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fixes #33 build failure/error using clang
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parent
e1ad86d028
commit
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6 changed files with 39 additions and 1 deletions
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@ -15,6 +15,7 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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//#define TRACE_READ_DELTA
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//#define TRACE_READ_DELTA
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//#define TRACE_WRITE_DELTA
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//#define TRACE_WRITE_DELTA
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@ -14,6 +14,7 @@
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// You should have received a copy of the GNU Affero General Public License
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "action_handler_base.h"
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#include "action_handler_base.h"
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#include "action_handler_misc.h"
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#include "action_handler_misc.h"
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@ -1,3 +1,21 @@
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include <algorithm>
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#include <algorithm>
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// to get rid of you_must_not_use_assert___use_nl_assert___read_debug_h_file messages
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// to get rid of you_must_not_use_assert___use_nl_assert___read_debug_h_file messages
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@ -14,6 +14,7 @@
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// You should have received a copy of the GNU Affero General Public License
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "parser_modules.h"
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#include "parser_modules.h"
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#include "nel/gui/view_text.h"
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#include "nel/gui/view_text.h"
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#include "nel/gui/interface_group.h"
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#include "nel/gui/interface_group.h"
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@ -14,7 +14,7 @@
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// You should have received a copy of the GNU Affero General Public License
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "interface_3d_scene.h"
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#include "interface_3d_scene.h"
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#include "view_radar.h"
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#include "view_radar.h"
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#include "dbctrl_sheet.h"
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#include "dbctrl_sheet.h"
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@ -1,3 +1,20 @@
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "view_pointer_ryzom.h"
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#include "view_pointer_ryzom.h"
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#include "group_map.h"
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#include "group_map.h"
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#include "nel/gui/group_html.h"
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#include "nel/gui/group_html.h"
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