diff --git a/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py b/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py index 532113523..a4ab0f4df 100755 --- a/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py @@ -74,6 +74,8 @@ cfgOut.write("{\n") cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ClodExportDirectory + "\", \n") cfgOut.write("\t\"" + ExportBuildDirectory + "/" + SkelExportDirectory + "\", \n") cfgOut.write("\t\"" + ExportBuildDirectory + "/" + AnimBuildDirectory + "\", \n") +cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ShapeOptimizedBuildDirectory + "\", \n") +cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ShapeWithCoarseMeshBuildDirectory + "\", \n") cfgOut.write("};\n") cfgOut.write("\n") cfgOut.close() diff --git a/code/ryzom/tools/client/r2_islands_textures/screenshot_islands.cpp b/code/ryzom/tools/client/r2_islands_textures/screenshot_islands.cpp index 8228c3e2e..4f167ea9c 100644 --- a/code/ryzom/tools/client/r2_islands_textures/screenshot_islands.cpp +++ b/code/ryzom/tools/client/r2_islands_textures/screenshot_islands.cpp @@ -1784,6 +1784,7 @@ void CScreenshotIslands::buildBackTextureHLS(const std::string & islandName, con // keep more filled eighth of circle + nlassert(!sortedHLS.empty()); // If it crashes here, you may be missing .zonel's. itHLS = sortedHLS.begin(); uint h, s, v; RGB2HSV(*itHLS, h, s, v); diff --git a/code/ryzom/tools/server/build_world_packed_col/build_world_packed_col.cpp b/code/ryzom/tools/server/build_world_packed_col/build_world_packed_col.cpp index 9bd4f7f3c..f03489196 100644 --- a/code/ryzom/tools/server/build_world_packed_col/build_world_packed_col.cpp +++ b/code/ryzom/tools/server/build_world_packed_col/build_world_packed_col.cpp @@ -211,7 +211,7 @@ int main(int argc, char* argv[]) catch(const EStream &) { mustRebuild = true; // damaged file or bad version ? -> force rebuild - delete packedIsland; // remove whatever was serialized + // delete packedIsland; // remove whatever was serialized // NOPE. smart pointer packedIsland = new CPackedWorldHolder; } }