Changed: #1034 Implement CCustomMouse for Linux

This commit is contained in:
kervala 2010-11-02 19:45:05 +01:00
parent 72e4c5208f
commit a4c64bb753
27 changed files with 1969 additions and 1372 deletions

View file

@ -1,46 +0,0 @@
# - Locate XRandR library
# This module defines
# XRandR_LIBRARY, the library to link against
# XRandR_FOUND, if false, do not try to link to XRandR
# XRandR_INCLUDE_DIR, where to find headers.
IF(XRandR_LIBRARY AND XRandR_INCLUDE_DIR)
# in cache already
SET(XRandR_FIND_QUIETLY TRUE)
ENDIF(XRandR_LIBRARY AND XRandR_INCLUDE_DIR)
FIND_PATH(XRandR_INCLUDE_DIR
Xrandr.h
PATHS
$ENV{XRandR_DIR}/include
/usr/include/X11/
/usr/X11R6/include/
PATH_SUFFIXES extensions
)
FIND_LIBRARY(XRandR_LIBRARY
Xrandr
PATHS
$ENV{XRandR_DIR}/lib
/usr/X11R6/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(XRandR_LIBRARY AND XRandR_INCLUDE_DIR)
SET(XRandR_FOUND "YES")
SET(XRandR_DEFINITIONS -DXRANDR)
IF(NOT XRandR_FIND_QUIETLY)
MESSAGE(STATUS "Found XRandR: ${XRandR_LIBRARY}")
ENDIF(NOT XRandR_FIND_QUIETLY)
ELSE(XRandR_LIBRARY AND XRandR_INCLUDE_DIR)
IF(NOT XRandR_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find XRandR!")
ENDIF(NOT XRandR_FIND_QUIETLY)
ENDIF(XRandR_LIBRARY AND XRandR_INCLUDE_DIR)

View file

@ -746,6 +746,15 @@ public:
*/
virtual void setCapture (bool b) = 0;
// see if system cursor is currently captured
virtual bool isSystemCursorCaptured() = 0;
// Add a new cursor (name is case unsensitive)
virtual void addCursor(const std::string &name, const NLMISC::CBitmap &bitmap) = 0;
// Display a cursor from its name (case unsensitive)
virtual void setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild = false) = 0;
/** Check whether there is a low level device manager available, and get its interface. Return NULL if not available
* From this interface you can deal with mouse and keyboard as above, but you can also manage game device (joysticks, joypads ...)
*/

View file

@ -430,6 +430,16 @@ public:
virtual void setMousePos (float x, float y);
/// If true, capture the mouse to force it to stay under the window.
virtual void setCapture (bool b);
// see if system cursor is currently captured
virtual bool isSystemCursorCaptured();
// Add a new cursor (name is case unsensitive)
virtual void addCursor(const std::string &name, const NLMISC::CBitmap &bitmap);
// Display a cursor from its name (case unsensitive)
virtual void setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild = false);
// @}

View file

@ -594,6 +594,16 @@ public:
* NB : If a low level mouse is used, it does nothing
*/
virtual void setCapture (bool b) = 0;
// see if system cursor is currently captured
virtual bool isSystemCursorCaptured() = 0;
// Add a new cursor (name is case unsensitive)
virtual void addCursor(const std::string &name, const NLMISC::CBitmap &bitmap) = 0;
// Display a cursor from its name (case unsensitive)
virtual void setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild = false) = 0;
// @}
/// \name Misc.

View file

@ -621,10 +621,6 @@ public:
void getDibData(uint8*& extractData);
#ifdef NL_OS_WINDOWS
HICON getHICON(sint iconWidth, sint iconHeight, sint iconDepth, const NLMISC::CRGBA &col = NLMISC::CRGBA::White, sint hotSpotX = 0, sint hotSpotY = 0, bool cursor = false) const;
#endif
CBitmap& operator= (const CBitmap& from)
{
if (&from == this)

View file

@ -41,8 +41,6 @@
#include "string_common.h"
#ifdef NL_OS_WINDOWS
struct nameHICON__;
typedef struct HICON__ *HICON;
struct nameHWND__;
typedef struct HWND__ *HWND;
typedef HWND nlWindow;

View file

@ -77,9 +77,6 @@ public:
/// Get desktop current color depth without using UDriver.
static uint getCurrentColorDepth();
/// Check if mouse cursor is in client area.
static bool isSystemCursorInClientArea();
};
} // NLMISC

View file

@ -33,7 +33,7 @@ namespace NL3D
{
// ***************************************************************************
const uint32 IDriver::InterfaceVersion = 0x69; // added clipboard methods
const uint32 IDriver::InterfaceVersion = 0x6a; // added cursors methods
// ***************************************************************************
IDriver::IDriver() : _SyncTexDrvInfos( "IDriver::_SyncTexDrvInfos" )

View file

@ -162,6 +162,19 @@ CDriverD3D::CDriverD3D()
_WindowX = 0;
_WindowY = 0;
_FullScreen = false;
_ColorDepth = ColorDepth32;
_DefaultCursor = EmptyCursor;
_AlphaBlendedCursorSupported = false;
_AlphaBlendedCursorSupportRetrieved = false;
_CurrCol = CRGBA::White;
_CurrRot = 0;
_CurrHotSpotX = 0;
_CurrHotSpotY = 0;
_CursorScale = 0.85f;
_UserViewMtx.identity();
_UserModelMtx.identity();
_PZBCameraPos = CVector::Null;
@ -1214,6 +1227,8 @@ bool CDriverD3D::init (uint windowIcon, emptyProc exitFunc)
ExitFunc = exitFunc;
createCursors();
// Register a window class
WNDCLASSW wc;
@ -1224,7 +1239,7 @@ bool CDriverD3D::init (uint windowIcon, emptyProc exitFunc)
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandleW(NULL);
wc.hIcon = (HICON)windowIcon;
wc.hCursor = LoadCursorW(NULL,(LPCWSTR)IDC_ARROW);
wc.hCursor = _DefaultCursor;
wc.hbrBackground = WHITE_BRUSH;
_WindowClass = "NLD3D" + toString(windowIcon);
ucstring us = _WindowClass;
@ -1712,6 +1727,8 @@ bool CDriverD3D::release()
if (_HWnd)
{
releaseCursors();
// make sure window icons are deleted
std::vector<NLMISC::CBitmap> bitmaps;
setWindowIcon(bitmaps);
@ -2231,10 +2248,10 @@ void CDriverD3D::setWindowIcon(const std::vector<NLMISC::CBitmap> &bitmaps)
}
if (smallIndex > -1)
winIconSmall = bitmaps[smallIndex].getHICON(smallWidth, smallHeight, 32);
convertBitmapToIcon(bitmaps[smallIndex], winIconSmall, smallWidth, smallHeight, 32);
if (bigIndex > -1)
winIconBig = bitmaps[bigIndex].getHICON(bigWidth, bigHeight, 32);
convertBitmapToIcon(bitmaps[bigIndex], winIconBig, bigWidth, bigHeight, 32);
if (winIconBig)
{
@ -3840,4 +3857,84 @@ bool CDriverD3D::pasteTextFromClipboard(ucstring &text)
{
return _EventEmitter.pasteTextFromClipboard(text);
}
bool CDriverD3D::convertBitmapToIcon(const NLMISC::CBitmap &bitmap, HICON &icon, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY, bool cursor)
{
CBitmap src = bitmap;
// resample bitmap if necessary
if (src.getWidth() != iconWidth || src.getHeight() != iconHeight)
{
src.resample(iconWidth, iconHeight);
}
CBitmap colorBm;
colorBm.resize(iconWidth, iconHeight, CBitmap::RGBA);
const CRGBA *srcColorPtr = (CRGBA *) &(src.getPixels()[0]);
const CRGBA *srcColorPtrLast = srcColorPtr + (iconWidth * iconHeight);
CRGBA *destColorPtr = (CRGBA *) &(colorBm.getPixels()[0]);
static volatile uint8 alphaThreshold = 127;
do
{
destColorPtr->modulateFromColor(*srcColorPtr, col);
std::swap(destColorPtr->R, destColorPtr->B);
++ srcColorPtr;
++ destColorPtr;
}
while (srcColorPtr != srcColorPtrLast);
//
HBITMAP colorHbm = NULL;
HBITMAP maskHbm = NULL;
//
if (iconDepth == 16)
{
std::vector<uint16> colorBm16(iconWidth * iconHeight);
const CRGBA *src32 = (const CRGBA *) &colorBm.getPixels(0)[0];
for (uint k = 0; k < colorBm16.size(); ++k)
{
colorBm16[k] = ((uint16)(src32[k].R&0xf8)>>3) | ((uint16)(src32[k].G&0xfc)<<3) | ((uint16)(src32[k].B & 0xf8)<<8);
}
colorHbm = CreateBitmap(iconWidth, iconHeight, 1, 16, &colorBm16[0]);
std::vector<uint8> bitMask((iconWidth * iconHeight + 7) / 8, 0);
for (uint k = 0;k < colorBm16.size(); ++k)
{
if (src32[k].A <= 120)
{
bitMask[k / 8] |= (0x80 >> (k & 7));
}
}
maskHbm = CreateBitmap(iconWidth, iconHeight, 1, 1, &bitMask[0]);
}
else
{
colorHbm = CreateBitmap(iconWidth, iconHeight, 1, 32, &colorBm.getPixels(0)[0]);
maskHbm = CreateBitmap(iconWidth, iconHeight, 1, 32, &colorBm.getPixels(0)[0]);
}
ICONINFO iconInfo;
iconInfo.fIcon = cursor ? FALSE:TRUE;
iconInfo.xHotspot = (DWORD) hotSpotX;
iconInfo.yHotspot = (DWORD) hotSpotY;
iconInfo.hbmMask = maskHbm;
iconInfo.hbmColor = colorHbm;
if (colorHbm && maskHbm)
{
icon = CreateIconIndirect(&iconInfo);
}
//
if (colorHbm) DeleteObject(colorHbm);
if (maskHbm) DeleteObject(maskHbm);
return true;
}
bool CDriverD3D::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY)
{
return convertBitmapToIcon(bitmap, cursor, iconWidth, iconHeight, iconDepth, col, hotSpotX, hotSpotY, true);
}
} // NL3D

View file

@ -46,6 +46,9 @@
//
#include <algorithm>
typedef HCURSOR nlCursor;
#define EmptyCursor NULL
// *** DEBUG MACRO
@ -916,6 +919,18 @@ public:
virtual void showCursor (bool b);
virtual void setMousePos(float x, float y);
virtual void setCapture (bool b);
// see if system cursor is currently captured
virtual bool isSystemCursorCaptured();
virtual void setHardwareCursorScale(float scale) { _CursorScale = scale; }
// Add a new cursor (name is case unsensitive)
virtual void addCursor(const std::string &name, const NLMISC::CBitmap &bitmap);
// Display a cursor from its name (case unsensitive)
virtual void setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild = false);
virtual NLMISC::IMouseDevice *enableLowLevelMouse(bool enable, bool exclusive);
virtual NLMISC::IKeyboardDevice *enableLowLevelKeyboard(bool enable);
virtual NLMISC::IInputDeviceManager *getLowLevelInputDeviceManager();
@ -2075,6 +2090,58 @@ private:
uint _Interval;
bool _FullScreen;
// cursors
enum TColorDepth { ColorDepth16 = 0, ColorDepth32, ColorDepthCount };
TColorDepth _ColorDepth;
std::string _CurrName;
NLMISC::CRGBA _CurrCol;
uint8 _CurrRot;
uint _CurrHotSpotX;
uint _CurrHotSpotY;
float _CursorScale;
nlCursor _DefaultCursor;
bool _AlphaBlendedCursorSupported;
bool _AlphaBlendedCursorSupportRetrieved;
class CCursor
{
public:
NLMISC::CBitmap Src;
TColorDepth ColorDepth;
uint OrigHeight;
float HotspotScale;
uint HotspotOffsetX;
uint HotspotOffsetY;
sint HotSpotX;
sint HotSpotY;
nlCursor Cursor;
NLMISC::CRGBA Col;
uint8 Rot;
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
Display *Dpy;
#endif
public:
CCursor();
~CCursor();
CCursor& operator= (const CCursor& from);
void reset();
};
struct CStrCaseUnsensitiveCmp
{
bool operator()(const std::string &lhs, const std::string &rhs) const
{
return NLMISC::nlstricmp(lhs, rhs) < 0;
}
};
typedef std::map<std::string, CCursor, CStrCaseUnsensitiveCmp> TCursorMap;
TCursorMap _Cursors;
// Directx
uint32 _Adapter;
@ -2393,6 +2460,34 @@ public:
// Build 16 bit index buffer for quad
bool buildQuadIndexBuffer();
// Test if cursor is in the client area. always true when software cursor is used and window visible
// (displayed in software when DirectInput is used)
bool isSystemCursorInClientArea();
// Check if RGBA cursors are supported
bool isAlphaBlendedCursorSupported();
// Update cursor appearance
void updateCursor(bool forceRebuild = false);
// Create default cursors
void createCursors();
// Release all cursors
void releaseCursors();
// Convert a NLMISC::CBitmap to nlCursor
bool convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY);
// build a cursor from src, src should have the same size that the hardware cursor
// or a assertion is thrown
nlCursor buildCursor(const NLMISC::CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY);
// reset the cursor shape to the system arrow
void setSystemArrow();
bool convertBitmapToIcon(const NLMISC::CBitmap &bitmap, HICON &icon, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col = NLMISC::CRGBA::White, sint hotSpotX = 0, sint hotSpotY = 0, bool cursor = false);
virtual bool copyTextToClipboard(const ucstring &text);
virtual bool pasteTextFromClipboard(ucstring &text);

View file

@ -26,131 +26,529 @@ using namespace NLMISC;
namespace NL3D
{
// ***************************************************************************
// *************************************************************************************
CDriverD3D::CCursor::CCursor() : ColorDepth(CDriverD3D::ColorDepth32),
OrigHeight(32),
HotspotScale(1.f),
HotspotOffsetX(0),
HotspotOffsetY(0),
HotSpotX(0),
HotSpotY(0),
Cursor(EmptyCursor),
Col(CRGBA::White),
Rot(0)
{
}
void CDriverD3D::showCursor (bool b)
// *************************************************************************************
CDriverD3D::CCursor::~CCursor()
{
reset();
}
// *************************************************************************************
void CDriverD3D::CCursor::reset()
{
if (Cursor != EmptyCursor)
{
DestroyIcon(Cursor);
}
}
// *************************************************************************************
CDriverD3D::CCursor& CDriverD3D::CCursor::operator= (const CDriverD3D::CCursor& from)
{
if (&from == this)
return *this;
Src = from.Src; // requires more than a surface copy
OrigHeight = from.OrigHeight;
HotspotScale = from.HotspotScale;
HotspotOffsetX = from.HotspotOffsetX;
HotspotOffsetY = from.HotspotOffsetY;
HotSpotX = from.HotSpotX;
HotSpotY = from.HotSpotY;
Cursor = from.Cursor;
Col = from.Col;
Rot = from.Rot;
return *this;
}
// *************************************************************************************
bool CDriverD3D::isAlphaBlendedCursorSupported()
{
if (!_AlphaBlendedCursorSupportRetrieved)
{
// Support starts with windows 2000 (not only from XP as seen in most docs)
// NB : Additionnaly, could query D3D caps to know if
// color hardware cursor is supported, not only emulated,
// but can't be sure that using the win32 api 'SetCursor' uses the same resources
// So far, seems to be supported on any modern card used by the game anyway ...
OSVERSIONINFO osvi;
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if (GetVersionEx(&osvi))
{
_AlphaBlendedCursorSupported = (osvi.dwMajorVersion >= 5);
}
_AlphaBlendedCursorSupportRetrieved = true;
}
return _AlphaBlendedCursorSupported;
}
// *************************************************************************************
void CDriverD3D::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
{
if (!isAlphaBlendedCursorSupported()) return;
nlassert(cursorBitmap.getWidth() != 0);
nlassert(cursorBitmap.getHeight() != 0);
// find used part base on alpha, to avoid too much shrinking
const CRGBA *pixels = (const CRGBA *) &cursorBitmap.getPixels()[0];
uint minX, maxX, minY, maxY;
uint width = cursorBitmap.getWidth();
uint height = cursorBitmap.getHeight();
//
minX = 0;
for (uint x = 0; x < width; ++x)
{
bool stop = false;
minX = x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxX = width - 1;
for (sint x = width - 1; x >= 0; --x)
{
bool stop = false;
maxX = (uint) x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
minY = 0;
for (uint y = 0; y < height; ++y)
{
bool stop = false;
minY = y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxY = height - 1;
for (sint y = height - 1; y >= 0; --y)
{
bool stop = false;
maxY = (uint) y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
CCursor &curs = _Cursors[name];
curs = CCursor(); // erase possible previous cursor
uint destWidth;
uint destHeight;
destWidth = GetSystemMetrics(SM_CXCURSOR);
destHeight = GetSystemMetrics(SM_CYCURSOR);
// build a square bitmap
uint tmpSize = std::max(maxX - minX + 1, maxY - minY + 1);
curs.Src.resize(tmpSize, tmpSize);
// blit at top left corner
curs.Src.blit(cursorBitmap, minX, minY, maxX - minX + 1, maxY - minY + 1, 0, 0);
curs.OrigHeight = cursorBitmap.getHeight();
curs.HotspotOffsetX = minX;
curs.HotspotOffsetY = minY;
//
curs.HotspotScale = _CursorScale;
clamp(curs.HotspotScale, 0.f, 1.f);
// first resampling, same for all cursors
tmpSize = (uint) (tmpSize * curs.HotspotScale);
if (tmpSize == 0) tmpSize = 1;
/*
curs.Src.resample(tmpSize, tmpSize);
*/
// shrink if necessary
if (tmpSize > destWidth || tmpSize > destHeight) // need to shrink ?
{
// constraint proportions
curs.HotspotScale *= std::min(float(destWidth) / tmpSize, float(destHeight) / tmpSize);
curs.Src.resample(destWidth, destHeight);
}
else
{
CBitmap final;
final.resize(destWidth, destHeight);
final.blit(&curs.Src, 0, 0);
curs.Src.swap(final);
}
if (name == _CurrName)
{
updateCursor();
}
}
// *************************************************************************************
void CDriverD3D::createCursors()
{
_DefaultCursor = LoadCursor(NULL, IDC_ARROW);
}
// *************************************************************************************
void CDriverD3D::releaseCursors()
{
SetClassLongPtr(_HWnd, GCLP_HCURSOR, 0);
_Cursors.clear();
}
// *************************************************************************************
void CDriverD3D::updateCursor(bool forceRebuild)
{
setCursor(_CurrName, _CurrCol, _CurrRot, _CurrHotSpotX, _CurrHotSpotY, forceRebuild);
}
// *************************************************************************************
void CDriverD3D::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
{
// don't update cursor if it's hidden or if custom cursors are not suppported
if (!isAlphaBlendedCursorSupported() || _CurrName == "none") return;
_CurrName = name;
_CurrCol = col;
_CurrRot = rot;
_CurrHotSpotX = hotSpotX;
_CurrHotSpotY = hotSpotY;
// cursor has to be changed next time
if (_CurrName.empty()) return;
if (rot > 3) rot = 3; // same than 'CViewRenderer::drawRotFlipBitmapTiled
TCursorMap::iterator it = _Cursors.find(name);
nlCursor cursorHandle = _DefaultCursor;
if (it != _Cursors.end())
{
// Update cursor if modified or not already built
CCursor &curs = it->second;
hotSpotX = (sint) (curs.HotspotScale * (hotSpotX - curs.HotspotOffsetX));
hotSpotY = (sint) (curs.HotspotScale * ((curs.OrigHeight - hotSpotY) - curs.HotspotOffsetY));
if (curs.Cursor == EmptyCursor ||
curs.HotSpotX != hotSpotX ||
curs.HotSpotY != hotSpotY ||
curs.Col != col ||
curs.Rot != rot ||
curs.ColorDepth != _ColorDepth ||
forceRebuild
)
{
curs.reset();
curs.Cursor = buildCursor(curs.Src, col, rot, hotSpotX, hotSpotY);
curs.Col = col;
curs.Rot = rot;
curs.HotSpotX = hotSpotX;
curs.HotSpotY = hotSpotY;
curs.ColorDepth = _ColorDepth;
}
cursorHandle = curs.Cursor ? curs.Cursor : _DefaultCursor;
}
if (isSystemCursorInClientArea() || isSystemCursorCaptured() || forceRebuild)
{
// if (CInputHandlerManager::getInstance()->hasFocus())
{
::SetCursor(cursorHandle);
SetClassLongPtr(_HWnd, GCLP_HCURSOR, (LONG_PTR) cursorHandle); // set default mouse icon to the last one
}
}
}
// *************************************************************************************
nlCursor CDriverD3D::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY)
{
nlassert(isAlphaBlendedCursorSupported());
uint mouseW;
uint mouseH;
// use cursor size from system
mouseW = GetSystemMetrics(SM_CXCURSOR);
mouseH = GetSystemMetrics(SM_CYCURSOR);
CBitmap rotSrc = src;
if (rot > 3) rot = 3; // mimic behavior of 'CViewRenderer::drawRotFlipBitmapTiled' (why not rot & 3 ??? ...)
switch(rot)
{
case 0: break;
case 1: rotSrc.rot90CW(); break;
case 2: rotSrc.rot90CW(); rotSrc.rot90CW(); break;
case 3: rotSrc.rot90CCW(); break;
}
// create a cursor from bitmap
nlCursor result = NULL;
convertBitmapToCursor(rotSrc, result, mouseW, mouseH, _ColorDepth == ColorDepth16 ? 16:32, col, hotSpotX, hotSpotY);
return result;
}
// *************************************************************************************
void CDriverD3D::setSystemArrow()
{
H_AUTO_D3D(CDriverD3D_setSystemArrow);
if (isSystemCursorInClientArea() || isSystemCursorCaptured())
{
SetCursor(_DefaultCursor);
}
// set default mouse icon to the default one
SetClassLongPtr(_HWnd, GCLP_HCURSOR, (LONG_PTR) _DefaultCursor);
}
// ***************************************************************************
void CDriverD3D::showCursor(bool b)
{
H_AUTO_D3D(CDriverD3D_showCursor);
if (_HWnd == EmptyWindow)
return;
if (b)
{
while (ShowCursor(b) < 0) {}
// update current hardware icon to avoid to have the plain arrow
updateCursor(true);
while (ShowCursor(b) < 0)
;
}
else
{
while (ShowCursor(b) >= 0) {}
while (ShowCursor(b) >= 0)
;
}
};
}
// ***************************************************************************
void CDriverD3D::setMousePos(float x, float y)
{
H_AUTO_D3D(CDriver3D_setMousePos);
if (_HWnd)
{
H_AUTO_D3D(CDriverD3D_setMousePos);
if (_HWnd == EmptyWindow)
return;
sint x1 = (sint)((float)_CurrentMode.Width*x);
sint y1 = (sint)((float)_CurrentMode.Height*(1.0f-y));
// NeL window coordinate to MSWindows coordinates
POINT pt;
pt.x = (int)((float)(_CurrentMode.Width)*x);
pt.y = (int)((float)(_CurrentMode.Height)*(1.0f-y));
pt.x = x1;
pt.y = y1;
ClientToScreen (_HWnd, &pt);
SetCursorPos(pt.x, pt.y);
}
}
// ***************************************************************************
bool CDriverD3D::isSystemCursorInClientArea()
{
if (_FullScreen /* || !IsMouseCursorHardware() */)
{
return IsWindowVisible(_HWnd) != FALSE;
}
else
{
POINT cursPos;
// the mouse should be in the client area of the window
if (!GetCursorPos(&cursPos))
{
return false;
}
HWND wnd = WindowFromPoint(cursPos);
if (wnd != _HWnd)
{
return false; // not the same window
}
// want that the mouse be in the client area
RECT clientRect;
if (!GetClientRect(_HWnd, &clientRect))
{
return false;
}
POINT tl, br;
tl.x = clientRect.left;
tl.y = clientRect.top;
br.x = clientRect.right;
br.y = clientRect.bottom;
if (!ClientToScreen(_HWnd, &tl))
{
return false;
}
if (!ClientToScreen(_HWnd, &br))
{
return false;
}
if ((cursPos.x < tl.x) || (cursPos.x >= br.x) || (cursPos.y < tl.y) || (cursPos.y >= br.y))
{
return false;
}
}
return true;
}
// ***************************************************************************
void CDriverD3D::setCapture (bool b)
{
if (b)
H_AUTO_D3D(CDriverD3D_setCapture);
if (b && isSystemCursorInClientArea() && !isSystemCursorCaptured())
{
RECT client;
GetClientRect (_HWnd, &client);
POINT pt1,pt2;
pt1.x = client.left;
pt1.y = client.top;
ClientToScreen (_HWnd, &pt1);
pt2.x = client.right;
pt2.y = client.bottom;
ClientToScreen (_HWnd, &pt2);
client.bottom = pt2.y;
client.top = pt1.y;
client.left = pt1.x;
client.right = pt2.x;
ClipCursor (&client);
SetCapture(_HWnd);
}
else if (!b && isSystemCursorCaptured())
{
// if hardware mouse and not in client area, then force to update its aspect by updating its pos
if (!isSystemCursorInClientArea())
{
// force update
showCursor(true);
}
ReleaseCapture();
}
else
ClipCursor (NULL);
}
// ***************************************************************************
bool CDriverD3D::isSystemCursorCaptured()
{
H_AUTO_D3D(CDriverD3D_isSystemCursorCaptured);
NLMISC::IMouseDevice *CDriverD3D::enableLowLevelMouse(bool enable, bool exclusive)
return GetCapture() == _HWnd;
}
// ***************************************************************************
NLMISC::IMouseDevice* CDriverD3D::enableLowLevelMouse(bool enable, bool exclusive)
{
H_AUTO_D3D(CDriverD3D_enableLowLevelMouse);
if (_EventEmitter.getNumEmitters() < 2)
return NULL;
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
NLMISC::IMouseDevice *res = NULL;
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
NLMISC::IMouseDevice *md = diee->getMouseDevice(exclusive);
return md;
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
{
return NULL;
}
}
else
{
if (diee)
diee->releaseMouse();
return NULL;
}
return res;
}
// ***************************************************************************
NLMISC::IKeyboardDevice *CDriverD3D::enableLowLevelKeyboard(bool enable)
NLMISC::IKeyboardDevice* CDriverD3D::enableLowLevelKeyboard(bool enable)
{
H_AUTO_D3D(CDriverD3D_enableLowLevelKeyboard);
if (_EventEmitter.getNumEmitters() < 2) return NULL;
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
NLMISC::IKeyboardDevice *res = NULL;
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
NLMISC::IKeyboardDevice *md = diee->getKeyboardDevice();
return md;
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
{
return NULL;
}
}
else
{
if (diee)
diee->releaseKeyboard();
return NULL;
}
return res;
}
// ***************************************************************************
NLMISC::IInputDeviceManager *CDriverD3D::getLowLevelInputDeviceManager()
NLMISC::IInputDeviceManager* CDriverD3D::getLowLevelInputDeviceManager()
{
H_AUTO_D3D(CDriverD3D_getLowLevelInputDeviceManager);
if (_EventEmitter.getNumEmitters() < 2) return NULL;
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
return diee;
NLMISC::IInputDeviceManager *res = NULL;
if (_EventEmitter.getNumEmitters() > 1)
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
return res;
}
// ***************************************************************************
uint CDriverD3D::getDoubleClickDelay(bool hardwareMouse)
{
H_AUTO_D3D(CDriverD3D_getDoubleClickDelay);
uint res = 250;
NLMISC::IMouseDevice *md = NULL;
if (_EventEmitter.getNumEmitters() >= 2)
{
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
@ -166,14 +564,18 @@ uint CDriverD3D::getDoubleClickDelay(bool hardwareMouse)
}
}
}
if (md)
{
return md->getDoubleClickDelay();
res = md->getDoubleClickDelay();
}
else
{
// try to read the good value from windows
return ::GetDoubleClickTime();
res = ::GetDoubleClickTime();
}
return res;
}
// ***************************************************************************
} // NL3D

View file

@ -202,7 +202,6 @@ CDriverGL::CDriverGL()
#elif defined (NL_OS_UNIX)
_cursor = None;
_dpy = 0;
_visual_info = NULL;
@ -213,6 +212,20 @@ CDriverGL::CDriverGL()
#endif // NL_OS_UNIX
_ColorDepth = ColorDepth32;
_DefaultCursor = EmptyCursor;
_BlankCursor = EmptyCursor;
_AlphaBlendedCursorSupported = false;
_AlphaBlendedCursorSupportRetrieved = false;
_CurrCol = CRGBA::White;
_CurrRot = 0;
_CurrHotSpotX = 0;
_CurrHotSpotY = 0;
_CursorScale = 0.85f;
_MouseCaptured = false;
_NeedToRestaureGammaRamp = false;
_Interval = 1;

View file

@ -116,14 +116,20 @@ class COcclusionQueryGL;
#ifdef NL_OS_WINDOWS
bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
typedef HCURSOR nlCursor;
#define EmptyCursor NULL
#elif defined (NL_OS_MAC)
bool GlWndProc(CDriverGL *driver, const void* e);
typedef void* nlCursor;
#define EmptyCursor NULL
#elif defined (NL_OS_UNIX)
bool GlWndProc(CDriverGL *driver, XEvent &e);
typedef Cursor nlCursor;
#define EmptyCursor None
#endif
@ -514,6 +520,17 @@ public:
virtual void setCapture (bool b);
// see if system cursor is currently captured
virtual bool isSystemCursorCaptured();
virtual void setHardwareCursorScale(float scale) { _CursorScale = scale; }
// Add a new cursor (name is case unsensitive)
virtual void addCursor(const std::string &name, const NLMISC::CBitmap &bitmap);
// Display a cursor from its name (case unsensitive)
virtual void setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild = false);
virtual NLMISC::IMouseDevice *enableLowLevelMouse(bool enable, bool exclusive);
virtual NLMISC::IKeyboardDevice *enableLowLevelKeyboard(bool enable);
@ -692,8 +709,65 @@ private:
sint32 _DecorationWidth;
sint32 _DecorationHeight;
// cursors
enum TColorDepth { ColorDepth16 = 0, ColorDepth32, ColorDepthCount };
TColorDepth _ColorDepth;
std::string _CurrName;
NLMISC::CRGBA _CurrCol;
uint8 _CurrRot;
uint _CurrHotSpotX;
uint _CurrHotSpotY;
float _CursorScale;
bool _MouseCaptured;
nlCursor _DefaultCursor;
nlCursor _BlankCursor;
bool _AlphaBlendedCursorSupported;
bool _AlphaBlendedCursorSupportRetrieved;
class CCursor
{
public:
NLMISC::CBitmap Src;
TColorDepth ColorDepth;
uint OrigHeight;
float HotspotScale;
uint HotspotOffsetX;
uint HotspotOffsetY;
sint HotSpotX;
sint HotSpotY;
nlCursor Cursor;
NLMISC::CRGBA Col;
uint8 Rot;
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
Display *Dpy;
#endif
public:
CCursor();
~CCursor();
CCursor& operator= (const CCursor& from);
void reset();
};
struct CStrCaseUnsensitiveCmp
{
bool operator()(const std::string &lhs, const std::string &rhs) const
{
return NLMISC::nlstricmp(lhs, rhs) < 0;
}
};
typedef std::map<std::string, CCursor, CStrCaseUnsensitiveCmp> TCursorMap;
TCursorMap _Cursors;
#ifdef NL_OS_WINDOWS
bool convertBitmapToIcon(const NLMISC::CBitmap &bitmap, HICON &icon, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col = NLMISC::CRGBA::White, sint hotSpotX = 0, sint hotSpotY = 0, bool cursor = false);
friend bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
HDC _hDC;
@ -724,11 +798,12 @@ private:
#elif defined (NL_OS_UNIX)
bool convertBitmapToIcon(const NLMISC::CBitmap &bitmap, std::vector<long> &icon);
friend bool GlWndProc(CDriverGL *driver, XEvent &e);
Display* _dpy;
GLXContext _ctx;
Cursor _cursor;
NLMISC::CUnixEventEmitter _EventEmitter;
XVisualInfo* _visual_info;
uint32 _xrandr_version;
@ -908,6 +983,32 @@ private:
bool saveScreenMode();
bool setScreenMode(const GfxMode &mode);
// Test if cursor is in the client area. always true when software cursor is used and window visible
// (displayed in software when DirectInput is used)
bool isSystemCursorInClientArea();
// Check if RGBA cursors are supported
bool isAlphaBlendedCursorSupported();
// Update cursor appearance
void updateCursor(bool forceRebuild = false);
// Create default cursors
void createCursors();
// Release all cursors
void releaseCursors();
// Convert a NLMISC::CBitmap to nlCursor
bool convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY);
// build a cursor from src, src should have the same size that the hardware cursor
// or a assertion is thrown
nlCursor buildCursor(const NLMISC::CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY);
// reset the cursor shape to the system arrow
void setSystemArrow();
// Get the proj matrix setupped in GL
void refreshProjMatrixFromGL();

View file

@ -0,0 +1,808 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdopengl.h"
#include "driver_opengl.h"
#ifdef NL_OS_WINDOWS
# include <windowsx.h>
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
# include <GL/gl.h>
# include <GL/glx.h>
# include <X11/Xatom.h>
#endif // NL_OS_UNIX
#include "nel/misc/mouse_device.h"
#include "nel/misc/di_event_emitter.h"
#include "nel/3d/u_driver.h"
#include "nel/misc/file.h"
using namespace std;
using namespace NLMISC;
namespace NL3D
{
// *************************************************************************************
CDriverGL::CCursor::CCursor() : ColorDepth(CDriverGL::ColorDepth32),
OrigHeight(32),
HotspotScale(1.f),
HotspotOffsetX(0),
HotspotOffsetY(0),
HotSpotX(0),
HotSpotY(0),
Cursor(EmptyCursor),
Col(CRGBA::White),
Rot(0)
{
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
Dpy = NULL;
#endif
}
// *************************************************************************************
CDriverGL::CCursor::~CCursor()
{
reset();
}
// *************************************************************************************
void CDriverGL::CCursor::reset()
{
if (Cursor != EmptyCursor)
{
#ifdef NL_OS_WINDOWS
DestroyIcon(Cursor);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
XFreeCursor(Dpy, Cursor);
XSync(Dpy, False);
#endif
}
}
// *************************************************************************************
CDriverGL::CCursor& CDriverGL::CCursor::operator= (const CDriverGL::CCursor& from)
{
if (&from == this)
return *this;
Src = from.Src; // requires more than a surface copy
OrigHeight = from.OrigHeight;
HotspotScale = from.HotspotScale;
HotspotOffsetX = from.HotspotOffsetX;
HotspotOffsetY = from.HotspotOffsetY;
HotSpotX = from.HotSpotX;
HotSpotY = from.HotSpotY;
Cursor = from.Cursor;
Col = from.Col;
Rot = from.Rot;
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
Dpy = from.Dpy;
#endif
return *this;
}
// *************************************************************************************
bool CDriverGL::isAlphaBlendedCursorSupported()
{
if (!_AlphaBlendedCursorSupportRetrieved)
{
#ifdef NL_OS_WINDOWS
// Support starts with windows 2000 (not only from XP as seen in most docs)
// NB : Additionnaly, could query D3D caps to know if
// color hardware cursor is supported, not only emulated,
// but can't be sure that using the win32 api 'SetCursor' uses the same resources
// So far, seems to be supported on any modern card used by the game anyway ...
OSVERSIONINFO osvi;
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if (GetVersionEx(&osvi))
{
_AlphaBlendedCursorSupported = (osvi.dwMajorVersion >= 5);
}
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
_AlphaBlendedCursorSupported = _xrender_version > 0;
#endif
_AlphaBlendedCursorSupportRetrieved = true;
}
return _AlphaBlendedCursorSupported;
}
// *************************************************************************************
void CDriverGL::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
{
if (!isAlphaBlendedCursorSupported()) return;
nlassert(cursorBitmap.getWidth() != 0);
nlassert(cursorBitmap.getHeight() != 0);
// find used part base on alpha, to avoid too much shrinking
const CRGBA *pixels = (const CRGBA *) &cursorBitmap.getPixels()[0];
uint minX, maxX, minY, maxY;
uint width = cursorBitmap.getWidth();
uint height = cursorBitmap.getHeight();
//
minX = 0;
for (uint x = 0; x < width; ++x)
{
bool stop = false;
minX = x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxX = width - 1;
for (sint x = width - 1; x >= 0; --x)
{
bool stop = false;
maxX = (uint) x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
minY = 0;
for (uint y = 0; y < height; ++y)
{
bool stop = false;
minY = y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxY = height - 1;
for (sint y = height - 1; y >= 0; --y)
{
bool stop = false;
maxY = (uint) y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
CCursor &curs = _Cursors[name];
curs = CCursor(); // erase possible previous cursor
uint destWidth;
uint destHeight;
#ifdef NL_OS_WINDOWS
destWidth = GetSystemMetrics(SM_CXCURSOR);
destHeight = GetSystemMetrics(SM_CYCURSOR);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
Status res = XQueryBestCursor(_dpy, _win, width, height, &destWidth, &destHeight);
#endif
// build a square bitmap
uint tmpSize = std::max(maxX - minX + 1, maxY - minY + 1);
curs.Src.resize(tmpSize, tmpSize);
// blit at top left corner
curs.Src.blit(cursorBitmap, minX, minY, maxX - minX + 1, maxY - minY + 1, 0, 0);
curs.OrigHeight = cursorBitmap.getHeight();
curs.HotspotOffsetX = minX;
curs.HotspotOffsetY = minY;
//
curs.HotspotScale = _CursorScale;
clamp(curs.HotspotScale, 0.f, 1.f);
// first resampling, same for all cursors
tmpSize = (uint) (tmpSize * curs.HotspotScale);
if (tmpSize == 0) tmpSize = 1;
/*
curs.Src.resample(tmpSize, tmpSize);
*/
// shrink if necessary
if (tmpSize > destWidth || tmpSize > destHeight) // need to shrink ?
{
// constraint proportions
curs.HotspotScale *= std::min(float(destWidth) / tmpSize, float(destHeight) / tmpSize);
curs.Src.resample(destWidth, destHeight);
}
else
{
CBitmap final;
final.resize(destWidth, destHeight);
final.blit(&curs.Src, 0, 0);
curs.Src.swap(final);
}
if (name == _CurrName)
{
updateCursor();
}
}
// *************************************************************************************
void CDriverGL::createCursors()
{
#ifdef NL_OS_WINDOWS
_DefaultCursor = LoadCursor(NULL, IDC_ARROW);
_BlankCursor = NULL;
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
_DefaultCursor = None;
// create blank cursor
char bm_no_data[] = { 0,0,0,0,0,0,0,0 };
Pixmap pixmap_no_data = XCreateBitmapFromData (_dpy, _win, bm_no_data, 8, 8);
XColor black;
memset(&black, 0, sizeof (XColor));
black.flags = DoRed | DoGreen | DoBlue;
_BlankCursor = XCreatePixmapCursor (_dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0);
XFreePixmap(_dpy, pixmap_no_data);
#endif
}
// *************************************************************************************
void CDriverGL::releaseCursors()
{
#ifdef NL_OS_WINDOWS
SetClassLongPtr(_win, GCLP_HCURSOR, 0);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
XUndefineCursor(_dpy, _win);
XFreeCursor(_dpy, _BlankCursor);
#endif
_Cursors.clear();
}
// *************************************************************************************
void CDriverGL::updateCursor(bool forceRebuild)
{
setCursor(_CurrName, _CurrCol, _CurrRot, _CurrHotSpotX, _CurrHotSpotY, forceRebuild);
}
// *************************************************************************************
void CDriverGL::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
{
// don't update cursor if it's hidden or if custom cursors are not suppported
if (!isAlphaBlendedCursorSupported() || _CurrName == "none") return;
_CurrName = name;
_CurrCol = col;
_CurrRot = rot;
_CurrHotSpotX = hotSpotX;
_CurrHotSpotY = hotSpotY;
// cursor has to be changed next time
if (_CurrName.empty()) return;
if (rot > 3) rot = 3; // same than 'CViewRenderer::drawRotFlipBitmapTiled
TCursorMap::iterator it = _Cursors.find(name);
nlCursor cursorHandle = _DefaultCursor;
if (it != _Cursors.end())
{
// Update cursor if modified or not already built
CCursor &curs = it->second;
hotSpotX = (sint) (curs.HotspotScale * (hotSpotX - curs.HotspotOffsetX));
hotSpotY = (sint) (curs.HotspotScale * ((curs.OrigHeight - hotSpotY) - curs.HotspotOffsetY));
if (curs.Cursor == EmptyCursor ||
curs.HotSpotX != hotSpotX ||
curs.HotSpotY != hotSpotY ||
curs.Col != col ||
curs.Rot != rot ||
curs.ColorDepth != _ColorDepth ||
forceRebuild
)
{
curs.reset();
curs.Cursor = buildCursor(curs.Src, col, rot, hotSpotX, hotSpotY);
curs.Col = col;
curs.Rot = rot;
curs.HotSpotX = hotSpotX;
curs.HotSpotY = hotSpotY;
curs.ColorDepth = _ColorDepth;
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
curs.Dpy = _dpy;
#endif
}
cursorHandle = curs.Cursor ? curs.Cursor : _DefaultCursor;
}
if (isSystemCursorInClientArea() || isSystemCursorCaptured() || forceRebuild)
{
// if (CInputHandlerManager::getInstance()->hasFocus())
#ifdef NL_OS_WINDOWS
{
::SetCursor(cursorHandle);
SetClassLongPtr(_win, GCLP_HCURSOR, (LONG_PTR) cursorHandle); // set default mouse icon to the last one
}
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
if (cursorHandle == _DefaultCursor)
{
XUndefineCursor(_dpy, _win);
}
else
{
XDefineCursor(_dpy, _win, cursorHandle);
}
#endif
}
}
// *************************************************************************************
nlCursor CDriverGL::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY)
{
nlassert(isAlphaBlendedCursorSupported());
uint mouseW;
uint mouseH;
#ifdef NL_OS_WINDOWS
// use cursor size from system
mouseW = GetSystemMetrics(SM_CXCURSOR);
mouseH = GetSystemMetrics(SM_CYCURSOR);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
// use best cursor size for bitmap
Status res = XQueryBestCursor(_dpy, _win, src.getWidth(), src.getHeight(), &mouseW, &mouseH);
#endif
CBitmap rotSrc = src;
if (rot > 3) rot = 3; // mimic behavior of 'CViewRenderer::drawRotFlipBitmapTiled' (why not rot & 3 ??? ...)
switch(rot)
{
case 0: break;
case 1: rotSrc.rot90CW(); break;
case 2: rotSrc.rot90CW(); rotSrc.rot90CW(); break;
case 3: rotSrc.rot90CCW(); break;
}
// create a cursor from bitmap
nlCursor result = NULL;
convertBitmapToCursor(rotSrc, result, mouseW, mouseH, _ColorDepth == ColorDepth16 ? 16:32, col, hotSpotX, hotSpotY);
return result;
}
// *************************************************************************************
void CDriverGL::setSystemArrow()
{
H_AUTO_OGL(CDriverGL_setSystemArrow);
#ifdef NL_OS_WINDOWS
if (isSystemCursorInClientArea() || isSystemCursorCaptured())
{
SetCursor(_DefaultCursor);
}
// set default mouse icon to the default one
SetClassLongPtr(_win, GCLP_HCURSOR, (LONG_PTR) _DefaultCursor);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
XUndefineCursor(_dpy, _win);
#endif
}
// --------------------------------------------------
void CDriverGL::showCursor(bool b)
{
H_AUTO_OGL(CDriverGL_showCursor);
if (_win == EmptyWindow)
return;
#ifdef NL_OS_WINDOWS
if (b)
{
// update current hardware icon to avoid to have the plain arrow
updateCursor(true);
while (ShowCursor(b) < 0)
;
}
else
{
while (ShowCursor(b) >= 0)
;
}
#elif defined(NL_OS_MAC)
// Mac OS manages a show/hide counter for the cursor, so hiding the cursor
// twice requires two calls to "show" to make the cursor visible again.
// Since other platforms seem to not do this, the functionality is masked here
// by only calling hide if the cursor is visible and only calling show if
// the cursor was hidden.
CGDisplayErr error = kCGErrorSuccess;
static bool visible = true;
if(b && !visible)
{
error = CGDisplayShowCursor(kCGDirectMainDisplay);
visible = true;
}
else if(!b && visible)
{
error = CGDisplayHideCursor(kCGDirectMainDisplay);
visible = false;
}
if(error != kCGErrorSuccess)
nlerror("cannot show / hide cursor");
#elif defined (NL_OS_UNIX)
if (!b)
{
XDefineCursor(_dpy, _win, _BlankCursor);
_CurrName = "none";
}
else
{
_CurrName = "";
}
// update current hardware icon to avoid to have the plain arrow
updateCursor(true);
#endif // NL_OS_UNIX
}
// --------------------------------------------------
void CDriverGL::setMousePos(float x, float y)
{
H_AUTO_OGL(CDriverGL_setMousePos)
if (_win == EmptyWindow)
return;
sint x1 = (sint)((float)_CurrentMode.Width*x);
sint y1 = (sint)((float)_CurrentMode.Height*(1.0f-y));
#ifdef NL_OS_WINDOWS
// NeL window coordinate to MSWindows coordinates
POINT pt;
pt.x = x1;
pt.y = y1;
ClientToScreen (_win, &pt);
SetCursorPos(pt.x, pt.y);
#elif defined(NL_OS_MAC)
// CG wants absolute coordinates related to first screen's top left
// get the first screen's (conaints menubar) rect (this is not mainScreen)
NSRect firstScreenRect = [[[NSScreen screens] objectAtIndex:0] frame];
// get the rect (position, size) of the window
NSRect windowRect;
if([containerView() isInFullScreenMode])
windowRect = [[[containerView() window] screen] frame];
else
windowRect = [[containerView() window] frame];
// get the view's rect for height and width
NSRect viewRect = [containerView() frame];
// set the cursor position
CGDisplayErr error = CGDisplayMoveCursorToPoint(
kCGDirectMainDisplay, CGPointMake(
windowRect.origin.x + (viewRect.size.width * x),
firstScreenRect.size.height - windowRect.origin.y -
viewRect.size.height + ((1.0 - y) * viewRect.size.height)));
if(error != kCGErrorSuccess)
nlerror("cannot set mouse position");
#elif defined (NL_OS_UNIX)
XWarpPointer (_dpy, None, _win, None, None, None, None, x1, y1);
#endif // NL_OS_UNIX
}
void CDriverGL::setCapture (bool b)
{
H_AUTO_OGL(CDriverGL_setCapture )
#ifdef NL_OS_WINDOWS
if (b && isSystemCursorInClientArea() && !isSystemCursorCaptured())
{
SetCapture(_win);
}
else if (!b && isSystemCursorCaptured())
{
// if hardware mouse and not in client area, then force to update its aspect by updating its pos
if (!isSystemCursorInClientArea())
{
// force update
showCursor(true);
}
ReleaseCapture();
}
#elif defined(NL_OS_MAC)
// no need to capture
_MouseCaptured = b;
#elif defined (NL_OS_UNIX)
if(b /* && isSystemCursorInClientArea() && !isSystemCursorCaptured()*/) // capture the cursor.
{
// capture the cursor
XGrabPointer(_dpy, _win, True, 0, GrabModeAsync, GrabModeAsync, _win, None, CurrentTime);
_MouseCaptured = true;
}
else if (!b/* && isSystemCursorCaptured()*/)
{
// release the cursor
XUngrabPointer(_dpy, CurrentTime);
_MouseCaptured = false;
}
#endif // NL_OS_UNIX
}
bool CDriverGL::isSystemCursorInClientArea()
{
if (_FullScreen /* || !IsMouseCursorHardware() */)
{
#ifdef NL_OS_WINDOWS
return IsWindowVisible(_win) != FALSE;
#endif
}
else
{
#ifdef NL_OS_WINDOWS
POINT cursPos;
// the mouse should be in the client area of the window
if (!GetCursorPos(&cursPos))
{
return false;
}
HWND wnd = WindowFromPoint(cursPos);
if (wnd != _win)
{
return false; // not the same window
}
// want that the mouse be in the client area
RECT clientRect;
if (!GetClientRect(_win, &clientRect))
{
return false;
}
POINT tl, br;
tl.x = clientRect.left;
tl.y = clientRect.top;
br.x = clientRect.right;
br.y = clientRect.bottom;
if (!ClientToScreen(_win, &tl))
{
return false;
}
if (!ClientToScreen(_win, &br))
{
return false;
}
if ((cursPos.x < tl.x) || (cursPos.x >= br.x) || (cursPos.y < tl.y) || (cursPos.y >= br.y))
{
return false;
}
#endif
}
return true;
}
// ***************************************************************************
bool CDriverGL::isSystemCursorCaptured()
{
H_AUTO_OGL(CDriverGL_isSystemCursorCaptured);
#ifdef NL_OS_WINDOWS
return GetCapture() == _win;
#else
return _MouseCaptured;
#endif
}
// ***************************************************************************
NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive)
{
H_AUTO_OGL(CDriverGL_enableLowLevelMouse);
NLMISC::IMouseDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseMouse();
}
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
{
H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard);
NLMISC::IKeyboardDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseKeyboard();
}
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager()
{
H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager);
NLMISC::IInputDeviceManager *res = NULL;
#ifdef NL_OS_WINDOWS
if (_EventEmitter.getNumEmitters() > 1)
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
{
H_AUTO_OGL(CDriverGL_getDoubleClickDelay);
uint res = 250;
#ifdef NL_OS_WINDOWS
NLMISC::IMouseDevice *md = NULL;
if (_EventEmitter.getNumEmitters() >= 2)
{
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (diee->isMouseCreated())
{
try
{
md = diee->getMouseDevice(hardwareMouse);
}
catch (EDirectInput &)
{
// could not get device ..
}
}
}
if (md)
{
res = md->getDoubleClickDelay();
}
else
{
// try to read the good value from windows
res = ::GetDoubleClickTime();
}
#elif defined(NL_OS_MAC)
# warning "OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay"
nlwarning("OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay");
#elif defined (NL_OS_UNIX)
// TODO for Linux
#endif
return res;
}
} // NL3D

View file

@ -272,6 +272,8 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
ExitFunc = exitFunc;
createCursors();
#ifdef NL_OS_WINDOWS
WNDCLASSW wc;
@ -284,7 +286,7 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandle(NULL);
wc.hIcon = (HICON)windowIcon;
wc.hCursor = LoadCursorA(NULL, IDC_ARROW);
wc.hCursor = _DefaultCursor;
wc.hbrBackground = WHITE_BRUSH;
wc.lpszClassName = L"NLClass";
wc.lpszMenuName = NULL;
@ -478,10 +480,10 @@ void CDriverGL::setWindowIcon(const std::vector<NLMISC::CBitmap> &bitmaps)
}
if (smallIndex > -1)
winIconSmall = bitmaps[smallIndex].getHICON(smallWidth, smallHeight, 32);
convertBitmapToIcon(bitmaps[smallIndex], winIconSmall, smallWidth, smallHeight, 32);
if (bigIndex > -1)
winIconBig = bitmaps[bigIndex].getHICON(bigWidth, bigHeight, 32);
convertBitmapToIcon(bitmaps[bigIndex], winIconBig, bigWidth, bigHeight, 32);
if (winIconBig)
{
@ -507,24 +509,7 @@ void CDriverGL::setWindowIcon(const std::vector<NLMISC::CBitmap> &bitmaps)
// process each bitmap
for(uint i = 0; i < bitmaps.size(); ++i)
{
// get bitmap width and height
uint width = bitmaps[i].getWidth();
uint height = bitmaps[i].getHeight();
// icon_data position for bitmap
uint pos = (uint)icon_data.size();
// extend icon_data size for bitmap
icon_data.resize(pos + 2 + width*height);
// set bitmap width and height
icon_data[pos++] = width;
icon_data[pos++] = height;
// convert RGBA to ARGB
CObjectVector<uint8> pixels = bitmaps[i].getPixels();
for(uint j = 0; j < pixels.size(); j+=4)
icon_data[pos++] = pixels[j] << 16 | pixels[j+1] << 8 | pixels[j+2] | pixels[j+3] << 24;
convertBitmapToIcon(bitmaps[i], icon_data);
}
}
@ -1502,6 +1487,8 @@ bool CDriverGL::createWindow(const GfxMode &mode)
setWindowTitle(ucstring("NeL window"));
createCursors();
return true;
}
@ -1511,6 +1498,8 @@ bool CDriverGL::destroyWindow()
{
H_AUTO_OGL(CDriverGL_destroyWindow)
releaseCursors();
// make sure window icons are deleted
std::vector<NLMISC::CBitmap> bitmaps;
setWindowIcon(bitmaps);
@ -1770,6 +1759,16 @@ bool CDriverGL::setMode(const GfxMode& mode)
setWindowSize(mode.Width, mode.Height);
setWindowPos(_WindowX, _WindowY);
switch (_Depth)
{
case 16: _ColorDepth = ColorDepth16; break;
case 24:
case 32: _ColorDepth = ColorDepth32; break;
}
// set color depth for custom cursor
updateCursor(true);
return true;
}
@ -2322,135 +2321,6 @@ IDriver::TMessageBoxId CDriverGL::systemMessageBox (const char* message, const c
return okId;
}
// --------------------------------------------------
void CDriverGL::showCursor(bool b)
{
H_AUTO_OGL(CDriverGL_showCursor)
if (_win == EmptyWindow)
return;
#ifdef NL_OS_WINDOWS
if (b)
{
while (ShowCursor(b) < 0)
;
}
else
{
while (ShowCursor(b) >= 0)
;
}
#elif defined(NL_OS_MAC)
// Mac OS manages a show/hide counter for the cursor, so hiding the cursor
// twice requires two calls to "show" to make the cursor visible again.
// Since other platforms seem to not do this, the functionality is masked here
// by only calling hide if the cursor is visible and only calling show if
// the cursor was hidden.
CGDisplayErr error = kCGErrorSuccess;
static bool visible = true;
if(b && !visible)
{
error = CGDisplayShowCursor(kCGDirectMainDisplay);
visible = true;
}
else if(!b && visible)
{
error = CGDisplayHideCursor(kCGDirectMainDisplay);
visible = false;
}
if(error != kCGErrorSuccess)
nlerror("cannot show / hide cursor");
#elif defined (NL_OS_UNIX)
if (b)
{
if (_cursor != None)
{
XFreeCursor(_dpy, _cursor);
_cursor = None;
}
XUndefineCursor(_dpy, _win);
}
else
{
if (_cursor == None)
{
char bm_no_data[] = { 0,0,0,0, 0,0,0,0 };
Pixmap pixmap_no_data = XCreateBitmapFromData (_dpy, _win, bm_no_data, 8, 8);
XColor black;
memset(&black, 0, sizeof (XColor));
black.flags = DoRed | DoGreen | DoBlue;
_cursor = XCreatePixmapCursor (_dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0);
XFreePixmap(_dpy, pixmap_no_data);
}
XDefineCursor(_dpy, _win, _cursor);
}
#endif // NL_OS_UNIX
}
// --------------------------------------------------
void CDriverGL::setMousePos(float x, float y)
{
H_AUTO_OGL(CDriverGL_setMousePos)
if (_win == EmptyWindow)
return;
sint x1 = (sint)((float)_WindowWidth*x);
sint y1 = (sint)((float)_WindowHeight*(1.0f-y));
#ifdef NL_OS_WINDOWS
// NeL window coordinate to MSWindows coordinates
POINT pt;
pt.x = x1;
pt.y = y1;
ClientToScreen (_win, &pt);
SetCursorPos(pt.x, pt.y);
#elif defined(NL_OS_MAC)
// CG wants absolute coordinates related to first screen's top left
// get the first screen's (conaints menubar) rect (this is not mainScreen)
NSRect firstScreenRect = [[[NSScreen screens] objectAtIndex:0] frame];
// get the rect (position, size) of the window
NSRect windowRect;
if([containerView() isInFullScreenMode])
windowRect = [[[containerView() window] screen] frame];
else
windowRect = [[containerView() window] frame];
// get the view's rect for height and width
NSRect viewRect = [containerView() frame];
// set the cursor position
CGDisplayErr error = CGDisplayMoveCursorToPoint(
kCGDirectMainDisplay, CGPointMake(
windowRect.origin.x + (viewRect.size.width * x),
firstScreenRect.size.height - windowRect.origin.y -
viewRect.size.height + ((1.0 - y) * viewRect.size.height)));
if(error != kCGErrorSuccess)
nlerror("cannot set mouse position");
#elif defined (NL_OS_UNIX)
XWarpPointer (_dpy, None, _win, None, None, None, None, x1, y1);
#endif // NL_OS_UNIX
}
void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
{
H_AUTO_OGL(CDriverGL_getWindowSize)
@ -2622,206 +2492,6 @@ bool CDriverGL::isActive()
return res;
}
void CDriverGL::setCapture (bool b)
{
H_AUTO_OGL(CDriverGL_setCapture )
#ifdef NL_OS_WINDOWS
if (b)
{
RECT client;
GetClientRect (_win, &client);
POINT pt1,pt2;
pt1.x = client.left;
pt1.y = client.top;
ClientToScreen (_win, &pt1);
pt2.x = client.right;
pt2.y = client.bottom;
ClientToScreen (_win, &pt2);
client.bottom = pt2.y;
client.top = pt1.y;
client.left = pt1.x;
client.right = pt2.x;
ClipCursor (&client);
}
else
ClipCursor (NULL);
/*
if (b)
SetCapture (_hWnd);
else
ReleaseCapture ();
*/
#elif defined(NL_OS_MAC)
// no need to capture
#elif defined (NL_OS_UNIX)
/*
TODO x11 funtion: setCapture
*/
if(b) // capture the cursor.
{
XGrabPointer(_dpy, _win, True, 0, GrabModeAsync, GrabModeAsync, _win, None, CurrentTime);
}
else // release the cursor.
{
XUngrabPointer(_dpy, CurrentTime);
}
#endif // NL_OS_UNIX
}
// ***************************************************************************
NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive)
{
H_AUTO_OGL(CDriverGL_enableLowLevelMouse)
NLMISC::IMouseDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseMouse();
}
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
{
H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard)
NLMISC::IKeyboardDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseKeyboard();
}
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager()
{
H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager)
NLMISC::IInputDeviceManager *res = NULL;
#ifdef NL_OS_WINDOWS
if (_EventEmitter.getNumEmitters() > 1)
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
{
H_AUTO_OGL(CDriverGL_getDoubleClickDelay)
uint res = 250;
#ifdef NL_OS_WINDOWS
NLMISC::IMouseDevice *md = NULL;
if (_EventEmitter.getNumEmitters() >= 2)
{
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (diee->isMouseCreated())
{
try
{
md = diee->getMouseDevice(hardwareMouse);
}
catch (EDirectInput &)
{
// could not get device ..
}
}
}
if (md)
{
res = md->getDoubleClickDelay();
}
else
{
// try to read the good value from windows
res = ::GetDoubleClickTime();
}
#elif defined(NL_OS_MAC)
# warning "OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay"
nlwarning("OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay");
#elif defined (NL_OS_UNIX)
// TODO for Linux
#endif
return res;
}
// ***************************************************************************
bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &properties)
{
@ -2955,4 +2625,281 @@ bool CDriverGL::pasteTextFromClipboard(ucstring &text)
return _EventEmitter.pasteTextFromClipboard(text);
}
#ifdef NL_OS_WINDOWS
bool CDriverGL::convertBitmapToIcon(const NLMISC::CBitmap &bitmap, HICON &icon, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY, bool cursor)
{
CBitmap src = bitmap;
// resample bitmap if necessary
if (src.getWidth() != iconWidth || src.getHeight() != iconHeight)
{
src.resample(iconWidth, iconHeight);
}
CBitmap colorBm;
colorBm.resize(iconWidth, iconHeight, CBitmap::RGBA);
const CRGBA *srcColorPtr = (CRGBA *) &(src.getPixels()[0]);
const CRGBA *srcColorPtrLast = srcColorPtr + (iconWidth * iconHeight);
CRGBA *destColorPtr = (CRGBA *) &(colorBm.getPixels()[0]);
static volatile uint8 alphaThreshold = 127;
do
{
destColorPtr->modulateFromColor(*srcColorPtr, col);
std::swap(destColorPtr->R, destColorPtr->B);
++ srcColorPtr;
++ destColorPtr;
}
while (srcColorPtr != srcColorPtrLast);
//
HBITMAP colorHbm = NULL;
HBITMAP maskHbm = NULL;
//
if (iconDepth == 16)
{
std::vector<uint16> colorBm16(iconWidth * iconHeight);
const CRGBA *src32 = (const CRGBA *) &colorBm.getPixels(0)[0];
for (uint k = 0; k < colorBm16.size(); ++k)
{
colorBm16[k] = ((uint16)(src32[k].R&0xf8)>>3) | ((uint16)(src32[k].G&0xfc)<<3) | ((uint16)(src32[k].B & 0xf8)<<8);
}
colorHbm = CreateBitmap(iconWidth, iconHeight, 1, 16, &colorBm16[0]);
std::vector<uint8> bitMask((iconWidth * iconHeight + 7) / 8, 0);
for (uint k = 0;k < colorBm16.size(); ++k)
{
if (src32[k].A <= 120)
{
bitMask[k / 8] |= (0x80 >> (k & 7));
}
}
maskHbm = CreateBitmap(iconWidth, iconHeight, 1, 1, &bitMask[0]);
}
else
{
colorHbm = CreateBitmap(iconWidth, iconHeight, 1, 32, &colorBm.getPixels(0)[0]);
maskHbm = CreateBitmap(iconWidth, iconHeight, 1, 32, &colorBm.getPixels(0)[0]);
}
ICONINFO iconInfo;
iconInfo.fIcon = cursor ? FALSE:TRUE;
iconInfo.xHotspot = (DWORD) hotSpotX;
iconInfo.yHotspot = (DWORD) hotSpotY;
iconInfo.hbmMask = maskHbm;
iconInfo.hbmColor = colorHbm;
if (colorHbm && maskHbm)
{
icon = CreateIconIndirect(&iconInfo);
}
//
if (colorHbm) DeleteObject(colorHbm);
if (maskHbm) DeleteObject(maskHbm);
return true;
}
bool CDriverGL::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY)
{
return convertBitmapToIcon(bitmap, cursor, iconWidth, iconHeight, iconDepth, col, hotSpotX, hotSpotY, true);
}
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
bool CDriverGL::convertBitmapToIcon(const NLMISC::CBitmap &bitmap, std::vector<long> &icon)
{
// get bitmap width and height
uint width = bitmap.getWidth();
uint height = bitmap.getHeight();
// icon position for bitmap
uint pos = (uint)icon.size();
// extend icon_data size for bitmap
icon.resize(pos + 2 + width*height);
// set bitmap width and height
icon[pos++] = width;
icon[pos++] = height;
// convert RGBA to ARGB
CObjectVector<uint8> pixels = bitmap.getPixels();
for(uint j = 0; j < pixels.size(); j+=4)
icon[pos++] = pixels[j] << 16 | pixels[j+1] << 8 | pixels[j+2] | pixels[j+3] << 24;
return true;
}
bool CDriverGL::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, Cursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY)
{
#ifdef HAVE_XRENDER
CBitmap src = bitmap;
// resample bitmap if necessary
if (src.getWidth() != iconWidth || src.getHeight() != iconHeight)
{
src.resample(iconWidth, iconHeight);
}
CBitmap colorBm;
colorBm.resize(iconWidth, iconHeight, CBitmap::RGBA);
const CRGBA *srcColorPtr = (CRGBA *) &(src.getPixels()[0]);
const CRGBA *srcColorPtrLast = srcColorPtr + (iconWidth * iconHeight);
CRGBA *destColorPtr = (CRGBA *) &(colorBm.getPixels()[0]);
do
{
// colorize icon
destColorPtr->modulateFromColor(*srcColorPtr, col);
// X11 wants BGRA pixels : swap red and blue channels
std::swap(destColorPtr->R, destColorPtr->B);
// premultiplied alpha
if (destColorPtr->A < 255)
{
destColorPtr->R = (destColorPtr->R * destColorPtr->A) / 255;
destColorPtr->G = (destColorPtr->G * destColorPtr->A) / 255;
destColorPtr->B = (destColorPtr->B * destColorPtr->A) / 255;
}
++ srcColorPtr;
++ destColorPtr;
}
while (srcColorPtr != srcColorPtrLast);
// use malloc() because X will free() data itself
CRGBA *src32 = (CRGBA*)malloc(colorBm.getSize()*4);
memcpy(src32, &colorBm.getPixels(0)[0], colorBm.getSize()*4);
uint size = iconWidth * iconHeight;
// Create the icon pixmap
sint screen = DefaultScreen(_dpy);
Visual* defVisual = DefaultVisual(_dpy, screen);
XImage* image = NULL;
// create the icon pixmap
if (iconDepth == 16)
{
std::vector<uint16> colorBm16(iconWidth * iconHeight);
for (uint k = 0; k < colorBm16.size(); ++k)
{
colorBm16[k] = ((uint16)(src32[k].R&0xf8)>>3) | ((uint16)(src32[k].G&0xfc)<<3) | ((uint16)(src32[k].B & 0xf8)<<8);
}
image = XCreateImage(_dpy, defVisual, 16, ZPixmap, 0, (char*)colorBm16[0], iconWidth, iconHeight, 16, 0);
}
else
{
image = XCreateImage(_dpy, defVisual, 32, ZPixmap, 0, (char*)src32, iconWidth, iconHeight, 32, 0);
}
if (!image)
{
nlwarning("Failed to set the window's icon");
return false;
}
Pixmap iconPixmap = XCreatePixmap(_dpy, _win, iconWidth, iconHeight, 32 /* defDepth */);
GC gc = XCreateGC(_dpy, iconPixmap, 0, NULL);
XPutImage(_dpy, iconPixmap, gc, image, 0, 0, 0, 0, iconWidth, iconHeight);
XFreeGC(_dpy, gc);
if (image->data)
{
free(image->data);
image->data = NULL;
}
XDestroyImage(image);
/*
// Send our new icon to the window through the WMHints
XWMHints* Hints = XAllocWMHints();
Hints->flags = IconPixmapHint | IconMaskHint;
Hints->icon_pixmap = iconPixmap;
Hints->icon_mask = maskPixmap;
XSetWMHints(ourDisplay, myWindow, Hints);
XFree(Hints);
*/
XRenderPictFormat *format = XRenderFindStandardFormat (_dpy, PictStandardARGB32);
Picture picture = XRenderCreatePicture (_dpy, iconPixmap, format, 0, 0);
cursor = XRenderCreateCursor(_dpy, picture, (uint)hotSpotX, (uint)hotSpotY);
XRenderFreePicture(_dpy, picture);
XFreePixmap(_dpy, iconPixmap);
return true;
#else
return false;
#endif
}
/*
XRenderPictFormat* format = None;
{
XRenderPictFormat alpha_format;
unsigned long mask = PictFormatType|PictFormatDepth|PictFormatAlpha|PictFormatAlphaMask;
alpha_format.type = PictTypeDirect;
alpha_format.depth = 8;
alpha_format.direct.alpha = 0;
alpha_format.direct.alphaMask = 0xff;
format = XRenderFindFormat(dpy, mask, &alpha_format, 0);
}
if (!format) {
printf("%s", "error, couldnt find valid format for alpha.\n");
XFreePixmap(dpy, dst_pm);
XFreePixmap(dpy, src_pm);
return 0;
}
{ /* fill the alpha-picture */
Pixmap alpha_pm = None;
XRenderColor alpha_color;
XRenderPictureAttributes alpha_attr;
alpha_color.alpha = 0xffff * (shade)/100;
alpha_attr.repeat = True;
alpha_pm = XCreatePixmap(dpy, src_pm, 1, 1, 8);
alpha_pic = XRenderCreatePicture(dpy, alpha_pm, format, CPRepeat, &alpha_attr);
XRenderFillRectangle(dpy, PictOpSrc, alpha_pic, &alpha_color, 0, 0, 1, 1);
XFreePixmap(dpy, alpha_pm);
}
{ /* blend all together */
Picture src_pic;
Picture dst_pic;
format = XRenderFindVisualFormat(dpy, vis);
src_pic = XRenderCreatePicture(dpy, src_pm, format, 0, 0);
dst_pic = XRenderCreatePicture(dpy, dst_pm, format, 0, 0);
XRenderComposite(dpy, PictOpOver,
src_pic, alpha_pic, dst_pic,
src_x, src_y, 0, 0, dst_x, dst_y, width, height);
XRenderFreePicture(dpy, src_pic);
XRenderFreePicture(dpy, dst_pic);
}
*/
#endif
} // NL3D

View file

@ -1643,6 +1643,26 @@ void CDriverUser::setCapture (bool b)
_Driver->setCapture (b);
}
bool CDriverUser::isSystemCursorCaptured()
{
NL3D_HAUTO_UI_DRIVER;
return _Driver->isSystemCursorCaptured();
}
void CDriverUser::addCursor(const std::string &name, const NLMISC::CBitmap &bitmap)
{
NL3D_HAUTO_UI_DRIVER;
_Driver->addCursor(name, bitmap);
}
void CDriverUser::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
{
NL3D_HAUTO_UI_DRIVER;
_Driver->setCursor(name, col, rot, hotSpotX, hotSpotY, forceRebuild);
}
// ***************************************************************************
// ***************************************************************************

View file

@ -1614,9 +1614,6 @@ void CBitmap::releaseMipMaps()
}
}
bool TempMaxVerboseResample = false;
#define logResample if (TempMaxVerboseResample) nldebug
/*-------------------------------------------------------------------*\
resample
\*-------------------------------------------------------------------*/
@ -4107,84 +4104,5 @@ void CBitmap::getDibData(uint8*& extractData)
}
#ifdef NL_OS_WINDOWS
HICON CBitmap::getHICON(sint iconWidth, sint iconHeight, sint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY, bool cursor) const
{
HICON result = NULL;
CBitmap src = *this;
// resample bitmap if necessary
if (_Width != iconWidth || _Height != iconHeight)
{
src.resample(iconWidth, iconHeight);
}
CBitmap colorBm;
colorBm.resize(iconWidth, iconHeight, CBitmap::RGBA);
const CRGBA *srcColorPtr = (CRGBA *) &(src.getPixels()[0]);
const CRGBA *srcColorPtrLast = srcColorPtr + (iconWidth * iconHeight);
CRGBA *destColorPtr = (CRGBA *) &(colorBm.getPixels()[0]);
static volatile uint8 alphaThreshold = 127;
do
{
destColorPtr->modulateFromColor(*srcColorPtr, col);
std::swap(destColorPtr->R, destColorPtr->B);
++ srcColorPtr;
++ destColorPtr;
}
while (srcColorPtr != srcColorPtrLast);
//
HBITMAP colorHbm = NULL;
HBITMAP maskHbm = NULL;
//
if (iconDepth == 16)
{
std::vector<uint16> colorBm16(iconWidth * iconHeight);
const CRGBA *src32 = (const CRGBA *) &colorBm.getPixels(0)[0];
for (uint k = 0; k < colorBm16.size(); ++k)
{
colorBm16[k] = ((uint16)(src32[k].R&0xf8)>>3) | ((uint16)(src32[k].G&0xfc)<<3) | ((uint16)(src32[k].B & 0xf8)<<8);
}
colorHbm = CreateBitmap(iconWidth, iconHeight, 1, 16, &colorBm16[0]);
std::vector<uint8> bitMask((iconWidth * iconHeight + 7) / 8, 0);
for (uint k = 0;k < colorBm16.size(); ++k)
{
if (src32[k].A <= 120)
{
bitMask[k / 8] |= (0x80 >> (k & 7));
}
}
maskHbm = CreateBitmap(iconWidth, iconHeight, 1, 1, &bitMask[0]);
}
else
{
colorHbm = CreateBitmap(iconWidth, iconHeight, 1, 32, &colorBm.getPixels(0)[0]);
maskHbm = CreateBitmap(iconWidth, iconHeight, 1, 32, &colorBm.getPixels(0)[0]);
}
ICONINFO iconInfo;
iconInfo.fIcon = cursor ? FALSE:TRUE;
iconInfo.xHotspot = (DWORD) hotSpotX;
iconInfo.yHotspot = (DWORD) hotSpotY;
iconInfo.hbmMask = maskHbm;
iconInfo.hbmColor = colorHbm;
if (colorHbm && maskHbm)
{
result = CreateIconIndirect(&iconInfo);
}
//
if (colorHbm) DeleteObject(colorHbm);
if (maskHbm) DeleteObject(maskHbm);
return result;
}
#endif
} // NLMISC

View file

@ -352,56 +352,4 @@ uint CSystemUtils::getCurrentColorDepth()
return depth;
}
bool CSystemUtils::isSystemCursorInClientArea()
{
#ifdef NL_OS_WINDOWS
if (s_window == NULL)
{
nlwarning("No window has be set with CSystemUtils::setWindow()");
return false;
}
POINT cursPos;
// the mouse should be in the client area of the window
if (!GetCursorPos(&cursPos))
{
return false;
}
HWND wnd = WindowFromPoint(cursPos);
if (wnd != s_window)
{
return false; // not the same window
}
// want that the mouse be in the client area
RECT clientRect;
if (!GetClientRect(s_window, &clientRect))
{
return false;
}
POINT tl, br;
tl.x = clientRect.left;
tl.y = clientRect.top;
br.x = clientRect.right;
br.y = clientRect.bottom;
if (!ClientToScreen(s_window, &tl))
{
return false;
}
if (!ClientToScreen(s_window, &br))
{
return false;
}
if (cursPos.x < tl.x ||
cursPos.x >= br.x ||
cursPos.y < tl.y ||
cursPos.y >= br.y)
{
return false;
}
#else
// TODO for Linux and Mac OS
#endif
return true;
}
} // NLMISC

View file

@ -90,8 +90,6 @@
#include "login_progress_post_thread.h"
#include "interface_v3/custom_mouse.h"
#include "browse_faq.h"
@ -789,16 +787,6 @@ void prelogInit()
FPU_CHECKER_ONCE
switch (getCurrentColorDepth())
{
case 16: CustomMouse.setColorDepth(CCustomMouse::ColorDepth16); break;
case 24:
case 32: CustomMouse.setColorDepth(CCustomMouse::ColorDepth32); break;
default:
ExitClientError(CI18N::get("uiUnsupportedColorDepth").toUtf8().c_str());
break;
}
// Check driver version
checkDriverVersion();

View file

@ -27,7 +27,6 @@
#include "interface_v3/input_handler_manager.h"
#include "client_cfg.h"
#include "time_client.h"
#include "interface_v3/custom_mouse.h"
// 3D
#include "nel/3d/u_driver.h"
// Misc
@ -66,11 +65,6 @@ bool SetMousePosFirstTime = true;
// mask for mouse buttons that are known to be down
uint DownMouseButtons = 0;
#ifdef NL_OS_UNIX
// on X11 and cocoa, store whether the mouse was captured or not
bool MouseCapture = false;
#endif
//////////////
// FUNCTION //
//////////////
@ -128,12 +122,14 @@ bool InitMouseWithCursor (bool hardware)
// Get the current mouse position
if (hardware)
{
if (CInterfaceManager::getInstance()->getPointer())
{
float x = (float)CInterfaceManager::getInstance()->getPointer()->getX()/(float)Driver->getWindowWidth();
float y = (float)CInterfaceManager::getInstance()->getPointer()->getY()/(float)Driver->getWindowHeight();
CustomMouse.updateCursor(); // update current hardware icon to avoid to have the plain arrow
Driver->showCursor(true);
CViewPointer *pointer = CInterfaceManager::getInstance()->getPointer();
if (pointer)
{
float x = (float)pointer->getX()/(float)Driver->getWindowWidth();
float y = (float)pointer->getY()/(float)Driver->getWindowHeight();
if (SetMousePosFirstTime)
{
SetMousePosFirstTime = false;
@ -141,12 +137,9 @@ bool InitMouseWithCursor (bool hardware)
else
{
Driver->setMousePos(x, y);
nlwarning("mouse pos %f,%f", x, y);
}
}
else
{
CustomMouse.updateCursor(); // update current hardware icon to avoid to have the plain arrow
Driver->showCursor(true);
}
}
else
@ -232,7 +225,7 @@ void UpdateMouse ()
Driver->emulateMouseRawMode(false);
}
}
if (!IsSystemCursorCaptured())
if (!Driver->isSystemCursorCaptured())
{
DownMouseButtons = 0;
}
@ -246,7 +239,9 @@ void SetMouseFreeLook ()
{
MouseFreeLook = true;
if (MouseHardware)
{
Driver->showCursor(false);
}
else
{
CInterfaceManager *im = CInterfaceManager::getInstance();
@ -306,9 +301,13 @@ void SetMouseCursor (bool updatePos)
if (updatePos)
{
if (MouseDevice)
{
MouseDevice->setMousePos((float)ix, (float)iy);
}
else
{
Driver->setMousePos(x, y);
}
if (MouseHardware)
{
@ -367,53 +366,6 @@ void SetMouseAcceleration (uint accel)
UpdateMouse ();
}
// *********************************************************************************
void CaptureSystemCursor()
{
if (IsSystemCursorCaptured()) return;
#ifdef NL_OS_WINDOWS
HWND drvWnd = Driver->getDisplay();
if (!drvWnd) return;
SetCapture(drvWnd);
#else
// on X11 and cocoa, set driver mouse capture on and store it locally as well
Driver->setCapture(MouseCapture = true);
#endif
}
// *********************************************************************************
void ReleaseSystemCursor()
{
if (!IsSystemCursorCaptured()) return;
#ifdef NL_OS_WINDOWS
// if hardware mouse and not in client area, then force to update its aspect by updating its pos
if (!IsSystemCursorInClientArea())
{
// force update
ShowCursor(FALSE);
ShowCursor(TRUE);
}
ReleaseCapture();
#else
// on X11 and cocoa, set driver mouse capture off and store it locally as well
Driver->setCapture(MouseCapture = false);
#endif
}
// *********************************************************************************
bool IsSystemCursorCaptured()
{
if (!Driver) return false;
#ifdef NL_OS_WINDOWS
return GetCapture() == Driver->getDisplay();
#else
/*
TODO there should be a way to ask the driver if capturing is on or off
*/
return MouseCapture;
#endif
}
// *********************************************************************************
void HandleSystemCursorCapture(const CEvent &event)
{
@ -421,10 +373,7 @@ void HandleSystemCursorCapture(const CEvent &event)
{
CEventMouseDown &em = (CEventMouseDown &) event;
DownMouseButtons |= em.Button & (leftButton | middleButton | rightButton);
if (IsSystemCursorInClientArea())
{
CaptureSystemCursor();
}
Driver->setCapture(true);
}
if (event == EventMouseUpId)
@ -434,7 +383,7 @@ void HandleSystemCursorCapture(const CEvent &event)
DownMouseButtons &= ~(em.Button & (leftButton | middleButton | rightButton));
if (DownMouseButtons == 0)
{
ReleaseSystemCursor();
Driver->setCapture(false);
}
}
@ -445,66 +394,6 @@ void HandleSystemCursorCapture(const CEvent &event)
}
}
// *********************************************************************************
bool IsSystemCursorInClientArea()
{
if (!Driver) return false;
#ifdef NL_OS_WINDOWS
HWND drvWnd = Driver->getDisplay();
if (!drvWnd) return false;
UDriver::CMode videoMode;
Driver->getCurrentScreenMode(videoMode);
if (!videoMode.Windowed || !IsMouseCursorHardware())
{
// just test visibility
return IsWindowVisible(drvWnd) != FALSE;
}
else
{
POINT cursPos;
// the mouse should be in the client area of the window
if (!GetCursorPos(&cursPos))
{
return false;
}
HWND wnd = WindowFromPoint(cursPos);
if (wnd != drvWnd)
{
return false; // not the same window
}
// want that the mouse be in the client area
RECT clientRect;
if (!GetClientRect(drvWnd, &clientRect))
{
return false;
}
POINT tl, br;
tl.x = clientRect.left;
tl.y = clientRect.top;
br.x = clientRect.right;
br.y = clientRect.bottom;
if (!ClientToScreen(drvWnd, &tl))
{
return false;
}
if (!ClientToScreen(drvWnd, &br))
{
return false;
}
if (cursPos.x < tl.x ||
cursPos.x >= br.x ||
cursPos.y < tl.y ||
cursPos.y >= br.y)
{
return false;
}
}
#else
// TODO for Linux and Mac OS
#endif
return true;
}
sint CNiceInputAuto::_Count = 0;
@ -516,7 +405,7 @@ CNiceInputAuto::CNiceInputAuto()
Driver->enableLowLevelMouse(false, false); // but ignore direct input (win 32 msg only)
CustomMouse.setCursor("curs_default.tga", CRGBA::White, 0, 0x15, 0x18);
Driver->setCursor("curs_default.tga", CRGBA::White, 0, 0x15, 0x18);
Driver->showCursor(true); // keep cursor visible in windowed mode
MouseDevice = NULL;
Driver->enableLowLevelKeyboard (false);

View file

@ -62,22 +62,9 @@ void SetMouseSpeed (float speed);
// Use this method to set the cursor acceleration
void SetMouseAcceleration (uint accel);
// capture the system cursor
void CaptureSystemCursor();
// release the system cursor
void ReleaseSystemCursor();
// see if system cursor is currently captured
bool IsSystemCursorCaptured();
// handle capturing of mouse on button up / button down
void HandleSystemCursorCapture(const NLMISC::CEvent &event);
// Test if cursor is in the client area. always true when software cursor is used and window visible
// (displayed in software when DirectInput is used)
bool IsSystemCursorInClientArea();
// get state of mouse button, as a bitfield formatted like NLMISC::TMouseButton (modifier keys are not included)
uint GetMouseButtonsState();

View file

@ -1,458 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "custom_mouse.h"
//
#include "../global.h"
#include "../input.h"
#include "input_handler_manager.h"
CCustomMouse CustomMouse;
using namespace NLMISC;
using namespace NL3D;
#ifdef NL_OS_WINDOWS
// *************************************************************************************
CCustomMouse::CCursor::CCursor() : ColorDepth(CCustomMouse::ColorDepth32),
OrigHeight(32),
HotspotScale(1.f),
HotspotOffsetX(0),
HotspotOffsetY(0),
HotSpotX(0),
HotSpotY(0),
Icon(0),
Col(CRGBA::White),
Rot(0)
{
}
// *************************************************************************************
CCustomMouse::CCursor::~CCursor()
{
if (Icon)
{
DestroyIcon(Icon);
}
}
// *************************************************************************************
CCustomMouse::CCustomMouse()
{
_ColorDepth = CCustomMouse::ColorDepth32;
_DefaultCursor = LoadCursor(NULL, IDC_ARROW);
_AlphaBlendedCursorSupported = false;
_AlphaBlendedCursorSupportRetrieved = false;
_CurrCol = CRGBA::White;
_CurrRot = 0;
_CurrHotSpotX = 0;
_CurrHotSpotY = 0;
}
// *************************************************************************************
bool CCustomMouse::isAlphaBlendedCursorSupported()
{
if (!_AlphaBlendedCursorSupportRetrieved)
{
// Support starts with windows 2000 (not only from XP as seen in most docs)
// NB : Additionnaly, could query D3D caps to know if
// color hardware cursor is supported, not only emulated,
// but can't be sure that using the win32 api 'SetCursor' uses the same resources
// So far, seems to be supported on any modern card used by the game anyway ...
OSVERSIONINFO osvi;
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if (GetVersionEx(&osvi))
{
_AlphaBlendedCursorSupported = (osvi.dwMajorVersion >= 5);
}
_AlphaBlendedCursorSupportRetrieved = true;
}
return _AlphaBlendedCursorSupported;
}
bool VerboseCursorRT12516 = true;
namespace NLMISC
{
extern bool TempMaxVerboseResample;
}
// *************************************************************************************
void CCustomMouse::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
{
if (!isAlphaBlendedCursorSupported()) return;
nlassert(cursorBitmap.getWidth() != 0);
nlassert(cursorBitmap.getHeight() != 0);
// find used part base on alpha, to avoid too much shrinking
const CRGBA *pixels = (const CRGBA *) &cursorBitmap.getPixels()[0];
uint minX, maxX, minY, maxY;
uint width = cursorBitmap.getWidth();
uint height = cursorBitmap.getHeight();
//
minX = 0;
for (uint x = 0; x < width; ++x)
{
bool stop = false;
minX = x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxX = width - 1;
for (sint x = width - 1; x >= 0; --x)
{
bool stop = false;
maxX = (uint) x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
minY = 0;
for (uint y = 0; y < height; ++y)
{
bool stop = false;
minY = y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxY = height - 1;
for (sint y = height - 1; y >= 0; --y)
{
bool stop = false;
maxY = (uint) y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
CCursor &curs = _Cursors[name];
curs = CCursor(); // erase possible previous cursor
uint destWidth = GetSystemMetrics(SM_CXCURSOR);
uint destHeight = GetSystemMetrics(SM_CYCURSOR);
// build a square bitmap
uint tmpSize = std::max(maxX - minX + 1, maxY - minY + 1);
curs.Src.resize(tmpSize, tmpSize),
// blit at top left corner
curs.Src.blit(cursorBitmap, minX, minY, maxX - minX + 1, maxY - minY + 1, 0, 0);
curs.OrigHeight = cursorBitmap.getHeight();
curs.HotspotOffsetX = minX;
curs.HotspotOffsetY = minY;
//
curs.HotspotScale = ClientCfg.HardwareCursorScale;
clamp(curs.HotspotScale, 0.f, 1.f);
// first resampling, same for all cursors
tmpSize = (uint) (tmpSize * curs.HotspotScale);
if (tmpSize == 0) tmpSize = 1;
if (VerboseCursorRT12516 && ((name == "curs_stop.tga") || (name == "curs_pick_dup.tga")))
TempMaxVerboseResample = true;
if (TempMaxVerboseResample)
{
try
{
//nldebug("RT12516: BEFORE FIRST RESAMPLE");
//nldebug("RT12516: %s: curs=%p curs.Src=%p curs.Src.PixelPtr=%p", name.c_str(), &curs, &(curs.Src), &curs.Src.getPixels(0)[0]);
//nldebug("RT12516: %s: curs.Src.PixelSize=%u", name.c_str(), curs.Src.getPixels(0).size());
}
catch (...)
{
//nldebug("RT12516: An exception occurred!");
}
}
// TMP for RT 12406
/* nlwarning("Resampling mouse %s cursor : initial size = %d x %d, new size = %d x %d",
name.c_str(),
curs.Src.getWidth(),
curs.Src.getHeight(),
tmpSize,
tmpSize
);*/
curs.Src.resample(tmpSize, tmpSize);
if (TempMaxVerboseResample)
{
try
{
//nldebug("RT12516: AFTER FIRST RESAMPLE");
//nldebug("RT12516: %s: curs=%p curs.Src=%p curs.Src.PixelPtr=%p", name.c_str(), &curs, &(curs.Src), &curs.Src.getPixels(0)[0]);
//nldebug("RT12516: %s: curs.Src.PixelSize=%u", name.c_str(), curs.Src.getPixels(0).size());
}
catch (...)
{
//nldebug("RT12516: An exception occurred!");
}
}
// shrink if necessary
if (tmpSize > destWidth || tmpSize > destHeight) // need to shrink ?
{
// constraint proportions
curs.HotspotScale *= std::min(float(destWidth) / tmpSize, float(destHeight) / tmpSize);
// TMP for RT 12406
/* nlwarning("Resampling mouse %s cursor : initial size = %d x %d, new size = %d x %d",
name.c_str(),
curs.Src.getWidth(),
curs.Src.getHeight(),
destWidth,
destHeight
);*/
curs.Src.resample(destWidth, destHeight);
}
else
{
CBitmap final;
final.resize(destWidth, destHeight);
final.blit(&curs.Src, 0, 0);
curs.Src.swap(final);
}
if (TempMaxVerboseResample)
{
try
{
//nldebug("RT12516: AFTER SECOND RESAMPLE");
//nldebug("RT12516: %s: curs=%p curs.Src=%p curs.Src.PixelPtr=%p", name.c_str(), &curs, &(curs.Src), &curs.Src.getPixels(0)[0]);
//nldebug("RT12516: %s: curs.Src.PixelSize=%u", name.c_str(), curs.Src.getPixels(0).size());
}
catch (...)
{
//nldebug("RT12516: An exception occurred!");
}
}
if (name == _CurrName)
{
updateCursor();
}
TempMaxVerboseResample = false;
}
// *************************************************************************************
void CCustomMouse::release()
{
if (!isAlphaBlendedCursorSupported()) return;
nlassert(Driver);
HWND drvWnd = Driver->getDisplay();
if (drvWnd)
{
SetClassLongPtr(drvWnd, GCLP_HCURSOR, 0);
}
_Cursors.clear();
}
// *************************************************************************************
void CCustomMouse::setColorDepth(TColorDepth colorDepth)
{
if (colorDepth == _ColorDepth) return;
_ColorDepth = colorDepth;
updateCursor(true);
}
// *************************************************************************************
void CCustomMouse::updateCursor(bool forceRebuild)
{
if (!Driver) return;
setCursor(_CurrName, _CurrCol, _CurrRot, _CurrHotSpotX, _CurrHotSpotY, forceRebuild);
}
// *************************************************************************************
void CCustomMouse::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
{
if (!isAlphaBlendedCursorSupported()) return;
_CurrName = name;
_CurrCol = col;
_CurrRot = rot;
_CurrHotSpotX = hotSpotX;
_CurrHotSpotY = hotSpotY;
//
if (rot > 3) rot = 3; // same than 'CViewRenderer::drawRotFlipBitmapTiled
TIconMap::iterator it = _Cursors.find(name);
HCURSOR cursorHandle = _DefaultCursor;
if (it != _Cursors.end())
{
// Update cursor if modified or not already built
CCursor &curs = it->second;
hotSpotX = (sint) (curs.HotspotScale * (hotSpotX - curs.HotspotOffsetX));
hotSpotY = (sint) (curs.HotspotScale * ((curs.OrigHeight - hotSpotY) - curs.HotspotOffsetY));
if (curs.Icon == 0 ||
curs.HotSpotX != hotSpotX ||
curs.HotSpotY != hotSpotY ||
curs.Col != col ||
curs.Rot != rot ||
curs.ColorDepth != _ColorDepth ||
forceRebuild
)
{
if (curs.Icon != 0)
{
DestroyIcon(curs.Icon);
}
curs.Icon = buildCursor(curs.Src, col, rot, hotSpotX, hotSpotY);
curs.Col = col;
curs.Rot = rot;
curs.HotSpotX = hotSpotX;
curs.HotSpotY = hotSpotY;
curs.ColorDepth = _ColorDepth;
}
cursorHandle = curs.Icon ? (HCURSOR) curs.Icon : _DefaultCursor;
}
if (IsSystemCursorInClientArea() || IsSystemCursorCaptured() || forceRebuild)
{
if (CInputHandlerManager::getInstance()->hasFocus())
{
::SetCursor(cursorHandle);
HWND drvWnd = Driver->getDisplay();
if (drvWnd)
{
SetClassLongPtr(drvWnd, GCLP_HCURSOR, (LONG_PTR) cursorHandle); // set default mouse icon to the last one
}
}
}
}
// *************************************************************************************
HICON CCustomMouse::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY)
{
nlassert(isAlphaBlendedCursorSupported());
uint mouseW = GetSystemMetrics(SM_CXCURSOR);
uint mouseH = GetSystemMetrics(SM_CYCURSOR);
nlassert(src.getWidth() == mouseW);
nlassert(src.getHeight() == mouseH);
CBitmap rotSrc = src;
if (rot > 3) rot = 3; // mimic behavior of 'CViewRenderer::drawRotFlipBitmapTiled' (why not rot & 3 ??? ...)
switch(rot)
{
case 0: break;
case 1: rotSrc.rot90CW(); break;
case 2: rotSrc.rot90CW(); rotSrc.rot90CW(); break;
case 3: rotSrc.rot90CCW(); break;
}
return rotSrc.getHICON(mouseW, mouseH, _ColorDepth == ColorDepth16 ? 16:32, col, hotSpotX, hotSpotY, true);
}
// *************************************************************************************
void CCustomMouse::setSystemArrow()
{
extern HINSTANCE HInstance;
HCURSOR arrow = LoadCursor(NULL, IDC_ARROW);
if (IsSystemCursorInClientArea() || IsSystemCursorCaptured())
{
::SetCursor(arrow);
}
HWND drvWnd = Driver->getDisplay();
if (drvWnd)
{
SetClassLongPtr(drvWnd, GCLP_HCURSOR, (LONG_PTR) arrow); // set default mouse icon to the last one
}
}
#else
// not implemented yet for other OS
// *************************************************************************************
CCustomMouse::CCustomMouse()
{
// NOT IMPLEMENTED
}
// *************************************************************************************
void CCustomMouse::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
{
// NOT IMPLEMENTED
}
// *************************************************************************************
void CCustomMouse::release()
{
// NOT IMPLEMENTED
}
// *************************************************************************************
bool CCustomMouse::isAlphaBlendedCursorSupported()
{
return false;
}
// *************************************************************************************
void CCustomMouse::setSystemArrow()
{
//
}
void CCustomMouse::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
{
// TODO for Linux
}
// *************************************************************************************
void CCustomMouse::setColorDepth(TColorDepth colorDepth)
{
// TODO for Linux
}
// *************************************************************************************
void CCustomMouse::updateCursor(bool forceRebuild)
{
// TODO for Linux
}
#endif // NL_OS_WINDOWS

View file

@ -1,116 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_CUSTOM_MOUSE_H
#define RY_CUSTOM_MOUSE_H
#ifdef NL_OS_WINDOWS
#include <windows.h>
#endif
#include "nel/misc/rgba.h"
#include "nel/misc/bitmap.h"
#include "nel/misc/common.h"
namespace NL3D
{
class UTexture;
}
// TMP Nico : made a separate class to avoid a lot of compilation until it works
class CCustomMouse
{
public:
enum TColorDepth { ColorDepth16 = 0, ColorDepth32, ColorDepthCount };
CCustomMouse();
/** Signal a change of color depth (of desktop if windowed, or video mode if fullscreen)
* This is necessary to have the cursor built with good format
*/
void setColorDepth(TColorDepth colorDepth);
// Add a new cursor (name is case unsensitive)
void addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap);
// Display a cursor from its name (case unsensitive)
void setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild = false);
void updateCursor(bool forceRebuild = false);
void release();
bool isAlphaBlendedCursorSupported();
// reset the cursor shape to the system arrow
void setSystemArrow();
private:
#ifdef NL_OS_WINDOWS
TColorDepth _ColorDepth;
std::string _CurrName;
NLMISC::CRGBA _CurrCol;
uint8 _CurrRot;
uint _CurrHotSpotX;
uint _CurrHotSpotY;
//
class CCursor
{
public:
NLMISC::CBitmap Src;
TColorDepth ColorDepth;
uint OrigHeight;
float HotspotScale;
uint HotspotOffsetX;
uint HotspotOffsetY;
sint HotSpotX;
sint HotSpotY;
HICON Icon;
NLMISC::CRGBA Col;
uint8 Rot;
public:
CCursor();
~CCursor();
CCursor& operator= (const CCursor& from)
{
if (&from == this)
return *this;
Src = from.Src; // requires more than a surface copy
OrigHeight = from.OrigHeight;
HotspotScale = from.HotspotScale;
HotspotOffsetX = from.HotspotOffsetX;
HotspotOffsetY = from.HotspotOffsetY;
HotSpotX = from.HotSpotX;
HotSpotY = from.HotSpotY;
Icon = from.Icon;
Col = from.Col;
Rot = from.Rot;
return *this;
}
};
struct CStrCaseUnsensitiveCmp
{
bool operator()(const std::string &lhs, const std::string &rhs) const
{
return NLMISC::nlstricmp(lhs, rhs) < 0;
}
};
typedef std::map<std::string, CCursor, CStrCaseUnsensitiveCmp> TIconMap;
TIconMap _Cursors;
HCURSOR _DefaultCursor;
bool _AlphaBlendedCursorSupported;
bool _AlphaBlendedCursorSupportRetrieved;
private:
// build a cursor from src, src should have the same size that the hardware cursor
// or a assertion is thrown
HICON buildCursor(const NLMISC::CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY);
#endif // NL_OS_WINDOWS
};
extern CCustomMouse CustomMouse;
#endif

View file

@ -29,7 +29,6 @@
#include "../actions.h"
#include "../input.h"
#include "../client_cfg.h"
#include "custom_mouse.h"
#include "../motion/user_controls.h"
#include "../init.h"
#include "../release.h"
@ -65,6 +64,7 @@ CInputHandlerManager::CInputHandlerManager()
_MouseButtonsState = noButton;
_MouseX = _MouseY = _MouseLastX = _MouseLastY = 0;
_Focus = true;
// Driver->setFocus(true);
_MouseWheel = 0;
_SkipInterfaceManager=false;
_RecoverFocusLost = false;
@ -143,16 +143,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
if (event == EventDisplayChangeId)
{
switch (getCurrentColorDepth())
{
case 16: CustomMouse.setColorDepth(CCustomMouse::ColorDepth16); break;
case 24:
case 32: CustomMouse.setColorDepth(CCustomMouse::ColorDepth32); break;
default:
release();
ExitClientError(CI18N::get("uiUnsupportedNewColorDepth").toUtf8().c_str());
break;
}
}
// Process message to InterfaceManager
@ -168,6 +158,7 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
_MouseButtonsReleased = noButton;
_MouseButtonsState = noButton;
_Focus = false;
// Driver->setFocus(false);
if (!_SkipInterfaceManager)
{
@ -186,13 +177,14 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
}
// be nice with other app : let the mouse reappear (useful in direct 3D mode with no hardware cursor)
Driver->showCursor(true);
CustomMouse.setSystemArrow();
// Driver->setSystemArrow();
}
else
{
_RecoverFocusLost = true; // force to update mouse pos on next click or move
Driver->showCursor(IsMouseCursorHardware());
_Focus = true;
// Driver->setFocus(true);
}
if(!_SkipInterfaceManager)

View file

@ -19,7 +19,6 @@
#include "stdpch.h"
#include "../input.h"
#include "custom_mouse.h"
//
#include "view_pointer.h"
#include "interface_manager.h"
@ -692,17 +691,17 @@ void CViewPointer::drawCursor(sint32 texId, NLMISC::CRGBA col, uint8 rot)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
if (!IsMouseCursorHardware())
{
sint32 xPos = _XReal + _OffsetX;
sint32 yPos = _YReal + _OffsetY;
if (!IsMouseCursorHardware())
{
rVR.draw11RotFlipBitmap (_RenderLayer, xPos, yPos, rot, false, texId, col);
}
else
{
// set new cursor for the hardware mouse
std::string name = rVR.getTextureNameFromId(texId);
CustomMouse.setCursor(name, col, rot, (uint32) std::max(getX() - (_XReal + _OffsetX), (sint32) 0), (uint32) std::max(getY() - (_YReal + _OffsetY), (sint32) 0));
Driver->setCursor(name, col, rot, (uint32) std::max(getX() - xPos, (sint32) 0), (uint32) std::max(getY() - yPos, (sint32) 0));
}
}

View file

@ -24,7 +24,6 @@
#include "nel/misc/uv.h"
#include "nel/misc/hierarchical_timer.h"
#include "interface_manager.h"
#include "custom_mouse.h"
#include "../client_cfg.h"
using namespace NLMISC;
@ -730,6 +729,8 @@ void CViewRenderer::loadTextures (const std::string &textureFileName, const std:
_GlobalTextures.push_back (gt);
// Driver->setHardwareCursorScale(ClientCfg.HardwareCursorScale);
char bufTmp[256], tgaName[256];
string sTGAname;
float uvMinU, uvMinV, uvMaxU, uvMaxV;
@ -767,8 +768,6 @@ void CViewRenderer::loadTextures (const std::string &textureFileName, const std:
}
// if this is a cursor texture, extract it now (supported for rgba only now, because of the blit)
if (CustomMouse.isAlphaBlendedCursorSupported())
{
if (texDatas && texDatas->getPixelFormat() == CBitmap::RGBA)
{
if (ClientCfg.HardwareCursors.count(image.Name))
@ -782,8 +781,7 @@ void CViewRenderer::loadTextures (const std::string &textureFileName, const std:
CBitmap curs;
curs.resize(x1 - x0, y1 - y0);
curs.blit(*texDatas, x0, y0, (x1 - x0), (y1 - y0), 0, 0);
CustomMouse.addCursor(image.Name, curs);
}
Driver->addCursor(image.Name, curs);
}
}
}

View file

@ -71,7 +71,6 @@
#include "interface_v3/music_player.h"
#include "http_client.h"
#include "actions_client.h"
#include "interface_v3/custom_mouse.h"
#include "login_progress_post_thread.h"
//
#include "r2/editor.h"
@ -502,8 +501,6 @@ void releaseOutGame()
// Remove the Actions listener from the Events Server.
EventsListener.removeFromServer(CInputHandlerManager::getInstance()->FilteredEventServer);
CustomMouse.release();
// Release Bloom
CBloomEffect::releaseInstance();
@ -574,8 +571,6 @@ void release()
Driver->deleteTextContext(TextContext);
TextContext = NULL;
CustomMouse.release();
// Release Bloom
CBloomEffect::releaseInstance();