diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua b/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua index 95d2f2354..fd3116aee 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua +++ b/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua @@ -113,22 +113,29 @@ function outgame:procGenerateName() -- fy ma try zo --> local firstName = "test2" local lastName = "test" + + -- Fyros and Matis are using "first name, last name" order + -- Trykers and Zoraïs are using "last name, first name" order if tonumber(dbNameRace) == 1 then -- Fyros firstName = self:getFyrosFirstName() lastName = self:getFyrosLastName() + fullnameResult = firstName .. " " .. lastName elseif tonumber(dbNameRace) == 2 then -- Matis firstName = self:getMatisFirstName() lastName = self:getMatisLastName() + fullnameResult = firstName .. " " .. lastName elseif tonumber(dbNameRace) == 3 then -- Tryker firstName = self:getTrykerFirstName() lastName = self:getTrykerLastName() + fullnameResult = lastName .. " " .. firstName elseif tonumber(dbNameRace) == 4 then -- Zorai firstName = self:getZoraiFirstName() lastName = self:getZoraiLastName() + fullnameResult = lastName .. " " .. firstName elseif tonumber(dbNameRace) == 5 then -- Maraudeurs @@ -164,9 +171,11 @@ function outgame:procGenerateName() -- Zorai lastName = self:getZoraiLastName() end + + fullnameResult = firstName .. " " .. lastName end - fullnameResult = firstName .. " " .. lastName + -- always use first name for character name nameResult = firstName uiNameFull.hardtext = fullnameResult