mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-20 16:08:44 +00:00
Merge with develop
This commit is contained in:
parent
ec1e27acca
commit
7df642535b
5 changed files with 36 additions and 83 deletions
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@ -265,7 +265,7 @@
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fontsize="10"
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line_maxw="182"
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shadow="true"
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hardtext="No File..." />
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hardtext="uiNoFiles" />
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</group>
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</group>
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<tree node="mp3_player" />
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@ -3327,9 +3327,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
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<variable entry="UI:SAVE:ISDETACHED:REGION_CHAT"
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type="sint32"
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value="0" />
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<variable entry="UI:SAVE:ISDETACHED:YUBO_CHAT"
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type="sint32"
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value="0" />
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<variable entry="UI:SAVE:ISENABLED:AROUND_ME"
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type="sint32"
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value="1" />
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@ -3348,9 +3345,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
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<variable entry="UI:SAVE:ISENABLED:SYSTEM_INFO"
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type="sint32"
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value="1" />
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<variable entry="UI:SAVE:ISENABLED:YUBO_CHAT"
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type="sint32"
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value="1" />
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<!-- List Menu 5 -->
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<variable entry="UI:VARIABLES:ISACTIVE:BONUS_MALUS"
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type="sint32"
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@ -3711,27 +3705,13 @@ This MUST follow the Enum MISSION_DESC::TIconId
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<define id="item_type_to_item_sheet_JOB_ELEMENT"
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value="rpjob_elementary.sitem" />
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<!-- ************************ -->
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<!-- * YUBO CHAT * -->
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<!-- ************************ -->
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<!--
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The Yubo Chat is a special telnet chat for Game Masters, same channel as the Yubo Klient
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-->
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<variable entry="UI:VARIABLES:ISACTIVE:YUBO_CHAT"
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type="sint32"
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value="0" />
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<variable entry="UI:VARIABLES:YUBO_CHAT_PRESENT"
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type="sint32"
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value="0" />
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<define id="is_yubo_chat_present"
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value="ne(@UI:VARIABLES:YUBO_CHAT_PRESENT,0)" />
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<!-- ************************ -->
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<!-- * DYNAMIC CHAT * -->
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<!-- ************************ -->
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<define id="max_dyn_chan_per_player"
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value_from_code="getMaxDynChanPerPlayer()" />
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<variable entry="UI:SAVE:ISDETACHED:DYNAMIC_CHAT$i"
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type="sint32"
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value="1"
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value="0"
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size="%max_dyn_chan_per_player" />
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<variable entry="UI:SAVE:ISENABLED:DYNAMIC_CHAT$i"
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type="sint32"
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@ -985,7 +985,7 @@
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<group type="menu"
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id="user_chat_emote_menu"
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extends="base_menu"
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case_mode="%case_first_word_letter_up"
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case_mode="%case_normal"
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on_active="lua:game:updateEmoteMenu()">
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<action id="uiEM_Wave"
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name="uiQuickEmote" />
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@ -1204,7 +1204,7 @@
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tooltip_parent="win" />
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<!-- Yes order is strange, but don't want to modify all the ugly hardcoded code -->
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<ctrl style="tab_button_new"
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id="tab7"
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id="tab6"
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posparent="tab3"
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group="content:cb:universe"
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hardtext="uitabChatUniverse"
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@ -1216,7 +1216,7 @@
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tooltip_parent="win" />
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<ctrl style="tab_button_new"
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id="tab4"
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posparent="tab7"
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posparent="tab6"
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group="content:cb:sysinfo"
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hardtext="uitabChatSysInfo"
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onclick_r="set"
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@ -1234,23 +1234,12 @@
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params_l="user"
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tooltip="uittChatUser"
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tooltip_parent="win" />
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<ctrl style="tab_button_new"
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id="tab6"
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posparent="tab5"
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group="content:cb:yubo_chat"
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hardtext="uitabChatYuboChat"
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onclick_r="set"
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params_r="dblink=UI:SAVE:ISDETACHED:YUBO_CHAT|value=1"
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onclick_l="chat_group_filter"
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params_l="yubo_chat"
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tooltip="uittChatYubo"
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tooltip_parent="win" />
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<!-- Fixed number of dynamic chat allowed. force _firstpos and _nextpos to have correctly aligned tab-->
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<vector template="temp_tab_dyn_chat"
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_size="%max_dyn_chan_per_player"
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id="tab_array0_$i"
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nb="$i"
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posparent="tab6"
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posparent="tab5"
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_firstpos="TR TL"
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_nextpos="TR TL" />
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<!-- Show or hide tabs : a tab is visible if it is not filtered into the user chat AND not detached -->
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@ -1262,7 +1251,7 @@
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target="tab1:active" />
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<link expr="and(@UI:SAVE:ISENABLED:UNIVERSE_CHAT,
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not(@UI:SAVE:ISDETACHED:UNIVERSE_CHAT))"
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target="tab7:active" />
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target="tab6:active" />
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<link expr="and (and(%is_team_present, @UI:SAVE:ISENABLED:TEAM_CHAT),
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not(@UI:SAVE:ISDETACHED:TEAM_CHAT))"
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target="tab2:active" />
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@ -1274,9 +1263,6 @@
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target="tab4:active" />
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<link expr="not(@UI:SAVE:ISDETACHED:USER_CHAT)"
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target="tab5:active" />
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<link expr="and(and(%is_yubo_chat_present, @UI:SAVE:ISENABLED:YUBO_CHAT),
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not(@UI:SAVE:ISDETACHED:YUBO_CHAT))"
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target="tab6:active" />
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<!-- Show individual chat windows if needed -->
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<link expr="and (@UI:SAVE:ISENABLED:AROUND_ME,
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@UI:SAVE:ISDETACHED:AROUND_ME)"
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@ -1298,9 +1284,6 @@
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target="ui:interface:system_info:active" />
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<link expr="@UI:SAVE:ISDETACHED:USER_CHAT"
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target="ui:interface:user_chat:active" />
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<link expr="and(and(%is_yubo_chat_present, @UI:SAVE:ISENABLED:YUBO_CHAT),
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@UI:SAVE:ISDETACHED:YUBO_CHAT)"
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target="ui:interface:yubo_chat:active" />
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</group>
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<view type="bitmap"
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id="sep"
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@ -1374,13 +1357,6 @@
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y="0"
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w="0"
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h="0" />
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<instance template="chat_box_mainchat"
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id="yubo_chat"
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posref="TL TL"
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sizeref="wh"
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y="0"
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w="0"
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h="0" />
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<!-- Fixed number of dynamic chat allowed -->
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<vector template="chat_box_mainchat"
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id="dyn_chat$i"
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@ -1413,7 +1389,7 @@
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tooltip_parent="win"
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onclick_l="select_chat_target"
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params_l="menu=ui:interface:user_chat_target_menu|party_chats=false"
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case_mode="%case_first_word_letter_up" />
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case_mode="%case_normal" />
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<ctrl style="text_button_16"
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id="but_emote"
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posref="BR TR"
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@ -1982,7 +1958,7 @@
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fontsize="10"
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tooltip="uiAddTellerToFriendsToolip"
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tooltip_parent="win" />
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<ctrl style="button_ok"
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<ctrl style="button_ok"
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id="invite"
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active="true"
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x="-2"
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@ -2101,10 +2077,6 @@
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name="uiSystemInfo"
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usergroup_l="chat_menu_button"
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usergroup_params_l="chat_db=SYSTEM_INFO" />
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<action id="yubo_chat"
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name="uitabChatYuboChat"
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usergroup_l="chat_menu_button"
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usergroup_params_l="chat_db=YUBO_CHAT" />
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<!-- Bit of a hack as vector is not supported inside a submenu -->
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<action id="dyn0"
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name="0"
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@ -3205,13 +3177,6 @@
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<tree node="debug_console">
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</tree>
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-->
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<!-- ************* -->
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<!-- * YUBO CHAT * -->
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<!-- ************* -->
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<proc id="yubo_chat_proc_close">
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<action handler="set"
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params="dblink=UI:SAVE:ISDETACHED:YUBO_CHAT|value=0" />
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</proc>
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<!-- **************** -->
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<!-- * DYNAMIC CHAT * -->
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<!-- **************** -->
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@ -8,6 +8,12 @@ function getDbPropU(dbEntry)
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return value
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end
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if string.find(_VERSION, "Lua 5.0") then
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function math.fmod(a, b)
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return math.mod(a, b)
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end
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end
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------------------------------------------------------------------------------------------------------------
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-- create the game namespace without reseting if already created in an other file.
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if (game==nil) then
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@ -803,8 +809,8 @@ end
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function game:timeInSecondsToReadableTime(regenTime)
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local seconds = math.mod(regenTime, 60)
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local minutes = math.mod(math.floor(regenTime / 60), 60)
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local seconds = math.fmod(regenTime, 60)
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local minutes = math.fmod(math.floor(regenTime / 60), 60)
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local hours = math.floor(regenTime / 3600)
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local result = ""
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if seconds > 0 then result = concatUCString(tostring(seconds), i18n.get("uittSecondsShort")) end
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@ -225,7 +225,7 @@
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opened="true"
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child_resize_w="true"
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child_resize_h="true"
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w="00"
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w="0"
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h="0"
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win_priority="%win_priority_world_space"
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posref="BL BM"
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@ -2634,7 +2634,7 @@
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<template name="edit_box_widget"
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posref="TL TL"
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text_x="0"
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text_y="-1"
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text_y="0"
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text_ref="BL BL"
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child_resize_h="true"
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child_resize_hmargin="0"
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@ -2804,10 +2804,11 @@
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<template name="edit_box_widget_multiline"
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posref="TL TL"
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text_x="0"
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text_y="-1"
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text_y="0"
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text_ref="BL BL"
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child_resize_h="true"
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multi_line="true"
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multi_min_line="0"
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x="0"
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y="0"
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w="0"
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@ -2887,6 +2888,7 @@
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posref="#text_ref"
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multi_line="#multi_line"
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multi_line_space="0"
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multi_min_line="#multi_min_line"
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fontsize="#fontsize"
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color="#color"
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shadow="true"
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@ -3049,7 +3051,7 @@
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id="edit"
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entry_type="positive_integer"
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text_ref="TR TR"
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text_y="-1"
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text_y="0"
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fontsize="12"
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posparent="sheet"
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posref="MR ML"
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@ -4533,7 +4535,7 @@
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entry_type="positive_integer"
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id="edit"
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text_ref="TR TR"
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text_y="-1"
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text_y="0"
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fontsize="12"
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posparent="sheet"
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posref="MR ML"
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@ -4863,7 +4865,7 @@
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global_color_normal="true"
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global_color_over="true"
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global_color_pushed="true"
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text_y="-2"
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text_y="0"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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@ -4881,7 +4883,7 @@
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global_color_normal="true"
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global_color_over="true"
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global_color_pushed="true"
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text_y="-2"
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text_y="0"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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@ -4915,7 +4917,7 @@
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x="0"
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y="0"
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posref="TL TL"
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text_y="-2"
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text_y="0"
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onclick_l="#onclick_ok"
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params_l="#onclick_ok_param"
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hardtext="#ok_text"
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@ -4923,7 +4925,7 @@
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<ctrl style="button_cancel"
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x="4"
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posparent="ok"
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text_y="-2"
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text_y="0"
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posref="TR TL"
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onclick_l="#onclick_cancel"
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params_l="#onclick_cancel_param"
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@ -4959,7 +4961,7 @@
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global_color_normal="true"
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global_color_over="true"
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global_color_pushed="true"
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text_y="-2"
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text_y="0"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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@ -4973,7 +4975,7 @@
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tx_normal="w_text_button_normal"
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tx_pushed="w_text_button_pushed"
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tx_over="w_text_button_over"
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text_y="-2"
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text_y="0"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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@ -4997,7 +4999,7 @@
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global_color_normal="true"
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global_color_over="true"
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global_color_pushed="true"
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text_y="-2"
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text_y="0"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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@ -5015,7 +5017,7 @@
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tx_normal="w_text_button_normal"
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tx_pushed="w_text_button_pushed"
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tx_over="w_text_button_over"
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text_y="-2"
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text_y="0"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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@ -5043,7 +5045,7 @@
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color="255 255 255 128"
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col_over="255 255 255 0"
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col_pushed="255 128 0 192"
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text_y="-2"
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text_y="0"
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fontsize="12"
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shadow="true"
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text_color_normal="255 255 255 255"
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@ -5069,7 +5071,7 @@
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color="255 255 255 128"
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col_over="255 255 255 0"
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col_pushed="255 190 0 192"
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text_y="-3"
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text_y="0"
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fontsize="12"
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shadow="true"
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text_color_normal="255 255 255 160"
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@ -5106,7 +5108,7 @@
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color="255 255 255 255"
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col_over="255 255 255 255"
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col_pushed="255 255 255 255"
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text_y="-3"
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text_y="0"
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fontsize="14"
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shadow="true"
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text_color_pushed="255 255 255 255"
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@ -5156,7 +5158,7 @@
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color="255 255 255 255"
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col_over="255 255 255 255"
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col_pushed="255 255 255 255"
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text_y="-4"
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text_y="-2"
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fontsize="10"
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shadow="true"
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case_mode="%case_upper"
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Loading…
Reference in a new issue