mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-29 20:30:54 +00:00
Merge with default
This commit is contained in:
commit
a70b5bd75f
8 changed files with 332 additions and 61 deletions
|
@ -111,7 +111,7 @@ function game:configHideAll()
|
|||
local uiList = {
|
||||
'explanation', 'general', 'landscape', 'fx', 'char', 'hud', 'language', 'alpha_colors',
|
||||
'chat_colors', 'entity_colors', 'in_scene_user', 'in_scene_friend', 'in_scene_enemy',
|
||||
'in_scene_chat_messages', 'win_colors', 'win_colors_r2', 'mouse', 'keyb', 'sound', 'landmark_colors', 'help'
|
||||
'in_scene_chat_messages', 'win_colors', 'win_colors_r2', 'mouse', 'keyb', 'vr', 'sound', 'landmark_colors', 'help'
|
||||
};
|
||||
|
||||
for k,v in pairs(uiList) do
|
||||
|
|
|
@ -429,6 +429,9 @@
|
|||
<variable entry="UI:TEMP:PRESET_FX"
|
||||
type="sint32"
|
||||
value="0" />
|
||||
<variable entry="UI:TEMP:VR_DEVICE"
|
||||
type="sint32"
|
||||
value="0" />
|
||||
<variable entry="UI:TEMP:TEXTURE_MODE"
|
||||
type="sint32"
|
||||
value="0" />
|
||||
|
@ -694,6 +697,12 @@
|
|||
params="game:configShowOne('fx')"
|
||||
fontsize="10"
|
||||
y_decal="-1" />
|
||||
<node id="vr"
|
||||
name="uigcVR"
|
||||
handler="lua"
|
||||
params="game:configShowOne('vr')"
|
||||
fontsize="10"
|
||||
y_decal="-1" />
|
||||
</node>
|
||||
<node id="sound"
|
||||
name="uigcSound"
|
||||
|
@ -2733,6 +2742,82 @@
|
|||
x="-8"
|
||||
y="0" />
|
||||
<!-- *** -->
|
||||
<group id="vr"
|
||||
active="false"
|
||||
posparent="crop"
|
||||
posref="TM TM"
|
||||
x="0"
|
||||
y="-8"
|
||||
sizeref="w"
|
||||
child_resize_h="true"
|
||||
child_resize_hmargin="4"
|
||||
w="-4"
|
||||
max_sizeparent="crop"
|
||||
max_sizeref="h"
|
||||
max_h="-4">
|
||||
<view style="sgc_title"
|
||||
type="text"
|
||||
id="gen"
|
||||
posref="TM TM"
|
||||
x="0"
|
||||
y="0"
|
||||
hardtext="uiVRGeneral" />
|
||||
<group id="enabler"
|
||||
posref="TL TL"
|
||||
x="0"
|
||||
y="-16"
|
||||
child_resize_w="true"
|
||||
h="14">
|
||||
<ctrl type="button"
|
||||
id="c"
|
||||
button_type="toggle_button"
|
||||
posref="TL TL"
|
||||
x="0"
|
||||
y="0"
|
||||
tx_normal="w_slot_on.tga"
|
||||
tx_pushed="w_opacity_on.tga"
|
||||
tx_over="w_slot_on.tga"
|
||||
color="255 255 255 255"
|
||||
col_pushed="255 255 255 255"
|
||||
col_over="255 255 255 0"
|
||||
onclick_l="game_config_change_vr_enable"
|
||||
params_l="" />
|
||||
<view type="text"
|
||||
id="text"
|
||||
posparent="c"
|
||||
posref="MR ML"
|
||||
x="4"
|
||||
y="-2"
|
||||
color="255 255 255 192"
|
||||
fontsize="12"
|
||||
shadow="true"
|
||||
hardtext="uiVREnable" />
|
||||
</group>
|
||||
<group type="combo_box"
|
||||
id="vr_devices"
|
||||
sizeparent="parent"
|
||||
sizeref="w"
|
||||
w="0"
|
||||
h="20"
|
||||
value="UI:TEMP:VR_DEVICE"
|
||||
posparent="enabler"
|
||||
posref="BL TL"
|
||||
x="0"
|
||||
y="-4">
|
||||
<instance template="combo_box_def1" />
|
||||
</group>
|
||||
<link expr="@UI:TEMP:VR_DEVICE"
|
||||
action="game_config_change_vr_device" />
|
||||
</group>
|
||||
<ctrl style="skin_scroll"
|
||||
id="sb_vr"
|
||||
align="T"
|
||||
target="vr"
|
||||
posparent="crop"
|
||||
posref="TL TR"
|
||||
x="-8"
|
||||
y="0" />
|
||||
<!-- *** -->
|
||||
<group id="sound"
|
||||
active="false"
|
||||
posparent="crop"
|
||||
|
|
|
@ -68,6 +68,9 @@ bool PermanentlyBanned = false;
|
|||
bool IgnoreEntityDbUpdates = false;
|
||||
bool FreeTrial = false;
|
||||
|
||||
std::vector<std::pair<
|
||||
std::string, std::string> > VRDeviceCache;
|
||||
|
||||
/// Ring main page
|
||||
string RingMainURL;
|
||||
|
||||
|
|
|
@ -120,6 +120,10 @@ extern bool ConnectionReadySent;
|
|||
extern bool PermanentlyBanned;
|
||||
extern bool IgnoreEntityDbUpdates;
|
||||
|
||||
// VR
|
||||
extern std::vector<std::pair<
|
||||
std::string, std::string> > VRDeviceCache;
|
||||
|
||||
extern std::string Cookie, FSAddr;
|
||||
extern std::string RingMainURL;
|
||||
extern bool FreeTrial;
|
||||
|
|
|
@ -575,6 +575,89 @@ static std::string replaceApplicationDirToken(const std::string &dir)
|
|||
return dir;
|
||||
}
|
||||
|
||||
void listStereoDisplayDevices(std::vector<NL3D::CStereoDeviceInfo> &devices)
|
||||
{
|
||||
bool cache = VRDeviceCache.empty();
|
||||
nldebug("VR [C]: List devices");
|
||||
if (cache)
|
||||
{
|
||||
VRDeviceCache.push_back(std::pair<std::string, std::string>("Auto", "0"));
|
||||
}
|
||||
IStereoDisplay::listDevices(devices);
|
||||
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
||||
{
|
||||
std::stringstream name;
|
||||
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
|
||||
std::stringstream fullname;
|
||||
fullname << std::string("[") << name << "] [" << it->Serial << "]";
|
||||
nlinfo("VR [C]: Stereo Display: %s", name.str().c_str());
|
||||
if (cache)
|
||||
{
|
||||
VRDeviceCache.push_back(std::pair<std::string, std::string>(name.str(), it->Serial)); // VR_CONFIG
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void cacheStereoDisplayDevices() // VR_CONFIG
|
||||
{
|
||||
if (VRDeviceCache.empty())
|
||||
{
|
||||
std::vector<NL3D::CStereoDeviceInfo> devices;
|
||||
listStereoDisplayDevices(devices);
|
||||
}
|
||||
}
|
||||
|
||||
void initStereoDisplayDevice()
|
||||
{
|
||||
if (ClientCfg.VREnable)
|
||||
{
|
||||
// VR_CONFIG
|
||||
nldebug("VR [C]: Enabled");
|
||||
std::vector<NL3D::CStereoDeviceInfo> devices;
|
||||
listStereoDisplayDevices(devices);
|
||||
CStereoDeviceInfo *deviceInfo = NULL;
|
||||
if (ClientCfg.VRDisplayDevice == std::string("Auto")
|
||||
&& devices.begin() != devices.end())
|
||||
{
|
||||
deviceInfo = &devices[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
||||
{
|
||||
std::stringstream name;
|
||||
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
|
||||
if (name.str() == ClientCfg.VRDisplayDevice)
|
||||
deviceInfo = &(*it);
|
||||
if (ClientCfg.VRDisplayDeviceId == it->Serial)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (deviceInfo)
|
||||
{
|
||||
nlinfo("VR [C]: Create VR stereo display device");
|
||||
StereoDisplay = IStereoDisplay::createDevice(*deviceInfo);
|
||||
if (StereoDisplay)
|
||||
{
|
||||
if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD)
|
||||
{
|
||||
nlinfo("VR [C]: Stereo display device is a HMD");
|
||||
StereoHMD = static_cast<IStereoHMD *>(StereoDisplay);
|
||||
}
|
||||
if (Driver) // VR_DRIVER
|
||||
{
|
||||
StereoDisplay->setDriver(Driver);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nldebug("VR [C]: NOT Enabled");
|
||||
}
|
||||
IStereoDisplay::releaseUnusedLibraries();
|
||||
}
|
||||
|
||||
void addSearchPaths(IProgressCallback &progress)
|
||||
{
|
||||
// Add search path of UI addon. Allow only a subset of files.
|
||||
|
@ -797,55 +880,7 @@ void prelogInit()
|
|||
// Initialize the VR devices (even more important than the most important part of the client)
|
||||
nmsg = "Initializing VR devices...";
|
||||
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
||||
if (ClientCfg.VREnable)
|
||||
{
|
||||
nldebug("VR [C]: Enabled");
|
||||
std::vector<NL3D::CStereoDeviceInfo> devices;
|
||||
IStereoDisplay::listDevices(devices);
|
||||
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
||||
{
|
||||
std::stringstream name;
|
||||
name << std::string("[") << it->Serial << "] [" << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName << "]";
|
||||
nlinfo("VR [C]: Stereo Display: %s", name.str().c_str());
|
||||
}
|
||||
CStereoDeviceInfo *deviceInfo = NULL;
|
||||
if (ClientCfg.VRDisplayDevice == std::string("Auto")
|
||||
&& devices.begin() != devices.end())
|
||||
{
|
||||
deviceInfo = &devices[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
||||
{
|
||||
std::stringstream name;
|
||||
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
|
||||
if (name.str() == ClientCfg.VRDisplayDevice)
|
||||
deviceInfo = &(*it);
|
||||
if (ClientCfg.VRDisplayDeviceId == it->Serial)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (deviceInfo)
|
||||
{
|
||||
nlinfo("VR [C]: Create VR stereo display device");
|
||||
StereoDisplay = IStereoDisplay::createDevice(*deviceInfo);
|
||||
if (StereoDisplay)
|
||||
{
|
||||
if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD)
|
||||
{
|
||||
nlinfo("VR [C]: Stereo display device is a HMD");
|
||||
StereoHMD = static_cast<IStereoHMD *>(StereoDisplay);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nldebug("VR [C]: NOT Enabled");
|
||||
}
|
||||
IStereoDisplay::releaseUnusedLibraries();
|
||||
|
||||
initStereoDisplayDevice(); // VR_CONFIG
|
||||
|
||||
// Create the driver (most important part of the client).
|
||||
nmsg = "Creating 3d driver...";
|
||||
|
@ -916,7 +951,7 @@ void prelogInit()
|
|||
else
|
||||
Driver->setSwapVBLInterval(0);
|
||||
|
||||
if (StereoDisplay)
|
||||
if (StereoDisplay) // VR_CONFIG // VR_DRIVER
|
||||
{
|
||||
// override mode TODO
|
||||
}
|
||||
|
@ -1163,10 +1198,10 @@ void prelogInit()
|
|||
// init bloom effect
|
||||
CBloomEffect::getInstance().init(driver != UDriver::Direct3d);
|
||||
|
||||
if (StereoDisplay)
|
||||
if (StereoDisplay) // VR_CONFIG
|
||||
{
|
||||
// Init stereo display resources
|
||||
StereoDisplay->setDriver(Driver);
|
||||
StereoDisplay->setDriver(Driver); // VR_DRIVER
|
||||
}
|
||||
|
||||
nlinfo ("PROFILE: %d seconds for prelogInit", (uint32)(ryzomGetLocalTime ()-initStart)/1000);
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
|
||||
#include "stdpch.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
// Interface includes
|
||||
#include "interface_manager.h"
|
||||
#include "nel/gui/action_handler.h"
|
||||
|
@ -2919,6 +2921,11 @@ static vector<UDriver::CMode> VideoModes;
|
|||
// We allow only this RGB depth to be taken
|
||||
#define GAME_CONFIG_VIDEO_DEPTH_REQ 32
|
||||
|
||||
// VR_CONFIG
|
||||
#define GAME_CONFIG_VR_ENABLE_BUTTON "ui:interface:game_config:content:vr:enabler:c"
|
||||
#define GAME_CONFIG_VR_DEVICES_COMBO "ui:interface:game_config:content:vr:vr_devices"
|
||||
#define GAME_CONFIG_VR_DEVICE_DB "UI:TEMP:VR_DEVICE"
|
||||
|
||||
// The combo for Texture Mode selected
|
||||
#define GAME_CONFIG_TEXTURE_MODE_COMBO "ui:interface:game_config:content:general:texture_mode:combo"
|
||||
#define GAME_CONFIG_TEXTURE_MODE_DB "UI:TEMP:TEXTURE_MODE"
|
||||
|
@ -2926,6 +2933,50 @@ static vector<UDriver::CMode> VideoModes;
|
|||
// The 3 possible modes editable (NB: do not allow client.cfg HDEntityTexture==1 and DivideTextureSizeBy2=2
|
||||
enum TTextureMode {LowTextureMode= 0, NormalTextureMode= 1, HighTextureMode= 2};
|
||||
|
||||
void cacheStereoDisplayDevices(); // from init.cpp
|
||||
|
||||
void updateVRDevicesComboUI(bool enable)
|
||||
{
|
||||
// VR_CONFIG
|
||||
nldebug("Init VR device name list from cache into UI");
|
||||
// init vr device name list from cache
|
||||
CDBGroupComboBox *pCB = dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_DEVICES_COMBO));
|
||||
if (pCB)
|
||||
{
|
||||
pCB->setActive(enable);
|
||||
if (enable)
|
||||
{
|
||||
nldebug("pCB ok");
|
||||
cacheStereoDisplayDevices();
|
||||
pCB->resetTexts();
|
||||
sint32 selectedDevice = -1;
|
||||
for (uint i = 0; i < VRDeviceCache.size(); ++i)
|
||||
{
|
||||
std::stringstream displayname;
|
||||
displayname << std::string("[") << VRDeviceCache[i].first << "] [" << VRDeviceCache[i].second << "]";
|
||||
pCB->addText(ucstring(displayname.str()));
|
||||
if (ClientCfg.VRDisplayDevice == VRDeviceCache[i].first)
|
||||
{
|
||||
if (selectedDevice == -1 || ClientCfg.VRDisplayDeviceId == VRDeviceCache[i].second)
|
||||
{
|
||||
selectedDevice = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (selectedDevice == -1)
|
||||
{
|
||||
// configured device not found, add a dummy
|
||||
std::stringstream displayname;
|
||||
displayname << std::string("[") << ClientCfg.VRDisplayDevice << "] [" << ClientCfg.VRDisplayDeviceId<< "] [DEVICE NOT FOUND]";
|
||||
pCB->addText(ucstring(displayname.str()));
|
||||
selectedDevice = VRDeviceCache.size();
|
||||
}
|
||||
NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->setValue32(-1);
|
||||
NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->setValue32(selectedDevice);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
class CHandlerGameConfigInit : public IActionHandler
|
||||
{
|
||||
|
@ -2975,6 +3026,14 @@ public:
|
|||
pCB->addText(CI18N::get("uigcHighTextureMode"));
|
||||
}
|
||||
|
||||
// VR_CONFIG
|
||||
pBut = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON));
|
||||
if (pBut)
|
||||
{
|
||||
pBut->setPushed(ClientCfg.VREnable);
|
||||
}
|
||||
updateVRDevicesComboUI(ClientCfg.VREnable);
|
||||
|
||||
// init the mode in DB
|
||||
TTextureMode texMode;
|
||||
if(ClientCfg.DivideTextureSizeBy2)
|
||||
|
@ -3025,7 +3084,7 @@ class CHandlerGameConfigMode : public IActionHandler
|
|||
|
||||
sint oldVideoMode= NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_MODE_DB )->getOldValue32();
|
||||
sint nVideModeNb = NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_MODE_DB )->getValue32();
|
||||
if (nVideModeNb == -1) return;
|
||||
if (nVideModeNb == -1 || oldVideoMode == -1) return;
|
||||
|
||||
CDBGroupComboBox *pCB= dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_VIDEO_MODES_COMBO ));
|
||||
if( pCB == NULL ) return;
|
||||
|
@ -3204,6 +3263,54 @@ class CHandlerGameConfigFullscreen : public IActionHandler
|
|||
};
|
||||
REGISTER_ACTION_HANDLER (CHandlerGameConfigFullscreen, "game_config_change_vid_fullscreen");
|
||||
|
||||
// ***************************************************************************
|
||||
class CHandlerGameConfigVREnable : public IActionHandler
|
||||
{
|
||||
virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
|
||||
{
|
||||
// VR_CONFIG
|
||||
|
||||
CCtrlBaseButton *pBut = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON));
|
||||
if (pBut)
|
||||
{
|
||||
// hide or show device list depending on enabled or not
|
||||
updateVRDevicesComboUI(pBut->getPushed());
|
||||
}
|
||||
|
||||
if (pCaller)
|
||||
{
|
||||
CDDXManager *pDM = CDDXManager::getInstance();
|
||||
CInterfaceDDX *pDDX = pDM->get(GAME_CONFIG_DDX);
|
||||
if(pDDX)
|
||||
pDDX->validateApplyButton();
|
||||
}
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER (CHandlerGameConfigVREnable, "game_config_change_vr_enable");
|
||||
|
||||
// ***************************************************************************
|
||||
class CHandlerGameConfigVRDevice : public IActionHandler
|
||||
{
|
||||
virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
|
||||
{
|
||||
// VR_CONFIG
|
||||
|
||||
sint oldDevice = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->getOldValue32();
|
||||
sint newDevice = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->getValue32();
|
||||
|
||||
if (oldDevice != -1 && newDevice != -1 && pCaller)
|
||||
{
|
||||
// nldebug("TODO_VR switch vr device (from combo box)");
|
||||
|
||||
CDDXManager *pDM = CDDXManager::getInstance();
|
||||
CInterfaceDDX *pDDX = pDM->get(GAME_CONFIG_DDX);
|
||||
if(pDDX)
|
||||
pDDX->validateApplyButton();
|
||||
}
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER (CHandlerGameConfigVRDevice, "game_config_change_vr_device");
|
||||
|
||||
// ***************************************************************************
|
||||
class CHandlerGameConfigApply : public IActionHandler
|
||||
{
|
||||
|
@ -3297,6 +3404,23 @@ class CHandlerGameConfigApply : public IActionHandler
|
|||
}
|
||||
}
|
||||
|
||||
CCtrlBaseButton *pBut = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON));
|
||||
if (pBut)
|
||||
{
|
||||
// store the new config variables
|
||||
ClientCfg.VREnable = pBut->getPushed();
|
||||
ClientCfg.writeBool("VREnable", pBut->getPushed());
|
||||
}
|
||||
if (ClientCfg.VREnable)
|
||||
{
|
||||
// store the new config variables
|
||||
sint deviceIdx = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->getValue32();
|
||||
ClientCfg.VRDisplayDevice = VRDeviceCache[deviceIdx].first;
|
||||
ClientCfg.VRDisplayDeviceId = VRDeviceCache[deviceIdx].second;
|
||||
ClientCfg.writeString("VRDisplayDevice", VRDeviceCache[deviceIdx].first);
|
||||
ClientCfg.writeString("VRDisplayDeviceId", VRDeviceCache[deviceIdx].second);
|
||||
}
|
||||
|
||||
bool requestReboot = false;
|
||||
|
||||
// **** Apply the texture mode
|
||||
|
|
|
@ -38,6 +38,10 @@
|
|||
using namespace NLMISC;
|
||||
using namespace NL3D;
|
||||
|
||||
void updateVRDevicesComboUI(); // from action_handler_game.cpp
|
||||
void initStereoDisplayDevice(); // from init.cpp
|
||||
void releaseStereoDisplayDevice(); // from release.cpp
|
||||
|
||||
//---------------------------------------------------
|
||||
// Compare ClientCfg and LastClientCfg to know what we must update
|
||||
//---------------------------------------------------
|
||||
|
@ -46,6 +50,17 @@ void updateFromClientCfg()
|
|||
CClientConfig::setValues();
|
||||
ClientCfg.IsInvalidated = false;
|
||||
|
||||
if ((ClientCfg.VREnable != LastClientCfg.VREnable)
|
||||
|| (ClientCfg.VREnable && (
|
||||
ClientCfg.VRDisplayDevice != LastClientCfg.VRDisplayDevice
|
||||
|| ClientCfg.VRDisplayDeviceId != LastClientCfg.VRDisplayDeviceId
|
||||
)))
|
||||
{
|
||||
nldebug("Apply VR device change");
|
||||
releaseStereoDisplayDevice();
|
||||
initStereoDisplayDevice();
|
||||
}
|
||||
|
||||
// GRAPHICS - GENERAL
|
||||
//---------------------------------------------------
|
||||
if ((ClientCfg.Windowed != LastClientCfg.Windowed) ||
|
||||
|
|
|
@ -512,6 +512,17 @@ void releaseOutGame()
|
|||
ContinentMngr.reset();
|
||||
}
|
||||
|
||||
void releaseStereoDisplayDevice()
|
||||
{
|
||||
if (StereoDisplay)
|
||||
{
|
||||
delete StereoDisplay;
|
||||
StereoDisplay = NULL;
|
||||
StereoHMD = NULL;
|
||||
}
|
||||
IStereoDisplay::releaseAllLibraries();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
// final release : Release before exit.
|
||||
void release()
|
||||
|
@ -559,13 +570,7 @@ void release()
|
|||
EAM= NULL;
|
||||
|
||||
nldebug("VR [C]: VR Shutting down");
|
||||
if (StereoDisplay)
|
||||
{
|
||||
delete StereoDisplay;
|
||||
StereoDisplay = NULL;
|
||||
StereoHMD = NULL;
|
||||
}
|
||||
IStereoDisplay::releaseAllLibraries();
|
||||
releaseStereoDisplayDevice();
|
||||
|
||||
// Delete the driver.
|
||||
if(Driver)
|
||||
|
|
Loading…
Reference in a new issue