Cleanup some RYZOMID code

This commit is contained in:
kaetemi 2014-09-08 09:48:28 +02:00
parent e57145cf82
commit 73256e4f7f
4 changed files with 14 additions and 15 deletions

View file

@ -30,12 +30,17 @@ namespace RYZOMID
{
// warning: respect separation with creature /object, it's used in front-end vision prioritizer
// creature part (include player)
player = 0,
npc, //1
creature_begin = 0,
player = creature_begin,
bot_ai_begin,
npc = bot_begin, //1
creature, //2
mount, //3
pack_animal, //4
flora, //5
bot_ai_end = flora,
creature_end = bot_end,
// objects part
object, // 6
building, // 7

View file

@ -16324,13 +16324,7 @@ void CCharacter::sendEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviour beha
}
CEntityId targetId = getTarget();
if ( targetId.getType() != RYZOMID::npc &&
targetId.getType() != RYZOMID::player &&
targetId.getType() != RYZOMID::creature &&
targetId.getType() != RYZOMID::mount &&
targetId.getType() != RYZOMID::pack_animal &&
targetId.getType() != RYZOMID::flora
)
if (targetId.getType() > creature_end)
targetId = CEntityId::Unknown;
TDataSetRow targetRow = TheDataset.getDataSetRow( targetId );

View file

@ -915,7 +915,7 @@ inline void CDistancePrioritizer::serialSlotHeader( CClientHost& client, CEntit
timestampDelta = 15;
timestampDelta |= 0x10; // 'timestampIsThere bit': first bit is bit 5 (high to low order)
}
else if ( seenEntityId.getType() >= RYZOMID::object )
else if ( seenEntityId.getType() > RYZOMID::creature_end )
{
// For non-players/non-bots types (e.g. bags), set the timestamp delta if entity is being spawned to the client
//if ( _VisualPropertyTreeRoot->B->B->getSHEETnode()->BranchHasPayload ) // assumes this is done after arbitrateDiscreetProperties() // CHANGED BEN

View file

@ -161,7 +161,7 @@ void CWorldEntity::init( const CEntityId& id, const TDataSetRow &index )
{
_Type = Trigger;
}
else if ( (id.getType() >= RYZOMID::npc ) || ( id.getType() <= RYZOMID::flora) )
else if ((id.getType() >= RYZOMID::bot_ai_begin) && (id.getType() <= RYZOMID::bot_ai_end))
{
_Type = AI;
}