mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-17 13:01:42 +00:00
Fixed: Compilation under Linux
This commit is contained in:
parent
28eb142f24
commit
b638779240
7 changed files with 28 additions and 19 deletions
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@ -238,7 +238,7 @@ void CConfig::setFloat( const char *key, float value )
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}
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}
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}
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}
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void CConfig::setString( const char *key, std::string &value )
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void CConfig::setString( const char *key, const std::string &value )
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{
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{
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NLMISC::CConfigFile::CVar *var = cf.getVarPtr( key );
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NLMISC::CConfigFile::CVar *var = cf.getVarPtr( key );
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@ -253,4 +253,4 @@ void CConfig::setString( const char *key, std::string &value )
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{
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{
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nlwarning( "Couldn't find key %s in %s.", key, cf.getFilename().c_str() );
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nlwarning( "Couldn't find key %s in %s.", key, cf.getFilename().c_str() );
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}
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}
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}
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}
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@ -108,7 +108,7 @@ public:
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@param key - the key we want to alter
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@param key - the key we want to alter
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@param value - the value we want to set
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@param value - the value we want to set
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*/
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*/
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void setString( const char *key, std::string &value );
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void setString( const char *key, const std::string &value );
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private:
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private:
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// config file
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// config file
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@ -112,9 +112,11 @@ void CDisplaySettingsWidget::save()
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CVideoMode mode;
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CVideoMode mode;
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// OpenGL should be available everywhere!
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// OpenGL should be available everywhere!
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#ifdef Q_OS_WIN32
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if( direct3dRadioButton->isChecked() )
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if( direct3dRadioButton->isChecked() )
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mode = s.d3dInfo.modes[ index ];
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mode = s.d3dInfo.modes[ index ];
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else
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else
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#endif
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mode = s.openglInfo.modes[ index ];
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mode = s.openglInfo.modes[ index ];
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s.config.setInt( "Width", mode.width );
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s.config.setInt( "Width", mode.width );
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@ -151,24 +153,27 @@ void CDisplaySettingsWidget::updateVideoModes()
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videomodeComboBox->clear();
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videomodeComboBox->clear();
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std::vector< CVideoMode >::iterator itr, iend;
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#ifdef Q_OS_WIN32
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if( direct3dRadioButton->isChecked() )
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if( direct3dRadioButton->isChecked() )
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{
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{
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for( std::vector< CVideoMode >::iterator itr = s.d3dInfo.modes.begin(); itr != s.d3dInfo.modes.end(); ++itr )
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itr = s.d3dInfo.modes.begin();
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{
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iend = s.d3dInfo.modes.end();
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std::stringstream ss;
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ss << itr->widht << "x" << itr->height << " " << itr->depth << " bit @" << itr->frequency;
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videomodeComboBox->addItem( ss.str().c_str() );
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}
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}
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}
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else
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else
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#endif
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{
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{
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// OpenGL should be available everywhere!
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// OpenGL should be available everywhere!
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for( std::vector< CVideoMode >::iterator itr = s.openglInfo.modes.begin(); itr != s.openglInfo.modes.end(); ++itr )
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itr = s.openglInfo.modes.begin();
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{
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iend = s.openglInfo.modes.end();
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std::stringstream ss;
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}
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ss << itr->widht << "x" << itr->height << " " << itr->depth << " bit @" << itr->frequency;
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videomodeComboBox->addItem( ss.str().c_str() );
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while(itr != iend)
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}
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{
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videomodeComboBox->addItem(QString("%1x%2 %3 bit @%4").arg(itr->width).arg(itr->height).arg(itr->depth).arg(itr->frequency));
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++itr;
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}
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}
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}
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}
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@ -192,6 +197,7 @@ uint32 CDisplaySettingsWidget::findVideoModeIndex( CVideoMode *mode )
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CVideoMode &m = *mode;
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CVideoMode &m = *mode;
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CSystem &s = CSystem::GetInstance();
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CSystem &s = CSystem::GetInstance();
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#ifdef Q_OS_WIN32
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if( direct3dRadioButton->isChecked() )
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if( direct3dRadioButton->isChecked() )
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{
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{
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for( uint32 i = 0; i < s.d3dInfo.modes.size(); i++ )
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for( uint32 i = 0; i < s.d3dInfo.modes.size(); i++ )
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@ -199,6 +205,7 @@ uint32 CDisplaySettingsWidget::findVideoModeIndex( CVideoMode *mode )
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return i;
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return i;
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}
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}
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else
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else
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#endif
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{
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{
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// Again OpenGL should be available everywhere!
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// Again OpenGL should be available everywhere!
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for( uint32 i = 0; i < s.openglInfo.modes.size(); i++ )
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for( uint32 i = 0; i < s.openglInfo.modes.size(); i++ )
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@ -47,7 +47,7 @@ void CGeneralSettingsWidget::load()
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{
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{
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CSystem &s = CSystem::GetInstance();
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CSystem &s = CSystem::GetInstance();
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sint32 cbIndex = getIndexForLanguageCode( QString( s.config.getString( "LanguageCode" ).c_str() ) );
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sint32 cbIndex = getIndexForLanguageCode( QString::fromUtf8( s.config.getString( "LanguageCode" ).c_str() ) );
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if( cbIndex != -1 ){
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if( cbIndex != -1 ){
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languageComboBox->setCurrentIndex( cbIndex );
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languageComboBox->setCurrentIndex( cbIndex );
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onLanguageChanged();
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onLanguageChanged();
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@ -112,7 +112,7 @@ void CGeneralSettingsWidget::changeEvent( QEvent *event )
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QWidget::changeEvent( event );
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QWidget::changeEvent( event );
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}
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}
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int CGeneralSettingsWidget::getIndexForLanguageCode( QString &languageCode )
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int CGeneralSettingsWidget::getIndexForLanguageCode(const QString &languageCode)
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{
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{
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for( sint32 i = 0; i < NUM_LANGUAGE_CODES; i++ )
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for( sint32 i = 0; i < NUM_LANGUAGE_CODES; i++ )
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if( languageCode.compare( languageCodes[ i ] ) == 0 )
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if( languageCode.compare( languageCodes[ i ] ) == 0 )
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@ -53,7 +53,7 @@ private:
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@param languageCode - Reference to the language code, we are trying to find.
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@param languageCode - Reference to the language code, we are trying to find.
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@return Returns the index on success, returns -1 if the language code cannot be found.
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@return Returns the index on success, returns -1 if the language code cannot be found.
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*/
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*/
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sint32 getIndexForLanguageCode( QString &languageCode );
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sint32 getIndexForLanguageCode(const QString &languageCode);
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// Contains the language codes used in the config file
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// Contains the language codes used in the config file
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// They are in the same order as the options in languageComboBox
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// They are in the same order as the options in languageComboBox
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@ -24,9 +24,11 @@ CSysInfoD3DWidget::CSysInfoD3DWidget( QWidget *parent ) :
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{
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{
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setupUi( this );
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setupUi( this );
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#ifdef Q_OS_WIN32
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descriptionLabel->setText( CSystem::GetInstance().d3dInfo.device.c_str() );
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descriptionLabel->setText( CSystem::GetInstance().d3dInfo.device.c_str() );
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driverLabel->setText( CSystem::GetInstance().d3dInfo.driver.c_str() );
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driverLabel->setText( CSystem::GetInstance().d3dInfo.driver.c_str() );
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versionLabel->setText( CSystem::GetInstance().d3dInfo.driverVersion.c_str() );
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versionLabel->setText( CSystem::GetInstance().d3dInfo.driverVersion.c_str() );
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#endif
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}
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}
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CSysInfoD3DWidget::~CSysInfoD3DWidget()
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CSysInfoD3DWidget::~CSysInfoD3DWidget()
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@ -17,7 +17,7 @@
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#ifndef SYSINFOD3DWIDGET_H
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#ifndef SYSINFOD3DWIDGET_H
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#define SYSINFOD3DWIDGET_H
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#define SYSINFOD3DWIDGET_H
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#include "ui_sys_Info_d3d_widget.h"
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#include "ui_sys_info_d3d_widget.h"
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/**
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/**
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