mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-21 08:28:44 +00:00
Add info structure for multipass camera rendering effects #43
This commit is contained in:
parent
5fa4beab46
commit
abdeee4b81
7 changed files with 227 additions and 0 deletions
|
@ -66,6 +66,9 @@ class CScissor;
|
|||
class CViewport;
|
||||
struct CMonitorColorProperties;
|
||||
struct IOcclusionQuery;
|
||||
class CMultipassCameraEffectInfo;
|
||||
class IMultipassCameraEffectInfoPriv;
|
||||
class IMultipassCameraEffect;
|
||||
|
||||
|
||||
|
||||
|
@ -807,6 +810,16 @@ public:
|
|||
// return true if driver support non-power of two textures
|
||||
virtual bool supportNonPowerOfTwoTextures() const =0;
|
||||
|
||||
/// \name Multipass Camera Effects. Prefer to use CMultipassCameraEffectManager instead of calling these directly.
|
||||
// @{
|
||||
/// Return the number of installed multipass camera effects.
|
||||
virtual int getMultipassCameraEffectNb() =0;
|
||||
/// Return information about a specified multipass camera effect.
|
||||
virtual const CMultipassCameraEffectInfo *getMultipassCameraEffectInfo(int idx) const =0;
|
||||
/// Create a multipass camera effect with specified id.
|
||||
virtual IMultipassCameraEffect *createMultipassCameraEffect(int idx) const =0;
|
||||
// @}
|
||||
|
||||
/** get a part of the ZBuffer (back buffer).
|
||||
* NB: 0,0 is the bottom left corner of the screen.
|
||||
*
|
||||
|
|
89
code/nel/include/nel/3d/multipass_camera_effect_info.h
Normal file
89
code/nel/include/nel/3d/multipass_camera_effect_info.h
Normal file
|
@ -0,0 +1,89 @@
|
|||
/**
|
||||
* \file multipass_camera_effect_info.h
|
||||
* \brief CMultipassCameraEffectInfo
|
||||
* \date 2013-06-16 17:27GMT
|
||||
* \author Jan Boon (Kaetemi)
|
||||
* CMultipassCameraEffectInfo
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2013 by authors
|
||||
*
|
||||
* This file is part of NEVRAX NEL.
|
||||
* NEVRAX NEL is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* NEVRAX NEL is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public
|
||||
* License along with NEVRAX NEL. If not, see
|
||||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef NL3D_MULTIPASS_CAMERA_EFFECT_INFO_H
|
||||
#define NL3D_MULTIPASS_CAMERA_EFFECT_INFO_H
|
||||
#include <nel/misc/types_nl.h>
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Project includes
|
||||
|
||||
namespace NL3D {
|
||||
class IMultipassCameraEffect;
|
||||
|
||||
enum TMultipassCameraType
|
||||
{
|
||||
MULTIPASS_CAMERA_UNKNOWN,
|
||||
/// A multi pass effect used to support stereo displays.
|
||||
MULTIPASS_CAMERA_STEREO,
|
||||
/// A multi pass effect which renders at different animation deltas to create a motion blur (experimental).
|
||||
MULTIPASS_CAMERA_MOTION_BLUR,
|
||||
/// A multi pass effect which renders with modified camera settings to create depth of field (experimental).
|
||||
MULTIPASS_CAMERA_DEPTH_OF_FIELD,
|
||||
// etc.
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief CMultipassCameraEffectInfo
|
||||
* \date 2013-06-16 17:27GMT
|
||||
* \author Jan Boon (Kaetemi)
|
||||
* Information on a multi pass camera effect.
|
||||
*/
|
||||
struct CMultipassCameraEffectInfo
|
||||
{
|
||||
public:
|
||||
CMultipassCameraEffectInfo();
|
||||
virtual ~CMultipassCameraEffectInfo();
|
||||
|
||||
/// Name used in configs etc. Use i18n for storing display name and descriptions.
|
||||
std::string Name;
|
||||
|
||||
/// Type of multipass. Useful for filtering which ones the user can pick.
|
||||
TMultipassCameraType Type;
|
||||
|
||||
}; /* class CMultipassCameraEffectInfo */
|
||||
|
||||
/// Inherit from this class with a class which fills the public
|
||||
/// information fields and that overrides the create() method.
|
||||
/// Driver has list of installed IMultipassCameraEffectInfoPriv.
|
||||
struct IMultipassCameraEffectInfoPriv : public CMultipassCameraEffectInfo
|
||||
{
|
||||
public:
|
||||
IMultipassCameraEffectInfoPriv();
|
||||
virtual ~IMultipassCameraEffectInfoPriv();
|
||||
|
||||
virtual IMultipassCameraEffect *create() const = 0;
|
||||
};
|
||||
|
||||
} /* namespace NL3D */
|
||||
|
||||
#endif /* #ifndef NL3D_MULTIPASS_CAMERA_EFFECT_INFO_H */
|
||||
|
||||
/* end of file */
|
|
@ -2999,6 +2999,26 @@ bool CDriverD3D::supportNonPowerOfTwoTextures() const
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
int CDriverD3D::getMultipassCameraEffectNb()
|
||||
{
|
||||
// Screw D3D.
|
||||
return 0;
|
||||
}
|
||||
|
||||
const NL3D::CMultipassCameraEffectInfo *CDriverD3D::getMultipassCameraEffectInfo(int idx) const
|
||||
{
|
||||
// Screw D3D.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
NL3D::IMultipassCameraEffect *CDriverD3D::createMultipassCameraEffect(int idx) const
|
||||
{
|
||||
// Screw D3D.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
bool CDriverD3D::fillBuffer (NLMISC::CBitmap &bitmap)
|
||||
{
|
||||
H_AUTO_D3D(CDriverD3D_fillBuffer);
|
||||
|
|
|
@ -832,6 +832,10 @@ public:
|
|||
// return true if driver support non-power of two textures
|
||||
virtual bool supportNonPowerOfTwoTextures() const;
|
||||
|
||||
virtual int getMultipassCameraEffectNb();
|
||||
virtual const CMultipassCameraEffectInfo *getMultipassCameraEffectInfo(int idx) const;
|
||||
virtual IMultipassCameraEffect *createMultipassCameraEffect(int idx) const;
|
||||
|
||||
// copy the first texture in a second one of different dimensions
|
||||
virtual bool stretchRect (ITexture * srcText, NLMISC::CRect &srcRect, ITexture * destText, NLMISC::CRect &destRect); // Only 32 bits back buffer supported
|
||||
virtual bool isTextureRectangle(ITexture * /* tex */) const {return false;}
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "nel/3d/vertex_buffer.h"
|
||||
#include "nel/3d/light.h"
|
||||
#include "nel/3d/index_buffer.h"
|
||||
#include "nel/3d/multipass_camera_effect_info.h"
|
||||
#include "nel/misc/rect.h"
|
||||
#include "nel/misc/di_event_emitter.h"
|
||||
#include "nel/misc/mouse_device.h"
|
||||
|
@ -699,6 +700,34 @@ bool CDriverGL::supportNonPowerOfTwoTextures() const
|
|||
return _Extensions.ARBTextureNonPowerOfTwo;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::initMultipassCameraEffectInfos()
|
||||
{
|
||||
if (m_MultipassCameraEffectInfos.size() == 0)
|
||||
{
|
||||
// Add pointers to static class instances to the list.
|
||||
}
|
||||
}
|
||||
|
||||
int CDriverGL::getMultipassCameraEffectNb()
|
||||
{
|
||||
initMultipassCameraEffectInfos();
|
||||
return m_MultipassCameraEffectInfos.size();
|
||||
}
|
||||
|
||||
const NL3D::CMultipassCameraEffectInfo *CDriverGL::getMultipassCameraEffectInfo(int idx) const
|
||||
{
|
||||
nlassert(idx < m_MultipassCameraEffectInfos.size());
|
||||
return static_cast<const NL3D::CMultipassCameraEffectInfo *>(m_MultipassCameraEffectInfos[idx]);
|
||||
}
|
||||
|
||||
NL3D::IMultipassCameraEffect *CDriverGL::createMultipassCameraEffect(int idx) const
|
||||
{
|
||||
nlassert(idx < m_MultipassCameraEffectInfos.size());
|
||||
return m_MultipassCameraEffectInfos[idx]->create();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::isTextureRectangle(ITexture * tex) const
|
||||
{
|
||||
|
|
|
@ -556,6 +556,10 @@ public:
|
|||
// return true if driver support non-power of two textures
|
||||
virtual bool supportNonPowerOfTwoTextures() const;
|
||||
|
||||
virtual int getMultipassCameraEffectNb();
|
||||
virtual const CMultipassCameraEffectInfo *getMultipassCameraEffectInfo(int idx) const;
|
||||
virtual IMultipassCameraEffect *createMultipassCameraEffect(int idx) const;
|
||||
|
||||
virtual bool activeFrameBufferObject(ITexture * tex);
|
||||
|
||||
virtual void getZBufferPart (std::vector<float> &zbuffer, NLMISC::CRect &rect);
|
||||
|
@ -1491,6 +1495,9 @@ private:
|
|||
*/
|
||||
inline void setupTextureBasicParameters(ITexture &tex);
|
||||
|
||||
/// Multipass Camera Effects
|
||||
void initMultipassCameraEffectInfos();
|
||||
std::vector<const IMultipassCameraEffectInfoPriv *> m_MultipassCameraEffectInfos;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
|
65
code/nel/src/3d/multipass_camera_effect_info.cpp
Normal file
65
code/nel/src/3d/multipass_camera_effect_info.cpp
Normal file
|
@ -0,0 +1,65 @@
|
|||
/**
|
||||
* \file multipass_camera_effect_info.cpp
|
||||
* \brief CMultipassCameraEffectInfo
|
||||
* \date 2013-06-16 17:27GMT
|
||||
* \author Jan Boon (Kaetemi)
|
||||
* CMultipassCameraEffectInfo
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2013 by authors
|
||||
*
|
||||
* This file is part of NEVRAX NEL.
|
||||
* NEVRAX NEL is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* NEVRAX NEL is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public
|
||||
* License along with NEVRAX NEL. If not, see
|
||||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/3d/multipass_camera_effect_info.h>
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
// #include <nel/misc/debug.h>
|
||||
|
||||
// Project includes
|
||||
|
||||
using namespace std;
|
||||
// using namespace NLMISC;
|
||||
|
||||
namespace NL3D {
|
||||
|
||||
CMultipassCameraEffectInfo::CMultipassCameraEffectInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
CMultipassCameraEffectInfo::~CMultipassCameraEffectInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
IMultipassCameraEffectInfoPriv::IMultipassCameraEffectInfoPriv()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
IMultipassCameraEffectInfoPriv::~IMultipassCameraEffectInfoPriv()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
} /* namespace NL3D */
|
||||
|
||||
/* end of file */
|
Loading…
Reference in a new issue