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Changed: Added particle system animation.
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2 changed files with 18 additions and 1 deletions
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@ -262,7 +262,7 @@ namespace NLQT
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//updateAnimation(_AnimationDialog->getTime());
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updateAnimatePS();
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// 10. Update Camera (depends on entities)
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// ...
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@ -720,6 +720,19 @@ namespace NLQT
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return icon;
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}
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void CObjectViewerWidget::updateAnimatePS(uint64 deltaTime)
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{
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static sint64 firstTime = NLMISC::CTime::getLocalTime();
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static sint64 lastTime = NLMISC::CTime::getLocalTime();
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if (deltaTime == 0)
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{
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deltaTime = NLMISC::CTime::getLocalTime() - lastTime;
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}
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lastTime += deltaTime;
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float fdelta = 0.001f * (float) (lastTime - firstTime);
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_Scene->animate ( fdelta);
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}
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#if defined(NL_OS_WINDOWS)
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typedef bool (*winProc)(NL3D::IDriver *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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@ -179,6 +179,10 @@ namespace NLQT
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private:
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/// Update the animation time for Particle System animation.
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/// @param deltaTime - set the manual animation time.
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void updateAnimatePS(uint64 deltaTime = 0);
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static CObjectViewerWidget *_objectViewerWidget;
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NLMISC::CLibraryContext *_LibContext;
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