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Fixed: Detect and use Windows 8 SDK only under Visual C++ 2012
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parent
a2677fcd06
commit
7d62a040a3
2 changed files with 49 additions and 10 deletions
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@ -2,47 +2,86 @@
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# Find the Windows includes
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# Find the Windows includes
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#
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#
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# WINSDK_INCLUDE_DIR - where to find Windows.h
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# WINSDK_INCLUDE_DIR - where to find Windows.h
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# WINSDK_INCLUDE_DIRS - where to find all Windows headers
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# WINSDK_LIBRARY_DIR - where to find libraries
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# WINSDK_FOUND - True if Windows SDK found.
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# WINSDK_FOUND - True if Windows SDK found.
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IF(WINSDK_INCLUDE_DIR)
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IF(WINSDK_INCLUDE_DIR)
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# Already in cache, be silent
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# Already in cache, be silent
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SET(WINSDK_FIND_QUIETLY TRUE)
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SET(WindowsSDK_FIND_QUIETLY TRUE)
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ENDIF(WINSDK_INCLUDE_DIR)
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ENDIF(WINSDK_INCLUDE_DIR)
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# TODO: add the possibility to use a specific Windows SDK
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IF(MSVC11)
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GET_FILENAME_COMPONENT(WINSDK8_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]" ABSOLUTE CACHE)
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GET_FILENAME_COMPONENT(WINSDK8_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;ProductVersion]" NAME)
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IF(WINSDK8_DIR)
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IF(NOT WindowsSDK_FIND_QUIETLY)
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MESSAGE(STATUS "Found Windows SDK ${WINSDK8_VERSION} in ${WINSDK8_DIR}")
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ENDIF(NOT WindowsSDK_FIND_QUIETLY)
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IF(TARGET_ARM)
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SET(WINSDK8_SUFFIX "arm")
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ELSEIF(TARGET_X64)
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SET(WINSDK8_SUFFIX "x64")
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ELSEIF(TARGET_X86)
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SET(WINSDK8_SUFFIX "x86")
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ENDIF(TARGET_ARM)
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ENDIF(WINSDK8_DIR)
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ENDIF(MSVC11)
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GET_FILENAME_COMPONENT(WINSDK71_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;InstallationFolder]" ABSOLUTE CACHE)
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GET_FILENAME_COMPONENT(WINSDK71_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;InstallationFolder]" ABSOLUTE CACHE)
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GET_FILENAME_COMPONENT(WINSDK71_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;ProductVersion]" NAME)
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GET_FILENAME_COMPONENT(WINSDK71_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;ProductVersion]" NAME)
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IF(WINSDK71_DIR)
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IF(WINSDK71_DIR)
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IF(NOT WINSDK_FIND_QUIETLY)
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IF(NOT WindowsSDK_FIND_QUIETLY)
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MESSAGE(STATUS "Found Windows SDK ${WINSDK71_VERSION} in ${WINSDK71_DIR}")
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MESSAGE(STATUS "Found Windows SDK ${WINSDK71_VERSION} in ${WINSDK71_DIR}")
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ENDIF(NOT WINSDK_FIND_QUIETLY)
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ENDIF(NOT WindowsSDK_FIND_QUIETLY)
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ENDIF(WINSDK71_DIR)
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ENDIF(WINSDK71_DIR)
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GET_FILENAME_COMPONENT(WINSDKCURRENT_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]" ABSOLUTE CACHE)
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GET_FILENAME_COMPONENT(WINSDKCURRENT_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]" ABSOLUTE CACHE)
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GET_FILENAME_COMPONENT(WINSDKCURRENT_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentVersion]" NAME)
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GET_FILENAME_COMPONENT(WINSDKCURRENT_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentVersion]" NAME)
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IF(WINSDKCURRENT_DIR)
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IF(WINSDKCURRENT_DIR)
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IF(NOT WINSDK_FIND_QUIETLY)
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IF(NOT WindowsSDK_FIND_QUIETLY)
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MESSAGE(STATUS "Found Windows SDK ${WINSDKCURRENT_VERSION} in ${WINSDKCURRENT_DIR}")
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MESSAGE(STATUS "Found Windows SDK ${WINSDKCURRENT_VERSION} in ${WINSDKCURRENT_DIR}")
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ENDIF(NOT WINSDK_FIND_QUIETLY)
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ENDIF(NOT WindowsSDK_FIND_QUIETLY)
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ENDIF(WINSDKCURRENT_DIR)
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ENDIF(WINSDKCURRENT_DIR)
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FIND_PATH(WINSDK_INCLUDE_DIR Windows.h
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FIND_PATH(WINSDK_INCLUDE_DIR Windows.h
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PATHS
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HINTS
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${WINSDK8_DIR}/Include/um
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${WINSDK71_DIR}/Include
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${WINSDK71_DIR}/Include
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${WINSDKCURRENT_DIR}/Include
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${WINSDKCURRENT_DIR}/Include
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)
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)
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FIND_PATH(WINSDK_SHARED_INCLUDE_DIR d3d9.h
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HINTS
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${WINSDK8_DIR}/Include/shared
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${WINSDK71_DIR}/Include
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${WINSDKCURRENT_DIR}/Include
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)
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FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib
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HINTS
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${WINSDK8_DIR}/Lib/win8/um/${WINSDK8_SUFFIX}
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${WINSDK71_DIR}/Lib
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${WINSDKCURRENT_DIR}/Lib
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)
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FIND_PROGRAM(WINSDK_SIGNTOOL signtool
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FIND_PROGRAM(WINSDK_SIGNTOOL signtool
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PATHS
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HINTS
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${WINSDK8_DIR}/Bin/x86
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${WINSDK71_DIR}/Bin
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${WINSDK71_DIR}/Bin
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${WINSDKCURRENT_DIR}/Bin
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${WINSDKCURRENT_DIR}/Bin
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)
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)
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IF(WINSDK_INCLUDE_DIR)
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IF(WINSDK_INCLUDE_DIR)
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SET(WINSDK_FOUND TRUE)
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SET(WINSDK_FOUND TRUE)
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SET(WINSDK_INCLUDE_DIRS ${WINSDK_INCLUDE_DIR} ${WINSDK_SHARED_INCLUDE_DIR})
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ELSE(WINSDK_INCLUDE_DIR)
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ELSE(WINSDK_INCLUDE_DIR)
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IF(NOT WINSDK_FIND_QUIETLY)
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IF(NOT WindowsSDK_FIND_QUIETLY)
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MESSAGE(STATUS "Warning: Unable to find Windows SDK!")
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MESSAGE(STATUS "Warning: Unable to find Windows SDK!")
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ENDIF(NOT WINSDK_FIND_QUIETLY)
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ENDIF(NOT WindowsSDK_FIND_QUIETLY)
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ENDIF(WINSDK_INCLUDE_DIR)
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ENDIF(WINSDK_INCLUDE_DIR)
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@ -1010,7 +1010,7 @@ MACRO(SETUP_EXTERNAL)
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FIND_PACKAGE(WindowsSDK REQUIRED)
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FIND_PACKAGE(WindowsSDK REQUIRED)
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# use VC++ and Windows SDK include paths
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# use VC++ and Windows SDK include paths
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INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIRS})
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ENDIF(MSVC)
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ENDIF(MSVC)
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ENDIF(WITH_STLPORT)
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ENDIF(WITH_STLPORT)
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ENDMACRO(SETUP_EXTERNAL)
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ENDMACRO(SETUP_EXTERNAL)
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