Changed: #1301 Cleanup code.

--HG--
branch : gsoc2011-worldeditorqt
This commit is contained in:
dnk-88 2011-10-03 03:35:05 +03:00
parent cae892cda2
commit 9cea16c0ea
4 changed files with 364 additions and 592 deletions

View file

@ -188,7 +188,7 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
if (mouseEvent->button() == Qt::LeftButton) if (mouseEvent->button() == Qt::LeftButton)
{ {
// Create new sub-points // Create new sub-points
// Call method mousePressEvent for point located under mouse // Call method mousePressEvent for sub-point located under mouse
LandscapeEditor::LandscapeSceneBase::mousePressEvent(mouseEvent); LandscapeEditor::LandscapeSceneBase::mousePressEvent(mouseEvent);
if ((!m_editedSelectedItems && m_selectedPoints.isEmpty()) || if ((!m_editedSelectedItems && m_selectedPoints.isEmpty()) ||
@ -205,7 +205,7 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
m_selectedPoints.clear(); m_selectedPoints.clear();
// Delete sub-points if it located under mouse // Delete sub-points if it located under mouse
// Call method mousePressEvent for point located under mouse // Call method mousePressEvent for sub-point located under mouse
LandscapeEditor::LandscapeSceneBase::mousePressEvent(mouseEvent); LandscapeEditor::LandscapeSceneBase::mousePressEvent(mouseEvent);
} }
} }
@ -232,119 +232,35 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
if (m_mode == WorldEditorScene::SelectMode) if (m_mode == WorldEditorScene::SelectMode)
m_selectionArea.setTopLeft(mouseEvent->scenePos()); m_selectionArea.setTopLeft(mouseEvent->scenePos());
// if (m_selectedItems.isEmpty())
// m_selectionArea.setTopLeft(mouseEvent->scenePos());
} }
void WorldEditorScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent) void WorldEditorScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
{ {
if (QApplication::mouseButtons() == Qt::LeftButton) if (QApplication::mouseButtons() == Qt::LeftButton)
{ {
QPointF offset(mouseEvent->scenePos() - mouseEvent->lastScenePos());
m_selectionArea.setBottomRight(mouseEvent->scenePos()); m_selectionArea.setBottomRight(mouseEvent->scenePos());
switch (m_mode) switch (m_mode)
{ {
case WorldEditorScene::SelectMode: case WorldEditorScene::SelectMode:
break; break;
case WorldEditorScene::MoveMode: case WorldEditorScene::MoveMode:
{ updateWorldItemsMove(mouseEvent);
if (m_pointsMode)
{
Q_FOREACH(QGraphicsItem *item, m_selectedPoints)
{
item->moveBy(offset.x(), offset.y());
}
}
else
{
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
item->moveBy(offset.x(), offset.y());
}
}
break; break;
}
case WorldEditorScene::RotateMode: case WorldEditorScene::RotateMode:
{ updateWorldItemsRotate(mouseEvent);
// Caluculate angle between two line
QLineF firstLine(m_pivot, mouseEvent->lastScenePos());
QLineF secondLine(m_pivot, mouseEvent->scenePos());
qreal angle = secondLine.angleTo(firstLine);
m_angle += angle;
if (m_pointsMode)
{
Q_FOREACH(QGraphicsItem *item, m_selectedPoints)
{
qgraphicsitem_cast<WorldItemSubPoint *>(item)->rotateOn(m_pivot, angle);
}
}
else
{
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(m_pivot, angle);
}
}
break; break;
}
case WorldEditorScene::ScaleMode: case WorldEditorScene::ScaleMode:
{ updateWorldItemsScale(mouseEvent);
// Calculate scale factor
if (offset.x() > 0)
offset.setX(1.0 + (offset.x() / 5000));
else
offset.setX(1.0 / (1.0 + (-offset.x() / 5000)));
if (offset.y() < 0)
offset.setY(1.0 + (-offset.y() / 5000));
else
offset.setY(1.0 / (1.0 + (offset.y() / 5000)));
m_scaleFactor.setX(offset.x() * m_scaleFactor.x());
m_scaleFactor.setY(offset.y() * m_scaleFactor.y());
if (m_pointsMode)
{
Q_FOREACH(QGraphicsItem *item, m_selectedPoints)
{
qgraphicsitem_cast<WorldItemSubPoint *>(item)->scaleOn(m_pivot, offset);
}
}
else
{
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(m_pivot, offset);
}
}
break; break;
}
case WorldEditorScene::TurnMode: case WorldEditorScene::TurnMode:
{ updateWorldItemsTurn(mouseEvent);
// Caluculate angle between two line
QLineF firstLine(m_pivot, mouseEvent->lastScenePos());
QLineF secondLine(m_pivot, mouseEvent->scenePos());
qreal angle = secondLine.angleTo(firstLine);
m_angle += angle;
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
qgraphicsitem_cast<AbstractWorldItem *>(item)->turnOn(angle);
}
break; break;
}
case WorldEditorScene::RadiusMode: case WorldEditorScene::RadiusMode:
updateWorldItemsRadius(mouseEvent);
break; break;
}; };
if (m_pointsMode) if (isEnabledEditPoints())
{ {
if ((editMode() != WorldEditorScene::SelectMode) && (!m_selectedPoints.isEmpty())) if ((editMode() != WorldEditorScene::SelectMode) && (!m_selectedPoints.isEmpty()))
m_editedSelectedItems = true; m_editedSelectedItems = true;
@ -358,7 +274,7 @@ void WorldEditorScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
else else
m_editedSelectedItems = false; m_editedSelectedItems = false;
} }
// Update render
update(); update();
} }
@ -370,10 +286,9 @@ void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
if (mouseEvent->button() == Qt::MidButton) if (mouseEvent->button() == Qt::MidButton)
return; return;
if (m_pointsMode)
{
if (mouseEvent->button() == Qt::LeftButton) if (mouseEvent->button() == Qt::LeftButton)
{ {
// Update selection
if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0)) if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
{ {
QList<QGraphicsItem *> listItems; QList<QGraphicsItem *> listItems;
@ -382,100 +297,52 @@ void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
updateSelectedPointItems(false); updateSelectedPointItems(false);
m_selectedPoints.clear(); m_selectedPoints.clear();
// Return list of selected items
if (m_selectionArea.left() < m_selectionArea.right()) if (m_selectionArea.left() < m_selectionArea.right())
listItems = items(m_selectionArea, Qt::IntersectsItemShape, Qt::AscendingOrder); listItems = items(m_selectionArea, Qt::IntersectsItemShape, Qt::AscendingOrder);
else else
listItems = items(m_selectionArea, Qt::ContainsItemShape, Qt::AscendingOrder); listItems = items(m_selectionArea, Qt::ContainsItemShape, Qt::AscendingOrder);
if (isEnabledEditPoints())
{
Q_FOREACH(QGraphicsItem *item, listItems) Q_FOREACH(QGraphicsItem *item, listItems)
{ {
if (qgraphicsitem_cast<WorldItemSubPoint *>(item) == 0) if (qgraphicsitem_cast<WorldItemSubPoint *>(item) == 0)
continue; continue;
m_selectedPoints.push_back(item); m_selectedPoints.push_back(item);
} }
updateSelectedPointItems(true); updateSelectedPointItems(true);
m_selectionArea = QRectF();
update();
} }
else else
{ {
if ((!m_editedSelectedItems) && (!m_firstSelection))
updatePickSelectionPoints(mouseEvent->scenePos());
else
m_firstSelection = false;
}
}
checkUndo();
}
else
{
if (mouseEvent->button() != Qt::LeftButton)
return;
if (m_editedSelectedItems)
{
switch (m_mode)
{
case WorldEditorScene::SelectMode:
break;
case WorldEditorScene::MoveMode:
{
QPointF offset = mouseEvent->scenePos() - m_firstPick;
m_undoStack->push(new MoveWorldItemsCommand(m_selectedItems, offset, this, m_model));
break;
}
case WorldEditorScene::RotateMode:
m_undoStack->push(new RotateWorldItemsCommand(m_selectedItems, m_angle, m_pivot, this, m_model));
break;
case WorldEditorScene::ScaleMode:
m_undoStack->push(new ScaleWorldItemsCommand(m_selectedItems, m_scaleFactor, m_pivot, this, m_model));
break;
case WorldEditorScene::TurnMode:
m_undoStack->push(new TurnWorldItemsCommand(m_selectedItems, m_angle, this, m_model));
break;
case WorldEditorScene::RadiusMode:
break;
};
}
if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
{
QList<QGraphicsItem *> listItems;
// Clear selection
updateSelectedWorldItems(false);
m_selectedItems.clear();
if (m_selectionArea.left() < m_selectionArea.right())
listItems = items(m_selectionArea, Qt::IntersectsItemShape, Qt::AscendingOrder);
else
listItems = items(m_selectionArea, Qt::ContainsItemShape, Qt::AscendingOrder);
Q_FOREACH(QGraphicsItem *item, listItems) Q_FOREACH(QGraphicsItem *item, listItems)
{ {
if (qgraphicsitem_cast<AbstractWorldItem *>(item) == 0) if (qgraphicsitem_cast<AbstractWorldItem *>(item) == 0)
continue; continue;
m_selectedItems.push_back(item); m_selectedItems.push_back(item);
} }
Q_EMIT updateSelectedItems(m_selectedItems); Q_EMIT updateSelectedItems(m_selectedItems);
updateSelectedWorldItems(true); updateSelectedWorldItems(true);
}
m_selectionArea = QRectF(); m_selectionArea = QRectF();
update(); update();
} }
else else
{ {
if ((!m_editedSelectedItems) && (!m_firstSelection)) if ((!m_editedSelectedItems) && (!m_firstSelection))
{
if (isEnabledEditPoints())
updatePickSelectionPoints(mouseEvent->scenePos());
else
updatePickSelection(mouseEvent->scenePos()); updatePickSelection(mouseEvent->scenePos());
}
else else
m_firstSelection = false; m_firstSelection = false;
} }
}
if (isEnabledEditPoints())
checkUndoPointsMode();
}
m_selectionArea = QRectF(); m_selectionArea = QRectF();
LandscapeEditor::LandscapeSceneBase::mouseReleaseEvent(mouseEvent); LandscapeEditor::LandscapeSceneBase::mouseReleaseEvent(mouseEvent);
} }
@ -596,6 +463,32 @@ void WorldEditorScene::updatePickSelectionPoints(const QPointF &point)
} }
void WorldEditorScene::checkUndo() void WorldEditorScene::checkUndo()
{
if (m_editedSelectedItems)
{
switch (m_mode)
{
case WorldEditorScene::SelectMode:
break;
case WorldEditorScene::MoveMode:
m_undoStack->push(new MoveWorldItemsCommand(m_selectedItems, m_offset, this, m_model));
break;
case WorldEditorScene::RotateMode:
m_undoStack->push(new RotateWorldItemsCommand(m_selectedItems, m_angle, m_pivot, this, m_model));
break;
case WorldEditorScene::ScaleMode:
m_undoStack->push(new ScaleWorldItemsCommand(m_selectedItems, m_scaleFactor, m_pivot, this, m_model));
break;
case WorldEditorScene::TurnMode:
m_undoStack->push(new TurnWorldItemsCommand(m_selectedItems, m_angle, this, m_model));
break;
case WorldEditorScene::RadiusMode:
break;
};
}
}
void WorldEditorScene::checkUndoPointsMode()
{ {
if (m_pointsMode) if (m_pointsMode)
{ {
@ -611,7 +504,6 @@ void WorldEditorScene::checkUndo()
worldItem->setShapeChanged(false); worldItem->setShapeChanged(false);
} }
} }
if (!items.isEmpty()) if (!items.isEmpty())
{ {
m_undoStack->push(new ShapeWorldItemsCommand(items, polygons, this, m_model)); m_undoStack->push(new ShapeWorldItemsCommand(items, polygons, this, m_model));
@ -620,4 +512,89 @@ void WorldEditorScene::checkUndo()
} }
} }
void WorldEditorScene::updateWorldItemsMove(QGraphicsSceneMouseEvent *mouseEvent)
{
QPointF offset(mouseEvent->scenePos() - mouseEvent->lastScenePos());
if (m_pointsMode)
Q_FOREACH(QGraphicsItem *item, m_selectedPoints)
{
item->moveBy(offset.x(), offset.y());
}
else
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
item->moveBy(offset.x(), offset.y());
}
}
void WorldEditorScene::updateWorldItemsScale(QGraphicsSceneMouseEvent *mouseEvent)
{
QPointF offset(mouseEvent->scenePos() - mouseEvent->lastScenePos());
qreal scaleRatio = 5000;
// Calculate scale factor
if (offset.x() > 0)
offset.setX(1.0 + (offset.x() / scaleRatio));
else
offset.setX(1.0 / (1.0 + (-offset.x() / scaleRatio)));
if (offset.y() < 0)
offset.setY(1.0 - (offset.y() / scaleRatio));
else
offset.setY(1.0 / (1.0 + (offset.y() / scaleRatio)));
m_scaleFactor.setX(offset.x() * m_scaleFactor.x());
m_scaleFactor.setY(offset.y() * m_scaleFactor.y());
if (m_pointsMode)
Q_FOREACH(QGraphicsItem *item, m_selectedPoints)
{
qgraphicsitem_cast<WorldItemSubPoint *>(item)->scaleOn(m_pivot, offset);
}
else
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(m_pivot, offset);
}
}
void WorldEditorScene::updateWorldItemsRotate(QGraphicsSceneMouseEvent *mouseEvent)
{
// Caluculate angle between two line
QLineF firstLine(m_pivot, mouseEvent->lastScenePos());
QLineF secondLine(m_pivot, mouseEvent->scenePos());
qreal angle = secondLine.angleTo(firstLine);
m_angle += angle;
if (m_pointsMode)
Q_FOREACH(QGraphicsItem *item, m_selectedPoints)
{
qgraphicsitem_cast<WorldItemSubPoint *>(item)->rotateOn(m_pivot, angle);
}
else
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(m_pivot, angle);
}
}
void WorldEditorScene::updateWorldItemsTurn(QGraphicsSceneMouseEvent *mouseEvent)
{
// Caluculate angle between two line
QLineF firstLine(m_pivot, mouseEvent->lastScenePos());
QLineF secondLine(m_pivot, mouseEvent->scenePos());
qreal angle = secondLine.angleTo(firstLine);
m_angle += angle;
Q_FOREACH(QGraphicsItem *item, m_selectedItems)
{
qgraphicsitem_cast<AbstractWorldItem *>(item)->turnOn(angle);
}
}
void WorldEditorScene::updateWorldItemsRadius(QGraphicsSceneMouseEvent *mouseEvent)
{
}
} /* namespace WorldEditor */ } /* namespace WorldEditor */

View file

@ -105,20 +105,30 @@ private:
void updateSelectedWorldItem(QGraphicsItem *item, bool value); void updateSelectedWorldItem(QGraphicsItem *item, bool value);
void updateSelectedPointItems(bool value); void updateSelectedPointItems(bool value);
void updateSelectedPointItem(QGraphicsItem *item, bool value); void updateSelectedPointItem(QGraphicsItem *item, bool value);
void updatePickSelection(const QPointF &point); void updatePickSelection(const QPointF &point);
void updatePickSelectionPoints(const QPointF &point); void updatePickSelectionPoints(const QPointF &point);
void checkUndo(); void checkUndo();
void checkUndoPointsMode();
void updateWorldItemsMove(QGraphicsSceneMouseEvent *mouseEvent);
void updateWorldItemsScale(QGraphicsSceneMouseEvent *mouseEvent);
void updateWorldItemsRotate(QGraphicsSceneMouseEvent *mouseEvent);
void updateWorldItemsTurn(QGraphicsSceneMouseEvent *mouseEvent);
void updateWorldItemsRadius(QGraphicsSceneMouseEvent *mouseEvent);
QPen m_greenPen, m_purplePen; QPen m_greenPen, m_purplePen;
QBrush m_greenBrush, m_purpleBrush; QBrush m_greenBrush, m_purpleBrush;
QPointF m_firstPick, m_scaleFactor, m_pivot; QPointF m_firstPick, m_scaleFactor, m_pivot, m_offset;
QRectF m_selectionArea; QRectF m_selectionArea;
qreal m_firstPickX, m_firstPickY, m_angle; qreal m_firstPickX, m_firstPickY, m_angle;
QList<QGraphicsItem *> m_selectedItems; QList<QGraphicsItem *> m_selectedItems;
QList<QGraphicsItem *> m_selectedPoints; QList<QGraphicsItem *> m_selectedPoints;
QList<QPolygonF> m_polygons; QList<QPolygonF> m_polygons;
bool m_editedSelectedItems, m_firstSelection; bool m_editedSelectedItems, m_firstSelection;
uint m_lastPickedPrimitive; uint m_lastPickedPrimitive;
ModeEdit m_mode; ModeEdit m_mode;

View file

@ -180,6 +180,8 @@ void WorldItemPoint::radiusOn(const qreal radius)
{ {
if (m_radius == 0) if (m_radius == 0)
return; return;
// TODO: implement
} }
void WorldItemPoint::setColor(const QColor &color) void WorldItemPoint::setColor(const QColor &color)
@ -240,9 +242,6 @@ QRectF WorldItemPoint::boundingRect() const
void WorldItemPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *) void WorldItemPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{ {
// Here comes the magic:
//painter->setClipRect(option->exposedRect);
painter->setPen(m_pen); painter->setPen(m_pen);
// Draw circle // Draw circle
@ -256,353 +255,59 @@ void WorldItemPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *op
painter->drawLines(m_arrow); painter->drawLines(m_arrow);
painter->setPen(Qt::NoPen); painter->setPen(Qt::NoPen);
// if (option->state & QStyle::State_Selected)
if (isActived()) if (isActived())
{
painter->setBrush(m_selectedBrush); painter->setBrush(m_selectedBrush);
}
else else
{
painter->setBrush(m_brush); painter->setBrush(m_brush);
}
// Draw point // Draw point
painter->drawRect(m_rect); painter->drawRect(m_rect);
} }
WorldItemPath::WorldItemPath(const QPolygonF &polygon, QGraphicsItem *parent) BaseWorldItemPolyline::BaseWorldItemPolyline(const QPolygonF &polygon, QGraphicsItem *parent)
: AbstractWorldItem(parent), : AbstractWorldItem(parent),
m_polygon(polygon), m_polyline(polygon),
m_pointEdit(false) m_pointEdit(false)
{ {
//setFlag(ItemIsSelectable); //setFlag(ItemIsSelectable);
QPointF center = m_polyline.boundingRect().center();
setZValue(WORLD_PATH_LAYER); m_polyline.translate(-center);
m_pen.setColor(Qt::black);
m_pen.setWidth(3);
m_pen.setJoinStyle(Qt::MiterJoin);
m_selectedPen.setColor(Qt::white);
m_selectedPen.setWidth(3);
m_selectedPen.setJoinStyle(Qt::MiterJoin);
QPointF center = m_polygon.boundingRect().center();
m_polygon.translate(-center);
setPos(center); setPos(center);
} }
WorldItemPath::~WorldItemPath() BaseWorldItemPolyline::~BaseWorldItemPolyline()
{ {
} }
void WorldItemPath::rotateOn(const QPointF &pivot, const qreal deltaAngle) void BaseWorldItemPolyline::rotateOn(const QPointF &pivot, const qreal deltaAngle)
{ {
prepareGeometryChange(); prepareGeometryChange();
QPolygonF rotatedPolygon(m_polygon); QPolygonF rotatedPolygon(m_polyline);
rotatedPolygon.translate(pos() - pivot); rotatedPolygon.translate(pos() - pivot);
QTransform trans; QTransform trans;
trans = trans.rotate(deltaAngle); trans = trans.rotate(deltaAngle);
m_polygon = trans.map(rotatedPolygon); m_polyline = trans.map(rotatedPolygon);
m_polygon.translate(pivot - pos()); m_polyline.translate(pivot - pos());
} }
void WorldItemPath::scaleOn(const QPointF &pivot, const QPointF &factor) void BaseWorldItemPolyline::scaleOn(const QPointF &pivot, const QPointF &factor)
{ {
prepareGeometryChange(); prepareGeometryChange();
QPolygonF scaledPolygon(m_polygon); QPolygonF scaledPolygon(m_polyline);
scaledPolygon.translate(pos() - pivot); scaledPolygon.translate(pos() - pivot);
QTransform trans; QTransform trans;
trans = trans.scale(factor.x(), factor.y()); trans = trans.scale(factor.x(), factor.y());
m_polygon = trans.map(scaledPolygon); m_polyline = trans.map(scaledPolygon);
m_polygon.translate(pivot - pos()); m_polyline.translate(pivot - pos());
} }
void WorldItemPath::setColor(const QColor &color) void BaseWorldItemPolyline::setEnabledSubPoints(bool enabled)
{
m_pen.setColor(color);
}
void WorldItemPath::setEnabledSubPoints(bool enabled)
{
m_pointEdit = enabled;
if (m_pointEdit)
createSubPoints();
else
removeSubPoints();
}
void WorldItemPath::moveSubPoint(WorldItemSubPoint *subPoint)
{
prepareGeometryChange();
QPolygonF polygon;
// Update polygon
Q_FOREACH(WorldItemSubPoint *node, m_listItems)
{
polygon << node->pos();
}
// Update middle points
for (int i = 0; i < m_listLines.size(); ++i)
m_listLines.at(i).itemPoint->setPos((m_listLines.at(i).lineItem.first->pos() + m_listLines.at(i).lineItem.second->pos()) / 2);
m_polygon = polygon;
setShapeChanged(true);
update();
}
void WorldItemPath::addSubPoint(WorldItemSubPoint *subPoint)
{
prepareGeometryChange();
for (int i = 0; i < m_listLines.size(); ++i)
{
if (subPoint == m_listLines.at(i).itemPoint)
{
LineStruct oldLineItem = m_listLines[i];
// Create the first middle sub-point
WorldItemSubPoint *firstItem = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this);
firstItem->setPos((oldLineItem.lineItem.first->pos() + subPoint->pos()) / 2);
// Create the second middle sub-point
WorldItemSubPoint *secondItem = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this);
secondItem->setPos((oldLineItem.lineItem.second->pos() + subPoint->pos()) / 2);
// Add first line in the list
LineStruct firstNewLineItem;
firstNewLineItem.itemPoint = firstItem;
firstNewLineItem.lineItem = LineItem(oldLineItem.lineItem.first, subPoint);
m_listLines.push_back(firstNewLineItem);
// Add second line in the list
LineStruct secondNewLineItem;
secondNewLineItem.itemPoint = secondItem;
secondNewLineItem.lineItem = LineItem(subPoint, oldLineItem.lineItem.second);
m_listLines.push_back(secondNewLineItem);
m_listLines.removeAt(i);
int pos = m_listItems.indexOf(oldLineItem.lineItem.second);
m_listItems.insert(pos, subPoint);
subPoint->setFlag(ItemSendsScenePositionChanges);
break;
}
}
setShapeChanged(true);
}
bool WorldItemPath::removeSubPoint(WorldItemSubPoint *subPoint)
{
int pos = m_listItems.indexOf(subPoint);
// First and second points can not be removed
if ((pos == 0) || (pos == m_listItems.size() - 1))
return false;
prepareGeometryChange();
m_listItems.takeAt(pos);
LineStruct newLineItem;
newLineItem.itemPoint = subPoint;
// Delete first line
for (int i = 0; i < m_listLines.size(); ++i)
{
if (subPoint == m_listLines.at(i).lineItem.first)
{
// Saving second point for new line
newLineItem.lineItem.second = m_listLines.at(i).lineItem.second;
delete m_listLines.at(i).itemPoint;
m_listLines.removeAt(i);
break;
}
}
// Delete second line
for (int i = 0; i < m_listLines.size(); ++i)
{
if (subPoint == m_listLines.at(i).lineItem.second)
{
// Saving first point for new line
newLineItem.lineItem.first = m_listLines.at(i).lineItem.first;
delete m_listLines.at(i).itemPoint;
m_listLines.removeAt(i);
break;
}
}
subPoint->setPos((newLineItem.lineItem.first->pos() + newLineItem.lineItem.second->pos()) / 2);
m_listLines.push_back(newLineItem);
subPoint->setFlag(ItemSendsScenePositionChanges, false);
setShapeChanged(true);
return true;
}
void WorldItemPath::setPolygon(const QPolygonF &polygon)
{
prepareGeometryChange();
m_polygon = polygon;
update();
}
QPolygonF WorldItemPath::polygon() const
{
return m_polygon;
}
QPainterPath WorldItemPath::shape() const
{
QPainterPath path;
path.moveTo(m_polygon.first());
for (int i = 1; i < m_polygon.count(); ++i)
path.lineTo(m_polygon.at(i));
return qt_graphicsItem_shapeFromPath(path, m_pen);
}
QRectF WorldItemPath::boundingRect() const
{
return m_polygon.boundingRect();
}
void WorldItemPath::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{
// Here comes the magic:
//painter->setClipRect(option->exposedRect);
//if (option->state & QStyle::State_Selected)
if (isActived())
painter->setPen(m_selectedPen);
else
painter->setPen(m_pen);
painter->drawPolyline(m_polygon);
}
void WorldItemPath::createSubPoints()
{
WorldItemSubPoint *firstPoint;
firstPoint = new WorldItemSubPoint(WorldItemSubPoint::EdgeType, this);
firstPoint->setPos(m_polygon.front());
firstPoint->setFlag(ItemSendsScenePositionChanges);
m_listItems.push_back(firstPoint);
for (int i = 1; i < m_polygon.count(); ++i)
{
WorldItemSubPoint *secondPoint = new WorldItemSubPoint(WorldItemSubPoint::EdgeType, this);
secondPoint->setPos(m_polygon.at(i));
secondPoint->setFlag(ItemSendsScenePositionChanges);
WorldItemSubPoint *middlePoint = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this);
middlePoint->setPos((firstPoint->pos() + secondPoint->pos()) / 2);
LineStruct newLineItem;
newLineItem.itemPoint = middlePoint;
newLineItem.lineItem = LineItem(firstPoint, secondPoint);
m_listLines.push_back(newLineItem);
firstPoint = secondPoint;
m_listItems.push_back(firstPoint);
}
}
void WorldItemPath::removeSubPoints()
{
for (int i = 0; i < m_listLines.count(); ++i)
delete m_listLines.at(i).itemPoint;
for (int i = 0; i < m_listItems.count(); ++i)
delete m_listItems.at(i);
m_listItems.clear();
m_listLines.clear();
}
WorldItemZone::WorldItemZone(const QPolygonF &polygon, QGraphicsItem *parent)
: AbstractWorldItem(parent),
m_polygon(polygon),
m_pointEdit(false)
{
//setFlag(ItemIsSelectable);
setZValue(WORLD_ZONE_LAYER);
m_pen.setColor(QColor(20, 100, 255));
m_pen.setWidth(0);
m_selectedPen.setColor(Qt::white);
m_selectedPen.setWidth(0);
m_brush.setColor(QColor(20, 100, 255, TRANSPARENCY));
m_brush.setStyle(Qt::SolidPattern);
m_selectedBrush.setColor(QColor(255, 255, 255, 100));
m_selectedBrush.setStyle(Qt::SolidPattern);
QPointF center = m_polygon.boundingRect().center();
m_polygon.translate(-center);
setPos(center);
}
WorldItemZone::~WorldItemZone()
{
}
void WorldItemZone::rotateOn(const QPointF &pivot, const qreal deltaAngle)
{
prepareGeometryChange();
QPolygonF rotatedPolygon(m_polygon);
rotatedPolygon.translate(pos() - pivot);
QTransform trans;
trans = trans.rotate(deltaAngle);
m_polygon = trans.map(rotatedPolygon);
m_polygon.translate(pivot - pos());
}
void WorldItemZone::scaleOn(const QPointF &pivot, const QPointF &factor)
{
prepareGeometryChange();
QPolygonF scaledPolygon(m_polygon);
scaledPolygon.translate(pos() - pivot);
QTransform trans;
trans = trans.scale(factor.x(), factor.y());
m_polygon = trans.map(scaledPolygon);
m_polygon.translate(pivot - pos());
}
void WorldItemZone::setColor(const QColor &color)
{
m_pen.setColor(color);
QColor brushColor(color);
brushColor.setAlpha(TRANSPARENCY);
m_brush.setColor(brushColor);
}
void WorldItemZone::setEnabledSubPoints(bool enabled)
{ {
m_pointEdit = enabled; m_pointEdit = enabled;
if (m_pointEdit) if (m_pointEdit)
@ -613,7 +318,7 @@ void WorldItemZone::setEnabledSubPoints(bool enabled)
setShapeChanged(false); setShapeChanged(false);
} }
void WorldItemZone::moveSubPoint(WorldItemSubPoint *subPoint) void BaseWorldItemPolyline::moveSubPoint(WorldItemSubPoint *subPoint)
{ {
prepareGeometryChange(); prepareGeometryChange();
@ -629,13 +334,12 @@ void WorldItemZone::moveSubPoint(WorldItemSubPoint *subPoint)
for (int i = 0; i < m_listLines.size(); ++i) for (int i = 0; i < m_listLines.size(); ++i)
m_listLines.at(i).itemPoint->setPos((m_listLines.at(i).lineItem.first->pos() + m_listLines.at(i).lineItem.second->pos()) / 2); m_listLines.at(i).itemPoint->setPos((m_listLines.at(i).lineItem.first->pos() + m_listLines.at(i).lineItem.second->pos()) / 2);
m_polygon = polygon; m_polyline = polygon;
update();
setShapeChanged(true); setShapeChanged(true);
update();
} }
void WorldItemZone::addSubPoint(WorldItemSubPoint *subPoint) void BaseWorldItemPolyline::addSubPoint(WorldItemSubPoint *subPoint)
{ {
prepareGeometryChange(); prepareGeometryChange();
@ -677,18 +381,13 @@ void WorldItemZone::addSubPoint(WorldItemSubPoint *subPoint)
setShapeChanged(true); setShapeChanged(true);
} }
bool WorldItemZone::removeSubPoint(WorldItemSubPoint *subPoint) bool BaseWorldItemPolyline::removeSubPoint(WorldItemSubPoint *subPoint)
{ {
prepareGeometryChange(); prepareGeometryChange();
if (m_listItems.size() < 4)
return false;
int pos = m_listItems.indexOf(subPoint); int pos = m_listItems.indexOf(subPoint);
m_listItems.takeAt(pos); m_listItems.takeAt(pos);
LineStruct newLineItem; LineStruct newLineItem;
newLineItem.itemPoint = subPoint; newLineItem.itemPoint = subPoint;
// Delete first line // Delete first line
@ -716,70 +415,42 @@ bool WorldItemZone::removeSubPoint(WorldItemSubPoint *subPoint)
break; break;
} }
} }
m_listLines.push_back(newLineItem);
subPoint->setPos((newLineItem.lineItem.first->pos() + newLineItem.lineItem.second->pos()) / 2); subPoint->setPos((newLineItem.lineItem.first->pos() + newLineItem.lineItem.second->pos()) / 2);
m_listLines.push_back(newLineItem);
subPoint->setFlag(ItemSendsScenePositionChanges, false); subPoint->setFlag(ItemSendsScenePositionChanges, false);
setShapeChanged(true); setShapeChanged(true);
return true; return true;
} }
void WorldItemZone::setPolygon(const QPolygonF &polygon) void BaseWorldItemPolyline::setPolygon(const QPolygonF &polygon)
{ {
prepareGeometryChange(); prepareGeometryChange();
m_polyline = polygon;
m_polygon = polygon;
update(); update();
} }
QPolygonF WorldItemZone::polygon() const QPolygonF BaseWorldItemPolyline::polygon() const
{ {
return m_polygon; return m_polyline;
} }
QRectF WorldItemZone::boundingRect() const QRectF BaseWorldItemPolyline::boundingRect() const
{ {
return m_polygon.boundingRect(); return m_polyline.boundingRect();
} }
QPainterPath WorldItemZone::shape() const void BaseWorldItemPolyline::createSubPoints()
{
QPainterPath path;
path.addPolygon(m_polygon);
return qt_graphicsItem_shapeFromPath(path, m_pen);
}
void WorldItemZone::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{
// if (option->state & QStyle::State_Selected)
if (isActived())
{
painter->setPen(m_selectedPen);
painter->setBrush(m_selectedBrush);
}
else
{
painter->setPen(m_pen);
painter->setBrush(m_brush);
}
painter->drawPolygon(m_polygon);
}
void WorldItemZone::createSubPoints()
{ {
WorldItemSubPoint *firstPoint; WorldItemSubPoint *firstPoint;
firstPoint = new WorldItemSubPoint(WorldItemSubPoint::EdgeType, this); firstPoint = new WorldItemSubPoint(WorldItemSubPoint::EdgeType, this);
firstPoint->setPos(m_polygon.front()); firstPoint->setPos(m_polyline.front());
firstPoint->setFlag(ItemSendsScenePositionChanges); firstPoint->setFlag(ItemSendsScenePositionChanges);
m_listItems.push_back(firstPoint); m_listItems.push_back(firstPoint);
for (int i = 1; i < m_polygon.count(); ++i) for (int i = 1; i < m_polyline.count(); ++i)
{ {
WorldItemSubPoint *secondPoint = new WorldItemSubPoint(WorldItemSubPoint::EdgeType, this); WorldItemSubPoint *secondPoint = new WorldItemSubPoint(WorldItemSubPoint::EdgeType, this);
secondPoint->setPos(m_polygon.at(i)); secondPoint->setPos(m_polyline.at(i));
secondPoint->setFlag(ItemSendsScenePositionChanges); secondPoint->setFlag(ItemSendsScenePositionChanges);
WorldItemSubPoint *middlePoint = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this); WorldItemSubPoint *middlePoint = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this);
@ -793,15 +464,9 @@ void WorldItemZone::createSubPoints()
firstPoint = secondPoint; firstPoint = secondPoint;
m_listItems.push_back(firstPoint); m_listItems.push_back(firstPoint);
} }
LineStruct endLineItem;
endLineItem.itemPoint = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this);
endLineItem.itemPoint->setPos((m_listItems.first()->pos() + m_listItems.last()->pos()) / 2);
endLineItem.lineItem = LineItem(m_listItems.last(), m_listItems.first());
m_listLines.push_back(endLineItem);
} }
void WorldItemZone::removeSubPoints() void BaseWorldItemPolyline::removeSubPoints()
{ {
for (int i = 0; i < m_listLines.count(); ++i) for (int i = 0; i < m_listLines.count(); ++i)
delete m_listLines.at(i).itemPoint; delete m_listLines.at(i).itemPoint;
@ -813,6 +478,131 @@ void WorldItemZone::removeSubPoints()
m_listLines.clear(); m_listLines.clear();
} }
WorldItemPath::WorldItemPath(const QPolygonF &polygon, QGraphicsItem *parent)
: BaseWorldItemPolyline(polygon, parent)
{
setZValue(WORLD_PATH_LAYER);
m_pen.setColor(Qt::black);
m_pen.setWidth(3);
m_pen.setJoinStyle(Qt::MiterJoin);
m_selectedPen.setColor(Qt::white);
m_selectedPen.setWidth(3);
m_selectedPen.setJoinStyle(Qt::MiterJoin);
}
WorldItemPath::~WorldItemPath()
{
}
void WorldItemPath::setColor(const QColor &color)
{
m_pen.setColor(color);
}
bool WorldItemPath::removeSubPoint(WorldItemSubPoint *subPoint)
{
int pos = m_listItems.indexOf(subPoint);
// First and second points can not be removed
if ((pos == 0) || (pos == m_listItems.size() - 1))
return false;
return BaseWorldItemPolyline::removeSubPoint(subPoint);
}
QPainterPath WorldItemPath::shape() const
{
QPainterPath path;
path.moveTo(m_polyline.first());
for (int i = 1; i < m_polyline.count(); ++i)
path.lineTo(m_polyline.at(i));
return qt_graphicsItem_shapeFromPath(path, m_pen);
}
void WorldItemPath::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{
if (isActived())
painter->setPen(m_selectedPen);
else
painter->setPen(m_pen);
painter->drawPolyline(m_polyline);
}
WorldItemZone::WorldItemZone(const QPolygonF &polygon, QGraphicsItem *parent)
: BaseWorldItemPolyline(polygon, parent)
{
setZValue(WORLD_ZONE_LAYER);
m_pen.setColor(QColor(20, 100, 255));
m_pen.setWidth(0);
m_selectedPen.setColor(Qt::white);
m_selectedPen.setWidth(0);
m_brush.setColor(QColor(20, 100, 255, TRANSPARENCY));
m_brush.setStyle(Qt::SolidPattern);
m_selectedBrush.setColor(QColor(255, 255, 255, 100));
m_selectedBrush.setStyle(Qt::SolidPattern);
}
WorldItemZone::~WorldItemZone()
{
}
void WorldItemZone::setColor(const QColor &color)
{
m_pen.setColor(color);
QColor brushColor(color);
brushColor.setAlpha(TRANSPARENCY);
m_brush.setColor(brushColor);
}
bool WorldItemZone::removeSubPoint(WorldItemSubPoint *subPoint)
{
if (m_listItems.size() < 4)
return false;
return BaseWorldItemPolyline::removeSubPoint(subPoint);
}
QPainterPath WorldItemZone::shape() const
{
QPainterPath path;
path.addPolygon(m_polyline);
return qt_graphicsItem_shapeFromPath(path, m_pen);
}
void WorldItemZone::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{
if (isActived())
{
painter->setPen(m_selectedPen);
painter->setBrush(m_selectedBrush);
}
else
{
painter->setPen(m_pen);
painter->setBrush(m_brush);
}
painter->drawPolygon(m_polyline);
}
void WorldItemZone::createSubPoints()
{
BaseWorldItemPolyline::createSubPoints();
LineStruct endLineItem;
endLineItem.itemPoint = new WorldItemSubPoint(WorldItemSubPoint::MiddleType, this);
endLineItem.itemPoint->setPos((m_listItems.first()->pos() + m_listItems.last()->pos()) / 2);
endLineItem.lineItem = LineItem(m_listItems.last(), m_listItems.first());
m_listLines.push_back(endLineItem);
}
//******************************************* //*******************************************
WorldItemSubPoint::WorldItemSubPoint(SubPointType pointType, AbstractWorldItem *parent) WorldItemSubPoint::WorldItemSubPoint(SubPointType pointType, AbstractWorldItem *parent)
@ -859,8 +649,6 @@ void WorldItemSubPoint::rotateOn(const QPointF &pivot, const qreal deltaAngle)
prepareGeometryChange(); prepareGeometryChange();
QPolygonF rotatedPolygon(m_rect); QPolygonF rotatedPolygon(m_rect);
// TODO
rotatedPolygon.translate(scenePos() - pivot); rotatedPolygon.translate(scenePos() - pivot);
QTransform trans; QTransform trans;
@ -876,8 +664,6 @@ void WorldItemSubPoint::scaleOn(const QPointF &pivot, const QPointF &factor)
prepareGeometryChange(); prepareGeometryChange();
QPolygonF scaledPolygon(m_rect); QPolygonF scaledPolygon(m_rect);
// TODO
scaledPolygon.translate(scenePos() - pivot); scaledPolygon.translate(scenePos() - pivot);
QTransform trans; QTransform trans;
@ -896,7 +682,6 @@ QRectF WorldItemSubPoint::boundingRect() const
void WorldItemSubPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) void WorldItemSubPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{ {
painter->setPen(Qt::NoPen); painter->setPen(Qt::NoPen);
if (m_type == WorldItemSubPoint::EdgeType) if (m_type == WorldItemSubPoint::EdgeType)
{ {
if (isActived()) if (isActived())
@ -905,9 +690,7 @@ void WorldItemSubPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem
painter->setBrush(m_brush); painter->setBrush(m_brush);
} }
else else
{
painter->setBrush(m_brushMiddle); painter->setBrush(m_brushMiddle);
}
// Draw point // Draw point
painter->drawRect(m_rect); painter->drawRect(m_rect);

View file

@ -66,21 +66,21 @@ public:
enum { Type = QGraphicsItem::UserType + 1 }; enum { Type = QGraphicsItem::UserType + 1 };
/// Rotate item around @pivot point on &deltaAngle (deg). /// Rotate item around @pivot point on &deltaAngle (deg).
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle) {}; virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle) {}
/// Scales item relatively @pivot point /// Scales item relatively @pivot point
// TODO: add modes: IgnoreAspectRatio, KeepAspectRatio // TODO: add modes: IgnoreAspectRatio, KeepAspectRatio
virtual void scaleOn(const QPointF &pivot, const QPointF &factor) {}; virtual void scaleOn(const QPointF &pivot, const QPointF &factor) {}
/// Rotate arrow on angle (deg). (only for WorldItemPoint) /// Rotate arrow on angle (deg). (only for WorldItemPoint)
virtual void turnOn(const qreal angle) {}; virtual void turnOn(const qreal angle) {}
virtual void radiusOn(const qreal radius) {}; virtual void radiusOn(const qreal radius) {}
/// Change color /// Change color
virtual void setColor(const QColor &color) = 0; virtual void setColor(const QColor &color) {}
/// Enable/disable the mode edit shape (only for WorldItemPath and WorldItemPath) /// Enable/disable the mode edit shape (only for WorldItemPath and WorldItemPath)
virtual void setEnabledSubPoints(bool enabled) = 0; virtual void setEnabledSubPoints(bool enabled) {}
virtual void moveSubPoint(WorldItemSubPoint *subPoint) {} virtual void moveSubPoint(WorldItemSubPoint *subPoint) {}
virtual void addSubPoint(WorldItemSubPoint *subPoint) {} virtual void addSubPoint(WorldItemSubPoint *subPoint) {}
@ -156,22 +156,20 @@ private:
}; };
/* /*
@class WorldItemPath @class BaseWorldItemPolyline
@brief WorldItemPath class provides a polyline item that you can add to a WorldEditorScene. @brief
@details @details
*/ */
class WorldItemPath: public AbstractWorldItem class BaseWorldItemPolyline: public AbstractWorldItem
{ {
public: public:
WorldItemPath(const QPolygonF &polygon, QGraphicsItem *parent = 0); BaseWorldItemPolyline(const QPolygonF &polygon, QGraphicsItem *parent = 0);
virtual ~WorldItemPath(); virtual ~BaseWorldItemPolyline();
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle); virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
virtual void scaleOn(const QPointF &pivot, const QPointF &factor); virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
virtual void setColor(const QColor &color);
virtual void setEnabledSubPoints(bool enabled); virtual void setEnabledSubPoints(bool enabled);
virtual void moveSubPoint(WorldItemSubPoint *subPoint); virtual void moveSubPoint(WorldItemSubPoint *subPoint);
virtual void addSubPoint(WorldItemSubPoint *subPoint); virtual void addSubPoint(WorldItemSubPoint *subPoint);
virtual bool removeSubPoint(WorldItemSubPoint *subPoint); virtual bool removeSubPoint(WorldItemSubPoint *subPoint);
@ -180,19 +178,38 @@ public:
virtual QPolygonF polygon() const; virtual QPolygonF polygon() const;
virtual QRectF boundingRect() const; virtual QRectF boundingRect() const;
protected:
virtual void createSubPoints();
virtual void removeSubPoints();
bool m_pointEdit;
QPolygonF m_polyline;
QPen m_pen, m_selectedPen;
QList<WorldItemSubPoint *> m_listItems;
QList<LineStruct> m_listLines;
};
/*
@class WorldItemPath
@brief WorldItemPath class provides a polyline item that you can add to a WorldEditorScene.
@details
*/
class WorldItemPath: public BaseWorldItemPolyline
{
public:
WorldItemPath(const QPolygonF &polygon, QGraphicsItem *parent = 0);
virtual ~WorldItemPath();
virtual void setColor(const QColor &color);
virtual bool removeSubPoint(WorldItemSubPoint *subPoint);
virtual QPainterPath shape() const; virtual QPainterPath shape() const;
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
private: private:
void createSubPoints();
void removeSubPoints();
QPen m_pen, m_selectedPen; QPen m_pen, m_selectedPen;
QPolygonF m_polygon;
bool m_pointEdit;
QList<WorldItemSubPoint *> m_listItems;
QList<LineStruct> m_listLines;
}; };
/* /*
@ -200,42 +217,27 @@ private:
@brief The WorldItemZone class provides a polygon item that you can add to a WorldEditorScene. @brief The WorldItemZone class provides a polygon item that you can add to a WorldEditorScene.
@details @details
*/ */
class WorldItemZone: public AbstractWorldItem class WorldItemZone: public BaseWorldItemPolyline
{ {
public: public:
WorldItemZone(const QPolygonF &polygon, QGraphicsItem *parent = 0); WorldItemZone(const QPolygonF &polygon, QGraphicsItem *parent = 0);
virtual ~WorldItemZone(); virtual ~WorldItemZone();
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
virtual void setColor(const QColor &color); virtual void setColor(const QColor &color);
virtual void setEnabledSubPoints(bool enabled);
virtual void moveSubPoint(WorldItemSubPoint *subPoint);
virtual void addSubPoint(WorldItemSubPoint *subPoint);
virtual bool removeSubPoint(WorldItemSubPoint *subPoint); virtual bool removeSubPoint(WorldItemSubPoint *subPoint);
virtual void setPolygon(const QPolygonF &polygon);
virtual QPolygonF polygon() const;
virtual QRectF boundingRect() const;
virtual QPainterPath shape() const; virtual QPainterPath shape() const;
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
private: protected:
void createSubPoints(); virtual void createSubPoints();
void removeSubPoints();
private:
static const int TRANSPARENCY = 38; static const int TRANSPARENCY = 38;
QPen m_pen, m_selectedPen; QPen m_pen, m_selectedPen;
QBrush m_brush, m_selectedBrush; QBrush m_brush, m_selectedBrush;
QPolygonF m_polygon;
bool m_pointEdit;
QList<WorldItemSubPoint *> m_listItems;
QList<LineStruct> m_listLines;
}; };
/* /*