Changed: don't add the "data" directory 2 times

This commit is contained in:
vl 2010-07-26 10:56:47 +02:00
parent 3acf3e7de8
commit 48ef8b4fdd

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@ -409,11 +409,11 @@ CClientConfig::CClientConfig()
ColorShout = CRGBA(150,0,0,255); // Default Shout color. ColorShout = CRGBA(150,0,0,255); // Default Shout color.
ColorTalk = CRGBA(255,255,255,255); // Default Talk color. ColorTalk = CRGBA(255,255,255,255); // Default Talk color.
PreDataPath.push_back("data/gamedev/language/"); // Default Path for the language data // PreDataPath.push_back("data/gamedev/language/"); // Default Path for the language data
DataPath.push_back("data/"); // Default Path for the Data. // DataPath.push_back("data/"); // Default Path for the Data.
// DataPath.push_back("data_leveldesign/"); // Default Path for the Level Design Directory. // DataPath.push_back("data_leveldesign/"); // Default Path for the Level Design Directory.
DataPath.push_back("data_common/"); // Default Path for the Level Design Directory. // DataPath.push_back("data_common/"); // Default Path for the Level Design Directory.
DataPathNoRecurse.push_back("data_leveldesign/leveldesign/Game_Elem"); DataPathNoRecurse.push_back("data_leveldesign/leveldesign/Game_Elem");