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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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Changed: #1193 moved OV actions in a separatly menu.
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cf39fcd06c
commit
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5 changed files with 96 additions and 92 deletions
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@ -50,32 +50,32 @@ public:
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@brief Called after the plugin has been loaded and the IPlugin instance has been created.
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@details The initialize methods of plugins that depend
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on this plugin are called after the initialize method of this plugin
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has been called. Plugins should initialize their internal state in this
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method. Returns if initialization of successful. If it wasn't successful,
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the \a errorString should be set to a user-readable message
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describing the reason.
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on this plugin are called after the initialize method of this plugin
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has been called. Plugins should initialize their internal state in this
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method. Returns if initialization of successful. If it wasn't successful,
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the \a errorString should be set to a user-readable message
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describing the reason.
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*/
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virtual bool initialize(IPluginManager *pluginManager, QString *errorString) = 0;
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/**
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@brief Called after the IPlugin::initialize() method has been called,
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and after both the IPlugin::initialize() and IPlugin::extensionsInitialized()
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methods of plugins that depend on this plugin have been called.
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and after both the IPlugin::initialize() and IPlugin::extensionsInitialized()
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methods of plugins that depend on this plugin have been called.
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@details In this method, the plugin can assume that plugins that depend on
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this plugin are fully 'up and running'. It is a good place to
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look in the plugin manager's object pool for objects that have
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been provided by dependent plugins.
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@details In this method, the plugin can assume that plugins that depend on
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this plugin are fully 'up and running'. It is a good place to
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look in the plugin manager's object pool for objects that have
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been provided by dependent plugins.
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*/
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virtual void extensionsInitialized() = 0;
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/**
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@\brief Called during a shutdown sequence in the same order as initialization
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before the plugins get deleted in reverse order.
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before the plugins get deleted in reverse order.
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@details This method should be used to disconnect from other plugins,
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hide all UI, and optimize shutdown in general.
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hide all UI, and optimize shutdown in general.
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*/
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virtual void shutdown() { }
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@ -241,14 +241,14 @@ void CMainWindow::settings()
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void CMainWindow::updateStatusBar()
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{
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/* if (_isGraphicsInitialized)
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{
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_statusInfo->setText(QString("%1, Nb tri: %2 , Texture used (Mb): %3 , fps: %4 ").arg(
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Modules::objView().getDriver()->getVideocardInformation()).arg(
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_numTri).arg(
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_texMem, 0,'f',4).arg(
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_fps, 0,'f',2));
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}*/
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/* if (_isGraphicsInitialized)
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{
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_statusInfo->setText(QString("%1, Nb tri: %2 , Texture used (Mb): %3 , fps: %4 ").arg(
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Modules::objView().getDriver()->getVideocardInformation()).arg(
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_numTri).arg(
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_texMem, 0,'f',4).arg(
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_fps, 0,'f',2));
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}*/
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}
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void CMainWindow::createActions()
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@ -313,40 +313,44 @@ void CMainWindow::createMenus()
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// add actions in tools menu
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QMenu *toolsMenu = menuManager->menu(Core::Constants::M_TOOLS);
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QAction *settingsAction = menuManager->action(Core::Constants::SETTINGS);
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toolsMenu->insertAction(settingsAction ,_AnimationDialog->toggleViewAction());
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QMenu *ovMenu = new QMenu("Object Viewer", this);
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menuManager->registerMenu(ovMenu, "ObjectViewerQt.ObjectViewer");
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toolsMenu->insertMenu(settingsAction, ovMenu);
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ovMenu->insertAction(settingsAction ,_AnimationDialog->toggleViewAction());
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_AnimationDialog->toggleViewAction()->setIcon(QIcon(":/images/anim.png"));
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toolsMenu->insertAction(settingsAction ,_AnimationSetDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_AnimationSetDialog->toggleViewAction());
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_AnimationSetDialog->toggleViewAction()->setIcon(QIcon(":/images/animset.png"));
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toolsMenu->insertAction(settingsAction ,_SlotManagerDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_SlotManagerDialog->toggleViewAction());
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_SlotManagerDialog->toggleViewAction()->setIcon(QIcon(":/images/mixer.png"));
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toolsMenu->insertAction(settingsAction ,_ParticleControlDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_ParticleControlDialog->toggleViewAction());
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_ParticleControlDialog->toggleViewAction()->setIcon(QIcon(":/images/pqrticles.png"));
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toolsMenu->insertAction(settingsAction ,_DayNightDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_DayNightDialog->toggleViewAction());
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_DayNightDialog->toggleViewAction()->setIcon(QIcon(":/images/dqynight.png"));
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toolsMenu->insertAction(settingsAction ,_WaterPoolDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_WaterPoolDialog->toggleViewAction());
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_WaterPoolDialog->toggleViewAction()->setIcon(QIcon(":/images/water.png"));
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_WaterPoolDialog->toggleViewAction()->setEnabled(false);
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toolsMenu->insertAction(settingsAction ,_VegetableDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_VegetableDialog->toggleViewAction());
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_VegetableDialog->toggleViewAction()->setIcon(QIcon(":/images/veget.png"));
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toolsMenu->insertAction(settingsAction ,_GlobalWindDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_GlobalWindDialog->toggleViewAction());
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_GlobalWindDialog->toggleViewAction()->setIcon(QIcon(":/images/wind.png"));
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toolsMenu->insertAction(settingsAction ,_SkeletonScaleDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_SkeletonScaleDialog->toggleViewAction());
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_SkeletonScaleDialog->toggleViewAction()->setIcon(QIcon(":/images/ico_skelscale.png"));
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toolsMenu->insertAction(settingsAction ,_TuneTimerDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_TuneTimerDialog->toggleViewAction());
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_TuneTimerDialog->toggleViewAction()->setIcon(QIcon(":/images/ico_framedelay.png"));
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toolsMenu->insertAction(settingsAction ,_SunColorDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_SunColorDialog->toggleViewAction());
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toolsMenu->insertAction(settingsAction ,_TuneMRMDialog->toggleViewAction());
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ovMenu->insertAction(settingsAction ,_TuneMRMDialog->toggleViewAction());
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_TuneMRMDialog->toggleViewAction()->setIcon(QIcon(":/images/ico_mrm_mesh.png"));
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connect(_ParticleControlDialog->toggleViewAction(), SIGNAL(triggered(bool)),
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@ -355,7 +359,7 @@ void CMainWindow::createMenus()
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connect(_ParticleControlDialog->toggleViewAction(), SIGNAL(triggered(bool)),
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_ParticleWorkspaceDialog->_PropertyDialog, SLOT(setVisible(bool)));
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toolsMenu->insertAction(settingsAction ,_settingsAction);
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ovMenu->insertAction(settingsAction ,_settingsAction);
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toolsMenu->insertSeparator(settingsAction);
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}
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