mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-17 13:01:42 +00:00
Merge
This commit is contained in:
commit
428c78e894
96 changed files with 2117 additions and 618 deletions
|
@ -24,7 +24,6 @@
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|||
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#include "cocoa_event_emitter.h"
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#include "cocoa_opengl_view.h"
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#include "cocoa_window.h"
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// Virtual key codes are only defined here. We still do not need to link carbon.
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// see: http://lists.apple.com/archives/Cocoa-dev/2009/May/msg01180.html
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@ -99,97 +98,8 @@ static void setupApplicationMenu()
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[[NSApp mainMenu] addItem:menuItem];
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}
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void ctor()
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static void setupGLView(NSView* superview)
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{
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// create a pool, cocoa code would leak memory otherwise
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g_pool = [[NSAutoreleasePool alloc] init];
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// init the application object
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[NSApplication sharedApplication];
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// create the menu in the top screen bar
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setupApplicationMenu();
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// tell the application that we are running now
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[NSApp finishLaunching];
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}
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void dtor()
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{
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// shut down the application
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[NSApp terminate:nil];
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// release the pool
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[g_pool release];
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}
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bool init(uint windowIcon, emptyProc exitFunc)
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{
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return true;
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}
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bool unInit()
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{
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return true;
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}
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nlWindow createWindow(const GfxMode& mode)
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{
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unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask |
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NSMiniaturizableWindowMask | NSResizableWindowMask;
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// create a cocoa window with the size provided by the mode parameter
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CocoaWindow* window = [[CocoaWindow alloc]
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initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
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styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
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if(!window)
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nlerror("cannot create window");
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// set the window to non transparent
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[window setOpaque:YES];
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// enable mouse move events, NeL wants them
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[window setAcceptsMouseMovedEvents:YES];
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// there are no overlapping subviews, so we can use the magical optimization!
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[window useOptimizedDrawing:YES];
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// put the window to the front and make it the key window
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[window makeKeyAndOrderFront:nil];
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// this is our main window
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[window makeMainWindow];
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return window;
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}
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bool destroyWindow(nlWindow wnd)
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{
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NSWindow* window = (NSWindow*)wnd;
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NSOpenGLView* view = [window contentView];
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// release the view we alloced
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[view release];
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// release the window we alloced
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[window release];
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return true;
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}
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nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
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{
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/*
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TODO use show
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call showWindow()
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*/
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NSWindow* window = (NSWindow*)wnd;
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if(wnd == EmptyWindow)
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window = (NSWindow*)createWindow(mode);
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/*
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TODO use mode.Depth
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TODO NSOpenGLPFAOffScreen
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@ -223,8 +133,13 @@ nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeabl
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if(!view)
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nlerror("cannot create view");
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// put the view into the window
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[window setContentView:view];
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// make the view automatically fit the super view
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[view setAutoresizingMask: NSViewHeightSizable | NSViewWidthSizable];
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// put the view into the superview
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[superview addSubview:view];
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[view setFrame: [superview frame]];
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// create a opengl context for the view
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NSOpenGLContext* ctx = [view openGLContext];
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|
@ -234,8 +149,102 @@ nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeabl
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// free the pixel format object
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[format release];
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}
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return window;
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void ctor()
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{
|
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}
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|
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void dtor()
|
||||
{
|
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}
|
||||
|
||||
bool init(uint windowIcon, emptyProc exitFunc)
|
||||
{
|
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return true;
|
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}
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||||
|
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bool unInit()
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{
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return true;
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}
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nlWindow createWindow(const GfxMode& mode)
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{
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// create a pool, cocoa code would leak memory otherwise
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g_pool = [[NSAutoreleasePool alloc] init];
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|
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// init the application object
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[NSApplication sharedApplication];
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|
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// create the menu in the top screen bar
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setupApplicationMenu();
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|
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// tell the application that we are running now
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[NSApp finishLaunching];
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|
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// describe how the window should look like and behave
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unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask |
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NSMiniaturizableWindowMask | NSResizableWindowMask;
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||||
|
||||
// create a cocoa window with the size provided by the mode parameter
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NSWindow* window = [[NSWindow alloc]
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initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
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styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
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if(!window)
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nlerror("cannot create window");
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// set the window to non transparent
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[window setOpaque:YES];
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|
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// enable mouse move events, NeL wants them
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[window setAcceptsMouseMovedEvents:YES];
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|
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// there are no overlapping subviews, so we can use the magical optimization!
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[window useOptimizedDrawing:YES];
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|
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// put the window to the front and make it the key window
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[window makeKeyAndOrderFront:nil];
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|
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// this is our main window
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[window makeMainWindow];
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|
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NSView* view = [[NSView alloc] init];
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[window setContentView: view];
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return view;
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}
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|
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bool destroyWindow(nlWindow wnd)
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{
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NSView* view = (NSView*)wnd;
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|
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// release the window
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[[view window] release];
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|
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// shut down the application
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[NSApp terminate:nil];
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|
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// release the pool
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[g_pool release];
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return true;
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}
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nlWindow setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
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{
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NSView* view = (NSView*)wnd;
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if(view == EmptyWindow)
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view = (NSView*)createWindow(mode);
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setupGLView(view);
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[[view window] makeFirstResponder:[[view subviews] lastObject]];
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return view;
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}
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bool setWindowStyle(nlWindow wnd, bool fullscreen)
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|
@ -246,16 +255,16 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
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return false;
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}
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NSWindow* window = (NSWindow*)wnd;
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NSOpenGLView* view = [window contentView];
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NSOpenGLContext* ctx = [view openGLContext];
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NSView* superview = (NSView*)wnd;
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NSOpenGLView* view = [[superview subviews] lastObject];
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||||
|
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// leave fullscreen mode, enter windowed mode
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if(!fullscreen && [view isInFullScreenMode])
|
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if(!fullscreen && [superview isInFullScreenMode])
|
||||
{
|
||||
// disable manual setting of back buffer size, cocoa handles this
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// automatically as soon as the view gets resized
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CGLError error = CGLDisable((CGLContextObj)[ctx CGLContextObj],
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CGLError error = CGLDisable(
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(CGLContextObj)[[view openGLContext] CGLContextObj],
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kCGLCESurfaceBackingSize);
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|
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if(error != kCGLNoError)
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||||
|
@ -263,14 +272,21 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
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CGLErrorString(error));
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// pull the view back from fullscreen restoring window options
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[view exitFullScreenModeWithOptions:nil];
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[superview exitFullScreenModeWithOptions:nil];
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// let the gl view receive key events
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[[view window] makeFirstResponder:view];
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// bring the window containing the gl view to the front
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[[view window] makeKeyAndOrderFront:nil];
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}
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// enter fullscreen, leave windowed mode
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else if(fullscreen && ![view isInFullScreenMode])
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else if(fullscreen && ![superview isInFullScreenMode])
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{
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// enable manual back buffer size for mode setting in fullscreen
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CGLError error = CGLEnable((CGLContextObj)[ctx CGLContextObj],
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||||
CGLError error = CGLEnable(
|
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(CGLContextObj)[[view openGLContext] CGLContextObj],
|
||||
kCGLCESurfaceBackingSize);
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||||
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if(error != kCGLNoError)
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||||
|
@ -280,7 +296,7 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
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// put the view in fullscreen mode, hiding the dock but enabling the menubar
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// to pop up if the mouse hits the top screen border.
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// NOTE: withOptions:nil disables <CMD>+<Tab> application switching!
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[view enterFullScreenMode:[NSScreen mainScreen] withOptions:
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[superview enterFullScreenMode:[NSScreen mainScreen] withOptions:
|
||||
[NSDictionary dictionaryWithObjectsAndKeys:
|
||||
[NSNumber numberWithInt:
|
||||
NSApplicationPresentationHideDock |
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|
@ -291,6 +307,9 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
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TODO check if simply using NSView enterFullScreenMode is a good idea.
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the context can be set to full screen as well, performance differences?
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*/
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// let the gl view receive key events
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[[view window] makeFirstResponder:view];
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}
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||||
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||||
return true;
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||||
|
@ -299,8 +318,8 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
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|||
|
||||
void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLView* view = [window contentView];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
|
||||
// the sceen with the menu bar
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NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
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||||
|
@ -310,7 +329,7 @@ void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
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mode.Depth = NSBitsPerPixelFromDepth([screen depth]);
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||||
|
||||
// in fullscreen mode
|
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if([view isInFullScreenMode])
|
||||
if([superview isInFullScreenMode])
|
||||
{
|
||||
// return the size of the back buffer (like having switched monitor mode)
|
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mode.Windowed = false;
|
||||
|
@ -330,9 +349,8 @@ void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
|
|||
|
||||
void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLView* view = [window contentView];
|
||||
NSOpenGLContext* ctx = [view openGLContext];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
|
||||
// A cocoa fullscreen view stays at the native resolution of the display.
|
||||
// When changing the rendering resolution, the size of the back buffer gets
|
||||
|
@ -343,7 +361,7 @@ void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
|||
// not the one from the window.
|
||||
|
||||
// in fullscreen mode
|
||||
if([view isInFullScreenMode])
|
||||
if([superview isInFullScreenMode])
|
||||
{
|
||||
// use the size stored in setWindowSize()
|
||||
width = g_bufferSize[0];
|
||||
|
@ -362,16 +380,16 @@ void getWindowSize(nlWindow wnd, uint32 &width, uint32 &height)
|
|||
|
||||
void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLView* view = [window contentView];
|
||||
NSOpenGLContext* ctx = [view openGLContext];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
|
||||
// for fullscreen mode, adjust the back buffer size to the desired resolution
|
||||
if([view isInFullScreenMode])
|
||||
if([superview isInFullScreenMode])
|
||||
{
|
||||
// set the back buffer manually to match the desired rendering resolution
|
||||
GLint dim[2] = { width, height };
|
||||
CGLError error = CGLSetParameter((CGLContextObj)[ctx CGLContextObj],
|
||||
CGLError error = CGLSetParameter(
|
||||
(CGLContextObj)[[view openGLContext] CGLContextObj],
|
||||
kCGLCPSurfaceBackingSize, dim);
|
||||
|
||||
if(error != kCGLNoError)
|
||||
|
@ -380,15 +398,22 @@ void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
|||
}
|
||||
else
|
||||
{
|
||||
// get the windows current frame
|
||||
NSRect rect = [window frame];
|
||||
// there is only a pool if nel created the window itself assuming that
|
||||
// nel is also in charge of the main loop
|
||||
if(g_pool)
|
||||
{
|
||||
NSWindow* window = [view window];
|
||||
|
||||
// convert the desired content size to window size
|
||||
rect = [window frameRectForContentRect:
|
||||
NSMakeRect(rect.origin.x, rect.origin.y, width, height)];
|
||||
// get the windows current frame
|
||||
NSRect rect = [window frame];
|
||||
|
||||
// update window dimensions
|
||||
[window setFrame:rect display:YES];
|
||||
// convert the desired content size to window size
|
||||
rect = [window frameRectForContentRect:
|
||||
NSMakeRect(rect.origin.x, rect.origin.y, width, height)];
|
||||
|
||||
// update window dimensions
|
||||
[window setFrame:rect display:YES];
|
||||
}
|
||||
}
|
||||
|
||||
// store the size
|
||||
|
@ -399,11 +424,12 @@ void setWindowSize(nlWindow wnd, uint32 width, uint32 height)
|
|||
|
||||
void getWindowPos(nlWindow wnd, sint32 &x, sint32 &y)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLView* view = [window contentView];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
NSWindow* window = [view window];
|
||||
|
||||
// for IDriver conformity
|
||||
if([view isInFullScreenMode])
|
||||
if([superview isInFullScreenMode])
|
||||
{
|
||||
x = y = 0;
|
||||
return;
|
||||
|
@ -424,7 +450,8 @@ void getWindowPos(nlWindow wnd, sint32 &x, sint32 &y)
|
|||
|
||||
void setWindowPos(nlWindow wnd, sint32 x, sint32 y)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSWindow* window = [superview window];
|
||||
|
||||
// get the rect (position, size) of the screen with menu bar
|
||||
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
|
||||
|
@ -441,7 +468,8 @@ void setWindowPos(nlWindow wnd, sint32 x, sint32 y)
|
|||
|
||||
void setWindowTitle(nlWindow wnd, const ucstring& title)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSWindow* window = [superview window];
|
||||
|
||||
// well... set the title of the window
|
||||
[window setTitle:[NSString stringWithUTF8String:title.toUtf8().c_str()]];
|
||||
|
@ -454,8 +482,9 @@ void showWindow(bool show)
|
|||
|
||||
bool activate(nlWindow wnd)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLContext* ctx = [[window contentView] openGLContext];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
NSOpenGLContext* ctx = [view openGLContext];
|
||||
|
||||
// if our context is not the current one, make it the current
|
||||
if([NSOpenGLContext currentContext] != ctx)
|
||||
|
@ -466,9 +495,9 @@ bool activate(nlWindow wnd)
|
|||
|
||||
void swapBuffers(nlWindow wnd)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLView* view = [window contentView];
|
||||
NSOpenGLContext* ctx = [view openGLContext];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
NSOpenGLContext* ctx = [view openGLContext];
|
||||
|
||||
// make cocoa draw buffer contents to the view
|
||||
[ctx flushBuffer];
|
||||
|
@ -508,8 +537,9 @@ void showCursor(bool show)
|
|||
|
||||
void setMousePos(nlWindow wnd, float x, float y)
|
||||
{
|
||||
NSWindow* window = (NSWindow*)wnd;
|
||||
NSOpenGLView* view = [window contentView];
|
||||
NSView* superview = (NSView*)wnd;
|
||||
NSOpenGLView* view = [[superview subviews] lastObject];
|
||||
NSWindow* window = [view window];
|
||||
|
||||
// CG wants absolute coordinates related to first screen's top left
|
||||
|
||||
|
@ -518,7 +548,7 @@ void setMousePos(nlWindow wnd, float x, float y)
|
|||
|
||||
// get the rect (position, size) of the window
|
||||
NSRect windowRect;
|
||||
if([view isInFullScreenMode])
|
||||
if([superview isInFullScreenMode])
|
||||
windowRect = [[window screen] frame];
|
||||
else
|
||||
windowRect = [window frame];
|
||||
|
@ -741,10 +771,15 @@ void emulateMouseRawMode(bool enable)
|
|||
void submitEvents(NLMISC::CEventServer& server,
|
||||
bool allWindows, NLMISC::CCocoaEventEmitter* eventEmitter)
|
||||
{
|
||||
// cocoa style memory cleanup
|
||||
[g_pool release];
|
||||
g_pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
// there is only a pool if nel created the window itself assuming that
|
||||
// nel is also in charge of the main loop
|
||||
if(g_pool)
|
||||
{
|
||||
// cocoa style memory cleanup
|
||||
[g_pool release];
|
||||
g_pool = [[NSAutoreleasePool alloc] init];
|
||||
}
|
||||
|
||||
// we break if there was no event to handle
|
||||
/* TODO maximum number of events processed in one update? */
|
||||
while(true)
|
||||
|
@ -758,7 +793,8 @@ void submitEvents(NLMISC::CEventServer& server,
|
|||
if(!event)
|
||||
break;
|
||||
|
||||
NSRect viewRect = [[[event window] contentView] frame];
|
||||
NSView* glView = [[[[event window] contentView] subviews] lastObject];
|
||||
NSRect viewRect = [glView frame];
|
||||
|
||||
// TODO this code assumes, that the view fills the window
|
||||
// convert the mouse position to NeL style (relative)
|
||||
|
@ -770,7 +806,6 @@ void submitEvents(NLMISC::CEventServer& server,
|
|||
event.type != NSKeyDown && event.type != NSKeyUp)
|
||||
{
|
||||
[NSApp sendEvent:event];
|
||||
[NSApp updateWindows];
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -829,7 +864,6 @@ void submitEvents(NLMISC::CEventServer& server,
|
|||
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
|
||||
(NLMISC::TMouseButton)0 /* modifiers */, eventEmitter);
|
||||
|
||||
|
||||
server.postEvent(nelEvent);
|
||||
break;
|
||||
}
|
||||
|
@ -947,7 +981,6 @@ void submitEvents(NLMISC::CEventServer& server,
|
|||
}
|
||||
|
||||
[NSApp sendEvent:event];
|
||||
[NSApp updateWindows];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,28 +29,6 @@
|
|||
|
||||
-(id)initWithFrame:(NSRect)frame;
|
||||
-(void)dealloc;
|
||||
|
||||
-(BOOL)acceptsFirstResponder;
|
||||
-(BOOL)needsPanelToBecomeKey;
|
||||
-(void)keyDown:(NSEvent*)event;
|
||||
|
||||
/******************************************************************************/
|
||||
/* NSTextInputClient Protocol */
|
||||
|
||||
-(BOOL)hasMarkedText;
|
||||
-(NSRange)markedRange;
|
||||
-(NSRange)selectedRange;
|
||||
-(void)setMarkedText:(id)aString
|
||||
selectedRange:(NSRange)newSelection
|
||||
replacementRange:(NSRange)replacementRange;
|
||||
-(void)unmarkText;
|
||||
-(NSArray*)validAttributesForMarkedText;
|
||||
-(NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange
|
||||
actualRange:(NSRangePointer)actualRange;
|
||||
-(void)insertText:(id)aString replacementRange:(NSRange)replacementRange;
|
||||
-(NSUInteger)characterIndexForPoint:(NSPoint)aPoint;
|
||||
-(NSRect)firstRectForCharacterRange:(NSRange)aRange
|
||||
actualRange:(NSRangePointer)actualRange;
|
||||
-(void)doCommandBySelector:(SEL)aSelector;
|
||||
|
||||
@end
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
|
||||
@implementation CocoaOpenGLView
|
||||
|
||||
- (id)initWithFrame:(NSRect)frame
|
||||
-(id)initWithFrame:(NSRect)frame
|
||||
{
|
||||
if(self = [super initWithFrame:frame])
|
||||
{
|
||||
|
@ -30,22 +30,12 @@
|
|||
return nil;
|
||||
}
|
||||
|
||||
- (void)dealloc
|
||||
-(void)dealloc
|
||||
{
|
||||
[characterStorage release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
-(BOOL)acceptsFirstResponder
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
|
||||
-(BOOL)needsPanelToBecomeKey
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
|
||||
-(void)keyDown:(NSEvent*)event
|
||||
{
|
||||
[[self inputContext] handleEvent:event];
|
||||
|
|
|
@ -1,31 +0,0 @@
|
|||
/*
|
||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#import <Cocoa/Cocoa.h>
|
||||
|
||||
/**
|
||||
* derived to configure the NSWindow
|
||||
*/
|
||||
@interface CocoaWindow : NSWindow
|
||||
{
|
||||
}
|
||||
-(BOOL)canBecomeKeyWindow;
|
||||
-(BOOL)canBecomeMainWindow;
|
||||
-(BOOL)needsPanelToBecomeKey;
|
||||
-(BOOL)acceptsFirstResponder;
|
||||
@end
|
|
@ -1,43 +0,0 @@
|
|||
/*
|
||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#import "cocoa_window.h"
|
||||
|
||||
@implementation CocoaWindow
|
||||
|
||||
-(BOOL)canBecomeKeyWindow
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
|
||||
-(BOOL)canBecomeMainWindow
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
|
||||
-(BOOL)needsPanelToBecomeKey
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
|
||||
-(BOOL)acceptsFirstResponder
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
|
||||
@end
|
|
@ -91,80 +91,6 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="4"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="_LIB;_DEBUG;WIN32;LIBXML_STATIC;USE_JPEG"
|
||||
StringPooling="true"
|
||||
MinimalRebuild="true"
|
||||
ExceptionHandling="2"
|
||||
BasicRuntimeChecks="3"
|
||||
SmallerTypeCheck="true"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderThrough="std$(ProjectName).h"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
|
||||
OutputFile="..\lib64\nl$(ProjectName)_d.lib"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||
|
@ -241,6 +167,80 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="4"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="_LIB;_DEBUG;WIN32;LIBXML_STATIC;USE_JPEG"
|
||||
StringPooling="true"
|
||||
MinimalRebuild="true"
|
||||
ExceptionHandling="2"
|
||||
BasicRuntimeChecks="3"
|
||||
SmallerTypeCheck="true"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderThrough="std$(ProjectName).h"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
|
||||
OutputFile="..\lib64\nl$(ProjectName)_d.lib"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
|
@ -413,7 +413,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -421,7 +421,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -453,7 +453,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -461,7 +461,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -489,7 +489,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -497,7 +497,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -525,7 +525,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -533,7 +533,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -561,7 +561,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -569,7 +569,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -1570,7 +1570,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -1578,7 +1578,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
|
|
@ -3052,9 +3052,14 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
|
|||
|
||||
break;
|
||||
}
|
||||
// end of file chunk
|
||||
else if (chunkName == NL_MAKEFOURCC('I', 'E', 'N', 'D'))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
// skip data of this chunk
|
||||
f.seek(chunkLength, IStream::current);
|
||||
// skip data of this chunk and CRC32
|
||||
f.seek(chunkLength+4, IStream::current);
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
|
@ -3065,7 +3070,8 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
|
|||
}
|
||||
else if(fileType == JPG_HEADER)
|
||||
{
|
||||
uint16 blockMarker = 0;
|
||||
uint8 blockMarker1 = 0;
|
||||
uint8 blockMarker2 = 0;
|
||||
uint16 blockSize = 0;
|
||||
bool eof = false;
|
||||
|
||||
|
@ -3073,39 +3079,67 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
|
|||
{
|
||||
try
|
||||
{
|
||||
// since we read the first marker
|
||||
// we should skip this (blockSize should not be equal to zero)
|
||||
if (blockSize > 1)
|
||||
// marker of a block
|
||||
f.serial(blockMarker1);
|
||||
|
||||
if (blockMarker1 == 0xff)
|
||||
{
|
||||
// marker of a block
|
||||
f.serial(blockMarker);
|
||||
NLMISC_BSWAP16(blockMarker);
|
||||
f.serial(blockMarker2);
|
||||
|
||||
// 0xff00 is only found in image data
|
||||
if (blockMarker2 == 0x00)
|
||||
{
|
||||
// image data 0xff
|
||||
}
|
||||
// 0xffda is image data
|
||||
else if (blockMarker2 == 0xda)
|
||||
{
|
||||
// next data is image data which must end with 0xffd9
|
||||
}
|
||||
// 0xffd9 is the end of an image
|
||||
if (blockMarker == 0xffd9) break;
|
||||
else if (blockMarker2 == 0xd9)
|
||||
{
|
||||
// real end of file
|
||||
break;
|
||||
}
|
||||
else if (blockMarker2 == 0xdd || blockMarker2 == 0xdc)
|
||||
{
|
||||
f.seek(4, IStream::current);
|
||||
}
|
||||
else if (blockMarker2 == 0xdf)
|
||||
{
|
||||
f.seek(3, IStream::current);
|
||||
}
|
||||
else if (blockMarker2 >= 0xd0 && blockMarker2 <= 0xd8)
|
||||
{
|
||||
// no content
|
||||
}
|
||||
else
|
||||
{
|
||||
// size of a block
|
||||
f.serial(blockSize);
|
||||
NLMISC_BSWAP16(blockSize);
|
||||
|
||||
// frame marker (which contains image width and height)
|
||||
if (blockMarker2 >= 0xc0 && blockMarker2 <= 0xc3)
|
||||
{
|
||||
uint8 imagePrecision = 0; // sample precision
|
||||
uint32 imageSize = 0; // width and height
|
||||
f.serial(imagePrecision);
|
||||
f.serial(imageSize);
|
||||
NLMISC_BSWAP32(imageSize);
|
||||
|
||||
retWidth = imageSize & 0xffff;
|
||||
retHeight = (imageSize & 0xffff0000) >> 16;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// skip the block
|
||||
f.seek(blockSize - 2, IStream::current);
|
||||
}
|
||||
}
|
||||
|
||||
// size of a block
|
||||
f.serial(blockSize);
|
||||
NLMISC_BSWAP16(blockSize);
|
||||
|
||||
// frame marker (which contains image width and height)
|
||||
if (blockMarker >= 0xffc0 && blockMarker <= 0xffc3)
|
||||
{
|
||||
uint8 imagePrecision = 0; // sample precision
|
||||
uint32 imageSize = 0; // width and height
|
||||
f.serial(imagePrecision);
|
||||
f.serial(imageSize);
|
||||
NLMISC_BSWAP32(imageSize);
|
||||
|
||||
retWidth = imageSize & 0xffff;
|
||||
retHeight = (imageSize & 0xffff0000) >> 16;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// skip the block
|
||||
f.seek(blockSize - 2, IStream::current);
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
|
|
|
@ -1,11 +1,3 @@
|
|||
/**
|
||||
* \file music_channel_fader.cpp
|
||||
* \brief CMusicChannelFader
|
||||
* \date 2008-09-04 21:49GMT
|
||||
* \author Jan Boon (Kaetemi)
|
||||
* CMusicChannelFader roughly based on music_channel_fmod.cpp
|
||||
*/
|
||||
|
||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
|
|
|
@ -295,7 +295,7 @@ CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third
|
|||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 5.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
|
@ -384,11 +384,25 @@ SystemInfoColors =
|
|||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands ={
|
||||
};
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterIV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterIV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial ={
|
||||
};
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterIV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterIV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
|
@ -504,13 +518,13 @@ HardwareCursors =
|
|||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "teleport_caravan_bg.tga";
|
||||
Elevator_BG = "elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "resurect_caravane_bg.tga";
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
|
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After Width: | Height: | Size: 4 MiB |
|
@ -0,0 +1,657 @@
|
|||
r2_live.tga 0.000000000000 0.000000000000 0.042968750000 0.038085937500
|
||||
r2_live_over.tga 0.042968750000 0.000000000000 0.085937500000 0.038085937500
|
||||
r2_live_pushed.tga 0.000000000000 0.039062500000 0.042968750000 0.077148437500
|
||||
AR_botte.tga 0.085937500000 0.000000000000 0.125000000000 0.039062500000
|
||||
ar_botte_mask.tga 0.042968750000 0.039062500000 0.082031250000 0.078125000000
|
||||
AR_gilet.tga 0.082031250000 0.039062500000 0.121093750000 0.078125000000
|
||||
ar_gilet_mask.tga 0.000000000000 0.078125000000 0.039062500000 0.117187500000
|
||||
AR_hand.tga 0.039062500000 0.078125000000 0.078125000000 0.117187500000
|
||||
ar_hand_mask.tga 0.078125000000 0.078125000000 0.117187500000 0.117187500000
|
||||
AR_helmet.tga 0.125000000000 0.000000000000 0.164062500000 0.039062500000
|
||||
ar_helmet_mask.tga 0.164062500000 0.000000000000 0.203125000000 0.039062500000
|
||||
AR_pantabotte.tga 0.203125000000 0.000000000000 0.242187500000 0.039062500000
|
||||
ar_pantabotte_mask.tga 0.121093750000 0.039062500000 0.160156250000 0.078125000000
|
||||
bk_consommable.tga 0.160156250000 0.039062500000 0.199218750000 0.078125000000
|
||||
BK_fyros.tga 0.199218750000 0.039062500000 0.238281250000 0.078125000000
|
||||
BK_generic.tga 0.117187500000 0.078125000000 0.156250000000 0.117187500000
|
||||
BK_goo.tga 0.156250000000 0.078125000000 0.195312500000 0.117187500000
|
||||
bk_guild.tga 0.195312500000 0.078125000000 0.234375000000 0.117187500000
|
||||
bk_horde.tga 0.000000000000 0.117187500000 0.039062500000 0.156250000000
|
||||
bk_kami.tga 0.039062500000 0.117187500000 0.078125000000 0.156250000000
|
||||
bk_karavan.tga 0.078125000000 0.117187500000 0.117187500000 0.156250000000
|
||||
BK_matis.tga 0.117187500000 0.117187500000 0.156250000000 0.156250000000
|
||||
bk_mission.tga 0.156250000000 0.117187500000 0.195312500000 0.156250000000
|
||||
bk_mission2.tga 0.195312500000 0.117187500000 0.234375000000 0.156250000000
|
||||
bk_outpost.tga 0.000000000000 0.156250000000 0.039062500000 0.195312500000
|
||||
BK_primes.tga 0.039062500000 0.156250000000 0.078125000000 0.195312500000
|
||||
bk_service.tga 0.078125000000 0.156250000000 0.117187500000 0.195312500000
|
||||
bk_training.tga 0.117187500000 0.156250000000 0.156250000000 0.195312500000
|
||||
BK_tryker.tga 0.156250000000 0.156250000000 0.195312500000 0.195312500000
|
||||
BK_zorai.tga 0.195312500000 0.156250000000 0.234375000000 0.195312500000
|
||||
charge.tga 0.000000000000 0.195312500000 0.039062500000 0.234375000000
|
||||
clef.tga 0.039062500000 0.195312500000 0.078125000000 0.234375000000
|
||||
conso_branche.tga 0.078125000000 0.195312500000 0.117187500000 0.234375000000
|
||||
conso_branche_mask.tga 0.117187500000 0.195312500000 0.156250000000 0.234375000000
|
||||
conso_fleur.tga 0.156250000000 0.195312500000 0.195312500000 0.234375000000
|
||||
conso_fleur_mask.tga 0.195312500000 0.195312500000 0.234375000000 0.234375000000
|
||||
conso_grappe.tga 0.242187500000 0.000000000000 0.281250000000 0.039062500000
|
||||
conso_grappe_mask.tga 0.281250000000 0.000000000000 0.320312500000 0.039062500000
|
||||
conso_nectar.tga 0.320312500000 0.000000000000 0.359375000000 0.039062500000
|
||||
conso_nectar_mask.tga 0.359375000000 0.000000000000 0.398437500000 0.039062500000
|
||||
construction.tga 0.398437500000 0.000000000000 0.437500000000 0.039062500000
|
||||
cristal_ammo.tga 0.437500000000 0.000000000000 0.476562500000 0.039062500000
|
||||
cristal_spell.tga 0.238281250000 0.039062500000 0.277343750000 0.078125000000
|
||||
ge_mission_outpost_townhall.tga 0.277343750000 0.039062500000 0.316406250000 0.078125000000
|
||||
ico_amande.tga 0.316406250000 0.039062500000 0.355468750000 0.078125000000
|
||||
ico_cataliseur_xp.tga 0.355468750000 0.039062500000 0.394531250000 0.078125000000
|
||||
ico_consommable_over.tga 0.394531250000 0.039062500000 0.433593750000 0.078125000000
|
||||
ico_fleur_carac_1.tga 0.433593750000 0.039062500000 0.472656250000 0.078125000000
|
||||
ico_fleur_carac_1_mask.tga 0.234375000000 0.078125000000 0.273437500000 0.117187500000
|
||||
ico_fleur_carac_2.tga 0.273437500000 0.078125000000 0.312500000000 0.117187500000
|
||||
ico_fleur_carac_2_mask.tga 0.312500000000 0.078125000000 0.351562500000 0.117187500000
|
||||
ico_fleur_carac_3.tga 0.351562500000 0.078125000000 0.390625000000 0.117187500000
|
||||
ico_fleur_carac_3_mask.tga 0.390625000000 0.078125000000 0.429687500000 0.117187500000
|
||||
ico_foreuse.tga 0.429687500000 0.078125000000 0.468750000000 0.117187500000
|
||||
ico_haircolor.tga 0.234375000000 0.117187500000 0.273437500000 0.156250000000
|
||||
ico_haircut.tga 0.273437500000 0.117187500000 0.312500000000 0.156250000000
|
||||
ico_mission_art_fyros.tga 0.312500000000 0.117187500000 0.351562500000 0.156250000000
|
||||
ico_mission_art_matis.tga 0.351562500000 0.117187500000 0.390625000000 0.156250000000
|
||||
ico_mission_art_tryker.tga 0.390625000000 0.117187500000 0.429687500000 0.156250000000
|
||||
ico_mission_art_zorai.tga 0.429687500000 0.117187500000 0.468750000000 0.156250000000
|
||||
ico_mission_barrel.tga 0.234375000000 0.156250000000 0.273437500000 0.195312500000
|
||||
ico_mission_bottle.tga 0.273437500000 0.156250000000 0.312500000000 0.195312500000
|
||||
ico_mission_casket.tga 0.312500000000 0.156250000000 0.351562500000 0.195312500000
|
||||
ico_mission_medicine.tga 0.351562500000 0.156250000000 0.390625000000 0.195312500000
|
||||
ico_mission_message.tga 0.390625000000 0.156250000000 0.429687500000 0.195312500000
|
||||
ico_mission_package.tga 0.429687500000 0.156250000000 0.468750000000 0.195312500000
|
||||
ico_mission_pot.tga 0.234375000000 0.195312500000 0.273437500000 0.234375000000
|
||||
ico_mission_purse.tga 0.273437500000 0.195312500000 0.312500000000 0.234375000000
|
||||
ico_noix.tga 0.312500000000 0.195312500000 0.351562500000 0.234375000000
|
||||
ico_racine.tga 0.351562500000 0.195312500000 0.390625000000 0.234375000000
|
||||
ico_spores.tga 0.390625000000 0.195312500000 0.429687500000 0.234375000000
|
||||
ico_task_craft.tga 0.429687500000 0.195312500000 0.468750000000 0.234375000000
|
||||
ico_task_done.tga 0.000000000000 0.234375000000 0.039062500000 0.273437500000
|
||||
ico_task_failed.tga 0.039062500000 0.234375000000 0.078125000000 0.273437500000
|
||||
ico_task_fight.tga 0.078125000000 0.234375000000 0.117187500000 0.273437500000
|
||||
ico_task_forage.tga 0.117187500000 0.234375000000 0.156250000000 0.273437500000
|
||||
ico_task_generic.tga 0.156250000000 0.234375000000 0.195312500000 0.273437500000
|
||||
ico_task_generic_quart.tga 0.195312500000 0.234375000000 0.234375000000 0.273437500000
|
||||
ico_task_guild.tga 0.234375000000 0.234375000000 0.273437500000 0.273437500000
|
||||
ico_task_rite.tga 0.273437500000 0.234375000000 0.312500000000 0.273437500000
|
||||
ico_task_travel.tga 0.312500000000 0.234375000000 0.351562500000 0.273437500000
|
||||
ico_tatoo.tga 0.351562500000 0.234375000000 0.390625000000 0.273437500000
|
||||
ico_tourbe.tga 0.390625000000 0.234375000000 0.429687500000 0.273437500000
|
||||
improved_tool.tga 0.429687500000 0.234375000000 0.468750000000 0.273437500000
|
||||
item_default.tga 0.000000000000 0.273437500000 0.039062500000 0.312500000000
|
||||
item_plan_over.tga 0.039062500000 0.273437500000 0.078125000000 0.312500000000
|
||||
lucky_flower.tga 0.078125000000 0.273437500000 0.117187500000 0.312500000000
|
||||
mektoub_pack.tga 0.117187500000 0.273437500000 0.156250000000 0.312500000000
|
||||
mektoub_steed.tga 0.156250000000 0.273437500000 0.195312500000 0.312500000000
|
||||
mg_glove.tga 0.195312500000 0.273437500000 0.234375000000 0.312500000000
|
||||
mission_icon_0.tga 0.234375000000 0.273437500000 0.273437500000 0.312500000000
|
||||
mission_icon_1.tga 0.273437500000 0.273437500000 0.312500000000 0.312500000000
|
||||
mission_icon_2.tga 0.312500000000 0.273437500000 0.351562500000 0.312500000000
|
||||
mission_icon_3.tga 0.351562500000 0.273437500000 0.390625000000 0.312500000000
|
||||
mp_amber.tga 0.390625000000 0.273437500000 0.429687500000 0.312500000000
|
||||
mp_bark.tga 0.429687500000 0.273437500000 0.468750000000 0.312500000000
|
||||
mp_batiment_brique.tga 0.000000000000 0.312500000000 0.039062500000 0.351562500000
|
||||
mp_batiment_colonne.tga 0.039062500000 0.312500000000 0.078125000000 0.351562500000
|
||||
mp_batiment_colonne_justice.tga 0.078125000000 0.312500000000 0.117187500000 0.351562500000
|
||||
mp_batiment_comble.tga 0.117187500000 0.312500000000 0.156250000000 0.351562500000
|
||||
mp_batiment_noyau_maduk.tga 0.156250000000 0.312500000000 0.195312500000 0.351562500000
|
||||
mp_batiment_ornement.tga 0.195312500000 0.312500000000 0.234375000000 0.351562500000
|
||||
mp_batiment_revetement.tga 0.234375000000 0.312500000000 0.273437500000 0.351562500000
|
||||
mp_batiment_socle.tga 0.273437500000 0.312500000000 0.312500000000 0.351562500000
|
||||
mp_batiment_statue.tga 0.312500000000 0.312500000000 0.351562500000 0.351562500000
|
||||
mp_beak.tga 0.351562500000 0.312500000000 0.390625000000 0.351562500000
|
||||
mp_blood.tga 0.390625000000 0.312500000000 0.429687500000 0.351562500000
|
||||
mp_bone.tga 0.429687500000 0.312500000000 0.468750000000 0.351562500000
|
||||
mp_bud.tga 0.000000000000 0.351562500000 0.039062500000 0.390625000000
|
||||
mp_buterfly_blue.tga 0.039062500000 0.351562500000 0.078125000000 0.390625000000
|
||||
mp_buterfly_cocoon.tga 0.078125000000 0.351562500000 0.117187500000 0.390625000000
|
||||
mp_cereal.tga 0.117187500000 0.351562500000 0.156250000000 0.390625000000
|
||||
mp_claw.tga 0.156250000000 0.351562500000 0.195312500000 0.390625000000
|
||||
mp_dandelion.tga 0.195312500000 0.351562500000 0.234375000000 0.390625000000
|
||||
mp_dust.tga 0.234375000000 0.351562500000 0.273437500000 0.390625000000
|
||||
mp_egg.tga 0.273437500000 0.351562500000 0.312500000000 0.390625000000
|
||||
mp_eyes.tga 0.312500000000 0.351562500000 0.351562500000 0.390625000000
|
||||
mp_fang.tga 0.351562500000 0.351562500000 0.390625000000 0.390625000000
|
||||
mp_fiber.tga 0.390625000000 0.351562500000 0.429687500000 0.390625000000
|
||||
mp_filament.tga 0.429687500000 0.351562500000 0.468750000000 0.390625000000
|
||||
mp_firefly_abdomen.tga 0.000000000000 0.390625000000 0.039062500000 0.429687500000
|
||||
mp_fish_scale.tga 0.039062500000 0.390625000000 0.078125000000 0.429687500000
|
||||
mp_flowers.tga 0.078125000000 0.390625000000 0.117187500000 0.429687500000
|
||||
mp_fresh_loose_soil.tga 0.117187500000 0.390625000000 0.156250000000 0.429687500000
|
||||
mp_fruit.tga 0.156250000000 0.390625000000 0.195312500000 0.429687500000
|
||||
mp_generic.tga 0.195312500000 0.390625000000 0.234375000000 0.429687500000
|
||||
mp_generic_colorize.tga 0.234375000000 0.390625000000 0.273437500000 0.429687500000
|
||||
mp_gomme.tga 0.273437500000 0.390625000000 0.312500000000 0.429687500000
|
||||
mp_goo_residue.tga 0.312500000000 0.390625000000 0.351562500000 0.429687500000
|
||||
mp_hairs.tga 0.351562500000 0.390625000000 0.390625000000 0.429687500000
|
||||
mp_hoof.tga 0.390625000000 0.390625000000 0.429687500000 0.429687500000
|
||||
mp_horn.tga 0.429687500000 0.390625000000 0.468750000000 0.429687500000
|
||||
mp_horney.tga 0.000000000000 0.429687500000 0.039062500000 0.468750000000
|
||||
mp_insect_fossil.tga 0.039062500000 0.429687500000 0.078125000000 0.468750000000
|
||||
mp_kitinshell.tga 0.078125000000 0.429687500000 0.117187500000 0.468750000000
|
||||
mp_kitin_flesh.tga 0.117187500000 0.429687500000 0.156250000000 0.468750000000
|
||||
mp_kitin_secretion.tga 0.156250000000 0.429687500000 0.195312500000 0.468750000000
|
||||
mp_larva.tga 0.195312500000 0.429687500000 0.234375000000 0.468750000000
|
||||
mp_leaf.tga 0.234375000000 0.429687500000 0.273437500000 0.468750000000
|
||||
mp_leather.tga 0.273437500000 0.429687500000 0.312500000000 0.468750000000
|
||||
mp_liane.tga 0.312500000000 0.429687500000 0.351562500000 0.468750000000
|
||||
mp_lichen.tga 0.351562500000 0.429687500000 0.390625000000 0.468750000000
|
||||
mp_ligament.tga 0.390625000000 0.429687500000 0.429687500000 0.468750000000
|
||||
mp_mandible.tga 0.429687500000 0.429687500000 0.468750000000 0.468750000000
|
||||
mp_meat.tga 0.476562500000 0.000000000000 0.515625000000 0.039062500000
|
||||
mp_moss.tga 0.515625000000 0.000000000000 0.554687500000 0.039062500000
|
||||
mp_mushroom.tga 0.554687500000 0.000000000000 0.593750000000 0.039062500000
|
||||
mp_nail.tga 0.593750000000 0.000000000000 0.632812500000 0.039062500000
|
||||
mp_oil.tga 0.632812500000 0.000000000000 0.671875000000 0.039062500000
|
||||
mp_parasite.tga 0.671875000000 0.000000000000 0.710937500000 0.039062500000
|
||||
mp_pearl.tga 0.710937500000 0.000000000000 0.750000000000 0.039062500000
|
||||
mp_pelvis.tga 0.750000000000 0.000000000000 0.789062500000 0.039062500000
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||||
tb_macros.tga 0.937500000000 0.609375000000 0.960937500000 0.632812500000
|
||||
tb_mail.tga 0.468750000000 0.617187500000 0.492187500000 0.640625000000
|
||||
tb_mode_dodge.tga 0.492187500000 0.617187500000 0.515625000000 0.640625000000
|
||||
tb_mode_parry.tga 0.515625000000 0.617187500000 0.539062500000 0.640625000000
|
||||
tb_over.tga 0.539062500000 0.617187500000 0.562500000000 0.640625000000
|
||||
tb_support.tga 0.562500000000 0.617187500000 0.585937500000 0.640625000000
|
||||
tb_team.tga 0.585937500000 0.617187500000 0.609375000000 0.640625000000
|
||||
tb_windows.tga 0.609375000000 0.617187500000 0.632812500000 0.640625000000
|
||||
fp_over.tga 0.632812500000 0.617187500000 0.656250000000 0.640625000000
|
||||
fp_range.tga 0.656250000000 0.617187500000 0.679687500000 0.640625000000
|
||||
fp_shield.tga 0.679687500000 0.617187500000 0.703125000000 0.640625000000
|
||||
fp_tools.tga 0.703125000000 0.617187500000 0.726562500000 0.640625000000
|
||||
bk_conso.tga 0.726562500000 0.617187500000 0.750000000000 0.640625000000
|
||||
ico_taunt.tga 0.750000000000 0.617187500000 0.773437500000 0.640625000000
|
||||
ico_time.tga 0.773437500000 0.617187500000 0.796875000000 0.640625000000
|
||||
ico_time_bonus.tga 0.796875000000 0.617187500000 0.820312500000 0.640625000000
|
||||
ico_absorb_damage.tga 0.820312500000 0.617187500000 0.843750000000 0.640625000000
|
||||
ico_trigger.tga 0.843750000000 0.617187500000 0.867187500000 0.640625000000
|
||||
ico_umbrella.tga 0.960937500000 0.617187500000 0.984375000000 0.640625000000
|
||||
ico_use_enchantement.tga 0.000000000000 0.625000000000 0.023437500000 0.648437500000
|
||||
ico_vampire.tga 0.023437500000 0.625000000000 0.046875000000 0.648437500000
|
||||
ico_visibility.tga 0.046875000000 0.625000000000 0.070312500000 0.648437500000
|
||||
ico_war_cry.tga 0.070312500000 0.625000000000 0.093750000000 0.648437500000
|
||||
ico_weight.tga 0.093750000000 0.625000000000 0.117187500000 0.648437500000
|
||||
ico_wellbalanced.tga 0.117187500000 0.625000000000 0.140625000000 0.648437500000
|
||||
ico_will.tga 0.140625000000 0.625000000000 0.164062500000 0.648437500000
|
||||
ico_windding.tga 0.164062500000 0.625000000000 0.187500000000 0.648437500000
|
||||
ico_wisdom.tga 0.187500000000 0.625000000000 0.210937500000 0.648437500000
|
||||
ico_accurate.tga 0.210937500000 0.625000000000 0.234375000000 0.648437500000
|
||||
ico_acid.tga 0.234375000000 0.625000000000 0.257812500000 0.648437500000
|
||||
us_back_0.tga 0.257812500000 0.625000000000 0.281250000000 0.648437500000
|
||||
us_back_1.tga 0.281250000000 0.625000000000 0.304687500000 0.648437500000
|
||||
us_back_2.tga 0.304687500000 0.625000000000 0.328125000000 0.648437500000
|
||||
us_back_3.tga 0.328125000000 0.625000000000 0.351562500000 0.648437500000
|
||||
us_back_4.tga 0.351562500000 0.625000000000 0.375000000000 0.648437500000
|
||||
us_back_5.tga 0.375000000000 0.625000000000 0.398437500000 0.648437500000
|
||||
us_back_6.tga 0.398437500000 0.625000000000 0.421875000000 0.648437500000
|
||||
us_back_7.tga 0.421875000000 0.625000000000 0.445312500000 0.648437500000
|
||||
us_back_8.tga 0.445312500000 0.625000000000 0.468750000000 0.648437500000
|
||||
us_back_9.tga 0.867187500000 0.632812500000 0.890625000000 0.656250000000
|
||||
us_ico_0.tga 0.890625000000 0.632812500000 0.914062500000 0.656250000000
|
||||
us_ico_1.tga 0.914062500000 0.632812500000 0.937500000000 0.656250000000
|
||||
us_ico_2.tga 0.937500000000 0.632812500000 0.960937500000 0.656250000000
|
||||
us_ico_3.tga 0.468750000000 0.640625000000 0.492187500000 0.664062500000
|
||||
us_ico_4.tga 0.492187500000 0.640625000000 0.515625000000 0.664062500000
|
||||
us_ico_5.tga 0.515625000000 0.640625000000 0.539062500000 0.664062500000
|
||||
us_ico_6.tga 0.539062500000 0.640625000000 0.562500000000 0.664062500000
|
||||
us_ico_7.tga 0.562500000000 0.640625000000 0.585937500000 0.664062500000
|
||||
us_ico_8.tga 0.585937500000 0.640625000000 0.609375000000 0.664062500000
|
||||
us_ico_9.tga 0.609375000000 0.640625000000 0.632812500000 0.664062500000
|
||||
us_over_0.tga 0.632812500000 0.640625000000 0.656250000000 0.664062500000
|
||||
us_over_1.tga 0.656250000000 0.640625000000 0.679687500000 0.664062500000
|
||||
us_over_2.tga 0.679687500000 0.640625000000 0.703125000000 0.664062500000
|
||||
us_over_3.tga 0.703125000000 0.640625000000 0.726562500000 0.664062500000
|
||||
us_over_4.tga 0.726562500000 0.640625000000 0.750000000000 0.664062500000
|
||||
ico_aim.tga 0.750000000000 0.640625000000 0.773437500000 0.664062500000
|
||||
ico_aim_bird_wings.tga 0.773437500000 0.640625000000 0.796875000000 0.664062500000
|
||||
ico_aim_flying_kitin_abdomen.tga 0.796875000000 0.640625000000 0.820312500000 0.664062500000
|
||||
ico_aim_homin_arms.tga 0.820312500000 0.640625000000 0.843750000000 0.664062500000
|
||||
ico_aim_homin_chest.tga 0.843750000000 0.640625000000 0.867187500000 0.664062500000
|
||||
mf_back.tga 0.960937500000 0.640625000000 0.984375000000 0.664062500000
|
||||
mf_over.tga 0.000000000000 0.648437500000 0.023437500000 0.671875000000
|
||||
W_slot_shortcut_id0.tga 0.023437500000 0.648437500000 0.046875000000 0.671875000000
|
||||
W_slot_shortcut_id1.tga 0.046875000000 0.648437500000 0.070312500000 0.671875000000
|
||||
W_slot_shortcut_id2.tga 0.070312500000 0.648437500000 0.093750000000 0.671875000000
|
||||
W_slot_shortcut_id3.tga 0.093750000000 0.648437500000 0.117187500000 0.671875000000
|
||||
W_slot_shortcut_id4.tga 0.117187500000 0.648437500000 0.140625000000 0.671875000000
|
||||
W_slot_shortcut_id5.tga 0.140625000000 0.648437500000 0.164062500000 0.671875000000
|
||||
W_slot_shortcut_id6.tga 0.164062500000 0.648437500000 0.187500000000 0.671875000000
|
||||
W_slot_shortcut_id7.tga 0.187500000000 0.648437500000 0.210937500000 0.671875000000
|
||||
W_slot_shortcut_id8.tga 0.210937500000 0.648437500000 0.234375000000 0.671875000000
|
||||
W_slot_shortcut_id9.tga 0.234375000000 0.648437500000 0.257812500000 0.671875000000
|
||||
w_slot_shortcut_shift_id0.tga 0.257812500000 0.648437500000 0.281250000000 0.671875000000
|
||||
w_slot_shortcut_shift_id1.tga 0.281250000000 0.648437500000 0.304687500000 0.671875000000
|
||||
w_slot_shortcut_shift_id2.tga 0.304687500000 0.648437500000 0.328125000000 0.671875000000
|
||||
w_slot_shortcut_shift_id3.tga 0.328125000000 0.648437500000 0.351562500000 0.671875000000
|
||||
w_slot_shortcut_shift_id4.tga 0.351562500000 0.648437500000 0.375000000000 0.671875000000
|
||||
w_slot_shortcut_shift_id5.tga 0.375000000000 0.648437500000 0.398437500000 0.671875000000
|
||||
w_slot_shortcut_shift_id6.tga 0.398437500000 0.648437500000 0.421875000000 0.671875000000
|
||||
w_slot_shortcut_shift_id7.tga 0.421875000000 0.648437500000 0.445312500000 0.671875000000
|
||||
w_slot_shortcut_shift_id8.tga 0.445312500000 0.648437500000 0.468750000000 0.671875000000
|
||||
w_slot_shortcut_shift_id9.tga 0.867187500000 0.656250000000 0.890625000000 0.679687500000
|
||||
ico_source_knowledge.tga 0.890625000000 0.656250000000 0.912109375000 0.679687500000
|
||||
small_task_travel.tga 0.984375000000 0.000000000000 1.000000000000 0.015625000000
|
||||
small_task_craft.tga 0.984375000000 0.015625000000 1.000000000000 0.031250000000
|
||||
small_task_done.tga 0.984375000000 0.031250000000 1.000000000000 0.046875000000
|
||||
small_task_failed.tga 0.980468750000 0.046875000000 0.996093750000 0.062500000000
|
||||
small_task_fight.tga 0.980468750000 0.062500000000 0.996093750000 0.078125000000
|
||||
small_task_forage.tga 0.984375000000 0.523437500000 1.000000000000 0.539062500000
|
||||
small_task_generic.tga 0.984375000000 0.539062500000 1.000000000000 0.554687500000
|
||||
small_task_guild.tga 0.984375000000 0.554687500000 1.000000000000 0.570312500000
|
||||
small_task_rite.tga 0.984375000000 0.570312500000 1.000000000000 0.585937500000
|
||||
W_leader.tga 0.984375000000 0.585937500000 0.997070312500 0.597656250000
|
||||
tb_mode.tga 0.984375000000 0.597656250000 0.996093750000 0.609375000000
|
||||
w_major.tga 0.984375000000 0.609375000000 0.996093750000 0.621093750000
|
||||
ge_acc_baniere_em.ps 0.000000000000 0.000000000000 0.000000000000 0.000000000000
|
||||
ge_acc_baniere_em - Copie.ps 0.000000000000 0.000000000000 0.000000000000 0.000000000000
|
BIN
code/ryzom/client/data/gamedev/adds/sfx/mp_flower.ps
Normal file
BIN
code/ryzom/client/data/gamedev/adds/sfx/mp_flower.ps
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Tr_Map_Panel.shape
Normal file
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Tr_Map_Panel.shape
Normal file
Binary file not shown.
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Zo_Map_Table.shape
Normal file
BIN
code/ryzom/client/data/gamedev/adds/shapes/GE_Zo_Map_Table.shape
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
code/ryzom/client/data/gamedev/adds/shapes/TR_MO_arma_mount.skel
Normal file
BIN
code/ryzom/client/data/gamedev/adds/shapes/TR_MO_arma_mount.skel
Normal file
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 256 KiB |
Binary file not shown.
Binary file not shown.
|
@ -1313,6 +1313,8 @@ end
|
|||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:setCurrentMission(index)
|
||||
mw = getMissionWindow()
|
||||
mw.active = game.InGameDbInitialized
|
||||
if index < self:getGroupMissionFirstIndex() then
|
||||
runAH(nil, "proc", "mission_proc_title|" .. tostring(index))
|
||||
else
|
||||
|
@ -1435,24 +1437,27 @@ end
|
|||
--------------------------------------------------------------------------------------------------------------
|
||||
-- This is called when a new step is added to the current mission. If so, make sure that the step
|
||||
-- is visible in the listbox
|
||||
function game:onNewMissionStepAdded(stepIndex)
|
||||
function game:onNewMissionStepAdded(stepIndex)
|
||||
local missionWnd = getMissionWindow()
|
||||
local missionIndex = getDbProp("UI:SAVE:MISSION_SELECTED")
|
||||
local dbPath
|
||||
-- debugInfo("New Step")
|
||||
if missionIndex < 15 then
|
||||
dbPath = "SERVER:MISSIONS:" .. tostring(missionIndex) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
||||
else
|
||||
dbPath = "SERVER:GROUP:MISSIONS:" .. tostring(missionIndex - 15) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
||||
end
|
||||
local stringID = getDbProp(dbPath)
|
||||
if stringID ~= 0 then
|
||||
if stringID ~= 0 then
|
||||
-- debugInfo(tostring(stringID))
|
||||
table.insert(remainingMissionTextIDs, stringID)
|
||||
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility0()")
|
||||
else
|
||||
end
|
||||
end
|
||||
|
||||
function game:ensureLastMissionStepVisibility0()
|
||||
function game:ensureLastMissionStepVisibility0()
|
||||
|
||||
local missing = false
|
||||
for k, v in pairs(remainingMissionTextIDs) do
|
||||
if not isDynStringAvailable(v) then
|
||||
|
@ -1492,7 +1497,7 @@ function game:ensureLastMissionStepVisibility1()
|
|||
topStep = currStep
|
||||
end
|
||||
end
|
||||
--debugInfo("Found step : " .. topStep.hardtext)
|
||||
-- debugInfo("Found step : " .. topStep.hardtext)
|
||||
if topStep == nil then
|
||||
return
|
||||
end
|
||||
|
@ -1517,6 +1522,95 @@ function game:onNewMissionAdded(missionIndex)
|
|||
debugInfo("Mission " .. missionIndex .. " has been added")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
-- RPJOBS
|
||||
|
||||
function game:addRpJob(jobtype, id, value, rpjobs)
|
||||
local base_path = "ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id..":rpjob_"..jobtype.."_infos_"..id
|
||||
|
||||
local group = getUI("ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id)
|
||||
|
||||
if (value == nil) then
|
||||
group.active = false
|
||||
else
|
||||
local name = "rpjob_" .. string.format("%03d", value)
|
||||
local sitem = name..".sitem"
|
||||
if (rpjobs[sitem] == nil) then
|
||||
group.active = false
|
||||
else
|
||||
group.active = true
|
||||
|
||||
local echelon_value = rpjobs[sitem][1]
|
||||
local quantity = rpjobs[sitem][2]
|
||||
|
||||
local maxlevel = (echelon_value*6)-30
|
||||
|
||||
if (quantity > maxlevel) then
|
||||
quantity = maxlevel
|
||||
end
|
||||
|
||||
local base = getUI(base_path..":t")
|
||||
base.hardtext = i18n.get(name):toUtf8()
|
||||
local ui = getUI(base_path..":icon")
|
||||
ui.texture = name..".tga"
|
||||
local bar = getUI(base_path..":bar3d:level")
|
||||
bar.color = tostring(math.floor((105*quantity)/maxlevel)).." "..tostring(100+math.floor((155*quantity)/maxlevel)).." "..tostring(math.floor((105*quantity)/maxlevel)).." 255"
|
||||
bar.w = tostring((368*quantity)/maxlevel)
|
||||
local t = getUI(base_path..":bar3d:t")
|
||||
t.hardtext = tostring(quantity).." / "..tostring(maxlevel)
|
||||
t.color = tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." "..tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." "..tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." 255"
|
||||
local echelon = getUI(base_path..":echelon_value")
|
||||
echelon.hardtext = tostring(echelon_value/10)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function game:getRPJobs()
|
||||
rpjobs_advanced = {}
|
||||
rpjobs_elementary = {}
|
||||
rpjobs_roleplay = {}
|
||||
rpjobs = {}
|
||||
|
||||
for i = 0, 499, 1 do
|
||||
local sheet = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":SHEET")
|
||||
if (sheet ~= 0) then
|
||||
local name = getSheetName(sheet)
|
||||
if (string.sub(name, 0, 6) == "rpjob_") then
|
||||
local quality = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUALITY")
|
||||
local quantity = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUANTITY")
|
||||
|
||||
if (name == "rpjob_advanced.sitem") then
|
||||
table.insert(rpjobs_advanced, quality)
|
||||
else
|
||||
if (name == "rpjob_elementary.sitem") then
|
||||
table.insert(rpjobs_elementary, quality)
|
||||
else
|
||||
if (name == "rpjob_roleplay.sitem") then
|
||||
table.insert(rpjobs_roleplay, quality)
|
||||
else
|
||||
if rpjobs[name] == nil then
|
||||
rpjobs[name] = {quality, quantity}
|
||||
else
|
||||
if rpjobs[name][1] < quality then
|
||||
rpjobs[name] = {quality, quantity}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for id=1,2,1 do
|
||||
game:addRpJob("advanced", id, rpjobs_advanced[id], rpjobs)
|
||||
end
|
||||
|
||||
for id=1,3,1 do
|
||||
game:addRpJob("elementary", id, rpjobs_elementary[id], rpjobs)
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
|
|
@ -635,6 +635,16 @@
|
|||
params_r=""
|
||||
onclick_l=""
|
||||
params_l="" />
|
||||
<ctrl style="tab_button_new"
|
||||
id="tab2"
|
||||
posparent="tab1"
|
||||
group="content:rpjobs"
|
||||
hardtext="uiRpJobs"
|
||||
onclick_r=""
|
||||
params_r=""
|
||||
onclick_l=""
|
||||
params_l="" />
|
||||
|
||||
</group>
|
||||
<view type="bitmap"
|
||||
id="sep"
|
||||
|
@ -722,8 +732,9 @@
|
|||
posparent="guild_title"
|
||||
posref="TR TL"
|
||||
shadow="true"
|
||||
color="255 255 255 255"
|
||||
global_color="true"
|
||||
color="255 200 55 255"
|
||||
global_color="false"
|
||||
x="2"
|
||||
fontsize="12"
|
||||
textid="SERVER:GUILD:NAME"
|
||||
dynamic_string="false" />
|
||||
|
@ -1448,7 +1459,41 @@
|
|||
<view type="text" id="ring_rating_title" posparent="ring_rating" posref="TL BL" x="0" y="0" hardtext="uiR2EDRingRatingTitle" shadow="true" color="255 255 255 255" global_color="false" fontsize="12"/>
|
||||
-->
|
||||
</group>
|
||||
<group h="0" id="rpjobs" posref="TL TL" sizeref="wh" w="0" y="0">
|
||||
<group h="48" child_resize_hmargin="16" id="rpjobs_advanced" posref="TL TL" sizeref="w" w="-4" x="2" y="-5">
|
||||
<instance color="255 155 255 255" template="rpjob_title" rpjob_icon="rpjob_advanced.tga" margin_x="0" id="rpjob_advanced_title" text="uiRpJobsAdvanced" posparent="rpjobs_advanced" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_advanced_title" template="inner_thin_border"/>
|
||||
</group>
|
||||
|
||||
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_advanced_1" posparent="rpjobs_advanced" posref="BL TL" sizeref="w" y="-5">
|
||||
<instance template="rpjob_infos" rpjob_icon="rpjob_advanced.tga" margin_x="20" id="rpjob_advanced_infos_1" w="-20" posparent="rpjobs_advanced_1" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_advanced_infos_1" template="frame_widget" h="48" w="48" />
|
||||
</group>
|
||||
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_advanced_2" posparent="rpjob_advanced_1" posref="BL TL" sizeref="w" y="-5">
|
||||
<instance template="rpjob_infos" rpjob_icon="rpjob_advanced.tga" margin_x="20" id="rpjob_advanced_infos_2" w="-20" posparent="rpjobs_advanced_2" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_advanced_infos_2" template="frame_widget" h="48" w="48" />
|
||||
</group>
|
||||
|
||||
<group h="48" child_resize_hmargin="16" id="rpjobs_elementary" posparent="rpjob_advanced_2" posref="BL TL" sizeref="w" y="-5">
|
||||
<instance color="155 255 155 255" template="rpjob_title" rpjob_icon="rpjob_elementary.tga" margin_x="0" id="rpjob_elementary_title" text="uiRpJobsElementary" posparent="rpjobs_elementary" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_title" template="inner_thin_border"/>
|
||||
</group>
|
||||
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_elementary_1" posparent="rpjobs_elementary" posref="BL TL" sizeref="w" y="-5">
|
||||
<instance template="rpjob_infos" rpjob_icon="rpjob_elementary.tga" margin_x="20" id="rpjob_elementary_infos_1" w="-20" posparent="rpjobs_elementary_1" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_infos_1" template="frame_widget" h="48" w="48" />
|
||||
</group>
|
||||
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_elementary_2" posparent="rpjob_elementary_1" posref="BL TL" sizeref="w" y="-5">
|
||||
<instance template="rpjob_infos" rpjob_icon="rpjob_elementary.tga" margin_x="20" id="rpjob_elementary_infos_2" w="-20" posparent="rpjobs_elementary_2" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_infos_2" template="frame_widget" h="48" w="48" />
|
||||
</group>
|
||||
<group h="48" child_resize_hmargin="16" active="false" id="rpjob_elementary_3" posparent="rpjob_elementary_2" posref="BL TL" sizeref="w" y="-5">
|
||||
<instance template="rpjob_infos" rpjob_icon="rpjob_elementary.tga" margin_x="20" id="rpjob_elementary_infos_3" w="-20" posparent="rpjobs_elementary_3" posref="TL TL" />
|
||||
<instance inherit_gc_alpha="true" posparent="rpjob_elementary_infos_3" template="frame_widget" h="48" w="48" />
|
||||
</group>
|
||||
</group>
|
||||
<view color="166 166 166 255" h="1" id="sep" posparent="info_player_skills_tabs" posref="BR BL" scale="true" sizeparent="parent" sizeref="w" texture="blank.tga" type="bitmap" w="0"/>
|
||||
</group>
|
||||
|
||||
</group>
|
||||
<tree node="info_player_skills" />
|
||||
<!--***********-->
|
||||
|
@ -3232,6 +3277,7 @@
|
|||
action="lua:game:onMissionJournalOpened()" />
|
||||
<link expr="depends(@SERVER:USER:IS_TRIAL)"
|
||||
action="lua:game:onMissionJournalOpened()" />
|
||||
<link expr="depends(@LOCAL:INVENTORY:BAG)" action="lua:game:getRPJobs()" />
|
||||
<!--***********************-->
|
||||
<!--* POPUP MESSAGES *-->
|
||||
<!--***********************-->
|
||||
|
@ -3350,7 +3396,38 @@
|
|||
shadow="true"
|
||||
color="255 0 0 255" />
|
||||
</group>
|
||||
|
||||
|
||||
<!--***********************-->
|
||||
<!--* RPJOB TEMPLATES *-->
|
||||
<!--***********************-->
|
||||
</template>
|
||||
<template h="48" id="" name="rpjob_title" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
|
||||
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
|
||||
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4"/>
|
||||
<view color="#color" fontsize="16" hardtext="#text" id="t" posref="MR ML" posparent="icon" shadow="true" type="text" x="5"/>
|
||||
</group>
|
||||
</template>
|
||||
|
||||
<template h="48" id="" name="rpjob_infos" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
|
||||
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
|
||||
<view color="0 0 0 255" h="48" w="48" scale="true" global_color="false" id="bg" posref="TL TL" parent="#id" texture="blank.tga" type="bitmap"/>
|
||||
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4"/>
|
||||
<view global_color="false" color="255 255 255 255" fontsize="13" id="t" posref="TR TL" posparent="icon" shadow="true" w="#w" type="text" x="10"/>
|
||||
<group h="20" id="bar3d" posref="BR BL" posparent="icon" sizeref="w" w="340" x="8" y="0">
|
||||
<instance inherit_gc_alpha="true" posref="BL BL" y="1" w="370" x="5" template="frame_widget" h="18"/>
|
||||
<view color="0 0 0 255" h="16" id="bar" posparent="bar3d" posref="BL BL" scale="true" texture="blank.tga" type="bitmap" w="368" x="5" y="2"/>
|
||||
<view h="16" id="level" posparent="bar3d" posref="BL BL" scale="true" texture="blank.tga" type="bitmap" w="368" x="5" y="2"/>
|
||||
<view global_color="false" fontsize="12" hardtext="" id="t" posref="MM MM" posparent="bar" shadow="false" w="#w" type="text" y="-2"/>
|
||||
</group>
|
||||
<view global_color="false" color="255 255 155 255" fontsize="11" hardtext="" id="echelon_value" posref="TR TR" posparent="bar3d" shadow="true" w="#w" type="text" x="-5" y="20"/>
|
||||
<view fontsize="11" hardtext="Echelon : " id="echelon" posref="TL TR" posparent="echelon_value" shadow="true" w="#w" type="text" x="2"/>
|
||||
</group>
|
||||
</template>
|
||||
|
||||
|
||||
|
||||
|
||||
<!--***********************-->
|
||||
<!--* NPC WEB PAGE *-->
|
||||
<!--***********************-->
|
||||
|
|
|
@ -41,14 +41,14 @@
|
|||
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
||||
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
||||
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="1"/>
|
||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="2"/>
|
||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="3"/>
|
||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="4"/>
|
||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="5"/>
|
||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="6"/>
|
||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="7"/>
|
||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="8"/>
|
||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||
<!-- Desktop
|
||||
-->
|
||||
<key name="KeyF1" action="set_desktop" params="0" />
|
||||
|
|
|
@ -41,14 +41,14 @@
|
|||
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
||||
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
||||
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="1"/>
|
||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="2"/>
|
||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="3"/>
|
||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="4"/>
|
||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="5"/>
|
||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="6"/>
|
||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="7"/>
|
||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="8"/>
|
||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||
<!-- Desktop
|
||||
-->
|
||||
<key name="KeyF1" action="set_desktop" params="0" />
|
||||
|
|
|
@ -138,22 +138,22 @@
|
|||
<key name="KeyF1" action="self_target"/>
|
||||
<key name="KeyF1" shift="1" action="toggle_help"/>
|
||||
<key name="KeyF1" shift="1" ctrl="1" action="copy_to_desktop" params="0"/>
|
||||
<key name="KeyF2" action="target_teammate_shortcut" params="1"/>
|
||||
<key name="KeyF2" shift="1" action="target_teammate_shortcut" params="5"/>
|
||||
<key name="KeyF2" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||
<key name="KeyF2" shift="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||
<key name="KeyF2" shift="1" ctrl="1" action="copy_to_desktop" params="1"/>
|
||||
<key name="KeyF2" menu="1" action="profile_texture"/>
|
||||
<key name="KeyF2" ctrl="1" menu="1" action="profile_vblock"/>
|
||||
<key name="KeyF3" action="target_teammate_shortcut" params="2"/>
|
||||
<key name="KeyF3" shift="1" action="target_teammate_shortcut" params="6"/>
|
||||
<key name="KeyF3" shift="1" ctrl="1" action="copy_to_desktop" params="2"/>
|
||||
<key name="KeyF4" action="target_teammate_shortcut" params="3"/>
|
||||
<key name="KeyF4" shift="1" action="target_teammate_shortcut" params="7"/>
|
||||
<key name="KeyF4" shift="1" ctrl="1" action="copy_to_desktop" params="3"/>
|
||||
<key name="KeyF3" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||
<key name="KeyF3" shift="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||
<key name="KeyF3" shift="1" ctrl="1" action="copy_to_desktop" params="indexInTeam=2"/>
|
||||
<key name="KeyF4" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||
<key name="KeyF4" shift="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||
<key name="KeyF4" shift="1" ctrl="1" action="copy_to_desktop" params="indexInTeam=3"/>
|
||||
<key name="KeyF4" menu="1" action="enter_modal" params="group=ui:interface:quit_dialog"/>
|
||||
<key name="KeyF4" ctrl="1" menu="1" action="profile_fillrate"/>
|
||||
<key name="KeyF4" shift="1" ctrl="1" menu="1" action="replay_movie"/>
|
||||
<key name="KeyF5" action="target_teammate_shortcut" params="4"/>
|
||||
<key name="KeyF5" shift="1" action="target_teammate_shortcut" params="8"/>
|
||||
<key name="KeyF5" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||
<key name="KeyF5" shift="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||
<key name="KeyF5" shift="1" ctrl="1" menu="1" action="save_movie"/>
|
||||
<key name="KeyF6" shift="1" action="switch_console_display"/>
|
||||
<key name="KeyF6" shift="1" ctrl="1" menu="1" action="memory_report"/>
|
||||
|
|
|
@ -41,14 +41,14 @@
|
|||
<key name="KeyF6" ctrl="0" action="toggle_combat" />
|
||||
<key name="KeySPACE" action="front_selection" params="ennemy" />
|
||||
<key name="KeySPACE" ctrl="1" action="front_selection" params="friend"/>
|
||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="1"/>
|
||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="2"/>
|
||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="3"/>
|
||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="4"/>
|
||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="5"/>
|
||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="6"/>
|
||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="7"/>
|
||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="8"/>
|
||||
<key name="KeyF1" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=1"/>
|
||||
<key name="KeyF2" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=2"/>
|
||||
<key name="KeyF3" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=3"/>
|
||||
<key name="KeyF4" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=4"/>
|
||||
<key name="KeyF5" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=5"/>
|
||||
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6"/>
|
||||
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7"/>
|
||||
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8"/>
|
||||
<!-- Desktop
|
||||
-->
|
||||
<key name="KeyF1" action="set_desktop" params="0" />
|
||||
|
|
|
@ -30,57 +30,49 @@
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-1" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="1024" h="768" color="0 0 0 0"/>
|
||||
|
||||
<!--
|
||||
<view type="bitmap" id="jena" posparent="window" posref="MR MR" x="-64" texture="log_jena.tga" global_color="false" render_layer="-1" />
|
||||
-->
|
||||
|
||||
<!-- EXIT BUTTON -->
|
||||
<ctrl style="log_button" id="but_exit" posparent="window" posref="TR TR" y="-20" onclick_l="login_quit" hardtext="uiExitLogin" />
|
||||
|
||||
|
||||
|
||||
<!-- Login Edit_Boxes -->
|
||||
<view type="text" id="txt_log" x="115" posref="TL TL" posparent="window" hardtext="uiLogin" fontsize="10" y="-48" color="255 255 255 255" />
|
||||
<view type="text" id="txt_pas" posparent="txt_log" posref="TL TL" hardtext="uiPassword" fontsize="10" x="246" color="255 255 255 255" />
|
||||
<view type="text" id="txt_log" x="0" posref="TM TM" posparent="window" hardtext="uiLogin" fontsize="10" y="-200" color="255 255 255 255" />
|
||||
<view type="text" id="txt_pas" posparent="txt_log" posref="TM TM" hardtext="uiPassword" fontsize="10" y="-48" color="255 255 255 255" />
|
||||
|
||||
<instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BL TL" w="240" h="24" fontsize="12" x="0" y="-4"
|
||||
<instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BM TM" w="240" h="24" fontsize="12" x="0" y="-4"
|
||||
text_ref="BM BM" text_y="-2"
|
||||
reset_focus_on_hide="false" max_historic="0"
|
||||
onenter="set_keyboard_focus" params="target=ui:login:checkpass:content:submit_gr:eb_password:eb|select_all=false"
|
||||
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
|
||||
|
||||
<instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BL TL" w="240" h="24" fontsize="14" x="0" y="-4"
|
||||
<instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BM TM" w="240" h="24" fontsize="14" x="0" y="-4"
|
||||
text_ref="BM BM" text_y="-2"
|
||||
reset_focus_on_hide="false" max_historic="0" entry_type="password"
|
||||
onenter="on_login" params=""
|
||||
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
|
||||
|
||||
<ctrl style="log_std_but" id="but_log" posparent="eb_password" posref="TR TL" x="6" onclick_l="on_login" hardtext="uiOnConnect" />
|
||||
<ctrl style="log_std_but" id="but_log" posparent="eb_password" posref="TM TM" y="-32" onclick_l="on_login" hardtext="uiOnConnect" />
|
||||
|
||||
|
||||
<!-- Boxes Web Shortcuts -->
|
||||
<instance template="server_box" id="web_win" posparent="eb_login" posref="BL TL" w="568" h="202" y="-24" />
|
||||
<!-- Boxes Web Shortcuts
|
||||
<instance template="server_box" id="web_win" posparent="eb_login" posref="BL TL" w="568" h="202" y="-24" /> -->
|
||||
|
||||
<!-- Create Account -->
|
||||
<ctrl style="log_spe_but" id="but_create_account" posparent="web_win" posref="TL TL" x="8" y="-8"
|
||||
<ctrl style="log_std_but" id="but_create_account" posparent="but_log" posref="BM TM" y="-28"
|
||||
onclick_l="on_create_account" hardtext="uiCreateAccount" />
|
||||
|
||||
<!-- Upgrade Account -->
|
||||
<ctrl style="log_spe_but" id="but_upgrade_account" posparent="but_create_account" posref="BL TL" y="-8"
|
||||
<ctrl style="log_std_but" id="but_upgrade_account" posparent="but_create_account" posref="BM TM" y="-8"
|
||||
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiUpgradeAccount" />
|
||||
|
||||
<!-- Forget Password -->
|
||||
<ctrl style="log_spe_but" id="but_forget_pwd" posparent="but_upgrade_account" posref="BL TL" y="-8"
|
||||
<ctrl style="log_std_but" id="but_forget_pwd" posparent="but_upgrade_account" posref="BM TM" y="-8"
|
||||
onclick_l="open_url" params_l="cfg_ForgetPwdURL" hardtext="uiForgetPwd" />
|
||||
|
||||
<!-- Game Configuration -->
|
||||
<ctrl style="log_spe_but" id="but_game_configuration" posparent="but_forget_pwd" posref="BL TL" y="-8"
|
||||
onclick_l="on_game_configuration" hardtext="uiGameConfiguration" />
|
||||
|
||||
<!-- Edit Account -->
|
||||
<ctrl style="log_spe_but" id="but_edit_account" posparent="but_game_configuration" posref="BL TL" y="-8"
|
||||
<ctrl style="log_std_but" id="but_edit_account" posparent="but_forget_pwd" posref="BM TM" y="-8"
|
||||
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiEditAccount" />
|
||||
|
||||
|
||||
|
@ -90,7 +82,7 @@
|
|||
-->
|
||||
|
||||
<!-- Login Support -->
|
||||
<ctrl style="log_spe_but" id="but_login_support" posparent="but_edit_account" posref="BL TL" y="-8"
|
||||
<ctrl style="log_std_but" id="but_login_support" posparent="but_edit_account" posref="BM TM" y="-8"
|
||||
onclick_l="open_url" params_l="cfg_LoginSupportURL" hardtext="uiLoginSupport" />
|
||||
|
||||
<!-- Scan Data -->
|
||||
|
@ -115,10 +107,10 @@
|
|||
but_login_support:active" />
|
||||
|
||||
<!-- RESOLUTION ET LEVEL OF DETAILS -->
|
||||
<instance template="server_box" id="res_win" posparent="web_win" posref="BL TL" w="276" h="24" y="-24" />
|
||||
<instance template="server_box" id="res_win" posparent="window" posref="TL TL" w="276" h="24" y="-733" x="10"/>
|
||||
<instance template="server_box" id="lod_win" posparent="res_win" posref="TR TL" w="276" h="24" x="16" />
|
||||
|
||||
<!-- Textes -->
|
||||
<!-- Game Configuration --> <ctrl style="log_std_but" id="but_game_configuration" posparent="lod_win" posref="TR TL" x="26" onclick_l="on_game_configuration" hardtext="uiGameConfiguration" /> <!-- EXIT BUTTON --> <ctrl style="log_button" id="but_exit" posparent="windows" posref="BR BR" y="6" onclick_l="login_quit" hardtext="uiExitLogin" />
|
||||
<!-- Textes -->
|
||||
<view type="text" id="title_res" posparent="res_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGResolution" />
|
||||
<view type="text" id="title_lod" posparent="lod_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGLod" />
|
||||
|
||||
|
@ -188,7 +180,7 @@
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
<view type="bitmap" id="kami" posparent="window" posref="TR TR" x="-50" y="-24" texture="log_kami.tga" global_color="false" render_layer="-1" />
|
||||
|
||||
|
@ -293,7 +285,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<!-- EXIT BUTTON -->
|
||||
|
@ -348,7 +340,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<!-- EXIT BUTTON -->
|
||||
|
@ -405,7 +397,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<!-- EXIT BUTTON -->
|
||||
|
@ -513,7 +505,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
<group id="eula" w="1024" h="768" posref="MM MM" active="false" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<!-- EXIT BUTTON -->
|
||||
|
@ -558,7 +550,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<!-- EXIT BUTTON -->
|
||||
|
@ -638,7 +630,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
<group id="content" x="0" y="0" w="1024" h="768" posref="TL TL" >
|
||||
|
||||
<!-- BACKGROUND -->
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<!-- Window -->
|
||||
|
@ -774,7 +766,7 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
|
|||
-->
|
||||
<!-- BACKGROUND -->
|
||||
<!--
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
|
||||
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
|
||||
|
||||
<instance template="html_text_button" id="back_to_login" text="BACK TO LOGIN" posparent="parent" posref="TL TL" y="-15"
|
||||
|
|
|
@ -824,7 +824,7 @@
|
|||
<group type="modal" id="valid_message_box" exit_click_out="false" posref="MM MM" w="1024" h="768"
|
||||
on_enter="proc" on_enter_params="proc_valid_message_box_ok" options="no_bordure" mouse_pos="false"
|
||||
>
|
||||
<view type="bitmap" posref="MM MM" id="log" texture="launcher_bg.tga" global_color="false" render_layer="-1" />
|
||||
<view type="bitmap" posref="MM MM" id="log" texture="new_launcher_bg.tga" global_color="false" render_layer="-1" />
|
||||
|
||||
<view type="text" id="text" posref="MM MM" line_maxw="412" w="412" x="0" y="0" color="135 243 28 255" fontsize="18" shadow="true" multi_line="true" multi_line_space="0" case_mode="%case_first_sentence_letter_up"/>
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
<!-- JENA BACK -->
|
||||
<view type="bitmap" id="jena" render_layer="-1"
|
||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
|
||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="new_launcher_bg.tga" />
|
||||
|
||||
|
||||
<!-- Quit Button -->
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
<!-- JENA BACK -->
|
||||
<view type="bitmap" id="jena" render_layer="-1"
|
||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
|
||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="new_launcher_bg.tga" />
|
||||
|
||||
|
||||
<!-- Quit Button -->
|
||||
|
|
Binary file not shown.
|
@ -101,6 +101,93 @@
|
|||
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||
IntermediateDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
EnableFiberSafeOptimizations="true"
|
||||
AdditionalIncludeDirectories="../../common/src"
|
||||
PreprocessorDefinitions="_WINDOWS;WIN32;NDEBUG;CURL_STATICLIB;LIBXML_STATIC"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="2"
|
||||
RuntimeLibrary="2"
|
||||
BufferSecurityCheck="false"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderThrough="stdpch.h"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
|
||||
OutputFile="..\..\bin\client_ryzom_r.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="insert the hi res icon"
|
||||
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
|
@ -183,93 +270,6 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||
IntermediateDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
EnableFiberSafeOptimizations="true"
|
||||
AdditionalIncludeDirectories="../../common/src"
|
||||
PreprocessorDefinitions="_WINDOWS;WIN32;NDEBUG;CURL_STATICLIB;LIBXML_STATIC"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="2"
|
||||
RuntimeLibrary="2"
|
||||
BufferSecurityCheck="false"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderThrough="stdpch.h"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
|
||||
OutputFile="..\..\bin\client_ryzom_r.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="insert the hi res icon"
|
||||
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
|
||||
|
@ -2902,7 +2902,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
@ -2910,7 +2910,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
|
|
|
@ -1807,8 +1807,8 @@ class CHandlerItemMenuCheck : public IActionHandler
|
|||
|
||||
CInventoryManager &invMngr= getInventory();
|
||||
|
||||
// If the item is an animal representation
|
||||
if(pIS!=NULL && pIS->Family == ITEMFAMILY::PET_ANIMAL_TICKET)
|
||||
// If the item is an animal representation or rpjob item
|
||||
if (pIS!=NULL && ((pIS->Family == ITEMFAMILY::PET_ANIMAL_TICKET) || (pIS->Id.toString().substr(0, 6) == "rpjob_")))
|
||||
{
|
||||
// cannot move to other animals! :)
|
||||
if(pMoveToBag) pMoveToBag->setActive(false);
|
||||
|
|
|
@ -47,6 +47,7 @@ extern "C"
|
|||
#include "../time_client.h"
|
||||
#include "nel/misc/i18n.h"
|
||||
#include "nel/misc/md5.h"
|
||||
#include "nel/3d/texture_file.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
@ -173,7 +174,7 @@ void CGroupHTML::checkImageDownload()
|
|||
// don't display image that are not power of 2
|
||||
uint32 w, h;
|
||||
CBitmap::loadSize (image, w, h);
|
||||
if (w == 0 || h == 0 || !NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h))
|
||||
if (w == 0 || h == 0 || ((!NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h)) && !NL3D::CTextureFile::supportNonPowerOfTwoTextures()))
|
||||
image.clear();
|
||||
|
||||
CCtrlButton *btn = dynamic_cast<CCtrlButton*>(it->imgs[i]);
|
||||
|
@ -2103,7 +2104,7 @@ void CGroupHTML::addImage(const char *img, bool globalColor)
|
|||
// don't display image that are not power of 2
|
||||
uint32 w, h;
|
||||
CBitmap::loadSize (image, w, h);
|
||||
if (w == 0 || h == 0 || !NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h))
|
||||
if (w == 0 || h == 0 || ((!NLMISC::isPowerOf2(w) || !NLMISC::isPowerOf2(h)) && !NL3D::CTextureFile::supportNonPowerOfTwoTextures()))
|
||||
image.clear();
|
||||
|
||||
newImage->setTexture (image);
|
||||
|
@ -2475,12 +2476,13 @@ void CGroupHTML::setTitle (const ucstring &title)
|
|||
CInterfaceElement *parent = getParent();
|
||||
if (parent)
|
||||
{
|
||||
parent = parent->getParent();
|
||||
|
||||
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
|
||||
if (container)
|
||||
if (parent = parent->getParent())
|
||||
{
|
||||
container->setUCTitle (title);
|
||||
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
|
||||
if (container)
|
||||
{
|
||||
container->setUCTitle (title);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -66,7 +66,7 @@ static string getWebAuthKey()
|
|||
|
||||
void addWebIGParams (string &url)
|
||||
{
|
||||
if(!UserEntity || (NetMngr.getConnectionState() < CNetworkConnection::Connected)) return;
|
||||
if(!UserEntity || !NetMngr.getLoginCookie().isValid()) return;
|
||||
|
||||
uint32 cid = NetMngr.getLoginCookie().getUserId() * 16 + PlayerSelectedSlot;
|
||||
url += ((url.find('?') != string::npos) ? "&" : "?") +
|
||||
|
|
|
@ -1953,6 +1953,10 @@ void initStructForItemSort(vector<SSortStruct>&vTemp, sint32 sheetId, sint32 qua
|
|||
|
||||
vTemp[indexInList].Pos += toString("%03d", quality);
|
||||
|
||||
// add sort by name
|
||||
vTemp[indexInList].Pos += CSheetId(sheetId).toString();
|
||||
|
||||
|
||||
// add at last the index in DB. to avoid resort for items that are exaclty the same
|
||||
vTemp[indexInList].Pos += toString("%03d", indexInDB);
|
||||
}
|
||||
|
@ -2079,6 +2083,10 @@ bool SBagOptions::canDisplay(CDBCtrlSheet *pCS) const
|
|||
if ((pIS->Family == ITEMFAMILY::MISSION_ITEM) ||
|
||||
((pIS->Family == ITEMFAMILY::RAW_MATERIAL) && !pIS->canBuildSomeItemPart()))
|
||||
if (!bFilterMissMP) bDisplay = false;
|
||||
|
||||
// Jobs Items
|
||||
if (pIS->Id.toString().substr(0, 6) == "rpjob_")
|
||||
bDisplay = false;
|
||||
}
|
||||
return bDisplay;
|
||||
}
|
||||
|
|
|
@ -60,20 +60,26 @@ void CItemConsumableEffectHelper::getItemConsumableEffectText(const CItemSheet *
|
|||
|
||||
if( name == "SP_CHG_CHARAC" )
|
||||
{
|
||||
ucstring result = CI18N::get("uiItemConsumableEffectChgCharac");
|
||||
|
||||
CHARACTERISTICS::TCharacteristics charac = CHARACTERISTICS::toCharacteristic(params[0]);
|
||||
string characUIId = "uiCaracId" + toString((uint8)charac);
|
||||
strFindReplace(result, "%charac", CI18N::get(characUIId));
|
||||
|
||||
double param1, param2;
|
||||
fromString(params[1].c_str(), param1);
|
||||
fromString(params[2].c_str(), param2);
|
||||
uint32 bonus = (uint32)(param1 * itemQuality + param2);
|
||||
strFindReplace(result, "%bonus", toString(bonus));
|
||||
sint32 bonus = (uint32)(param1 * itemQuality + param2);
|
||||
|
||||
uint32 timeInSec;
|
||||
fromString(params[3].c_str(), timeInSec);
|
||||
|
||||
ucstring result;
|
||||
|
||||
if (bonus >= 0)
|
||||
result = CI18N::get("uiItemConsumableEffectUpCharac");
|
||||
else
|
||||
result = CI18N::get("uiItemConsumableEffectDownCharac");
|
||||
|
||||
strFindReplace(result, "%charac", CI18N::get(characUIId));
|
||||
strFindReplace(result, "%bonus", toString(bonus));
|
||||
strFindReplace(result, "%minutes", toString(timeInSec/60));
|
||||
strFindReplace(result, "%secondes", toString(timeInSec%60));
|
||||
|
||||
|
@ -81,7 +87,83 @@ void CItemConsumableEffectHelper::getItemConsumableEffectText(const CItemSheet *
|
|||
effects += "\n";
|
||||
}
|
||||
|
||||
if ( name == "SP_LIFE_AURA" )
|
||||
{
|
||||
|
||||
uint16 regenMod;
|
||||
fromString(params[0].c_str(), regenMod);
|
||||
uint32 duration;
|
||||
fromString(params[1].c_str(), duration);
|
||||
uint32 radius;
|
||||
fromString(params[2].c_str(), radius);
|
||||
uint32 targetDisableTime;
|
||||
fromString(params[3].c_str(), targetDisableTime);
|
||||
uint32 userDisableTime;
|
||||
fromString(params[4].c_str(), userDisableTime);
|
||||
|
||||
ucstring result = CI18N::get("uiItemConsumableEffectLifeAura");
|
||||
strFindReplace(result, "%modifier", toString(regenMod));
|
||||
strFindReplace(result, "%minutes", toString(duration/60));
|
||||
strFindReplace(result, "%secondes", toString(duration%60));
|
||||
strFindReplace(result, "%radius", toString(radius));
|
||||
strFindReplace(result, "%targetDisableTime", toString(targetDisableTime));
|
||||
strFindReplace(result, "%userDisableTime", toString(userDisableTime));
|
||||
|
||||
effects += result;
|
||||
effects += "\n";
|
||||
}
|
||||
|
||||
if ( name == "SP_STAMINA_AURA" )
|
||||
{
|
||||
|
||||
uint16 regenMod;
|
||||
fromString(params[0].c_str(), regenMod);
|
||||
uint32 duration;
|
||||
fromString(params[1].c_str(), duration);
|
||||
uint32 radius;
|
||||
fromString(params[2].c_str(), radius);
|
||||
uint32 targetDisableTime;
|
||||
fromString(params[3].c_str(), targetDisableTime);
|
||||
uint32 userDisableTime;
|
||||
fromString(params[4].c_str(), userDisableTime);
|
||||
|
||||
ucstring result = CI18N::get("uiItemConsumableEffectStaminaAura");
|
||||
strFindReplace(result, "%modifier", toString(regenMod));
|
||||
strFindReplace(result, "%minutes", toString(duration/60));
|
||||
strFindReplace(result, "%secondes", toString(duration%60));
|
||||
strFindReplace(result, "%radius", toString(radius));
|
||||
strFindReplace(result, "%targetDisableTime", toString(targetDisableTime));
|
||||
strFindReplace(result, "%userDisableTime", toString(userDisableTime));
|
||||
|
||||
effects += result;
|
||||
effects += "\n";
|
||||
}
|
||||
|
||||
if ( name == "SP_SAP_AURA" )
|
||||
{
|
||||
|
||||
uint16 regenMod;
|
||||
fromString(params[0].c_str(), regenMod);
|
||||
uint32 duration;
|
||||
fromString(params[1].c_str(), duration);
|
||||
uint32 radius;
|
||||
fromString(params[2].c_str(), radius);
|
||||
uint32 targetDisableTime;
|
||||
fromString(params[3].c_str(), targetDisableTime);
|
||||
uint32 userDisableTime;
|
||||
fromString(params[4].c_str(), userDisableTime);
|
||||
|
||||
ucstring result = CI18N::get("uiItemConsumableEffectSapAura");
|
||||
strFindReplace(result, "%modifier", toString(regenMod));
|
||||
strFindReplace(result, "%minutes", toString(duration/60));
|
||||
strFindReplace(result, "%secondes", toString(duration%60));
|
||||
strFindReplace(result, "%radius", toString(radius));
|
||||
strFindReplace(result, "%targetDisableTime", toString(targetDisableTime));
|
||||
strFindReplace(result, "%userDisableTime", toString(userDisableTime));
|
||||
|
||||
effects += result;
|
||||
effects += "\n";
|
||||
}
|
||||
|
||||
// skill modifier consumables
|
||||
//---------------------------
|
||||
|
|
|
@ -76,6 +76,7 @@
|
|||
#include "interface_v3/group_map.h"
|
||||
#include "sound_manager.h"
|
||||
#include "interface_v3/group_compas.h"
|
||||
#include "interface_v3/group_html_webig.h"
|
||||
#include "interface_v3/bar_manager.h"
|
||||
#include "permanent_ban.h"
|
||||
#include "global.h"
|
||||
|
@ -702,9 +703,6 @@ void CInterfaceChatDisplayer::displayChat(TDataSetIndex compressedSenderIndex, c
|
|||
colorizeSender(finalString, senderName, col);
|
||||
}
|
||||
|
||||
// Log
|
||||
pIM->log (finalString);
|
||||
|
||||
// play associated fx if any
|
||||
if( !stringCategory.empty() )
|
||||
{
|
||||
|
@ -764,7 +762,42 @@ void CInterfaceChatDisplayer::displayChat(TDataSetIndex compressedSenderIndex, c
|
|||
}
|
||||
else
|
||||
{
|
||||
PeopleInterraction.ChatInput.AroundMe.displayMessage(finalString, col, 2, &windowVisible);
|
||||
ucstring::size_type index = finalString.find(ucstring("<BPFX>"));
|
||||
if (index != ucstring::npos) {
|
||||
bubbleWanted = false;
|
||||
finalString = finalString.substr(index+6,finalString.size());
|
||||
ucstring::size_type index2 = finalString.find(ucstring(" "));
|
||||
ucstring playerName;
|
||||
if (index2 < (finalString.size()-3)) {
|
||||
playerName = finalString.substr(0,index2);
|
||||
finalString = finalString.substr(index2+1,finalString.size());
|
||||
}
|
||||
if (!senderName.empty())
|
||||
{
|
||||
CEntityCL *senderEntity = EntitiesMngr.getEntityByName (CEntityCL::removeTitleAndShardFromName(senderName), true, true);
|
||||
if (senderEntity) {
|
||||
if (senderEntity->Type != CEntityCL::Player) {
|
||||
if (playerName.empty()) {
|
||||
senderEntity->removeStateFx();
|
||||
senderEntity->setStateFx(finalString.toString());
|
||||
nlinfo("empty");
|
||||
} else {
|
||||
CEntityCL *destEntity = EntitiesMngr.getEntityByName (CEntityCL::removeTitleAndShardFromName(playerName), false, true);
|
||||
if (destEntity) {
|
||||
destEntity->removeStateFx();
|
||||
destEntity->setStateFx(finalString.toString());
|
||||
nlinfo("no empty");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
finalString = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
PeopleInterraction.ChatInput.AroundMe.displayMessage(finalString, col, 2, &windowVisible);
|
||||
}
|
||||
}
|
||||
// if tell, bkup sendername
|
||||
if (mode == CChatGroup::tell && windowVisible && !senderName.empty())
|
||||
|
@ -786,6 +819,10 @@ void CInterfaceChatDisplayer::displayChat(TDataSetIndex compressedSenderIndex, c
|
|||
{
|
||||
InSceneBubbleManager.chatOpen(compressedSenderIndex, finalRawMessage, bubbleTimer);
|
||||
}
|
||||
|
||||
// Log
|
||||
pIM->log (finalString);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -3101,6 +3138,8 @@ void impulseOutpostDeclareWarAck(NLMISC::CBitMemStream &impulse)
|
|||
node->setValue32(timeStartAttack);
|
||||
}
|
||||
|
||||
extern void addWebIGParams (string &url);
|
||||
|
||||
//-----------------------------------------------
|
||||
//-----------------------------------------------
|
||||
class CServerMessageBoxOnReceiveTextId : public STRING_MANAGER::IStringWaitCallback
|
||||
|
@ -3122,8 +3161,37 @@ private:
|
|||
return;
|
||||
|
||||
// if the string start with a @{Wxxxx} code, remove it and get the wanted window size
|
||||
sint w= 256; // default size to 256 !!
|
||||
if(contentStr.size()>=5 && contentStr[0]=='@' && contentStr[1]=='{' && contentStr[2]=='W')
|
||||
sint w = 256; // default size to 256 !!
|
||||
bool is_webig = false;
|
||||
|
||||
if(contentStr.size()>=6 && contentStr[0]=='W' && contentStr[1]=='E' && contentStr[2]=='B'
|
||||
&& contentStr[3]==' ' && contentStr[4]==':' && contentStr[5]==' ' )
|
||||
{
|
||||
ucstring web_app;
|
||||
uint i;
|
||||
const uint digitStart= 6;
|
||||
const uint digitMaxEnd= contentStr.size();
|
||||
|
||||
is_webig = true;
|
||||
|
||||
for(i = digitStart; i < digitMaxEnd; i++)
|
||||
{
|
||||
if(contentStr[i] == ' ')
|
||||
break;
|
||||
}
|
||||
nlinfo("%d", i);
|
||||
if(i != digitMaxEnd)
|
||||
web_app = contentStr.substr(digitStart, i-digitStart);
|
||||
else
|
||||
{
|
||||
web_app = ucstring("index");
|
||||
i = digitStart;
|
||||
nlinfo("no app");
|
||||
}
|
||||
contentStr = ucstring("http://atys.ryzom.com/start/")+web_app+ucstring(".php?")+contentStr.substr(i+1);
|
||||
nlinfo("contentStr = %s", contentStr.toString().c_str());
|
||||
}
|
||||
else if(contentStr.size()>=5 && contentStr[0]=='@' && contentStr[1]=='{' && contentStr[2]=='W')
|
||||
{
|
||||
uint i;
|
||||
const uint digitStart= 3;
|
||||
|
@ -3143,9 +3211,26 @@ private:
|
|||
}
|
||||
}
|
||||
|
||||
// open the message box window
|
||||
// open the message box window or web ig
|
||||
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
||||
|
||||
if (is_webig)
|
||||
{
|
||||
CGroupHTML *groupHtml = dynamic_cast<CGroupHTML*>(pIM->getElementFromId("ui:interface:webig:content:html"));
|
||||
if (groupHtml)
|
||||
{
|
||||
|
||||
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(pIM->getElementFromId("ui:interface:webig"));
|
||||
pGC->setActive(true);
|
||||
|
||||
string url = contentStr.toString();
|
||||
addWebIGParams(url);
|
||||
groupHtml->browse(url.c_str());
|
||||
pIM->setTopWindow(pGC);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
||||
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(pIM->getElementFromId("ui:interface:server_message_box"));
|
||||
if (pGC)
|
||||
{
|
||||
|
|
|
@ -119,10 +119,30 @@ void drawLoadingBitmap (float progress)
|
|||
LoadingMaterialFull.setAlphaTestThreshold (1.f-progress);
|
||||
|
||||
CQuadUV quad;
|
||||
quad.V0.set (0,0,0);
|
||||
quad.V1.set (1,0,0);
|
||||
quad.V2.set (1,1,0);
|
||||
quad.V3.set (0,1,0);
|
||||
uint wh = Driver->getWindowHeight();
|
||||
uint ww = Driver->getWindowWidth();
|
||||
//nlinfo("%d x %d", ww, wh);
|
||||
float x1 = 0;
|
||||
float y1 = 0;
|
||||
float x2 = 1;
|
||||
float y2 = 1;
|
||||
|
||||
if ((ww > 1024) || (wh > 768))
|
||||
if ((ww - 1024) > (wh - 768))
|
||||
x1 = ((ww - (wh * 1024.f) / 768.f) / 2.f) / ww;
|
||||
else
|
||||
y1 = ((wh - (ww * 768.f) / 1024.f) / 2.f) / wh;
|
||||
|
||||
if (x1 != 0)
|
||||
x2 = 1 - x1;
|
||||
if (y1 != 0)
|
||||
y2 = 1 - y1;
|
||||
|
||||
quad.V0.set (x1,y1,0);
|
||||
quad.V1.set (x2,y1,0);
|
||||
quad.V2.set (x2,y2,0);
|
||||
quad.V3.set (x1,y2,0);
|
||||
|
||||
quad.Uv0.U= 0;
|
||||
quad.Uv0.V= 0.75f;
|
||||
quad.Uv1.U= 1;
|
||||
|
@ -132,6 +152,7 @@ void drawLoadingBitmap (float progress)
|
|||
quad.Uv3.U= 0;
|
||||
quad.Uv3.V= 0;
|
||||
|
||||
Driver->drawQuad(0, 0, 1, 1, CRGBA(0, 0, 0, 255));
|
||||
Driver->drawQuad(quad, LoadingMaterial);
|
||||
Driver->drawQuad(quad, LoadingMaterialFull);
|
||||
}
|
||||
|
@ -274,10 +295,10 @@ void CProgress::internalProgress (float value)
|
|||
|
||||
|
||||
// Teleport help
|
||||
fY = ClientCfg.TeleportInfoY;
|
||||
if (LoadingContinent && !LoadingContinent->Indoor)
|
||||
//fY = ClientCfg.TeleportInfoY;
|
||||
if (!ApplyTextCommands && LoadingContinent && !LoadingContinent->Indoor)
|
||||
{
|
||||
TextContext->setFontSize((uint)(16.f * fontFactor));
|
||||
TextContext->setFontSize((uint)(13.f * fontFactor));
|
||||
|
||||
// Print some more info
|
||||
uint32 day = RT.getRyzomDay();
|
||||
|
@ -289,6 +310,9 @@ void CProgress::internalProgress (float value)
|
|||
CI18N::get (WeatherManager.getCurrWeatherState().LocalizedName).toUtf8().c_str());
|
||||
ucstring ucstr;
|
||||
ucstr.fromUtf8 (str);
|
||||
TextContext->setHotSpot(UTextContext::MiddleBottom);
|
||||
TextContext->setColor(CRGBA(186, 179, 163, 255));
|
||||
TextContext->printAt(0.5f, 25/768.f, ucstr);
|
||||
}
|
||||
|
||||
// apply text commands
|
||||
|
@ -299,16 +323,15 @@ void CProgress::internalProgress (float value)
|
|||
|
||||
if( !printfCommands.empty() )
|
||||
{
|
||||
TextContext->setHotSpot(UTextContext::BottomLeft);
|
||||
TextContext->setHotSpot(UTextContext::MiddleBottom);
|
||||
|
||||
vector<CClientConfig::SPrintfCommand>::iterator itpc;
|
||||
for( itpc = printfCommands.begin(); itpc != printfCommands.end(); ++itpc )
|
||||
{
|
||||
// Yoyo: the coordinates entered are though for 1024
|
||||
float x = ((*itpc).X / 1024.f);
|
||||
float x = 0.5f;//((*itpc).X / 1024.f);
|
||||
float y = ((*itpc).Y / 768.f);
|
||||
TextContext->setColor( (*itpc).Color );
|
||||
TextContext->setFontSize( (*itpc).FontSize );
|
||||
TextContext->setFontSize( (uint)(16.f * fontFactor));
|
||||
|
||||
// build the ucstr(s)
|
||||
ucstring ucstr = CI18N::get((*itpc).Text);
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// WARNING : this is a generated file, don't change it !
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// WARNING : this is a generated file, don't change it !
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// WARNING : this is a generated file, don't change it !
|
||||
|
|
|
@ -212,12 +212,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "driver_fmod", "..\..\nel\sr
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "..\..\nel\src\3d.vcproj", "{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "admin_service", "..\..\nelns\admin_service\admin_service.vcproj", "{AA03E539-FE77-4B63-BE0E-DE637635E5A9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
|
||||
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9} = {67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monitor_service", "src\monitor_service\monitor_service.vcproj", "{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
|
||||
|
@ -539,14 +533,6 @@ Global
|
|||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.Build.0 = Release|Win32
|
||||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.ActiveCfg = Release|x64
|
||||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.Build.0 = Release|x64
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Debug|x64.Build.0 = Debug|x64
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|Win32.Build.0 = Release|Win32
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|x64.ActiveCfg = Release|x64
|
||||
{AA03E539-FE77-4B63-BE0E-DE637635E5A9}.Release|x64.Build.0 = Release|x64
|
||||
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1648BD89-6D2C-441E-9D5A-D83F22F4F5EC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
|
|
|
@ -650,7 +650,7 @@ static float randomAngle()
|
|||
return val;
|
||||
}
|
||||
|
||||
CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots)
|
||||
CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName)
|
||||
{
|
||||
if (!_EventNpcManager)
|
||||
return NULL;
|
||||
|
@ -681,7 +681,7 @@ CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const&
|
|||
// build unnamed bot
|
||||
for (uint i=0; i<nbBots; ++i)
|
||||
{
|
||||
grp->bots().addChild(new CBotNpc(grp, 0, grp->getName()), i); // Doub: 0 instead of getAlias()+i otherwise aliases are wrong
|
||||
grp->bots().addChild(new CBotNpc(grp, 0, botsName.empty() ? grp->getName():botsName), i); // Doub: 0 instead of getAlias()+i otherwise aliases are wrong
|
||||
|
||||
CBotNpc* const bot = NLMISC::safe_cast<CBotNpc*>(grp->bots()[i]);
|
||||
|
||||
|
@ -702,7 +702,14 @@ CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const&
|
|||
if (maxTries<=0)
|
||||
rpos = pos;
|
||||
}
|
||||
bot->setStartPos(rpos.x().asDouble(),rpos.y().asDouble(), randomAngle(), AITYPES::vp_auto);
|
||||
|
||||
float angle = 0.f;
|
||||
if (orientation < (NLMISC::Pi * 2.0) && orientation > (-NLMISC::Pi * 2.0))
|
||||
angle = orientation;
|
||||
else
|
||||
angle = randomAngle();
|
||||
|
||||
bot->setStartPos(rpos.x().asDouble(),rpos.y().asDouble(), angle, AITYPES::vp_auto);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -838,25 +845,27 @@ void cbEventCreateNpcGroup( NLNET::CMessage& msgin, const std::string &serviceNa
|
|||
uint32 instanceNumber;
|
||||
sint32 x;
|
||||
sint32 y;
|
||||
sint32 z;
|
||||
sint32 orientation;
|
||||
uint32 nbBots;
|
||||
NLMISC::CSheetId sheetId;
|
||||
double dispersionRadius;
|
||||
bool spawnBots;
|
||||
std::string botsName;
|
||||
msgin.serial(messageVersion);
|
||||
nlassert(messageVersion==1);
|
||||
msgin.serial(instanceNumber);
|
||||
msgin.serial(x);
|
||||
msgin.serial(y);
|
||||
msgin.serial(z);
|
||||
msgin.serial(orientation);
|
||||
msgin.serial(nbBots);
|
||||
msgin.serial(sheetId);
|
||||
msgin.serial(dispersionRadius);
|
||||
msgin.serial(spawnBots);
|
||||
msgin.serial(botsName);
|
||||
CAIInstance* instance = CAIS::instance().getAIInstance(instanceNumber);
|
||||
if (instance)
|
||||
{
|
||||
instance->eventCreateNpcGroup(nbBots, sheetId, CAIVector((double)x/1000., (double)y/1000.), dispersionRadius, spawnBots);
|
||||
instance->eventCreateNpcGroup(nbBots, sheetId, CAIVector((double)x/1000., (double)y/1000.), dispersionRadius, spawnBots, (double)orientation/1000., botsName);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -207,7 +207,7 @@ public:
|
|||
return NULL;
|
||||
}
|
||||
|
||||
CGroupNpc* eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots);
|
||||
CGroupNpc* eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName);
|
||||
|
||||
/// create a new easter egg
|
||||
CBotEasterEgg* createEasterEgg(uint32 easterEggId, NLMISC::CSheetId const& sheetId, std::string const& botName, double x, double y, double z, double heading, const std::string& look);
|
||||
|
|
|
@ -190,7 +190,7 @@ NLMISC_COMMAND(search, "search all the data tree for a name part","<name_part>")
|
|||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId> <nbBots> <sheet> <x> <y> [<dispersionRadius=10m> [<spawnBots=true>]]")
|
||||
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId> <nbBots> <sheet> <x> <y> [<dispersionRadius=10m> [<spawnBots=true> [<orientation=random|-360..360> [<name>]]]]")
|
||||
{
|
||||
if (args.size()<5)
|
||||
return false;
|
||||
|
@ -231,7 +231,7 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId>
|
|||
|
||||
double x = atof(args[3].c_str());
|
||||
double y = atof(args[4].c_str());
|
||||
|
||||
|
||||
double dispersionRadius = 10.;
|
||||
if (args.size()>5)
|
||||
{
|
||||
|
@ -248,8 +248,18 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId>
|
|||
{
|
||||
NLMISC::fromString(args[6], spawnBots);
|
||||
}
|
||||
|
||||
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawnBots);
|
||||
|
||||
double orientation = 6.666;
|
||||
if (args.size()>7 && args[7] != "random")
|
||||
{
|
||||
NLMISC::fromString(args[7], orientation);
|
||||
orientation = orientation / 360.0 * (NLMISC::Pi * 2.0);
|
||||
}
|
||||
|
||||
std::string botsName;
|
||||
if (args.size()>8) botsName = args[8];
|
||||
|
||||
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawnBots, orientation, botsName);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -5232,7 +5232,7 @@ NLMISC_COMMAND(setFamePlayer, "set the fame value of a player in the given facti
|
|||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <nbBots> <sheet> [<dispersionRadius=10m> [<spawnBots=true>]]")
|
||||
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <nbBots> <sheet> [<dispersionRadius=10m> [<spawnBots=true> [<orientation=random|self|-360..360> [<name>]]]]")
|
||||
{
|
||||
if (args.size () < 3) return false;
|
||||
GET_ENTITY
|
||||
|
@ -5240,7 +5240,7 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <
|
|||
uint32 instanceNumber = e->getInstanceNumber();
|
||||
sint32 x = e->getX();
|
||||
sint32 y = e->getY();
|
||||
sint32 z = e->getZ();
|
||||
sint32 orientation = 6666; // used to specify a random orientation
|
||||
|
||||
uint32 nbBots = NLMISC::atoui(args[1].c_str());
|
||||
if (nbBots<=0)
|
||||
|
@ -5275,17 +5275,34 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <
|
|||
NLMISC::fromString(args[4], spawnBots);
|
||||
}
|
||||
|
||||
if (args.size()>5)
|
||||
{
|
||||
if (args[5] == "self")
|
||||
{
|
||||
orientation = (sint32)(e->getHeading() * 1000.0);
|
||||
}
|
||||
else
|
||||
{
|
||||
NLMISC::fromString(args[5], orientation);
|
||||
orientation = (sint32)((double)orientation / 360.0 * (NLMISC::Pi * 2.0) * 1000.0);
|
||||
}
|
||||
}
|
||||
|
||||
std::string botsName;
|
||||
if (args.size()>6) botsName = args[6];
|
||||
|
||||
CMessage msgout("EVENT_CREATE_NPC_GROUP");
|
||||
uint32 messageVersion = 1;
|
||||
msgout.serial(messageVersion);
|
||||
msgout.serial(instanceNumber);
|
||||
msgout.serial(x);
|
||||
msgout.serial(y);
|
||||
msgout.serial(z);
|
||||
msgout.serial(orientation);
|
||||
msgout.serial(nbBots);
|
||||
msgout.serial(sheetId);
|
||||
msgout.serial(dispersionRadius);
|
||||
msgout.serial(spawnBots);
|
||||
msgout.serial(botsName);
|
||||
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
||||
|
||||
return true;
|
||||
|
|
|
@ -185,6 +185,7 @@ uint CMissionStepAIMsg::processEvent( const TDataSetRow & userRow, const CMissio
|
|||
if( event.Type == CMissionEvent::AIMsg )
|
||||
{
|
||||
CMissionEventAIMsg & eventSpe = (CMissionEventAIMsg &) event;
|
||||
nlwarning("CMissionStepAIMsg : Message from event = '%s', message of mission = '%s'", eventSpe.Msg.c_str(), Msg.c_str());
|
||||
if ( eventSpe.Msg == Msg )
|
||||
{
|
||||
LOGMISSIONSTEPSUCCESS("wait_msg");
|
||||
|
|
|
@ -425,7 +425,7 @@ bool CConsumeItemTimedAction::validate(CTimedActionPhrase *phrase, CEntityBase *
|
|||
{
|
||||
// check player is sit, on a mektoub or swimming otherwise return false
|
||||
const MBEHAV::EMode mode = player->getMode();
|
||||
if (mode != MBEHAV::SIT && mode != MBEHAV::MOUNT_NORMAL && mode != MBEHAV::MOUNT_SWIM && mode != MBEHAV::SWIM)
|
||||
if (mode != MBEHAV::SIT && mode != MBEHAV::MOUNT_NORMAL && mode != MBEHAV::MOUNT_SWIM && mode != MBEHAV::SWIM && !player->isInWater())
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage(player->getId(),"CONSUMABLE_NOT_STAND_UP");
|
||||
return false;
|
||||
|
|
|
@ -15,7 +15,7 @@ LDFLAGS = $(LD_FLAGS_CMN) \
|
|||
-L$(NEL_PATH)/lib \
|
||||
-L../admin_modules \
|
||||
-L$(RYZOM_COMMON_SRC)/game_share \
|
||||
-lgame_share \
|
||||
-lgame_share \
|
||||
-lnelnet \
|
||||
-lnelmisc \
|
||||
-ladmin_modules \
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef CONNECTION_STATS_H
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef GEORGES_INTERFACE
|
||||
#define GEORGES_INTERFACE
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "nel/misc/i18n.h"
|
||||
#include "mission_compiler.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "mission_compiler.h"
|
||||
#include "step.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include "mission_compiler.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "mission_compiler.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "nel/misc/object_vector.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef DISPLAY_H
|
||||
#define DISPLAY_H
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef NL_PLUGIN_INTERFACE_H
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef TOOLSLOGIC_H
|
||||
#define TOOLSLOGIC_H
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef TOOLSZONE_H
|
||||
#define TOOLSZONE_H
|
||||
|
|
|
@ -168,6 +168,7 @@ void CPlugin::init(IPluginAccess *pluginAccess)
|
|||
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
||||
AfxEnableControlContainer();
|
||||
_PluginAccess = pluginAccess;
|
||||
_PluginName="Player Plugin";
|
||||
//#undef new
|
||||
LoadDlg = new CLoadDialog;
|
||||
//#define new NL_NEW
|
||||
|
@ -304,3 +305,41 @@ void CPlugin::onIdle()
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string& CPlugin::getName()
|
||||
{
|
||||
return _PluginName;
|
||||
}
|
||||
|
||||
bool CPlugin::isActive()
|
||||
{
|
||||
return _PluginActive;
|
||||
}
|
||||
|
||||
bool CPlugin::activatePlugin()
|
||||
{
|
||||
if(!_PluginActive)
|
||||
{
|
||||
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
||||
AfxEnableControlContainer();
|
||||
|
||||
//_DialogFlag->Create(IDD_DIALOG_FLAGS, CWnd::FromHandle(_PluginAccess->getMainWindow()->m_hWnd));
|
||||
_DialogFlag->ShowWindow(TRUE);
|
||||
//_DialogFlag->init(this);
|
||||
_PluginActive=true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CPlugin::closePlugin()
|
||||
{
|
||||
if (_PluginActive)
|
||||
{
|
||||
//_DialogFlag->CloseWindow();
|
||||
_DialogFlag->ShowWindow(FALSE);
|
||||
_PluginActive=false;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "nel/sound/u_audio_mixer.h"
|
||||
#include "nel/ligo/primitive.h"
|
||||
|
@ -40,12 +55,27 @@ private:
|
|||
/// Sound plugin dialog.
|
||||
CDialogFlags *_DialogFlag;
|
||||
|
||||
std::string _PluginName;
|
||||
|
||||
bool _PluginActive;
|
||||
|
||||
//NLSOUND::UAudioMixer *_Mixer;
|
||||
|
||||
/// the position of the listener.
|
||||
//NLMISC::CVector _ListenerPos;
|
||||
virtual void onIdle();
|
||||
|
||||
//getting the name of the plugin
|
||||
virtual std::string& getName();
|
||||
|
||||
//testing whether the plugin is active or not (currently in use or not)
|
||||
virtual bool isActive();
|
||||
|
||||
|
||||
virtual bool activatePlugin();
|
||||
|
||||
virtual bool closePlugin();
|
||||
|
||||
bool m_Initialized;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "primitive_plugin.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "DialogFlags.h"
|
||||
#include "nel/misc/sheet_id.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sound_plugin.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "nel/sound/u_audio_mixer.h"
|
||||
#include "nel/ligo/primitive.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// ***************************************************************************
|
||||
/*
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/path.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "skill_tree.h"
|
||||
|
||||
|
|
|
@ -1,2 +1,17 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdpch.h"
|
||||
|
|
|
@ -1,3 +1,18 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
|
||||
|
|
Loading…
Reference in a new issue