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Changed: #1135 Merge changes from Ryzom patch 1.10
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@ -40,6 +40,8 @@ forceTargetToDie :DEV:SGM:GM: // Force entity target to die
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getEventFaction :DEV:SGM:GM: // Get the event faction of player: <player name>
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getEventFaction :DEV:SGM:GM: // Get the event faction of player: <player name>
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giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name>
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giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name>
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guildInvite // Send a guild invite to a player character without distance constrainte
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guildInvite // Send a guild invite to a player character without distance constrainte
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roomInvite // Send a room invite
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roomKick // Remove a room invite
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guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members
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guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members
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ignoreTells :DEV:SGM:GM:VG:SG:EM:EG: // Ignore incoming tell: <0/false/1/true>
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ignoreTells :DEV:SGM:GM:VG:SG:EM:EG: // Ignore incoming tell: <0/false/1/true>
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infos :DEV:SGM:GM:VG:SG:G:EM:EG: // Give info on character (GodMode, Invisible...)
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infos :DEV:SGM:GM:VG:SG:G:EM:EG: // Give info on character (GodMode, Invisible...)
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@ -94,6 +96,7 @@ stopMonitorMissions :DEV:SGM:GM: // Stop monitoring missions of the given pla
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summon :DEV:SGM:GM:VG:SG:EM: // Summon a player in front of the CSR: <player name>
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summon :DEV:SGM:GM:VG:SG:EM: // Summon a player in front of the CSR: <player name>
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targetInfos :DEV:SGM:GM:EM: // Give infos on the target
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targetInfos :DEV:SGM:GM:EM: // Give infos on the target
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teamInvite // Send a team invite to a player character
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teamInvite // Send a team invite to a player character
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connectUserChannel // Connect to User Channel Chat
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teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name>
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teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name>
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tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name>
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tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name>
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universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean>
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universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean>
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@ -141,6 +144,7 @@ eventNpcGroupScript :DEV:SGM:GM:EM: // Execute a script on an event npc group
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eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot
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eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot
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eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot
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eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot
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eventSetNpcGroupAggroRange :DEV:SGM:GM:EM: // Set the aggro range of a NPC group
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eventSetNpcGroupAggroRange :DEV:SGM:GM:EM: // Set the aggro range of a NPC group
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eventSetNpcGroupEmote :DEV:SGM:GM:EM: // Set the emote for the NPC group to execute
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eventSetFaunaBotAggroRange :DEV:SGM:GM:EM: // Set the aggro ranges (not hungry, hungry and hunting) of a fauna creature
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eventSetFaunaBotAggroRange :DEV:SGM:GM:EM: // Set the aggro ranges (not hungry, hungry and hunting) of a fauna creature
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eventResetFaunaBotAggroRange :DEV:SGM:GM:EM: // Reset the aggro range of a fauna creature to sheet values
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eventResetFaunaBotAggroRange :DEV:SGM:GM:EM: // Reset the aggro range of a fauna creature to sheet values
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eventSetBotCanAggro :DEV:SGM:GM:EM: // Define if a creature can take aggro for another entity
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eventSetBotCanAggro :DEV:SGM:GM:EM: // Define if a creature can take aggro for another entity
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