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Various build folders added to .gitignore and fixed an error in opengl driver on mac
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2 changed files with 6 additions and 1 deletions
5
.gitignore
vendored
5
.gitignore
vendored
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@ -162,6 +162,11 @@ build/*
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install/*
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install/*
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build_vc*
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build_vc*
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code/nel/tools/build_gamedata/configuration/buildsite.py
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code/nel/tools/build_gamedata/configuration/buildsite.py
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code/build_mac
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code/build_linux32
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code/build_linux64
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code/build_windows32
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code/build_server
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# Linux nel compile
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# Linux nel compile
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code/nel/build/nel-config
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code/nel/build/nel-config
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@ -1486,7 +1486,7 @@ bool CDriverGL::createWindow(const GfxMode &mode)
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[[CocoaApplicationDelegate alloc] initWithDriver:this];
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[[CocoaApplicationDelegate alloc] initWithDriver:this];
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// set the application delegate, this will handle window/app close events
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// set the application delegate, this will handle window/app close events
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[NSApp setDelegate:(id<NSFileManagerDelegate>)appDelegate];
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[NSApp setDelegate:(id<NSApplicationDelegate>)appDelegate];
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// bind the close button of the window to applicationShouldTerminate
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// bind the close button of the window to applicationShouldTerminate
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id closeButton = [cocoa_window standardWindowButton:NSWindowCloseButton];
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id closeButton = [cocoa_window standardWindowButton:NSWindowCloseButton];
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