SDK 8.1 support

This commit is contained in:
kaetemi 2015-07-10 05:50:05 +02:00
parent ea1f76a7c9
commit ac90dfc0a5

View file

@ -37,7 +37,7 @@ MACRO(DETECT_WINSDK_VERSION _VERSION)
ENDIF(NOT WINSDK${_VERSION}_FOUND)
ENDMACRO(DETECT_WINSDK_VERSION)
SET(WINSDK_VERSIONS "8.0" "8.0A" "7.1" "7.1A" "7.0" "7.0A" "6.1" "6.0" "6.0A")
SET(WINSDK_VERSIONS "8.1" "8.0" "8.0A" "7.1" "7.1A" "7.0" "7.0A" "6.1" "6.0" "6.0A")
SET(WINSDK_DETECTED_VERSIONS)
# Search all supported Windows SDKs
@ -82,12 +82,23 @@ MACRO(FIND_WINSDK_VERSION_HEADERS)
)
IF(_MSI_FILE)
# Look for Windows SDK 8.0
FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN8")
IF(NOT WINSDK_VERSION)
# Look for Windows SDK 8.1
FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WINBLUE")
IF(_CONTENT)
SET(WINSDK_VERSION "8.0")
ENDIF(_CONTENT)
IF(_CONTENT)
SET(WINSDK_VERSION "8.1")
ENDIF(_CONTENT)
ENDIF(NOT WINSDK_VERSION)
IF(NOT WINSDK_VERSION)
# Look for Windows SDK 8.0
FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN8")
IF(_CONTENT)
SET(WINSDK_VERSION "8.0")
ENDIF(_CONTENT)
ENDIF(NOT WINSDK_VERSION)
IF(NOT WINSDK_VERSION)
# Look for Windows SDK 7.0
@ -206,9 +217,9 @@ MACRO(USE_CURRENT_WINSDK)
IF(NOT WINSDK_DIR)
# Use Windows SDK versions installed with VC++ when possible
IF(MSVC12)
SET(WINSDK_VERSION "8.1A")
SET(WINSDK_VERSION "8.1")
ELSEIF(MSVC11)
SET(WINSDK_VERSION "8.0A")
SET(WINSDK_VERSION "8.0")
ELSEIF(MSVC10)
IF(NOT TARGET_X64 OR NOT MSVC_EXPRESS)
SET(WINSDK_VERSION "7.0A")
@ -228,7 +239,11 @@ MACRO(USE_CURRENT_WINSDK)
# Use installed Windows SDK
IF(NOT WINSDK_VERSION)
IF(WINSDK7.1_FOUND)
IF(WINSDK8.1_FOUND)
SET(WINSDK_VERSION "8.1")
ELSEIF(WINSDK8.0_FOUND)
SET(WINSDK_VERSION "8.0")
ELSEIF(WINSDK7.1_FOUND)
SET(WINSDK_VERSION "7.1")
ELSEIF(WINSDK7.0_FOUND)
SET(WINSDK_VERSION "7.0")
@ -286,6 +301,7 @@ FIND_PATH(WINSDK_SHARED_INCLUDE_DIR d3d9.h
# directory where OpenGL headers are found
FIND_PATH(WINSDK_OPENGL_INCLUDE_DIR GL.h
HINTS
${WINSDK_DIR}/Include/um/gl
${WINSDK_DIR}/Include/gl
${WINSDK_DIR}/Include
)
@ -293,6 +309,7 @@ FIND_PATH(WINSDK_OPENGL_INCLUDE_DIR GL.h
# directory where all libraries are found
FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib
HINTS
${WINSDK_DIR}/Lib/winv6.3/um/${WINSDK8_SUFFIX}
${WINSDK_DIR}/Lib/win8/um/${WINSDK8_SUFFIX}
${WINSDK_DIR}/Lib/${WINSDK_SUFFIX}
)
@ -300,6 +317,7 @@ FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib
# signtool is used to sign executables
FIND_PROGRAM(WINSDK_SIGNTOOL signtool
HINTS
${WINSDK_DIR}/Bin/${WINSDK8_SUFFIX}
${WINSDK_DIR}/Bin/x86
${WINSDK_DIR}/Bin
)
@ -307,6 +325,7 @@ FIND_PROGRAM(WINSDK_SIGNTOOL signtool
# midl is used to generate IDL interfaces
FIND_PROGRAM(WINSDK_MIDL midl
HINTS
${WINSDK_DIR}/Bin/${WINSDK8_SUFFIX}
${WINSDK_DIR}/Bin/x86
${WINSDK_DIR}/Bin
)