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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-18 05:11:42 +00:00
Changed: Merge changes from next patch
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714bb3aa3b
commit
8350856a05
4 changed files with 14 additions and 1 deletions
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@ -1267,6 +1267,12 @@ void CClientChatManager::updateChatModeAndButton(uint mode, uint32 dynamicChanne
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const bool teamActive = pIM->getDbProp("SERVER:GROUP:0:PRESENT")->getValueBool();
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const bool guildActive = pIM->getDbProp("SERVER:GUILD:NAME")->getValueBool();
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if (m == CChatGroup::team && ! teamActive)
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m = PeopleInterraction.TheUserChat.Filter.getTargetGroup();
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if (m == CChatGroup::guild && ! guildActive)
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m = PeopleInterraction.TheUserChat.Filter.getTargetGroup();
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if (pUserBut)
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{
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switch(m)
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@ -382,7 +382,7 @@ void CChatTargetFilter::setTargetGroup(CChatGroup::TGroupType groupType, uint32
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case CChatGroup::say: entry+="SAY"; break;
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case CChatGroup::shout: entry+="SHOUT"; break;
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case CChatGroup::team: if(!teamActive) return; entry+="GROUP"; break;
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case CChatGroup::guild: if(!guildActive) return; entry+="CLADE"; break;
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case CChatGroup::guild: entry+="CLADE"; break;
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case CChatGroup::civilization: entry+="CIVILIZATION"; break;
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case CChatGroup::territory: entry+="TERRITORY"; break;
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case CChatGroup::universe:
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@ -29,6 +29,7 @@
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#include "group_html.h"
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#include "../init_main_loop.h"
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#include "inventory_manager.h"
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#include "../client_chat_manager.h"
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#include "../connection.h"
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#include "../entity_cl.h"
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@ -48,6 +49,7 @@ using namespace std;
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using namespace NLMISC;
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extern CPeopleInterraction PeopleInterraction;
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extern CClientChatManager ChatMngr;
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NLMISC_REGISTER_OBJECT(CViewBase, CDBGroupListAscensor, std::string, "list_sheet_guild");
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@ -539,6 +541,10 @@ void CGuildManager::closeAllInterfaces()
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CGroupContainer *pGuildChat = dynamic_cast<CGroupContainer*>(pIM->getElementFromId(WIN_GUILD_CHAT));
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if (pGuildChat != NULL)
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pGuildChat->setActive(false);
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if (PeopleInterraction.TheUserChat.Filter.getTargetGroup() == CChatGroup::guild)
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ChatMngr.updateChatModeAndButton(CChatGroup::say);
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}
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// ***************************************************************************
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@ -2956,6 +2956,7 @@ uint32 CGameItem::weight() const
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case ITEMFAMILY::HARVEST_TOOL:
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case ITEMFAMILY::MISSION_ITEM:
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case ITEMFAMILY::GENERIC_ITEM:
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case ITEMFAMILY::ITEM_SAP_RECHARGE:
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return _Form->Weight;
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default:
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return 0;
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