From 805a33d69948c0c70dbf0090a860d17b371dbed0 Mon Sep 17 00:00:00 2001 From: Rodolphe Breard Date: Fri, 26 Sep 2014 22:30:56 +0200 Subject: [PATCH] ref #206 : rolling back to include a crypt(3) implementation and adding sha512 support --- code/ryzom/client/src/login.cpp | 2 +- code/ryzom/common/src/game_share/ccrypt.cpp | 30 - code/ryzom/common/src/game_share/crypt.cpp | 985 ++++++++++++++++++ .../src/game_share/{ccrypt.h => crypt.h} | 0 .../common/src/game_share/crypt_sha512.cpp | 371 +++++++ .../src/monitor_service/service_main.cpp | 2 +- 6 files changed, 1358 insertions(+), 32 deletions(-) delete mode 100644 code/ryzom/common/src/game_share/ccrypt.cpp create mode 100644 code/ryzom/common/src/game_share/crypt.cpp rename code/ryzom/common/src/game_share/{ccrypt.h => crypt.h} (100%) create mode 100644 code/ryzom/common/src/game_share/crypt_sha512.cpp diff --git a/code/ryzom/client/src/login.cpp b/code/ryzom/client/src/login.cpp index 673a5b5f4..091e24a80 100644 --- a/code/ryzom/client/src/login.cpp +++ b/code/ryzom/client/src/login.cpp @@ -57,7 +57,7 @@ #include "release.h" #include "bg_downloader_access.h" -#include "game_share/ccrypt.h" +#include "game_share/crypt.h" #include "game_share/bg_downloader_msg.h" #include "misc.h" diff --git a/code/ryzom/common/src/game_share/ccrypt.cpp b/code/ryzom/common/src/game_share/ccrypt.cpp deleted file mode 100644 index ea67cf7d6..000000000 --- a/code/ryzom/common/src/game_share/ccrypt.cpp +++ /dev/null @@ -1,30 +0,0 @@ -// Ryzom - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . - -#include "stdpch.h" - -#include "ccrypt.h" - -#define _GNU_SOURCE 1 -#include - -// Crypts password using salt -std::string CCrypt::crypt(const std::string& password, const std::string& salt) -{ - std::string result = ::crypt(password.c_str(), salt.c_str()); - - return result; -} diff --git a/code/ryzom/common/src/game_share/crypt.cpp b/code/ryzom/common/src/game_share/crypt.cpp new file mode 100644 index 000000000..881b42f1e --- /dev/null +++ b/code/ryzom/common/src/game_share/crypt.cpp @@ -0,0 +1,985 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include "stdpch.h" + +#include "crypt.h" + +char * rz_crypt(register const char *key, register const char *setting); +char *__crypt_sha512(const char *key, const char *setting, char *output); + + +// Crypts password using salt +std::string CCrypt::crypt(const std::string& password, const std::string& salt) +{ + std::string result = ::rz_crypt(password.c_str(), salt.c_str()); + + return result; +} + + + + + +/* + * Copyright (c) 1989, 1993 + * The Regents of the University of California. All rights reserved. + * + * This code is derived from software contributed to Berkeley by + * Tom Truscott. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#if defined(LIBC_SCCS) && !defined(lint) +static char rz_sccsid[] = "@(#)crypt.c 8.1 (Berkeley) 6/4/93"; +#endif /* LIBC_SCCS and not lint */ + +/* #include */ +#include +#include +#define RZ__PASSWORD_EFMT1 '-' + +#if DEBUG_CRYPT +void prtab(char *s, unsigned char *t, int num_rows); +#endif + +/* + * UNIX password, and DES, encryption. + * By Tom Truscott, trt@rti.rti.org, + * from algorithms by Robert W. Baldwin and James Gillogly. + * + * References: + * "Mathematical Cryptology for Computer Scientists and Mathematicians," + * by Wayne Patterson, 1987, ISBN 0-8476-7438-X. + * + * "Password Security: A Case History," R. Morris and Ken Thompson, + * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979. + * + * "DES will be Totally Insecure within Ten Years," M.E. Hellman, + * IEEE Spectrum, vol. 16, pp. 32-39, July 1979. + */ + +/* ===== Configuration ==================== */ + +/* + * define "MUST_ALIGN" if your compiler cannot load/store + * long integers at arbitrary (e.g. odd) memory locations. + * (Either that or never pass unaligned addresses to des_cipher!) + */ +#if !defined(vax) +#define MUST_ALIGN +#endif + +#ifdef CHAR_BITS +#if CHAR_BITS != 8 + #error C_block structure assumes 8 bit characters +#endif +#endif + +/* + * define "LONG_IS_32_BITS" only if sizeof(long)==4. + * This avoids use of bit fields (your compiler may be sloppy with them). + */ +#if !defined(cray) && !defined(__LP64__) && !defined(_LP64) +#define LONG_IS_32_BITS +#endif + +/* + * define "B64" to be the declaration for a 64 bit integer. + * XXX this feature is currently unused, see "endian" comment below. + */ +#if defined(cray) || defined(__LP64__) || defined(_LP64) +#define B64 long +#endif +#if defined(convex) +#define B64 long long +#endif + +/* + * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes + * of lookup tables. This speeds up des_setkey() and des_cipher(), but has + * little effect on crypt(). + */ +#if defined(notdef) +#define LARGEDATA +#endif + +/* ==================================== */ + +/* + * Cipher-block representation (Bob Baldwin): + * + * DES operates on groups of 64 bits, numbered 1..64 (sigh). One + * representation is to store one bit per byte in an array of bytes. Bit N of + * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array. + * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the + * first byte, 9..16 in the second, and so on. The DES spec apparently has + * bit 1 in the MSB of the first byte, but that is particularly noxious so we + * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is + * the MSB of the first byte. Specifically, the 64-bit input data and key are + * converted to LSB format, and the output 64-bit block is converted back into + * MSB format. + * + * DES operates internally on groups of 32 bits which are expanded to 48 bits + * by permutation E and shrunk back to 32 bits by the S boxes. To speed up + * the computation, the expansion is applied only once, the expanded + * representation is maintained during the encryption, and a compression + * permutation is applied only at the end. To speed up the S-box lookups, + * the 48 bits are maintained as eight 6 bit groups, one per byte, which + * directly feed the eight S-boxes. Within each byte, the 6 bits are the + * most significant ones. The low two bits of each byte are zero. (Thus, + * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the + * first byte in the eight byte representation, bit 2 of the 48 bit value is + * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is + * used, in which the output is the 64 bit result of an S-box lookup which + * has been permuted by P and expanded by E, and is ready for use in the next + * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this + * lookup. Since each byte in the 48 bit path is a multiple of four, indexed + * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and + * "salt" are also converted to this 8*(6+2) format. The SPE table size is + * 8*64*8 = 4K bytes. + * + * To speed up bit-parallel operations (such as XOR), the 8 byte + * representation is "union"ed with 32 bit values "i0" and "i1", and, on + * machines which support it, a 64 bit value "b64". This data structure, + * "C_block", has two problems. First, alignment restrictions must be + * honored. Second, the byte-order (e.g. little-endian or big-endian) of + * the architecture becomes visible. + * + * The byte-order problem is unfortunate, since on the one hand it is good + * to have a machine-independent C_block representation (bits 1..8 in the + * first byte, etc.), and on the other hand it is good for the LSB of the + * first byte to be the LSB of i0. We cannot have both these things, so we + * currently use the "little-endian" representation and avoid any multi-byte + * operations that depend on byte order. This largely precludes use of the + * 64-bit datatype since the relative order of i0 and i1 are unknown. It + * also inhibits grouping the SPE table to look up 12 bits at a time. (The + * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1 + * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the + * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup + * requires a 128 kilobyte table, so perhaps this is not a big loss. + * + * Permutation representation (Jim Gillogly): + * + * A transformation is defined by its effect on each of the 8 bytes of the + * 64-bit input. For each byte we give a 64-bit output that has the bits in + * the input distributed appropriately. The transformation is then the OR + * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for + * each transformation. Unless LARGEDATA is defined, however, a more compact + * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks. + * The smaller table uses 16*16*8 = 2K bytes for each transformation. This + * is slower but tolerable, particularly for password encryption in which + * the SPE transformation is iterated many times. The small tables total 9K + * bytes, the large tables total 72K bytes. + * + * The transformations used are: + * IE3264: MSB->LSB conversion, initial permutation, and expansion. + * This is done by collecting the 32 even-numbered bits and applying + * a 32->64 bit transformation, and then collecting the 32 odd-numbered + * bits and applying the same transformation. Since there are only + * 32 input bits, the IE3264 transformation table is half the size of + * the usual table. + * CF6464: Compression, final permutation, and LSB->MSB conversion. + * This is done by two trivial 48->32 bit compressions to obtain + * a 64-bit block (the bit numbering is given in the "CIFP" table) + * followed by a 64->64 bit "cleanup" transformation. (It would + * be possible to group the bits in the 64-bit block so that 2 + * identical 32->32 bit transformations could be used instead, + * saving a factor of 4 in space and possibly 2 in time, but + * byte-ordering and other complications rear their ugly head. + * Similar opportunities/problems arise in the key schedule + * transforms.) + * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation. + * This admittedly baroque 64->64 bit transformation is used to + * produce the first code (in 8*(6+2) format) of the key schedule. + * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation. + * It would be possible to define 15 more transformations, each + * with a different rotation, to generate the entire key schedule. + * To save space, however, we instead permute each code into the + * next by using a transformation that "undoes" the PC2 permutation, + * rotates the code, and then applies PC2. Unfortunately, PC2 + * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not + * invertible. We get around that problem by using a modified PC2 + * which retains the 8 otherwise-lost bits in the unused low-order + * bits of each byte. The low-order bits are cleared when the + * codes are stored into the key schedule. + * PC2ROT[1]: Same as PC2ROT[0], but with two rotations. + * This is faster than applying PC2ROT[0] twice, + * + * The Bell Labs "salt" (Bob Baldwin): + * + * The salting is a simple permutation applied to the 48-bit result of E. + * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and + * i+24 of the result are swapped. The salt is thus a 24 bit number, with + * 16777216 possible values. (The original salt was 12 bits and could not + * swap bits 13..24 with 36..48.) + * + * It is possible, but ugly, to warp the SPE table to account for the salt + * permutation. Fortunately, the conditional bit swapping requires only + * about four machine instructions and can be done on-the-fly with about an + * 8% performance penalty. + */ + +typedef union { + unsigned char b[8]; + struct { +#if defined(LONG_IS_32_BITS) + /* long is often faster than a 32-bit bit field */ + long i0; + long i1; +#else + long i0: 32; + long i1: 32; +#endif + } b32; +#if defined(B64) + B64 b64; +#endif +} C_block; + +/* + * Convert twenty-four-bit long in host-order + * to six bits (and 2 low-order zeroes) per char little-endian format. + */ +#define TO_SIX_BIT(rslt, src) { \ + C_block cvt; \ + cvt.b[0] = (unsigned char) (src&0xFF); src >>= 6; \ + cvt.b[1] = (unsigned char) (src&0xFF); src >>= 6; \ + cvt.b[2] = (unsigned char) (src&0xFF); src >>= 6; \ + cvt.b[3] = (unsigned char) (src&0xFF); \ + rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \ + } + +/* + * These macros may someday permit efficient use of 64-bit integers. + */ +#define ZERO(d,d0,d1) d0 = 0, d1 = 0 +#define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1 +#define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1 +#define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1 +#define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1 +#define DCL_BLOCK(d,d0,d1) long d0, d1 + +#if defined(LARGEDATA) + /* Waste memory like crazy. Also, do permutations in line */ +#define LGCHUNKBITS 3 +#define CHUNKBITS (1<>4]; OR(D,D0,D1,*tp); p += (1< 0); + STORE(D,D0,D1,*out); +} +#endif /* LARGEDATA */ + + +/* ===== (mostly) Standard DES Tables ==================== */ + +static unsigned char IP[] = { /* initial permutation */ + 58, 50, 42, 34, 26, 18, 10, 2, + 60, 52, 44, 36, 28, 20, 12, 4, + 62, 54, 46, 38, 30, 22, 14, 6, + 64, 56, 48, 40, 32, 24, 16, 8, + 57, 49, 41, 33, 25, 17, 9, 1, + 59, 51, 43, 35, 27, 19, 11, 3, + 61, 53, 45, 37, 29, 21, 13, 5, + 63, 55, 47, 39, 31, 23, 15, 7, +}; + +/* The final permutation is the inverse of IP - no table is necessary */ + +static unsigned char ExpandTr[] = { /* expansion operation */ + 32, 1, 2, 3, 4, 5, + 4, 5, 6, 7, 8, 9, + 8, 9, 10, 11, 12, 13, + 12, 13, 14, 15, 16, 17, + 16, 17, 18, 19, 20, 21, + 20, 21, 22, 23, 24, 25, + 24, 25, 26, 27, 28, 29, + 28, 29, 30, 31, 32, 1, +}; + +static unsigned char PC1[] = { /* permuted choice table 1 */ + 57, 49, 41, 33, 25, 17, 9, + 1, 58, 50, 42, 34, 26, 18, + 10, 2, 59, 51, 43, 35, 27, + 19, 11, 3, 60, 52, 44, 36, + + 63, 55, 47, 39, 31, 23, 15, + 7, 62, 54, 46, 38, 30, 22, + 14, 6, 61, 53, 45, 37, 29, + 21, 13, 5, 28, 20, 12, 4, +}; + +static unsigned char Rotates[] = { /* PC1 rotation schedule */ + 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, +}; + +/* note: each "row" of PC2 is left-padded with bits that make it invertible */ +static unsigned char PC2[] = { /* permuted choice table 2 */ + 9, 18, 14, 17, 11, 24, 1, 5, + 22, 25, 3, 28, 15, 6, 21, 10, + 35, 38, 23, 19, 12, 4, 26, 8, + 43, 54, 16, 7, 27, 20, 13, 2, + + 0, 0, 41, 52, 31, 37, 47, 55, + 0, 0, 30, 40, 51, 45, 33, 48, + 0, 0, 44, 49, 39, 56, 34, 53, + 0, 0, 46, 42, 50, 36, 29, 32, +}; + +static unsigned char S[8][64] = { /* 48->32 bit substitution tables */ + /* S[1] */ + {14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7, + 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8, + 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0, + 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13}, + /* S[2] */ + {15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10, + 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5, + 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15, + 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9}, + /* S[3] */ + {10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8, + 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1, + 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7, + 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12}, + /* S[4] */ + { 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15, + 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9, + 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4, + 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14}, + /* S[5] */ + { 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9, + 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6, + 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14, + 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3}, + /* S[6] */ + {12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11, + 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8, + 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6, + 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13}, + /* S[7] */ + { 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1, + 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6, + 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2, + 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12}, + /* S[8] */ + {13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7, + 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2, + 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8, + 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11} +}; + +static unsigned char P32Tr[] = { /* 32-bit permutation function */ + 16, 7, 20, 21, + 29, 12, 28, 17, + 1, 15, 23, 26, + 5, 18, 31, 10, + 2, 8, 24, 14, + 32, 27, 3, 9, + 19, 13, 30, 6, + 22, 11, 4, 25, +}; + +static unsigned char CIFP[] = { /* compressed/interleaved permutation */ + 1, 2, 3, 4, 17, 18, 19, 20, + 5, 6, 7, 8, 21, 22, 23, 24, + 9, 10, 11, 12, 25, 26, 27, 28, + 13, 14, 15, 16, 29, 30, 31, 32, + + 33, 34, 35, 36, 49, 50, 51, 52, + 37, 38, 39, 40, 53, 54, 55, 56, + 41, 42, 43, 44, 57, 58, 59, 60, + 45, 46, 47, 48, 61, 62, 63, 64, +}; + +static unsigned char itoa64[] = /* 0..63 => ascii-64 */ + "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + + +/* ===== Tables that are initialized at run time ==================== */ + + +static unsigned char a64toi[128]; /* ascii-64 => 0..63 */ + +/* Initial key schedule permutation */ +static C_block PC1ROT[64/CHUNKBITS][1< final permutation table */ +static C_block CF6464[64/CHUNKBITS][1<= 0; ) { + if ((t = (unsigned char)setting[i]) == '\0') + t = '.'; + encp[i] = t; + num_iter = (num_iter<<6) | a64toi[t]; + } + setting += 4; + encp += 4; + salt_size = 4; + break; + default: + num_iter = 25; + salt_size = 2; + } + + salt = 0; + for (i = salt_size; --i >= 0; ) { + if ((t = (unsigned char)setting[i]) == '\0') + t = '.'; + encp[i] = t; + salt = (salt<<6) | a64toi[t]; + } + encp += salt_size; + if (rz_des_cipher((char *)&constdatablock, (char *)&rsltblock, + salt, num_iter)) + return (NULL); + + /* + * Encode the 64 cipher bits as 11 ascii characters. + */ + i = ((long)((rsltblock.b[0]<<8) | rsltblock.b[1])<<8) | rsltblock.b[2]; + encp[3] = itoa64[i&0x3f]; i >>= 6; + encp[2] = itoa64[i&0x3f]; i >>= 6; + encp[1] = itoa64[i&0x3f]; i >>= 6; + encp[0] = itoa64[i]; encp += 4; + i = ((long)((rsltblock.b[3]<<8) | rsltblock.b[4])<<8) | rsltblock.b[5]; + encp[3] = itoa64[i&0x3f]; i >>= 6; + encp[2] = itoa64[i&0x3f]; i >>= 6; + encp[1] = itoa64[i&0x3f]; i >>= 6; + encp[0] = itoa64[i]; encp += 4; + i = ((long)((rsltblock.b[6])<<8) | rsltblock.b[7])<<2; + encp[2] = itoa64[i&0x3f]; i >>= 6; + encp[1] = itoa64[i&0x3f]; i >>= 6; + encp[0] = itoa64[i]; + + encp[3] = 0; + + return (cryptresult); +} + + +/* + * The Key Schedule, filled in by des_setkey() or setkey(). + */ +#define KS_SIZE 16 +static C_block KS[KS_SIZE]; + +/* + * Set up the key schedule from the key. + */ +int rz_des_setkey(register const char *key) { + register DCL_BLOCK(K, K0, K1); + register C_block *ptabp; + register int i; + static int des_ready = 0; + + if (!des_ready) { + rz_init_des(); + des_ready = 1; + } + + PERM6464(K,K0,K1,(unsigned char *)key,(C_block *)PC1ROT); + key = (char *)&KS[0]; + STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key); + for (i = 1; i < 16; i++) { + key += sizeof(C_block); + STORE(K,K0,K1,*(C_block *)key); + ptabp = (C_block *)PC2ROT[Rotates[i]-1]; + PERM6464(K,K0,K1,(unsigned char *)key,ptabp); + STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key); + } + return (0); +} + +/* + * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter) + * iterations of DES, using the given 24-bit salt and the pre-computed key + * schedule, and store the resulting 8 chars at "out" (in == out is permitted). + * + * NOTE: the performance of this routine is critically dependent on your + * compiler and machine architecture. + */ +int rz_des_cipher(const char *in, char *out, long salt, int num_iter) { + /* variables that we want in registers, most important first */ +#if defined(pdp11) + register int j; +#endif + register long L0, L1, R0, R1, k; + register C_block *kp; + register int ks_inc, loop_count; + C_block B; + + L0 = salt; + TO_SIX_BIT(salt, L0); /* convert to 4*(6+2) format */ + +#if defined(vax) || defined(pdp11) + salt = ~salt; /* "x &~ y" is faster than "x & y". */ +#define SALT (~salt) +#else +#define SALT salt +#endif + +#if defined(MUST_ALIGN) + B.b[0] = in[0]; B.b[1] = in[1]; B.b[2] = in[2]; B.b[3] = in[3]; + B.b[4] = in[4]; B.b[5] = in[5]; B.b[6] = in[6]; B.b[7] = in[7]; + LOAD(L,L0,L1,B); +#else + LOAD(L,L0,L1,*(C_block *)in); +#endif + LOADREG(R,R0,R1,L,L0,L1); + L0 &= 0x55555555L; + L1 &= 0x55555555L; + L0 = (L0 << 1) | L1; /* L0 is the even-numbered input bits */ + R0 &= 0xaaaaaaaaL; + R1 = (R1 >> 1) & 0x55555555L; + L1 = R0 | R1; /* L1 is the odd-numbered input bits */ + STORE(L,L0,L1,B); + PERM3264(L,L0,L1,B.b, (C_block *)IE3264); /* even bits */ + PERM3264(R,R0,R1,B.b+4,(C_block *)IE3264); /* odd bits */ + + if (num_iter >= 0) + { /* encryption */ + kp = &KS[0]; + ks_inc = sizeof(*kp); + } + else + { /* decryption */ + num_iter = -num_iter; + kp = &KS[KS_SIZE-1]; + ks_inc = -((int) sizeof(*kp)); + } + + while (--num_iter >= 0) { + loop_count = 8; + do { + +#define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4))) +#if defined(gould) + /* use this if B.b[i] is evaluated just once ... */ +#define DOXOR(x,y,i) x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]); +#else +#if defined(pdp11) + /* use this if your "long" int indexing is slow */ +#define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j); +#else + /* use this if "k" is allocated to a register ... */ +#define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k); +#endif +#endif + +#define CRUNCH(p0, p1, q0, q1) \ + k = (q0 ^ q1) & SALT; \ + B.b32.i0 = k ^ q0 ^ kp->b32.i0; \ + B.b32.i1 = k ^ q1 ^ kp->b32.i1; \ + kp = (C_block *)((char *)kp+ks_inc); \ + \ + DOXOR(p0, p1, 0); \ + DOXOR(p0, p1, 1); \ + DOXOR(p0, p1, 2); \ + DOXOR(p0, p1, 3); \ + DOXOR(p0, p1, 4); \ + DOXOR(p0, p1, 5); \ + DOXOR(p0, p1, 6); \ + DOXOR(p0, p1, 7); + + CRUNCH(L0, L1, R0, R1); + CRUNCH(R0, R1, L0, L1); + } while (--loop_count != 0); + kp = (C_block *)((char *)kp-(ks_inc*KS_SIZE)); + + + /* swap L and R */ + L0 ^= R0; L1 ^= R1; + R0 ^= L0; R1 ^= L1; + L0 ^= R0; L1 ^= R1; + } + + /* store the encrypted (or decrypted) result */ + L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L); + L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L); + STORE(L,L0,L1,B); + PERM6464(L,L0,L1,B.b, (C_block *)CF6464); +#if defined(MUST_ALIGN) + STORE(L,L0,L1,B); + out[0] = B.b[0]; out[1] = B.b[1]; out[2] = B.b[2]; out[3] = B.b[3]; + out[4] = B.b[4]; out[5] = B.b[5]; out[6] = B.b[6]; out[7] = B.b[7]; +#else + STORE(L,L0,L1,*(C_block *)out); +#endif + return (0); +} + + +/* + * Initialize various tables. This need only be done once. It could even be + * done at compile time, if the compiler were capable of that sort of thing. + */ +/* STATIC */void rz_init_des() { + register int i, j; + register long k; + register int tableno; + static unsigned char perm[64], tmp32[32]; /* "static" for speed */ + + /* + * table that converts chars "./0-9A-Za-z"to integers 0-63. + */ + for (i = 0; i < 64; i++) + a64toi[itoa64[i]] = i; + + /* + * PC1ROT - bit reverse, then PC1, then Rotate, then PC2. + */ + for (i = 0; i < 64; i++) + perm[i] = 0; + for (i = 0; i < 64; i++) { + if ((k = PC2[i]) == 0) + continue; + k += Rotates[0]-1; + if ((k%28) < Rotates[0]) k -= 28; + k = PC1[k]; + if (k > 0) { + k--; + k = (k|07) - (k&07); + k++; + } + perm[i] = (unsigned char) k; + } +#ifdef DEBUG_CRYPT + prtab("pc1tab", perm, 8); +#endif + rz_init_perm(PC1ROT, perm, 8, 8); + + /* + * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2. + */ + for (j = 0; j < 2; j++) { + unsigned char pc2inv[64]; + for (i = 0; i < 64; i++) + perm[i] = pc2inv[i] = 0; + for (i = 0; i < 64; i++) { + if ((k = PC2[i]) == 0) + continue; + pc2inv[k-1] = i+1; + } + for (i = 0; i < 64; i++) { + if ((k = PC2[i]) == 0) + continue; + k += j; + if ((k%28) <= j) k -= 28; + perm[i] = pc2inv[k]; + } +#ifdef DEBUG_CRYPT + prtab("pc2tab", perm, 8); +#endif + rz_init_perm(PC2ROT[j], perm, 8, 8); + } + + /* + * Bit reverse, then initial permutation, then expansion. + */ + for (i = 0; i < 8; i++) { + for (j = 0; j < 8; j++) { + k = (j < 2)? 0: IP[ExpandTr[i*6+j-2]-1]; + if (k > 32) + k -= 32; + else if (k > 0) + k--; + if (k > 0) { + k--; + k = (k|07) - (k&07); + k++; + } + perm[i*8+j] = (unsigned char) k; + } + } +#ifdef DEBUG_CRYPT + prtab("ietab", perm, 8); +#endif + rz_init_perm(IE3264, perm, 4, 8); + + /* + * Compression, then final permutation, then bit reverse. + */ + for (i = 0; i < 64; i++) { + k = IP[CIFP[i]-1]; + if (k > 0) { + k--; + k = (k|07) - (k&07); + k++; + } + perm[k-1] = i+1; + } +#ifdef DEBUG_CRYPT + prtab("cftab", perm, 8); +#endif + rz_init_perm(CF6464, perm, 8, 8); + + /* + * SPE table + */ + for (i = 0; i < 48; i++) + perm[i] = P32Tr[ExpandTr[i]-1]; + for (tableno = 0; tableno < 8; tableno++) { + for (j = 0; j < 64; j++) { + k = (((j >> 0) &01) << 5)| + (((j >> 1) &01) << 3)| + (((j >> 2) &01) << 2)| + (((j >> 3) &01) << 1)| + (((j >> 4) &01) << 0)| + (((j >> 5) &01) << 4); + k = S[tableno][k]; + k = (((k >> 3)&01) << 0)| + (((k >> 2)&01) << 1)| + (((k >> 1)&01) << 2)| + (((k >> 0)&01) << 3); + for (i = 0; i < 32; i++) + tmp32[i] = 0; + for (i = 0; i < 4; i++) + tmp32[4 * tableno + i] = (unsigned char)((k >> i) & 01); + k = 0; + for (i = 24; --i >= 0; ) + k = (k<<1) | tmp32[perm[i]-1]; + TO_SIX_BIT(SPE[0][tableno][j], k); + k = 0; + for (i = 24; --i >= 0; ) + k = (k<<1) | tmp32[perm[i+24]-1]; + TO_SIX_BIT(SPE[1][tableno][j], k); + } + } +} + +/* + * Initialize "perm" to represent transformation "p", which rearranges + * (perhaps with expansion and/or contraction) one packed array of bits + * (of size "chars_in" characters) into another array (of size "chars_out" + * characters). + * + * "perm" must be all-zeroes on entry to this routine. + */ +/* STATIC */void rz_init_perm(C_block perm[64/CHUNKBITS][1<>LGCHUNKBITS; /* which chunk this bit comes from */ + l = 1<<(l&(CHUNKBITS-1)); /* mask for this bit */ + for (j = 0; j < (1<>3] |= 1<<(k&07); + } + } +} + +/* + * "setkey" routine (for backwards compatibility) + */ +int rz_setkey(register const char *key) { + register int i, j, k; + C_block keyblock; + + for (i = 0; i < 8; i++) { + k = 0; + for (j = 0; j < 8; j++) { + k <<= 1; + k |= (unsigned char)*key++; + } + keyblock.b[i] = k; + } + return (rz_des_setkey((char *)keyblock.b)); +} + +/* + * "encrypt" routine (for backwards compatibility) + */ +int rz_encrypt(register char *block, int flag) { + register int i, j, k; + C_block cblock; + + for (i = 0; i < 8; i++) { + k = 0; + for (j = 0; j < 8; j++) { + k <<= 1; + k |= (unsigned char)*block++; + } + cblock.b[i] = k; + } + if (rz_des_cipher((char *)&cblock, (char *)&cblock, 0L, (flag ? -1: 1))) + return (1); + for (i = 7; i >= 0; i--) { + k = cblock.b[i]; + for (j = 7; j >= 0; j--) { + *--block = k&01; + k >>= 1; + } + } + return (0); +} + +#ifdef DEBUG_CRYPT +void prtab(char *s, unsigned char *t, int num_rows) +{ + register int i, j; + + (void)printf("%s:\n", s); + for (i = 0; i < num_rows; i++) { + for (j = 0; j < 8; j++) { + (void)printf("%3d", t[i*8+j]); + } + (void)printf("\n"); + } + (void)printf("\n"); +} +#endif diff --git a/code/ryzom/common/src/game_share/ccrypt.h b/code/ryzom/common/src/game_share/crypt.h similarity index 100% rename from code/ryzom/common/src/game_share/ccrypt.h rename to code/ryzom/common/src/game_share/crypt.h diff --git a/code/ryzom/common/src/game_share/crypt_sha512.cpp b/code/ryzom/common/src/game_share/crypt_sha512.cpp new file mode 100644 index 000000000..c12359485 --- /dev/null +++ b/code/ryzom/common/src/game_share/crypt_sha512.cpp @@ -0,0 +1,371 @@ +/* + * public domain sha512 crypt implementation + * + * original sha crypt design: http://people.redhat.com/drepper/SHA-crypt.txt + * in this implementation at least 32bit int is assumed, + * key length is limited, the $6$ prefix is mandatory, '\n' and ':' is rejected + * in the salt and rounds= setting must contain a valid iteration count, + * on error "*" is returned. + */ +#include +#include +#include +#include +#include + +/* public domain sha512 implementation based on fips180-3 */ +/* >=2^64 bits messages are not supported (about 2000 peta bytes) */ + +struct sha512 { + uint64_t len; /* processed message length */ + uint64_t h[8]; /* hash state */ + uint8_t buf[128]; /* message block buffer */ +}; + +static uint64_t ror(uint64_t n, int k) { return (n >> k) | (n << (64-k)); } +#define Ch(x,y,z) (z ^ (x & (y ^ z))) +#define Maj(x,y,z) ((x & y) | (z & (x | y))) +#define S0(x) (ror(x,28) ^ ror(x,34) ^ ror(x,39)) +#define S1(x) (ror(x,14) ^ ror(x,18) ^ ror(x,41)) +#define R0(x) (ror(x,1) ^ ror(x,8) ^ (x>>7)) +#define R1(x) (ror(x,19) ^ ror(x,61) ^ (x>>6)) + +static const uint64_t K[80] = { + 0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL, 0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL, + 0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL, 0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL, + 0xd807aa98a3030242ULL, 0x12835b0145706fbeULL, 0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL, + 0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL, 0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL, + 0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL, 0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL, + 0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL, 0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL, + 0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL, 0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL, + 0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL, 0x06ca6351e003826fULL, 0x142929670a0e6e70ULL, + 0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL, 0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL, + 0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL, 0x81c2c92e47edaee6ULL, 0x92722c851482353bULL, + 0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL, 0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL, + 0xd192e819d6ef5218ULL, 0xd69906245565a910ULL, 0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL, + 0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL, 0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL, + 0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL, 0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL, + 0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL, 0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL, + 0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL, 0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL, + 0xca273eceea26619cULL, 0xd186b8c721c0c207ULL, 0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL, + 0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL, 0x113f9804bef90daeULL, 0x1b710b35131c471bULL, + 0x28db77f523047d84ULL, 0x32caab7b40c72493ULL, 0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL, + 0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL, 0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL +}; + +static void processblock(struct sha512 *s, const uint8_t *buf) +{ + uint64_t W[80], t1, t2, a, b, c, d, e, f, g, h; + int i; + + for (i = 0; i < 16; i++) { + W[i] = (uint64_t)buf[8*i]<<56; + W[i] |= (uint64_t)buf[8*i+1]<<48; + W[i] |= (uint64_t)buf[8*i+2]<<40; + W[i] |= (uint64_t)buf[8*i+3]<<32; + W[i] |= (uint64_t)buf[8*i+4]<<24; + W[i] |= (uint64_t)buf[8*i+5]<<16; + W[i] |= (uint64_t)buf[8*i+6]<<8; + W[i] |= buf[8*i+7]; + } + for (; i < 80; i++) + W[i] = R1(W[i-2]) + W[i-7] + R0(W[i-15]) + W[i-16]; + a = s->h[0]; + b = s->h[1]; + c = s->h[2]; + d = s->h[3]; + e = s->h[4]; + f = s->h[5]; + g = s->h[6]; + h = s->h[7]; + for (i = 0; i < 80; i++) { + t1 = h + S1(e) + Ch(e,f,g) + K[i] + W[i]; + t2 = S0(a) + Maj(a,b,c); + h = g; + g = f; + f = e; + e = d + t1; + d = c; + c = b; + b = a; + a = t1 + t2; + } + s->h[0] += a; + s->h[1] += b; + s->h[2] += c; + s->h[3] += d; + s->h[4] += e; + s->h[5] += f; + s->h[6] += g; + s->h[7] += h; +} + +static void pad(struct sha512 *s) +{ + unsigned r = s->len % 128; + + s->buf[r++] = 0x80; + if (r > 112) { + memset(s->buf + r, 0, 128 - r); + r = 0; + processblock(s, s->buf); + } + memset(s->buf + r, 0, 120 - r); + s->len *= 8; + s->buf[120] = s->len >> 56; + s->buf[121] = s->len >> 48; + s->buf[122] = s->len >> 40; + s->buf[123] = s->len >> 32; + s->buf[124] = s->len >> 24; + s->buf[125] = s->len >> 16; + s->buf[126] = s->len >> 8; + s->buf[127] = s->len; + processblock(s, s->buf); +} + +static void sha512_init(struct sha512 *s) +{ + s->len = 0; + s->h[0] = 0x6a09e667f3bcc908ULL; + s->h[1] = 0xbb67ae8584caa73bULL; + s->h[2] = 0x3c6ef372fe94f82bULL; + s->h[3] = 0xa54ff53a5f1d36f1ULL; + s->h[4] = 0x510e527fade682d1ULL; + s->h[5] = 0x9b05688c2b3e6c1fULL; + s->h[6] = 0x1f83d9abfb41bd6bULL; + s->h[7] = 0x5be0cd19137e2179ULL; +} + +static void sha512_sum(struct sha512 *s, uint8_t *md) +{ + int i; + + pad(s); + for (i = 0; i < 8; i++) { + md[8*i] = s->h[i] >> 56; + md[8*i+1] = s->h[i] >> 48; + md[8*i+2] = s->h[i] >> 40; + md[8*i+3] = s->h[i] >> 32; + md[8*i+4] = s->h[i] >> 24; + md[8*i+5] = s->h[i] >> 16; + md[8*i+6] = s->h[i] >> 8; + md[8*i+7] = s->h[i]; + } +} + +static void sha512_update(struct sha512 *s, const void *m, unsigned long len) +{ + const uint8_t *p = (uint8_t *)m; + unsigned r = s->len % 128; + + s->len += len; + if (r) { + if (len < 128 - r) { + memcpy(s->buf + r, p, len); + return; + } + memcpy(s->buf + r, p, 128 - r); + len -= 128 - r; + p += 128 - r; + processblock(s, s->buf); + } + for (; len >= 128; len -= 128, p += 128) + processblock(s, p); + memcpy(s->buf, p, len); +} + +static const unsigned char b64[] = + "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + +static char *to64(char *s, unsigned int u, int n) +{ + while (--n >= 0) { + *s++ = b64[u % 64]; + u /= 64; + } + return s; +} + +/* key limit is not part of the original design, added for DoS protection. + * rounds limit has been lowered (versus the reference/spec), also for DoS + * protection. runtime is O(klen^2 + klen*rounds) */ +#define KEY_MAX 256 +#define SALT_MAX 16 +#define ROUNDS_DEFAULT 5000 +#define ROUNDS_MIN 1000 +#define ROUNDS_MAX 9999999 + +/* hash n bytes of the repeated md message digest */ +static void hashmd(struct sha512 *s, unsigned int n, const void *md) +{ + unsigned int i; + + for (i = n; i > 64; i -= 64) + sha512_update(s, md, 64); + sha512_update(s, md, i); +} + +static char *sha512crypt(const char *key, const char *setting, char *output) +{ + struct sha512 ctx; + unsigned char md[64], kmd[64], smd[64]; + unsigned int i, r, klen, slen; + char rounds[20] = ""; + const char *salt; + char *p; + + /* reject large keys */ + for (i = 0; i <= KEY_MAX && key[i]; i++); + if (i > KEY_MAX) + return 0; + klen = i; + + /* setting: $6$rounds=n$salt$ (rounds=n$ and closing $ are optional) */ + if (strncmp(setting, "$6$", 3) != 0) + return 0; + salt = setting + 3; + + r = ROUNDS_DEFAULT; + if (strncmp(salt, "rounds=", sizeof "rounds=" - 1) == 0) { + unsigned long u; + char *end; + + /* + * this is a deviation from the reference: + * bad rounds setting is rejected if it is + * - empty + * - unterminated (missing '$') + * - begins with anything but a decimal digit + * the reference implementation treats these bad + * rounds as part of the salt or parse them with + * strtoul semantics which may cause problems + * including non-portable hashes that depend on + * the host's value of ULONG_MAX. + */ + salt += sizeof "rounds=" - 1; + if (!isdigit(*salt)) + return 0; + u = strtoul(salt, &end, 10); + if (*end != '$') + return 0; + salt = end+1; + if (u < ROUNDS_MIN) + r = ROUNDS_MIN; + else if (u > ROUNDS_MAX) + r = ROUNDS_MAX; + else + r = u; + /* needed when rounds is zero prefixed or out of bounds */ + sprintf(rounds, "rounds=%u$", r); + } + + for (i = 0; i < SALT_MAX && salt[i] && salt[i] != '$'; i++) + /* reject characters that interfere with /etc/shadow parsing */ + if (salt[i] == '\n' || salt[i] == ':') + return 0; + slen = i; + + /* B = sha(key salt key) */ + sha512_init(&ctx); + sha512_update(&ctx, key, klen); + sha512_update(&ctx, salt, slen); + sha512_update(&ctx, key, klen); + sha512_sum(&ctx, md); + + /* A = sha(key salt repeat-B alternate-B-key) */ + sha512_init(&ctx); + sha512_update(&ctx, key, klen); + sha512_update(&ctx, salt, slen); + hashmd(&ctx, klen, md); + for (i = klen; i > 0; i >>= 1) + if (i & 1) + sha512_update(&ctx, md, sizeof md); + else + sha512_update(&ctx, key, klen); + sha512_sum(&ctx, md); + + /* DP = sha(repeat-key), this step takes O(klen^2) time */ + sha512_init(&ctx); + for (i = 0; i < klen; i++) + sha512_update(&ctx, key, klen); + sha512_sum(&ctx, kmd); + + /* DS = sha(repeat-salt) */ + sha512_init(&ctx); + for (i = 0; i < 16 + md[0]; i++) + sha512_update(&ctx, salt, slen); + sha512_sum(&ctx, smd); + + /* iterate A = f(A,DP,DS), this step takes O(rounds*klen) time */ + for (i = 0; i < r; i++) { + sha512_init(&ctx); + if (i % 2) + hashmd(&ctx, klen, kmd); + else + sha512_update(&ctx, md, sizeof md); + if (i % 3) + sha512_update(&ctx, smd, slen); + if (i % 7) + hashmd(&ctx, klen, kmd); + if (i % 2) + sha512_update(&ctx, md, sizeof md); + else + hashmd(&ctx, klen, kmd); + sha512_sum(&ctx, md); + } + + /* output is $6$rounds=n$salt$hash */ + p = output; + p += sprintf(p, "$6$%s%.*s$", rounds, slen, salt); +#if 1 + static const unsigned char perm[][3] = { + 0,21,42,22,43,1,44,2,23,3,24,45,25,46,4, + 47,5,26,6,27,48,28,49,7,50,8,29,9,30,51, + 31,52,10,53,11,32,12,33,54,34,55,13,56,14,35, + 15,36,57,37,58,16,59,17,38,18,39,60,40,61,19, + 62,20,41 }; + for (i=0; i<21; i++) p = to64(p, + (md[perm[i][0]]<<16)|(md[perm[i][1]]<<8)|md[perm[i][2]], 4); +#else + p = to64(p, (md[0]<<16)|(md[21]<<8)|md[42], 4); + p = to64(p, (md[22]<<16)|(md[43]<<8)|md[1], 4); + p = to64(p, (md[44]<<16)|(md[2]<<8)|md[23], 4); + p = to64(p, (md[3]<<16)|(md[24]<<8)|md[45], 4); + p = to64(p, (md[25]<<16)|(md[46]<<8)|md[4], 4); + p = to64(p, (md[47]<<16)|(md[5]<<8)|md[26], 4); + p = to64(p, (md[6]<<16)|(md[27]<<8)|md[48], 4); + p = to64(p, (md[28]<<16)|(md[49]<<8)|md[7], 4); + p = to64(p, (md[50]<<16)|(md[8]<<8)|md[29], 4); + p = to64(p, (md[9]<<16)|(md[30]<<8)|md[51], 4); + p = to64(p, (md[31]<<16)|(md[52]<<8)|md[10], 4); + p = to64(p, (md[53]<<16)|(md[11]<<8)|md[32], 4); + p = to64(p, (md[12]<<16)|(md[33]<<8)|md[54], 4); + p = to64(p, (md[34]<<16)|(md[55]<<8)|md[13], 4); + p = to64(p, (md[56]<<16)|(md[14]<<8)|md[35], 4); + p = to64(p, (md[15]<<16)|(md[36]<<8)|md[57], 4); + p = to64(p, (md[37]<<16)|(md[58]<<8)|md[16], 4); + p = to64(p, (md[59]<<16)|(md[17]<<8)|md[38], 4); + p = to64(p, (md[18]<<16)|(md[39]<<8)|md[60], 4); + p = to64(p, (md[40]<<16)|(md[61]<<8)|md[19], 4); + p = to64(p, (md[62]<<16)|(md[20]<<8)|md[41], 4); +#endif + p = to64(p, md[63], 2); + *p = 0; + return output; +} + +char *__crypt_sha512(const char *key, const char *setting, char *output) +{ + static const char testkey[] = "Xy01@#\x01\x02\x80\x7f\xff\r\n\x81\t !"; + static const char testsetting[] = "$6$rounds=1234$abc0123456789$"; + static const char testhash[] = "$6$rounds=1234$abc0123456789$BCpt8zLrc/RcyuXmCDOE1ALqMXB2MH6n1g891HhFj8.w7LxGv.FTkqq6Vxc/km3Y0jE0j24jY5PIv/oOu6reg1"; + char testbuf[128]; + char *p, *q; + + p = sha512crypt(key, setting, output); + /* self test and stack cleanup */ + q = sha512crypt(testkey, testsetting, testbuf); + if (!p || q != testbuf || memcmp(testbuf, testhash, sizeof testhash)) + return "*"; + return p; +} diff --git a/code/ryzom/server/src/monitor_service/service_main.cpp b/code/ryzom/server/src/monitor_service/service_main.cpp index aa559b78d..84bbcbe86 100644 --- a/code/ryzom/server/src/monitor_service/service_main.cpp +++ b/code/ryzom/server/src/monitor_service/service_main.cpp @@ -20,7 +20,7 @@ #include "game_share/tick_event_handler.h" #include "game_share/ryzom_version.h" -#include "game_share/ccrypt.h" +#include "game_share/crypt.h" #include "nel/misc/time_nl.h" #include "client.h"