Fixed: Wrong indent

This commit is contained in:
kervala 2016-12-11 14:21:28 +01:00
parent 43a3391a98
commit bb3f3370b8
2 changed files with 17 additions and 8 deletions

View file

@ -228,15 +228,21 @@ namespace NLGUI
// path already has leading slash // path already has leading slash
if (!path.empty()) if (!path.empty())
{
result += path; result += path;
}
if (!query.empty()) if (!query.empty())
if (query.find_first_of("?") != 0) {
result += "?"; if (query.find_first_of("?") != 0) result += "?";
result += query; result += query;
}
if (!hash.empty()) if (!hash.empty())
{
result += "#" + hash; result += "#" + hash;
}
return result; return result;
} }

View file

@ -3195,11 +3195,14 @@ class CHandlerGameConfigMode : public IActionHandler
bool bFound = false; bool bFound = false;
string tmp = toString(VideoModes[i].Frequency); string tmp = toString(VideoModes[i].Frequency);
for (j = 0; j < (sint)stringFreqList.size(); ++j) for (j = 0; j < (sint)stringFreqList.size(); ++j)
{
if (stringFreqList[j] == tmp) if (stringFreqList[j] == tmp)
{ {
bFound = true; bFound = true;
break; break;
} }
}
if (!bFound) if (!bFound)
{ {
stringFreqList.push_back(tmp); stringFreqList.push_back(tmp);