mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-17 13:01:42 +00:00
Merge
This commit is contained in:
commit
428c78e894
96 changed files with 2117 additions and 618 deletions
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@ -24,7 +24,6 @@
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||||||
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#include "cocoa_event_emitter.h"
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#include "cocoa_event_emitter.h"
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#include "cocoa_opengl_view.h"
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#include "cocoa_opengl_view.h"
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#include "cocoa_window.h"
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||||||
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||||||
// Virtual key codes are only defined here. We still do not need to link carbon.
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// Virtual key codes are only defined here. We still do not need to link carbon.
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// see: http://lists.apple.com/archives/Cocoa-dev/2009/May/msg01180.html
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// see: http://lists.apple.com/archives/Cocoa-dev/2009/May/msg01180.html
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@ -99,97 +98,8 @@ static void setupApplicationMenu()
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[[NSApp mainMenu] addItem:menuItem];
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[[NSApp mainMenu] addItem:menuItem];
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}
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}
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||||||
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||||||
void ctor()
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static void setupGLView(NSView* superview)
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||||||
{
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{
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// create a pool, cocoa code would leak memory otherwise
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g_pool = [[NSAutoreleasePool alloc] init];
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// init the application object
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[NSApplication sharedApplication];
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// create the menu in the top screen bar
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setupApplicationMenu();
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// tell the application that we are running now
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[NSApp finishLaunching];
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}
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void dtor()
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{
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// shut down the application
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[NSApp terminate:nil];
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// release the pool
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[g_pool release];
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}
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bool init(uint windowIcon, emptyProc exitFunc)
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{
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return true;
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}
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bool unInit()
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||||||
{
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return true;
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||||||
}
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||||||
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nlWindow createWindow(const GfxMode& mode)
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{
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unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask |
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NSMiniaturizableWindowMask | NSResizableWindowMask;
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// create a cocoa window with the size provided by the mode parameter
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CocoaWindow* window = [[CocoaWindow alloc]
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initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
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||||||
styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
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||||||
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||||||
if(!window)
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nlerror("cannot create window");
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// set the window to non transparent
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[window setOpaque:YES];
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||||||
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// enable mouse move events, NeL wants them
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[window setAcceptsMouseMovedEvents:YES];
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// there are no overlapping subviews, so we can use the magical optimization!
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[window useOptimizedDrawing:YES];
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// put the window to the front and make it the key window
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[window makeKeyAndOrderFront:nil];
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// this is our main window
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[window makeMainWindow];
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||||||
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return window;
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|
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}
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bool destroyWindow(nlWindow wnd)
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{
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NSWindow* window = (NSWindow*)wnd;
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NSOpenGLView* view = [window contentView];
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||||||
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||||||
// release the view we alloced
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[view release];
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||||||
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||||||
// release the window we alloced
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[window release];
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|
||||||
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return true;
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|
||||||
}
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||||||
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||||||
nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
|
|
||||||
{
|
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/*
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|
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TODO use show
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|
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call showWindow()
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|
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*/
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|
||||||
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|
||||||
NSWindow* window = (NSWindow*)wnd;
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|
||||||
|
|
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if(wnd == EmptyWindow)
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|
||||||
window = (NSWindow*)createWindow(mode);
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|
||||||
|
|
||||||
/*
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/*
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||||||
TODO use mode.Depth
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TODO use mode.Depth
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||||||
TODO NSOpenGLPFAOffScreen
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TODO NSOpenGLPFAOffScreen
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|
@ -223,8 +133,13 @@ nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeabl
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||||||
if(!view)
|
if(!view)
|
||||||
nlerror("cannot create view");
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nlerror("cannot create view");
|
||||||
|
|
||||||
// put the view into the window
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// make the view automatically fit the super view
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[window setContentView:view];
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[view setAutoresizingMask: NSViewHeightSizable | NSViewWidthSizable];
|
||||||
|
|
||||||
|
// put the view into the superview
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||||||
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[superview addSubview:view];
|
||||||
|
|
||||||
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[view setFrame: [superview frame]];
|
||||||
|
|
||||||
// create a opengl context for the view
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// create a opengl context for the view
|
||||||
NSOpenGLContext* ctx = [view openGLContext];
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NSOpenGLContext* ctx = [view openGLContext];
|
||||||
|
@ -234,8 +149,102 @@ nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeabl
|
||||||
|
|
||||||
// free the pixel format object
|
// free the pixel format object
|
||||||
[format release];
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[format release];
|
||||||
|
}
|
||||||
|
|
||||||
return window;
|
void ctor()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void dtor()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool init(uint windowIcon, emptyProc exitFunc)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool unInit()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
nlWindow createWindow(const GfxMode& mode)
|
||||||
|
{
|
||||||
|
// create a pool, cocoa code would leak memory otherwise
|
||||||
|
g_pool = [[NSAutoreleasePool alloc] init];
|
||||||
|
|
||||||
|
// init the application object
|
||||||
|
[NSApplication sharedApplication];
|
||||||
|
|
||||||
|
// create the menu in the top screen bar
|
||||||
|
setupApplicationMenu();
|
||||||
|
|
||||||
|
// tell the application that we are running now
|
||||||
|
[NSApp finishLaunching];
|
||||||
|
|
||||||
|
// describe how the window should look like and behave
|
||||||
|
unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask |
|
||||||
|
NSMiniaturizableWindowMask | NSResizableWindowMask;
|
||||||
|
|
||||||
|
// create a cocoa window with the size provided by the mode parameter
|
||||||
|
NSWindow* window = [[NSWindow alloc]
|
||||||
|
initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
|
||||||
|
styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
|
||||||
|
|
||||||
|
if(!window)
|
||||||
|
nlerror("cannot create window");
|
||||||
|
|
||||||
|
// set the window to non transparent
|
||||||
|
[window setOpaque:YES];
|
||||||
|
|
||||||
|
// enable mouse move events, NeL wants them
|
||||||
|
[window setAcceptsMouseMovedEvents:YES];
|
||||||
|
|
||||||
|
// there are no overlapping subviews, so we can use the magical optimization!
|
||||||
|
[window useOptimizedDrawing:YES];
|
||||||
|
|
||||||
|
// put the window to the front and make it the key window
|
||||||
|
[window makeKeyAndOrderFront:nil];
|
||||||
|
|
||||||
|
// this is our main window
|
||||||
|
[window makeMainWindow];
|
||||||
|
|
||||||
|
NSView* view = [[NSView alloc] init];
|
||||||
|
|
||||||
|
[window setContentView: view];
|
||||||
|
|
||||||
|
return view;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool destroyWindow(nlWindow wnd)
|
||||||
|
{
|
||||||
|
NSView* view = (NSView*)wnd;
|
||||||
|
|
||||||
|
// release the window
|
||||||
|
[[view window] release];
|
||||||
|
|
||||||
|
// shut down the application
|
||||||
|
[NSApp terminate:nil];
|
||||||
|
|
||||||
|
// release the pool
|
||||||
|
[g_pool release];
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
|
||||||
|
{
|
||||||
|
NSView* view = (NSView*)wnd;
|
||||||
|
|
||||||
|
if(view == EmptyWindow)
|
||||||
|
view = (NSView*)createWindow(mode);
|
||||||
|
|
||||||
|
setupGLView(view);
|
||||||
|
|
||||||
|
[[view window] makeFirstResponder:[[view subviews] lastObject]];
|
||||||
|
|
||||||
|
return view;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
||||||
|
@ -246,16 +255,16 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
NSOpenGLContext* ctx = [view openGLContext];
|
|
||||||
|
|
||||||
// leave fullscreen mode, enter windowed mode
|
// leave fullscreen mode, enter windowed mode
|
||||||
if(!fullscreen && [view isInFullScreenMode])
|
if(!fullscreen && [superview isInFullScreenMode])
|
||||||
{
|
{
|
||||||
// disable manual setting of back buffer size, cocoa handles this
|
// disable manual setting of back buffer size, cocoa handles this
|
||||||
// automatically as soon as the view gets resized
|
// automatically as soon as the view gets resized
|
||||||
CGLError error = CGLDisable((CGLContextObj)[ctx CGLContextObj],
|
CGLError error = CGLDisable(
|
||||||
|
(CGLContextObj)[[view openGLContext] CGLContextObj],
|
||||||
kCGLCESurfaceBackingSize);
|
kCGLCESurfaceBackingSize);
|
||||||
|
|
||||||
if(error != kCGLNoError)
|
if(error != kCGLNoError)
|
||||||
|
@ -263,14 +272,21 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
||||||
CGLErrorString(error));
|
CGLErrorString(error));
|
||||||
|
|
||||||
// pull the view back from fullscreen restoring window options
|
// pull the view back from fullscreen restoring window options
|
||||||
[view exitFullScreenModeWithOptions:nil];
|
[superview exitFullScreenModeWithOptions:nil];
|
||||||
|
|
||||||
|
// let the gl view receive key events
|
||||||
|
[[view window] makeFirstResponder:view];
|
||||||
|
|
||||||
|
// bring the window containing the gl view to the front
|
||||||
|
[[view window] makeKeyAndOrderFront:nil];
|
||||||
}
|
}
|
||||||
|
|
||||||
// enter fullscreen, leave windowed mode
|
// enter fullscreen, leave windowed mode
|
||||||
else if(fullscreen && ![view isInFullScreenMode])
|
else if(fullscreen && ![superview isInFullScreenMode])
|
||||||
{
|
{
|
||||||
// enable manual back buffer size for mode setting in fullscreen
|
// enable manual back buffer size for mode setting in fullscreen
|
||||||
CGLError error = CGLEnable((CGLContextObj)[ctx CGLContextObj],
|
CGLError error = CGLEnable(
|
||||||
|
(CGLContextObj)[[view openGLContext] CGLContextObj],
|
||||||
kCGLCESurfaceBackingSize);
|
kCGLCESurfaceBackingSize);
|
||||||
|
|
||||||
if(error != kCGLNoError)
|
if(error != kCGLNoError)
|
||||||
|
@ -280,7 +296,7 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
||||||
// put the view in fullscreen mode, hiding the dock but enabling the menubar
|
// put the view in fullscreen mode, hiding the dock but enabling the menubar
|
||||||
// to pop up if the mouse hits the top screen border.
|
// to pop up if the mouse hits the top screen border.
|
||||||
// NOTE: withOptions:nil disables <CMD>+<Tab> application switching!
|
// NOTE: withOptions:nil disables <CMD>+<Tab> application switching!
|
||||||
[view enterFullScreenMode:[NSScreen mainScreen] withOptions:
|
[superview enterFullScreenMode:[NSScreen mainScreen] withOptions:
|
||||||
[NSDictionary dictionaryWithObjectsAndKeys:
|
[NSDictionary dictionaryWithObjectsAndKeys:
|
||||||
[NSNumber numberWithInt:
|
[NSNumber numberWithInt:
|
||||||
NSApplicationPresentationHideDock |
|
NSApplicationPresentationHideDock |
|
||||||
|
@ -291,6 +307,9 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
||||||
TODO check if simply using NSView enterFullScreenMode is a good idea.
|
TODO check if simply using NSView enterFullScreenMode is a good idea.
|
||||||
the context can be set to full screen as well, performance differences?
|
the context can be set to full screen as well, performance differences?
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
// let the gl view receive key events
|
||||||
|
[[view window] makeFirstResponder:view];
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -299,8 +318,8 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
|
||||||
|
|
||||||
void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
|
void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
|
|
||||||
// the sceen with the menu bar
|
// the sceen with the menu bar
|
||||||
NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
|
NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
|
||||||
|
@ -310,7 +329,7 @@ void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
|
||||||
mode.Depth = NSBitsPerPixelFromDepth([screen depth]);
|
mode.Depth = NSBitsPerPixelFromDepth([screen depth]);
|
||||||
|
|
||||||
// in fullscreen mode
|
// in fullscreen mode
|
||||||
if([view isInFullScreenMode])
|
if([superview isInFullScreenMode])
|
||||||
{
|
{
|
||||||
// return the size of the back buffer (like having switched monitor mode)
|
// return the size of the back buffer (like having switched monitor mode)
|
||||||
mode.Windowed = false;
|
mode.Windowed = false;
|
||||||
|
@ -330,9 +349,8 @@ void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
|
||||||
|
|
||||||
void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
NSOpenGLContext* ctx = [view openGLContext];
|
|
||||||
|
|
||||||
// A cocoa fullscreen view stays at the native resolution of the display.
|
// A cocoa fullscreen view stays at the native resolution of the display.
|
||||||
// When changing the rendering resolution, the size of the back buffer gets
|
// When changing the rendering resolution, the size of the back buffer gets
|
||||||
|
@ -343,7 +361,7 @@ void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
||||||
// not the one from the window.
|
// not the one from the window.
|
||||||
|
|
||||||
// in fullscreen mode
|
// in fullscreen mode
|
||||||
if([view isInFullScreenMode])
|
if([superview isInFullScreenMode])
|
||||||
{
|
{
|
||||||
// use the size stored in setWindowSize()
|
// use the size stored in setWindowSize()
|
||||||
width = g_bufferSize[0];
|
width = g_bufferSize[0];
|
||||||
|
@ -362,16 +380,16 @@ void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
||||||
|
|
||||||
void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
NSOpenGLContext* ctx = [view openGLContext];
|
|
||||||
|
|
||||||
// for fullscreen mode, adjust the back buffer size to the desired resolution
|
// for fullscreen mode, adjust the back buffer size to the desired resolution
|
||||||
if([view isInFullScreenMode])
|
if([superview isInFullScreenMode])
|
||||||
{
|
{
|
||||||
// set the back buffer manually to match the desired rendering resolution
|
// set the back buffer manually to match the desired rendering resolution
|
||||||
GLint dim[2] = { width, height };
|
GLint dim[2] = { width, height };
|
||||||
CGLError error = CGLSetParameter((CGLContextObj)[ctx CGLContextObj],
|
CGLError error = CGLSetParameter(
|
||||||
|
(CGLContextObj)[[view openGLContext] CGLContextObj],
|
||||||
kCGLCPSurfaceBackingSize, dim);
|
kCGLCPSurfaceBackingSize, dim);
|
||||||
|
|
||||||
if(error != kCGLNoError)
|
if(error != kCGLNoError)
|
||||||
|
@ -380,15 +398,22 @@ void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// get the windows current frame
|
// there is only a pool if nel created the window itself assuming that
|
||||||
NSRect rect = [window frame];
|
// nel is also in charge of the main loop
|
||||||
|
if(g_pool)
|
||||||
|
{
|
||||||
|
NSWindow* window = [view window];
|
||||||
|
|
||||||
// convert the desired content size to window size
|
// get the windows current frame
|
||||||
rect = [window frameRectForContentRect:
|
NSRect rect = [window frame];
|
||||||
NSMakeRect(rect.origin.x, rect.origin.y, width, height)];
|
|
||||||
|
|
||||||
// update window dimensions
|
// convert the desired content size to window size
|
||||||
[window setFrame:rect display:YES];
|
rect = [window frameRectForContentRect:
|
||||||
|
NSMakeRect(rect.origin.x, rect.origin.y, width, height)];
|
||||||
|
|
||||||
|
// update window dimensions
|
||||||
|
[window setFrame:rect display:YES];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// store the size
|
// store the size
|
||||||
|
@ -399,11 +424,12 @@ void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
||||||
|
|
||||||
void getWindowPos(nlWindow wnd, sint32 &x, sint32 &y)
|
void getWindowPos(nlWindow wnd, sint32 &x, sint32 &y)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
|
NSWindow* window = [view window];
|
||||||
|
|
||||||
// for IDriver conformity
|
// for IDriver conformity
|
||||||
if([view isInFullScreenMode])
|
if([superview isInFullScreenMode])
|
||||||
{
|
{
|
||||||
x = y = 0;
|
x = y = 0;
|
||||||
return;
|
return;
|
||||||
|
@ -424,7 +450,8 @@ void getWindowPos(nlWindow wnd, sint32 &x, sint32 &y)
|
||||||
|
|
||||||
void setWindowPos(nlWindow wnd, sint32 x, sint32 y)
|
void setWindowPos(nlWindow wnd, sint32 x, sint32 y)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
|
NSWindow* window = [superview window];
|
||||||
|
|
||||||
// get the rect (position, size) of the screen with menu bar
|
// get the rect (position, size) of the screen with menu bar
|
||||||
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
|
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
|
||||||
|
@ -441,7 +468,8 @@ void setWindowPos(nlWindow wnd, sint32 x, sint32 y)
|
||||||
|
|
||||||
void setWindowTitle(nlWindow wnd, const ucstring& title)
|
void setWindowTitle(nlWindow wnd, const ucstring& title)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
|
NSWindow* window = [superview window];
|
||||||
|
|
||||||
// well... set the title of the window
|
// well... set the title of the window
|
||||||
[window setTitle:[NSString stringWithUTF8String:title.toUtf8().c_str()]];
|
[window setTitle:[NSString stringWithUTF8String:title.toUtf8().c_str()]];
|
||||||
|
@ -454,8 +482,9 @@ void showWindow(bool show)
|
||||||
|
|
||||||
bool activate(nlWindow wnd)
|
bool activate(nlWindow wnd)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLContext* ctx = [[window contentView] openGLContext];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
|
NSOpenGLContext* ctx = [view openGLContext];
|
||||||
|
|
||||||
// if our context is not the current one, make it the current
|
// if our context is not the current one, make it the current
|
||||||
if([NSOpenGLContext currentContext] != ctx)
|
if([NSOpenGLContext currentContext] != ctx)
|
||||||
|
@ -466,9 +495,9 @@ bool activate(nlWindow wnd)
|
||||||
|
|
||||||
void swapBuffers(nlWindow wnd)
|
void swapBuffers(nlWindow wnd)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
NSOpenGLContext* ctx = [view openGLContext];
|
NSOpenGLContext* ctx = [view openGLContext];
|
||||||
|
|
||||||
// make cocoa draw buffer contents to the view
|
// make cocoa draw buffer contents to the view
|
||||||
[ctx flushBuffer];
|
[ctx flushBuffer];
|
||||||
|
@ -508,8 +537,9 @@ void showCursor(bool show)
|
||||||
|
|
||||||
void setMousePos(nlWindow wnd, float x, float y)
|
void setMousePos(nlWindow wnd, float x, float y)
|
||||||
{
|
{
|
||||||
NSWindow* window = (NSWindow*)wnd;
|
NSView* superview = (NSView*)wnd;
|
||||||
NSOpenGLView* view = [window contentView];
|
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||||
|
NSWindow* window = [view window];
|
||||||
|
|
||||||
// CG wants absolute coordinates related to first screen's top left
|
// CG wants absolute coordinates related to first screen's top left
|
||||||
|
|
||||||
|
@ -518,7 +548,7 @@ void setMousePos(nlWindow wnd, float x, float y)
|
||||||
|
|
||||||
// get the rect (position, size) of the window
|
// get the rect (position, size) of the window
|
||||||
NSRect windowRect;
|
NSRect windowRect;
|
||||||
if([view isInFullScreenMode])
|
if([superview isInFullScreenMode])
|
||||||
windowRect = [[window screen] frame];
|
windowRect = [[window screen] frame];
|
||||||
else
|
else
|
||||||
windowRect = [window frame];
|
windowRect = [window frame];
|
||||||
|
@ -741,10 +771,15 @@ void emulateMouseRawMode(bool enable)
|
||||||
void submitEvents(NLMISC::CEventServer& server,
|
void submitEvents(NLMISC::CEventServer& server,
|
||||||
bool allWindows, NLMISC::CCocoaEventEmitter* eventEmitter)
|
bool allWindows, NLMISC::CCocoaEventEmitter* eventEmitter)
|
||||||
{
|
{
|
||||||
// cocoa style memory cleanup
|
// there is only a pool if nel created the window itself assuming that
|
||||||
[g_pool release];
|
// nel is also in charge of the main loop
|
||||||
g_pool = [[NSAutoreleasePool alloc] init];
|
if(g_pool)
|
||||||
|
{
|
||||||
|
// cocoa style memory cleanup
|
||||||
|
[g_pool release];
|
||||||
|
g_pool = [[NSAutoreleasePool alloc] init];
|
||||||
|
}
|
||||||
|
|
||||||
// we break if there was no event to handle
|
// we break if there was no event to handle
|
||||||
/* TODO maximum number of events processed in one update? */
|
/* TODO maximum number of events processed in one update? */
|
||||||
while(true)
|
while(true)
|
||||||
|
@ -758,7 +793,8 @@ void submitEvents(NLMISC::CEventServer& server,
|
||||||
if(!event)
|
if(!event)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
NSRect viewRect = [[[event window] contentView] frame];
|
NSView* glView = [[[[event window] contentView] subviews] lastObject];
|
||||||
|
NSRect viewRect = [glView frame];
|
||||||
|
|
||||||
// TODO this code assumes, that the view fills the window
|
// TODO this code assumes, that the view fills the window
|
||||||
// convert the mouse position to NeL style (relative)
|
// convert the mouse position to NeL style (relative)
|
||||||
|
@ -770,7 +806,6 @@ void submitEvents(NLMISC::CEventServer& server,
|
||||||
event.type != NSKeyDown && event.type != NSKeyUp)
|
event.type != NSKeyDown && event.type != NSKeyUp)
|
||||||
{
|
{
|
||||||
[NSApp sendEvent:event];
|
[NSApp sendEvent:event];
|
||||||
[NSApp updateWindows];
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -829,7 +864,6 @@ void submitEvents(NLMISC::CEventServer& server,
|
||||||
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
|
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
|
||||||
(NLMISC::TMouseButton)0 /* modifiers */, eventEmitter);
|
(NLMISC::TMouseButton)0 /* modifiers */, eventEmitter);
|
||||||
|
|
||||||
|
|
||||||
server.postEvent(nelEvent);
|
server.postEvent(nelEvent);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -947,7 +981,6 @@ void submitEvents(NLMISC::CEventServer& server,
|
||||||
}
|
}
|
||||||
|
|
||||||
[NSApp sendEvent:event];
|
[NSApp sendEvent:event];
|
||||||
[NSApp updateWindows];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,28 +29,6 @@
|
||||||
|
|
||||||
-(id)initWithFrame:(NSRect)frame;
|
-(id)initWithFrame:(NSRect)frame;
|
||||||
-(void)dealloc;
|
-(void)dealloc;
|
||||||
|
|
||||||
-(BOOL)acceptsFirstResponder;
|
|
||||||
-(BOOL)needsPanelToBecomeKey;
|
|
||||||
-(void)keyDown:(NSEvent*)event;
|
-(void)keyDown:(NSEvent*)event;
|
||||||
|
|
||||||
/******************************************************************************/
|
|
||||||
/* NSTextInputClient Protocol */
|
|
||||||
|
|
||||||
-(BOOL)hasMarkedText;
|
|
||||||
-(NSRange)markedRange;
|
|
||||||
-(NSRange)selectedRange;
|
|
||||||
-(void)setMarkedText:(id)aString
|
|
||||||
selectedRange:(NSRange)newSelection
|
|
||||||
replacementRange:(NSRange)replacementRange;
|
|
||||||
-(void)unmarkText;
|
|
||||||
-(NSArray*)validAttributesForMarkedText;
|
|
||||||
-(NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange
|
|
||||||
actualRange:(NSRangePointer)actualRange;
|
|
||||||
-(void)insertText:(id)aString replacementRange:(NSRange)replacementRange;
|
|
||||||
-(NSUInteger)characterIndexForPoint:(NSPoint)aPoint;
|
|
||||||
-(NSRect)firstRectForCharacterRange:(NSRange)aRange
|
|
||||||
actualRange:(NSRangePointer)actualRange;
|
|
||||||
-(void)doCommandBySelector:(SEL)aSelector;
|
|
||||||
|
|
||||||
@end
|
@end
|
||||||
|
|
|
@ -20,7 +20,7 @@
|
||||||
|
|
||||||
@implementation CocoaOpenGLView
|
@implementation CocoaOpenGLView
|
||||||
|
|
||||||
- (id)initWithFrame:(NSRect)frame
|
-(id)initWithFrame:(NSRect)frame
|
||||||
{
|
{
|
||||||
if(self = [super initWithFrame:frame])
|
if(self = [super initWithFrame:frame])
|
||||||
{
|
{
|
||||||
|
@ -30,22 +30,12 @@
|
||||||
return nil;
|
return nil;
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)dealloc
|
-(void)dealloc
|
||||||
{
|
{
|
||||||
[characterStorage release];
|
[characterStorage release];
|
||||||
[super dealloc];
|
[super dealloc];
|
||||||
}
|
}
|
||||||
|
|
||||||
-(BOOL)acceptsFirstResponder
|
|
||||||
{
|
|
||||||
return YES;
|
|
||||||
}
|
|
||||||
|
|
||||||
-(BOOL)needsPanelToBecomeKey
|
|
||||||
{
|
|
||||||
return NO;
|
|
||||||
}
|
|
||||||
|
|
||||||
-(void)keyDown:(NSEvent*)event
|
-(void)keyDown:(NSEvent*)event
|
||||||
{
|
{
|
||||||
[[self inputContext] handleEvent:event];
|
[[self inputContext] handleEvent:event];
|
||||||
|
|
|
@ -1,31 +0,0 @@
|
||||||
/*
|
|
||||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
||||||
// Copyright (C) 2010 Winch Gate Property Limited
|
|
||||||
//
|
|
||||||
// This program is free software: you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU Affero General Public License as
|
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
|
||||||
// License, or (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU Affero General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Affero General Public License
|
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#import <Cocoa/Cocoa.h>
|
|
||||||
|
|
||||||
/**
|
|
||||||
* derived to configure the NSWindow
|
|
||||||
*/
|
|
||||||
@interface CocoaWindow : NSWindow
|
|
||||||
{
|
|
||||||
}
|
|
||||||
-(BOOL)canBecomeKeyWindow;
|
|
||||||
-(BOOL)canBecomeMainWindow;
|
|
||||||
-(BOOL)needsPanelToBecomeKey;
|
|
||||||
-(BOOL)acceptsFirstResponder;
|
|
||||||
@end
|
|
|
@ -1,43 +0,0 @@
|
||||||
/*
|
|
||||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
||||||
// Copyright (C) 2010 Winch Gate Property Limited
|
|
||||||
//
|
|
||||||
// This program is free software: you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU Affero General Public License as
|
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
|
||||||
// License, or (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU Affero General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Affero General Public License
|
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#import "cocoa_window.h"
|
|
||||||
|
|
||||||
@implementation CocoaWindow
|
|
||||||
|
|
||||||
-(BOOL)canBecomeKeyWindow
|
|
||||||
{
|
|
||||||
return YES;
|
|
||||||
}
|
|
||||||
|
|
||||||
-(BOOL)canBecomeMainWindow
|
|
||||||
{
|
|
||||||
return YES;
|
|
||||||
}
|
|
||||||
|
|
||||||
-(BOOL)needsPanelToBecomeKey
|
|
||||||
{
|
|
||||||
return NO;
|
|
||||||
}
|
|
||||||
|
|
||||||
-(BOOL)acceptsFirstResponder
|
|
||||||
{
|
|
||||||
return YES;
|
|
||||||
}
|
|
||||||
|
|
||||||
@end
|
|
|
@ -91,80 +91,6 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
|
||||||
Name="Debug|x64"
|
|
||||||
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
|
||||||
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
|
||||||
ConfigurationType="4"
|
|
||||||
UseOfMFC="0"
|
|
||||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
||||||
CharacterSet="2"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
TargetEnvironment="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="4"
|
|
||||||
InlineFunctionExpansion="1"
|
|
||||||
AdditionalIncludeDirectories="../include"
|
|
||||||
PreprocessorDefinitions="_LIB;_DEBUG;WIN32;LIBXML_STATIC;USE_JPEG"
|
|
||||||
StringPooling="true"
|
|
||||||
MinimalRebuild="true"
|
|
||||||
ExceptionHandling="2"
|
|
||||||
BasicRuntimeChecks="3"
|
|
||||||
SmallerTypeCheck="true"
|
|
||||||
RuntimeLibrary="3"
|
|
||||||
UsePrecompiledHeader="2"
|
|
||||||
PrecompiledHeaderThrough="std$(ProjectName).h"
|
|
||||||
WarningLevel="3"
|
|
||||||
DebugInformationFormat="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
PreprocessorDefinitions="_DEBUG"
|
|
||||||
Culture="1033"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLibrarianTool"
|
|
||||||
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
|
|
||||||
OutputFile="..\lib64\nl$(ProjectName)_d.lib"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|Win32"
|
Name="Release|Win32"
|
||||||
OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
|
OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
@ -241,6 +167,80 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|x64"
|
||||||
|
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
ConfigurationType="4"
|
||||||
|
UseOfMFC="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
TargetEnvironment="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="4"
|
||||||
|
InlineFunctionExpansion="1"
|
||||||
|
AdditionalIncludeDirectories="../include"
|
||||||
|
PreprocessorDefinitions="_LIB;_DEBUG;WIN32;LIBXML_STATIC;USE_JPEG"
|
||||||
|
StringPooling="true"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
ExceptionHandling="2"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
SmallerTypeCheck="true"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
PrecompiledHeaderThrough="std$(ProjectName).h"
|
||||||
|
WarningLevel="3"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
Culture="1033"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
|
||||||
|
OutputFile="..\lib64\nl$(ProjectName)_d.lib"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|x64"
|
Name="Release|x64"
|
||||||
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
@ -413,7 +413,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -421,7 +421,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -453,7 +453,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
ExcludedFromBuild="true"
|
ExcludedFromBuild="true"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -461,7 +461,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
ExcludedFromBuild="true"
|
ExcludedFromBuild="true"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -489,7 +489,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -497,7 +497,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -525,7 +525,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
ExcludedFromBuild="true"
|
ExcludedFromBuild="true"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -533,7 +533,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
ExcludedFromBuild="true"
|
ExcludedFromBuild="true"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -561,7 +561,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -569,7 +569,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1570,7 +1570,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1578,7 +1578,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
|
|
@ -3052,9 +3052,14 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
// end of file chunk
|
||||||
|
else if (chunkName == NL_MAKEFOURCC('I', 'E', 'N', 'D'))
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
// skip data of this chunk
|
// skip data of this chunk and CRC32
|
||||||
f.seek(chunkLength, IStream::current);
|
f.seek(chunkLength+4, IStream::current);
|
||||||
}
|
}
|
||||||
catch(...)
|
catch(...)
|
||||||
{
|
{
|
||||||
|
@ -3065,7 +3070,8 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
|
||||||
}
|
}
|
||||||
else if(fileType == JPG_HEADER)
|
else if(fileType == JPG_HEADER)
|
||||||
{
|
{
|
||||||
uint16 blockMarker = 0;
|
uint8 blockMarker1 = 0;
|
||||||
|
uint8 blockMarker2 = 0;
|
||||||
uint16 blockSize = 0;
|
uint16 blockSize = 0;
|
||||||
bool eof = false;
|
bool eof = false;
|
||||||
|
|
||||||
|
@ -3073,39 +3079,67 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// since we read the first marker
|
// marker of a block
|
||||||
// we should skip this (blockSize should not be equal to zero)
|
f.serial(blockMarker1);
|
||||||
if (blockSize > 1)
|
|
||||||
|
if (blockMarker1 == 0xff)
|
||||||
{
|
{
|
||||||
// marker of a block
|
// marker of a block
|
||||||
f.serial(blockMarker);
|
f.serial(blockMarker2);
|
||||||
NLMISC_BSWAP16(blockMarker);
|
|
||||||
|
|
||||||
|
// 0xff00 is only found in image data
|
||||||
|
if (blockMarker2 == 0x00)
|
||||||
|
{
|
||||||
|
// image data 0xff
|
||||||
|
}
|
||||||
|
// 0xffda is image data
|
||||||
|
else if (blockMarker2 == 0xda)
|
||||||
|
{
|
||||||
|
// next data is image data which must end with 0xffd9
|
||||||
|
}
|
||||||
// 0xffd9 is the end of an image
|
// 0xffd9 is the end of an image
|
||||||
if (blockMarker == 0xffd9) break;
|
else if (blockMarker2 == 0xd9)
|
||||||
|
{
|
||||||
|
// real end of file
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else if (blockMarker2 == 0xdd || blockMarker2 == 0xdc)
|
||||||
|
{
|
||||||
|
f.seek(4, IStream::current);
|
||||||
|
}
|
||||||
|
else if (blockMarker2 == 0xdf)
|
||||||
|
{
|
||||||
|
f.seek(3, IStream::current);
|
||||||
|
}
|
||||||
|
else if (blockMarker2 >= 0xd0 && blockMarker2 <= 0xd8)
|
||||||
|
{
|
||||||
|
// no content
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// size of a block
|
||||||
|
f.serial(blockSize);
|
||||||
|
NLMISC_BSWAP16(blockSize);
|
||||||
|
|
||||||
|
// frame marker (which contains image width and height)
|
||||||
|
if (blockMarker2 >= 0xc0 && blockMarker2 <= 0xc3)
|
||||||
|
{
|
||||||
|
uint8 imagePrecision = 0; // sample precision
|
||||||
|
uint32 imageSize = 0; // width and height
|
||||||
|
f.serial(imagePrecision);
|
||||||
|
f.serial(imageSize);
|
||||||
|
NLMISC_BSWAP32(imageSize);
|
||||||
|
|
||||||
|
retWidth = imageSize & 0xffff;
|
||||||
|
retHeight = (imageSize & 0xffff0000) >> 16;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// skip the block
|
||||||
|
f.seek(blockSize - 2, IStream::current);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// size of a block
|
|
||||||
f.serial(blockSize);
|
|
||||||
NLMISC_BSWAP16(blockSize);
|
|
||||||
|
|
||||||
// frame marker (which contains image width and height)
|
|
||||||
if (blockMarker >= 0xffc0 && blockMarker <= 0xffc3)
|
|
||||||
{
|
|
||||||
uint8 imagePrecision = 0; // sample precision
|
|
||||||
uint32 imageSize = 0; // width and height
|
|
||||||
f.serial(imagePrecision);
|
|
||||||
f.serial(imageSize);
|
|
||||||
NLMISC_BSWAP32(imageSize);
|
|
||||||
|
|
||||||
retWidth = imageSize & 0xffff;
|
|
||||||
retHeight = (imageSize & 0xffff0000) >> 16;
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
// skip the block
|
|
||||||
f.seek(blockSize - 2, IStream::current);
|
|
||||||
}
|
}
|
||||||
catch(...)
|
catch(...)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,11 +1,3 @@
|
||||||
/**
|
|
||||||
* \file music_channel_fader.cpp
|
|
||||||
* \brief CMusicChannelFader
|
|
||||||
* \date 2008-09-04 21:49GMT
|
|
||||||
* \author Jan Boon (Kaetemi)
|
|
||||||
* CMusicChannelFader roughly based on music_channel_fmod.cpp
|
|
||||||
*/
|
|
||||||
|
|
||||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
// Copyright (C) 2010 Winch Gate Property Limited
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
//
|
//
|
||||||
|
|
|
@ -295,7 +295,7 @@ CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third
|
||||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||||
CameraDistStep = 1.0;
|
CameraDistStep = 1.0;
|
||||||
CameraDistMin = 1.0;
|
CameraDistMin = 1.0;
|
||||||
CameraDistMax = 5.0;
|
CameraDistMax = 25.0;
|
||||||
CameraAccel = 5.0;
|
CameraAccel = 5.0;
|
||||||
CameraSpeedMin = 2.0;
|
CameraSpeedMin = 2.0;
|
||||||
CameraSpeedMax = 100.0;
|
CameraSpeedMax = 100.0;
|
||||||
|
@ -384,11 +384,25 @@ SystemInfoColors =
|
||||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||||
};
|
};
|
||||||
|
|
||||||
PrintfCommands ={
|
PrintfCommands = {
|
||||||
};
|
"52", "15", "55 55 0 255", "28", "uiChapterIV", "624",
|
||||||
|
"428", "0 0 0 255", "18", "", "624", "378",
|
||||||
|
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||||
|
"18", "", "52", "17", "255 255 255 255", "28",
|
||||||
|
"uiChapterIV", "622", "430", "255 255 255 255", "18", "",
|
||||||
|
"622", "380", "255 255 255 255", "14", "", "642",
|
||||||
|
"280", "255 255 255 255", "18", ""
|
||||||
|
};
|
||||||
|
|
||||||
PrintfCommandsFreeTrial ={
|
PrintfCommandsFreeTrial = {
|
||||||
};
|
"52", "15", "55 55 0 255", "28", "uiChapterIV", "624",
|
||||||
|
"428", "0 0 0 255", "18", "", "624", "378",
|
||||||
|
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||||
|
"18", "", "52", "17", "255 255 255 255", "28",
|
||||||
|
"uiChapterIV", "622", "430", "255 255 255 255", "18", "",
|
||||||
|
"622", "380", "255 255 255 255", "14", "", "642",
|
||||||
|
"280", "255 255 255 255", "18", ""
|
||||||
|
};
|
||||||
|
|
||||||
DisplayMissingAnimFile = 0;
|
DisplayMissingAnimFile = 0;
|
||||||
|
|
||||||
|
@ -504,13 +518,13 @@ HardwareCursors =
|
||||||
"r2ed_tool_rotating.tga"
|
"r2ed_tool_rotating.tga"
|
||||||
};
|
};
|
||||||
|
|
||||||
Loading_BG = "loading_bg.tga"; // Default name for the loading background file.
|
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||||
Launch_BG = "launcher_bg.tga"; // Default name for the launch background file.
|
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||||
TeleportKami_BG = "teleport_kami_bg.tga";
|
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||||
TeleportKaravan_BG = "teleport_caravan_bg.tga";
|
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||||
Elevator_BG = "elevator_bg.tga"; // Default name for the loading background file.
|
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||||
ResurectKami_BG = "resurect_kami_bg.tga";
|
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||||
ResurectKaravan_BG = "resurect_caravane_bg.tga";
|
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||||
|
|
||||||
ScenarioSavePath = "./my_scenarios/";
|
ScenarioSavePath = "./my_scenarios/";
|
||||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 4 MiB |
|
@ -0,0 +1,657 @@
|
||||||
|
r2_live.tga 0.000000000000 0.000000000000 0.042968750000 0.038085937500
|
||||||
|
r2_live_over.tga 0.042968750000 0.000000000000 0.085937500000 0.038085937500
|
||||||
|
r2_live_pushed.tga 0.000000000000 0.039062500000 0.042968750000 0.077148437500
|
||||||
|
AR_botte.tga 0.085937500000 0.000000000000 0.125000000000 0.039062500000
|
||||||
|
ar_botte_mask.tga 0.042968750000 0.039062500000 0.082031250000 0.078125000000
|
||||||
|
AR_gilet.tga 0.082031250000 0.039062500000 0.121093750000 0.078125000000
|
||||||
|
ar_gilet_mask.tga 0.000000000000 0.078125000000 0.039062500000 0.117187500000
|
||||||
|
AR_hand.tga 0.039062500000 0.078125000000 0.078125000000 0.117187500000
|
||||||
|
ar_hand_mask.tga 0.078125000000 0.078125000000 0.117187500000 0.117187500000
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AR_helmet.tga 0.125000000000 0.000000000000 0.164062500000 0.039062500000
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ar_helmet_mask.tga 0.164062500000 0.000000000000 0.203125000000 0.039062500000
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AR_pantabotte.tga 0.203125000000 0.000000000000 0.242187500000 0.039062500000
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ar_pantabotte_mask.tga 0.121093750000 0.039062500000 0.160156250000 0.078125000000
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bk_consommable.tga 0.160156250000 0.039062500000 0.199218750000 0.078125000000
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BK_fyros.tga 0.199218750000 0.039062500000 0.238281250000 0.078125000000
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BK_generic.tga 0.117187500000 0.078125000000 0.156250000000 0.117187500000
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BK_goo.tga 0.156250000000 0.078125000000 0.195312500000 0.117187500000
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bk_guild.tga 0.195312500000 0.078125000000 0.234375000000 0.117187500000
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bk_horde.tga 0.000000000000 0.117187500000 0.039062500000 0.156250000000
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bk_kami.tga 0.039062500000 0.117187500000 0.078125000000 0.156250000000
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bk_karavan.tga 0.078125000000 0.117187500000 0.117187500000 0.156250000000
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BK_matis.tga 0.117187500000 0.117187500000 0.156250000000 0.156250000000
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bk_mission.tga 0.156250000000 0.117187500000 0.195312500000 0.156250000000
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bk_mission2.tga 0.195312500000 0.117187500000 0.234375000000 0.156250000000
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bk_outpost.tga 0.000000000000 0.156250000000 0.039062500000 0.195312500000
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BK_primes.tga 0.039062500000 0.156250000000 0.078125000000 0.195312500000
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bk_service.tga 0.078125000000 0.156250000000 0.117187500000 0.195312500000
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bk_training.tga 0.117187500000 0.156250000000 0.156250000000 0.195312500000
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BK_tryker.tga 0.156250000000 0.156250000000 0.195312500000 0.195312500000
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BK_zorai.tga 0.195312500000 0.156250000000 0.234375000000 0.195312500000
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charge.tga 0.000000000000 0.195312500000 0.039062500000 0.234375000000
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clef.tga 0.039062500000 0.195312500000 0.078125000000 0.234375000000
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conso_branche.tga 0.078125000000 0.195312500000 0.117187500000 0.234375000000
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conso_branche_mask.tga 0.117187500000 0.195312500000 0.156250000000 0.234375000000
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conso_fleur.tga 0.156250000000 0.195312500000 0.195312500000 0.234375000000
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conso_fleur_mask.tga 0.195312500000 0.195312500000 0.234375000000 0.234375000000
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conso_grappe.tga 0.242187500000 0.000000000000 0.281250000000 0.039062500000
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conso_grappe_mask.tga 0.281250000000 0.000000000000 0.320312500000 0.039062500000
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conso_nectar.tga 0.320312500000 0.000000000000 0.359375000000 0.039062500000
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conso_nectar_mask.tga 0.359375000000 0.000000000000 0.398437500000 0.039062500000
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construction.tga 0.398437500000 0.000000000000 0.437500000000 0.039062500000
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cristal_ammo.tga 0.437500000000 0.000000000000 0.476562500000 0.039062500000
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cristal_spell.tga 0.238281250000 0.039062500000 0.277343750000 0.078125000000
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ge_mission_outpost_townhall.tga 0.277343750000 0.039062500000 0.316406250000 0.078125000000
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ico_amande.tga 0.316406250000 0.039062500000 0.355468750000 0.078125000000
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ico_cataliseur_xp.tga 0.355468750000 0.039062500000 0.394531250000 0.078125000000
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ico_consommable_over.tga 0.394531250000 0.039062500000 0.433593750000 0.078125000000
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ico_fleur_carac_1.tga 0.433593750000 0.039062500000 0.472656250000 0.078125000000
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ico_fleur_carac_1_mask.tga 0.234375000000 0.078125000000 0.273437500000 0.117187500000
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ico_fleur_carac_2.tga 0.273437500000 0.078125000000 0.312500000000 0.117187500000
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ico_fleur_carac_2_mask.tga 0.312500000000 0.078125000000 0.351562500000 0.117187500000
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ico_fleur_carac_3.tga 0.351562500000 0.078125000000 0.390625000000 0.117187500000
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ico_fleur_carac_3_mask.tga 0.390625000000 0.078125000000 0.429687500000 0.117187500000
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ico_foreuse.tga 0.429687500000 0.078125000000 0.468750000000 0.117187500000
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ico_haircolor.tga 0.234375000000 0.117187500000 0.273437500000 0.156250000000
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ico_haircut.tga 0.273437500000 0.117187500000 0.312500000000 0.156250000000
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ico_mission_art_fyros.tga 0.312500000000 0.117187500000 0.351562500000 0.156250000000
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ico_mission_art_matis.tga 0.351562500000 0.117187500000 0.390625000000 0.156250000000
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ico_mission_art_tryker.tga 0.390625000000 0.117187500000 0.429687500000 0.156250000000
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ico_mission_art_zorai.tga 0.429687500000 0.117187500000 0.468750000000 0.156250000000
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ico_mission_barrel.tga 0.234375000000 0.156250000000 0.273437500000 0.195312500000
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ico_mission_bottle.tga 0.273437500000 0.156250000000 0.312500000000 0.195312500000
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ico_mission_casket.tga 0.312500000000 0.156250000000 0.351562500000 0.195312500000
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ico_mission_medicine.tga 0.351562500000 0.156250000000 0.390625000000 0.195312500000
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ico_mission_message.tga 0.390625000000 0.156250000000 0.429687500000 0.195312500000
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ico_mission_package.tga 0.429687500000 0.156250000000 0.468750000000 0.195312500000
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ico_mission_pot.tga 0.234375000000 0.195312500000 0.273437500000 0.234375000000
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ico_mission_purse.tga 0.273437500000 0.195312500000 0.312500000000 0.234375000000
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ico_noix.tga 0.312500000000 0.195312500000 0.351562500000 0.234375000000
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ico_racine.tga 0.351562500000 0.195312500000 0.390625000000 0.234375000000
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ico_spores.tga 0.390625000000 0.195312500000 0.429687500000 0.234375000000
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ico_task_craft.tga 0.429687500000 0.195312500000 0.468750000000 0.234375000000
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ico_task_done.tga 0.000000000000 0.234375000000 0.039062500000 0.273437500000
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ico_task_failed.tga 0.039062500000 0.234375000000 0.078125000000 0.273437500000
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ico_task_fight.tga 0.078125000000 0.234375000000 0.117187500000 0.273437500000
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ico_task_forage.tga 0.117187500000 0.234375000000 0.156250000000 0.273437500000
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ico_task_generic.tga 0.156250000000 0.234375000000 0.195312500000 0.273437500000
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ico_task_generic_quart.tga 0.195312500000 0.234375000000 0.234375000000 0.273437500000
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ico_task_guild.tga 0.234375000000 0.234375000000 0.273437500000 0.273437500000
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ico_task_rite.tga 0.273437500000 0.234375000000 0.312500000000 0.273437500000
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ico_task_travel.tga 0.312500000000 0.234375000000 0.351562500000 0.273437500000
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ico_tatoo.tga 0.351562500000 0.234375000000 0.390625000000 0.273437500000
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ico_tourbe.tga 0.390625000000 0.234375000000 0.429687500000 0.273437500000
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improved_tool.tga 0.429687500000 0.234375000000 0.468750000000 0.273437500000
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item_default.tga 0.000000000000 0.273437500000 0.039062500000 0.312500000000
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item_plan_over.tga 0.039062500000 0.273437500000 0.078125000000 0.312500000000
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lucky_flower.tga 0.078125000000 0.273437500000 0.117187500000 0.312500000000
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mektoub_pack.tga 0.117187500000 0.273437500000 0.156250000000 0.312500000000
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mektoub_steed.tga 0.156250000000 0.273437500000 0.195312500000 0.312500000000
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mg_glove.tga 0.195312500000 0.273437500000 0.234375000000 0.312500000000
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mission_icon_0.tga 0.234375000000 0.273437500000 0.273437500000 0.312500000000
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mission_icon_1.tga 0.273437500000 0.273437500000 0.312500000000 0.312500000000
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mission_icon_2.tga 0.312500000000 0.273437500000 0.351562500000 0.312500000000
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mission_icon_3.tga 0.351562500000 0.273437500000 0.390625000000 0.312500000000
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mp_amber.tga 0.390625000000 0.273437500000 0.429687500000 0.312500000000
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mp_bark.tga 0.429687500000 0.273437500000 0.468750000000 0.312500000000
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mp_batiment_brique.tga 0.000000000000 0.312500000000 0.039062500000 0.351562500000
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mp_batiment_colonne.tga 0.039062500000 0.312500000000 0.078125000000 0.351562500000
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mp_batiment_colonne_justice.tga 0.078125000000 0.312500000000 0.117187500000 0.351562500000
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mp_batiment_comble.tga 0.117187500000 0.312500000000 0.156250000000 0.351562500000
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mp_batiment_noyau_maduk.tga 0.156250000000 0.312500000000 0.195312500000 0.351562500000
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mp_batiment_ornement.tga 0.195312500000 0.312500000000 0.234375000000 0.351562500000
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mp_batiment_revetement.tga 0.234375000000 0.312500000000 0.273437500000 0.351562500000
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mp_batiment_socle.tga 0.273437500000 0.312500000000 0.312500000000 0.351562500000
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mp_batiment_statue.tga 0.312500000000 0.312500000000 0.351562500000 0.351562500000
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mp_beak.tga 0.351562500000 0.312500000000 0.390625000000 0.351562500000
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mp_blood.tga 0.390625000000 0.312500000000 0.429687500000 0.351562500000
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mp_bone.tga 0.429687500000 0.312500000000 0.468750000000 0.351562500000
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mp_bud.tga 0.000000000000 0.351562500000 0.039062500000 0.390625000000
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mp_buterfly_blue.tga 0.039062500000 0.351562500000 0.078125000000 0.390625000000
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mp_buterfly_cocoon.tga 0.078125000000 0.351562500000 0.117187500000 0.390625000000
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mp_cereal.tga 0.117187500000 0.351562500000 0.156250000000 0.390625000000
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mp_claw.tga 0.156250000000 0.351562500000 0.195312500000 0.390625000000
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mp_dandelion.tga 0.195312500000 0.351562500000 0.234375000000 0.390625000000
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mp_dust.tga 0.234375000000 0.351562500000 0.273437500000 0.390625000000
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mp_egg.tga 0.273437500000 0.351562500000 0.312500000000 0.390625000000
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mp_eyes.tga 0.312500000000 0.351562500000 0.351562500000 0.390625000000
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mp_fang.tga 0.351562500000 0.351562500000 0.390625000000 0.390625000000
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mp_fiber.tga 0.390625000000 0.351562500000 0.429687500000 0.390625000000
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mp_filament.tga 0.429687500000 0.351562500000 0.468750000000 0.390625000000
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mp_firefly_abdomen.tga 0.000000000000 0.390625000000 0.039062500000 0.429687500000
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mp_fish_scale.tga 0.039062500000 0.390625000000 0.078125000000 0.429687500000
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mp_flowers.tga 0.078125000000 0.390625000000 0.117187500000 0.429687500000
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mp_fresh_loose_soil.tga 0.117187500000 0.390625000000 0.156250000000 0.429687500000
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mp_fruit.tga 0.156250000000 0.390625000000 0.195312500000 0.429687500000
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mp_generic.tga 0.195312500000 0.390625000000 0.234375000000 0.429687500000
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mp_generic_colorize.tga 0.234375000000 0.390625000000 0.273437500000 0.429687500000
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mp_gomme.tga 0.273437500000 0.390625000000 0.312500000000 0.429687500000
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mp_goo_residue.tga 0.312500000000 0.390625000000 0.351562500000 0.429687500000
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mp_hairs.tga 0.351562500000 0.390625000000 0.390625000000 0.429687500000
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mp_hoof.tga 0.390625000000 0.390625000000 0.429687500000 0.429687500000
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mp_horn.tga 0.429687500000 0.390625000000 0.468750000000 0.429687500000
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mp_horney.tga 0.000000000000 0.429687500000 0.039062500000 0.468750000000
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mp_insect_fossil.tga 0.039062500000 0.429687500000 0.078125000000 0.468750000000
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mp_kitinshell.tga 0.078125000000 0.429687500000 0.117187500000 0.468750000000
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mp_kitin_flesh.tga 0.117187500000 0.429687500000 0.156250000000 0.468750000000
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mp_kitin_secretion.tga 0.156250000000 0.429687500000 0.195312500000 0.468750000000
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mp_larva.tga 0.195312500000 0.429687500000 0.234375000000 0.468750000000
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mp_leaf.tga 0.234375000000 0.429687500000 0.273437500000 0.468750000000
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mp_leather.tga 0.273437500000 0.429687500000 0.312500000000 0.468750000000
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mp_liane.tga 0.312500000000 0.429687500000 0.351562500000 0.468750000000
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mp_lichen.tga 0.351562500000 0.429687500000 0.390625000000 0.468750000000
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mp_ligament.tga 0.390625000000 0.429687500000 0.429687500000 0.468750000000
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mp_mandible.tga 0.429687500000 0.429687500000 0.468750000000 0.468750000000
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mp_meat.tga 0.476562500000 0.000000000000 0.515625000000 0.039062500000
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mp_moss.tga 0.515625000000 0.000000000000 0.554687500000 0.039062500000
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mp_mushroom.tga 0.554687500000 0.000000000000 0.593750000000 0.039062500000
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mp_nail.tga 0.593750000000 0.000000000000 0.632812500000 0.039062500000
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mp_oil.tga 0.632812500000 0.000000000000 0.671875000000 0.039062500000
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mp_parasite.tga 0.671875000000 0.000000000000 0.710937500000 0.039062500000
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mp_pearl.tga 0.710937500000 0.000000000000 0.750000000000 0.039062500000
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mp_pelvis.tga 0.750000000000 0.000000000000 0.789062500000 0.039062500000
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mp_pigment.tga 0.789062500000 0.000000000000 0.828125000000 0.039062500000
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mp_pistil.tga 0.828125000000 0.000000000000 0.867187500000 0.039062500000
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mp_plant_fossil.tga 0.867187500000 0.000000000000 0.906250000000 0.039062500000
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mp_pollen.tga 0.906250000000 0.000000000000 0.945312500000 0.039062500000
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mp_resin.tga 0.945312500000 0.000000000000 0.984375000000 0.039062500000
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mp_ronce.tga 0.472656250000 0.039062500000 0.511718750000 0.078125000000
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mp_rostrum.tga 0.511718750000 0.039062500000 0.550781250000 0.078125000000
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mp_sap.tga 0.550781250000 0.039062500000 0.589843750000 0.078125000000
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mp_sawdust.tga 0.589843750000 0.039062500000 0.628906250000 0.078125000000
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mp_seed.tga 0.628906250000 0.039062500000 0.667968750000 0.078125000000
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mp_shell.tga 0.667968750000 0.039062500000 0.707031250000 0.078125000000
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mp_silk_worm.tga 0.707031250000 0.039062500000 0.746093750000 0.078125000000
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mp_skin.tga 0.746093750000 0.039062500000 0.785156250000 0.078125000000
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mp_skull.tga 0.785156250000 0.039062500000 0.824218750000 0.078125000000
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mp_spine.tga 0.863281250000 0.039062500000 0.902343750000 0.078125000000
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mp_stem.tga 0.902343750000 0.039062500000 0.941406250000 0.078125000000
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mp_sting.tga 0.941406250000 0.039062500000 0.980468750000 0.078125000000
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mp_straw.tga 0.468750000000 0.078125000000 0.507812500000 0.117187500000
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mp_suc.tga 0.507812500000 0.078125000000 0.546875000000 0.117187500000
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mp_tail.tga 0.546875000000 0.078125000000 0.585937500000 0.117187500000
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mp_tooth.tga 0.585937500000 0.078125000000 0.625000000000 0.117187500000
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mp_trunk.tga 0.625000000000 0.078125000000 0.664062500000 0.117187500000
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mp_whiskers.tga 0.664062500000 0.078125000000 0.703125000000 0.117187500000
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mp_wing.tga 0.703125000000 0.078125000000 0.742187500000 0.117187500000
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mp_wood.tga 0.742187500000 0.078125000000 0.781250000000 0.117187500000
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mp_wood_node.tga 0.781250000000 0.078125000000 0.820312500000 0.117187500000
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MW_axe.tga 0.468750000000 0.117187500000 0.507812500000 0.156250000000
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MW_dagger.tga 0.507812500000 0.117187500000 0.546875000000 0.156250000000
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MW_lance.tga 0.546875000000 0.117187500000 0.585937500000 0.156250000000
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MW_mace.tga 0.585937500000 0.117187500000 0.625000000000 0.156250000000
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MW_staff.tga 0.625000000000 0.117187500000 0.664062500000 0.156250000000
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MW_sword.tga 0.664062500000 0.117187500000 0.703125000000 0.156250000000
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PA_anklet.tga 0.703125000000 0.117187500000 0.742187500000 0.156250000000
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PA_bracelet.tga 0.742187500000 0.117187500000 0.781250000000 0.156250000000
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PA_diadem.tga 0.781250000000 0.117187500000 0.820312500000 0.156250000000
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PA_earring.tga 0.820312500000 0.117187500000 0.859375000000 0.156250000000
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PA_pendant.tga 0.859375000000 0.117187500000 0.898437500000 0.156250000000
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protect_amber.tga 0.937500000000 0.117187500000 0.976562500000 0.156250000000
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pw_4.tga 0.468750000000 0.156250000000 0.507812500000 0.195312500000
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pw_5.tga 0.507812500000 0.156250000000 0.546875000000 0.195312500000
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PW_light.tga 0.585937500000 0.156250000000 0.625000000000 0.195312500000
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PW_medium.tga 0.625000000000 0.156250000000 0.664062500000 0.195312500000
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quest_coeur.tga 0.664062500000 0.156250000000 0.703125000000 0.195312500000
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quest_foie.tga 0.703125000000 0.156250000000 0.742187500000 0.195312500000
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quest_jeton.tga 0.742187500000 0.156250000000 0.781250000000 0.195312500000
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quest_langue.tga 0.781250000000 0.156250000000 0.820312500000 0.195312500000
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quest_louche.tga 0.820312500000 0.156250000000 0.859375000000 0.195312500000
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quest_oreille.tga 0.859375000000 0.156250000000 0.898437500000 0.195312500000
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quest_patte.tga 0.898437500000 0.156250000000 0.937500000000 0.195312500000
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quest_poils.tga 0.937500000000 0.156250000000 0.976562500000 0.195312500000
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quest_queue.tga 0.468750000000 0.195312500000 0.507812500000 0.234375000000
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quest_ticket.tga 0.507812500000 0.195312500000 0.546875000000 0.234375000000
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AR_armpad.tga 0.585937500000 0.195312500000 0.625000000000 0.234375000000
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requirement.tga 0.664062500000 0.195312500000 0.703125000000 0.234375000000
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rm_h.tga 0.781250000000 0.195312500000 0.820312500000 0.234375000000
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rpjobitem_206_c.tga 0.781250000000 0.273437500000 0.820312500000 0.312500000000
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rpjobitem_207_b.tga 0.859375000000 0.273437500000 0.898437500000 0.312500000000
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rpjobitem_207_c.tga 0.898437500000 0.273437500000 0.937500000000 0.312500000000
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rpjobitem_certifications.tga 0.937500000000 0.273437500000 0.976562500000 0.312500000000
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rpjob_200.tga 0.468750000000 0.312500000000 0.507812500000 0.351562500000
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rpjob_206.tga 0.703125000000 0.312500000000 0.742187500000 0.351562500000
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rpjob_207.tga 0.742187500000 0.312500000000 0.781250000000 0.351562500000
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rpjob_advanced.tga 0.781250000000 0.312500000000 0.820312500000 0.351562500000
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rpjob_elementary.tga 0.820312500000 0.312500000000 0.859375000000 0.351562500000
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rpjob_roleplay.tga 0.859375000000 0.312500000000 0.898437500000 0.351562500000
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rpjob_task.tga 0.898437500000 0.312500000000 0.937500000000 0.351562500000
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rpjob_task_convert.tga 0.468750000000 0.351562500000 0.507812500000 0.390625000000
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rpjob_task_elementary.tga 0.507812500000 0.351562500000 0.546875000000 0.390625000000
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rpjob_task_generic.tga 0.546875000000 0.351562500000 0.585937500000 0.390625000000
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rpjob_task_upgrade.tga 0.585937500000 0.351562500000 0.625000000000 0.390625000000
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RW_autolaunch.tga 0.625000000000 0.351562500000 0.664062500000 0.390625000000
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RW_bowgun.tga 0.664062500000 0.351562500000 0.703125000000 0.390625000000
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RW_grenade.tga 0.703125000000 0.351562500000 0.742187500000 0.390625000000
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RW_harpoongun.tga 0.742187500000 0.351562500000 0.781250000000 0.390625000000
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RW_launcher.tga 0.781250000000 0.351562500000 0.820312500000 0.390625000000
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RW_pistol.tga 0.820312500000 0.351562500000 0.859375000000 0.390625000000
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RW_pistolarc.tga 0.859375000000 0.351562500000 0.898437500000 0.390625000000
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RW_rifle.tga 0.898437500000 0.351562500000 0.937500000000 0.390625000000
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SH_buckler.tga 0.937500000000 0.351562500000 0.976562500000 0.390625000000
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SH_large_shield.tga 0.468750000000 0.390625000000 0.507812500000 0.429687500000
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spe_beast.tga 0.507812500000 0.390625000000 0.546875000000 0.429687500000
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spe_com.tga 0.546875000000 0.390625000000 0.585937500000 0.429687500000
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spe_labs.tga 0.625000000000 0.390625000000 0.664062500000 0.429687500000
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spe_memory.tga 0.664062500000 0.390625000000 0.703125000000 0.429687500000
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spe_options.tga 0.703125000000 0.390625000000 0.742187500000 0.429687500000
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spe_status.tga 0.742187500000 0.390625000000 0.781250000000 0.429687500000
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stimulating_water.tga 0.781250000000 0.390625000000 0.820312500000 0.429687500000
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to_range.tga 0.820312500000 0.429687500000 0.859375000000 0.468750000000
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to_whip.tga 0.039062500000 0.468750000000 0.078125000000 0.507812500000
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to_wrench.tga 0.078125000000 0.468750000000 0.117187500000 0.507812500000
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TP_kami.tga 0.156250000000 0.468750000000 0.195312500000 0.507812500000
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faction_matis.tga 0.468750000000 0.468750000000 0.500000000000 0.500000000000
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faction_tryker.tga 0.500000000000 0.468750000000 0.531250000000 0.500000000000
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faction_tryton.tga 0.531250000000 0.468750000000 0.562500000000 0.500000000000
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faction_zorai.tga 0.562500000000 0.468750000000 0.593750000000 0.500000000000
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asc_exit.tga 0.593750000000 0.468750000000 0.625000000000 0.500000000000
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faction_fyros.tga 0.781250000000 0.468750000000 0.812500000000 0.500000000000
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faction_karavan.tga 0.843750000000 0.468750000000 0.875000000000 0.500000000000
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mail.tga 0.875000000000 0.468750000000 0.906250000000 0.492187500000
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mp3.tga 0.976562500000 0.195312500000 1.000000000000 0.218750000000
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ico_angle.tga 0.976562500000 0.382812500000 1.000000000000 0.406250000000
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ico_celestial.tga 0.703125000000 0.500000000000 0.726562500000 0.523437500000
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ico_durability.tga 0.257812500000 0.507812500000 0.281250000000 0.531250000000
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ico_electric.tga 0.281250000000 0.507812500000 0.304687500000 0.531250000000
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ico_explosif.tga 0.304687500000 0.507812500000 0.328125000000 0.531250000000
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ico_extracting.tga 0.328125000000 0.507812500000 0.351562500000 0.531250000000
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ico_fear.tga 0.351562500000 0.507812500000 0.375000000000 0.531250000000
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ico_feint.tga 0.375000000000 0.507812500000 0.398437500000 0.531250000000
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ico_fire.tga 0.398437500000 0.507812500000 0.421875000000 0.531250000000
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ico_firing_pin.tga 0.421875000000 0.507812500000 0.445312500000 0.531250000000
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1h_over.tga 0.445312500000 0.507812500000 0.468750000000 0.531250000000
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BK_fyros_brick.tga 0.867187500000 0.515625000000 0.890625000000 0.539062500000
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mp_over_link.tga 0.890625000000 0.515625000000 0.914062500000 0.539062500000
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BK_magie_noire_brick.tga 0.914062500000 0.515625000000 0.937500000000 0.539062500000
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BK_tryker_brick.tga 0.937500000000 0.515625000000 0.960937500000 0.539062500000
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cp_back.tga 0.468750000000 0.523437500000 0.492187500000 0.546875000000
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cp_over_break.tga 0.492187500000 0.523437500000 0.515625000000 0.546875000000
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ico_focus.tga 0.515625000000 0.523437500000 0.539062500000 0.546875000000
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ico_forage_buff.tga 0.539062500000 0.523437500000 0.562500000000 0.546875000000
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ico_forbid_item.tga 0.562500000000 0.523437500000 0.585937500000 0.546875000000
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ico_forest.tga 0.585937500000 0.523437500000 0.609375000000 0.546875000000
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cp_over_less.tga 0.609375000000 0.523437500000 0.632812500000 0.546875000000
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ico_gardening.tga 0.632812500000 0.523437500000 0.656250000000 0.546875000000
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ico_gentle.tga 0.656250000000 0.523437500000 0.679687500000 0.546875000000
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ico_goo.tga 0.679687500000 0.523437500000 0.703125000000 0.546875000000
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ico_gripp.tga 0.703125000000 0.523437500000 0.726562500000 0.546875000000
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cp_over_more.tga 0.726562500000 0.523437500000 0.750000000000 0.546875000000
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cp_over_opening.tga 0.750000000000 0.523437500000 0.773437500000 0.546875000000
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ico_hammer.tga 0.773437500000 0.523437500000 0.796875000000 0.546875000000
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ico_harmful.tga 0.796875000000 0.523437500000 0.820312500000 0.546875000000
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ico_hatred.tga 0.820312500000 0.523437500000 0.843750000000 0.546875000000
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ico_heal.tga 0.843750000000 0.523437500000 0.867187500000 0.546875000000
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ico_hit_rate.tga 0.960937500000 0.523437500000 0.984375000000 0.546875000000
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ico_incapacity.tga 0.000000000000 0.531250000000 0.023437500000 0.554687500000
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ico_intelligence.tga 0.023437500000 0.531250000000 0.046875000000 0.554687500000
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ico_interrupt.tga 0.046875000000 0.531250000000 0.070312500000 0.554687500000
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ico_invulnerability.tga 0.070312500000 0.531250000000 0.093750000000 0.554687500000
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ico_jewel_stone.tga 0.093750000000 0.531250000000 0.117187500000 0.554687500000
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ico_jewel_stone_support.tga 0.117187500000 0.531250000000 0.140625000000 0.554687500000
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ico_jungle.tga 0.140625000000 0.531250000000 0.164062500000 0.554687500000
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ico_lacustre.tga 0.164062500000 0.531250000000 0.187500000000 0.554687500000
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ico_landmark_bonus.tga 0.187500000000 0.531250000000 0.210937500000 0.554687500000
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ico_level.tga 0.210937500000 0.531250000000 0.234375000000 0.554687500000
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ico_lining.tga 0.234375000000 0.531250000000 0.257812500000 0.554687500000
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ico_location.tga 0.257812500000 0.531250000000 0.281250000000 0.554687500000
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ico_madness.tga 0.281250000000 0.531250000000 0.304687500000 0.554687500000
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ico_magic.tga 0.304687500000 0.531250000000 0.328125000000 0.554687500000
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ico_magic_action_buff.tga 0.328125000000 0.531250000000 0.351562500000 0.554687500000
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ico_magic_focus.tga 0.351562500000 0.531250000000 0.375000000000 0.554687500000
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ico_magic_target_buff.tga 0.375000000000 0.531250000000 0.398437500000 0.554687500000
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ico_melee_action_buff.tga 0.398437500000 0.531250000000 0.421875000000 0.554687500000
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ico_melee_target_buff.tga 0.421875000000 0.531250000000 0.445312500000 0.554687500000
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ico_mental.tga 0.445312500000 0.531250000000 0.468750000000 0.554687500000
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no_action.tga 0.867187500000 0.539062500000 0.890625000000 0.562500000000
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op_back.tga 0.890625000000 0.539062500000 0.914062500000 0.562500000000
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op_over_break.tga 0.914062500000 0.539062500000 0.937500000000 0.562500000000
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op_over_less.tga 0.937500000000 0.539062500000 0.960937500000 0.562500000000
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op_over_more.tga 0.468750000000 0.546875000000 0.492187500000 0.570312500000
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ico_metabolism.tga 0.492187500000 0.546875000000 0.515625000000 0.570312500000
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pa_back.tga 0.515625000000 0.546875000000 0.539062500000 0.570312500000
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ico_mezz.tga 0.539062500000 0.546875000000 0.562500000000 0.570312500000
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ico_misfortune.tga 0.562500000000 0.546875000000 0.585937500000 0.570312500000
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cp_over_opening_2.tga 0.585937500000 0.546875000000 0.609375000000 0.570312500000
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pa_over_break.tga 0.609375000000 0.546875000000 0.632812500000 0.570312500000
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pa_over_less.tga 0.632812500000 0.546875000000 0.656250000000 0.570312500000
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pa_over_more.tga 0.656250000000 0.546875000000 0.679687500000 0.570312500000
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bg_downloader.tga 0.679687500000 0.546875000000 0.703125000000 0.570312500000
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BK_zorai_brick.tga 0.703125000000 0.546875000000 0.726562500000 0.570312500000
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ef_back.tga 0.726562500000 0.546875000000 0.750000000000 0.570312500000
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ef_over_break.tga 0.750000000000 0.546875000000 0.773437500000 0.570312500000
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ef_over_less.tga 0.773437500000 0.546875000000 0.796875000000 0.570312500000
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ef_over_more.tga 0.796875000000 0.546875000000 0.820312500000 0.570312500000
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brick_default.tga 0.820312500000 0.546875000000 0.843750000000 0.570312500000
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building_state_24x24.tga 0.843750000000 0.546875000000 0.867187500000 0.570312500000
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cb_main_nue.tga 0.960937500000 0.546875000000 0.984375000000 0.570312500000
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BK_matis_brick.tga 0.000000000000 0.554687500000 0.023437500000 0.578125000000
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ch_back.tga 0.023437500000 0.554687500000 0.046875000000 0.578125000000
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ico_move.tga 0.046875000000 0.554687500000 0.070312500000 0.578125000000
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ico_multiple_spots.tga 0.070312500000 0.554687500000 0.093750000000 0.578125000000
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ico_multi_fight.tga 0.093750000000 0.554687500000 0.117187500000 0.578125000000
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BK_generic_brick.tga 0.117187500000 0.554687500000 0.140625000000 0.578125000000
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ico_opening_hit.tga 0.140625000000 0.554687500000 0.164062500000 0.578125000000
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ico_over_autumn.tga 0.164062500000 0.554687500000 0.187500000000 0.578125000000
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ico_over_degenerated.tga 0.187500000000 0.554687500000 0.210937500000 0.578125000000
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ico_over_fauna.tga 0.210937500000 0.554687500000 0.234375000000 0.578125000000
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ico_over_flora.tga 0.234375000000 0.554687500000 0.257812500000 0.578125000000
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ico_over_hit_arms.tga 0.257812500000 0.554687500000 0.281250000000 0.578125000000
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ico_over_hit_chest.tga 0.281250000000 0.554687500000 0.304687500000 0.578125000000
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ico_over_hit_feet.tga 0.304687500000 0.554687500000 0.328125000000 0.578125000000
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ico_over_hit_feet_hands.tga 0.328125000000 0.554687500000 0.351562500000 0.578125000000
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ico_over_hit_feet_head.tga 0.351562500000 0.554687500000 0.375000000000 0.578125000000
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ico_over_hit_feet_x2.tga 0.375000000000 0.554687500000 0.398437500000 0.578125000000
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ico_over_hit_feint_x3.tga 0.398437500000 0.554687500000 0.421875000000 0.578125000000
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ico_over_hit_hands.tga 0.421875000000 0.554687500000 0.445312500000 0.578125000000
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ico_over_hit_hands_chest.tga 0.445312500000 0.554687500000 0.468750000000 0.578125000000
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ico_over_hit_hands_head.tga 0.867187500000 0.562500000000 0.890625000000 0.585937500000
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ico_over_hit_head.tga 0.890625000000 0.562500000000 0.914062500000 0.585937500000
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ico_over_hit_head_x3.tga 0.914062500000 0.562500000000 0.937500000000 0.585937500000
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ico_over_hit_legs.tga 0.937500000000 0.562500000000 0.960937500000 0.585937500000
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ico_over_homin.tga 0.468750000000 0.570312500000 0.492187500000 0.593750000000
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ico_over_kitin.tga 0.492187500000 0.570312500000 0.515625000000 0.593750000000
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ico_over_magic.tga 0.515625000000 0.570312500000 0.539062500000 0.593750000000
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ico_over_melee.tga 0.539062500000 0.570312500000 0.562500000000 0.593750000000
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ico_over_racial.tga 0.562500000000 0.570312500000 0.585937500000 0.593750000000
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ico_over_range.tga 0.585937500000 0.570312500000 0.609375000000 0.593750000000
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ico_over_special.tga 0.609375000000 0.570312500000 0.632812500000 0.593750000000
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ico_over_spring.tga 0.632812500000 0.570312500000 0.656250000000 0.593750000000
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ico_over_summer.tga 0.656250000000 0.570312500000 0.679687500000 0.593750000000
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ico_over_winter.tga 0.679687500000 0.570312500000 0.703125000000 0.593750000000
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ico_parry.tga 0.703125000000 0.570312500000 0.726562500000 0.593750000000
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ico_piercing.tga 0.726562500000 0.570312500000 0.750000000000 0.593750000000
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ico_pointe.tga 0.750000000000 0.570312500000 0.773437500000 0.593750000000
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ico_poison.tga 0.773437500000 0.570312500000 0.796875000000 0.593750000000
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ico_power.tga 0.796875000000 0.570312500000 0.820312500000 0.593750000000
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ico_preservation.tga 0.820312500000 0.570312500000 0.843750000000 0.593750000000
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ico_primal.tga 0.843750000000 0.570312500000 0.867187500000 0.593750000000
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ico_prime_roots.tga 0.960937500000 0.570312500000 0.984375000000 0.593750000000
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ico_private.tga 0.000000000000 0.578125000000 0.023437500000 0.601562500000
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ico_prospecting.tga 0.023437500000 0.578125000000 0.046875000000 0.601562500000
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ico_quality.tga 0.046875000000 0.578125000000 0.070312500000 0.601562500000
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bk_aura.tga 0.070312500000 0.578125000000 0.093750000000 0.601562500000
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ico_range.tga 0.093750000000 0.578125000000 0.117187500000 0.601562500000
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ico_range_action_buff.tga 0.117187500000 0.578125000000 0.140625000000 0.601562500000
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ico_range_target_buff.tga 0.140625000000 0.578125000000 0.164062500000 0.601562500000
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ico_ricochet.tga 0.164062500000 0.578125000000 0.187500000000 0.601562500000
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ico_root.tga 0.187500000000 0.578125000000 0.210937500000 0.601562500000
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ico_rot.tga 0.210937500000 0.578125000000 0.234375000000 0.601562500000
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ico_safe.tga 0.234375000000 0.578125000000 0.257812500000 0.601562500000
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ico_sap.tga 0.257812500000 0.578125000000 0.281250000000 0.601562500000
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ico_self_damage.tga 0.281250000000 0.578125000000 0.304687500000 0.601562500000
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ico_shaft.tga 0.304687500000 0.578125000000 0.328125000000 0.601562500000
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ico_shielding.tga 0.328125000000 0.578125000000 0.351562500000 0.601562500000
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ico_shield_buff.tga 0.351562500000 0.578125000000 0.375000000000 0.601562500000
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ico_shield_up.tga 0.375000000000 0.578125000000 0.398437500000 0.601562500000
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ico_shockwave.tga 0.398437500000 0.578125000000 0.421875000000 0.601562500000
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ico_sickness.tga 0.421875000000 0.578125000000 0.445312500000 0.601562500000
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ico_slashing.tga 0.445312500000 0.578125000000 0.468750000000 0.601562500000
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ico_slow.tga 0.867187500000 0.585937500000 0.890625000000 0.609375000000
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ico_soft_spot.tga 0.890625000000 0.585937500000 0.914062500000 0.609375000000
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ico_source_time.tga 0.914062500000 0.585937500000 0.937500000000 0.609375000000
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ico_speed.tga 0.937500000000 0.585937500000 0.960937500000 0.609375000000
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ico_speeding_up.tga 0.468750000000 0.593750000000 0.492187500000 0.617187500000
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ico_spell_break.tga 0.492187500000 0.593750000000 0.515625000000 0.617187500000
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fo_back.tga 0.515625000000 0.593750000000 0.539062500000 0.617187500000
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ico_spray.tga 0.539062500000 0.593750000000 0.562500000000 0.617187500000
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ico_spying.tga 0.562500000000 0.593750000000 0.585937500000 0.617187500000
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ico_stamina.tga 0.585937500000 0.593750000000 0.609375000000 0.617187500000
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ico_strength.tga 0.609375000000 0.593750000000 0.632812500000 0.617187500000
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ico_stuffing.tga 0.632812500000 0.593750000000 0.656250000000 0.617187500000
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ico_stunn.tga 0.656250000000 0.593750000000 0.679687500000 0.617187500000
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fo_over.tga 0.679687500000 0.593750000000 0.703125000000 0.617187500000
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fp_ammo.tga 0.703125000000 0.593750000000 0.726562500000 0.617187500000
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fp_armor.tga 0.726562500000 0.593750000000 0.750000000000 0.617187500000
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fp_building.tga 0.750000000000 0.593750000000 0.773437500000 0.617187500000
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fp_jewel.tga 0.773437500000 0.593750000000 0.796875000000 0.617187500000
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fp_melee.tga 0.796875000000 0.593750000000 0.820312500000 0.617187500000
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tb_action_attack.tga 0.820312500000 0.593750000000 0.843750000000 0.617187500000
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tb_action_config.tga 0.843750000000 0.593750000000 0.867187500000 0.617187500000
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tb_action_disband.tga 0.960937500000 0.593750000000 0.984375000000 0.617187500000
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tb_action_disengage.tga 0.000000000000 0.601562500000 0.023437500000 0.625000000000
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tb_action_extract.tga 0.023437500000 0.601562500000 0.046875000000 0.625000000000
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tb_action_invite.tga 0.046875000000 0.601562500000 0.070312500000 0.625000000000
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tb_action_kick.tga 0.070312500000 0.601562500000 0.093750000000 0.625000000000
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tb_action_move.tga 0.093750000000 0.601562500000 0.117187500000 0.625000000000
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tb_action_run.tga 0.117187500000 0.601562500000 0.140625000000 0.625000000000
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tb_action_sit.tga 0.140625000000 0.601562500000 0.164062500000 0.625000000000
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tb_action_stand.tga 0.164062500000 0.601562500000 0.187500000000 0.625000000000
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tb_action_stop.tga 0.187500000000 0.601562500000 0.210937500000 0.625000000000
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tb_action_talk.tga 0.210937500000 0.601562500000 0.234375000000 0.625000000000
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tb_action_walk.tga 0.234375000000 0.601562500000 0.257812500000 0.625000000000
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tb_animals.tga 0.257812500000 0.601562500000 0.281250000000 0.625000000000
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tb_config.tga 0.281250000000 0.601562500000 0.304687500000 0.625000000000
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tb_connection.tga 0.304687500000 0.601562500000 0.328125000000 0.625000000000
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tb_contacts.tga 0.328125000000 0.601562500000 0.351562500000 0.625000000000
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tb_desk_1.tga 0.351562500000 0.601562500000 0.375000000000 0.625000000000
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tb_desk_2.tga 0.375000000000 0.601562500000 0.398437500000 0.625000000000
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tb_desk_3.tga 0.398437500000 0.601562500000 0.421875000000 0.625000000000
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tb_desk_4.tga 0.421875000000 0.601562500000 0.445312500000 0.625000000000
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tb_faction.tga 0.445312500000 0.601562500000 0.468750000000 0.625000000000
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tb_forum.tga 0.867187500000 0.609375000000 0.890625000000 0.632812500000
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tb_guild.tga 0.890625000000 0.609375000000 0.914062500000 0.632812500000
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tb_keys.tga 0.914062500000 0.609375000000 0.937500000000 0.632812500000
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tb_macros.tga 0.937500000000 0.609375000000 0.960937500000 0.632812500000
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tb_mail.tga 0.468750000000 0.617187500000 0.492187500000 0.640625000000
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tb_mode_dodge.tga 0.492187500000 0.617187500000 0.515625000000 0.640625000000
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tb_mode_parry.tga 0.515625000000 0.617187500000 0.539062500000 0.640625000000
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tb_over.tga 0.539062500000 0.617187500000 0.562500000000 0.640625000000
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||||||
|
tb_support.tga 0.562500000000 0.617187500000 0.585937500000 0.640625000000
|
||||||
|
tb_team.tga 0.585937500000 0.617187500000 0.609375000000 0.640625000000
|
||||||
|
tb_windows.tga 0.609375000000 0.617187500000 0.632812500000 0.640625000000
|
||||||
|
fp_over.tga 0.632812500000 0.617187500000 0.656250000000 0.640625000000
|
||||||
|
fp_range.tga 0.656250000000 0.617187500000 0.679687500000 0.640625000000
|
||||||
|
fp_shield.tga 0.679687500000 0.617187500000 0.703125000000 0.640625000000
|
||||||
|
fp_tools.tga 0.703125000000 0.617187500000 0.726562500000 0.640625000000
|
||||||
|
bk_conso.tga 0.726562500000 0.617187500000 0.750000000000 0.640625000000
|
||||||
|
ico_taunt.tga 0.750000000000 0.617187500000 0.773437500000 0.640625000000
|
||||||
|
ico_time.tga 0.773437500000 0.617187500000 0.796875000000 0.640625000000
|
||||||
|
ico_time_bonus.tga 0.796875000000 0.617187500000 0.820312500000 0.640625000000
|
||||||
|
ico_absorb_damage.tga 0.820312500000 0.617187500000 0.843750000000 0.640625000000
|
||||||
|
ico_trigger.tga 0.843750000000 0.617187500000 0.867187500000 0.640625000000
|
||||||
|
ico_umbrella.tga 0.960937500000 0.617187500000 0.984375000000 0.640625000000
|
||||||
|
ico_use_enchantement.tga 0.000000000000 0.625000000000 0.023437500000 0.648437500000
|
||||||
|
ico_vampire.tga 0.023437500000 0.625000000000 0.046875000000 0.648437500000
|
||||||
|
ico_visibility.tga 0.046875000000 0.625000000000 0.070312500000 0.648437500000
|
||||||
|
ico_war_cry.tga 0.070312500000 0.625000000000 0.093750000000 0.648437500000
|
||||||
|
ico_weight.tga 0.093750000000 0.625000000000 0.117187500000 0.648437500000
|
||||||
|
ico_wellbalanced.tga 0.117187500000 0.625000000000 0.140625000000 0.648437500000
|
||||||
|
ico_will.tga 0.140625000000 0.625000000000 0.164062500000 0.648437500000
|
||||||
|
ico_windding.tga 0.164062500000 0.625000000000 0.187500000000 0.648437500000
|
||||||
|
ico_wisdom.tga 0.187500000000 0.625000000000 0.210937500000 0.648437500000
|
||||||
|
ico_accurate.tga 0.210937500000 0.625000000000 0.234375000000 0.648437500000
|
||||||
|
ico_acid.tga 0.234375000000 0.625000000000 0.257812500000 0.648437500000
|
||||||
|
us_back_0.tga 0.257812500000 0.625000000000 0.281250000000 0.648437500000
|
||||||
|
us_back_1.tga 0.281250000000 0.625000000000 0.304687500000 0.648437500000
|
||||||
|
us_back_2.tga 0.304687500000 0.625000000000 0.328125000000 0.648437500000
|
||||||
|
us_back_3.tga 0.328125000000 0.625000000000 0.351562500000 0.648437500000
|
||||||
|
us_back_4.tga 0.351562500000 0.625000000000 0.375000000000 0.648437500000
|
||||||
|
us_back_5.tga 0.375000000000 0.625000000000 0.398437500000 0.648437500000
|
||||||
|
us_back_6.tga 0.398437500000 0.625000000000 0.421875000000 0.648437500000
|
||||||
|
us_back_7.tga 0.421875000000 0.625000000000 0.445312500000 0.648437500000
|
||||||
|
us_back_8.tga 0.445312500000 0.625000000000 0.468750000000 0.648437500000
|
||||||
|
us_back_9.tga 0.867187500000 0.632812500000 0.890625000000 0.656250000000
|
||||||
|
us_ico_0.tga 0.890625000000 0.632812500000 0.914062500000 0.656250000000
|
||||||
|
us_ico_1.tga 0.914062500000 0.632812500000 0.937500000000 0.656250000000
|
||||||
|
us_ico_2.tga 0.937500000000 0.632812500000 0.960937500000 0.656250000000
|
||||||
|
us_ico_3.tga 0.468750000000 0.640625000000 0.492187500000 0.664062500000
|
||||||
|
us_ico_4.tga 0.492187500000 0.640625000000 0.515625000000 0.664062500000
|
||||||
|
us_ico_5.tga 0.515625000000 0.640625000000 0.539062500000 0.664062500000
|
||||||
|
us_ico_6.tga 0.539062500000 0.640625000000 0.562500000000 0.664062500000
|
||||||
|
us_ico_7.tga 0.562500000000 0.640625000000 0.585937500000 0.664062500000
|
||||||
|
us_ico_8.tga 0.585937500000 0.640625000000 0.609375000000 0.664062500000
|
||||||
|
us_ico_9.tga 0.609375000000 0.640625000000 0.632812500000 0.664062500000
|
||||||
|
us_over_0.tga 0.632812500000 0.640625000000 0.656250000000 0.664062500000
|
||||||
|
us_over_1.tga 0.656250000000 0.640625000000 0.679687500000 0.664062500000
|
||||||
|
us_over_2.tga 0.679687500000 0.640625000000 0.703125000000 0.664062500000
|
||||||
|
us_over_3.tga 0.703125000000 0.640625000000 0.726562500000 0.664062500000
|
||||||
|
us_over_4.tga 0.726562500000 0.640625000000 0.750000000000 0.664062500000
|
||||||
|
ico_aim.tga 0.750000000000 0.640625000000 0.773437500000 0.664062500000
|
||||||
|
ico_aim_bird_wings.tga 0.773437500000 0.640625000000 0.796875000000 0.664062500000
|
||||||
|
ico_aim_flying_kitin_abdomen.tga 0.796875000000 0.640625000000 0.820312500000 0.664062500000
|
||||||
|
ico_aim_homin_arms.tga 0.820312500000 0.640625000000 0.843750000000 0.664062500000
|
||||||
|
ico_aim_homin_chest.tga 0.843750000000 0.640625000000 0.867187500000 0.664062500000
|
||||||
|
mf_back.tga 0.960937500000 0.640625000000 0.984375000000 0.664062500000
|
||||||
|
mf_over.tga 0.000000000000 0.648437500000 0.023437500000 0.671875000000
|
||||||
|
W_slot_shortcut_id0.tga 0.023437500000 0.648437500000 0.046875000000 0.671875000000
|
||||||
|
W_slot_shortcut_id1.tga 0.046875000000 0.648437500000 0.070312500000 0.671875000000
|
||||||
|
W_slot_shortcut_id2.tga 0.070312500000 0.648437500000 0.093750000000 0.671875000000
|
||||||
|
W_slot_shortcut_id3.tga 0.093750000000 0.648437500000 0.117187500000 0.671875000000
|
||||||
|
W_slot_shortcut_id4.tga 0.117187500000 0.648437500000 0.140625000000 0.671875000000
|
||||||
|
W_slot_shortcut_id5.tga 0.140625000000 0.648437500000 0.164062500000 0.671875000000
|
||||||
|
W_slot_shortcut_id6.tga 0.164062500000 0.648437500000 0.187500000000 0.671875000000
|
||||||
|
W_slot_shortcut_id7.tga 0.187500000000 0.648437500000 0.210937500000 0.671875000000
|
||||||
|
W_slot_shortcut_id8.tga 0.210937500000 0.648437500000 0.234375000000 0.671875000000
|
||||||
|
W_slot_shortcut_id9.tga 0.234375000000 0.648437500000 0.257812500000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id0.tga 0.257812500000 0.648437500000 0.281250000000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id1.tga 0.281250000000 0.648437500000 0.304687500000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id2.tga 0.304687500000 0.648437500000 0.328125000000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id3.tga 0.328125000000 0.648437500000 0.351562500000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id4.tga 0.351562500000 0.648437500000 0.375000000000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id5.tga 0.375000000000 0.648437500000 0.398437500000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id6.tga 0.398437500000 0.648437500000 0.421875000000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id7.tga 0.421875000000 0.648437500000 0.445312500000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id8.tga 0.445312500000 0.648437500000 0.468750000000 0.671875000000
|
||||||
|
w_slot_shortcut_shift_id9.tga 0.867187500000 0.656250000000 0.890625000000 0.679687500000
|
||||||
|
ico_source_knowledge.tga 0.890625000000 0.656250000000 0.912109375000 0.679687500000
|
||||||
|
small_task_travel.tga 0.984375000000 0.000000000000 1.000000000000 0.015625000000
|
||||||
|
small_task_craft.tga 0.984375000000 0.015625000000 1.000000000000 0.031250000000
|
||||||
|
small_task_done.tga 0.984375000000 0.031250000000 1.000000000000 0.046875000000
|
||||||
|
small_task_failed.tga 0.980468750000 0.046875000000 0.996093750000 0.062500000000
|
||||||
|
small_task_fight.tga 0.980468750000 0.062500000000 0.996093750000 0.078125000000
|
||||||
|
small_task_forage.tga 0.984375000000 0.523437500000 1.000000000000 0.539062500000
|
||||||
|
small_task_generic.tga 0.984375000000 0.539062500000 1.000000000000 0.554687500000
|
||||||
|
small_task_guild.tga 0.984375000000 0.554687500000 1.000000000000 0.570312500000
|
||||||
|
small_task_rite.tga 0.984375000000 0.570312500000 1.000000000000 0.585937500000
|
||||||
|
W_leader.tga 0.984375000000 0.585937500000 0.997070312500 0.597656250000
|
||||||
|
tb_mode.tga 0.984375000000 0.597656250000 0.996093750000 0.609375000000
|
||||||
|
w_major.tga 0.984375000000 0.609375000000 0.996093750000 0.621093750000
|
||||||
|
ge_acc_baniere_em.ps 0.000000000000 0.000000000000 0.000000000000 0.000000000000
|
||||||
|
ge_acc_baniere_em - Copie.ps 0.000000000000 0.000000000000 0.000000000000 0.000000000000
|
BIN
code/ryzom/client/data/gamedev/adds/sfx/mp_flower.ps
Normal file
BIN
code/ryzom/client/data/gamedev/adds/sfx/mp_flower.ps
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Tr_Map_Panel.shape
Normal file
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Tr_Map_Panel.shape
Normal file
Binary file not shown.
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Zo_Map_Table.shape
Normal file
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Zo_Map_Table.shape
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
code/ryzom/client/data/gamedev/adds/shapes/TR_MO_arma_mount.skel
Normal file
BIN
code/ryzom/client/data/gamedev/adds/shapes/TR_MO_arma_mount.skel
Normal file
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 256 KiB |
Binary file not shown.
Binary file not shown.
|
@ -1313,6 +1313,8 @@ end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------------------------------------
|
||||||
function game:setCurrentMission(index)
|
function game:setCurrentMission(index)
|
||||||
|
mw = getMissionWindow()
|
||||||
|
mw.active = game.InGameDbInitialized
|
||||||
if index < self:getGroupMissionFirstIndex() then
|
if index < self:getGroupMissionFirstIndex() then
|
||||||
runAH(nil, "proc", "mission_proc_title|" .. tostring(index))
|
runAH(nil, "proc", "mission_proc_title|" .. tostring(index))
|
||||||
else
|
else
|
||||||
|
@ -1435,24 +1437,27 @@ end
|
||||||
--------------------------------------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------------------------------------
|
||||||
-- This is called when a new step is added to the current mission. If so, make sure that the step
|
-- This is called when a new step is added to the current mission. If so, make sure that the step
|
||||||
-- is visible in the listbox
|
-- is visible in the listbox
|
||||||
function game:onNewMissionStepAdded(stepIndex)
|
function game:onNewMissionStepAdded(stepIndex)
|
||||||
local missionWnd = getMissionWindow()
|
local missionWnd = getMissionWindow()
|
||||||
local missionIndex = getDbProp("UI:SAVE:MISSION_SELECTED")
|
local missionIndex = getDbProp("UI:SAVE:MISSION_SELECTED")
|
||||||
local dbPath
|
local dbPath
|
||||||
|
-- debugInfo("New Step")
|
||||||
if missionIndex < 15 then
|
if missionIndex < 15 then
|
||||||
dbPath = "SERVER:MISSIONS:" .. tostring(missionIndex) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
dbPath = "SERVER:MISSIONS:" .. tostring(missionIndex) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
||||||
else
|
else
|
||||||
dbPath = "SERVER:GROUP:MISSIONS:" .. tostring(missionIndex - 15) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
dbPath = "SERVER:GROUP:MISSIONS:" .. tostring(missionIndex - 15) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
||||||
end
|
end
|
||||||
local stringID = getDbProp(dbPath)
|
local stringID = getDbProp(dbPath)
|
||||||
if stringID ~= 0 then
|
if stringID ~= 0 then
|
||||||
|
-- debugInfo(tostring(stringID))
|
||||||
table.insert(remainingMissionTextIDs, stringID)
|
table.insert(remainingMissionTextIDs, stringID)
|
||||||
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility0()")
|
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility0()")
|
||||||
else
|
else
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function game:ensureLastMissionStepVisibility0()
|
function game:ensureLastMissionStepVisibility0()
|
||||||
|
|
||||||
local missing = false
|
local missing = false
|
||||||
for k, v in pairs(remainingMissionTextIDs) do
|
for k, v in pairs(remainingMissionTextIDs) do
|
||||||
if not isDynStringAvailable(v) then
|
if not isDynStringAvailable(v) then
|
||||||
|
@ -1492,7 +1497,7 @@ function game:ensureLastMissionStepVisibility1()
|
||||||
topStep = currStep
|
topStep = currStep
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--debugInfo("Found step : " .. topStep.hardtext)
|
-- debugInfo("Found step : " .. topStep.hardtext)
|
||||||
if topStep == nil then
|
if topStep == nil then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -1517,6 +1522,95 @@ function game:onNewMissionAdded(missionIndex)
|
||||||
debugInfo("Mission " .. missionIndex .. " has been added")
|
debugInfo("Mission " .. missionIndex .. " has been added")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------------------------------------------
|
||||||
|
-- RPJOBS
|
||||||
|
|
||||||
|
function game:addRpJob(jobtype, id, value, rpjobs)
|
||||||
|
local base_path = "ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id..":rpjob_"..jobtype.."_infos_"..id
|
||||||
|
|
||||||
|
local group = getUI("ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id)
|
||||||
|
|
||||||
|
if (value == nil) then
|
||||||
|
group.active = false
|
||||||
|
else
|
||||||
|
local name = "rpjob_" .. string.format("%03d", value)
|
||||||
|
local sitem = name..".sitem"
|
||||||
|
if (rpjobs[sitem] == nil) then
|
||||||
|
group.active = false
|
||||||
|
else
|
||||||
|
group.active = true
|
||||||
|
|
||||||
|
local echelon_value = rpjobs[sitem][1]
|
||||||
|
local quantity = rpjobs[sitem][2]
|
||||||
|
|
||||||
|
local maxlevel = (echelon_value*6)-30
|
||||||
|
|
||||||
|
if (quantity > maxlevel) then
|
||||||
|
quantity = maxlevel
|
||||||
|
end
|
||||||
|
|
||||||
|
local base = getUI(base_path..":t")
|
||||||
|
base.hardtext = i18n.get(name):toUtf8()
|
||||||
|
local ui = getUI(base_path..":icon")
|
||||||
|
ui.texture = name..".tga"
|
||||||
|
local bar = getUI(base_path..":bar3d:level")
|
||||||
|
bar.color = tostring(math.floor((105*quantity)/maxlevel)).." "..tostring(100+math.floor((155*quantity)/maxlevel)).." "..tostring(math.floor((105*quantity)/maxlevel)).." 255"
|
||||||
|
bar.w = tostring((368*quantity)/maxlevel)
|
||||||
|
local t = getUI(base_path..":bar3d:t")
|
||||||
|
t.hardtext = tostring(quantity).." / "..tostring(maxlevel)
|
||||||
|
t.color = tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." "..tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." "..tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." 255"
|
||||||
|
local echelon = getUI(base_path..":echelon_value")
|
||||||
|
echelon.hardtext = tostring(echelon_value/10)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function game:getRPJobs()
|
||||||
|
rpjobs_advanced = {}
|
||||||
|
rpjobs_elementary = {}
|
||||||
|
rpjobs_roleplay = {}
|
||||||
|
rpjobs = {}
|
||||||
|
|
||||||
|
for i = 0, 499, 1 do
|
||||||
|
local sheet = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":SHEET")
|
||||||
|
if (sheet ~= 0) then
|
||||||
|
local name = getSheetName(sheet)
|
||||||
|
if (string.sub(name, 0, 6) == "rpjob_") then
|
||||||
|
local quality = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUALITY")
|
||||||
|
local quantity = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUANTITY")
|
||||||
|
|
||||||
|
if (name == "rpjob_advanced.sitem") then
|
||||||
|
table.insert(rpjobs_advanced, quality)
|
||||||
|
else
|
||||||
|
if (name == "rpjob_elementary.sitem") then
|
||||||
|
table.insert(rpjobs_elementary, quality)
|
||||||
|
else
|
||||||
|
if (name == "rpjob_roleplay.sitem") then
|
||||||
|
table.insert(rpjobs_roleplay, quality)
|
||||||
|
else
|
||||||
|
if rpjobs[name] == nil then
|
||||||
|
rpjobs[name] = {quality, quantity}
|
||||||
|
else
|
||||||
|
if rpjobs[name][1] < quality then
|
||||||
|
rpjobs[name] = {quality, quantity}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for id=1,2,1 do
|
||||||
|
game:addRpJob("advanced", id, rpjobs_advanced[id], rpjobs)
|
||||||
|
end
|
||||||
|
|
||||||
|
for id=1,3,1 do
|
||||||
|
game:addRpJob("elementary", id, rpjobs_elementary[id], rpjobs)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
|
@ -635,6 +635,16 @@
|
||||||
params_r=""
|
params_r=""
|
||||||
onclick_l=""
|
onclick_l=""
|
||||||
params_l="" />
|
params_l="" />
|
||||||
|
<ctrl style="tab_button_new"
|
||||||
|
id="tab2"
|
||||||
|
posparent="tab1"
|
||||||
|
group="content:rpjobs"
|
||||||
|
hardtext="uiRpJobs"
|
||||||
|
onclick_r=""
|
||||||
|
params_r=""
|
||||||
|
onclick_l=""
|
||||||
|
params_l="" />
|
||||||
|
|
||||||
</group>
|
</group>
|
||||||
<view type="bitmap"
|
<view type="bitmap"
|
||||||
id="sep"
|
id="sep"
|
||||||
|
@ -722,8 +732,9 @@
|
||||||
posparent="guild_title"
|
posparent="guild_title"
|
||||||
posref="TR TL"
|
posref="TR TL"
|
||||||
shadow="true"
|
shadow="true"
|
||||||
color="255 255 255 255"
|
color="255 200 55 255"
|
||||||
global_color="true"
|
global_color="false"
|
||||||
|
x="2"
|
||||||
fontsize="12"
|
fontsize="12"
|
||||||
textid="SERVER:GUILD:NAME"
|
textid="SERVER:GUILD:NAME"
|
||||||
dynamic_string="false" />
|
dynamic_string="false" />
|
||||||
|
@ -1448,7 +1459,41 @@
|
||||||
<view type="text" id="ring_rating_title" posparent="ring_rating" posref="TL BL" x="0" y="0" hardtext="uiR2EDRingRatingTitle" shadow="true" color="255 255 255 255" global_color="false" fontsize="12"/>
|
<view type="text" id="ring_rating_title" posparent="ring_rating" posref="TL BL" x="0" y="0" hardtext="uiR2EDRingRatingTitle" shadow="true" color="255 255 255 255" global_color="false" fontsize="12"/>
|
||||||
-->
|
-->
|
||||||
</group>
|
</group>
|
||||||
|
<group h="0" id="rpjobs" posref="TL TL" sizeref="wh" w="0" y="0">
|
||||||
|
<group h="48" child_resize_hmargin="16" id="rpjobs_advanced" posref="TL TL" sizeref="w" w="-4" x="2" y="-5">
|
||||||
|
<instance color="255 155 255 255" template="rpjob_title" rpjob_icon="rpjob_advanced.tga" margin_x="0" id="rpjob_advanced_title" text="uiRpJobsAdvanced" posparent="rpjobs_advanced" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_advanced_title" template="inner_thin_border"/>
|
||||||
|
</group>
|
||||||
|
|
||||||
|
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_advanced_1" posparent="rpjobs_advanced" posref="BL TL" sizeref="w" y="-5">
|
||||||
|
<instance template="rpjob_infos" rpjob_icon="rpjob_advanced.tga" margin_x="20" id="rpjob_advanced_infos_1" w="-20" posparent="rpjobs_advanced_1" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_advanced_infos_1" template="frame_widget" h="48" w="48" />
|
||||||
|
</group>
|
||||||
|
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_advanced_2" posparent="rpjob_advanced_1" posref="BL TL" sizeref="w" y="-5">
|
||||||
|
<instance template="rpjob_infos" rpjob_icon="rpjob_advanced.tga" margin_x="20" id="rpjob_advanced_infos_2" w="-20" posparent="rpjobs_advanced_2" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_advanced_infos_2" template="frame_widget" h="48" w="48" />
|
||||||
|
</group>
|
||||||
|
|
||||||
|
<group h="48" child_resize_hmargin="16" id="rpjobs_elementary" posparent="rpjob_advanced_2" posref="BL TL" sizeref="w" y="-5">
|
||||||
|
<instance color="155 255 155 255" template="rpjob_title" rpjob_icon="rpjob_elementary.tga" margin_x="0" id="rpjob_elementary_title" text="uiRpJobsElementary" posparent="rpjobs_elementary" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_title" template="inner_thin_border"/>
|
||||||
|
</group>
|
||||||
|
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_elementary_1" posparent="rpjobs_elementary" posref="BL TL" sizeref="w" y="-5">
|
||||||
|
<instance template="rpjob_infos" rpjob_icon="rpjob_elementary.tga" margin_x="20" id="rpjob_elementary_infos_1" w="-20" posparent="rpjobs_elementary_1" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_infos_1" template="frame_widget" h="48" w="48" />
|
||||||
|
</group>
|
||||||
|
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_elementary_2" posparent="rpjob_elementary_1" posref="BL TL" sizeref="w" y="-5">
|
||||||
|
<instance template="rpjob_infos" rpjob_icon="rpjob_elementary.tga" margin_x="20" id="rpjob_elementary_infos_2" w="-20" posparent="rpjobs_elementary_2" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_infos_2" template="frame_widget" h="48" w="48" />
|
||||||
|
</group>
|
||||||
|
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_elementary_3" posparent="rpjob_elementary_2" posref="BL TL" sizeref="w" y="-5">
|
||||||
|
<instance template="rpjob_infos" rpjob_icon="rpjob_elementary.tga" margin_x="20" id="rpjob_elementary_infos_3" w="-20" posparent="rpjobs_elementary_3" posref="TL TL" />
|
||||||
|
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_infos_3" template="frame_widget" h="48" w="48" />
|
||||||
|
</group>
|
||||||
|
</group>
|
||||||
|
<view color="166 166 166 255" h="1" id="sep" posparent="info_player_skills_tabs" posref="BR BL" scale="true" sizeparent="parent" sizeref="w" texture="blank.tga" type="bitmap" w="0"/>
|
||||||
</group>
|
</group>
|
||||||
|
|
||||||
</group>
|
</group>
|
||||||
<tree node="info_player_skills" />
|
<tree node="info_player_skills" />
|
||||||
<!--***********-->
|
<!--***********-->
|
||||||
|
@ -3232,6 +3277,7 @@
|
||||||
action="lua:game:onMissionJournalOpened()" />
|
action="lua:game:onMissionJournalOpened()" />
|
||||||
<link expr="depends(@SERVER:USER:IS_TRIAL)"
|
<link expr="depends(@SERVER:USER:IS_TRIAL)"
|
||||||
action="lua:game:onMissionJournalOpened()" />
|
action="lua:game:onMissionJournalOpened()" />
|
||||||
|
<link expr="depends(@LOCAL:INVENTORY:BAG)" action="lua:game:getRPJobs()" />
|
||||||
<!--***********************-->
|
<!--***********************-->
|
||||||
<!--* POPUP MESSAGES *-->
|
<!--* POPUP MESSAGES *-->
|
||||||
<!--***********************-->
|
<!--***********************-->
|
||||||
|
@ -3350,7 +3396,38 @@
|
||||||
shadow="true"
|
shadow="true"
|
||||||
color="255 0 0 255" />
|
color="255 0 0 255" />
|
||||||
</group>
|
</group>
|
||||||
|
|
||||||
|
|
||||||
|
<!--***********************-->
|
||||||
|
<!--* RPJOB TEMPLATES *-->
|
||||||
|
<!--***********************-->
|
||||||
</template>
|
</template>
|
||||||
|
<template h="48" id="" name="rpjob_title" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
|
||||||
|
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
|
||||||
|
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4"/>
|
||||||
|
<view color="#color" fontsize="16" hardtext="#text" id="t" posref="MR ML" posparent="icon" shadow="true" type="text" x="5"/>
|
||||||
|
</group>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<template h="48" id="" name="rpjob_infos" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
|
||||||
|
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
|
||||||
|
<view color="0 0 0 255" h="48" w="48" scale="true" global_color="false" id="bg" posref="TL TL" parent="#id" texture="blank.tga" type="bitmap"/>
|
||||||
|
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4"/>
|
||||||
|
<view global_color="false" color="255 255 255 255" fontsize="13" id="t" posref="TR TL" posparent="icon" shadow="true" w="#w" type="text" x="10"/>
|
||||||
|
<group h="20" id="bar3d" posref="BR BL" posparent="icon" sizeref="w" w="340" x="8" y="0">
|
||||||
|
<instance inherit_gc_alpha="true" posref="BL BL" y="1" w="370" x="5" template="frame_widget" h="18"/>
|
||||||
|
<view color="0 0 0 255" h="16" id="bar" posparent="bar3d" posref="BL BL" scale="true" texture="blank.tga" type="bitmap" w="368" x="5" y="2"/>
|
||||||
|
<view h="16" id="level" posparent="bar3d" posref="BL BL" scale="true" texture="blank.tga" type="bitmap" w="368" x="5" y="2"/>
|
||||||
|
<view global_color="false" fontsize="12" hardtext="" id="t" posref="MM MM" posparent="bar" shadow="false" w="#w" type="text" y="-2"/>
|
||||||
|
</group>
|
||||||
|
<view global_color="false" color="255 255 155 255" fontsize="11" hardtext="" id="echelon_value" posref="TR TR" posparent="bar3d" shadow="true" w="#w" type="text" x="-5" y="20"/>
|
||||||
|
<view fontsize="11" hardtext="Echelon : " id="echelon" posref="TL TR" posparent="echelon_value" shadow="true" w="#w" type="text" x="2"/>
|
||||||
|
</group>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<!--***********************-->
|
<!--***********************-->
|
||||||
<!--* NPC WEB PAGE *-->
|
<!--* NPC WEB PAGE *-->
|
||||||
<!--***********************-->
|
<!--***********************-->
|
||||||
|
|
|
@ -41,14 +41,14 @@
|
||||||
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
||||||
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
||||||
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
||||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="1"/>
|
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="2"/>
|
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="3"/>
|
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="4"/>
|
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="5"/>
|
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="6"/>
|
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="7"/>
|
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="8"/>
|
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||||
<!-- Desktop
|
<!-- Desktop
|
||||||
-->
|
-->
|
||||||
<key name="KeyF1" action="set_desktop" params="0" />
|
<key name="KeyF1" action="set_desktop" params="0" />
|
||||||
|
|
|
@ -41,14 +41,14 @@
|
||||||
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
||||||
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
||||||
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
||||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="1"/>
|
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="2"/>
|
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="3"/>
|
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="4"/>
|
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="5"/>
|
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="6"/>
|
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="7"/>
|
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="8"/>
|
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||||
<!-- Desktop
|
<!-- Desktop
|
||||||
-->
|
-->
|
||||||
<key name="KeyF1" action="set_desktop" params="0" />
|
<key name="KeyF1" action="set_desktop" params="0" />
|
||||||
|
|
|
@ -138,22 +138,22 @@
|
||||||
<key name="KeyF1" action="self_target"/>
|
<key name="KeyF1" action="self_target"/>
|
||||||
<key name="KeyF1" shift="1" action="toggle_help"/>
|
<key name="KeyF1" shift="1" action="toggle_help"/>
|
||||||
<key name="KeyF1" shift="1" ctrl="1" action="copy_to_desktop" params="0"/>
|
<key name="KeyF1" shift="1" ctrl="1" action="copy_to_desktop" params="0"/>
|
||||||
<key name="KeyF2" action="target_teammate_shortcut" params="1"/>
|
<key name="KeyF2" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||||
<key name="KeyF2" shift="1" action="target_teammate_shortcut" params="5"/>
|
<key name="KeyF2" shift="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||||
<key name="KeyF2" shift="1" ctrl="1" action="copy_to_desktop" params="1"/>
|
<key name="KeyF2" shift="1" ctrl="1" action="copy_to_desktop" params="1"/>
|
||||||
<key name="KeyF2" menu="1" action="profile_texture"/>
|
<key name="KeyF2" menu="1" action="profile_texture"/>
|
||||||
<key name="KeyF2" ctrl="1" menu="1" action="profile_vblock"/>
|
<key name="KeyF2" ctrl="1" menu="1" action="profile_vblock"/>
|
||||||
<key name="KeyF3" action="target_teammate_shortcut" params="2"/>
|
<key name="KeyF3" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||||
<key name="KeyF3" shift="1" action="target_teammate_shortcut" params="6"/>
|
<key name="KeyF3" shift="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||||
<key name="KeyF3" shift="1" ctrl="1" action="copy_to_desktop" params="2"/>
|
<key name="KeyF3" shift="1" ctrl="1" action="copy_to_desktop" params="indexInTeam=2"/>
|
||||||
<key name="KeyF4" action="target_teammate_shortcut" params="3"/>
|
<key name="KeyF4" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||||
<key name="KeyF4" shift="1" action="target_teammate_shortcut" params="7"/>
|
<key name="KeyF4" shift="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||||
<key name="KeyF4" shift="1" ctrl="1" action="copy_to_desktop" params="3"/>
|
<key name="KeyF4" shift="1" ctrl="1" action="copy_to_desktop" params="indexInTeam=3"/>
|
||||||
<key name="KeyF4" menu="1" action="enter_modal" params="group=ui:interface:quit_dialog"/>
|
<key name="KeyF4" menu="1" action="enter_modal" params="group=ui:interface:quit_dialog"/>
|
||||||
<key name="KeyF4" ctrl="1" menu="1" action="profile_fillrate"/>
|
<key name="KeyF4" ctrl="1" menu="1" action="profile_fillrate"/>
|
||||||
<key name="KeyF4" shift="1" ctrl="1" menu="1" action="replay_movie"/>
|
<key name="KeyF4" shift="1" ctrl="1" menu="1" action="replay_movie"/>
|
||||||
<key name="KeyF5" action="target_teammate_shortcut" params="4"/>
|
<key name="KeyF5" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||||
<key name="KeyF5" shift="1" action="target_teammate_shortcut" params="8"/>
|
<key name="KeyF5" shift="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||||
<key name="KeyF5" shift="1" ctrl="1" menu="1" action="save_movie"/>
|
<key name="KeyF5" shift="1" ctrl="1" menu="1" action="save_movie"/>
|
||||||
<key name="KeyF6" shift="1" action="switch_console_display"/>
|
<key name="KeyF6" shift="1" action="switch_console_display"/>
|
||||||
<key name="KeyF6" shift="1" ctrl="1" menu="1" action="memory_report"/>
|
<key name="KeyF6" shift="1" ctrl="1" menu="1" action="memory_report"/>
|
||||||
|
|
|
@ -41,14 +41,14 @@
|
||||||
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
||||||
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
||||||
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
||||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="1"/>
|
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="2"/>
|
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="3"/>
|
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="4"/>
|
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="5"/>
|
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="6"/>
|
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="7"/>
|
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="8"/>
|
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||||
<!-- Desktop
|
<!-- Desktop
|
||||||
-->
|
-->
|
||||||
<key name="KeyF1" action="set_desktop" params="0" />
|
<key name="KeyF1" action="set_desktop" params="0" />
|
||||||
|
|
|
@ -30,57 +30,49 @@
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-1" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="1024" h="768" color="0 0 0 0"/>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
<view type="bitmap" id="jena" posparent="window" posref="MR MR" x="-64" texture="log_jena.tga" global_color="false" render_layer="-1" />
|
<view type="bitmap" id="jena" posparent="window" posref="MR MR" x="-64" texture="log_jena.tga" global_color="false" render_layer="-1" />
|
||||||
-->
|
-->
|
||||||
|
|
||||||
<!-- EXIT BUTTON -->
|
|
||||||
<ctrl style="log_button" id="but_exit" posparent="window" posref="TR TR" y="-20" onclick_l="login_quit" hardtext="uiExitLogin" />
|
|
||||||
|
|
||||||
|
|
||||||
<!-- Login Edit_Boxes -->
|
<!-- Login Edit_Boxes -->
|
||||||
<view type="text" id="txt_log" x="115" posref="TL TL" posparent="window" hardtext="uiLogin" fontsize="10" y="-48" color="255 255 255 255" />
|
<view type="text" id="txt_log" x="0" posref="TM TM" posparent="window" hardtext="uiLogin" fontsize="10" y="-200" color="255 255 255 255" />
|
||||||
<view type="text" id="txt_pas" posparent="txt_log" posref="TL TL" hardtext="uiPassword" fontsize="10" x="246" color="255 255 255 255" />
|
<view type="text" id="txt_pas" posparent="txt_log" posref="TM TM" hardtext="uiPassword" fontsize="10" y="-48" color="255 255 255 255" />
|
||||||
|
|
||||||
<instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BL TL" w="240" h="24" fontsize="12" x="0" y="-4"
|
<instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BM TM" w="240" h="24" fontsize="12" x="0" y="-4"
|
||||||
text_ref="BM BM" text_y="-2"
|
text_ref="BM BM" text_y="-2"
|
||||||
reset_focus_on_hide="false" max_historic="0"
|
reset_focus_on_hide="false" max_historic="0"
|
||||||
onenter="set_keyboard_focus" params="target=ui:login:checkpass:content:submit_gr:eb_password:eb|select_all=false"
|
onenter="set_keyboard_focus" params="target=ui:login:checkpass:content:submit_gr:eb_password:eb|select_all=false"
|
||||||
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
|
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
|
||||||
|
|
||||||
<instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BL TL" w="240" h="24" fontsize="14" x="0" y="-4"
|
<instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BM TM" w="240" h="24" fontsize="14" x="0" y="-4"
|
||||||
text_ref="BM BM" text_y="-2"
|
text_ref="BM BM" text_y="-2"
|
||||||
reset_focus_on_hide="false" max_historic="0" entry_type="password"
|
reset_focus_on_hide="false" max_historic="0" entry_type="password"
|
||||||
onenter="on_login" params=""
|
onenter="on_login" params=""
|
||||||
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
|
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
|
||||||
|
|
||||||
<ctrl style="log_std_but" id="but_log" posparent="eb_password" posref="TR TL" x="6" onclick_l="on_login" hardtext="uiOnConnect" />
|
<ctrl style="log_std_but" id="but_log" posparent="eb_password" posref="TM TM" y="-32" onclick_l="on_login" hardtext="uiOnConnect" />
|
||||||
|
|
||||||
|
|
||||||
<!-- Boxes Web Shortcuts -->
|
<!-- Boxes Web Shortcuts
|
||||||
<instance template="server_box" id="web_win" posparent="eb_login" posref="BL TL" w="568" h="202" y="-24" />
|
<instance template="server_box" id="web_win" posparent="eb_login" posref="BL TL" w="568" h="202" y="-24" /> -->
|
||||||
|
|
||||||
<!-- Create Account -->
|
<!-- Create Account -->
|
||||||
<ctrl style="log_spe_but" id="but_create_account" posparent="web_win" posref="TL TL" x="8" y="-8"
|
<ctrl style="log_std_but" id="but_create_account" posparent="but_log" posref="BM TM" y="-28"
|
||||||
onclick_l="on_create_account" hardtext="uiCreateAccount" />
|
onclick_l="on_create_account" hardtext="uiCreateAccount" />
|
||||||
|
|
||||||
<!-- Upgrade Account -->
|
<!-- Upgrade Account -->
|
||||||
<ctrl style="log_spe_but" id="but_upgrade_account" posparent="but_create_account" posref="BL TL" y="-8"
|
<ctrl style="log_std_but" id="but_upgrade_account" posparent="but_create_account" posref="BM TM" y="-8"
|
||||||
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiUpgradeAccount" />
|
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiUpgradeAccount" />
|
||||||
|
|
||||||
<!-- Forget Password -->
|
<!-- Forget Password -->
|
||||||
<ctrl style="log_spe_but" id="but_forget_pwd" posparent="but_upgrade_account" posref="BL TL" y="-8"
|
<ctrl style="log_std_but" id="but_forget_pwd" posparent="but_upgrade_account" posref="BM TM" y="-8"
|
||||||
onclick_l="open_url" params_l="cfg_ForgetPwdURL" hardtext="uiForgetPwd" />
|
onclick_l="open_url" params_l="cfg_ForgetPwdURL" hardtext="uiForgetPwd" />
|
||||||
|
|
||||||
<!-- Game Configuration -->
|
|
||||||
<ctrl style="log_spe_but" id="but_game_configuration" posparent="but_forget_pwd" posref="BL TL" y="-8"
|
|
||||||
onclick_l="on_game_configuration" hardtext="uiGameConfiguration" />
|
|
||||||
|
|
||||||
<!-- Edit Account -->
|
<!-- Edit Account -->
|
||||||
<ctrl style="log_spe_but" id="but_edit_account" posparent="but_game_configuration" posref="BL TL" y="-8"
|
<ctrl style="log_std_but" id="but_edit_account" posparent="but_forget_pwd" posref="BM TM" y="-8"
|
||||||
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiEditAccount" />
|
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiEditAccount" />
|
||||||
|
|
||||||
|
|
||||||
|
@ -90,7 +82,7 @@
|
||||||
-->
|
-->
|
||||||
|
|
||||||
<!-- Login Support -->
|
<!-- Login Support -->
|
||||||
<ctrl style="log_spe_but" id="but_login_support" posparent="but_edit_account" posref="BL TL" y="-8"
|
<ctrl style="log_std_but" id="but_login_support" posparent="but_edit_account" posref="BM TM" y="-8"
|
||||||
onclick_l="open_url" params_l="cfg_LoginSupportURL" hardtext="uiLoginSupport" />
|
onclick_l="open_url" params_l="cfg_LoginSupportURL" hardtext="uiLoginSupport" />
|
||||||
|
|
||||||
<!-- Scan Data -->
|
<!-- Scan Data -->
|
||||||
|
@ -115,10 +107,10 @@
|
||||||
but_login_support:active" />
|
but_login_support:active" />
|
||||||
|
|
||||||
<!-- RESOLUTION ET LEVEL OF DETAILS -->
|
<!-- RESOLUTION ET LEVEL OF DETAILS -->
|
||||||
<instance template="server_box" id="res_win" posparent="web_win" posref="BL TL" w="276" h="24" y="-24" />
|
<instance template="server_box" id="res_win" posparent="window" posref="TL TL" w="276" h="24" y="-733" x="10"/>
|
||||||
<instance template="server_box" id="lod_win" posparent="res_win" posref="TR TL" w="276" h="24" x="16" />
|
<instance template="server_box" id="lod_win" posparent="res_win" posref="TR TL" w="276" h="24" x="16" />
|
||||||
|
<!-- Game Configuration --> <ctrl style="log_std_but" id="but_game_configuration" posparent="lod_win" posref="TR TL" x="26" onclick_l="on_game_configuration" hardtext="uiGameConfiguration" /> <!-- EXIT BUTTON --> <ctrl style="log_button" id="but_exit" posparent="windows" posref="BR BR" y="6" onclick_l="login_quit" hardtext="uiExitLogin" />
|
||||||
<!-- Textes -->
|
<!-- Textes -->
|
||||||
<view type="text" id="title_res" posparent="res_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGResolution" />
|
<view type="text" id="title_res" posparent="res_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGResolution" />
|
||||||
<view type="text" id="title_lod" posparent="lod_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGLod" />
|
<view type="text" id="title_lod" posparent="lod_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGLod" />
|
||||||
|
|
||||||
|
@ -188,7 +180,7 @@
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
<view type="bitmap" id="kami" posparent="window" posref="TR TR" x="-50" y="-24" texture="log_kami.tga" global_color="false" render_layer="-1" />
|
<view type="bitmap" id="kami" posparent="window" posref="TR TR" x="-50" y="-24" texture="log_kami.tga" global_color="false" render_layer="-1" />
|
||||||
|
|
||||||
|
@ -293,7 +285,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<!-- EXIT BUTTON -->
|
<!-- EXIT BUTTON -->
|
||||||
|
@ -348,7 +340,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<!-- EXIT BUTTON -->
|
<!-- EXIT BUTTON -->
|
||||||
|
@ -405,7 +397,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<!-- EXIT BUTTON -->
|
<!-- EXIT BUTTON -->
|
||||||
|
@ -513,7 +505,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
<group id="eula" w="1024" h="768" posref="MM MM" active="false" >
|
<group id="eula" w="1024" h="768" posref="MM MM" active="false" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<!-- EXIT BUTTON -->
|
<!-- EXIT BUTTON -->
|
||||||
|
@ -558,7 +550,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<!-- EXIT BUTTON -->
|
<!-- EXIT BUTTON -->
|
||||||
|
@ -638,7 +630,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||||
|
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<!-- Window -->
|
<!-- Window -->
|
||||||
|
@ -774,7 +766,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
||||||
-->
|
-->
|
||||||
<!-- BACKGROUND -->
|
<!-- BACKGROUND -->
|
||||||
<!--
|
<!--
|
||||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||||
|
|
||||||
<instance template="html_text_button" id="back_to_login" text="BACK TO LOGIN" posparent="parent" posref="TL TL" y="-15"
|
<instance template="html_text_button" id="back_to_login" text="BACK TO LOGIN" posparent="parent" posref="TL TL" y="-15"
|
||||||
|
|
|
@ -824,7 +824,7 @@
|
||||||
<group type="modal" id="valid_message_box" exit_click_out="false" posref="MM MM" w="1024" h="768"
|
<group type="modal" id="valid_message_box" exit_click_out="false" posref="MM MM" w="1024" h="768"
|
||||||
on_enter="proc" on_enter_params="proc_valid_message_box_ok" options="no_bordure" mouse_pos="false"
|
on_enter="proc" on_enter_params="proc_valid_message_box_ok" options="no_bordure" mouse_pos="false"
|
||||||
>
|
>
|
||||||
<view type="bitmap" posref="MM MM" id="log" texture="launcher_bg.tga" global_color="false" render_layer="-1" />
|
<view type="bitmap" posref="MM MM" id="log" texture="new_launcher_bg.tga" global_color="false" render_layer="-1" />
|
||||||
|
|
||||||
<view type="text" id="text" posref="MM MM" line_maxw="412" w="412" x="0" y="0" color="135 243 28 255" fontsize="18" shadow="true" multi_line="true" multi_line_space="0" case_mode="%case_first_sentence_letter_up"/>
|
<view type="text" id="text" posref="MM MM" line_maxw="412" w="412" x="0" y="0" color="135 243 28 255" fontsize="18" shadow="true" multi_line="true" multi_line_space="0" case_mode="%case_first_sentence_letter_up"/>
|
||||||
|
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
|
|
||||||
<!-- JENA BACK -->
|
<!-- JENA BACK -->
|
||||||
<view type="bitmap" id="jena" render_layer="-1"
|
<view type="bitmap" id="jena" render_layer="-1"
|
||||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
|
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="new_launcher_bg.tga" />
|
||||||
|
|
||||||
|
|
||||||
<!-- Quit Button -->
|
<!-- Quit Button -->
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
|
|
||||||
<!-- JENA BACK -->
|
<!-- JENA BACK -->
|
||||||
<view type="bitmap" id="jena" render_layer="-1"
|
<view type="bitmap" id="jena" render_layer="-1"
|
||||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
|
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="new_launcher_bg.tga" />
|
||||||
|
|
||||||
|
|
||||||
<!-- Quit Button -->
|
<!-- Quit Button -->
|
||||||
|
|
Binary file not shown.
|
@ -101,6 +101,93 @@
|
||||||
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Release|Win32"
|
||||||
|
OutputDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
IntermediateDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="0"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="3"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="true"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="true"
|
||||||
|
EnableFiberSafeOptimizations="true"
|
||||||
|
AdditionalIncludeDirectories="../../common/src"
|
||||||
|
PreprocessorDefinitions="_WINDOWS;WIN32;NDEBUG;CURL_STATICLIB;LIBXML_STATIC"
|
||||||
|
StringPooling="true"
|
||||||
|
ExceptionHandling="2"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
BufferSecurityCheck="false"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
PrecompiledHeaderThrough="stdpch.h"
|
||||||
|
WarningLevel="3"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
|
||||||
|
OutputFile="..\..\bin\client_ryzom_r.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
IgnoreDefaultLibraryNames=""
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
Description="insert the hi res icon"
|
||||||
|
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug|x64"
|
Name="Debug|x64"
|
||||||
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
|
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
@ -183,93 +270,6 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
|
||||||
Name="Release|Win32"
|
|
||||||
OutputDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
|
||||||
IntermediateDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
|
||||||
ConfigurationType="1"
|
|
||||||
CharacterSet="2"
|
|
||||||
WholeProgramOptimization="0"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="3"
|
|
||||||
InlineFunctionExpansion="2"
|
|
||||||
EnableIntrinsicFunctions="true"
|
|
||||||
FavorSizeOrSpeed="1"
|
|
||||||
OmitFramePointers="true"
|
|
||||||
EnableFiberSafeOptimizations="true"
|
|
||||||
AdditionalIncludeDirectories="../../common/src"
|
|
||||||
PreprocessorDefinitions="_WINDOWS;WIN32;NDEBUG;CURL_STATICLIB;LIBXML_STATIC"
|
|
||||||
StringPooling="true"
|
|
||||||
ExceptionHandling="2"
|
|
||||||
RuntimeLibrary="2"
|
|
||||||
BufferSecurityCheck="false"
|
|
||||||
UsePrecompiledHeader="2"
|
|
||||||
PrecompiledHeaderThrough="stdpch.h"
|
|
||||||
WarningLevel="3"
|
|
||||||
DebugInformationFormat="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLinkerTool"
|
|
||||||
AdditionalDependencies="gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
|
|
||||||
OutputFile="..\..\bin\client_ryzom_r.exe"
|
|
||||||
LinkIncremental="1"
|
|
||||||
IgnoreDefaultLibraryNames=""
|
|
||||||
GenerateDebugInformation="true"
|
|
||||||
SubSystem="2"
|
|
||||||
OptimizeReferences="2"
|
|
||||||
EnableCOMDATFolding="2"
|
|
||||||
TargetMachine="1"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManifestTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCAppVerifierTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
Description="insert the hi res icon"
|
|
||||||
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|x64"
|
Name="Release|x64"
|
||||||
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
|
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
@ -2902,7 +2902,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="Release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2910,7 +2910,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="Debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
|
|
@ -1807,8 +1807,8 @@ class CHandlerItemMenuCheck : public IActionHandler
|
||||||
|
|
||||||
CInventoryManager &invMngr= getInventory();
|
CInventoryManager &invMngr= getInventory();
|
||||||
|
|
||||||
// If the item is an animal representation
|
// If the item is an animal representation or rpjob item
|
||||||
if(pIS!=NULL && pIS->Family == ITEMFAMILY::PET_ANIMAL_TICKET)
|
if (pIS!=NULL && ((pIS->Family == ITEMFAMILY::PET_ANIMAL_TICKET) || (pIS->Id.toString().substr(0, 6) == "rpjob_")))
|
||||||
{
|
{
|
||||||
// cannot move to other animals! :)
|
// cannot move to other animals! :)
|
||||||
if(pMoveToBag) pMoveToBag->setActive(false);
|
if(pMoveToBag) pMoveToBag->setActive(false);
|
||||||
|
|
|
@ -47,6 +47,7 @@ extern "C"
|
||||||
#include "../time_client.h"
|
#include "../time_client.h"
|
||||||
#include "nel/misc/i18n.h"
|
#include "nel/misc/i18n.h"
|
||||||
#include "nel/misc/md5.h"
|
#include "nel/misc/md5.h"
|
||||||
|
#include "nel/3d/texture_file.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace NLMISC;
|
using namespace NLMISC;
|
||||||
|
@ -173,7 +174,7 @@ void CGroupHTML::checkImageDownload()
|
||||||
// don't display image that are not power of 2
|
// don't display image that are not power of 2
|
||||||
uint32 w, h;
|
uint32 w, h;
|
||||||
CBitmap::loadSize (image, w, h);
|
CBitmap::loadSize (image, w, h);
|
||||||
if (w == 0 || h == 0 || !NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h))
|
if (w == 0 || h == 0 || ((!NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h)) && !NL3D::CTextureFile::supportNonPowerOfTwoTextures()))
|
||||||
image.clear();
|
image.clear();
|
||||||
|
|
||||||
CCtrlButton *btn = dynamic_cast<CCtrlButton*>(it->imgs[i]);
|
CCtrlButton *btn = dynamic_cast<CCtrlButton*>(it->imgs[i]);
|
||||||
|
@ -2103,7 +2104,7 @@ void CGroupHTML::addImage(const char *img, bool globalColor)
|
||||||
// don't display image that are not power of 2
|
// don't display image that are not power of 2
|
||||||
uint32 w, h;
|
uint32 w, h;
|
||||||
CBitmap::loadSize (image, w, h);
|
CBitmap::loadSize (image, w, h);
|
||||||
if (w == 0 || h == 0 || !NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h))
|
if (w == 0 || h == 0 || ((!NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h)) && !NL3D::CTextureFile::supportNonPowerOfTwoTextures()))
|
||||||
image.clear();
|
image.clear();
|
||||||
|
|
||||||
newImage->setTexture (image);
|
newImage->setTexture (image);
|
||||||
|
@ -2475,12 +2476,13 @@ void CGroupHTML::setTitle (const ucstring &title)
|
||||||
CInterfaceElement *parent = getParent();
|
CInterfaceElement *parent = getParent();
|
||||||
if (parent)
|
if (parent)
|
||||||
{
|
{
|
||||||
parent = parent->getParent();
|
if (parent = parent->getParent())
|
||||||
|
|
||||||
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
|
|
||||||
if (container)
|
|
||||||
{
|
{
|
||||||
container->setUCTitle (title);
|
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
|
||||||
|
if (container)
|
||||||
|
{
|
||||||
|
container->setUCTitle (title);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -66,7 +66,7 @@ static string getWebAuthKey()
|
||||||
|
|
||||||
void addWebIGParams (string &url)
|
void addWebIGParams (string &url)
|
||||||
{
|
{
|
||||||
if(!UserEntity || (NetMngr.getConnectionState() < CNetworkConnection::Connected)) return;
|
if(!UserEntity || !NetMngr.getLoginCookie().isValid()) return;
|
||||||
|
|
||||||
uint32 cid = NetMngr.getLoginCookie().getUserId() * 16 + PlayerSelectedSlot;
|
uint32 cid = NetMngr.getLoginCookie().getUserId() * 16 + PlayerSelectedSlot;
|
||||||
url += ((url.find('?') != string::npos) ? "&" : "?") +
|
url += ((url.find('?') != string::npos) ? "&" : "?") +
|
||||||
|
|
|
@ -1953,6 +1953,10 @@ void initStructForItemSort(vector<SSortStruct>&vTemp, sint32 sheetId, sint32 qua
|
||||||
|
|
||||||
vTemp[indexInList].Pos += toString("%03d", quality);
|
vTemp[indexInList].Pos += toString("%03d", quality);
|
||||||
|
|
||||||
|
// add sort by name
|
||||||
|
vTemp[indexInList].Pos += CSheetId(sheetId).toString();
|
||||||
|
|
||||||
|
|
||||||
// add at last the index in DB. to avoid resort for items that are exaclty the same
|
// add at last the index in DB. to avoid resort for items that are exaclty the same
|
||||||
vTemp[indexInList].Pos += toString("%03d", indexInDB);
|
vTemp[indexInList].Pos += toString("%03d", indexInDB);
|
||||||
}
|
}
|
||||||
|
@ -2079,6 +2083,10 @@ bool SBagOptions::canDisplay(CDBCtrlSheet *pCS) const
|
||||||
if ((pIS->Family == ITEMFAMILY::MISSION_ITEM) ||
|
if ((pIS->Family == ITEMFAMILY::MISSION_ITEM) ||
|
||||||
((pIS->Family == ITEMFAMILY::RAW_MATERIAL) && !pIS->canBuildSomeItemPart()))
|
((pIS->Family == ITEMFAMILY::RAW_MATERIAL) && !pIS->canBuildSomeItemPart()))
|
||||||
if (!bFilterMissMP) bDisplay = false;
|
if (!bFilterMissMP) bDisplay = false;
|
||||||
|
|
||||||
|
// Jobs Items
|
||||||
|
if (pIS->Id.toString().substr(0, 6) == "rpjob_")
|
||||||
|
bDisplay = false;
|
||||||
}
|
}
|
||||||
return bDisplay;
|
return bDisplay;
|
||||||
}
|
}
|
||||||
|
|
|
@ -60,20 +60,26 @@ void CItemConsumableEffectHelper::getItemConsumableEffectText(const CItemSheet *
|
||||||
|
|
||||||
if( name == "SP_CHG_CHARAC" )
|
if( name == "SP_CHG_CHARAC" )
|
||||||
{
|
{
|
||||||
ucstring result = CI18N::get("uiItemConsumableEffectChgCharac");
|
|
||||||
|
|
||||||
CHARACTERISTICS::TCharacteristics charac = CHARACTERISTICS::toCharacteristic(params[0]);
|
CHARACTERISTICS::TCharacteristics charac = CHARACTERISTICS::toCharacteristic(params[0]);
|
||||||
string characUIId = "uiCaracId" + toString((uint8)charac);
|
string characUIId = "uiCaracId" + toString((uint8)charac);
|
||||||
strFindReplace(result, "%charac", CI18N::get(characUIId));
|
|
||||||
|
|
||||||
double param1, param2;
|
double param1, param2;
|
||||||
fromString(params[1].c_str(), param1);
|
fromString(params[1].c_str(), param1);
|
||||||
fromString(params[2].c_str(), param2);
|
fromString(params[2].c_str(), param2);
|
||||||
uint32 bonus = (uint32)(param1 * itemQuality + param2);
|
sint32 bonus = (uint32)(param1 * itemQuality + param2);
|
||||||
strFindReplace(result, "%bonus", toString(bonus));
|
|
||||||
|
|
||||||
uint32 timeInSec;
|
uint32 timeInSec;
|
||||||
fromString(params[3].c_str(), timeInSec);
|
fromString(params[3].c_str(), timeInSec);
|
||||||
|
|
||||||
|
ucstring result;
|
||||||
|
|
||||||
|
if (bonus >= 0)
|
||||||
|
result = CI18N::get("uiItemConsumableEffectUpCharac");
|
||||||
|
else
|
||||||
|
result = CI18N::get("uiItemConsumableEffectDownCharac");
|
||||||
|
|
||||||
|
strFindReplace(result, "%charac", CI18N::get(characUIId));
|
||||||
|
strFindReplace(result, "%bonus", toString(bonus));
|
||||||
strFindReplace(result, "%minutes", toString(timeInSec/60));
|
strFindReplace(result, "%minutes", toString(timeInSec/60));
|
||||||
strFindReplace(result, "%secondes", toString(timeInSec%60));
|
strFindReplace(result, "%secondes", toString(timeInSec%60));
|
||||||
|
|
||||||
|
@ -81,7 +87,83 @@ void CItemConsumableEffectHelper::getItemConsumableEffectText(const CItemSheet *
|
||||||
effects += "\n";
|
effects += "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ( name == "SP_LIFE_AURA" )
|
||||||
|
{
|
||||||
|
|
||||||
|
uint16 regenMod;
|
||||||
|
fromString(params[0].c_str(), regenMod);
|
||||||
|
uint32 duration;
|
||||||
|
fromString(params[1].c_str(), duration);
|
||||||
|
uint32 radius;
|
||||||
|
fromString(params[2].c_str(), radius);
|
||||||
|
uint32 targetDisableTime;
|
||||||
|
fromString(params[3].c_str(), targetDisableTime);
|
||||||
|
uint32 userDisableTime;
|
||||||
|
fromString(params[4].c_str(), userDisableTime);
|
||||||
|
|
||||||
|
ucstring result = CI18N::get("uiItemConsumableEffectLifeAura");
|
||||||
|
strFindReplace(result, "%modifier", toString(regenMod));
|
||||||
|
strFindReplace(result, "%minutes", toString(duration/60));
|
||||||
|
strFindReplace(result, "%secondes", toString(duration%60));
|
||||||
|
strFindReplace(result, "%radius", toString(radius));
|
||||||
|
strFindReplace(result, "%targetDisableTime", toString(targetDisableTime));
|
||||||
|
strFindReplace(result, "%userDisableTime", toString(userDisableTime));
|
||||||
|
|
||||||
|
effects += result;
|
||||||
|
effects += "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( name == "SP_STAMINA_AURA" )
|
||||||
|
{
|
||||||
|
|
||||||
|
uint16 regenMod;
|
||||||
|
fromString(params[0].c_str(), regenMod);
|
||||||
|
uint32 duration;
|
||||||
|
fromString(params[1].c_str(), duration);
|
||||||
|
uint32 radius;
|
||||||
|
fromString(params[2].c_str(), radius);
|
||||||
|
uint32 targetDisableTime;
|
||||||
|
fromString(params[3].c_str(), targetDisableTime);
|
||||||
|
uint32 userDisableTime;
|
||||||
|
fromString(params[4].c_str(), userDisableTime);
|
||||||
|
|
||||||
|
ucstring result = CI18N::get("uiItemConsumableEffectStaminaAura");
|
||||||
|
strFindReplace(result, "%modifier", toString(regenMod));
|
||||||
|
strFindReplace(result, "%minutes", toString(duration/60));
|
||||||
|
strFindReplace(result, "%secondes", toString(duration%60));
|
||||||
|
strFindReplace(result, "%radius", toString(radius));
|
||||||
|
strFindReplace(result, "%targetDisableTime", toString(targetDisableTime));
|
||||||
|
strFindReplace(result, "%userDisableTime", toString(userDisableTime));
|
||||||
|
|
||||||
|
effects += result;
|
||||||
|
effects += "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( name == "SP_SAP_AURA" )
|
||||||
|
{
|
||||||
|
|
||||||
|
uint16 regenMod;
|
||||||
|
fromString(params[0].c_str(), regenMod);
|
||||||
|
uint32 duration;
|
||||||
|
fromString(params[1].c_str(), duration);
|
||||||
|
uint32 radius;
|
||||||
|
fromString(params[2].c_str(), radius);
|
||||||
|
uint32 targetDisableTime;
|
||||||
|
fromString(params[3].c_str(), targetDisableTime);
|
||||||
|
uint32 userDisableTime;
|
||||||
|
fromString(params[4].c_str(), userDisableTime);
|
||||||
|
|
||||||
|
ucstring result = CI18N::get("uiItemConsumableEffectSapAura");
|
||||||
|
strFindReplace(result, "%modifier", toString(regenMod));
|
||||||
|
strFindReplace(result, "%minutes", toString(duration/60));
|
||||||
|
strFindReplace(result, "%secondes", toString(duration%60));
|
||||||
|
strFindReplace(result, "%radius", toString(radius));
|
||||||
|
strFindReplace(result, "%targetDisableTime", toString(targetDisableTime));
|
||||||
|
strFindReplace(result, "%userDisableTime", toString(userDisableTime));
|
||||||
|
|
||||||
|
effects += result;
|
||||||
|
effects += "\n";
|
||||||
|
}
|
||||||
|
|
||||||
// skill modifier consumables
|
// skill modifier consumables
|
||||||
//---------------------------
|
//---------------------------
|
||||||
|
|
|
@ -76,6 +76,7 @@
|
||||||
#include "interface_v3/group_map.h"
|
#include "interface_v3/group_map.h"
|
||||||
#include "sound_manager.h"
|
#include "sound_manager.h"
|
||||||
#include "interface_v3/group_compas.h"
|
#include "interface_v3/group_compas.h"
|
||||||
|
#include "interface_v3/group_html_webig.h"
|
||||||
#include "interface_v3/bar_manager.h"
|
#include "interface_v3/bar_manager.h"
|
||||||
#include "permanent_ban.h"
|
#include "permanent_ban.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
@ -702,9 +703,6 @@ void CInterfaceChatDisplayer::displayChat(TDataSetIndex compressedSenderIndex, c
|
||||||
colorizeSender(finalString, senderName, col);
|
colorizeSender(finalString, senderName, col);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Log
|
|
||||||
pIM->log (finalString);
|
|
||||||
|
|
||||||
// play associated fx if any
|
// play associated fx if any
|
||||||
if( !stringCategory.empty() )
|
if( !stringCategory.empty() )
|
||||||
{
|
{
|
||||||
|
@ -764,7 +762,42 @@ void CInterfaceChatDisplayer::displayChat(TDataSetIndex compressedSenderIndex, c
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PeopleInterraction.ChatInput.AroundMe.displayMessage(finalString, col, 2, &windowVisible);
|
ucstring::size_type index = finalString.find(ucstring("<BPFX>"));
|
||||||
|
if (index != ucstring::npos) {
|
||||||
|
bubbleWanted = false;
|
||||||
|
finalString = finalString.substr(index+6,finalString.size());
|
||||||
|
ucstring::size_type index2 = finalString.find(ucstring(" "));
|
||||||
|
ucstring playerName;
|
||||||
|
if (index2 < (finalString.size()-3)) {
|
||||||
|
playerName = finalString.substr(0,index2);
|
||||||
|
finalString = finalString.substr(index2+1,finalString.size());
|
||||||
|
}
|
||||||
|
if (!senderName.empty())
|
||||||
|
{
|
||||||
|
CEntityCL *senderEntity = EntitiesMngr.getEntityByName (CEntityCL::removeTitleAndShardFromName(senderName), true, true);
|
||||||
|
if (senderEntity) {
|
||||||
|
if (senderEntity->Type != CEntityCL::Player) {
|
||||||
|
if (playerName.empty()) {
|
||||||
|
senderEntity->removeStateFx();
|
||||||
|
senderEntity->setStateFx(finalString.toString());
|
||||||
|
nlinfo("empty");
|
||||||
|
} else {
|
||||||
|
CEntityCL *destEntity = EntitiesMngr.getEntityByName (CEntityCL::removeTitleAndShardFromName(playerName), false, true);
|
||||||
|
if (destEntity) {
|
||||||
|
destEntity->removeStateFx();
|
||||||
|
destEntity->setStateFx(finalString.toString());
|
||||||
|
nlinfo("no empty");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finalString = "";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PeopleInterraction.ChatInput.AroundMe.displayMessage(finalString, col, 2, &windowVisible);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// if tell, bkup sendername
|
// if tell, bkup sendername
|
||||||
if (mode == CChatGroup::tell && windowVisible && !senderName.empty())
|
if (mode == CChatGroup::tell && windowVisible && !senderName.empty())
|
||||||
|
@ -786,6 +819,10 @@ void CInterfaceChatDisplayer::displayChat(TDataSetIndex compressedSenderIndex, c
|
||||||
{
|
{
|
||||||
InSceneBubbleManager.chatOpen(compressedSenderIndex, finalRawMessage, bubbleTimer);
|
InSceneBubbleManager.chatOpen(compressedSenderIndex, finalRawMessage, bubbleTimer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Log
|
||||||
|
pIM->log (finalString);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -3101,6 +3138,8 @@ void impulseOutpostDeclareWarAck(NLMISC::CBitMemStream &impulse)
|
||||||
node->setValue32(timeStartAttack);
|
node->setValue32(timeStartAttack);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extern void addWebIGParams (string &url);
|
||||||
|
|
||||||
//-----------------------------------------------
|
//-----------------------------------------------
|
||||||
//-----------------------------------------------
|
//-----------------------------------------------
|
||||||
class CServerMessageBoxOnReceiveTextId : public STRING_MANAGER::IStringWaitCallback
|
class CServerMessageBoxOnReceiveTextId : public STRING_MANAGER::IStringWaitCallback
|
||||||
|
@ -3122,8 +3161,37 @@ private:
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// if the string start with a @{Wxxxx} code, remove it and get the wanted window size
|
// if the string start with a @{Wxxxx} code, remove it and get the wanted window size
|
||||||
sint w= 256; // default size to 256 !!
|
sint w = 256; // default size to 256 !!
|
||||||
if(contentStr.size()>=5 && contentStr[0]=='@' && contentStr[1]=='{' && contentStr[2]=='W')
|
bool is_webig = false;
|
||||||
|
|
||||||
|
if(contentStr.size()>=6 && contentStr[0]=='W' && contentStr[1]=='E' && contentStr[2]=='B'
|
||||||
|
&& contentStr[3]==' ' && contentStr[4]==':' && contentStr[5]==' ' )
|
||||||
|
{
|
||||||
|
ucstring web_app;
|
||||||
|
uint i;
|
||||||
|
const uint digitStart= 6;
|
||||||
|
const uint digitMaxEnd= contentStr.size();
|
||||||
|
|
||||||
|
is_webig = true;
|
||||||
|
|
||||||
|
for(i = digitStart; i < digitMaxEnd; i++)
|
||||||
|
{
|
||||||
|
if(contentStr[i] == ' ')
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
nlinfo("%d", i);
|
||||||
|
if(i != digitMaxEnd)
|
||||||
|
web_app = contentStr.substr(digitStart, i-digitStart);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
web_app = ucstring("index");
|
||||||
|
i = digitStart;
|
||||||
|
nlinfo("no app");
|
||||||
|
}
|
||||||
|
contentStr = ucstring("http://atys.ryzom.com/start/")+web_app+ucstring(".php?")+contentStr.substr(i+1);
|
||||||
|
nlinfo("contentStr = %s", contentStr.toString().c_str());
|
||||||
|
}
|
||||||
|
else if(contentStr.size()>=5 && contentStr[0]=='@' && contentStr[1]=='{' && contentStr[2]=='W')
|
||||||
{
|
{
|
||||||
uint i;
|
uint i;
|
||||||
const uint digitStart= 3;
|
const uint digitStart= 3;
|
||||||
|
@ -3143,9 +3211,26 @@ private:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// open the message box window
|
// open the message box window or web ig
|
||||||
|
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
||||||
|
|
||||||
|
if (is_webig)
|
||||||
|
{
|
||||||
|
CGroupHTML *groupHtml = dynamic_cast<CGroupHTML*>(pIM->getElementFromId("ui:interface:webig:content:html"));
|
||||||
|
if (groupHtml)
|
||||||
|
{
|
||||||
|
|
||||||
|
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(pIM->getElementFromId("ui:interface:webig"));
|
||||||
|
pGC->setActive(true);
|
||||||
|
|
||||||
|
string url = contentStr.toString();
|
||||||
|
addWebIGParams(url);
|
||||||
|
groupHtml->browse(url.c_str());
|
||||||
|
pIM->setTopWindow(pGC);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
|
||||||
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(pIM->getElementFromId("ui:interface:server_message_box"));
|
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(pIM->getElementFromId("ui:interface:server_message_box"));
|
||||||
if (pGC)
|
if (pGC)
|
||||||
{
|
{
|
||||||
|
|
|
@ -119,10 +119,30 @@ void drawLoadingBitmap (float progress)
|
||||||
LoadingMaterialFull.setAlphaTestThreshold (1.f-progress);
|
LoadingMaterialFull.setAlphaTestThreshold (1.f-progress);
|
||||||
|
|
||||||
CQuadUV quad;
|
CQuadUV quad;
|
||||||
quad.V0.set (0,0,0);
|
uint wh = Driver->getWindowHeight();
|
||||||
quad.V1.set (1,0,0);
|
uint ww = Driver->getWindowWidth();
|
||||||
quad.V2.set (1,1,0);
|
//nlinfo("%d x %d", ww, wh);
|
||||||
quad.V3.set (0,1,0);
|
float x1 = 0;
|
||||||
|
float y1 = 0;
|
||||||
|
float x2 = 1;
|
||||||
|
float y2 = 1;
|
||||||
|
|
||||||
|
if ((ww > 1024) || (wh > 768))
|
||||||
|
if ((ww - 1024) > (wh - 768))
|
||||||
|
x1 = ((ww - (wh * 1024.f) / 768.f) / 2.f) / ww;
|
||||||
|
else
|
||||||
|
y1 = ((wh - (ww * 768.f) / 1024.f) / 2.f) / wh;
|
||||||
|
|
||||||
|
if (x1 != 0)
|
||||||
|
x2 = 1 - x1;
|
||||||
|
if (y1 != 0)
|
||||||
|
y2 = 1 - y1;
|
||||||
|
|
||||||
|
quad.V0.set (x1,y1,0);
|
||||||
|
quad.V1.set (x2,y1,0);
|
||||||
|
quad.V2.set (x2,y2,0);
|
||||||
|
quad.V3.set (x1,y2,0);
|
||||||
|
|
||||||
quad.Uv0.U= 0;
|
quad.Uv0.U= 0;
|
||||||
quad.Uv0.V= 0.75f;
|
quad.Uv0.V= 0.75f;
|
||||||
quad.Uv1.U= 1;
|
quad.Uv1.U= 1;
|
||||||
|
@ -132,6 +152,7 @@ void drawLoadingBitmap (float progress)
|
||||||
quad.Uv3.U= 0;
|
quad.Uv3.U= 0;
|
||||||
quad.Uv3.V= 0;
|
quad.Uv3.V= 0;
|
||||||
|
|
||||||
|
Driver->drawQuad(0, 0, 1, 1, CRGBA(0, 0, 0, 255));
|
||||||
Driver->drawQuad(quad, LoadingMaterial);
|
Driver->drawQuad(quad, LoadingMaterial);
|
||||||
Driver->drawQuad(quad, LoadingMaterialFull);
|
Driver->drawQuad(quad, LoadingMaterialFull);
|
||||||
}
|
}
|
||||||
|
@ -274,10 +295,10 @@ void CProgress::internalProgress (float value)
|
||||||
|
|
||||||
|
|
||||||
// Teleport help
|
// Teleport help
|
||||||
fY = ClientCfg.TeleportInfoY;
|
//fY = ClientCfg.TeleportInfoY;
|
||||||
if (LoadingContinent && !LoadingContinent->Indoor)
|
if (!ApplyTextCommands && LoadingContinent && !LoadingContinent->Indoor)
|
||||||
{
|
{
|
||||||
TextContext->setFontSize((uint)(16.f * fontFactor));
|
TextContext->setFontSize((uint)(13.f * fontFactor));
|
||||||
|
|
||||||
// Print some more info
|
// Print some more info
|
||||||
uint32 day = RT.getRyzomDay();
|
uint32 day = RT.getRyzomDay();
|
||||||
|
@ -289,6 +310,9 @@ void CProgress::internalProgress (float value)
|
||||||
CI18N::get (WeatherManager.getCurrWeatherState().LocalizedName).toUtf8().c_str());
|
CI18N::get (WeatherManager.getCurrWeatherState().LocalizedName).toUtf8().c_str());
|
||||||
ucstring ucstr;
|
ucstring ucstr;
|
||||||
ucstr.fromUtf8 (str);
|
ucstr.fromUtf8 (str);
|
||||||
|
TextContext->setHotSpot(UTextContext::MiddleBottom);
|
||||||
|
TextContext->setColor(CRGBA(186, 179, 163, 255));
|
||||||
|
TextContext->printAt(0.5f, 25/768.f, ucstr);
|
||||||
}
|
}
|
||||||
|
|
||||||
// apply text commands
|
// apply text commands
|
||||||
|
@ -299,16 +323,15 @@ void CProgress::internalProgress (float value)
|
||||||
|
|
||||||
if( !printfCommands.empty() )
|
if( !printfCommands.empty() )
|
||||||
{
|
{
|
||||||
TextContext->setHotSpot(UTextContext::BottomLeft);
|
TextContext->setHotSpot(UTextContext::MiddleBottom);
|
||||||
|
|
||||||
vector<CClientConfig::SPrintfCommand>::iterator itpc;
|
vector<CClientConfig::SPrintfCommand>::iterator itpc;
|
||||||
for( itpc = printfCommands.begin(); itpc != printfCommands.end(); ++itpc )
|
for( itpc = printfCommands.begin(); itpc != printfCommands.end(); ++itpc )
|
||||||
{
|
{
|
||||||
// Yoyo: the coordinates entered are though for 1024
|
float x = 0.5f;//((*itpc).X / 1024.f);
|
||||||
float x = ((*itpc).X / 1024.f);
|
|
||||||
float y = ((*itpc).Y / 768.f);
|
float y = ((*itpc).Y / 768.f);
|
||||||
TextContext->setColor( (*itpc).Color );
|
TextContext->setColor( (*itpc).Color );
|
||||||
TextContext->setFontSize( (*itpc).FontSize );
|
TextContext->setFontSize( (uint)(16.f * fontFactor));
|
||||||
|
|
||||||
// build the ucstr(s)
|
// build the ucstr(s)
|
||||||
ucstring ucstr = CI18N::get((*itpc).Text);
|
ucstring ucstr = CI18N::get((*itpc).Text);
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////
|
||||||
// WARNING : this is a generated file, don't change it !
|
// WARNING : this is a generated file, don't change it !
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////
|
||||||
// WARNING : this is a generated file, don't change it !
|
// WARNING : this is a generated file, don't change it !
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////
|
||||||
// WARNING : this is a generated file, don't change it !
|
// WARNING : this is a generated file, don't change it !
|
||||||
|
|
|
@ -212,12 +212,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "driver_fmod", "..\..\nel\sr
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "..\..\nel\src\3d.vcproj", "{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "..\..\nel\src\3d.vcproj", "{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "admin_service", "..\..\nelns\admin_service\admin_service.vcproj", "{AA03E539-FE77-4B63-BE0E-DE637635E5A9}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
|
|
||||||
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9} = {67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monitor_service", "src\monitor_service\monitor_service.vcproj", "{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monitor_service", "src\monitor_service\monitor_service.vcproj", "{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
|
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
|
||||||
|
@ -539,14 +533,6 @@ Global
|
||||||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.Build.0 = Release|Win32
|
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.Build.0 = Release|Win32
|
||||||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.ActiveCfg = Release|x64
|
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.ActiveCfg = Release|x64
|
||||||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.Build.0 = Release|x64
|
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.Build.0 = Release|x64
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|x64.Build.0 = Release|x64
|
|
||||||
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|Win32.ActiveCfg = Debug|Win32
|
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|Win32.Build.0 = Debug|Win32
|
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|x64.ActiveCfg = Debug|x64
|
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
|
|
@ -650,7 +650,7 @@ static float randomAngle()
|
||||||
return val;
|
return val;
|
||||||
}
|
}
|
||||||
|
|
||||||
CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots)
|
CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName)
|
||||||
{
|
{
|
||||||
if (!_EventNpcManager)
|
if (!_EventNpcManager)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -681,7 +681,7 @@ CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const&
|
||||||
// build unnamed bot
|
// build unnamed bot
|
||||||
for (uint i=0; i<nbBots; ++i)
|
for (uint i=0; i<nbBots; ++i)
|
||||||
{
|
{
|
||||||
grp->bots().addChild(new CBotNpc(grp, 0, grp->getName()), i); // Doub: 0 instead of getAlias()+i otherwise aliases are wrong
|
grp->bots().addChild(new CBotNpc(grp, 0, botsName.empty() ? grp->getName():botsName), i); // Doub: 0 instead of getAlias()+i otherwise aliases are wrong
|
||||||
|
|
||||||
CBotNpc* const bot = NLMISC::safe_cast<CBotNpc*>(grp->bots()[i]);
|
CBotNpc* const bot = NLMISC::safe_cast<CBotNpc*>(grp->bots()[i]);
|
||||||
|
|
||||||
|
@ -702,7 +702,14 @@ CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const&
|
||||||
if (maxTries<=0)
|
if (maxTries<=0)
|
||||||
rpos = pos;
|
rpos = pos;
|
||||||
}
|
}
|
||||||
bot->setStartPos(rpos.x().asDouble(),rpos.y().asDouble(), randomAngle(), AITYPES::vp_auto);
|
|
||||||
|
float angle = 0.f;
|
||||||
|
if (orientation < (NLMISC::Pi * 2.0) && orientation > (-NLMISC::Pi * 2.0))
|
||||||
|
angle = orientation;
|
||||||
|
else
|
||||||
|
angle = randomAngle();
|
||||||
|
|
||||||
|
bot->setStartPos(rpos.x().asDouble(),rpos.y().asDouble(), angle, AITYPES::vp_auto);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -838,25 +845,27 @@ void cbEventCreateNpcGroup( NLNET::CMessage& msgin, const std::string &serviceNa
|
||||||
uint32 instanceNumber;
|
uint32 instanceNumber;
|
||||||
sint32 x;
|
sint32 x;
|
||||||
sint32 y;
|
sint32 y;
|
||||||
sint32 z;
|
sint32 orientation;
|
||||||
uint32 nbBots;
|
uint32 nbBots;
|
||||||
NLMISC::CSheetId sheetId;
|
NLMISC::CSheetId sheetId;
|
||||||
double dispersionRadius;
|
double dispersionRadius;
|
||||||
bool spawnBots;
|
bool spawnBots;
|
||||||
|
std::string botsName;
|
||||||
msgin.serial(messageVersion);
|
msgin.serial(messageVersion);
|
||||||
nlassert(messageVersion==1);
|
nlassert(messageVersion==1);
|
||||||
msgin.serial(instanceNumber);
|
msgin.serial(instanceNumber);
|
||||||
msgin.serial(x);
|
msgin.serial(x);
|
||||||
msgin.serial(y);
|
msgin.serial(y);
|
||||||
msgin.serial(z);
|
msgin.serial(orientation);
|
||||||
msgin.serial(nbBots);
|
msgin.serial(nbBots);
|
||||||
msgin.serial(sheetId);
|
msgin.serial(sheetId);
|
||||||
msgin.serial(dispersionRadius);
|
msgin.serial(dispersionRadius);
|
||||||
msgin.serial(spawnBots);
|
msgin.serial(spawnBots);
|
||||||
|
msgin.serial(botsName);
|
||||||
CAIInstance* instance = CAIS::instance().getAIInstance(instanceNumber);
|
CAIInstance* instance = CAIS::instance().getAIInstance(instanceNumber);
|
||||||
if (instance)
|
if (instance)
|
||||||
{
|
{
|
||||||
instance->eventCreateNpcGroup(nbBots, sheetId, CAIVector((double)x/1000., (double)y/1000.), dispersionRadius, spawnBots);
|
instance->eventCreateNpcGroup(nbBots, sheetId, CAIVector((double)x/1000., (double)y/1000.), dispersionRadius, spawnBots, (double)orientation/1000., botsName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -207,7 +207,7 @@ public:
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
CGroupNpc* eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots);
|
CGroupNpc* eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName);
|
||||||
|
|
||||||
/// create a new easter egg
|
/// create a new easter egg
|
||||||
CBotEasterEgg* createEasterEgg(uint32 easterEggId, NLMISC::CSheetId const& sheetId, std::string const& botName, double x, double y, double z, double heading, const std::string& look);
|
CBotEasterEgg* createEasterEgg(uint32 easterEggId, NLMISC::CSheetId const& sheetId, std::string const& botName, double x, double y, double z, double heading, const std::string& look);
|
||||||
|
|
|
@ -190,7 +190,7 @@ NLMISC_COMMAND(search, "search all the data tree for a name part","<name_part>")
|
||||||
|
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
|
|
||||||
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId> <nbBots> <sheet> <x> <y> [<dispersionRadius=10m> [<spawnBots=true>]]")
|
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId> <nbBots> <sheet> <x> <y> [<dispersionRadius=10m> [<spawnBots=true> [<orientation=random|-360..360> [<name>]]]]")
|
||||||
{
|
{
|
||||||
if (args.size()<5)
|
if (args.size()<5)
|
||||||
return false;
|
return false;
|
||||||
|
@ -231,7 +231,7 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId>
|
||||||
|
|
||||||
double x = atof(args[3].c_str());
|
double x = atof(args[3].c_str());
|
||||||
double y = atof(args[4].c_str());
|
double y = atof(args[4].c_str());
|
||||||
|
|
||||||
double dispersionRadius = 10.;
|
double dispersionRadius = 10.;
|
||||||
if (args.size()>5)
|
if (args.size()>5)
|
||||||
{
|
{
|
||||||
|
@ -248,8 +248,18 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId>
|
||||||
{
|
{
|
||||||
NLMISC::fromString(args[6], spawnBots);
|
NLMISC::fromString(args[6], spawnBots);
|
||||||
}
|
}
|
||||||
|
|
||||||
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawnBots);
|
double orientation = 6.666;
|
||||||
|
if (args.size()>7 && args[7] != "random")
|
||||||
|
{
|
||||||
|
NLMISC::fromString(args[7], orientation);
|
||||||
|
orientation = orientation / 360.0 * (NLMISC::Pi * 2.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string botsName;
|
||||||
|
if (args.size()>8) botsName = args[8];
|
||||||
|
|
||||||
|
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawnBots, orientation, botsName);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -5232,7 +5232,7 @@ NLMISC_COMMAND(setFamePlayer, "set the fame value of a player in the given facti
|
||||||
|
|
||||||
|
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <nbBots> <sheet> [<dispersionRadius=10m> [<spawnBots=true>]]")
|
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <nbBots> <sheet> [<dispersionRadius=10m> [<spawnBots=true> [<orientation=random|self|-360..360> [<name>]]]]")
|
||||||
{
|
{
|
||||||
if (args.size () < 3) return false;
|
if (args.size () < 3) return false;
|
||||||
GET_ENTITY
|
GET_ENTITY
|
||||||
|
@ -5240,7 +5240,7 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <
|
||||||
uint32 instanceNumber = e->getInstanceNumber();
|
uint32 instanceNumber = e->getInstanceNumber();
|
||||||
sint32 x = e->getX();
|
sint32 x = e->getX();
|
||||||
sint32 y = e->getY();
|
sint32 y = e->getY();
|
||||||
sint32 z = e->getZ();
|
sint32 orientation = 6666; // used to specify a random orientation
|
||||||
|
|
||||||
uint32 nbBots = NLMISC::atoui(args[1].c_str());
|
uint32 nbBots = NLMISC::atoui(args[1].c_str());
|
||||||
if (nbBots<=0)
|
if (nbBots<=0)
|
||||||
|
@ -5275,17 +5275,34 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <
|
||||||
NLMISC::fromString(args[4], spawnBots);
|
NLMISC::fromString(args[4], spawnBots);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (args.size()>5)
|
||||||
|
{
|
||||||
|
if (args[5] == "self")
|
||||||
|
{
|
||||||
|
orientation = (sint32)(e->getHeading() * 1000.0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
NLMISC::fromString(args[5], orientation);
|
||||||
|
orientation = (sint32)((double)orientation / 360.0 * (NLMISC::Pi * 2.0) * 1000.0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string botsName;
|
||||||
|
if (args.size()>6) botsName = args[6];
|
||||||
|
|
||||||
CMessage msgout("EVENT_CREATE_NPC_GROUP");
|
CMessage msgout("EVENT_CREATE_NPC_GROUP");
|
||||||
uint32 messageVersion = 1;
|
uint32 messageVersion = 1;
|
||||||
msgout.serial(messageVersion);
|
msgout.serial(messageVersion);
|
||||||
msgout.serial(instanceNumber);
|
msgout.serial(instanceNumber);
|
||||||
msgout.serial(x);
|
msgout.serial(x);
|
||||||
msgout.serial(y);
|
msgout.serial(y);
|
||||||
msgout.serial(z);
|
msgout.serial(orientation);
|
||||||
msgout.serial(nbBots);
|
msgout.serial(nbBots);
|
||||||
msgout.serial(sheetId);
|
msgout.serial(sheetId);
|
||||||
msgout.serial(dispersionRadius);
|
msgout.serial(dispersionRadius);
|
||||||
msgout.serial(spawnBots);
|
msgout.serial(spawnBots);
|
||||||
|
msgout.serial(botsName);
|
||||||
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -185,6 +185,7 @@ uint CMissionStepAIMsg::processEvent( const TDataSetRow & userRow, const CMissio
|
||||||
if( event.Type == CMissionEvent::AIMsg )
|
if( event.Type == CMissionEvent::AIMsg )
|
||||||
{
|
{
|
||||||
CMissionEventAIMsg & eventSpe = (CMissionEventAIMsg &) event;
|
CMissionEventAIMsg & eventSpe = (CMissionEventAIMsg &) event;
|
||||||
|
nlwarning("CMissionStepAIMsg : Message from event = '%s', message of mission = '%s'", eventSpe.Msg.c_str(), Msg.c_str());
|
||||||
if ( eventSpe.Msg == Msg )
|
if ( eventSpe.Msg == Msg )
|
||||||
{
|
{
|
||||||
LOGMISSIONSTEPSUCCESS("wait_msg");
|
LOGMISSIONSTEPSUCCESS("wait_msg");
|
||||||
|
|
|
@ -425,7 +425,7 @@ bool CConsumeItemTimedAction::validate(CTimedActionPhrase *phrase, CEntityBase *
|
||||||
{
|
{
|
||||||
// check player is sit, on a mektoub or swimming otherwise return false
|
// check player is sit, on a mektoub or swimming otherwise return false
|
||||||
const MBEHAV::EMode mode = player->getMode();
|
const MBEHAV::EMode mode = player->getMode();
|
||||||
if (mode != MBEHAV::SIT && mode != MBEHAV::MOUNT_NORMAL && mode != MBEHAV::MOUNT_SWIM && mode != MBEHAV::SWIM)
|
if (mode != MBEHAV::SIT && mode != MBEHAV::MOUNT_NORMAL && mode != MBEHAV::MOUNT_SWIM && mode != MBEHAV::SWIM && !player->isInWater())
|
||||||
{
|
{
|
||||||
CCharacter::sendDynamicSystemMessage(player->getId(),"CONSUMABLE_NOT_STAND_UP");
|
CCharacter::sendDynamicSystemMessage(player->getId(),"CONSUMABLE_NOT_STAND_UP");
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -15,7 +15,7 @@ LDFLAGS = $(LD_FLAGS_CMN) \
|
||||||
-L$(NEL_PATH)/lib \
|
-L$(NEL_PATH)/lib \
|
||||||
-L../admin_modules \
|
-L../admin_modules \
|
||||||
-L$(RYZOM_COMMON_SRC)/game_share \
|
-L$(RYZOM_COMMON_SRC)/game_share \
|
||||||
-lgame_share \
|
-lgame_share \
|
||||||
-lnelnet \
|
-lnelnet \
|
||||||
-lnelmisc \
|
-lnelmisc \
|
||||||
-ladmin_modules \
|
-ladmin_modules \
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
#ifndef CONNECTION_STATS_H
|
#ifndef CONNECTION_STATS_H
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
#include "nel/misc/types_nl.h"
|
#include "nel/misc/types_nl.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#ifndef GEORGES_INTERFACE
|
#ifndef GEORGES_INTERFACE
|
||||||
#define GEORGES_INTERFACE
|
#define GEORGES_INTERFACE
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "nel/misc/i18n.h"
|
#include "nel/misc/i18n.h"
|
||||||
#include "mission_compiler.h"
|
#include "mission_compiler.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "mission_compiler.h"
|
#include "mission_compiler.h"
|
||||||
#include "step.h"
|
#include "step.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
#include "mission_compiler.h"
|
#include "mission_compiler.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "mission_compiler.h"
|
#include "mission_compiler.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
#include "nel/misc/types_nl.h"
|
#include "nel/misc/types_nl.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
#include <nel/misc/types_nl.h>
|
#include <nel/misc/types_nl.h>
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "nel/misc/object_vector.h"
|
#include "nel/misc/object_vector.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#ifndef DISPLAY_H
|
#ifndef DISPLAY_H
|
||||||
#define DISPLAY_H
|
#define DISPLAY_H
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
#ifndef NL_PLUGIN_INTERFACE_H
|
#ifndef NL_PLUGIN_INTERFACE_H
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#ifndef TOOLSLOGIC_H
|
#ifndef TOOLSLOGIC_H
|
||||||
#define TOOLSLOGIC_H
|
#define TOOLSLOGIC_H
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#ifndef TOOLSZONE_H
|
#ifndef TOOLSZONE_H
|
||||||
#define TOOLSZONE_H
|
#define TOOLSZONE_H
|
||||||
|
|
|
@ -168,6 +168,7 @@ void CPlugin::init(IPluginAccess *pluginAccess)
|
||||||
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
||||||
AfxEnableControlContainer();
|
AfxEnableControlContainer();
|
||||||
_PluginAccess = pluginAccess;
|
_PluginAccess = pluginAccess;
|
||||||
|
_PluginName="Player Plugin";
|
||||||
//#undef new
|
//#undef new
|
||||||
LoadDlg = new CLoadDialog;
|
LoadDlg = new CLoadDialog;
|
||||||
//#define new NL_NEW
|
//#define new NL_NEW
|
||||||
|
@ -304,3 +305,41 @@ void CPlugin::onIdle()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string& CPlugin::getName()
|
||||||
|
{
|
||||||
|
return _PluginName;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CPlugin::isActive()
|
||||||
|
{
|
||||||
|
return _PluginActive;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CPlugin::activatePlugin()
|
||||||
|
{
|
||||||
|
if(!_PluginActive)
|
||||||
|
{
|
||||||
|
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
||||||
|
AfxEnableControlContainer();
|
||||||
|
|
||||||
|
//_DialogFlag->Create(IDD_DIALOG_FLAGS, CWnd::FromHandle(_PluginAccess->getMainWindow()->m_hWnd));
|
||||||
|
_DialogFlag->ShowWindow(TRUE);
|
||||||
|
//_DialogFlag->init(this);
|
||||||
|
_PluginActive=true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CPlugin::closePlugin()
|
||||||
|
{
|
||||||
|
if (_PluginActive)
|
||||||
|
{
|
||||||
|
//_DialogFlag->CloseWindow();
|
||||||
|
_DialogFlag->ShowWindow(FALSE);
|
||||||
|
_PluginActive=false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "nel/sound/u_audio_mixer.h"
|
#include "nel/sound/u_audio_mixer.h"
|
||||||
#include "nel/ligo/primitive.h"
|
#include "nel/ligo/primitive.h"
|
||||||
|
@ -40,12 +55,27 @@ private:
|
||||||
/// Sound plugin dialog.
|
/// Sound plugin dialog.
|
||||||
CDialogFlags *_DialogFlag;
|
CDialogFlags *_DialogFlag;
|
||||||
|
|
||||||
|
std::string _PluginName;
|
||||||
|
|
||||||
|
bool _PluginActive;
|
||||||
|
|
||||||
//NLSOUND::UAudioMixer *_Mixer;
|
//NLSOUND::UAudioMixer *_Mixer;
|
||||||
|
|
||||||
/// the position of the listener.
|
/// the position of the listener.
|
||||||
//NLMISC::CVector _ListenerPos;
|
//NLMISC::CVector _ListenerPos;
|
||||||
virtual void onIdle();
|
virtual void onIdle();
|
||||||
|
|
||||||
|
//getting the name of the plugin
|
||||||
|
virtual std::string& getName();
|
||||||
|
|
||||||
|
//testing whether the plugin is active or not (currently in use or not)
|
||||||
|
virtual bool isActive();
|
||||||
|
|
||||||
|
|
||||||
|
virtual bool activatePlugin();
|
||||||
|
|
||||||
|
virtual bool closePlugin();
|
||||||
|
|
||||||
bool m_Initialized;
|
bool m_Initialized;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "primitive_plugin.h"
|
#include "primitive_plugin.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "DialogFlags.h"
|
#include "DialogFlags.h"
|
||||||
#include "nel/misc/sheet_id.h"
|
#include "nel/misc/sheet_id.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "sound_plugin.h"
|
#include "sound_plugin.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "nel/sound/u_audio_mixer.h"
|
#include "nel/sound/u_audio_mixer.h"
|
||||||
#include "nel/ligo/primitive.h"
|
#include "nel/ligo/primitive.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "nel/misc/types_nl.h"
|
#include "nel/misc/types_nl.h"
|
||||||
#include "nel/misc/path.h"
|
#include "nel/misc/path.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "skill_tree.h"
|
#include "skill_tree.h"
|
||||||
|
|
||||||
|
|
|
@ -1,2 +1,17 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "stdpch.h"
|
#include "stdpch.h"
|
||||||
|
|
|
@ -1,3 +1,18 @@
|
||||||
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include <nel/misc/types_nl.h>
|
#include <nel/misc/types_nl.h>
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue