Fixed: #841 set the good agpl header

This commit is contained in:
acemtp@users.sourceforge.net 2010-05-07 11:16:43 +02:00
commit 61eefa97c2
280 changed files with 2249 additions and 6292 deletions

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@ -19,10 +19,10 @@ environments.
License License
------- -------
NeL is a Free Software project under the GNU General Public License, NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine, which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the GPL, see the COPYING to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues. file for for more details on license terms and other legal issues.

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file nellogger.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief NeLLogger //
* \date 2008-11-08 16:16GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* NeLLogger // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NeL CEGUI Renderer. // GNU Affero General Public License for more details.
* NeL CEGUI Renderer is free software: you can redistribute it and/or //
* modify it under the terms of the GNU General Public License as // You should have received a copy of the GNU Affero General Public License
* published by the Free Software Foundation, either version 2 of the // along with this program. If not, see <http://www.gnu.org/licenses/>.
* License, or (at your option) any later version.
*
* NeL CEGUI Renderer is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NeL CEGUI Renderer; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#ifndef CEGUI_NELLOGGER_H #ifndef CEGUI_NELLOGGER_H
#define CEGUI_NELLOGGER_H #define CEGUI_NELLOGGER_H

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* UStreamSource // Copyright (C) 2010 Winch Gate Property Limited
* $Id: u_stream_source.h 2238 2010-02-14 17:05:45Z kaetemi $ //
* \file u_stream_source.h // This program is free software: you can redistribute it and/or modify
* \brief UStreamSource // it under the terms of the GNU Affero General Public License as
* \date 2010-01-28 12:58GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_U_STREAM_SOURCE_H #ifndef NLSOUND_U_STREAM_SOURCE_H
#define NLSOUND_U_STREAM_SOURCE_H #define NLSOUND_U_STREAM_SOURCE_H

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CCallback // Copyright (C) 2010 Winch Gate Property Limited
* $Id: callback.cpp 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file callback.cpp // This program is free software: you can redistribute it and/or modify
* \brief CCallback // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 16:05GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "callback.h" #include "callback.h"

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CCallback // Copyright (C) 2010 Winch Gate Property Limited
* $Id: callback.h 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file callback.h // This program is free software: you can redistribute it and/or modify
* \brief CCallback // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 16:05GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_CALLBACK_H #ifndef NLQT_CALLBACK_H
#define NLQT_CALLBACK_H #define NLQT_CALLBACK_H

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CCommandLog // Copyright (C) 2010 Winch Gate Property Limited
* $Id: command_log.cpp 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file command_log.cpp // This program is free software: you can redistribute it and/or modify
* \brief CCommandLog // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 20:27GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "command_log.h" #include "command_log.h"

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CCommandLog // Copyright (C) 2010 Winch Gate Property Limited
* $Id: command_log.h 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file command_log.h // This program is free software: you can redistribute it and/or modify
* \brief CCommandLog // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 20:27GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_COMMAND_LOG_H #ifndef NLQT_COMMAND_LOG_H
#define NLQT_COMMAND_LOG_H #define NLQT_COMMAND_LOG_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CConfiguration // Copyright (C) 2010 Winch Gate Property Limited
* $Id: configuration.cpp 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file configuration.cpp // This program is free software: you can redistribute it and/or modify
* \brief CConfiguration // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 15:44GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "configuration.h" #include "configuration.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CConfiguration // Copyright (C) 2010 Winch Gate Property Limited
* $Id: configuration.h 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file configuration.h // This program is free software: you can redistribute it and/or modify
* \brief CConfiguration // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 15:44GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_CONFIGURATION_H #ifndef NLQT_CONFIGURATION_H
#define NLQT_CONFIGURATION_H #define NLQT_CONFIGURATION_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CGraphicsConfig // Copyright (C) 2010 Winch Gate Property Limited
* $Id: graphics_config.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file graphics_config.cpp // This program is free software: you can redistribute it and/or modify
* \brief CGraphicsConfig // it under the terms of the GNU Affero General Public License as
* \date 2010-02-07 10:15GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "graphics_config.h" #include "graphics_config.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CGraphicsConfig // Copyright (C) 2010 Winch Gate Property Limited
* $Id: graphics_config.h 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file graphics_config.h // This program is free software: you can redistribute it and/or modify
* \brief CGraphicsConfig // it under the terms of the GNU Affero General Public License as
* \date 2010-02-07 10:15GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_GRAPHICS_CONFIG_H #ifndef NLQT_GRAPHICS_CONFIG_H
#define NLQT_GRAPHICS_CONFIG_H #define NLQT_GRAPHICS_CONFIG_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CGraphicsViewport // Copyright (C) 2010 Winch Gate Property Limited
* $Id: graphics_viewport.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file graphics_viewport.cpp // This program is free software: you can redistribute it and/or modify
* \brief CGraphicsViewport // it under the terms of the GNU Affero General Public License as
* \date 2010-02-06 10:11GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "graphics_viewport.h" #include "graphics_viewport.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CGraphicsViewport // Copyright (C) 2010 Winch Gate Property Limited
* $Id: graphics_viewport.h 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file graphics_viewport.h // This program is free software: you can redistribute it and/or modify
* \brief CGraphicsViewport // it under the terms of the GNU Affero General Public License as
* \date 2010-02-06 10:11GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_GRAPHICS_VIEWPORT_H #ifndef NLQT_GRAPHICS_VIEWPORT_H
#define NLQT_GRAPHICS_VIEWPORT_H #define NLQT_GRAPHICS_VIEWPORT_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CInternationalization // Copyright (C) 2010 Winch Gate Property Limited
* $Id: internationalization.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file internationalization.cpp // This program is free software: you can redistribute it and/or modify
* \brief CInternationalization // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 17:29GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "internationalization.h" #include "internationalization.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CInternationalization // Copyright (C) 2010 Winch Gate Property Limited
* $Id: internationalization.h 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file internationalization.h // This program is free software: you can redistribute it and/or modify
* \brief CInternationalization // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 17:29GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_INTERNATIONALIZATION_H #ifndef NLQT_INTERNATIONALIZATION_H
#define NLQT_INTERNATIONALIZATION_H #define NLQT_INTERNATIONALIZATION_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CMainWindow // Copyright (C) 2010 Winch Gate Property Limited
* $Id: main_window.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file main_window.cpp // This program is free software: you can redistribute it and/or modify
* \brief CMainWindow // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 13:01GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "main_window.h" #include "main_window.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CMainWindow // Copyright (C) 2010 Winch Gate Property Limited
* $Id: main_window.h 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file main_window.h // This program is free software: you can redistribute it and/or modify
* \brief CMainWindow // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 13:01GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_MAIN_WINDOW_H #ifndef NLQT_MAIN_WINDOW_H
#define NLQT_MAIN_WINDOW_H #define NLQT_MAIN_WINDOW_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CNeLQt // Copyright (C) 2010 Winch Gate Property Limited
* $Id: nel_qt.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file nel_qt.cpp // This program is free software: you can redistribute it and/or modify
* \brief CNeLQt // it under the terms of the GNU Affero General Public License as
* \date 2010-02-02 12:04GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "nel_qt.h" #include "nel_qt.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CNeLQt // Copyright (C) 2010 Winch Gate Property Limited
* $Id: nel_qt.h 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file nel_qt.h // This program is free software: you can redistribute it and/or modify
* \brief CNeLQt // it under the terms of the GNU Affero General Public License as
* \date 2010-02-02 12:04GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_NEL_QT_H #ifndef NLQT_NEL_QT_H
#define NLQT_NEL_QT_H #define NLQT_NEL_QT_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* Compiler configuration for NEL QT // Copyright (C) 2010 Winch Gate Property Limited
* $Id: nel_qt_config.h 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file nel_qt_config.h // This program is free software: you can redistribute it and/or modify
* \brief CNeLQtConfig // it under the terms of the GNU Affero General Public License as
* \date 2010-02-05 15:51GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_NEL_QT_CONFIG_H #ifndef NLQT_NEL_QT_CONFIG_H
#define NLQT_NEL_QT_CONFIG_H #define NLQT_NEL_QT_CONFIG_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CSoundUtilities // Copyright (C) 2010 Winch Gate Property Limited
* $Id: sound_utilities.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file sound_utilities.cpp // This program is free software: you can redistribute it and/or modify
* \brief CSoundUtilities // it under the terms of the GNU Affero General Public License as
* \date 2010-02-06 12:26GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "sound_utilities.h" #include "sound_utilities.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CSoundUtilities // Copyright (C) 2010 Winch Gate Property Limited
* $Id: sound_utilities.h 2222 2010-02-06 19:16:59Z kaetemi $ //
* \file sound_utilities.h // This program is free software: you can redistribute it and/or modify
* \brief CSoundUtilities // it under the terms of the GNU Affero General Public License as
* \date 2010-02-06 12:26GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_SOUND_UTILITIES_H #ifndef NLQT_SOUND_UTILITIES_H
#define NLQT_SOUND_UTILITIES_H #define NLQT_SOUND_UTILITIES_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CUndoRedoBinders // Copyright (C) 2010 Winch Gate Property Limited
* $Id: undo_redo_binders.cpp 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file undo_redo_binders.cpp // This program is free software: you can redistribute it and/or modify
* \brief CUndoRedoBinders // it under the terms of the GNU Affero General Public License as
* \date 2010-02-13 14:02GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "undo_redo_binders.h" #include "undo_redo_binders.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CUndoRedoBinders // Copyright (C) 2010 Winch Gate Property Limited
* $Id: undo_redo_binders.h 2247 2010-02-15 21:16:38Z kaetemi $ //
* \file undo_redo_binders.h // This program is free software: you can redistribute it and/or modify
* \brief CUndoRedoBinders // it under the terms of the GNU Affero General Public License as
* \date 2010-02-13 14:02GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEL QT. //
* NEL QT is free software: you can redistribute it and/or modify it // You should have received a copy of the GNU Affero General Public License
* under the terms of the GNU General Public License as published by // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* NEL QT is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEL QT; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLQT_UNDO_REDO_BINDERS_H #ifndef NLQT_UNDO_REDO_BINDERS_H
#define NLQT_UNDO_REDO_BINDERS_H #define NLQT_UNDO_REDO_BINDERS_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* Sample demonstrating OGG playback using UStreamSource. // Copyright (C) 2010 Winch Gate Property Limited
* $Id: stream_ogg_vorbis.cpp 2238 2010-02-14 17:05:45Z kaetemi $ //
* \file music_stream.cpp // This program is free software: you can redistribute it and/or modify
* \brief CMusicStream // it under the terms of the GNU Affero General Public License as
* \date 2010-01-28 23:17GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file nellogger.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief NeLLogger //
* \date 2008-11-08 16:16GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* NeLLogger // published by the Free Software Foundation, either version 3 of the
* // License, or (at your option) any later version.
* $Id: nellogger.cpp 1099 2009-02-28 18:16:17Z kaetemi $ //
*/ // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
/* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Copyright (C) 2008 by authors // GNU Affero General Public License for more details.
* //
* This file is part of NeL CEGUI Renderer. // You should have received a copy of the GNU Affero General Public License
* NeL CEGUI Renderer is free software: you can redistribute it and/or // along with this program. If not, see <http://www.gnu.org/licenses/>.
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 2 of the
* License, or (at your option) any later version.
*
* NeL CEGUI Renderer is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NeL CEGUI Renderer; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include <nel/cegui/nellogger.h> #include <nel/cegui/nellogger.h>

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file effect.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief IEffect //
* \date 2008-09-15 22:27GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* IEffect // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "effect.h" #include "effect.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file effect.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief IEffect //
* \date 2008-09-15 22:27GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* IEffect // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#ifndef NLSOUND_EFFECT_H #ifndef NLSOUND_EFFECT_H
#define NLSOUND_EFFECT_H #define NLSOUND_EFFECT_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_channel.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief IMusicChannel //
* \date 2008-09-04 16:29GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* IMusicChannel // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "music_channel.h" #include "music_channel.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_channel.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief IMusicChannel //
* \date 2008-09-04 16:29GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* IMusicChannel // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#ifndef NLSOUND_MUSIC_CHANNEL_H #ifndef NLSOUND_MUSIC_CHANNEL_H
#define NLSOUND_MUSIC_CHANNEL_H #define NLSOUND_MUSIC_CHANNEL_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file effect_al.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CReverbEffectAL //
* \date 2008-09-15 23:09GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CReverbEffectAL // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#include "stdopenal.h" #include "stdopenal.h"
#include "effect_al.h" #include "effect_al.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file effect_al.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CReverbEffectAL //
* \date 2008-09-15 23:09GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CReverbEffectAL // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#ifndef NLSOUND_EFFECT_AL_H #ifndef NLSOUND_EFFECT_AL_H
#define NLSOUND_EFFECT_AL_H #define NLSOUND_EFFECT_AL_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file ext_al.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CExtAl //
* \date 2008-09-15 15:42GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* OpenAL extensions // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA.
*/
#include "stdopenal.h" #include "stdopenal.h"
#include "ext_al.h" #include "ext_al.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file adpcm_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CAdpcmXAudio2 //
* \date 2008-09-07 03:53GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CAdpcmXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "adpcm_xaudio2.h" #include "adpcm_xaudio2.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file adpcm_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CAdpcmXAudio2 //
* \date 2008-09-07 03:53GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CAdpcmXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_ADPCM_XAUDIO2_H #ifndef NLSOUND_ADPCM_XAUDIO2_H
#define NLSOUND_ADPCM_XAUDIO2_H #define NLSOUND_ADPCM_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file buffer_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CBufferXAudio2 //
* \date 2008-08-20 17:21GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CBufferXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "buffer_xaudio2.h" #include "buffer_xaudio2.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file buffer_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CBufferXAudio2 //
* \date 2008-08-20 17:21GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CBufferXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_BUFFER_XAUDIO2_H #ifndef NLSOUND_BUFFER_XAUDIO2_H
#define NLSOUND_BUFFER_XAUDIO2_H #define NLSOUND_BUFFER_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file effect_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CReverbEffectXAudio2 //
* \date 2008-09-17 17:27GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CReverbEffectXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "effect_xaudio2.h" #include "effect_xaudio2.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file effect_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CReverbEffectXAudio2 //
* \date 2008-09-17 17:27GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CReverbEffectXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_EFFECT_XAUDIO2_H #ifndef NLSOUND_EFFECT_XAUDIO2_H
#define NLSOUND_EFFECT_XAUDIO2_H #define NLSOUND_EFFECT_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file listener_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CListenerXAudio2 //
* \date 2008-08-20 12:32GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CListenerXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "listener_xaudio2.h" #include "listener_xaudio2.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file listener_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CListenerXAudio2 //
* \date 2008-08-20 12:32GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CListenerXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_LISTENER_XAUDIO2_H #ifndef NLSOUND_LISTENER_XAUDIO2_H
#define NLSOUND_LISTENER_XAUDIO2_H #define NLSOUND_LISTENER_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_buffer.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief IMusicBuffer //
* \date 2008-08-30 11:38GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* IMusicBuffer // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND Music Library. // GNU Affero General Public License for more details.
* NLSOUND Music Library is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND Music Library is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND Music Library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "music_buffer.h" #include "music_buffer.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_buffer.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief IMusicBuffer //
* \date 2008-08-30 11:38GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* IMusicBuffer // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND Music Library. // GNU Affero General Public License for more details.
* NLSOUND Music Library is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND Music Library is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND Music Library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_MUSIC_BUFFER_H #ifndef NLSOUND_MUSIC_BUFFER_H
#define NLSOUND_MUSIC_BUFFER_H #define NLSOUND_MUSIC_BUFFER_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_buffer_vorbis.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CMusicBufferVorbis //
* \date 2008-08-30 11:38GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CMusicBufferVorbis // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND Music Library. // GNU Affero General Public License for more details.
* NLSOUND Music Library is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND Music Library is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND Music Library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "music_buffer_vorbis.h" #include "music_buffer_vorbis.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_buffer_vorbis.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CMusicBufferVorbis //
* \date 2008-08-30 11:38GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CMusicBufferVorbis // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND Music Library. // GNU Affero General Public License for more details.
* NLSOUND Music Library is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND Music Library is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND Music Library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_MUSIC_BUFFER_VORBIS_H #ifndef NLSOUND_MUSIC_BUFFER_VORBIS_H
#define NLSOUND_MUSIC_BUFFER_VORBIS_H #define NLSOUND_MUSIC_BUFFER_VORBIS_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_channel_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CMusicChannelXAudio2 //
* \date 2008-08-30 13:31GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CMusicChannelXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "music_channel_xaudio2.h" #include "music_channel_xaudio2.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file music_channel_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CMusicChannelXAudio2 //
* \date 2008-08-30 13:31GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CMusicChannelXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_MUSIC_CHANNEL_XAUDIO2_H #ifndef NLSOUND_MUSIC_CHANNEL_XAUDIO2_H
#define NLSOUND_MUSIC_CHANNEL_XAUDIO2_H #define NLSOUND_MUSIC_CHANNEL_XAUDIO2_H

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@ -1,29 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file sound_driver_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CSoundDriverXAudio2 //
* \date 2008-08-20 10:52GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CSoundDriverXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008-2009 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; see the file COPYING. If not,
* see <http://www.gnu.org/licenses/>.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"
#include "sound_driver_xaudio2.h" #include "sound_driver_xaudio2.h"

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file sound_driver_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CSoundDriverXAudio2 //
* \date 2008-08-20 10:52GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CSoundDriverXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_SOUND_DRIVER_XAUDIO2_H //todo: support MAKEINTRESOURCE for music files? #ifndef NLSOUND_SOUND_DRIVER_XAUDIO2_H //todo: support MAKEINTRESOURCE for music files?
#define NLSOUND_SOUND_DRIVER_XAUDIO2_H #define NLSOUND_SOUND_DRIVER_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file source_xaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief CSourceXAudio2 //
* \date 2008-08-20 15:53GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CSourceXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
// curve cone eax time // curve cone eax time

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file source_xaudio2.h // Copyright (C) 2010 Winch Gate Property Limited
* \brief CSourceXAudio2 //
* \date 2008-08-20 15:53GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* CSourceXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_SOURCE_XAUDIO2_H #ifndef NLSOUND_SOURCE_XAUDIO2_H
#define NLSOUND_SOURCE_XAUDIO2_H #define NLSOUND_SOURCE_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* \file stdxaudio2.cpp // Copyright (C) 2010 Winch Gate Property Limited
* \brief STDXAudio2 //
* \date 2008-08-20 12:32GMT // This program is free software: you can redistribute it and/or modify
* \author Jan Boon (Kaetemi) // it under the terms of the GNU Affero General Public License as
* STDXAudio2 // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2008 Jan Boon (Kaetemi) // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NLSOUND XAudio2 Driver. // GNU Affero General Public License for more details.
* NLSOUND XAudio2 Driver is free software: you can redistribute it //
* and/or modify it under the terms of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 2 of // along with this program. If not, see <http://www.gnu.org/licenses/>.
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#include "stdxaudio2.h" #include "stdxaudio2.h"

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@ -1,32 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* This is the precompiled header for the NeLSound XAudio2 Driver. // Copyright (C) 2010 Winch Gate Property Limited
* It should only contain '#include's for files that are not part of this library, //
* as well as '#define's that are critical to the compilation consistency. // This program is free software: you can redistribute it and/or modify
* \file stdxaudio2.h // it under the terms of the GNU Affero General Public License as
* \brief Precompiled header for the NeLSound XAudio2 Driver // published by the Free Software Foundation, either version 3 of the
* \date 2008-08-20 12:32GMT // License, or (at your option) any later version.
* \author Jan Boon (Kaetemi) //
*/ // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
/* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Copyright (C) 2008 Jan Boon (Kaetemi) // GNU Affero General Public License for more details.
* //
* This file is part of NLSOUND XAudio2 Driver. // You should have received a copy of the GNU Affero General Public License
* NLSOUND XAudio2 Driver is free software: you can redistribute it // along with this program. If not, see <http://www.gnu.org/licenses/>.
* and/or modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 2 of
* the License, or (at your option) any later version.
*
* NLSOUND XAudio2 Driver is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NLSOUND XAudio2 Driver; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*/
#ifndef NLSOUND_STDPCH_XAUDIO2_H #ifndef NLSOUND_STDPCH_XAUDIO2_H
#define NLSOUND_STDPCH_XAUDIO2_H #define NLSOUND_STDPCH_XAUDIO2_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CSampleBankManager // Copyright (C) 2010 Winch Gate Property Limited
* $Id: sample_bank_manager.cpp 2330 2010-03-08 23:14:04Z kaetemi $ //
* \file sample_bank_manager.cpp // This program is free software: you can redistribute it and/or modify
* \brief CSampleBankManager // it under the terms of the GNU Affero General Public License as
* \date 2010-03-08 21:09GMT // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2001-2010 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include "stdsound.h" #include "stdsound.h"
#include "sample_bank_manager.h" #include "sample_bank_manager.h"

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@ -1,29 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CSampleBankManager // Copyright (C) 2010 Winch Gate Property Limited
* $Id: sample_bank_manager.h 2330 2010-03-08 23:14:04Z kaetemi $ //
* \file sample_bank_manager.h // This program is free software: you can redistribute it and/or modify
* \brief CSampleBankManager // it under the terms of the GNU Affero General Public License as
* \date 2010-03-08 21:09GMT // published by the Free Software Foundation, either version 3 of the
*/ // License, or (at your option) any later version.
//
/* // This program is distributed in the hope that it will be useful,
* Copyright (C) 2001-2010 by authors // but WITHOUT ANY WARRANTY; without even the implied warranty of
* // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* This file is part of NEVRAX NEL. // GNU Affero General Public License for more details.
* NEVRAX NEL is free software: you can redistribute it and/or modify //
* it under the terms of the GNU General Public License as published // You should have received a copy of the GNU Affero General Public License
* by the Free Software Foundation, either version 2 of the License, // along with this program. If not, see <http://www.gnu.org/licenses/>.
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_SAMPLE_BANK_MANAGER_H #ifndef NLSOUND_SAMPLE_BANK_MANAGER_H
#define NLSOUND_SAMPLE_BANK_MANAGER_H #define NLSOUND_SAMPLE_BANK_MANAGER_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CStreamSound // Copyright (C) 2010 Winch Gate Property Limited
* $Id: stream_sound.cpp 2202 2010-01-28 23:42:50Z kaetemi $ //
* \file stream_sound.cpp // This program is free software: you can redistribute it and/or modify
* \brief CStreamSound // it under the terms of the GNU Affero General Public License as
* \date 2010-01-28 07:29GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include "stdsound.h" #include "stdsound.h"
#include "stream_sound.h" #include "stream_sound.h"

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CStreamSound // Copyright (C) 2010 Winch Gate Property Limited
* $Id: stream_sound.h 2202 2010-01-28 23:42:50Z kaetemi $ //
* \file stream_sound.h // This program is free software: you can redistribute it and/or modify
* \brief CStreamSound // it under the terms of the GNU Affero General Public License as
* \date 2010-01-28 07:29GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_STREAM_SOUND_H #ifndef NLSOUND_STREAM_SOUND_H
#define NLSOUND_STREAM_SOUND_H #define NLSOUND_STREAM_SOUND_H

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/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CStreamSource // Copyright (C) 2010 Winch Gate Property Limited
* $Id: stream_source.cpp 2238 2010-02-14 17:05:45Z kaetemi $ //
* \file stream_source.cpp // This program is free software: you can redistribute it and/or modify
* \brief CStreamSource // it under the terms of the GNU Affero General Public License as
* \date 2010-01-28 07:09GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include "stdsound.h" #include "stdsound.h"
#include "stream_source.h" #include "stream_source.h"

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* CStreamSource // Copyright (C) 2010 Winch Gate Property Limited
* $Id: stream_source.h 2238 2010-02-14 17:05:45Z kaetemi $ //
* \file stream_source.h // This program is free software: you can redistribute it and/or modify
* \brief CStreamSource // it under the terms of the GNU Affero General Public License as
* \date 2010-01-28 07:09GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_STREAM_SOURCE_H #ifndef NLSOUND_STREAM_SOURCE_H
#define NLSOUND_STREAM_SOURCE_H #define NLSOUND_STREAM_SOURCE_H

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@ -1,25 +1,19 @@
-- \file nel_pacs_box.ms -- NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
-- Pacs box primitive object for 3dsmax. -- Copyright (C) 2010 Winch Gate Property Limited
-- --
-- $Id: nel_pacs_box.ms,v 1.2 2003/05/20 15:50:44 corvazier Exp $ -- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU Affero General Public License as
-- published by the Free Software Foundation, either version 3 of the
-- License, or (at your option) any later version.
-- --
-- Copyright, 2001 Nevrax Ltd. -- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
-- --
-- This file is part of NEVRAX NEL. -- You should have received a copy of the GNU Affero General Public License
-- NEVRAX NEL is free software; you can redistribute it and/or modify -- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2, or (at your option)
-- any later version.
--
-- NEVRAX NEL is distributed in the hope that it will be useful, but
-- WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-- General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with NEVRAX NEL; see the file COPYING. If not, write to the
-- Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
-- MA 02111-1307, USA.
plugin Geometry nel_pacs_box plugin Geometry nel_pacs_box
name:"PACS Box" name:"PACS Box"

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@ -1,25 +1,18 @@
-- \file nel_pacs_cylinder.ms -- NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
-- Pacs cylinder primitive object for 3dsmax. -- Copyright (C) 2010 Winch Gate Property Limited
-- --
-- $Id: nel_pacs_cylinder.ms,v 1.2 2003/05/21 09:48:17 corvazier Exp $ -- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU Affero General Public License as
-- published by the Free Software Foundation, either version 3 of the
-- License, or (at your option) any later version.
-- --
-- Copyright, 2001 Nevrax Ltd. -- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
-- --
-- This file is part of NEVRAX NEL. -- You should have received a copy of the GNU Affero General Public License
-- NEVRAX NEL is free software; you can redistribute it and/or modify -- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2, or (at your option)
-- any later version.
--
-- NEVRAX NEL is distributed in the hope that it will be useful, but
-- WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-- General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with NEVRAX NEL; see the file COPYING. If not, write to the
-- Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
-- MA 02111-1307, USA.
plugin Geometry nel_pacs_cylinder plugin Geometry nel_pacs_cylinder
name:"PACS Cyl" name:"PACS Cyl"

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* Build Samplebank // Copyright (C) 2010 Winch Gate Property Limited
* $Id: build_samplebank.cpp 2320 2010-03-06 23:04:11Z kaetemi $ //
* \file build_samplebank.cpp // This program is free software: you can redistribute it and/or modify
* \brief Build Samplebank // it under the terms of the GNU Affero General Public License as
* \date 2010-03-06 21:36GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* Build Sound // Copyright (C) 2010 Winch Gate Property Limited
* $Id: build_sound.cpp 2317 2010-03-06 16:50:07Z kaetemi $ //
* \file build_sound.cpp // This program is free software: you can redistribute it and/or modify
* \brief Build Sound // it under the terms of the GNU Affero General Public License as
* \date 2009-06-02 21:25GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2009 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

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@ -1,30 +1,18 @@
/** // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
* Build Soundbank // Copyright (C) 2010 Winch Gate Property Limited
* $Id: build_soundbank.cpp 2320 2010-03-06 23:04:11Z kaetemi $ //
* \file build_soundbank.cpp // This program is free software: you can redistribute it and/or modify
* \brief Build Soundbank // it under the terms of the GNU Affero General Public License as
* \date 2010-03-06 21:43GMT // published by the Free Software Foundation, either version 3 of the
* \author Jan Boon (Kaetemi) // License, or (at your option) any later version.
*/ //
// This program is distributed in the hope that it will be useful,
/* // but WITHOUT ANY WARRANTY; without even the implied warranty of
* Copyright (C) 2010 by authors // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* // GNU Affero General Public License for more details.
* This file is part of NEVRAX NEL. //
* NEVRAX NEL is free software: you can redistribute it and/or modify // You should have received a copy of the GNU Affero General Public License
* it under the terms of the GNU General Public License as published // along with this program. If not, see <http://www.gnu.org/licenses/>.
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

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@ -21,7 +21,7 @@ environments.
License License
------- -------
NeL is a Free Software project under the GNU General Public License, NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine, which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the GPL, see the COPYING to any GPL software. If you are not familiar with the GPL, see the COPYING

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX NeL Network Services.
* NEVRAX NeL Network Services is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NeL Network Services is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NeL Network Services; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "bar_manager.h" #include "bar_manager.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX NeL Network Services.
* NEVRAX NeL Network Services is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NeL Network Services is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NeL Network Services; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_BAR_MANAGER_H #ifndef NL_BAR_MANAGER_H
#define NL_BAR_MANAGER_H #define NL_BAR_MANAGER_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX NeL Network Services.
* NEVRAX NeL Network Services is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NeL Network Services is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NeL Network Services; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "yubo_chat.h" #include "yubo_chat.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX NeL Network Services.
* NEVRAX NeL Network Services is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NeL Network Services is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NeL Network Services; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_YUBO_CHAT_H #ifndef NL_YUBO_CHAT_H
#define NL_YUBO_CHAT_H #define NL_YUBO_CHAT_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2004 Nevrax Ltd.
*
* This file is part of NEVRAX NELNS.
* NEVRAX NELNS is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NELNS is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NELNS; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
// //
// Includes // Includes
// //

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2004 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef CL_PATCH_H #ifndef CL_PATCH_H
#define CL_PATCH_H #define CL_PATCH_H

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@ -14,27 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2004 Nevrax Ltd.
*
* This file is part of NEVRAX NELNS.
* NEVRAX NELNS is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NELNS is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NELNS; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
// //
// Includes // Includes
// //

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2004 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef CL_LOGIN_XDELTA_H #ifndef CL_LOGIN_XDELTA_H
#define CL_LOGIN_XDELTA_H #define CL_LOGIN_XDELTA_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX NeL Network Services.
* NEVRAX NeL Network Services is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NeL Network Services is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NeL Network Services; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "outpost.h" #include "outpost.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2003 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "water_map.h" #include "water_map.h"
#include "continent_manager.h" #include "continent_manager.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2006 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "far_position.h" #include "far_position.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2006 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "game_share/r2_basic_types.h" #include "game_share/r2_basic_types.h"
//#include "game_share/r2_types.h" //#include "game_share/r2_types.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2001 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "nel/misc/debug.h" #include "nel/misc/debug.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2001 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef RY_SKILLS_H #ifndef RY_SKILLS_H
#define RY_SKILLS_H #define RY_SKILLS_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "cdb_group.h" #include "cdb_group.h"
#include "game_share/generic_xml_msg_mngr.h" #include "game_share/generic_xml_msg_mngr.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_CDB_GROUP_H #ifndef NL_CDB_GROUP_H
#define NL_CDB_GROUP_H #define NL_CDB_GROUP_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2006 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "far_position_stack.h" #include "far_position_stack.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2006 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_FAR_POSITION_STACK_H #ifndef NL_FAR_POSITION_STACK_H
#define NL_FAR_POSITION_STACK_H #define NL_FAR_POSITION_STACK_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "nel/net/unified_network.h" #include "nel/net/unified_network.h"
#include "inventory_updater.h" #include "inventory_updater.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_INVENTORY_UPDATER_H #ifndef NL_INVENTORY_UPDATER_H
#define NL_INVENTORY_UPDATER_H #define NL_INVENTORY_UPDATER_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef RY_NAMED_ITEMS_H #ifndef RY_NAMED_ITEMS_H
#define RY_NAMED_ITEMS_H #define RY_NAMED_ITEMS_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef RY_MODULE_PROXY_H #ifndef RY_MODULE_PROXY_H
#define RY_MODULE_PROXY_H #define RY_MODULE_PROXY_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2003 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "database_adapter.h" #include "database_adapter.h"
#include "db_manager.h" #include "db_manager.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2003 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_DATABASE_ADAPTER_H #ifndef NL_DATABASE_ADAPTER_H
#define NL_DATABASE_ADAPTER_H #define NL_DATABASE_ADAPTER_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "stdpch.h" #include "stdpch.h"
#include "animal_hunger.h" #include "animal_hunger.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000-2004 Nevrax Ltd.
*
* This file is part of NEVRAX RYZOM.
* NEVRAX RYZOM is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX RYZOM is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX RYZOM; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_ANIMAL_HUNGER_H #ifndef NL_ANIMAL_HUNGER_H
#define NL_ANIMAL_HUNGER_H #define NL_ANIMAL_HUNGER_H

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_ATT_TREE_H_ #ifndef NL_ATT_TREE_H_
#define NL_ATT_TREE_H_ #define NL_ATT_TREE_H_

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_ATTRIBUTE_H_ #ifndef NL_ATTRIBUTE_H_
#define NL_ATTRIBUTE_H_ #define NL_ATTRIBUTE_H_

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "brain.h" #include "brain.h"
CBrain::CBrain(float f,float a,float e,float ha,float hu) : CMood(f,a,e,ha,hu) CBrain::CBrain(float f,float a,float e,float ha,float hu) : CMood(f,a,e,ha,hu)

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_BRAIN_H_ #ifndef NL_BRAIN_H_
#define NL_BRAIN_H_ #define NL_BRAIN_H_

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "cond_node.h" #include "cond_node.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_COND_NODE_H_ #ifndef NL_COND_NODE_H_
#define NL_COND_NODE_H_ #define NL_COND_NODE_H_

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "field.h" #include "field.h"
#include "cond_node.h" #include "cond_node.h"

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NL_FIELD_H_ #ifndef NL_FIELD_H_
#define NL_FIELD_H_ #define NL_FIELD_H_

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@ -14,25 +14,6 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "mood.h" #include "mood.h"

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