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Set teh current selection to row 0
--HG-- branch : gsoc2014-dfighter
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parent
3e2addc057
commit
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2 changed files with 8 additions and 0 deletions
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@ -749,6 +749,13 @@ void TileEditorMainWindow::onTileBankLoaded()
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m_ui->tileBankTexturePathPB->setText( "..." );
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m_ui->tileBankTexturePathPB->setText( "..." );
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else
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else
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m_ui->tileBankTexturePathPB->setText( path );
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m_ui->tileBankTexturePathPB->setText( path );
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QModelIndex idx = m_tileModel->index( 0, 0 );
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if( idx.isValid() )
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m_ui->tileSetLV->setCurrentIndex( idx );
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if( m_ui->landLW->count() > 0 )
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m_ui->landLW->setCurrentRow( 0 );
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}
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}
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TileModel* TileEditorMainWindow::createTileModel()
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TileModel* TileEditorMainWindow::createTileModel()
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@ -168,5 +168,6 @@ bool TileBankLoader::load( const char *filename, TileModel *model, QList< Land >
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model->setTexturePath( p->bank.getAbsPath().c_str() );
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model->setTexturePath( p->bank.getAbsPath().c_str() );
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return false;
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return false;
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}
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}
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