Changed: Use toString instead of std::stringstream

This commit is contained in:
kervala 2016-06-26 14:54:28 +02:00
parent 8a09f68b7b
commit 99f5dd2443

View file

@ -46,9 +46,6 @@
// Ligo.
#include "nel/ligo/ligo_config.h"
// Std.
#include <fstream>
#include <sstream>
// Client
#include "init.h"
#include "input.h"
@ -578,14 +575,12 @@ void listStereoDisplayDevices(std::vector<NL3D::CStereoDeviceInfo> &devices)
IStereoDisplay::listDevices(devices);
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
{
std::stringstream name;
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
std::stringstream fullname;
fullname << std::string("[") << name.str() << "] [" << it->Serial << "]";
nlinfo("VR [C]: Stereo Display: %s", name.str().c_str());
std::string name = toString("%s - %s - %s", IStereoDisplay::getLibraryName(it->Library), it->Manufacturer.c_str(), it->ProductName.c_str());
std::string fullname = toString("[%s] [%s]", name.c_str(), it->Serial.c_str());
nlinfo("VR [C]: Stereo Display: %s", name.c_str());
if (cache)
{
VRDeviceCache.push_back(std::pair<std::string, std::string>(name.str(), it->Serial)); // VR_CONFIG
VRDeviceCache.push_back(std::pair<std::string, std::string>(name, it->Serial)); // VR_CONFIG
}
}
}
@ -623,9 +618,8 @@ void initStereoDisplayDevice()
{
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
{
std::stringstream name;
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
if (name.str() == ClientCfg.VRDisplayDevice)
std::string name = toString("%s - %s - %s", IStereoDisplay::getLibraryName(it->Library), it->Manufacturer.c_str(), it->ProductName.c_str());
if (name == ClientCfg.VRDisplayDevice)
deviceInfo = &(*it);
if (ClientCfg.VRDisplayDeviceId == it->Serial)
break;