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Fixed: Set VSync value after 3D driver initialized
--HG-- branch : develop
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parent
cb8bb5f6f4
commit
aeb33f9967
1 changed files with 6 additions and 6 deletions
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@ -1119,12 +1119,6 @@ void prelogInit()
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if(ClientCfg.DisableTextureShdr)
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if(ClientCfg.DisableTextureShdr)
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Driver->disableHardwareTextureShader();
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Driver->disableHardwareTextureShader();
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// Enable or disable VSync
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if(ClientCfg.WaitVBL)
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Driver->setSwapVBLInterval(1);
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else
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Driver->setSwapVBLInterval(0);
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if (StereoDisplay) // VR_CONFIG // VR_DRIVER
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if (StereoDisplay) // VR_CONFIG // VR_DRIVER
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{
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{
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// override mode TODO
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// override mode TODO
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@ -1150,6 +1144,12 @@ void prelogInit()
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return;
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return;
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}
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}
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// Enable or disable VSync
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if (ClientCfg.WaitVBL)
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Driver->setSwapVBLInterval(1);
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else
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Driver->setSwapVBLInterval(0);
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// initialize system utils class
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// initialize system utils class
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CSystemUtils::init();
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CSystemUtils::init();
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CSystemUtils::setWindow(Driver->getDisplay());
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CSystemUtils::setWindow(Driver->getDisplay());
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