mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-25 10:20:54 +00:00
Changed: Log Steam warnings and messages
--HG-- branch : compatibility-develop
This commit is contained in:
parent
b873aae389
commit
b4b2721369
1 changed files with 33 additions and 8 deletions
|
@ -26,26 +26,28 @@
|
||||||
|
|
||||||
// prototypes definitions for Steam API functions we'll call
|
// prototypes definitions for Steam API functions we'll call
|
||||||
typedef bool (__cdecl *SteamAPI_InitFuncPtr)();
|
typedef bool (__cdecl *SteamAPI_InitFuncPtr)();
|
||||||
typedef void (__cdecl *SteamAPI_RegisterCallbackFuncPtr)(class CCallbackBase *pCallback, int iCallback);
|
|
||||||
typedef void (__cdecl *SteamAPI_RunCallbacksFuncPtr)();
|
|
||||||
typedef void (__cdecl *SteamAPI_ShutdownFuncPtr)();
|
typedef void (__cdecl *SteamAPI_ShutdownFuncPtr)();
|
||||||
typedef void (__cdecl *SteamAPI_UnregisterCallbackFuncPtr)(class CCallbackBase *pCallback);
|
typedef ISteamClient* (__cdecl *SteamClientFuncPtr)();
|
||||||
typedef ISteamUtils* (__cdecl *SteamUtilsFuncPtr)();
|
|
||||||
typedef ISteamUser* (__cdecl *SteamUserFuncPtr)();
|
|
||||||
typedef ISteamFriends* (__cdecl *SteamFriendsFuncPtr)();
|
typedef ISteamFriends* (__cdecl *SteamFriendsFuncPtr)();
|
||||||
|
typedef ISteamUser* (__cdecl *SteamUserFuncPtr)();
|
||||||
|
typedef ISteamUtils* (__cdecl *SteamUtilsFuncPtr)();
|
||||||
|
typedef void (__cdecl *SteamAPI_RegisterCallbackFuncPtr)(class CCallbackBase *pCallback, int iCallback);
|
||||||
|
typedef void (__cdecl *SteamAPI_UnregisterCallbackFuncPtr)(class CCallbackBase *pCallback);
|
||||||
|
typedef void (__cdecl *SteamAPI_RunCallbacksFuncPtr)();
|
||||||
|
|
||||||
// macros to simplify dynamic functions loading
|
// macros to simplify dynamic functions loading
|
||||||
#define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL
|
#define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL
|
||||||
#define NL_LOAD_SYMBOL(symbol) nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol)
|
#define NL_LOAD_SYMBOL(symbol) nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol)
|
||||||
|
|
||||||
NL_DECLARE_SYMBOL(SteamAPI_Init);
|
NL_DECLARE_SYMBOL(SteamAPI_Init);
|
||||||
|
NL_DECLARE_SYMBOL(SteamAPI_Shutdown);
|
||||||
|
NL_DECLARE_SYMBOL(SteamClient);
|
||||||
NL_DECLARE_SYMBOL(SteamFriends);
|
NL_DECLARE_SYMBOL(SteamFriends);
|
||||||
NL_DECLARE_SYMBOL(SteamUser);
|
NL_DECLARE_SYMBOL(SteamUser);
|
||||||
NL_DECLARE_SYMBOL(SteamUtils);
|
NL_DECLARE_SYMBOL(SteamUtils);
|
||||||
NL_DECLARE_SYMBOL(SteamAPI_RegisterCallback);
|
NL_DECLARE_SYMBOL(SteamAPI_RegisterCallback);
|
||||||
NL_DECLARE_SYMBOL(SteamAPI_UnregisterCallback);
|
NL_DECLARE_SYMBOL(SteamAPI_UnregisterCallback);
|
||||||
NL_DECLARE_SYMBOL(SteamAPI_RunCallbacks);
|
NL_DECLARE_SYMBOL(SteamAPI_RunCallbacks);
|
||||||
NL_DECLARE_SYMBOL(SteamAPI_Shutdown);
|
|
||||||
|
|
||||||
// taken from steam_api.h, we needed to change it to use our dynamically loaded functions
|
// taken from steam_api.h, we needed to change it to use our dynamically loaded functions
|
||||||
|
|
||||||
|
@ -260,6 +262,24 @@ CSteamClient::~CSteamClient()
|
||||||
release();
|
release();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void SteamWarningMessageHook(int severity, const char *message)
|
||||||
|
{
|
||||||
|
switch(severity)
|
||||||
|
{
|
||||||
|
case 1: // warning
|
||||||
|
nlwarning("%s", message);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0: // message
|
||||||
|
nlinfo("%s", message);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default: // unknown
|
||||||
|
nlwarning("Unknown severity %d: %s", severity, message);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bool CSteamClient::init()
|
bool CSteamClient::init()
|
||||||
{
|
{
|
||||||
std::string filename;
|
std::string filename;
|
||||||
|
@ -283,7 +303,9 @@ bool CSteamClient::init()
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// load Steam functions
|
||||||
NL_LOAD_SYMBOL(SteamAPI_Init);
|
NL_LOAD_SYMBOL(SteamAPI_Init);
|
||||||
|
NL_LOAD_SYMBOL(SteamAPI_Shutdown);
|
||||||
|
|
||||||
// check if function was found
|
// check if function was found
|
||||||
if (!nlSteamAPI_Init)
|
if (!nlSteamAPI_Init)
|
||||||
|
@ -301,11 +323,14 @@ bool CSteamClient::init()
|
||||||
|
|
||||||
_Initialized = true;
|
_Initialized = true;
|
||||||
|
|
||||||
// load more functions
|
// load more Steam functions
|
||||||
|
NL_LOAD_SYMBOL(SteamClient);
|
||||||
NL_LOAD_SYMBOL(SteamFriends);
|
NL_LOAD_SYMBOL(SteamFriends);
|
||||||
NL_LOAD_SYMBOL(SteamUser);
|
NL_LOAD_SYMBOL(SteamUser);
|
||||||
NL_LOAD_SYMBOL(SteamUtils);
|
NL_LOAD_SYMBOL(SteamUtils);
|
||||||
NL_LOAD_SYMBOL(SteamAPI_Shutdown);
|
|
||||||
|
// set warning messages hook
|
||||||
|
nlSteamClient()->SetWarningMessageHook(SteamWarningMessageHook);
|
||||||
|
|
||||||
bool loggedOn = nlSteamUser()->BLoggedOn();
|
bool loggedOn = nlSteamUser()->BLoggedOn();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue