mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-20 16:08:44 +00:00
Changed: #878 Fix typos in comments/code
This commit is contained in:
parent
72992ee877
commit
5baccb8b54
18 changed files with 50 additions and 35 deletions
|
@ -183,7 +183,7 @@ private:
|
||||||
);
|
);
|
||||||
|
|
||||||
/** Compute the ribbon points using hermitte splines between each sampling point,
|
/** Compute the ribbon points using hermitte splines between each sampling point,
|
||||||
* and make a rough approximation to get a constant lenght
|
* and make a rough approximation to get a constant length
|
||||||
*/
|
*/
|
||||||
void computeHermitteCstSizeRibbon( uint index,
|
void computeHermitteCstSizeRibbon( uint index,
|
||||||
NLMISC::CVector *dest,
|
NLMISC::CVector *dest,
|
||||||
|
|
|
@ -49,7 +49,7 @@ public:
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set the blend shape factor for this instance
|
* Set the blend shape factor for this instance
|
||||||
* blenShapeName is the name of the blendshape we want to set
|
* blendShapeName is the name of the blendshape we want to set
|
||||||
* factor the blendshape percentage from -100.0 to 100.0
|
* factor the blendshape percentage from -100.0 to 100.0
|
||||||
* dynamic tells the optimizer if the blendshape have to change in real time
|
* dynamic tells the optimizer if the blendshape have to change in real time
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -55,7 +55,7 @@ public:
|
||||||
NLMISC::TStringId getSound(uint index) const { return !_Sounds.empty() ? _Sounds[index%_Sounds.size()]:0;}
|
NLMISC::TStringId getSound(uint index) const { return !_Sounds.empty() ? _Sounds[index%_Sounds.size()]:0;}
|
||||||
const std::vector<NLMISC::TStringId> &getSounds() const { return _Sounds;}
|
const std::vector<NLMISC::TStringId> &getSounds() const { return _Sounds;}
|
||||||
|
|
||||||
uint32 getFadeLenght() const { return _XFadeLenght;}
|
uint32 getFadeLength() const { return _XFadeLength;}
|
||||||
|
|
||||||
/** Constructor */
|
/** Constructor */
|
||||||
CComplexSound();
|
CComplexSound();
|
||||||
|
@ -94,7 +94,7 @@ private:
|
||||||
std::vector<uint32> _DelaySeq;
|
std::vector<uint32> _DelaySeq;
|
||||||
|
|
||||||
/// Duration of xfade in millisec.
|
/// Duration of xfade in millisec.
|
||||||
uint32 _XFadeLenght;
|
uint32 _XFadeLength;
|
||||||
/// Flag for fade in
|
/// Flag for fade in
|
||||||
bool _DoFadeIn;
|
bool _DoFadeIn;
|
||||||
/// Flag for fade out (only on normal termination, not explicit stop).
|
/// Flag for fade out (only on normal termination, not explicit stop).
|
||||||
|
|
|
@ -129,8 +129,8 @@ private:
|
||||||
*/
|
*/
|
||||||
bool _Muted;
|
bool _Muted;
|
||||||
|
|
||||||
// NLMISC::TTime _Lenght1;
|
// NLMISC::TTime _Length1;
|
||||||
// NLMISC::TTime _Lenght2;
|
// NLMISC::TTime _Length2;
|
||||||
|
|
||||||
NLMISC::TTime _StartTime1;
|
NLMISC::TTime _StartTime1;
|
||||||
NLMISC::TTime _StartTime2;
|
NLMISC::TTime _StartTime2;
|
||||||
|
|
|
@ -298,7 +298,7 @@ private:
|
||||||
/// The base name, that is the constante part of the name (before the first joker).
|
/// The base name, that is the constante part of the name (before the first joker).
|
||||||
std::string _BaseName;
|
std::string _BaseName;
|
||||||
|
|
||||||
/// The random lenght (0 mean no random)
|
/// The random length (0 mean no random)
|
||||||
uint32 _Random;
|
uint32 _Random;
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -180,11 +180,11 @@ void CMeshBaseInstance::traverseHrc()
|
||||||
if (anim)
|
if (anim)
|
||||||
{
|
{
|
||||||
// Animation offset are setuped before clipping, they will be used for detail too.
|
// Animation offset are setuped before clipping, they will be used for detail too.
|
||||||
float animLenght = anim->getEndTime() - anim->getBeginTime();
|
float animLength = anim->getEndTime() - anim->getBeginTime();
|
||||||
if (animLenght > 0)
|
if (animLength > 0)
|
||||||
{
|
{
|
||||||
float currTime = (TAnimationTime) getOwnerScene()->getCurrentTime();
|
float currTime = (TAnimationTime) getOwnerScene()->getCurrentTime();
|
||||||
float startTime = (uint) (currTime / animLenght) * animLenght;
|
float startTime = (uint) (currTime / animLength) * animLength;
|
||||||
// Set the channel mixer date using the global date of the scene
|
// Set the channel mixer date using the global date of the scene
|
||||||
chanMix->setSlotTime(0, anim->getBeginTime() + currTime - startTime);
|
chanMix->setSlotTime(0, anim->getBeginTime() + currTime - startTime);
|
||||||
}
|
}
|
||||||
|
|
|
@ -316,7 +316,7 @@ uint CMeshMRMGeom::NumCacheVertexNormal4= NL_BlockByteL1 / sizeof(CRawVertexNorm
|
||||||
|
|
||||||
/* Old School template: include the same file with define switching,
|
/* Old School template: include the same file with define switching,
|
||||||
Was used before to reuse same code for and without SSE.
|
Was used before to reuse same code for and without SSE.
|
||||||
useless now because SSE removed, but keep it for possible future work on it.
|
Useless now because SSE removed, but keep it for possible future work on it.
|
||||||
*/
|
*/
|
||||||
#define ADD_MESH_MRM_SKIN_TEMPLATE
|
#define ADD_MESH_MRM_SKIN_TEMPLATE
|
||||||
#include "mesh_mrm_skin_template.cpp"
|
#include "mesh_mrm_skin_template.cpp"
|
||||||
|
|
|
@ -51,7 +51,7 @@ void CQuatPack::pack(const CQuat &quat)
|
||||||
- The same than above, but encode the axis as X/Y only, and deduce Z from
|
- The same than above, but encode the axis as X/Y only, and deduce Z from
|
||||||
them, is possible but precision problems arise.
|
them, is possible but precision problems arise.
|
||||||
|
|
||||||
You can see that the operation "deduce a 3/4 member from unit lenght rule" is definetly not precise.
|
You can see that the operation "deduce a 3/4 member from unit length rule" is definetly not precise.
|
||||||
|
|
||||||
Hence this simpler but workable way.
|
Hence this simpler but workable way.
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -337,15 +337,15 @@ void CHTimer::display(CLog *log, TSortCriterion criterion, bool displayInline /*
|
||||||
rootStats.buildFromNode( &_RootNode, _MsPerTick);
|
rootStats.buildFromNode( &_RootNode, _MsPerTick);
|
||||||
|
|
||||||
// 5 ) display statistics
|
// 5 ) display statistics
|
||||||
uint maxNodeLenght = 0;
|
uint maxNodeLength = 0;
|
||||||
std::string format;
|
std::string format;
|
||||||
if (displayInline)
|
if (displayInline)
|
||||||
{
|
{
|
||||||
for(TTimerStatPtrVect::iterator statIt = statsPtr.begin(); statIt != statsPtr.end(); ++statIt)
|
for(TTimerStatPtrVect::iterator statIt = statsPtr.begin(); statIt != statsPtr.end(); ++statIt)
|
||||||
{
|
{
|
||||||
maxNodeLenght = std::max(maxNodeLenght, (uint)strlen((*statIt)->Timer->_Name));
|
maxNodeLength = std::max(maxNodeLength, (uint)strlen((*statIt)->Timer->_Name));
|
||||||
}
|
}
|
||||||
format = "HTIMER: %-" + NLMISC::toString(maxNodeLenght + 1) + "s %s";
|
format = "HTIMER: %-" + NLMISC::toString(maxNodeLength + 1) + "s %s";
|
||||||
}
|
}
|
||||||
std::string statsInline;
|
std::string statsInline;
|
||||||
|
|
||||||
|
|
|
@ -108,13 +108,13 @@ uint32 CComplexSound::getDuration()
|
||||||
if (first != _SoundSeq.begin() && !durations.empty())
|
if (first != _SoundSeq.begin() && !durations.empty())
|
||||||
{
|
{
|
||||||
// remove a xfade value
|
// remove a xfade value
|
||||||
_Duration -= minof<uint32>(uint32(_XFadeLenght / _TicksPerSeconds), durations[*first % durations.size()] / 2, durations[*prev % durations.size()] /2);
|
_Duration -= minof<uint32>(uint32(_XFadeLength / _TicksPerSeconds), durations[*first % durations.size()] / 2, durations[*prev % durations.size()] /2);
|
||||||
}
|
}
|
||||||
if (!durations.empty())
|
if (!durations.empty())
|
||||||
_Duration += durations[*first % durations.size()];
|
_Duration += durations[*first % durations.size()];
|
||||||
prev = first;
|
prev = first;
|
||||||
}
|
}
|
||||||
// _Duration -= max(sint(0), sint(_XFadeLenght * (_SoundSeq.size()-2) ));
|
// _Duration -= max(sint(0), sint(_XFadeLength * (_SoundSeq.size()-2) ));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case MODE_SPARSE:
|
case MODE_SPARSE:
|
||||||
|
@ -140,7 +140,7 @@ uint32 CComplexSound::getDuration()
|
||||||
++first;
|
++first;
|
||||||
for (; first != last; ++first)
|
for (; first != last; ++first)
|
||||||
{
|
{
|
||||||
// add the sound lenght
|
// add the sound length
|
||||||
_Duration += durations[soundIndex++ % durations.size()];
|
_Duration += durations[soundIndex++ % durations.size()];
|
||||||
// add the delay
|
// add the delay
|
||||||
_Duration += uint32(*first / _TicksPerSeconds);
|
_Duration += uint32(*first / _TicksPerSeconds);
|
||||||
|
@ -170,7 +170,7 @@ uint32 CComplexSound::getDuration()
|
||||||
CComplexSound::CComplexSound() :
|
CComplexSound::CComplexSound() :
|
||||||
_PatternMode(CComplexSound::MODE_UNDEFINED),
|
_PatternMode(CComplexSound::MODE_UNDEFINED),
|
||||||
_TicksPerSeconds(1.0f),
|
_TicksPerSeconds(1.0f),
|
||||||
_XFadeLenght(3000), // default to 3000 sec.
|
_XFadeLength(3000), // default to 3000 sec.
|
||||||
_MaxDistValid(false),
|
_MaxDistValid(false),
|
||||||
_Duration(0),
|
_Duration(0),
|
||||||
_DurationValid(false)
|
_DurationValid(false)
|
||||||
|
@ -252,7 +252,7 @@ void CComplexSound::serial(NLMISC::IStream &s)
|
||||||
s.serial(_TicksPerSeconds);
|
s.serial(_TicksPerSeconds);
|
||||||
s.serialCont(_SoundSeq);
|
s.serialCont(_SoundSeq);
|
||||||
s.serialCont(_DelaySeq);
|
s.serialCont(_DelaySeq);
|
||||||
s.serial(_XFadeLenght);
|
s.serial(_XFadeLength);
|
||||||
s.serial(_DoFadeIn);
|
s.serial(_DoFadeIn);
|
||||||
s.serial(_DoFadeOut);
|
s.serial(_DoFadeOut);
|
||||||
|
|
||||||
|
@ -313,14 +313,14 @@ void CComplexSound::importForm(const std::string& filename, NLGEORGES::UFormElm&
|
||||||
|
|
||||||
if (mode == "Chained" || mode == "Sparse")
|
if (mode == "Chained" || mode == "Sparse")
|
||||||
{
|
{
|
||||||
// XFade lenght
|
// XFade length
|
||||||
formRoot.getValueByName(_XFadeLenght, ".SoundType.XFadeLenght");
|
formRoot.getValueByName(_XFadeLength, ".SoundType.XFadeLength");
|
||||||
// Fade in/out flag.
|
// Fade in/out flag.
|
||||||
formRoot.getValueByName(_DoFadeIn, ".SoundType.DoFadeIn");
|
formRoot.getValueByName(_DoFadeIn, ".SoundType.DoFadeIn");
|
||||||
formRoot.getValueByName(_DoFadeOut, ".SoundType.DoFadeOut");
|
formRoot.getValueByName(_DoFadeOut, ".SoundType.DoFadeOut");
|
||||||
|
|
||||||
// convert xfade to millisec.
|
// convert xfade to millisec.
|
||||||
_XFadeLenght *= 1000;
|
_XFadeLength *= 1000;
|
||||||
_PatternMode = MODE_CHAINED;
|
_PatternMode = MODE_CHAINED;
|
||||||
// just read the sequence
|
// just read the sequence
|
||||||
_SoundSeq.clear();
|
_SoundSeq.clear();
|
||||||
|
|
|
@ -113,7 +113,7 @@ void CComplexSource::playStuf()
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (_PatternSound->doFadeIn())
|
if (_PatternSound->doFadeIn())
|
||||||
_FadeLength = min(uint32(_PatternSound->getFadeLenght()/_TickPerSecond), sound->getDuration() /2);
|
_FadeLength = min(uint32(_PatternSound->getFadeLength()/_TickPerSecond), sound->getDuration() /2);
|
||||||
else
|
else
|
||||||
_FadeLength = 0;
|
_FadeLength = 0;
|
||||||
|
|
||||||
|
@ -510,8 +510,8 @@ void CComplexSource::onUpdate()
|
||||||
//nldebug("CS : Chaining to sound %s", CStringMapper::unmap(sound2->getName()).c_str());
|
//nldebug("CS : Chaining to sound %s", CStringMapper::unmap(sound2->getName()).c_str());
|
||||||
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
||||||
|
|
||||||
// determine the XFade lenght (if next sound is too short.
|
// determine the XFade length (if next sound is too short.
|
||||||
_FadeLength = minof<uint32>(uint32(_PatternSound->getFadeLenght()/_TickPerSecond), (sound2->getDuration()) / 2, (_Source1->getSound()->getDuration())/2);
|
_FadeLength = minof<uint32>(uint32(_PatternSound->getFadeLength()/_TickPerSecond), (sound2->getDuration()) / 2, (_Source1->getSound()->getDuration())/2);
|
||||||
_Source2 = mixer->createSource(sound2, false, 0, 0, _Cluster);
|
_Source2 = mixer->createSource(sound2, false, 0, 0, _Cluster);
|
||||||
if (_Source2)
|
if (_Source2)
|
||||||
{
|
{
|
||||||
|
@ -528,7 +528,7 @@ void CComplexSource::onUpdate()
|
||||||
if (_PatternSound->doFadeOut())
|
if (_PatternSound->doFadeOut())
|
||||||
{
|
{
|
||||||
// set the event to begin fade out.
|
// set the event to begin fade out.
|
||||||
mixer->addEvent(this, _StartTime1 + _Source1->getSound()->getDuration() - _PatternSound->getFadeLenght());
|
mixer->addEvent(this, _StartTime1 + _Source1->getSound()->getDuration() - _PatternSound->getFadeLength());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -132,7 +132,7 @@ void CSimpleSource::play()
|
||||||
//|| (mixer->getListenPosVector() - _Position).sqrnorm() > _SimpleSound->getMaxDistance() * _SimpleSound->getMaxDistance())
|
//|| (mixer->getListenPosVector() - _Position).sqrnorm() > _SimpleSound->getMaxDistance() * _SimpleSound->getMaxDistance())
|
||||||
|| (_RelativeMode ? getPos().sqrnorm() : (mixer->getListenPosVector() - getPos()).sqrnorm()) > _SimpleSound->getMaxDistance() * _SimpleSound->getMaxDistance())
|
|| (_RelativeMode ? getPos().sqrnorm() : (mixer->getListenPosVector() - getPos()).sqrnorm()) > _SimpleSound->getMaxDistance() * _SimpleSound->getMaxDistance())
|
||||||
{
|
{
|
||||||
// The sample buffer is not available, don't play (we don't know the lenght)
|
// The sample buffer is not available, don't play (we don't know the length)
|
||||||
if (_Spawn)
|
if (_Spawn)
|
||||||
{
|
{
|
||||||
if (_SpawnEndCb != 0)
|
if (_SpawnEndCb != 0)
|
||||||
|
|
|
@ -15,8 +15,6 @@
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/*
|
/*
|
||||||
$Id: thread_win32.h,v 1.1 2000/10/19 07:53:33 corvazier Exp $
|
|
||||||
|
|
||||||
------------------------------------------------------------------------
|
------------------------------------------------------------------------
|
||||||
ClanLib, the platform independent game SDK.
|
ClanLib, the platform independent game SDK.
|
||||||
|
|
||||||
|
|
|
@ -59,7 +59,7 @@ afx_msg void CLAEdit::OnKeyDown( UINT nChar, UINT nRepCnt, UINT nFlags )
|
||||||
int start, end;
|
int start, end;
|
||||||
GetSel( start, end );
|
GetSel( start, end );
|
||||||
str = str.Mid( start, end-start );
|
str = str.Mid( start, end-start );
|
||||||
int lineNum = atoi(str);
|
int lineNum = atoi( str );
|
||||||
if ( ! ((lineNum != 0) || (str == "0")) )
|
if ( ! ((lineNum != 0) || (str == "0")) )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
|
@ -1148,7 +1148,7 @@ void computeCurrentFovAspectRatio(float &fov, float &ar)
|
||||||
|
|
||||||
// get the screen aspect ratio from CFG
|
// get the screen aspect ratio from CFG
|
||||||
ar = ClientCfg.ScreenAspectRatio;
|
ar = ClientCfg.ScreenAspectRatio;
|
||||||
//nlinfo("AR: clientcfg ar %f", ar);
|
|
||||||
// if Driver is not created, we can't get current screen mode
|
// if Driver is not created, we can't get current screen mode
|
||||||
if (!Driver) return;
|
if (!Driver) return;
|
||||||
|
|
||||||
|
@ -1167,21 +1167,18 @@ void computeCurrentFovAspectRatio(float &fov, float &ar)
|
||||||
{
|
{
|
||||||
// auto mode, we are using window aspect ratio
|
// auto mode, we are using window aspect ratio
|
||||||
ar = arWnd;
|
ar = arWnd;
|
||||||
//nlinfo("AR: windowed auto => use window size %d %d => %f", wndW, wndH, arWnd);
|
|
||||||
}
|
}
|
||||||
else if (mode.Width && mode.Height)
|
else if (mode.Width && mode.Height)
|
||||||
{
|
{
|
||||||
// compute screen aspect ratio
|
// compute screen aspect ratio
|
||||||
float arScreen= float(mode.Width) / float(mode.Height);
|
float arScreen= float(mode.Width) / float(mode.Height);
|
||||||
ar *= arWnd / arScreen;
|
ar *= arWnd / arScreen;
|
||||||
//nlinfo("AR: windowed not auto => monitor size %d %d window size %d %d => arsc %f arwnd %f, ar finale %f", mode.Width, mode.Height, wndW, wndH, arScreen, arWnd, ar);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// if fullscreen, must modulate aspect ratio by ScreenResolution
|
// if fullscreen, must modulate aspect ratio by ScreenResolution
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//nlinfo("AR: fullscreen ratio");
|
|
||||||
if (ar == 0.f)
|
if (ar == 0.f)
|
||||||
{
|
{
|
||||||
UDriver::CMode mode;
|
UDriver::CMode mode;
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////
|
||||||
// WARNING : this is a generated file, don't change it !
|
// WARNING : this is a generated file, don't change it !
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
|
|
||||||
#include "stdpch.h"
|
#include "stdpch.h"
|
||||||
#include "player_manager/character.h"
|
#include "player_manager/character.h"
|
||||||
|
#include "player_manager/player_manager.h"
|
||||||
|
#include "player_manager/player.h"
|
||||||
#include "guild_leader_module.h"
|
#include "guild_leader_module.h"
|
||||||
#include "guild_member.h"
|
#include "guild_member.h"
|
||||||
#include "guild.h"
|
#include "guild.h"
|
||||||
|
@ -48,6 +50,7 @@ void CGuildLeaderModule::setLeader( uint16 index,uint8 session)
|
||||||
nlwarning("<GUILD>%s set invalid member idx %u as leader",proxy.getId().toString().c_str(),index );
|
nlwarning("<GUILD>%s set invalid member idx %u as leader",proxy.getId().toString().c_str(),index );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_GuildMemberCore->setMemberGrade(memberPD->getGrade());
|
_GuildMemberCore->setMemberGrade(memberPD->getGrade());
|
||||||
memberPD->setMemberGrade(EGSPD::CGuildGrade::Leader);
|
memberPD->setMemberGrade(EGSPD::CGuildGrade::Leader);
|
||||||
|
|
||||||
|
@ -99,6 +102,7 @@ void CGuildLeaderModule::quitGuild()
|
||||||
// ignore current leader
|
// ignore current leader
|
||||||
if ( member->getGrade() == EGSPD::CGuildGrade::Leader )
|
if ( member->getGrade() == EGSPD::CGuildGrade::Leader )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// check if the current member is the successor
|
// check if the current member is the successor
|
||||||
if ( successor == NULL ||
|
if ( successor == NULL ||
|
||||||
member->getGrade() < successor->getGrade() ||
|
member->getGrade() < successor->getGrade() ||
|
||||||
|
|
|
@ -705,6 +705,7 @@ void CGuildManager::createGuild(CGuildCharProxy & proxy,const ucstring & guildNa
|
||||||
nlwarning("<GUILD>%s bot %s is not a guild creator",proxy.getId().toString().c_str(),bot->getId().toString().c_str());
|
nlwarning("<GUILD>%s bot %s is not a guild creator",proxy.getId().toString().c_str(),bot->getId().toString().c_str());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// player must not have a guild
|
// player must not have a guild
|
||||||
CGuildMemberModule * module = NULL;
|
CGuildMemberModule * module = NULL;
|
||||||
if ( proxy.getModule( module ) )
|
if ( proxy.getModule( module ) )
|
||||||
|
|
Loading…
Reference in a new issue