Fixed: Wrong indent

This commit is contained in:
kervala 2016-12-11 14:21:28 +01:00
parent 43a3391a98
commit bb3f3370b8
2 changed files with 17 additions and 8 deletions

View file

@ -228,15 +228,21 @@ namespace NLGUI
// path already has leading slash
if (!path.empty())
{
result += path;
}
if (!query.empty())
if (query.find_first_of("?") != 0)
result += "?";
{
if (query.find_first_of("?") != 0) result += "?";
result += query;
}
if (!hash.empty())
{
result += "#" + hash;
}
return result;
}

View file

@ -3195,17 +3195,20 @@ class CHandlerGameConfigMode : public IActionHandler
bool bFound = false;
string tmp = toString(VideoModes[i].Frequency);
for (j = 0; j < (sint)stringFreqList.size(); ++j)
{
if (stringFreqList[j] == tmp)
{
bFound = true;
break;
}
if (!bFound)
{
stringFreqList.push_back(tmp);
if (ClientCfg.Frequency == VideoModes[i].Frequency)
nFoundFreq = j;
}
}
if (!bFound)
{
stringFreqList.push_back(tmp);
if (ClientCfg.Frequency == VideoModes[i].Frequency)
nFoundFreq = j;
}
}
}
if (nFoundFreq == -1) nFoundFreq = 0;