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Fix Snowballs service compile under MinGW
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parent
ee4a9ef334
commit
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3 changed files with 7 additions and 7 deletions
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@ -50,10 +50,10 @@ public:
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virtual ~CBufSock();
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/// Sets the application identifier
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void setAppId( uint64 id ) { _AppId = id; }
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void setAppId( uintptr_t id ) { _AppId = id; }
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/// Returns the application identifier
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uint64 appId() const { return _AppId; }
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uintptr_t appId() const { return _AppId; }
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/// Returns a string with the characteristics of the object
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std::string asString() const;
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@ -256,7 +256,7 @@ private:
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NLMISC::CObjectVector<uint8> _ReadyToSendBuffer;
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TBlockSize _RTSBIndex;
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uint64 _AppId;
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uintptr_t _AppId;
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// Connected state (from the user's point of view, i.e. changed when the connection/disconnection event is at the front of the receive queue)
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bool _ConnectedState;
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@ -36,7 +36,7 @@ namespace NLNET {
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static size_t ThreadCreator = 0;
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static const uint64 AppIdDeadConnection = 0xDEAD;
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static const uintptr_t AppIdDeadConnection = 0xDEAD;
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uint32 TotalCallbackCalled = 0;
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@ -229,7 +229,7 @@ void cbAddClient ( CMessage& msgin, TSockId from, CCallbackNetBase& clientcb )
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if(from->appId() != 0)
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{
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CPlayer *p = (CPlayer *)(uint)from->appId();
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CPlayer *p = (CPlayer *)(void *)from->appId();
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if(id == p->id)
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p->State = CPlayer::ONLINE;
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}
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@ -590,12 +590,12 @@ void onDisconnectClient ( TSockId from, void *arg )
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{
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uint32 id;
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uint64 i = from->appId();
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uintptr_t i = from->appId();
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if(i == 0)
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return;
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CPlayer *p = (CPlayer *)(uint)i;
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CPlayer *p = (CPlayer *)(void *)i;
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id = p->id;
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nlinfo( "A client with unique Id %u has disconnected", id );
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