Partial update of veget vp

This commit is contained in:
kaetemi 2013-09-10 19:52:14 +02:00
parent adb6507c6c
commit 4b69fd26bf
3 changed files with 164 additions and 53 deletions

View file

@ -229,6 +229,7 @@ public:
// Get the idx of a parameter (ogl: uniform, d3d: constant, etcetera) by name. Invalid name returns ~0
inline uint getUniformIndex(const char *name) const { return m_DrvInfo->getUniformIndex(name); };
inline uint getUniformIndex(const std::string &name) const { return m_DrvInfo->getUniformIndex(name.c_str()); };
inline uint getUniformIndex(CGPUProgramIndex::TName name) const { return m_Index.Indices[name]; }
// Get feature information of the current program

View file

@ -48,6 +48,7 @@ class CVegetableLightEx;
// default distance is 60 meters.
#define NL3D_VEGETABLE_DEFAULT_DIST_MAX 60.f
class CVertexProgramVeget;
// ***************************************************************************
/**
@ -306,7 +307,8 @@ private:
// The same, but no VBHard.
CVegetableVBAllocator _VBSoftAllocator[CVegetableVBAllocator::VBTypeCount];
// Vertex Program. One VertexProgram for each rdrPass (with / without fog)
CVertexProgram *_VertexProgram[NL3D_VEGETABLE_NRDRPASS][2];
CSmartPtr<CVertexProgramVeget> _VertexProgram[NL3D_VEGETABLE_NRDRPASS][2];
CRefPtr<CVertexProgramVeget> _ActiveVertexProgram;
// Material. Useful for texture and alphaTest

View file

@ -560,32 +560,71 @@ const char* NL3D_SimpleStartVegetableProgram=
MOV o[COL0].xyz, v[3]; # col.RGBA= vertex color \n\
";
// ***************************************************************************
void CVegetableManager::initVertexProgram(uint vpType, bool fogEnabled)
class CVertexProgramVeget : public CVertexProgram
{
nlassert(_LastDriver); // update driver should have been called at least once !
public:
struct CIdx
{
// 0-3 modelViewProjection
// 4
// 5
// 6 fog
// 7
uint ProgramConstants0; // 8
uint DirectionalLight; // 9
uint ViewCenter; // 10
uint NegInvTransDist; // 11
// 12
// 13
// 14
// 15
uint AngleAxis; // 16
uint Wind; // 17
uint CosCoeff0; // 18
uint CosCoeff1; // 19
uint CosCoeff2; // 20
uint QuatConstants; // 21
uint PiConstants; // 22
uint LUTSize; // 23 (value = 64)
uint LUT[NL3D_VEGETABLE_VP_LUT_SIZE]; // 32+
};
CVertexProgramVeget(uint vpType, bool fogEnabled)
{
// nelvp
{
CSource *source = new CSource();
source->Profile = nelvp;
source->DisplayName = "nelvp/Veget";
// Init the Vertex Program.
string vpgram;
// start always with Bend.
if( vpType==NL3D_VEGETABLE_RDRPASS_LIGHTED || vpType==NL3D_VEGETABLE_RDRPASS_LIGHTED_2SIDED )
{
source->DisplayName += "/Bend";
vpgram= NL3D_BendProgram;
}
else
{
source->DisplayName += "/FastBend";
vpgram= NL3D_FastBendProgram;
}
// combine the VP according to Type
switch(vpType)
{
case NL3D_VEGETABLE_RDRPASS_LIGHTED:
case NL3D_VEGETABLE_RDRPASS_LIGHTED_2SIDED:
source->DisplayName += "/Lighted";
vpgram+= string(NL3D_LightedStartVegetableProgram);
break;
case NL3D_VEGETABLE_RDRPASS_UNLIT:
case NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED:
source->DisplayName += "/Unlit";
vpgram+= string(NL3D_UnlitVegetableProgram);
break;
case NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED_ZSORT:
source->DisplayName += "/UnlitAlphaBlend";
vpgram+= string(NL3D_UnlitAlphaBlendVegetableProgram);
break;
}
@ -595,14 +634,70 @@ void CVegetableManager::initVertexProgram(uint vpType, bool fogEnabled)
if (fogEnabled)
{
source->DisplayName += "/Fog";
vpgram+= string(NL3D_VegetableProgramFog);
}
vpgram+="\nEND\n";
// create VP.
_VertexProgram[vpType][fogEnabled ? 1 : 0] = new CVertexProgram(vpgram.c_str());
source->setSource(vpgram);
source->ParamIndices["programConstants0"] = 8;
source->ParamIndices["directionalLight"] = 9;
source->ParamIndices["viewCenter"] = 10;
source->ParamIndices["negInvTransDist"] = 11;
source->ParamIndices["angleAxis"] = 16;
source->ParamIndices["wind"] = 17;
source->ParamIndices["cosCoeff0"] = 18;
source->ParamIndices["cosCoeff1"] = 19;
source->ParamIndices["cosCoeff2"] = 20;
source->ParamIndices["quatConstants"] = 21;
source->ParamIndices["piConstants"] = 22;
source->ParamIndices["lutSize"] = 23;
for (uint i = 0; i < NL3D_VEGETABLE_VP_LUT_SIZE; ++i)
{
source->ParamIndices[NLMISC::toString("lut[%i]", i)] = 32 + i;
}
addSource(source);
}
// TODO_VP_GLSL
}
virtual ~CVertexProgramVeget()
{
}
virtual void buildInfo()
{
m_Idx.ProgramConstants0 = getUniformIndex("programConstants0");
m_Idx.DirectionalLight = getUniformIndex("directionalLight");
m_Idx.ViewCenter = getUniformIndex("viewCenter");
m_Idx.NegInvTransDist = getUniformIndex("negInvTransDist");
m_Idx.AngleAxis = getUniformIndex("angleAxis");
m_Idx.Wind = getUniformIndex("wind");
m_Idx.CosCoeff0 = getUniformIndex("cosCoeff0");
m_Idx.CosCoeff1 = getUniformIndex("cosCoeff1");
m_Idx.CosCoeff2 = getUniformIndex("cosCoeff2");
m_Idx.QuatConstants = getUniformIndex("quatConstants");
m_Idx.PiConstants = getUniformIndex("piConstants");
m_Idx.LUTSize = getUniformIndex("lutSize");
for (uint i = 0; i < NL3D_VEGETABLE_VP_LUT_SIZE; ++i)
{
m_Idx.LUT[i] = getUniformIndex(NLMISC::toString("lut[%i]", i));
}
}
const CIdx &idx() const { return m_Idx; }
private:
CIdx m_Idx;
};
// ***************************************************************************
void CVegetableManager::initVertexProgram(uint vpType, bool fogEnabled)
{
nlassert(_LastDriver); // update driver should have been called at least once !
// create VP.
_VertexProgram[vpType][fogEnabled ? 1 : 0] = new CVertexProgramVeget(vpType, fogEnabled);
}
@ -1758,6 +1853,9 @@ public:
// ***************************************************************************
void CVegetableManager::setupVertexProgramConstants(IDriver *driver)
{
nlassert(_ActiveVertexProgram);
// Standard
// setup VertexProgram constants.
// c[0..3] take the ModelViewProjection Matrix. After setupModelMatrix();
@ -1925,10 +2023,6 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
}
// setup VP constants.
setupVertexProgramConstants(driver);
// Setup TexEnvs for Dynamic lightmapping
//--------------------
// if the dynamic lightmap is provided
@ -1968,6 +2062,12 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
_VegetableMaterial.setZWrite(true);
_VegetableMaterial.setAlphaTestThreshold(0.5f);
bool uprogst = driver->isUniformProgramState();
bool progstateset[NL3D_VEGETABLE_NRDRPASS];
for (sint rdrPass=0; rdrPass < NL3D_VEGETABLE_NRDRPASS; rdrPass++)
{
progstateset[rdrPass] = !uprogst;
}
/*
Prefer sort with Soft / Hard first.
@ -1995,14 +2095,20 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
// set the 2Sided flag in the material
_VegetableMaterial.setDoubleSided( doubleSided );
// Activate the unique material.
driver->setupMaterial(_VegetableMaterial);
// activate Vertex program first.
//nlinfo("\nSTARTVP\n%s\nENDVP\n", _VertexProgram[rdrPass]->getProgram().c_str());
nlverify(driver->activeVertexProgram(_VertexProgram[rdrPass][fogged ? 1 : 0]));
_ActiveVertexProgram = _VertexProgram[rdrPass][fogged ? 1 : 0];
nlverify(driver->activeVertexProgram(_ActiveVertexProgram));
// Set VP constants
if (!progstateset[uprogst ? 0 : rdrPass])
{
setupVertexProgramConstants(driver);
}
// Activate the unique material.
driver->setupMaterial(_VegetableMaterial);
// Activate the good VBuffer
vbAllocator.activate();
@ -2222,6 +2328,7 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
// disable VertexProgram.
driver->activeVertexProgram(NULL);
_ActiveVertexProgram = NULL;
// restore Fog.
@ -2261,25 +2368,25 @@ void CVegetableManager::setupRenderStateForBlendLayerModel(IDriver *driver)
// set model matrix to the manager matrix.
driver->setupModelMatrix(_ManagerMatrix);
// setup VP constants.
setupVertexProgramConstants(driver);
// Setup RdrPass.
//=============
uint rdrPass= NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED_ZSORT;
// Activate the unique material (correclty setuped for AlphaBlend in render()).
driver->setupMaterial(_VegetableMaterial);
// activate Vertex program first.
//nlinfo("\nSTARTVP\n%s\nENDVP\n", _VertexProgram[rdrPass]->getProgram().c_str());
nlverify(driver->activeVertexProgram(_VertexProgram[rdrPass][fogged ? 1 : 0]));
_ActiveVertexProgram = _VertexProgram[rdrPass][fogged ? 1 : 0];
nlverify(driver->activeVertexProgram(_ActiveVertexProgram));
// setup VP constants.
setupVertexProgramConstants(driver);
if (fogged)
{
driver->setConstantFog(6);
}
// Activate the unique material (correclty setuped for AlphaBlend in render()).
driver->setupMaterial(_VegetableMaterial);
}
@ -2302,6 +2409,7 @@ void CVegetableManager::exitRenderStateForBlendLayerModel(IDriver *driver)
{
// disable VertexProgram.
driver->activeVertexProgram(NULL);
_ActiveVertexProgram = NULL;
// restore Fog.
driver->enableFog(_BkupFog);