merge from default
|
@ -19,14 +19,15 @@
|
|||
|
||||
#include "nel/ligo/zone_bank.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
#include "nel/misc/debug.h"
|
||||
#include "nel/misc/file.h"
|
||||
#include "nel/misc/i_xml.h"
|
||||
#include "nel/misc/o_xml.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#define NOMINMAX
|
||||
#include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
@ -496,8 +497,9 @@ void CZoneBank::reset ()
|
|||
_Selection.clear ();
|
||||
}
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
// ---------------------------------------------------------------------------
|
||||
bool CZoneBank::initFromPath(const string &sPathName, std::string &error)
|
||||
bool CZoneBank::initFromPath(const std::string &sPathName, std::string &error)
|
||||
{
|
||||
char sDirBackup[512];
|
||||
GetCurrentDirectory (512, sDirBackup);
|
||||
|
@ -520,6 +522,7 @@ bool CZoneBank::initFromPath(const string &sPathName, std::string &error)
|
|||
SetCurrentDirectory (sDirBackup);
|
||||
return true;
|
||||
}
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
bool CZoneBank::addElement (const std::string &elementName, std::string &error)
|
||||
|
@ -695,5 +698,3 @@ void CZoneBank::getSelection (std::vector<CZoneBankElement*> &SelectedElements)
|
|||
// ***************************************************************************
|
||||
|
||||
} // namespace NLLIGO
|
||||
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
|
|
@ -8,6 +8,7 @@ ADD_SUBDIRECTORY(object_viewer)
|
|||
ADD_SUBDIRECTORY(zone_painter)
|
||||
ADD_SUBDIRECTORY(georges_editor)
|
||||
|
||||
ADD_SUBDIRECTORY(world_editor)
|
||||
# Ryzom Specific Plugins
|
||||
IF(WITH_RYZOM AND WITH_RYZOM_TOOLS)
|
||||
ADD_SUBDIRECTORY(mission_compiler)
|
||||
|
|
|
@ -11,9 +11,19 @@ SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.
|
|||
|
||||
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
|
||||
landscape_editor_window.h
|
||||
landscape_scene_base.h
|
||||
landscape_scene.h
|
||||
list_zones_model.h
|
||||
list_zones_widget.h
|
||||
landscape_view.h
|
||||
project_settings_dialog.h
|
||||
snapshot_dialog.h
|
||||
)
|
||||
|
||||
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_UIS landscape_editor_window.ui
|
||||
list_zones_widget.ui
|
||||
project_settings_dialog.ui
|
||||
shapshot_dialog.ui
|
||||
)
|
||||
|
||||
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_RCS landscape_editor.qrc)
|
||||
|
@ -31,13 +41,13 @@ SOURCE_GROUP(QtGeneratedMocQrcSrc FILES ${OVQT_PLUGIN_LANDSCAPE_EDITOR_MOC_SRC}
|
|||
SOURCE_GROUP("Landscape Editor Plugin" FILES ${SRC})
|
||||
SOURCE_GROUP("OVQT Extension System" FILES ${OVQT_EXT_SYS_SRC})
|
||||
|
||||
ADD_LIBRARY(ovqt_plugin_landscape_editor MODULE ${SRC}
|
||||
ADD_LIBRARY(ovqt_plugin_landscape_editor SHARED ${SRC}
|
||||
${OVQT_PLUGIN_LANDSCAPE_EDITOR_MOC_SRC}
|
||||
${OVQT_EXT_SYS_SRC}
|
||||
${OVQT_PLUGIN_LANDSCAPE_EDITOR_UI_HDRS}
|
||||
${OVQT_PLUGIN_LANDSCAPE_EDITOR_RC_SRCS})
|
||||
|
||||
TARGET_LINK_LIBRARIES(ovqt_plugin_landscape_editor ovqt_plugin_core nelmisc nel3d ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(ovqt_plugin_landscape_editor ovqt_plugin_core nelmisc nel3d nelgeorges nelligo ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY})
|
||||
|
||||
NL_DEFAULT_PROPS(ovqt_plugin_landscape_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: Landscape Editor")
|
||||
NL_ADD_RUNTIME_FLAGS(ovqt_plugin_landscape_editor)
|
||||
|
|
|
@ -0,0 +1,527 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "builder_zone.h"
|
||||
#include "list_zones_widget.h"
|
||||
#include "landscape_actions.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QDir>
|
||||
#include <QtGui/QMessageBox>
|
||||
#include <QtGui/QProgressDialog>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
int LandCounter = 0;
|
||||
|
||||
ZoneBuilder::ZoneBuilder(LandscapeScene *landscapeScene, ListZonesWidget *listZonesWidget, QUndoStack *undoStack)
|
||||
: m_currentZoneRegion(-1),
|
||||
m_pixmapDatabase(0),
|
||||
m_listZonesWidget(listZonesWidget),
|
||||
m_landscapeScene(landscapeScene),
|
||||
m_undoStack(undoStack)
|
||||
{
|
||||
nlassert(m_landscapeScene);
|
||||
m_pixmapDatabase = new PixmapDatabase();
|
||||
m_lastPathName = "";
|
||||
}
|
||||
|
||||
ZoneBuilder::~ZoneBuilder()
|
||||
{
|
||||
delete m_pixmapDatabase;
|
||||
}
|
||||
|
||||
bool ZoneBuilder::init(const QString &pathName, bool displayProgress)
|
||||
{
|
||||
if (pathName.isEmpty())
|
||||
return false;
|
||||
if (pathName != m_lastPathName)
|
||||
{
|
||||
m_lastPathName = pathName;
|
||||
QString zoneBankPath = pathName;
|
||||
zoneBankPath += "/zoneligos/";
|
||||
|
||||
// Init the ZoneBank
|
||||
m_zoneBank.reset();
|
||||
if (!initZoneBank (zoneBankPath))
|
||||
{
|
||||
m_zoneBank.reset();
|
||||
return false;
|
||||
}
|
||||
// Construct the DataBase from the ZoneBank
|
||||
QString zoneBitmapPath = pathName;
|
||||
zoneBitmapPath += "/zonebitmaps/";
|
||||
m_pixmapDatabase->reset();
|
||||
if (!m_pixmapDatabase->loadPixmaps(zoneBitmapPath, m_zoneBank, displayProgress))
|
||||
{
|
||||
m_zoneBank.reset();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ZoneBuilder::actionLigoTile(const LigoData &data, const ZonePosition &zonePos)
|
||||
{
|
||||
if (m_undoStack == 0)
|
||||
return;
|
||||
|
||||
checkBeginMacro();
|
||||
nlinfo(QString("%1 %2 %3 (%4 %5)").arg(data.zoneName.c_str()).arg(zonePos.x).arg(zonePos.y).arg(data.posX).arg(data.posY).toStdString().c_str());
|
||||
m_zonePositionList.push_back(zonePos);
|
||||
m_undoStack->push(new LigoTileCommand(data, zonePos, this, m_landscapeScene));
|
||||
}
|
||||
|
||||
void ZoneBuilder::actionLigoMove(uint index, sint32 deltaX, sint32 deltaY)
|
||||
{
|
||||
if (m_undoStack == 0)
|
||||
return;
|
||||
|
||||
checkBeginMacro();
|
||||
nlinfo("ligoMove");
|
||||
//m_undoStack->push(new LigoMoveCommand(index, deltaX, deltaY, this));
|
||||
}
|
||||
|
||||
void ZoneBuilder::actionLigoResize(uint index, sint32 newMinX, sint32 newMaxX, sint32 newMinY, sint32 newMaxY)
|
||||
{
|
||||
if (m_undoStack == 0)
|
||||
return;
|
||||
|
||||
checkBeginMacro();
|
||||
nlinfo(QString("minX=%1 maxX=%2 minY=%3 maxY=%4").arg(newMinX).arg(newMaxX).arg(newMinY).arg(newMaxY).toStdString().c_str());
|
||||
m_undoStack->push(new LigoResizeCommand(index, newMinX, newMaxX, newMinY, newMaxY, this));
|
||||
}
|
||||
|
||||
void ZoneBuilder::addZone(sint32 posX, sint32 posY)
|
||||
{
|
||||
// Read-only mode
|
||||
if ((m_listZonesWidget == 0) || (m_undoStack == 0))
|
||||
return;
|
||||
|
||||
if (m_landscapeMap.empty())
|
||||
return;
|
||||
|
||||
// Check zone name
|
||||
std::string zoneName = m_listZonesWidget->currentZoneName().toStdString();
|
||||
if (zoneName.empty())
|
||||
return;
|
||||
|
||||
BuilderZoneRegion *builderZoneRegion = m_landscapeMap.value(m_currentZoneRegion).builderZoneRegion;
|
||||
builderZoneRegion->init(this);
|
||||
|
||||
uint8 rot = uint8(m_listZonesWidget->currentRot());
|
||||
uint8 flip = uint8(m_listZonesWidget->currentFlip());
|
||||
|
||||
NLLIGO::CZoneBankElement *zoneBankElement = getZoneBank().getElementByZoneName(zoneName);
|
||||
|
||||
m_titleAction = QString("Add zone %1,%2").arg(posX).arg(posY);
|
||||
m_createdAction = false;
|
||||
m_zonePositionList.clear();
|
||||
if (m_listZonesWidget->isForce())
|
||||
{
|
||||
builderZoneRegion->addForce(posX, posY, rot, flip, zoneBankElement);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_listZonesWidget->isNotPropogate())
|
||||
builderZoneRegion->addNotPropagate(posX, posY, rot, flip, zoneBankElement);
|
||||
else
|
||||
builderZoneRegion->add(posX, posY, rot, flip, zoneBankElement);
|
||||
}
|
||||
checkEndMacro();
|
||||
}
|
||||
|
||||
void ZoneBuilder::addTransition(const sint32 posX, const sint32 posY)
|
||||
{
|
||||
// Read-only mode
|
||||
if ((m_listZonesWidget == 0) || (m_undoStack == 0))
|
||||
return;
|
||||
|
||||
if (m_landscapeMap.empty())
|
||||
return;
|
||||
|
||||
m_titleAction = QString("Transition zone %1,%2").arg(posX).arg(posY);
|
||||
m_createdAction = false;
|
||||
m_zonePositionList.clear();
|
||||
|
||||
nlinfo(QString("trans %1,%2").arg(posX).arg(posY).toStdString().c_str());
|
||||
|
||||
sint32 x = (sint32)floor(float(posX) / m_landscapeScene->cellSize());
|
||||
sint32 y = (sint32)floor(float(posY) / m_landscapeScene->cellSize());
|
||||
sint32 k;
|
||||
|
||||
// Detect if we are in a transition square to switch
|
||||
BuilderZoneRegion *builderZoneRegion = m_landscapeMap.value(m_currentZoneRegion).builderZoneRegion;
|
||||
builderZoneRegion->init(this);
|
||||
const NLLIGO::CZoneRegion &zoneRegion = currentZoneRegion()->ligoZoneRegion();
|
||||
bool bCutEdgeTouched = false;
|
||||
for (uint8 transPos = 0; transPos < 4; ++transPos)
|
||||
{
|
||||
uint ce = zoneRegion.getCutEdge(x, y, transPos);
|
||||
|
||||
if ((ce > 0) && (ce < 3))
|
||||
for (k = 0; k < 2; ++k)
|
||||
{
|
||||
float xTrans, yTrans;
|
||||
|
||||
if ((transPos == 0) || (transPos == 1))
|
||||
{
|
||||
if (ce == 1)
|
||||
xTrans = m_landscapeScene->cellSize() / 3.0f;
|
||||
else
|
||||
xTrans = 2.0f * m_landscapeScene->cellSize() / 3.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (transPos == 2)
|
||||
xTrans = 0;
|
||||
else
|
||||
xTrans = m_landscapeScene->cellSize();
|
||||
}
|
||||
xTrans += x * m_landscapeScene->cellSize();
|
||||
|
||||
if ((transPos == 2) || (transPos == 3))
|
||||
{
|
||||
if (ce == 1)
|
||||
yTrans = m_landscapeScene->cellSize() / 3.0f;
|
||||
else
|
||||
yTrans = 2.0f * m_landscapeScene->cellSize() / 3.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (transPos == 1)
|
||||
yTrans = 0;
|
||||
else
|
||||
yTrans = m_landscapeScene->cellSize();
|
||||
}
|
||||
yTrans += y * m_landscapeScene->cellSize();
|
||||
|
||||
if ((posX >= (xTrans - m_landscapeScene->cellSize() / 12.0f)) &&
|
||||
(posX <= (xTrans + m_landscapeScene->cellSize() / 12.0f)) &&
|
||||
(posY >= (yTrans - m_landscapeScene->cellSize() / 12.0f)) &&
|
||||
(posY <= (yTrans + m_landscapeScene->cellSize() / 12.0f)))
|
||||
{
|
||||
builderZoneRegion->invertCutEdge (x, y, transPos);
|
||||
bCutEdgeTouched = true;
|
||||
}
|
||||
ce = 3 - ce;
|
||||
}
|
||||
}
|
||||
|
||||
// If not clicked to change the cutEdge so the user want to change the transition
|
||||
if (!bCutEdgeTouched)
|
||||
{
|
||||
builderZoneRegion->cycleTransition (x, y);
|
||||
}
|
||||
checkEndMacro();
|
||||
}
|
||||
|
||||
void ZoneBuilder::delZone(const sint32 posX, const sint32 posY)
|
||||
{
|
||||
if ((m_listZonesWidget == 0) || (m_undoStack == 0))
|
||||
return;
|
||||
|
||||
if (m_landscapeMap.empty())
|
||||
return;
|
||||
|
||||
m_titleAction = QString("Del zone %1,%2").arg(posX).arg(posY);
|
||||
m_createdAction = false;
|
||||
|
||||
BuilderZoneRegion *builderZoneRegion = m_landscapeMap.value(m_currentZoneRegion).builderZoneRegion;
|
||||
|
||||
builderZoneRegion->init(this);
|
||||
builderZoneRegion->del(posX, posY);
|
||||
checkEndMacro();
|
||||
}
|
||||
|
||||
int ZoneBuilder::createZoneRegion()
|
||||
{
|
||||
LandscapeItem landItem;
|
||||
landItem.zoneRegionObject = new ZoneRegionObject();
|
||||
landItem.builderZoneRegion = new BuilderZoneRegion(LandCounter);
|
||||
landItem.builderZoneRegion->init(this);
|
||||
landItem.rectItem = m_landscapeScene->createLayerBlackout(landItem.zoneRegionObject->ligoZoneRegion());
|
||||
|
||||
m_landscapeMap.insert(LandCounter, landItem);
|
||||
if (m_currentZoneRegion == -1)
|
||||
setCurrentZoneRegion(LandCounter);
|
||||
|
||||
calcMask();
|
||||
return LandCounter++;
|
||||
}
|
||||
|
||||
int ZoneBuilder::createZoneRegion(const QString &fileName)
|
||||
{
|
||||
LandscapeItem landItem;
|
||||
landItem.zoneRegionObject = new ZoneRegionObject();
|
||||
landItem.zoneRegionObject->load(fileName.toStdString());
|
||||
|
||||
if (!checkOverlaps(landItem.zoneRegionObject->ligoZoneRegion()))
|
||||
{
|
||||
delete landItem.zoneRegionObject;
|
||||
return -1;
|
||||
}
|
||||
landItem.builderZoneRegion = new BuilderZoneRegion(LandCounter);
|
||||
landItem.builderZoneRegion->init(this);
|
||||
|
||||
m_landscapeScene->addZoneRegion(landItem.zoneRegionObject->ligoZoneRegion());
|
||||
landItem.rectItem = m_landscapeScene->createLayerBlackout(landItem.zoneRegionObject->ligoZoneRegion());
|
||||
m_landscapeMap.insert(LandCounter, landItem);
|
||||
|
||||
if (m_currentZoneRegion == -1)
|
||||
setCurrentZoneRegion(LandCounter);
|
||||
|
||||
calcMask();
|
||||
return LandCounter++;
|
||||
}
|
||||
|
||||
void ZoneBuilder::deleteZoneRegion(int id)
|
||||
{
|
||||
if (m_landscapeMap.contains(id))
|
||||
{
|
||||
if (m_landscapeMap.value(id).rectItem != 0)
|
||||
delete m_landscapeMap.value(id).rectItem;
|
||||
m_landscapeScene->delZoneRegion(m_landscapeMap.value(id).zoneRegionObject->ligoZoneRegion());
|
||||
delete m_landscapeMap.value(id).zoneRegionObject;
|
||||
delete m_landscapeMap.value(id).builderZoneRegion;
|
||||
m_landscapeMap.remove(id);
|
||||
calcMask();
|
||||
}
|
||||
else
|
||||
nlwarning("Landscape (id %i) not found", id);
|
||||
}
|
||||
|
||||
void ZoneBuilder::setCurrentZoneRegion(int id)
|
||||
{
|
||||
if (m_landscapeMap.contains(id))
|
||||
{
|
||||
if (currentIdZoneRegion() != -1)
|
||||
{
|
||||
NLLIGO::CZoneRegion &ligoRegion = m_landscapeMap.value(m_currentZoneRegion).zoneRegionObject->ligoZoneRegion();
|
||||
m_landscapeMap[m_currentZoneRegion].rectItem = m_landscapeScene->createLayerBlackout(ligoRegion);
|
||||
}
|
||||
delete m_landscapeMap.value(id).rectItem;
|
||||
m_landscapeMap[id].rectItem = 0;
|
||||
m_currentZoneRegion = id;
|
||||
calcMask();
|
||||
}
|
||||
else
|
||||
nlwarning("Landscape (id %i) not found", id);
|
||||
}
|
||||
|
||||
int ZoneBuilder::currentIdZoneRegion() const
|
||||
{
|
||||
return m_currentZoneRegion;
|
||||
}
|
||||
|
||||
ZoneRegionObject *ZoneBuilder::currentZoneRegion() const
|
||||
{
|
||||
return m_landscapeMap.value(m_currentZoneRegion).zoneRegionObject;
|
||||
}
|
||||
|
||||
int ZoneBuilder::countZoneRegion() const
|
||||
{
|
||||
return m_landscapeMap.size();
|
||||
}
|
||||
|
||||
ZoneRegionObject *ZoneBuilder::zoneRegion(int id) const
|
||||
{
|
||||
return m_landscapeMap.value(id).zoneRegionObject;
|
||||
}
|
||||
|
||||
void ZoneBuilder::ligoData(LigoData &data, const ZonePosition &zonePos)
|
||||
{
|
||||
m_landscapeMap.value(zonePos.region).zoneRegionObject->ligoData(data, zonePos.x, zonePos.y);
|
||||
}
|
||||
|
||||
void ZoneBuilder::setLigoData(LigoData &data, const ZonePosition &zonePos)
|
||||
{
|
||||
m_landscapeMap.value(zonePos.region).zoneRegionObject->setLigoData(data, zonePos.x, zonePos.y);
|
||||
}
|
||||
|
||||
bool ZoneBuilder::initZoneBank (const QString &pathName)
|
||||
{
|
||||
QDir *dir = new QDir(pathName);
|
||||
QStringList filters;
|
||||
filters << "*.ligozone";
|
||||
|
||||
// Find all ligozone files in dir
|
||||
QStringList listFiles = dir->entryList(filters, QDir::Files);
|
||||
|
||||
std::string error;
|
||||
Q_FOREACH(QString file, listFiles)
|
||||
{
|
||||
//nlinfo(file.toStdString().c_str());
|
||||
if (!m_zoneBank.addElement((pathName + file).toStdString(), error))
|
||||
QMessageBox::critical(0, QObject::tr("Landscape editor"), QString(error.c_str()), QMessageBox::Ok);
|
||||
}
|
||||
delete dir;
|
||||
return true;
|
||||
}
|
||||
|
||||
PixmapDatabase *ZoneBuilder::pixmapDatabase() const
|
||||
{
|
||||
return m_pixmapDatabase;
|
||||
}
|
||||
|
||||
QString ZoneBuilder::dataPath() const
|
||||
{
|
||||
return m_lastPathName;
|
||||
}
|
||||
|
||||
bool ZoneBuilder::getZoneMask(sint32 x, sint32 y)
|
||||
{
|
||||
if ((x < m_minX) || (x > m_maxX) ||
|
||||
(y < m_minY) || (y > m_maxY))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return m_zoneMask[(x - m_minX) + (y - m_minY) * (1 + m_maxX - m_minX)];
|
||||
}
|
||||
}
|
||||
|
||||
void ZoneBuilder::calcMask()
|
||||
{
|
||||
sint32 x, y;
|
||||
|
||||
m_minY = m_minX = 1000000;
|
||||
m_maxY = m_maxX = -1000000;
|
||||
|
||||
if (m_landscapeMap.size() == 0)
|
||||
return;
|
||||
|
||||
QMapIterator<int, LandscapeItem> i(m_landscapeMap);
|
||||
while (i.hasNext())
|
||||
{
|
||||
i.next();
|
||||
const NLLIGO::CZoneRegion ®ion = i.value().zoneRegionObject->ligoZoneRegion();
|
||||
|
||||
if (m_minX > region.getMinX())
|
||||
m_minX = region.getMinX();
|
||||
if (m_minY > region.getMinY())
|
||||
m_minY = region.getMinY();
|
||||
if (m_maxX < region.getMaxX())
|
||||
m_maxX = region.getMaxX();
|
||||
if (m_maxY < region.getMaxY())
|
||||
m_maxY = region.getMaxY();
|
||||
}
|
||||
|
||||
m_zoneMask.resize ((1 + m_maxX - m_minX) * (1 + m_maxY - m_minY));
|
||||
sint32 stride = (1 + m_maxX - m_minX);
|
||||
for (y = m_minY; y <= m_maxY; ++y)
|
||||
for (x = m_minX; x <= m_maxX; ++x)
|
||||
{
|
||||
m_zoneMask[x - m_minX + (y - m_minY) * stride] = true;
|
||||
|
||||
QMapIterator<int, LandscapeItem> it(m_landscapeMap);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
if (int(it.key()) != m_currentZoneRegion)
|
||||
{
|
||||
const NLLIGO::CZoneRegion ®ion = it.value().zoneRegionObject->ligoZoneRegion();
|
||||
|
||||
const std::string &rSZone = region.getName (x, y);
|
||||
if ((rSZone != STRING_OUT_OF_BOUND) && (rSZone != STRING_UNUSED))
|
||||
{
|
||||
m_zoneMask[x - m_minX + (y - m_minY) * stride] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ZoneBuilder::getZoneAmongRegions(ZonePosition &zonePos, BuilderZoneRegion *builderZoneRegionFrom, sint32 x, sint32 y)
|
||||
{
|
||||
QMapIterator<int, LandscapeItem> it(m_landscapeMap);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
const NLLIGO::CZoneRegion ®ion = it.value().zoneRegionObject->ligoZoneRegion();
|
||||
if ((x < region.getMinX()) || (x > region.getMaxX()) ||
|
||||
(y < region.getMinY()) || (y > region.getMaxY()))
|
||||
continue;
|
||||
if (region.getName(x, y) != STRING_UNUSED)
|
||||
{
|
||||
builderZoneRegionFrom = it.value().builderZoneRegion;
|
||||
zonePos = ZonePosition(x, y, it.key());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// The zone is not present in other region so it is an empty or oob zone of the current region
|
||||
const NLLIGO::CZoneRegion ®ion = zoneRegion(builderZoneRegionFrom->getRegionId())->ligoZoneRegion();
|
||||
if ((x < region.getMinX()) || (x > region.getMaxX()) ||
|
||||
(y < region.getMinY()) || (y > region.getMaxY()))
|
||||
return false; // Out Of Bound
|
||||
|
||||
zonePos = ZonePosition(x, y, builderZoneRegionFrom->getRegionId());
|
||||
return true;
|
||||
}
|
||||
|
||||
void ZoneBuilder::checkBeginMacro()
|
||||
{
|
||||
if (!m_createdAction)
|
||||
{
|
||||
m_createdAction = true;
|
||||
m_undoStack->beginMacro(m_titleAction);
|
||||
m_undoScanRegionCommand = new UndoScanRegionCommand(this, m_landscapeScene);
|
||||
m_undoStack->push(m_undoScanRegionCommand);
|
||||
}
|
||||
}
|
||||
|
||||
void ZoneBuilder::checkEndMacro()
|
||||
{
|
||||
if (m_createdAction)
|
||||
{
|
||||
RedoScanRegionCommand *redoScanRegionCommand = new RedoScanRegionCommand(this, m_landscapeScene);
|
||||
m_undoScanRegionCommand->setScanList(m_zonePositionList);
|
||||
redoScanRegionCommand->setScanList(m_zonePositionList);
|
||||
m_undoStack->push(redoScanRegionCommand);
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
}
|
||||
|
||||
bool ZoneBuilder::checkOverlaps(const NLLIGO::CZoneRegion &newZoneRegion)
|
||||
{
|
||||
QMapIterator<int, LandscapeItem> it(m_landscapeMap);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
const NLLIGO::CZoneRegion &zoneRegion = it.value().zoneRegionObject->ligoZoneRegion();
|
||||
for (sint32 y = zoneRegion.getMinY(); y <= zoneRegion.getMaxY(); ++y)
|
||||
for (sint32 x = zoneRegion.getMinX(); x <= zoneRegion.getMaxX(); ++x)
|
||||
{
|
||||
const std::string &refZoneName = zoneRegion.getName(x, y);
|
||||
if (refZoneName != STRING_UNUSED)
|
||||
{
|
||||
const std::string &zoneName = newZoneRegion.getName(x, y);
|
||||
if ((zoneName != STRING_UNUSED) && (zoneName != STRING_OUT_OF_BOUND))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,147 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef BUILDER_ZONE_H
|
||||
#define BUILDER_ZONE_H
|
||||
|
||||
// Project includes
|
||||
#include "builder_zone_base.h"
|
||||
#include "builder_zone_region.h"
|
||||
#include "zone_region_editor.h"
|
||||
#include "pixmap_database.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QString>
|
||||
#include <QtCore/QMap>
|
||||
#include <QtCore/QList>
|
||||
#include <QtCore/QString>
|
||||
#include <QtGui/QPixmap>
|
||||
#include <QtGui/QUndoStack>
|
||||
#include <QtGui/QGraphicsRectItem>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ListZonesWidget;
|
||||
class LandscapeScene;
|
||||
class UndoScanRegionCommand;
|
||||
|
||||
/**
|
||||
@class ZoneBuilder
|
||||
@brief ZoneBuilder contains all the shared data between the tools and the engine.
|
||||
@details ZoneBank contains the macro zones that is composed of several zones plus a mask.
|
||||
PixmapDatabase contains the graphics for the zones
|
||||
*/
|
||||
class ZoneBuilder
|
||||
{
|
||||
public:
|
||||
ZoneBuilder(LandscapeScene *landscapeScene, ListZonesWidget *listZonesWidget = 0, QUndoStack *undoStack = 0);
|
||||
~ZoneBuilder();
|
||||
|
||||
/// Init zoneBank and init zone pixmap database
|
||||
bool init(const QString &pathName, bool displayProgress = false);
|
||||
|
||||
void calcMask();
|
||||
bool getZoneMask (sint32 x, sint32 y);
|
||||
bool getZoneAmongRegions(ZonePosition &zonePos, BuilderZoneRegion *builderZoneRegionFrom, sint32 x, sint32 y);
|
||||
|
||||
/// Ligo Actions
|
||||
/// @{
|
||||
void actionLigoTile(const LigoData &data, const ZonePosition &zonePos);
|
||||
void actionLigoMove(uint index, sint32 deltaX, sint32 deltaY);
|
||||
void actionLigoResize(uint index, sint32 newMinX, sint32 newMaxX, sint32 newMinY, sint32 newMaxY);
|
||||
/// @}
|
||||
|
||||
/// Zone Bricks
|
||||
/// @{
|
||||
void addZone(const sint32 posX, const sint32 posY);
|
||||
void addTransition(const sint32 posX, const sint32 posY);
|
||||
void delZone(const sint32 posX, const sint32 posY);
|
||||
/// @}
|
||||
|
||||
/// Zone Region
|
||||
/// @{
|
||||
int createZoneRegion();
|
||||
int createZoneRegion(const QString &fileName);
|
||||
void deleteZoneRegion(int id);
|
||||
void setCurrentZoneRegion(int id);
|
||||
int currentIdZoneRegion() const;
|
||||
ZoneRegionObject *currentZoneRegion() const;
|
||||
int countZoneRegion() const;
|
||||
ZoneRegionObject *zoneRegion(int id) const;
|
||||
void ligoData(LigoData &data, const ZonePosition &zonePos);
|
||||
void setLigoData(LigoData &data, const ZonePosition &zonePos);
|
||||
/// @}
|
||||
|
||||
// Accessors
|
||||
NLLIGO::CZoneBank &getZoneBank()
|
||||
{
|
||||
return m_zoneBank;
|
||||
}
|
||||
|
||||
PixmapDatabase *pixmapDatabase() const;
|
||||
|
||||
QString dataPath() const;
|
||||
|
||||
private:
|
||||
|
||||
/// Scan ./zoneligos dir and add all *.ligozone files to zoneBank
|
||||
bool initZoneBank (const QString &path);
|
||||
|
||||
void checkBeginMacro();
|
||||
void checkEndMacro();
|
||||
|
||||
bool checkOverlaps(const NLLIGO::CZoneRegion &newZoneRegion);
|
||||
|
||||
struct LandscapeItem
|
||||
{
|
||||
BuilderZoneRegion *builderZoneRegion;
|
||||
ZoneRegionObject *zoneRegionObject;
|
||||
QGraphicsRectItem *rectItem;
|
||||
};
|
||||
|
||||
sint32 m_minX, m_maxX, m_minY, m_maxY;
|
||||
std::vector<bool> m_zoneMask;
|
||||
|
||||
QString m_lastPathName;
|
||||
|
||||
int m_currentZoneRegion;
|
||||
//std::vector<LandscapeItem> m_landscapeItems;
|
||||
QMap<int, LandscapeItem> m_landscapeMap;
|
||||
|
||||
bool m_createdAction;
|
||||
QString m_titleAction;
|
||||
QList<ZonePosition> m_zonePositionList;
|
||||
UndoScanRegionCommand *m_undoScanRegionCommand;
|
||||
|
||||
PixmapDatabase *m_pixmapDatabase;
|
||||
NLLIGO::CZoneBank m_zoneBank;
|
||||
ListZonesWidget *m_listZonesWidget;
|
||||
LandscapeScene *m_landscapeScene;
|
||||
QUndoStack *m_undoStack;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // BUILDER_ZONE_H
|
|
@ -0,0 +1,206 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "builder_zone_base.h"
|
||||
#include "landscape_scene_base.h"
|
||||
#include "zone_region_editor.h"
|
||||
#include "pixmap_database.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QDir>
|
||||
#include <QtGui/QMessageBox>
|
||||
#include <QtGui/QProgressDialog>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
int NewLandId = 0;
|
||||
|
||||
ZoneBuilderBase::ZoneBuilderBase(LandscapeSceneBase *landscapeScene)
|
||||
: m_pixmapDatabase(0),
|
||||
m_landscapeSceneBase(landscapeScene)
|
||||
{
|
||||
nlassert(m_landscapeSceneBase);
|
||||
m_pixmapDatabase = new PixmapDatabase();
|
||||
m_lastPathName = "";
|
||||
}
|
||||
|
||||
ZoneBuilderBase::~ZoneBuilderBase()
|
||||
{
|
||||
delete m_pixmapDatabase;
|
||||
}
|
||||
|
||||
bool ZoneBuilderBase::init(const QString &pathName, bool displayProgress)
|
||||
{
|
||||
if (pathName.isEmpty())
|
||||
return false;
|
||||
if (pathName != m_lastPathName)
|
||||
{
|
||||
m_lastPathName = pathName;
|
||||
QString zoneBankPath = pathName;
|
||||
zoneBankPath += "/zoneligos/";
|
||||
|
||||
// Init the ZoneBank
|
||||
m_zoneBank.reset();
|
||||
if (!initZoneBank (zoneBankPath))
|
||||
{
|
||||
m_zoneBank.reset();
|
||||
return false;
|
||||
}
|
||||
// Construct the DataBase from the ZoneBank
|
||||
QString zoneBitmapPath = pathName;
|
||||
zoneBitmapPath += "/zonebitmaps/";
|
||||
m_pixmapDatabase->reset();
|
||||
if (!m_pixmapDatabase->loadPixmaps(zoneBitmapPath, m_zoneBank, displayProgress))
|
||||
{
|
||||
m_zoneBank.reset();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int ZoneBuilderBase::loadZoneRegion(const QString &fileName, int defaultId)
|
||||
{
|
||||
LandscapeItem landItem;
|
||||
landItem.zoneRegionObject = new ZoneRegionObject();
|
||||
landItem.zoneRegionObject->load(fileName.toStdString());
|
||||
|
||||
if (!checkOverlaps(landItem.zoneRegionObject->ligoZoneRegion()))
|
||||
{
|
||||
delete landItem.zoneRegionObject;
|
||||
return -1;
|
||||
}
|
||||
int id = defaultId;
|
||||
if (id == -1)
|
||||
id = NewLandId++;
|
||||
// landItem.builderZoneRegion = new BuilderZoneRegion(LandCounter);
|
||||
// landItem.builderZoneRegion->init(this);
|
||||
|
||||
m_landscapeSceneBase->addZoneRegion(landItem.zoneRegionObject->ligoZoneRegion());
|
||||
// landItem.rectItem = m_landscapeScene->createLayerBlackout(landItem.zoneRegionObject->ligoZoneRegion());
|
||||
m_landscapeMap.insert(id, landItem);
|
||||
|
||||
calcMask();
|
||||
return id;
|
||||
}
|
||||
|
||||
void ZoneBuilderBase::deleteZoneRegion(int id)
|
||||
{
|
||||
if (m_landscapeMap.contains(id))
|
||||
{
|
||||
m_landscapeSceneBase->delZoneRegion(m_landscapeMap.value(id).zoneRegionObject->ligoZoneRegion());
|
||||
delete m_landscapeMap.value(id).zoneRegionObject;
|
||||
// delete m_landscapeMap.value(id).builderZoneRegion;
|
||||
m_landscapeMap.remove(id);
|
||||
calcMask();
|
||||
}
|
||||
else
|
||||
nlwarning("Landscape (id %i) not found", id);
|
||||
}
|
||||
|
||||
int ZoneBuilderBase::countZoneRegion() const
|
||||
{
|
||||
return m_landscapeMap.size();
|
||||
}
|
||||
|
||||
ZoneRegionObject *ZoneBuilderBase::zoneRegion(int id) const
|
||||
{
|
||||
return m_landscapeMap.value(id).zoneRegionObject;
|
||||
}
|
||||
|
||||
bool ZoneBuilderBase::initZoneBank (const QString &pathName)
|
||||
{
|
||||
QDir *dir = new QDir(pathName);
|
||||
QStringList filters;
|
||||
filters << "*.ligozone";
|
||||
|
||||
// Find all ligozone files in dir
|
||||
QStringList listFiles = dir->entryList(filters, QDir::Files);
|
||||
|
||||
std::string error;
|
||||
Q_FOREACH(QString file, listFiles)
|
||||
{
|
||||
//nlinfo(file.toStdString().c_str());
|
||||
if (!m_zoneBank.addElement((pathName + file).toStdString(), error))
|
||||
QMessageBox::critical(0, QObject::tr("Landscape editor"), QString(error.c_str()), QMessageBox::Ok);
|
||||
}
|
||||
delete dir;
|
||||
return true;
|
||||
}
|
||||
|
||||
PixmapDatabase *ZoneBuilderBase::pixmapDatabase() const
|
||||
{
|
||||
return m_pixmapDatabase;
|
||||
}
|
||||
|
||||
QString ZoneBuilderBase::dataPath() const
|
||||
{
|
||||
return m_lastPathName;
|
||||
}
|
||||
|
||||
void ZoneBuilderBase::calcMask()
|
||||
{
|
||||
m_minY = m_minX = 1000000;
|
||||
m_maxY = m_maxX = -1000000;
|
||||
|
||||
if (m_landscapeMap.size() == 0)
|
||||
return;
|
||||
|
||||
QMapIterator<int, LandscapeItem> i(m_landscapeMap);
|
||||
while (i.hasNext())
|
||||
{
|
||||
i.next();
|
||||
const NLLIGO::CZoneRegion ®ion = i.value().zoneRegionObject->ligoZoneRegion();
|
||||
|
||||
if (m_minX > region.getMinX())
|
||||
m_minX = region.getMinX();
|
||||
if (m_minY > region.getMinY())
|
||||
m_minY = region.getMinY();
|
||||
if (m_maxX < region.getMaxX())
|
||||
m_maxX = region.getMaxX();
|
||||
if (m_maxY < region.getMaxY())
|
||||
m_maxY = region.getMaxY();
|
||||
}
|
||||
}
|
||||
|
||||
bool ZoneBuilderBase::checkOverlaps(const NLLIGO::CZoneRegion &newZoneRegion)
|
||||
{
|
||||
QMapIterator<int, LandscapeItem> it(m_landscapeMap);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
const NLLIGO::CZoneRegion &zoneRegion = it.value().zoneRegionObject->ligoZoneRegion();
|
||||
for (sint32 y = zoneRegion.getMinY(); y <= zoneRegion.getMaxY(); ++y)
|
||||
for (sint32 x = zoneRegion.getMinX(); x <= zoneRegion.getMaxX(); ++x)
|
||||
{
|
||||
const std::string &refZoneName = zoneRegion.getName(x, y);
|
||||
if (refZoneName != STRING_UNUSED)
|
||||
{
|
||||
const std::string &zoneName = newZoneRegion.getName(x, y);
|
||||
if ((zoneName != STRING_UNUSED) && (zoneName != STRING_OUT_OF_BOUND))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,129 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef BUILDER_ZONE_BASE_H
|
||||
#define BUILDER_ZONE_BASE_H
|
||||
|
||||
// Project includes
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QString>
|
||||
#include <QtCore/QMap>
|
||||
#include <QtCore/QList>
|
||||
#include <QtCore/QString>
|
||||
#include <QtGui/QPixmap>
|
||||
#include <QtGui/QGraphicsRectItem>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class LandscapeSceneBase;
|
||||
class PixmapDatabase;
|
||||
class ZoneRegionObject;
|
||||
|
||||
// Data
|
||||
struct ZonePosition
|
||||
{
|
||||
// Absolute position
|
||||
sint32 x;
|
||||
sint32 y;
|
||||
int region;
|
||||
|
||||
ZonePosition()
|
||||
{
|
||||
x = 0xffffffff;
|
||||
y = 0xffffffff;
|
||||
region = -1;
|
||||
}
|
||||
|
||||
ZonePosition(const sint32 posX, const sint32 posY, const int id)
|
||||
{
|
||||
x = posX;
|
||||
y = posY;
|
||||
region = id;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
@class ZoneBuilder
|
||||
@brief ZoneBuilder contains all the shared data between the tools and the engine.
|
||||
@details ZoneBank contains the macro zones that is composed of several zones plus a mask.
|
||||
PixmapDatabase contains the graphics for the zones
|
||||
*/
|
||||
class LANDSCAPE_EDITOR_EXPORT ZoneBuilderBase
|
||||
{
|
||||
public:
|
||||
ZoneBuilderBase(LandscapeSceneBase *landscapeScene);
|
||||
virtual ~ZoneBuilderBase();
|
||||
|
||||
/// Init zoneBank and init zone pixmap database
|
||||
bool init(const QString &pathName, bool displayProgress = false);
|
||||
|
||||
/// Zone Region
|
||||
/// @{
|
||||
int loadZoneRegion(const QString &fileName, int defaultId = -1);
|
||||
void deleteZoneRegion(int id);
|
||||
int countZoneRegion() const;
|
||||
ZoneRegionObject *zoneRegion(int id) const;
|
||||
/// @}
|
||||
|
||||
// Accessors
|
||||
NLLIGO::CZoneBank &getZoneBank()
|
||||
{
|
||||
return m_zoneBank;
|
||||
}
|
||||
|
||||
PixmapDatabase *pixmapDatabase() const;
|
||||
|
||||
QString dataPath() const;
|
||||
|
||||
private:
|
||||
|
||||
/// Scan ./zoneligos dir and add all *.ligozone files to zoneBank
|
||||
bool initZoneBank (const QString &path);
|
||||
|
||||
void calcMask();
|
||||
|
||||
bool checkOverlaps(const NLLIGO::CZoneRegion &newZoneRegion);
|
||||
|
||||
struct LandscapeItem
|
||||
{
|
||||
ZoneRegionObject *zoneRegionObject;
|
||||
};
|
||||
|
||||
sint32 m_minX, m_maxX, m_minY, m_maxY;
|
||||
|
||||
QString m_lastPathName;
|
||||
|
||||
QMap<int, LandscapeItem> m_landscapeMap;
|
||||
|
||||
PixmapDatabase *m_pixmapDatabase;
|
||||
NLLIGO::CZoneBank m_zoneBank;
|
||||
LandscapeSceneBase *m_landscapeSceneBase;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // BUILDER_ZONE_BASE_H
|
|
@ -0,0 +1,100 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef BUILDER_ZONE_REGION_H
|
||||
#define BUILDER_ZONE_REGION_H
|
||||
|
||||
// Project includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilder;
|
||||
|
||||
// CZoneRegion contains informations about the zones painted
|
||||
class BuilderZoneRegion
|
||||
{
|
||||
public:
|
||||
|
||||
BuilderZoneRegion(uint regionId);
|
||||
|
||||
// New interface
|
||||
bool init(ZoneBuilder *zoneBuilder);
|
||||
void add(sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement);
|
||||
void invertCutEdge(sint32 x, sint32 y, uint8 cePos);
|
||||
void cycleTransition(sint32 x, sint32 y);
|
||||
bool addNotPropagate(sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement);
|
||||
|
||||
/// Brutal adding a zone over empty space do not propagate in any way -> can result
|
||||
/// in inconsistency when trying the propagation mode
|
||||
void addForce (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement);
|
||||
void del(sint32 x, sint32 y, bool transition = false, void *pInternal = NULL);
|
||||
void move(sint32 x, sint32 y);
|
||||
uint32 countZones();
|
||||
void reduceMin();
|
||||
uint getRegionId() const;
|
||||
|
||||
private:
|
||||
|
||||
// An element of the graph
|
||||
struct SMatNode
|
||||
{
|
||||
std::string Name;
|
||||
// Position in the tree (vector of nodes)
|
||||
std::vector<uint32> Arcs;
|
||||
};
|
||||
|
||||
void addTransition(sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement);
|
||||
|
||||
void addToUpdateAndCreate(BuilderZoneRegion *builderZoneRegion, sint32 sharePos, sint32 x, sint32 y, const std::string &newMat, void *pInt1, void *pInt2);
|
||||
|
||||
void putTransitions(sint32 x, sint32 y, const NLLIGO::SPiece &mask, const std::string &matName, void *pInternal);
|
||||
void updateTrans(sint32 x, sint32 y, NLLIGO::CZoneBankElement *zoneBankElement = NULL);
|
||||
|
||||
std::string getNextMatInTree(const std::string &matA, const std::string &matB);
|
||||
|
||||
/// Find the fastest way between posA and posB in the MatTree (Dijkstra)
|
||||
void tryPath(uint32 posA, uint32 posB, std::vector<uint32> &path);
|
||||
|
||||
void set(sint32 x, sint32 y, sint32 posX, sint32 posY, const std::string &zoneName, bool transition=false);
|
||||
void setRot(sint32 x, sint32 y, uint8 rot);
|
||||
void setFlip(sint32 x, sint32 y, uint8 flip);
|
||||
void resize(sint32 newMinX, sint32 newMaxX, sint32 newMinY, sint32 newMaxY);
|
||||
|
||||
uint m_regionId;
|
||||
|
||||
// To use the global mask
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
|
||||
// The tree of transition between materials
|
||||
std::vector<SMatNode> m_matTree;
|
||||
|
||||
bool m_firstInit;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // BUILDER_ZONE_REGION_H
|
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 54 KiB |
After Width: | Height: | Size: 30 KiB |
After Width: | Height: | Size: 5.3 KiB |
|
@ -0,0 +1,236 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "landscape_actions.h"
|
||||
#include "builder_zone.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
OpenLandscapeCommand::OpenLandscapeCommand(const QString &fileName, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName)
|
||||
{
|
||||
}
|
||||
|
||||
OpenLandscapeCommand::~OpenLandscapeCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void OpenLandscapeCommand::undo()
|
||||
{
|
||||
}
|
||||
|
||||
void OpenLandscapeCommand::redo()
|
||||
{
|
||||
}
|
||||
|
||||
NewLandscapeCommand::NewLandscapeCommand(QUndoCommand *parent)
|
||||
: QUndoCommand(parent)
|
||||
{
|
||||
}
|
||||
|
||||
NewLandscapeCommand::~NewLandscapeCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void NewLandscapeCommand::undo()
|
||||
{
|
||||
}
|
||||
|
||||
void NewLandscapeCommand::redo()
|
||||
{
|
||||
}
|
||||
|
||||
LigoTileCommand::LigoTileCommand(const LigoData &data, const ZonePosition &zonePos,
|
||||
ZoneBuilder *zoneBuilder, LandscapeScene *scene,
|
||||
QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_zoneBuilder(zoneBuilder),
|
||||
m_scene(scene)
|
||||
{
|
||||
// Backup position
|
||||
m_zonePos = zonePos;
|
||||
|
||||
// Backup new data
|
||||
m_newLigoData = data;
|
||||
|
||||
// Backup old data
|
||||
m_zoneBuilder->ligoData(m_oldLigoData, m_zonePos);
|
||||
}
|
||||
|
||||
LigoTileCommand::~LigoTileCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void LigoTileCommand::undo ()
|
||||
{
|
||||
m_zoneBuilder->setLigoData(m_oldLigoData, m_zonePos);
|
||||
}
|
||||
|
||||
void LigoTileCommand::redo ()
|
||||
{
|
||||
m_zoneBuilder->setLigoData(m_newLigoData, m_zonePos);
|
||||
}
|
||||
|
||||
UndoScanRegionCommand::UndoScanRegionCommand(ZoneBuilder *zoneBuilder, LandscapeScene *scene, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_zoneBuilder(zoneBuilder),
|
||||
m_scene(scene)
|
||||
{
|
||||
}
|
||||
|
||||
UndoScanRegionCommand::~UndoScanRegionCommand()
|
||||
{
|
||||
m_zonePositionList.clear();
|
||||
}
|
||||
|
||||
void UndoScanRegionCommand::setScanList(const QList<ZonePosition> &zonePositionList)
|
||||
{
|
||||
m_zonePositionList = zonePositionList;
|
||||
}
|
||||
|
||||
void UndoScanRegionCommand::undo()
|
||||
{
|
||||
for (int i = 0; i < m_zonePositionList.size(); ++i)
|
||||
m_scene->deleteItemZone(m_zonePositionList.at(i));
|
||||
for (int i = 0; i < m_zonePositionList.size(); ++i)
|
||||
{
|
||||
LigoData data;
|
||||
m_zoneBuilder->ligoData(data, m_zonePositionList.at(i));
|
||||
m_scene->createItemZone(data, m_zonePositionList.at(i));
|
||||
}
|
||||
}
|
||||
|
||||
void UndoScanRegionCommand::redo()
|
||||
{
|
||||
}
|
||||
|
||||
RedoScanRegionCommand::RedoScanRegionCommand(ZoneBuilder *zoneBuilder, LandscapeScene *scene, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_zoneBuilder(zoneBuilder),
|
||||
m_scene(scene)
|
||||
{
|
||||
}
|
||||
|
||||
RedoScanRegionCommand::~RedoScanRegionCommand()
|
||||
{
|
||||
m_zonePositionList.clear();
|
||||
}
|
||||
|
||||
void RedoScanRegionCommand::setScanList(const QList<ZonePosition> &zonePositionList)
|
||||
{
|
||||
m_zonePositionList = zonePositionList;
|
||||
}
|
||||
|
||||
void RedoScanRegionCommand::undo()
|
||||
{
|
||||
}
|
||||
|
||||
void RedoScanRegionCommand::redo()
|
||||
{
|
||||
for (int i = 0; i < m_zonePositionList.size(); ++i)
|
||||
m_scene->deleteItemZone(m_zonePositionList.at(i));
|
||||
for (int i = 0; i < m_zonePositionList.size(); ++i)
|
||||
{
|
||||
LigoData data;
|
||||
m_zoneBuilder->ligoData(data, m_zonePositionList.at(i));
|
||||
m_scene->createItemZone(data, m_zonePositionList.at(i));
|
||||
}
|
||||
}
|
||||
|
||||
LigoResizeCommand::LigoResizeCommand(int index, sint32 newMinX, sint32 newMaxX,
|
||||
sint32 newMinY, sint32 newMaxY, ZoneBuilder *zoneBuilder,
|
||||
QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_zoneBuilder(zoneBuilder)
|
||||
{
|
||||
m_index = index;
|
||||
m_newMinX = newMinX;
|
||||
m_newMaxX = newMaxX;
|
||||
m_newMinY = newMinY;
|
||||
m_newMaxY = newMaxY;
|
||||
|
||||
// Backup old region zone
|
||||
m_oldZoneRegion = m_zoneBuilder->zoneRegion(m_index)->ligoZoneRegion();
|
||||
}
|
||||
|
||||
LigoResizeCommand::~LigoResizeCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void LigoResizeCommand::undo ()
|
||||
{
|
||||
// Restore old region zone
|
||||
m_zoneBuilder->zoneRegion(m_index)->setLigoZoneRegion(m_oldZoneRegion);
|
||||
}
|
||||
|
||||
void LigoResizeCommand::redo ()
|
||||
{
|
||||
// Get the zone region
|
||||
NLLIGO::CZoneRegion ®ion = m_zoneBuilder->zoneRegion(m_index)->ligoZoneRegion();
|
||||
|
||||
sint32 i, j;
|
||||
std::vector<LigoData> newZones;
|
||||
newZones.resize((1 + m_newMaxX - m_newMinX) * (1 + m_newMaxY - m_newMinY));
|
||||
|
||||
sint32 newStride = 1 + m_newMaxX - m_newMinX;
|
||||
sint32 Stride = 1 + region.getMaxX() - region.getMinX();
|
||||
|
||||
for (j = m_newMinY; j <= m_newMaxY; ++j)
|
||||
for (i = m_newMinX; i <= m_newMaxX; ++i)
|
||||
{
|
||||
// Ref on the new value
|
||||
LigoData &data = newZones[(i - m_newMinX) + (j - m_newMinY) * newStride];
|
||||
|
||||
// In the old array ?
|
||||
if ((i >= region.getMinX()) && (i <= region.getMaxX()) &&
|
||||
(j >= region.getMinY()) && (j <= region.getMaxY()))
|
||||
{
|
||||
// Backup values
|
||||
m_zoneBuilder->ligoData(data, ZonePosition(i, j, m_index));
|
||||
}
|
||||
}
|
||||
region.resize(m_newMinX, m_newMaxX, m_newMinY, m_newMaxY);
|
||||
|
||||
for (j = m_newMinY; j <= m_newMaxY; ++j)
|
||||
for (i = m_newMinX; i <= m_newMaxX; ++i)
|
||||
{
|
||||
// Ref on the new value
|
||||
const LigoData &data = newZones[(i - m_newMinX) + (j - m_newMinY) * newStride];
|
||||
|
||||
region.setName(i, j, data.zoneName);
|
||||
region.setPosX(i, j, data.posX);
|
||||
region.setPosY(i, j, data.posY);
|
||||
region.setRot(i, j, data.rot);
|
||||
region.setFlip(i, j, data.flip);
|
||||
uint k;
|
||||
for (k = 0; k < 4; k++)
|
||||
{
|
||||
region.setSharingMatNames(i, j, k, data.sharingMatNames[k]);
|
||||
region.setSharingCutEdges(i, j, k, data.sharingCutEdges[k]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,156 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LANDSCAPE_ACTIONS_H
|
||||
#define LANDSCAPE_ACTIONS_H
|
||||
|
||||
// Project includes
|
||||
#include "builder_zone.h"
|
||||
#include "landscape_scene.h"
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QUndoCommand>
|
||||
#include <QtGui/QGraphicsScene>
|
||||
#include <QtGui/QGraphicsItem>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
class OpenLandscapeCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
OpenLandscapeCommand(const QString &fileName, QUndoCommand *parent = 0);
|
||||
virtual ~OpenLandscapeCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
QString m_fileName;
|
||||
};
|
||||
|
||||
class NewLandscapeCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
NewLandscapeCommand(QUndoCommand *parent = 0);
|
||||
virtual ~NewLandscapeCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
};
|
||||
|
||||
// Modify the landscape
|
||||
class LigoTileCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
LigoTileCommand(const LigoData &data, const ZonePosition &zonePos,
|
||||
ZoneBuilder *zoneBuilder, LandscapeScene *scene,
|
||||
QUndoCommand *parent = 0);
|
||||
virtual ~LigoTileCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
|
||||
private:
|
||||
ZonePosition m_zonePos;
|
||||
LigoData m_newLigoData;
|
||||
LigoData m_oldLigoData;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
LandscapeScene *m_scene;
|
||||
};
|
||||
|
||||
class UndoScanRegionCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
UndoScanRegionCommand(ZoneBuilder *zoneBuilder, LandscapeScene *scene, QUndoCommand *parent = 0);
|
||||
virtual ~UndoScanRegionCommand();
|
||||
|
||||
void setScanList(const QList<ZonePosition> &zonePositionList);
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
|
||||
private:
|
||||
|
||||
QList<ZonePosition> m_zonePositionList;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
LandscapeScene *m_scene;
|
||||
};
|
||||
|
||||
class RedoScanRegionCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
RedoScanRegionCommand(ZoneBuilder *zoneBuilder, LandscapeScene *scene, QUndoCommand *parent = 0);
|
||||
virtual ~RedoScanRegionCommand();
|
||||
|
||||
void setScanList(const QList<ZonePosition> &zonePositionList);
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
|
||||
private:
|
||||
|
||||
QList<ZonePosition> m_zonePositionList;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
LandscapeScene *m_scene;
|
||||
};
|
||||
|
||||
/*
|
||||
// Move the landscape
|
||||
class LigoMoveCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
|
||||
LigoMoveCommand(int index, sint32 deltaX, sint32 deltaY, ZoneBuilder *zoneBuilder, QUndoCommand *parent = 0);
|
||||
virtual ~LigoMoveCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
int m_index;
|
||||
sint32 m_deltaX;
|
||||
sint32 m_deltaY;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
};
|
||||
*/
|
||||
// Modify the landscape
|
||||
class LigoResizeCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
LigoResizeCommand(int index, sint32 newMinX, sint32 newMaxX,
|
||||
sint32 newMinY, sint32 newMaxY, ZoneBuilder *zoneBuilder,
|
||||
QUndoCommand *parent = 0);
|
||||
virtual ~LigoResizeCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
|
||||
private:
|
||||
int m_index;
|
||||
sint32 m_newMinX;
|
||||
sint32 m_newMaxX;
|
||||
sint32 m_newMinY;
|
||||
sint32 m_newMaxY;
|
||||
NLLIGO::CZoneRegion m_oldZoneRegion;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LANDSCAPE_ACTIONS_H
|
|
@ -1,5 +1,9 @@
|
|||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>icons/ic_nel_zones.png</file>
|
||||
<file>icons/ic_snapshot.png</file>
|
||||
<file>icons/ic_grid.png</file>
|
||||
<file>icons/ic_nel_transition_land.png</file>
|
||||
<file>icons/ic_nel_landscape_item.png</file>
|
||||
<file>icons/ic_nel_landscape_settings.png</file>
|
||||
<file>icons/ic_nel_world_editor.png</file>
|
||||
|
|
|
@ -22,13 +22,19 @@ namespace LandscapeEditor
|
|||
{
|
||||
namespace Constants
|
||||
{
|
||||
const char * const LANDSCAPE_EDITOR_PLUGIN = "LandscapeEditor";
|
||||
const char *const LANDSCAPE_EDITOR_PLUGIN = "LandscapeEditor";
|
||||
|
||||
//settings
|
||||
const char * const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor";
|
||||
const char *const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor";
|
||||
const char *const LANDSCAPE_WINDOW_STATE = "LandscapeWindowState";
|
||||
const char *const LANDSCAPE_WINDOW_GEOMETRY = "LandscapeWindowGeometry";
|
||||
const char *const LANDSCAPE_DATA_DIRECTORY = "LandscapeDataDirectory";
|
||||
const char *const LANDSCAPE_USE_OPENGL = "LandscapeUseOpenGL";
|
||||
|
||||
//resources
|
||||
const char * const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png";
|
||||
const char *const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png";
|
||||
const char *const ICON_ZONE_ITEM = ":/icons/ic_nel_zone.png";
|
||||
const char *const ICON_LANDSCAPE_ZONES = ":/icons/ic_nel_zones.png";
|
||||
|
||||
|
||||
} // namespace Constants
|
||||
|
|
|
@ -75,7 +75,7 @@ QString LandscapeEditorPlugin::name() const
|
|||
|
||||
QString LandscapeEditorPlugin::version() const
|
||||
{
|
||||
return "0.0.1";
|
||||
return "0.1";
|
||||
}
|
||||
|
||||
QString LandscapeEditorPlugin::vendor() const
|
||||
|
|
|
@ -91,7 +91,7 @@ public:
|
|||
}
|
||||
virtual QIcon icon() const
|
||||
{
|
||||
return QIcon();
|
||||
return QIcon(Constants::ICON_LANDSCAPE_ITEM);
|
||||
}
|
||||
|
||||
virtual void open();
|
||||
|
|
|
@ -18,6 +18,11 @@
|
|||
// Project includes
|
||||
#include "landscape_editor_window.h"
|
||||
#include "landscape_editor_constants.h"
|
||||
#include "builder_zone.h"
|
||||
#include "zone_region_editor.h"
|
||||
#include "landscape_scene.h"
|
||||
#include "project_settings_dialog.h"
|
||||
#include "snapshot_dialog.h"
|
||||
|
||||
#include "../core/icore.h"
|
||||
#include "../core/imenu_manager.h"
|
||||
|
@ -28,26 +33,78 @@
|
|||
|
||||
// Qt includes
|
||||
#include <QtCore/QSettings>
|
||||
#include <QtGui/QMenu>
|
||||
#include <QtGui/QFileDialog>
|
||||
#include <QtGui/QMessageBox>
|
||||
#include <QtGui/QStatusBar>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
static const int LANDSCAPE_ID = 32;
|
||||
int NewLandCounter = 0;
|
||||
QString _lastDir;
|
||||
|
||||
LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
|
||||
: QMainWindow(parent)
|
||||
: QMainWindow(parent),
|
||||
m_currentItem(0),
|
||||
m_landscapeScene(0),
|
||||
m_zoneBuilder(0),
|
||||
m_undoStack(0),
|
||||
m_oglWidget(0)
|
||||
{
|
||||
m_ui.setupUi(this);
|
||||
|
||||
m_undoStack = new QUndoStack(this);
|
||||
m_landscapeScene = new LandscapeScene(160, this);
|
||||
|
||||
m_zoneBuilder = new ZoneBuilder(m_landscapeScene, m_ui.zoneListWidget, m_undoStack);
|
||||
m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
|
||||
m_ui.zoneListWidget->updateUi();
|
||||
|
||||
m_landscapeScene->setZoneBuilder(m_zoneBuilder);
|
||||
m_ui.graphicsView->setScene(m_landscapeScene);
|
||||
|
||||
m_ui.newLandAction->setIcon(QIcon(Core::Constants::ICON_NEW));
|
||||
m_ui.saveAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
|
||||
m_ui.saveLandAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
|
||||
m_ui.saveAsLandAction->setIcon(QIcon(Core::Constants::ICON_SAVE_AS));
|
||||
m_ui.zonesDockWidget->toggleViewAction()->setIcon(QIcon(Constants::ICON_LANDSCAPE_ZONES));
|
||||
m_ui.landscapesDockWidget->toggleViewAction()->setIcon(QIcon(Constants::ICON_ZONE_ITEM));
|
||||
|
||||
m_ui.deleteLandAction->setEnabled(false);
|
||||
|
||||
createMenus();
|
||||
createToolBars();
|
||||
readSettings();
|
||||
|
||||
connect(m_ui.saveAction, SIGNAL(triggered()), this, SLOT(save()));
|
||||
connect(m_ui.projectSettingsAction, SIGNAL(triggered()), this, SLOT(openProjectSettings()));
|
||||
connect(m_ui.snapshotAction, SIGNAL(triggered()), this, SLOT(openSnapshotDialog()));
|
||||
connect(m_ui.enableGridAction, SIGNAL(toggled(bool)), m_ui.graphicsView, SLOT(setVisibleGrid(bool)));
|
||||
|
||||
connect(m_ui.newLandAction, SIGNAL(triggered()), this, SLOT(newLand()));
|
||||
connect(m_ui.setActiveLandAction, SIGNAL(triggered()), this, SLOT(setActiveLand()));
|
||||
connect(m_ui.saveLandAction, SIGNAL(triggered()), this, SLOT(saveSelectedLand()));
|
||||
connect(m_ui.saveAsLandAction, SIGNAL(triggered()), this, SLOT(saveAsSelectedLand()));
|
||||
connect(m_ui.deleteLandAction, SIGNAL(triggered()), this, SLOT(deleteSelectedLand()));
|
||||
connect(m_ui.transitionModeAction, SIGNAL(toggled(bool)), m_landscapeScene, SLOT(setTransitionMode(bool)));
|
||||
|
||||
connect(m_ui.landscapesListWidget, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(customContextMenu()));
|
||||
m_ui.landscapesListWidget->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
|
||||
m_statusBarTimer = new QTimer(this);
|
||||
connect(m_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
|
||||
|
||||
m_statusInfo = new QLabel(this);
|
||||
m_statusInfo->hide();
|
||||
Core::ICore::instance()->mainWindow()->statusBar()->addPermanentWidget(m_statusInfo);
|
||||
}
|
||||
|
||||
LandscapeEditorWindow::~LandscapeEditorWindow()
|
||||
{
|
||||
writeSettings();
|
||||
delete m_zoneBuilder;
|
||||
}
|
||||
|
||||
QUndoStack *LandscapeEditorWindow::undoStack() const
|
||||
|
@ -66,19 +123,281 @@ void LandscapeEditorWindow::open()
|
|||
{
|
||||
QStringList list = fileNames;
|
||||
_lastDir = QFileInfo(list.front()).absolutePath();
|
||||
Q_FOREACH(QString fileName, fileNames)
|
||||
{
|
||||
int row = createLandscape(fileName);
|
||||
if (row != -1)
|
||||
setActiveLandscape(row);
|
||||
}
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::save()
|
||||
{
|
||||
saveLandscape(m_ui.landscapesListWidget->row(m_currentItem), true);
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::openProjectSettings()
|
||||
{
|
||||
ProjectSettingsDialog *dialog = new ProjectSettingsDialog(m_zoneBuilder->dataPath(), this);
|
||||
dialog->show();
|
||||
int ok = dialog->exec();
|
||||
if (ok == QDialog::Accepted)
|
||||
{
|
||||
m_zoneBuilder->init(dialog->dataPath(), true);
|
||||
m_ui.zoneListWidget->updateUi();
|
||||
}
|
||||
delete dialog;
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::openSnapshotDialog()
|
||||
{
|
||||
SnapshotDialog *dialog = new SnapshotDialog(this);
|
||||
dialog->show();
|
||||
int ok = dialog->exec();
|
||||
if (ok == QDialog::Accepted)
|
||||
{
|
||||
QString fileName = QFileDialog::getSaveFileName(this,
|
||||
tr("Save screenshot landscape"), _lastDir,
|
||||
tr("Image file (*.png)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
|
||||
NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->currentZoneRegion()->ligoZoneRegion();
|
||||
sint32 regionMinX = zoneRegion.getMinX();
|
||||
sint32 regionMaxX = zoneRegion.getMaxX();
|
||||
sint32 regionMinY = zoneRegion.getMinY();
|
||||
sint32 regionMaxY = zoneRegion.getMaxY();
|
||||
|
||||
int regionWidth = (regionMaxX - regionMinX + 1);
|
||||
int regionHeight = (regionMaxY - regionMinY + 1);
|
||||
|
||||
int cellSize = m_landscapeScene->cellSize();
|
||||
QRectF rect(regionMinX * cellSize, abs(regionMaxY) * cellSize, regionWidth * cellSize, regionHeight * cellSize);
|
||||
|
||||
if (dialog->isCustomSize())
|
||||
{
|
||||
int widthSnapshot = dialog->widthSnapshot();
|
||||
int heightSnapshot = dialog->heightSnapshot();
|
||||
if (dialog->isKeepRatio())
|
||||
heightSnapshot = (widthSnapshot / regionWidth) * regionHeight;
|
||||
|
||||
m_landscapeScene->snapshot(fileName, widthSnapshot, heightSnapshot, rect);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_landscapeScene->snapshot(fileName, regionWidth * dialog->resolutionZone(),
|
||||
regionHeight * dialog->resolutionZone(), rect);
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
delete dialog;
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::customContextMenu()
|
||||
{
|
||||
if (m_ui.landscapesListWidget->currentRow() == -1)
|
||||
return;
|
||||
QMenu *popurMenu = new QMenu(this);
|
||||
popurMenu->addAction(m_ui.setActiveLandAction);
|
||||
popurMenu->addAction(m_ui.saveLandAction);
|
||||
popurMenu->addAction(m_ui.saveAsLandAction);
|
||||
popurMenu->addAction(m_ui.deleteLandAction);
|
||||
popurMenu->exec(QCursor::pos());
|
||||
delete popurMenu;
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::newLand()
|
||||
{
|
||||
int row = createLandscape(QString());
|
||||
if (row != -1)
|
||||
setActiveLandscape(row);
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::setActiveLand()
|
||||
{
|
||||
setActiveLandscape(m_ui.landscapesListWidget->currentRow());
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::saveSelectedLand()
|
||||
{
|
||||
saveLandscape(m_ui.landscapesListWidget->currentRow(), true);
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::saveAsSelectedLand()
|
||||
{
|
||||
saveLandscape(m_ui.landscapesListWidget->currentRow(), false);
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::deleteSelectedLand()
|
||||
{
|
||||
int row = m_ui.landscapesListWidget->currentRow();
|
||||
int current_row = m_ui.landscapesListWidget->row(m_currentItem);
|
||||
QListWidgetItem *item = m_ui.landscapesListWidget->item(row);
|
||||
if (row == current_row)
|
||||
{
|
||||
if (row == 0)
|
||||
++row;
|
||||
else
|
||||
--row;
|
||||
setActiveLandscape(row);
|
||||
}
|
||||
m_zoneBuilder->deleteZoneRegion(item->data(LANDSCAPE_ID).toInt());
|
||||
m_ui.landscapesListWidget->removeItemWidget(item);
|
||||
delete item;
|
||||
|
||||
if (m_ui.landscapesListWidget->count() == 1)
|
||||
m_ui.deleteLandAction->setEnabled(false);
|
||||
|
||||
m_undoStack->clear();
|
||||
}
|
||||
|
||||
int LandscapeEditorWindow::createLandscape(const QString &fileName)
|
||||
{
|
||||
int id;
|
||||
if (fileName.isEmpty())
|
||||
id = m_zoneBuilder->createZoneRegion();
|
||||
else
|
||||
id = m_zoneBuilder->createZoneRegion(fileName);
|
||||
|
||||
if (id == -1)
|
||||
{
|
||||
QMessageBox::critical(this, "Landscape Editor", "Cannot add this zone because it overlaps existing ones");
|
||||
return -1;
|
||||
}
|
||||
ZoneRegionObject *zoneRegion = m_zoneBuilder->zoneRegion(id);
|
||||
m_ui.graphicsView->centerOn(zoneRegion->ligoZoneRegion().getMinX() * m_landscapeScene->cellSize(),
|
||||
abs(zoneRegion->ligoZoneRegion().getMinY()) * m_landscapeScene->cellSize());
|
||||
|
||||
QListWidgetItem *item;
|
||||
if (fileName.isEmpty())
|
||||
item = new QListWidgetItem(QString("NewLandscape%1").arg(NewLandCounter++), m_ui.landscapesListWidget);
|
||||
else
|
||||
item = new QListWidgetItem(fileName, m_ui.landscapesListWidget);
|
||||
|
||||
item->setData(LANDSCAPE_ID, id);
|
||||
item->setFont(QFont("SansSerif", 9, QFont::Normal));
|
||||
|
||||
if (m_ui.landscapesListWidget->count() > 1)
|
||||
m_ui.deleteLandAction->setEnabled(true);
|
||||
|
||||
return m_ui.landscapesListWidget->count() - 1;
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::setActiveLandscape(int row)
|
||||
{
|
||||
if ((0 <= row) && (row < m_ui.landscapesListWidget->count()))
|
||||
{
|
||||
if (m_currentItem != 0)
|
||||
m_currentItem->setFont(QFont("SansSerif", 9, QFont::Normal));
|
||||
|
||||
QListWidgetItem *item = m_ui.landscapesListWidget->item(row);
|
||||
item->setFont(QFont("SansSerif", 9, QFont::Bold));
|
||||
m_zoneBuilder->setCurrentZoneRegion(item->data(LANDSCAPE_ID).toInt());
|
||||
m_currentItem = item;
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::saveLandscape(int row, bool force)
|
||||
{
|
||||
if ((0 <= row) && (row < m_ui.landscapesListWidget->count()))
|
||||
{
|
||||
QListWidgetItem *item = m_ui.landscapesListWidget->item(row);
|
||||
ZoneRegionObject *regionObject = m_zoneBuilder->zoneRegion(item->data(LANDSCAPE_ID).toInt());
|
||||
if ((!force) || (regionObject->fileName().empty()))
|
||||
{
|
||||
QString fileName = QFileDialog::getSaveFileName(this,
|
||||
tr("Save NeL Ligo land file"), _lastDir,
|
||||
tr("NeL Ligo land file (*.land)"));
|
||||
if (!fileName.isEmpty())
|
||||
{
|
||||
regionObject->setFileName(fileName.toStdString());
|
||||
regionObject->save();
|
||||
regionObject->setModified(false);
|
||||
item->setText(fileName);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
regionObject->save();
|
||||
regionObject->setModified(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::showEvent(QShowEvent *showEvent)
|
||||
{
|
||||
QMainWindow::showEvent(showEvent);
|
||||
if (m_oglWidget != 0)
|
||||
m_oglWidget->makeCurrent();
|
||||
m_statusInfo->show();
|
||||
m_statusBarTimer->start(100);
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::hideEvent(QHideEvent *hideEvent)
|
||||
{
|
||||
QMainWindow::hideEvent(hideEvent);
|
||||
m_statusInfo->hide();
|
||||
m_statusBarTimer->stop();
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::updateStatusBar()
|
||||
{
|
||||
m_statusInfo->setText(m_landscapeScene->zoneNameFromMousePos());
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::createMenus()
|
||||
{
|
||||
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::createToolBars()
|
||||
{
|
||||
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
|
||||
//QAction *action = menuManager->action(Core::Constants::NEW);
|
||||
//m_ui.fileToolBar->addAction(action);
|
||||
//action = menuManager->action(Core::Constants::SAVE);
|
||||
//m_ui.fileToolBar->addAction(action);
|
||||
//action = menuManager->action(Core::Constants::SAVE_AS);
|
||||
//m_ui.fileToolBar->addAction(action);
|
||||
|
||||
QAction *action = menuManager->action(Core::Constants::OPEN);
|
||||
m_ui.fileToolBar->addAction(m_ui.newLandAction);
|
||||
m_ui.fileToolBar->addAction(action);
|
||||
m_ui.fileToolBar->addAction(m_ui.saveAction);
|
||||
m_ui.fileToolBar->addSeparator();
|
||||
|
||||
action = menuManager->action(Core::Constants::UNDO);
|
||||
if (action != 0)
|
||||
m_ui.fileToolBar->addAction(action);
|
||||
|
||||
action = menuManager->action(Core::Constants::REDO);
|
||||
if (action != 0)
|
||||
m_ui.fileToolBar->addAction(action);
|
||||
|
||||
m_ui.zoneToolBar->insertAction(m_ui.enableGridAction, m_ui.landscapesDockWidget->toggleViewAction());
|
||||
m_ui.zoneToolBar->insertAction(m_ui.enableGridAction, m_ui.zonesDockWidget->toggleViewAction());
|
||||
}
|
||||
|
||||
void LandscapeEditorWindow::readSettings()
|
||||
{
|
||||
QSettings *settings = Core::ICore::instance()->settings();
|
||||
settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
|
||||
restoreState(settings->value(Constants::LANDSCAPE_WINDOW_STATE).toByteArray());
|
||||
restoreGeometry(settings->value(Constants::LANDSCAPE_WINDOW_GEOMETRY).toByteArray());
|
||||
|
||||
// Read landscape data directory (contains sub-paths: zone logos, zone bitmaps)
|
||||
m_zoneBuilder->init(settings->value(Constants::LANDSCAPE_DATA_DIRECTORY).toString());
|
||||
m_ui.zoneListWidget->updateUi();
|
||||
|
||||
// Use OpenGL graphics system instead raster graphics system
|
||||
if (settings->value(Constants::LANDSCAPE_USE_OPENGL, false).toBool())
|
||||
{
|
||||
m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer));
|
||||
m_ui.graphicsView->setViewport(m_oglWidget);
|
||||
}
|
||||
|
||||
settings->endGroup();
|
||||
}
|
||||
|
||||
|
@ -86,6 +405,9 @@ void LandscapeEditorWindow::writeSettings()
|
|||
{
|
||||
QSettings *settings = Core::ICore::instance()->settings();
|
||||
settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
|
||||
settings->setValue(Constants::LANDSCAPE_WINDOW_STATE, saveState());
|
||||
settings->setValue(Constants::LANDSCAPE_WINDOW_GEOMETRY, saveGeometry());
|
||||
settings->setValue(Constants::LANDSCAPE_DATA_DIRECTORY, m_zoneBuilder->dataPath());
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
}
|
||||
|
|
|
@ -23,10 +23,16 @@
|
|||
|
||||
// Qt includes
|
||||
#include <QtGui/QUndoStack>
|
||||
#include <QtOpenGL/QGLWidget>
|
||||
#include <QtGui/QLabel>
|
||||
#include <QtCore/QTimer>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
class LandscapeScene;
|
||||
class ZoneBuilder;
|
||||
|
||||
class LandscapeEditorWindow: public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -40,14 +46,41 @@ public:
|
|||
Q_SIGNALS:
|
||||
public Q_SLOTS:
|
||||
void open();
|
||||
void save();
|
||||
|
||||
private Q_SLOTS:
|
||||
void openProjectSettings();
|
||||
void openSnapshotDialog();
|
||||
void customContextMenu();
|
||||
void updateStatusBar();
|
||||
void newLand();
|
||||
void setActiveLand();
|
||||
void saveSelectedLand();
|
||||
void saveAsSelectedLand();
|
||||
void deleteSelectedLand();
|
||||
|
||||
protected:
|
||||
virtual void showEvent(QShowEvent *showEvent);
|
||||
virtual void hideEvent(QHideEvent *hideEvent);
|
||||
|
||||
private:
|
||||
void createMenus();
|
||||
void createToolBars();
|
||||
void readSettings();
|
||||
void writeSettings();
|
||||
|
||||
void setActiveLandscape(int row);
|
||||
void saveLandscape(int row, bool force);
|
||||
int createLandscape(const QString &fileName);
|
||||
|
||||
QLabel *m_statusInfo;
|
||||
QTimer *m_statusBarTimer;
|
||||
|
||||
QListWidgetItem *m_currentItem;
|
||||
LandscapeScene *m_landscapeScene;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
QUndoStack *m_undoStack;
|
||||
QGLWidget *m_oglWidget;
|
||||
Ui::LandscapeEditorWindow m_ui;
|
||||
}; /* class LandscapeEditorWindow */
|
||||
|
||||
|
|
|
@ -19,12 +19,42 @@
|
|||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="margin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGraphicsView" name="graphicsView"/>
|
||||
<widget class="LandscapeEditor::LandscapeView" name="graphicsView">
|
||||
<property name="sceneRect">
|
||||
<rectf>
|
||||
<x>0.000000000000000</x>
|
||||
<y>0.000000000000000</y>
|
||||
<width>0.000000000000000</width>
|
||||
<height>0.000000000000000</height>
|
||||
</rectf>
|
||||
</property>
|
||||
<property name="dragMode">
|
||||
<enum>QGraphicsView::NoDrag</enum>
|
||||
</property>
|
||||
<property name="transformationAnchor">
|
||||
<enum>QGraphicsView::AnchorUnderMouse</enum>
|
||||
</property>
|
||||
<property name="resizeAnchor">
|
||||
<enum>QGraphicsView::AnchorUnderMouse</enum>
|
||||
</property>
|
||||
<property name="viewportUpdateMode">
|
||||
<enum>QGraphicsView::FullViewportUpdate</enum>
|
||||
</property>
|
||||
<property name="optimizationFlags">
|
||||
<set>QGraphicsView::DontSavePainterState</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="toolBar">
|
||||
<widget class="QToolBar" name="fileToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
|
@ -35,7 +65,177 @@
|
|||
<bool>false</bool>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="QDockWidget" name="zonesDockWidget">
|
||||
<property name="windowIcon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_zones.png</normaloff>:/icons/ic_nel_zones.png</iconset>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Zones</string>
|
||||
</property>
|
||||
<attribute name="dockWidgetArea">
|
||||
<number>2</number>
|
||||
</attribute>
|
||||
<widget class="LandscapeEditor::ListZonesWidget" name="zoneListWidget"/>
|
||||
</widget>
|
||||
<widget class="QDockWidget" name="landscapesDockWidget">
|
||||
<property name="windowIcon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_zone.png</normaloff>:/icons/ic_nel_zone.png</iconset>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Landscapes</string>
|
||||
</property>
|
||||
<attribute name="dockWidgetArea">
|
||||
<number>1</number>
|
||||
</attribute>
|
||||
<widget class="QWidget" name="dockWidgetContents">
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<property name="margin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QListWidget" name="landscapesListWidget"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="zoneToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<addaction name="transitionModeAction"/>
|
||||
<addaction name="enableGridAction"/>
|
||||
<addaction name="projectSettingsAction"/>
|
||||
<addaction name="snapshotAction"/>
|
||||
</widget>
|
||||
<action name="projectSettingsAction">
|
||||
<property name="icon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_landscape_settings.png</normaloff>:/icons/ic_nel_landscape_settings.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Project settings</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="enableGridAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_grid.png</normaloff>:/icons/ic_grid.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>EnableGrid</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Show/Hide Grid</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+G</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="snapshotAction">
|
||||
<property name="icon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_snapshot.png</normaloff>:/icons/ic_snapshot.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>snapshot</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="saveAction">
|
||||
<property name="text">
|
||||
<string>Save</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="setActiveLandAction">
|
||||
<property name="icon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_zone.png</normaloff>:/icons/ic_nel_zone.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Set active</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Set active selected landscape</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="saveLandAction">
|
||||
<property name="text">
|
||||
<string>Save</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Save selected landscape</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="saveAsLandAction">
|
||||
<property name="text">
|
||||
<string>Save As landscape</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Save as selected landscape</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="deleteLandAction">
|
||||
<property name="text">
|
||||
<string>Delete</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Delete selected landscape</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="newLandAction">
|
||||
<property name="text">
|
||||
<string>New</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Create new landscape</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="transitionModeAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_landscape_item.png</normaloff>
|
||||
<normalon>:/icons/ic_nel_transition_land.png</normalon>:/icons/ic_nel_landscape_item.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Transition mode</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Enable transition mode</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>LandscapeEditor::ListZonesWidget</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>list_zones_widget.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>LandscapeEditor::LandscapeView</class>
|
||||
<extends>QGraphicsView</extends>
|
||||
<header>landscape_view.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="landscape_editor.qrc"/>
|
||||
</resources>
|
||||
|
|
|
@ -0,0 +1,518 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "landscape_scene.h"
|
||||
#include "pixmap_database.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QPainter>
|
||||
#include <QtGui/QGraphicsPixmapItem>
|
||||
#include <QtGui/QGraphicsSimpleTextItem>
|
||||
#include <QApplication>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
static const int ZONE_NAME = 0;
|
||||
static const int LAYER_ZONES = 2;
|
||||
static const int LAYER_EMPTY_ZONES = 3;
|
||||
static const int LAYER_BLACKOUT = 4;
|
||||
const char *const LAYER_BLACKOUT_NAME = "blackout";
|
||||
|
||||
const int MAX_SCENE_WIDTH = 256;
|
||||
const int MAX_SCENE_HEIGHT = 256;
|
||||
|
||||
LandscapeScene::LandscapeScene(int sizeCell, QObject *parent)
|
||||
: QGraphicsScene(parent),
|
||||
m_cellSize(sizeCell),
|
||||
m_transitionMode(false),
|
||||
m_mouseButton(Qt::NoButton),
|
||||
m_zoneBuilder(0)
|
||||
{
|
||||
setSceneRect(QRectF(0, m_cellSize, MAX_SCENE_WIDTH * m_cellSize, MAX_SCENE_HEIGHT * m_cellSize));
|
||||
}
|
||||
|
||||
LandscapeScene::~LandscapeScene()
|
||||
{
|
||||
}
|
||||
|
||||
int LandscapeScene::cellSize() const
|
||||
{
|
||||
return m_cellSize;
|
||||
}
|
||||
|
||||
void LandscapeScene::setZoneBuilder(ZoneBuilder *zoneBuilder)
|
||||
{
|
||||
m_zoneBuilder = zoneBuilder;
|
||||
}
|
||||
|
||||
QGraphicsItem *LandscapeScene::createItemZone(const LigoData &data, const ZonePosition &zonePos)
|
||||
{
|
||||
if ((data.zoneName == STRING_OUT_OF_BOUND) || (checkUnderZone(zonePos.x, zonePos.y)))
|
||||
return 0;
|
||||
|
||||
if (data.zoneName == STRING_UNUSED)
|
||||
return createItemEmptyZone(zonePos);
|
||||
|
||||
if ((m_zoneBuilder == 0) || (data.zoneName.empty()))
|
||||
return 0;
|
||||
|
||||
// Get image from pixmap database
|
||||
QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(data.zoneName.c_str()));
|
||||
if (pixmap == 0)
|
||||
return 0;
|
||||
|
||||
// Rotate the image counterclockwise
|
||||
QMatrix matrix;
|
||||
matrix.rotate(-data.rot * 90.0);
|
||||
|
||||
QGraphicsPixmapItem *item;
|
||||
|
||||
if (data.flip == 0)
|
||||
{
|
||||
item = addPixmap(pixmap->transformed(matrix, Qt::SmoothTransformation));
|
||||
}
|
||||
else
|
||||
{
|
||||
// mirror image
|
||||
QImage mirrorImage = pixmap->toImage();
|
||||
QPixmap mirrorPixmap = QPixmap::fromImage(mirrorImage.mirrored(true, false));
|
||||
item = addPixmap(mirrorPixmap.transformed(matrix, Qt::SmoothTransformation));
|
||||
}
|
||||
// Enable bilinear filtering
|
||||
item->setTransformationMode(Qt::SmoothTransformation);
|
||||
|
||||
sint32 sizeX = 1, sizeY = 1;
|
||||
sizeX = float(pixmap->width()) / m_zoneBuilder->pixmapDatabase()->textureSize();
|
||||
sizeY = float(pixmap->width()) / m_zoneBuilder->pixmapDatabase()->textureSize();
|
||||
|
||||
sint32 deltaX = 0, deltaY = 0;
|
||||
|
||||
// Calculate offset for graphics item (for items with size that are larger than 1)
|
||||
if ((sizeX > 1) || (sizeY > 1))
|
||||
{
|
||||
if (data.flip == 0)
|
||||
{
|
||||
switch (data.rot)
|
||||
{
|
||||
case 0:
|
||||
deltaX = -data.posX;
|
||||
deltaY = -data.posY + sizeY - 1;
|
||||
break;
|
||||
case 1:
|
||||
deltaX = -(sizeY - 1 - data.posY);
|
||||
deltaY = -data.posX + sizeX - 1;
|
||||
break;
|
||||
case 2:
|
||||
deltaX = -(sizeX - 1 - data.posX);
|
||||
deltaY = data.posY;
|
||||
break;
|
||||
case 3:
|
||||
deltaX = -data.posY;
|
||||
deltaY = data.posX;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (data.rot)
|
||||
{
|
||||
case 0:
|
||||
deltaX = -(sizeX - 1 - data.posX);
|
||||
deltaY = -data.posY + sizeY - 1;
|
||||
break;
|
||||
case 1:
|
||||
deltaX = -(sizeY - 1 - data.posY);
|
||||
deltaY = +data.posX;
|
||||
break;
|
||||
case 2:
|
||||
deltaX = -data.posX;
|
||||
deltaY = data.posY;
|
||||
break;
|
||||
case 3:
|
||||
deltaX = -data.posY;
|
||||
deltaY = -data.posX + sizeX - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set position graphics item with offset for large piece
|
||||
item->setPos((zonePos.x + deltaX) * m_cellSize, (abs(int(zonePos.y + deltaY))) * m_cellSize);
|
||||
|
||||
// The size graphics item should be equal or proportional m_cellSize
|
||||
item->setScale(float(m_cellSize) / m_zoneBuilder->pixmapDatabase()->textureSize());
|
||||
|
||||
item->setData(ZONE_NAME, QString(data.zoneName.c_str()));
|
||||
|
||||
// for not full item zone
|
||||
item->setZValue(LAYER_ZONES);
|
||||
|
||||
item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
QGraphicsItem *LandscapeScene::createItemEmptyZone(const ZonePosition &zonePos)
|
||||
{
|
||||
if (m_zoneBuilder == 0)
|
||||
return 0;
|
||||
|
||||
if (checkUnderZone(zonePos.x, zonePos.y))
|
||||
return 0;
|
||||
|
||||
// Get image from pixmap database
|
||||
QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(STRING_UNUSED));
|
||||
|
||||
if (pixmap == 0)
|
||||
return 0;
|
||||
|
||||
QGraphicsPixmapItem *item = addPixmap(*pixmap);
|
||||
|
||||
// Enable bilinear filtering
|
||||
item->setTransformationMode(Qt::SmoothTransformation);
|
||||
|
||||
// Set position graphics item
|
||||
item->setPos(zonePos.x * m_cellSize, abs(int(zonePos.y)) * m_cellSize);
|
||||
|
||||
// The size graphics item should be equal or proportional m_cellSize
|
||||
item->setScale(float(m_cellSize) / m_zoneBuilder->pixmapDatabase()->textureSize());
|
||||
|
||||
// for not full item zone
|
||||
item->setZValue(LAYER_EMPTY_ZONES);
|
||||
|
||||
item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
QGraphicsRectItem *LandscapeScene::createLayerBlackout(const NLLIGO::CZoneRegion &zoneRegion)
|
||||
{
|
||||
QGraphicsRectItem *rectItem = addRect(zoneRegion.getMinX() * m_cellSize,
|
||||
abs(zoneRegion.getMaxY()) * m_cellSize,
|
||||
(abs(zoneRegion.getMaxX() - zoneRegion.getMinX()) + 1) * m_cellSize,
|
||||
(abs(zoneRegion.getMaxY() - zoneRegion.getMinY()) + 1) * m_cellSize,
|
||||
Qt::NoPen, QBrush(QColor(0, 0, 0, 50)));
|
||||
|
||||
rectItem->setZValue(LAYER_BLACKOUT);
|
||||
rectItem->setData(ZONE_NAME, QString(LAYER_BLACKOUT_NAME));
|
||||
return rectItem;
|
||||
}
|
||||
|
||||
void LandscapeScene::deleteItemZone(const ZonePosition &zonePos)
|
||||
{
|
||||
QGraphicsItem *item = itemAt(zonePos.x * m_cellSize, abs(zonePos.y) * m_cellSize);
|
||||
if ((item != 0) && (item->data(ZONE_NAME).toString() != QString(LAYER_BLACKOUT_NAME)))
|
||||
{
|
||||
removeItem(item);
|
||||
delete item;
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeScene::addZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
|
||||
{
|
||||
for (sint32 i = zoneRegion.getMinX(); i <= zoneRegion.getMaxX(); ++i)
|
||||
{
|
||||
for (sint32 j = zoneRegion.getMinY(); j <= zoneRegion.getMaxY(); ++j)
|
||||
{
|
||||
|
||||
std::string zoneName = zoneRegion.getName(i, j);
|
||||
if (zoneName == STRING_UNUSED)
|
||||
{
|
||||
ZonePosition zonePos(i, j, -1);
|
||||
QGraphicsItem *item = createItemEmptyZone(zonePos);
|
||||
}
|
||||
else if (!zoneName.empty())
|
||||
{
|
||||
LigoData data;
|
||||
ZonePosition zonePos(i, j, -1);
|
||||
data.zoneName = zoneName;
|
||||
data.rot = zoneRegion.getRot(i, j);
|
||||
data.flip = zoneRegion.getFlip(i, j);
|
||||
data.posX = zoneRegion.getPosX(i, j);
|
||||
data.posY = zoneRegion.getPosY(i, j);
|
||||
QGraphicsItem *item = createItemZone(data, zonePos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeScene::delZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
|
||||
{
|
||||
for (sint32 i = zoneRegion.getMinX(); i <= zoneRegion.getMaxX(); ++i)
|
||||
{
|
||||
for (sint32 j = zoneRegion.getMinY(); j <= zoneRegion.getMaxY(); ++j)
|
||||
{
|
||||
deleteItemZone(ZonePosition(i, -j, -1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeScene::snapshot(const QString &fileName, int width, int height, const QRectF &landRect)
|
||||
{
|
||||
if (m_zoneBuilder == 0)
|
||||
return;
|
||||
|
||||
// Create image
|
||||
QImage image(landRect.width(), landRect.height(), QImage::Format_RGB888);
|
||||
QPainter painter(&image);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
|
||||
// Add white background
|
||||
painter.setBrush(QBrush(Qt::white));
|
||||
painter.setPen(Qt::NoPen);
|
||||
painter.drawRect(0, 0, landRect.width(), landRect.height());
|
||||
|
||||
// Paint landscape
|
||||
render(&painter, QRectF(0, 0, landRect.width(), landRect.height()), landRect);
|
||||
|
||||
QImage scaledImage = image.scaled(width, height, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
scaledImage.save(fileName);
|
||||
}
|
||||
|
||||
QString LandscapeScene::zoneNameFromMousePos() const
|
||||
{
|
||||
if ((m_posY > 0) || (m_posY < -MAX_SCENE_HEIGHT) ||
|
||||
(m_posX < 0) || (m_posX > MAX_SCENE_WIDTH))
|
||||
return "NOT A VALID ZONE";
|
||||
|
||||
return QString("%1_%2%3 %4 %5 ").arg(-m_posY).arg(QChar('A' + (m_posX/26))).
|
||||
arg(QChar('A' + (m_posX%26))).arg(m_mouseX, 0,'f',2).arg(-m_mouseY, 0,'f',2);
|
||||
}
|
||||
|
||||
void LandscapeScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
qreal x = mouseEvent->scenePos().x();
|
||||
qreal y = mouseEvent->scenePos().y();
|
||||
if ((x < 0) || (y < 0))
|
||||
return;
|
||||
|
||||
m_posX = sint32(floor(x / m_cellSize));
|
||||
m_posY = sint32(-floor(y / m_cellSize));
|
||||
|
||||
if (m_zoneBuilder == 0)
|
||||
return;
|
||||
if (m_transitionMode)
|
||||
{
|
||||
if (mouseEvent->button() == Qt::LeftButton)
|
||||
|
||||
// Need add offset(= cellSize) on y axes
|
||||
m_zoneBuilder->addTransition(sint(x), sint(-y + m_cellSize));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mouseEvent->button() == Qt::LeftButton)
|
||||
m_zoneBuilder->addZone(m_posX, m_posY);
|
||||
else if (mouseEvent->button() == Qt::RightButton)
|
||||
m_zoneBuilder->delZone(m_posX, m_posY);
|
||||
}
|
||||
m_mouseButton = mouseEvent->button();
|
||||
|
||||
QGraphicsScene::mousePressEvent(mouseEvent);
|
||||
}
|
||||
|
||||
void LandscapeScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
qreal x = mouseEvent->scenePos().x();
|
||||
qreal y = mouseEvent->scenePos().y();
|
||||
|
||||
sint32 posX = sint32(floor(x / m_cellSize));
|
||||
sint32 posY = sint32(-floor(y / m_cellSize));
|
||||
|
||||
if ((m_posX != posX || m_posY != posY) &&
|
||||
(m_mouseButton == Qt::LeftButton ||
|
||||
m_mouseButton == Qt::RightButton))
|
||||
{
|
||||
if (m_transitionMode)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_mouseButton == Qt::LeftButton)
|
||||
m_zoneBuilder->addZone(posX, posY);
|
||||
else if (m_mouseButton == Qt::RightButton)
|
||||
m_zoneBuilder->delZone(posX, posY);
|
||||
}
|
||||
m_posX = posX;
|
||||
m_posY = posY;
|
||||
QApplication::processEvents();
|
||||
}
|
||||
|
||||
m_posX = posX;
|
||||
m_posY = posY;
|
||||
|
||||
m_mouseX = mouseEvent->scenePos().x();
|
||||
m_mouseY = mouseEvent->scenePos().y() - m_cellSize;
|
||||
QGraphicsScene::mouseMoveEvent(mouseEvent);
|
||||
}
|
||||
|
||||
void LandscapeScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
m_mouseButton = Qt::NoButton;
|
||||
}
|
||||
|
||||
bool LandscapeScene::checkUnderZone(const int posX, const int posY)
|
||||
{
|
||||
QGraphicsItem *item = itemAt((posX * m_cellSize), abs(posY) * m_cellSize);
|
||||
if (item != 0)
|
||||
{
|
||||
//if (item->data(ZONE_NAME) == QString(LAYER_BLACKOUT_NAME))
|
||||
// return false;
|
||||
//else
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LandscapeScene::transitionMode() const
|
||||
{
|
||||
return m_transitionMode;
|
||||
}
|
||||
|
||||
void LandscapeScene::setTransitionMode(bool enabled)
|
||||
{
|
||||
m_transitionMode = enabled;
|
||||
update();
|
||||
}
|
||||
|
||||
void LandscapeScene::drawForeground(QPainter *painter, const QRectF &rect)
|
||||
{
|
||||
QGraphicsScene::drawForeground(painter, rect);
|
||||
if ((m_zoneBuilder->currentIdZoneRegion() != -1) && (m_transitionMode))
|
||||
drawTransition(painter, rect);
|
||||
|
||||
/*
|
||||
// Render debug text (slow!)
|
||||
painter->setPen(QPen(Qt::white, 0.5, Qt::SolidLine));
|
||||
|
||||
int left = int(floor(rect.left() / m_cellSize));
|
||||
int right = int(floor(rect.right() / m_cellSize));
|
||||
int top = int(floor(rect.top() / m_cellSize));
|
||||
int bottom = int(floor(rect.bottom() / m_cellSize));
|
||||
|
||||
for (int i = left; i < right; ++i)
|
||||
{
|
||||
for (int j = top; j < bottom; ++j)
|
||||
{
|
||||
LigoData data;
|
||||
m_zoneBuilder->currentZoneRegion()->ligoData(data, i, -j);
|
||||
painter->drawText(i * m_cellSize + 10, j * m_cellSize + 10, QString("%1 %2 %3 %4").arg(i).arg(j).arg(data.posX).arg(data.posY));
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void LandscapeScene::drawTransition(QPainter *painter, const QRectF &rect)
|
||||
{
|
||||
int left = int(floor(rect.left() / m_cellSize));
|
||||
int right = int(floor(rect.right() / m_cellSize));
|
||||
int top = int(floor(rect.top() / m_cellSize));
|
||||
int bottom = int(floor(rect.bottom() / m_cellSize));
|
||||
|
||||
QVector<QLine> redLines;
|
||||
QVector<QLine> whiteLines;
|
||||
|
||||
for (int i = left; i < right + 1; ++i)
|
||||
{
|
||||
for (int j = top; j < bottom + 1; ++j)
|
||||
{
|
||||
// Get LIGO data
|
||||
NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->currentZoneRegion()->ligoZoneRegion();
|
||||
uint8 ceUp = zoneRegion.getCutEdge (i, -j, 0);
|
||||
uint8 ceLeft = zoneRegion.getCutEdge (i, -j, 2);
|
||||
if ((ceUp > 0) && (ceUp < 3))
|
||||
{
|
||||
// Calculate position vertical lines
|
||||
int x1, x2, y1, y2;
|
||||
|
||||
y1 = j * m_cellSize + m_cellSize / 12.0f;
|
||||
y2 = y1 - (m_cellSize / 6.0f);
|
||||
|
||||
x1 = i * m_cellSize + 3.0f * m_cellSize / 12.0f;
|
||||
x2 = i * m_cellSize + 5.0f * m_cellSize / 12.0f;
|
||||
if (ceUp == 1)
|
||||
{
|
||||
whiteLines.push_back(QLine(x1, y1, x1, y2));
|
||||
whiteLines.push_back(QLine(x2, y1, x2, y2));
|
||||
}
|
||||
else
|
||||
{
|
||||
redLines.push_back(QLine(x1, y1, x1, y2));
|
||||
redLines.push_back(QLine(x2, y1, x2, y2));
|
||||
}
|
||||
|
||||
x1 = i * m_cellSize + 7.0f * m_cellSize / 12.0f;
|
||||
x2 = i * m_cellSize + 9.0f * m_cellSize / 12.0f;
|
||||
if (ceUp == 1)
|
||||
{
|
||||
redLines.push_back(QLine(x1, y1, x1, y2));
|
||||
redLines.push_back(QLine(x2, y1, x2, y2));
|
||||
}
|
||||
else
|
||||
{
|
||||
whiteLines.push_back(QLine(x1, y1, x1, y2));
|
||||
whiteLines.push_back(QLine(x2, y1, x2, y2));
|
||||
}
|
||||
}
|
||||
if ((ceLeft > 0) && (ceLeft < 3))
|
||||
{
|
||||
// Calculate position horizontal lines
|
||||
int x1, x2, y1, y2;
|
||||
|
||||
x1 = i * m_cellSize - m_cellSize / 12.0f;
|
||||
x2 = x1 + (m_cellSize / 6.0f);
|
||||
|
||||
y1 = j * m_cellSize + 3.0f * m_cellSize / 12.0f;
|
||||
y2 = j * m_cellSize + 5.0f * m_cellSize / 12.0f;
|
||||
if (ceLeft == 1)
|
||||
{
|
||||
redLines.push_back(QLine(x1, y1, x2, y1));
|
||||
redLines.push_back(QLine(x1, y2, x2, y2));
|
||||
}
|
||||
else
|
||||
{
|
||||
whiteLines.push_back(QLine(x1, y1, x2, y1));
|
||||
whiteLines.push_back(QLine(x1, y2, x2, y2));
|
||||
}
|
||||
|
||||
y1 = j * m_cellSize + 7.0f * m_cellSize / 12.0f;
|
||||
y2 = j * m_cellSize + 9.0f * m_cellSize / 12.0f;
|
||||
if (ceLeft == 1)
|
||||
{
|
||||
whiteLines.push_back(QLine(x1, y1, x2, y1));
|
||||
whiteLines.push_back(QLine(x1, y2, x2, y2));
|
||||
}
|
||||
else
|
||||
{
|
||||
redLines.push_back(QLine(x1, y1, x2, y1));
|
||||
redLines.push_back(QLine(x1, y2, x2, y2));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw lines
|
||||
painter->setPen(QPen(Qt::red, 0, Qt::SolidLine));
|
||||
painter->drawLines(redLines);
|
||||
painter->setPen(QPen(Qt::white, 0, Qt::SolidLine));
|
||||
painter->drawLines(whiteLines);
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,89 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LANDSCAPE_SCENE_H
|
||||
#define LANDSCAPE_SCENE_H
|
||||
|
||||
// Project includes
|
||||
#include "zone_region_editor.h"
|
||||
#include "builder_zone.h"
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QGraphicsScene>
|
||||
#include <QtGui/QGraphicsSceneMouseEvent>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
/**
|
||||
@class LandscapeScene
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LandscapeScene : public QGraphicsScene
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
LandscapeScene(int sizeCell = 160, QObject *parent = 0);
|
||||
virtual ~LandscapeScene();
|
||||
|
||||
int cellSize() const;
|
||||
void setZoneBuilder(ZoneBuilder *zoneBuilder);
|
||||
|
||||
QGraphicsItem *createItemZone(const LigoData &data, const ZonePosition &zonePos);
|
||||
QGraphicsItem *createItemEmptyZone(const ZonePosition &zonePos);
|
||||
QGraphicsRectItem *createLayerBlackout(const NLLIGO::CZoneRegion &zoneRegion);
|
||||
void deleteItemZone(const ZonePosition &zonePos);
|
||||
|
||||
void addZoneRegion(const NLLIGO::CZoneRegion &zoneRegion);
|
||||
void delZoneRegion(const NLLIGO::CZoneRegion &zoneRegion);
|
||||
|
||||
void snapshot(const QString &fileName, int width, int height, const QRectF &landRect);
|
||||
|
||||
QString zoneNameFromMousePos() const;
|
||||
bool transitionMode() const;
|
||||
|
||||
public Q_SLOTS:
|
||||
void setTransitionMode(bool enabled);
|
||||
|
||||
protected:
|
||||
virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
virtual void drawForeground(QPainter *painter, const QRectF &rect);
|
||||
|
||||
void drawTransition(QPainter *painter, const QRectF &rect);
|
||||
|
||||
private:
|
||||
bool checkUnderZone(const int posX, const int posY);
|
||||
|
||||
int m_cellSize;
|
||||
bool m_transitionMode;
|
||||
qreal m_mouseX, m_mouseY;
|
||||
sint32 m_posX, m_posY;
|
||||
Qt::MouseButton m_mouseButton;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LANDSCAPE_SCENE_H
|
|
@ -0,0 +1,324 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "landscape_scene_base.h"
|
||||
#include "pixmap_database.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QPainter>
|
||||
#include <QtGui/QGraphicsPixmapItem>
|
||||
#include <QtGui/QGraphicsSimpleTextItem>
|
||||
#include <QApplication>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
static const int ZONE_NAME = 0;
|
||||
static const int LAYER_ZONES = 2;
|
||||
static const int LAYER_EMPTY_ZONES = 3;
|
||||
|
||||
// TODO: delete
|
||||
const char *const LAYER_BLACKOUT_NAME = "blackout";
|
||||
|
||||
const int MAX_SCENE_WIDTH = 256;
|
||||
const int MAX_SCENE_HEIGHT = 256;
|
||||
|
||||
LandscapeSceneBase::LandscapeSceneBase(int sizeCell, QObject *parent)
|
||||
: QGraphicsScene(parent),
|
||||
m_cellSize(sizeCell),
|
||||
m_zoneBuilderBase(0)
|
||||
{
|
||||
setSceneRect(QRectF(0, m_cellSize, MAX_SCENE_WIDTH * m_cellSize, MAX_SCENE_HEIGHT * m_cellSize));
|
||||
}
|
||||
|
||||
LandscapeSceneBase::~LandscapeSceneBase()
|
||||
{
|
||||
}
|
||||
|
||||
int LandscapeSceneBase::cellSize() const
|
||||
{
|
||||
return m_cellSize;
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::setZoneBuilder(ZoneBuilderBase *zoneBuilder)
|
||||
{
|
||||
m_zoneBuilderBase = zoneBuilder;
|
||||
}
|
||||
|
||||
QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const ZonePosition &zonePos)
|
||||
{
|
||||
if ((data.zoneName == STRING_OUT_OF_BOUND) || (checkUnderZone(zonePos.x, zonePos.y)))
|
||||
return 0;
|
||||
|
||||
if (data.zoneName == STRING_UNUSED)
|
||||
return createItemEmptyZone(zonePos);
|
||||
|
||||
if ((m_zoneBuilderBase == 0) || (data.zoneName.empty()))
|
||||
return 0;
|
||||
|
||||
// Get image from pixmap database
|
||||
QPixmap *pixmap = m_zoneBuilderBase->pixmapDatabase()->pixmap(QString(data.zoneName.c_str()));
|
||||
if (pixmap == 0)
|
||||
return 0;
|
||||
|
||||
// Rotate the image counter clockwise
|
||||
QMatrix matrix;
|
||||
matrix.rotate(-data.rot * 90.0);
|
||||
|
||||
QGraphicsPixmapItem *item;
|
||||
|
||||
if (data.flip == 0)
|
||||
{
|
||||
item = addPixmap(pixmap->transformed(matrix, Qt::SmoothTransformation));
|
||||
}
|
||||
else
|
||||
{
|
||||
// mirror image
|
||||
QImage mirrorImage = pixmap->toImage();
|
||||
QPixmap mirrorPixmap = QPixmap::fromImage(mirrorImage.mirrored(true, false));
|
||||
item = addPixmap(mirrorPixmap.transformed(matrix, Qt::SmoothTransformation));
|
||||
}
|
||||
// Enable bilinear filtering
|
||||
item->setTransformationMode(Qt::SmoothTransformation);
|
||||
|
||||
sint32 sizeX = 1, sizeY = 1;
|
||||
sizeX = float(pixmap->width()) / m_zoneBuilderBase->pixmapDatabase()->textureSize();
|
||||
sizeY = float(pixmap->width()) / m_zoneBuilderBase->pixmapDatabase()->textureSize();
|
||||
|
||||
sint32 deltaX = 0, deltaY = 0;
|
||||
|
||||
// Calculate offset for graphics item (for items with size that are larger than 1)
|
||||
if ((sizeX > 1) || (sizeY > 1))
|
||||
{
|
||||
if (data.flip == 0)
|
||||
{
|
||||
switch (data.rot)
|
||||
{
|
||||
case 0:
|
||||
deltaX = -data.posX;
|
||||
deltaY = -data.posY + sizeY - 1;
|
||||
break;
|
||||
case 1:
|
||||
deltaX = -(sizeY - 1 - data.posY);
|
||||
deltaY = -data.posX + sizeX - 1;
|
||||
break;
|
||||
case 2:
|
||||
deltaX = -(sizeX - 1 - data.posX);
|
||||
deltaY = data.posY;
|
||||
break;
|
||||
case 3:
|
||||
deltaX = -data.posY;
|
||||
deltaY = data.posX;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (data.rot)
|
||||
{
|
||||
case 0:
|
||||
deltaX = -(sizeX - 1 - data.posX);
|
||||
deltaY = -data.posY + sizeY - 1;
|
||||
break;
|
||||
case 1:
|
||||
deltaX = -(sizeY - 1 - data.posY);
|
||||
deltaY = +data.posX;
|
||||
break;
|
||||
case 2:
|
||||
deltaX = -data.posX;
|
||||
deltaY = data.posY;
|
||||
break;
|
||||
case 3:
|
||||
deltaX = -data.posY;
|
||||
deltaY = -data.posX + sizeX - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set position graphics item with offset for large piece
|
||||
item->setPos((zonePos.x + deltaX) * m_cellSize, (abs(int(zonePos.y + deltaY))) * m_cellSize);
|
||||
|
||||
// The size graphics item should be equal or proportional m_cellSize
|
||||
item->setScale(float(m_cellSize) / m_zoneBuilderBase->pixmapDatabase()->textureSize());
|
||||
|
||||
item->setData(ZONE_NAME, QString(data.zoneName.c_str()));
|
||||
|
||||
// for not full item zone
|
||||
item->setZValue(LAYER_ZONES);
|
||||
|
||||
item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
QGraphicsItem *LandscapeSceneBase::createItemEmptyZone(const ZonePosition &zonePos)
|
||||
{
|
||||
if (m_zoneBuilderBase == 0)
|
||||
return 0;
|
||||
|
||||
if (checkUnderZone(zonePos.x, zonePos.y))
|
||||
return 0;
|
||||
|
||||
// Get image from pixmap database
|
||||
QPixmap *pixmap = m_zoneBuilderBase->pixmapDatabase()->pixmap(QString(STRING_UNUSED));
|
||||
if (pixmap == 0)
|
||||
return 0;
|
||||
|
||||
QGraphicsPixmapItem *item = addPixmap(*pixmap);
|
||||
|
||||
// Enable bilinear filtering
|
||||
item->setTransformationMode(Qt::SmoothTransformation);
|
||||
|
||||
// Set position graphics item
|
||||
item->setPos(zonePos.x * m_cellSize, abs(int(zonePos.y)) * m_cellSize);
|
||||
|
||||
// The size graphics item should be equal or proportional m_cellSize
|
||||
item->setScale(float(m_cellSize) / m_zoneBuilderBase->pixmapDatabase()->textureSize());
|
||||
|
||||
// for not full item zone
|
||||
item->setZValue(LAYER_EMPTY_ZONES);
|
||||
|
||||
item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::deleteItemZone(const ZonePosition &zonePos)
|
||||
{
|
||||
QGraphicsItem *item = itemAt(zonePos.x * m_cellSize, abs(zonePos.y) * m_cellSize);
|
||||
|
||||
// TODO: delete LAYER_BLACKOUT_NAME
|
||||
if ((item != 0) && (item->data(ZONE_NAME).toString() != QString(LAYER_BLACKOUT_NAME)))
|
||||
{
|
||||
removeItem(item);
|
||||
delete item;
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::addZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
|
||||
{
|
||||
for (sint32 i = zoneRegion.getMinX(); i <= zoneRegion.getMaxX(); ++i)
|
||||
{
|
||||
for (sint32 j = zoneRegion.getMinY(); j <= zoneRegion.getMaxY(); ++j)
|
||||
{
|
||||
|
||||
std::string zoneName = zoneRegion.getName(i, j);
|
||||
if (zoneName == STRING_UNUSED)
|
||||
{
|
||||
ZonePosition zonePos(i, j, -1);
|
||||
QGraphicsItem *item = createItemEmptyZone(zonePos);
|
||||
}
|
||||
else if (!zoneName.empty())
|
||||
{
|
||||
LigoData data;
|
||||
ZonePosition zonePos(i, j, -1);
|
||||
data.zoneName = zoneName;
|
||||
data.rot = zoneRegion.getRot(i, j);
|
||||
data.flip = zoneRegion.getFlip(i, j);
|
||||
data.posX = zoneRegion.getPosX(i, j);
|
||||
data.posY = zoneRegion.getPosY(i, j);
|
||||
QGraphicsItem *item = createItemZone(data, zonePos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::delZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
|
||||
{
|
||||
for (sint32 i = zoneRegion.getMinX(); i <= zoneRegion.getMaxX(); ++i)
|
||||
{
|
||||
for (sint32 j = zoneRegion.getMinY(); j <= zoneRegion.getMaxY(); ++j)
|
||||
{
|
||||
deleteItemZone(ZonePosition(i, -j, -1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::snapshot(const QString &fileName, int width, int height, const QRectF &landRect)
|
||||
{
|
||||
if (m_zoneBuilderBase == 0)
|
||||
return;
|
||||
|
||||
// Create image
|
||||
QImage image(landRect.width(), landRect.height(), QImage::Format_RGB888);
|
||||
QPainter painter(&image);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
|
||||
// Add white background
|
||||
painter.setBrush(QBrush(Qt::white));
|
||||
painter.setPen(Qt::NoPen);
|
||||
painter.drawRect(0, 0, landRect.width(), landRect.height());
|
||||
|
||||
// Paint landscape
|
||||
render(&painter, QRectF(0, 0, landRect.width(), landRect.height()), landRect);
|
||||
|
||||
QImage scaledImage = image.scaled(width, height, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
scaledImage.save(fileName);
|
||||
}
|
||||
|
||||
QString LandscapeSceneBase::zoneNameFromMousePos() const
|
||||
{
|
||||
if ((m_posY > 0) || (m_posY < -MAX_SCENE_HEIGHT) ||
|
||||
(m_posX < 0) || (m_posX > MAX_SCENE_WIDTH))
|
||||
return "NOT A VALID ZONE";
|
||||
|
||||
return QString("%1_%2%3 %4 %5 ").arg(-m_posY).arg(QChar('A' + (m_posX/26))).
|
||||
arg(QChar('A' + (m_posX%26))).arg(m_mouseX, 0,'f',2).arg(-m_mouseY, 0,'f',2);
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
QGraphicsScene::mousePressEvent(mouseEvent);
|
||||
|
||||
qreal x = mouseEvent->scenePos().x();
|
||||
qreal y = mouseEvent->scenePos().y();
|
||||
m_posX = sint32(floor(x / m_cellSize));
|
||||
m_posY = sint32(-floor(y / m_cellSize));
|
||||
|
||||
m_mouseButton = mouseEvent->button();
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
m_mouseX = mouseEvent->scenePos().x();
|
||||
m_mouseY = mouseEvent->scenePos().y() - m_cellSize;
|
||||
|
||||
m_posX = sint32(floor(m_mouseX / m_cellSize));
|
||||
m_posY = sint32(-floor(m_mouseY / m_cellSize));
|
||||
|
||||
QGraphicsScene::mouseMoveEvent(mouseEvent);
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
QGraphicsScene::mouseReleaseEvent(mouseEvent);
|
||||
m_mouseButton = Qt::NoButton;
|
||||
}
|
||||
|
||||
bool LandscapeSceneBase::checkUnderZone(const int posX, const int posY)
|
||||
{
|
||||
// TODO: it will not work correctly in world editor
|
||||
QGraphicsItem *item = itemAt((posX * m_cellSize), abs(posY) * m_cellSize);
|
||||
if (item != 0)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,81 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LANDSCAPE_SCENE_BASE_H
|
||||
#define LANDSCAPE_SCENE_BASE_H
|
||||
|
||||
// Project includes
|
||||
#include "landscape_editor_global.h"
|
||||
#include "builder_zone_base.h"
|
||||
#include "zone_region_editor.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QGraphicsScene>
|
||||
#include <QtGui/QGraphicsSceneMouseEvent>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
/**
|
||||
@class LandscapeSceneBase
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LANDSCAPE_EDITOR_EXPORT LandscapeSceneBase : public QGraphicsScene
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
LandscapeSceneBase(int sizeCell = 160, QObject *parent = 0);
|
||||
virtual ~LandscapeSceneBase();
|
||||
|
||||
int cellSize() const;
|
||||
void setZoneBuilder(ZoneBuilderBase *zoneBuilder);
|
||||
|
||||
QGraphicsItem *createItemZone(const LigoData &data, const ZonePosition &zonePos);
|
||||
QGraphicsItem *createItemEmptyZone(const ZonePosition &zonePos);
|
||||
void deleteItemZone(const ZonePosition &zonePos);
|
||||
|
||||
void addZoneRegion(const NLLIGO::CZoneRegion &zoneRegion);
|
||||
void delZoneRegion(const NLLIGO::CZoneRegion &zoneRegion);
|
||||
|
||||
void snapshot(const QString &fileName, int width, int height, const QRectF &landRect);
|
||||
|
||||
QString zoneNameFromMousePos() const;
|
||||
|
||||
public Q_SLOTS:
|
||||
|
||||
protected:
|
||||
virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
|
||||
private:
|
||||
bool checkUnderZone(const int posX, const int posY);
|
||||
|
||||
int m_cellSize;
|
||||
qreal m_mouseX, m_mouseY;
|
||||
sint32 m_posX, m_posY;
|
||||
Qt::MouseButton m_mouseButton;
|
||||
ZoneBuilderBase *m_zoneBuilderBase;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LANDSCAPE_SCENE_BASE_H
|
|
@ -0,0 +1,180 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "landscape_view.h"
|
||||
#include "landscape_editor_constants.h"
|
||||
|
||||
#include "../core/icore.h"
|
||||
#include "../core/core_constants.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QApplication>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
LandscapeView::LandscapeView(QWidget *parent)
|
||||
: QGraphicsView(parent),
|
||||
m_visibleGrid(true),
|
||||
m_visibleText(true),
|
||||
m_moveMouse(false)
|
||||
{
|
||||
//setDragMode(ScrollHandDrag);
|
||||
setTransformationAnchor(AnchorUnderMouse);
|
||||
setBackgroundBrush(QBrush(Qt::lightGray));
|
||||
//setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
|
||||
//setRenderHints(QPainter::Antialiasing);
|
||||
//setCacheMode(QGraphicsView::CacheBackground);
|
||||
m_cellSize = 160;
|
||||
m_numSteps = 0;
|
||||
m_maxSteps = 20;
|
||||
}
|
||||
|
||||
LandscapeView::~LandscapeView()
|
||||
{
|
||||
}
|
||||
|
||||
bool LandscapeView::isVisibleGrid() const
|
||||
{
|
||||
return m_visibleGrid;
|
||||
}
|
||||
|
||||
void LandscapeView::setVisibleGrid(bool visible)
|
||||
{
|
||||
m_visibleGrid = visible;
|
||||
scene()->update();
|
||||
}
|
||||
|
||||
void LandscapeView::setVisibleText(bool visible)
|
||||
{
|
||||
m_visibleText = visible;
|
||||
scene()->update();
|
||||
}
|
||||
|
||||
void LandscapeView::wheelEvent(QWheelEvent *event)
|
||||
{
|
||||
double numDegrees = event->delta() / 8.0;
|
||||
double numSteps = numDegrees / 15.0;
|
||||
double factor = std::pow(1.125, numSteps);
|
||||
if (factor > 1.0)
|
||||
{
|
||||
// check max scale view
|
||||
if (m_numSteps > m_maxSteps)
|
||||
return;
|
||||
++m_numSteps;
|
||||
}
|
||||
else
|
||||
{
|
||||
// check min scale view
|
||||
if (m_numSteps < -m_maxSteps)
|
||||
return;
|
||||
--m_numSteps;
|
||||
}
|
||||
scale(factor, factor);
|
||||
QGraphicsView::wheelEvent(event);
|
||||
}
|
||||
|
||||
void LandscapeView::mousePressEvent(QMouseEvent *event)
|
||||
{
|
||||
QGraphicsView::mousePressEvent(event);
|
||||
if (event->button() != Qt::MiddleButton)
|
||||
return;
|
||||
m_moveMouse = true;
|
||||
QApplication::setOverrideCursor(Qt::ClosedHandCursor);
|
||||
}
|
||||
|
||||
void LandscapeView::mouseMoveEvent(QMouseEvent *event)
|
||||
{
|
||||
if (m_moveMouse)
|
||||
translate(0.001, 0.001);
|
||||
QGraphicsView::mouseMoveEvent(event);
|
||||
}
|
||||
|
||||
void LandscapeView::mouseReleaseEvent(QMouseEvent *event)
|
||||
{
|
||||
QApplication::restoreOverrideCursor();
|
||||
m_moveMouse = false;
|
||||
QGraphicsView::mouseReleaseEvent(event);
|
||||
}
|
||||
|
||||
void LandscapeView::drawForeground(QPainter *painter, const QRectF &rect)
|
||||
{
|
||||
QGraphicsView::drawForeground(painter, rect);
|
||||
|
||||
if (!m_visibleGrid)
|
||||
return;
|
||||
|
||||
painter->setPen(QPen(Qt::white, 0, Qt::SolidLine));
|
||||
drawGrid(painter, rect);
|
||||
|
||||
if (!m_visibleText)
|
||||
return;
|
||||
|
||||
if (m_numSteps > -m_maxSteps / 4)
|
||||
{
|
||||
painter->setPen(QPen(Qt::white, 0.5, Qt::SolidLine));
|
||||
//painter->setFont(QFont("Helvetica [Cronyx]", 12));
|
||||
drawZoneNames(painter, rect);
|
||||
}
|
||||
}
|
||||
|
||||
void LandscapeView::drawGrid(QPainter *painter, const QRectF &rect)
|
||||
{
|
||||
qreal left = m_cellSize * floor(rect.left() / m_cellSize);
|
||||
qreal top = m_cellSize * floor(rect.top() / m_cellSize);
|
||||
|
||||
QVector<QLine> lines;
|
||||
|
||||
// Calculate vertical lines
|
||||
while (left < rect.right())
|
||||
{
|
||||
lines.push_back(QLine(int(left), int(rect.bottom()), int(left), int(rect.top())));
|
||||
left += m_cellSize;
|
||||
}
|
||||
|
||||
// Calculate horizontal lines
|
||||
while (top < rect.bottom())
|
||||
{
|
||||
lines.push_back(QLine(int(rect.left()), int(top), int(rect.right()), int(top)));
|
||||
top += m_cellSize;
|
||||
}
|
||||
|
||||
// Draw lines
|
||||
painter->drawLines(lines);
|
||||
}
|
||||
|
||||
void LandscapeView::drawZoneNames(QPainter *painter, const QRectF &rect)
|
||||
{
|
||||
int leftSide = int(floor(rect.left() / m_cellSize));
|
||||
int rightSide = int(floor(rect.right() / m_cellSize));
|
||||
int topSide = int(floor(rect.top() / m_cellSize));
|
||||
int bottomSide = int(floor(rect.bottom() / m_cellSize));
|
||||
|
||||
for (int i = leftSide; i < rightSide + 1; ++i)
|
||||
{
|
||||
for (int j = topSide; j < bottomSide + 1; ++j)
|
||||
{
|
||||
QString text = QString("%1_%2%3").arg(j).arg(QChar('A' + (i / 26))).arg(QChar('A' + (i % 26)));
|
||||
painter->drawText(i * m_cellSize + 5, j * m_cellSize + 15, text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,64 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LANDSCAPE_VIEW_H
|
||||
#define LANDSCAPE_VIEW_H
|
||||
|
||||
// Project includes
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QGraphicsView>
|
||||
#include <QtGui/QWheelEvent>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
class LANDSCAPE_EDITOR_EXPORT LandscapeView: public QGraphicsView
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
LandscapeView(QWidget *parent = 0);
|
||||
virtual ~LandscapeView();
|
||||
|
||||
bool isVisibleGrid() const;
|
||||
|
||||
public Q_SLOTS:
|
||||
void setVisibleGrid(bool visible);
|
||||
void setVisibleText(bool visible);
|
||||
|
||||
private Q_SLOTS:
|
||||
protected:
|
||||
virtual void wheelEvent(QWheelEvent *event);
|
||||
virtual void mousePressEvent(QMouseEvent *event);
|
||||
virtual void mouseMoveEvent(QMouseEvent *event);
|
||||
virtual void mouseReleaseEvent(QMouseEvent *event);
|
||||
virtual void drawForeground(QPainter *painter, const QRectF &rect);
|
||||
|
||||
void drawGrid(QPainter *painter, const QRectF &rect);
|
||||
void drawZoneNames(QPainter *painter, const QRectF &rect);
|
||||
private:
|
||||
|
||||
bool m_visibleGrid, m_visibleText;
|
||||
int m_numSteps, m_maxSteps;
|
||||
int m_cellSize;
|
||||
bool m_moveMouse;
|
||||
}; /* class LandscapeView */
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LANDSCAPE_VIEW_H
|
|
@ -0,0 +1,139 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "list_zones_model.h"
|
||||
#include "builder_zone.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Qt includes
|
||||
#include <QApplication>
|
||||
#include <QtGui/QProgressDialog>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
ListZonesModel::ListZonesModel(int scaleRatio, QObject *parent)
|
||||
: QAbstractListModel(parent),
|
||||
m_scaleRatio(scaleRatio)
|
||||
{
|
||||
|
||||
}
|
||||
ListZonesModel::~ListZonesModel()
|
||||
{
|
||||
resetModel();
|
||||
}
|
||||
|
||||
int ListZonesModel::rowCount(const QModelIndex & /* parent */) const
|
||||
{
|
||||
return m_listNames.count();
|
||||
}
|
||||
|
||||
int ListZonesModel::columnCount(const QModelIndex & /* parent */) const
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
QVariant ListZonesModel::data(const QModelIndex &index, int role) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
return QVariant();
|
||||
|
||||
switch (role)
|
||||
{
|
||||
case Qt::TextAlignmentRole:
|
||||
return int(Qt::AlignLeft | Qt::AlignVCenter);
|
||||
case Qt::DisplayRole:
|
||||
return m_listNames.at(index.row());
|
||||
case Qt::DecorationRole:
|
||||
{
|
||||
QPixmap *pixmap = getPixmap(m_listNames.at(index.row()));
|
||||
return qVariantFromValue(*pixmap);
|
||||
}
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
}
|
||||
|
||||
QVariant ListZonesModel::headerData(int section,
|
||||
Qt::Orientation /* orientation */,
|
||||
int role) const
|
||||
{
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
void ListZonesModel::setScaleRatio(int scaleRatio)
|
||||
{
|
||||
m_scaleRatio = scaleRatio;
|
||||
}
|
||||
|
||||
void ListZonesModel::setListZones(QStringList &listZones)
|
||||
{
|
||||
beginResetModel();
|
||||
m_listNames.clear();
|
||||
m_listNames = listZones;
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
void ListZonesModel::resetModel()
|
||||
{
|
||||
beginResetModel();
|
||||
QStringList listNames(m_pixmapMap.keys());
|
||||
Q_FOREACH(QString name, listNames)
|
||||
{
|
||||
QPixmap *pixmap = m_pixmapMap.value(name);
|
||||
delete pixmap;
|
||||
}
|
||||
m_pixmapMap.clear();
|
||||
m_listNames.clear();
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
void ListZonesModel::rebuildModel(PixmapDatabase *pixmapDatabase)
|
||||
{
|
||||
resetModel();
|
||||
|
||||
beginResetModel();
|
||||
QStringList listNames;
|
||||
listNames = pixmapDatabase->listPixmaps();
|
||||
|
||||
Q_FOREACH(QString name, listNames)
|
||||
{
|
||||
QPixmap *pixmap = pixmapDatabase->pixmap(name);
|
||||
QPixmap *smallPixmap = new QPixmap(pixmap->scaled(pixmap->width() / m_scaleRatio, pixmap->height() / m_scaleRatio));
|
||||
m_pixmapMap.insert(name, smallPixmap);
|
||||
}
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
QPixmap *ListZonesModel::getPixmap(const QString &zoneName) const
|
||||
{
|
||||
QPixmap *result = 0;
|
||||
if (!m_pixmapMap.contains(zoneName))
|
||||
nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
|
||||
else
|
||||
result = m_pixmapMap.value(zoneName);
|
||||
return result;
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,79 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LIST_ZONES_MODEL_H
|
||||
#define LIST_ZONES_MODEL_H
|
||||
|
||||
// Project includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QMap>
|
||||
#include <QtCore/QString>
|
||||
#include <QtGui/QPixmap>
|
||||
#include <QAbstractListModel>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class PixmapDatabase;
|
||||
|
||||
/**
|
||||
@class ListZonesModel
|
||||
@brief ListZonesModel contains the small images for QListView
|
||||
@details
|
||||
*/
|
||||
class ListZonesModel : public QAbstractListModel
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
ListZonesModel(int scaleRatio = 4, QObject *parent = 0);
|
||||
~ListZonesModel();
|
||||
|
||||
int rowCount(const QModelIndex &parent) const;
|
||||
int columnCount(const QModelIndex &parent) const;
|
||||
QVariant data(const QModelIndex &index, int role) const;
|
||||
QVariant headerData(int section, Qt::Orientation orientation,
|
||||
int role) const;
|
||||
|
||||
/// Set size for small pixmaps
|
||||
/// Value should be set before calling rebuildModel
|
||||
void setScaleRatio(int scaleRatio);
|
||||
|
||||
/// Unload all images and reset model
|
||||
void resetModel();
|
||||
|
||||
/// Set current list zones which will be available in QListView
|
||||
void setListZones(QStringList &listZones);
|
||||
|
||||
/// Build own pixmaps database(all images are scaled: width/scaleRatio, height/scaleRatio) from pixmapDatabase
|
||||
void rebuildModel(PixmapDatabase *pixmapDatabase);
|
||||
|
||||
private:
|
||||
/// Get pixmap
|
||||
/// @return QPixmap* if the image is in the database ; otherwise returns 0.
|
||||
QPixmap *getPixmap(const QString &zoneName) const;
|
||||
|
||||
int m_scaleRatio;
|
||||
QMap<QString, QPixmap *> m_pixmapMap;
|
||||
QStringList m_listNames;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LIST_ZONES_MODEL_H
|
|
@ -0,0 +1,308 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "list_zones_widget.h"
|
||||
#include "list_zones_model.h"
|
||||
#include "builder_zone.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// STL includes
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QIcon>
|
||||
#include <QtCore/QModelIndex>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
ListZonesWidget::ListZonesWidget(QWidget *parent)
|
||||
: QWidget(parent),
|
||||
m_rotCycle(0),
|
||||
m_flipCycle(0),
|
||||
m_listZonesModel(0),
|
||||
m_zoneBuilder(0)
|
||||
{
|
||||
m_ui.setupUi(this);
|
||||
|
||||
m_listZonesModel = new ListZonesModel(4, this);
|
||||
m_ui.listView->setModel(m_listZonesModel);
|
||||
|
||||
m_ui.addFilterButton_1->setChecked(false);
|
||||
m_ui.addFilterButton_2->setChecked(false);
|
||||
m_ui.addFilterButton_3->setChecked(false);
|
||||
|
||||
connect(m_ui.categoryTypeComboBox_1, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_1(QString)));
|
||||
connect(m_ui.categoryTypeComboBox_2, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_2(QString)));
|
||||
connect(m_ui.categoryTypeComboBox_3, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_3(QString)));
|
||||
connect(m_ui.categoryTypeComboBox_4, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_4(QString)));
|
||||
connect(m_ui.categoryValueComboBox_1, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
connect(m_ui.categoryValueComboBox_2, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
connect(m_ui.categoryValueComboBox_3, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
connect(m_ui.categoryValueComboBox_4, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
connect(m_ui.logicComboBox_2, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
connect(m_ui.logicComboBox_3, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
connect(m_ui.logicComboBox_4, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
|
||||
}
|
||||
|
||||
ListZonesWidget::~ListZonesWidget()
|
||||
{
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateUi()
|
||||
{
|
||||
if (m_zoneBuilder == 0)
|
||||
return;
|
||||
|
||||
disableSignals(true);
|
||||
std::vector<std::string> listCategoryType;
|
||||
m_zoneBuilder->getZoneBank().getCategoriesType(listCategoryType);
|
||||
|
||||
QStringList listCategories;
|
||||
|
||||
listCategories << STRING_UNUSED;
|
||||
for (size_t i = 0; i < listCategoryType.size(); ++i)
|
||||
listCategories << QString(listCategoryType[i].c_str());
|
||||
|
||||
m_ui.categoryTypeComboBox_1->clear();
|
||||
m_ui.categoryTypeComboBox_2->clear();
|
||||
m_ui.categoryTypeComboBox_3->clear();
|
||||
m_ui.categoryTypeComboBox_4->clear();
|
||||
m_ui.categoryValueComboBox_1->clear();
|
||||
m_ui.categoryValueComboBox_2->clear();
|
||||
m_ui.categoryValueComboBox_3->clear();
|
||||
m_ui.categoryValueComboBox_4->clear();
|
||||
|
||||
m_ui.categoryTypeComboBox_1->addItems(listCategories);
|
||||
m_ui.categoryTypeComboBox_2->addItems(listCategories);
|
||||
m_ui.categoryTypeComboBox_3->addItems(listCategories);
|
||||
m_ui.categoryTypeComboBox_4->addItems(listCategories);
|
||||
|
||||
disableSignals(false);
|
||||
|
||||
m_listZonesModel->rebuildModel(m_zoneBuilder->pixmapDatabase());
|
||||
}
|
||||
|
||||
QString ListZonesWidget::currentZoneName()
|
||||
{
|
||||
QString zoneName = "";
|
||||
QModelIndex index = m_ui.listView->currentIndex();
|
||||
if (index.isValid())
|
||||
zoneName = index.data().toString();
|
||||
if (m_ui.zoneSelectComboBox->currentIndex() == 1)
|
||||
{
|
||||
// Random value
|
||||
if (m_listSelection.size() > 0)
|
||||
{
|
||||
uint32 randZone = uint32(NLMISC::frand(m_listSelection.size()));
|
||||
NLMISC::clamp(randZone, (uint32)0, uint32(m_listSelection.size() - 1));
|
||||
zoneName = m_listSelection[randZone];
|
||||
}
|
||||
}
|
||||
else if (m_ui.zoneSelectComboBox->currentIndex() == 2)
|
||||
{
|
||||
// Full cycle
|
||||
if (m_listSelection.size() > 0)
|
||||
{
|
||||
zoneName = m_listSelection[m_zoneNameCycle];
|
||||
m_zoneNameCycle++;
|
||||
m_zoneNameCycle = m_zoneNameCycle % m_listSelection.size();
|
||||
}
|
||||
}
|
||||
return zoneName;
|
||||
}
|
||||
|
||||
int ListZonesWidget::currentRot()
|
||||
{
|
||||
int rot = m_ui.rotComboBox->currentIndex();
|
||||
if (rot == 4)
|
||||
{
|
||||
// Random value
|
||||
uint32 randRot = uint32(NLMISC::frand(4.0));
|
||||
NLMISC::clamp(randRot, (uint32)0, (uint32)3);
|
||||
rot = int(randRot);
|
||||
}
|
||||
else if (rot == 5)
|
||||
{
|
||||
// Full cycle
|
||||
rot = m_rotCycle;
|
||||
m_rotCycle++;
|
||||
m_rotCycle = m_rotCycle % 4;
|
||||
}
|
||||
return rot;
|
||||
}
|
||||
|
||||
int ListZonesWidget::currentFlip()
|
||||
{
|
||||
int flip = m_ui.flipComboBox->currentIndex();
|
||||
if (flip == 2)
|
||||
{
|
||||
// Random value
|
||||
uint32 randFlip = uint32(NLMISC::frand(2.0));
|
||||
NLMISC::clamp (randFlip, (uint32)0, (uint32)1);
|
||||
flip = int(randFlip);
|
||||
}
|
||||
else if (flip == 3)
|
||||
{
|
||||
// Full cycle
|
||||
flip = m_flipCycle;
|
||||
m_flipCycle++;
|
||||
m_flipCycle = m_flipCycle % 2;
|
||||
}
|
||||
return flip;
|
||||
}
|
||||
|
||||
bool ListZonesWidget::isNotPropogate() const
|
||||
{
|
||||
return m_ui.propogateCheckBox->isChecked();
|
||||
}
|
||||
|
||||
bool ListZonesWidget::isForce() const
|
||||
{
|
||||
return m_ui.forceCheckBox->isChecked();
|
||||
}
|
||||
|
||||
void ListZonesWidget::setZoneBuilder(ZoneBuilder *zoneBuilder)
|
||||
{
|
||||
m_zoneBuilder = zoneBuilder;
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_1(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
m_ui.categoryValueComboBox_1->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_1->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_2(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
|
||||
m_ui.categoryValueComboBox_2->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_2->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_3(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
|
||||
m_ui.categoryValueComboBox_3->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_3->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_4(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
|
||||
m_ui.categoryValueComboBox_4->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_4->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateListZones()
|
||||
{
|
||||
// Execute the filter
|
||||
NLLIGO::CZoneBank &zoneBank = m_zoneBuilder->getZoneBank();
|
||||
zoneBank.resetSelection ();
|
||||
|
||||
if(m_ui.categoryTypeComboBox_1->currentIndex() > 0 )
|
||||
zoneBank.addOrSwitch (m_ui.categoryTypeComboBox_1->currentText().toStdString()
|
||||
, m_ui.categoryValueComboBox_1->currentText().toStdString());
|
||||
|
||||
if(m_ui.categoryTypeComboBox_2->currentIndex() > 0 )
|
||||
{
|
||||
if (m_ui.logicComboBox_2->currentIndex() == 0) // AND switch wanted
|
||||
zoneBank.addAndSwitch(m_ui.categoryTypeComboBox_2->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_2->currentText().toStdString());
|
||||
else // OR switch wanted
|
||||
zoneBank.addOrSwitch(m_ui.categoryTypeComboBox_2->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_2->currentText().toStdString());
|
||||
}
|
||||
|
||||
if(m_ui.categoryTypeComboBox_3->currentIndex() > 0 )
|
||||
{
|
||||
if (m_ui.logicComboBox_3->currentIndex() == 0) // AND switch wanted
|
||||
zoneBank.addAndSwitch(m_ui.categoryTypeComboBox_3->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_3->currentText().toStdString());
|
||||
else // OR switch wanted
|
||||
zoneBank.addOrSwitch(m_ui.categoryTypeComboBox_3->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_3->currentText().toStdString());
|
||||
}
|
||||
|
||||
if(m_ui.categoryTypeComboBox_4->currentIndex() > 0 )
|
||||
{
|
||||
if (m_ui.logicComboBox_4->currentIndex() == 0) // AND switch wanted
|
||||
zoneBank.addAndSwitch(m_ui.categoryTypeComboBox_4->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_4->currentText().toStdString());
|
||||
else // OR switch wanted
|
||||
zoneBank.addOrSwitch(m_ui.categoryTypeComboBox_4->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_4->currentText().toStdString());
|
||||
}
|
||||
|
||||
std::vector<NLLIGO::CZoneBankElement *> currentSelection;
|
||||
zoneBank.getSelection (currentSelection);
|
||||
|
||||
m_listSelection.clear();
|
||||
m_zoneNameCycle = 0;
|
||||
for (size_t i = 0; i < currentSelection.size(); ++i)
|
||||
m_listSelection << currentSelection[i]->getName().c_str();
|
||||
|
||||
m_listZonesModel->setListZones(m_listSelection);
|
||||
}
|
||||
|
||||
void ListZonesWidget::disableSignals(bool block)
|
||||
{
|
||||
m_ui.categoryTypeComboBox_1->blockSignals(block);
|
||||
m_ui.categoryTypeComboBox_2->blockSignals(block);
|
||||
m_ui.categoryTypeComboBox_3->blockSignals(block);
|
||||
m_ui.categoryTypeComboBox_4->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_1->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_2->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_3->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_4->blockSignals(block);
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,84 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LIST_ZONES_WIDGET_H
|
||||
#define LIST_ZONES_WIDGET_H
|
||||
|
||||
// Project includes
|
||||
#include "ui_list_zones_widget.h"
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ListZonesModel;
|
||||
class ZoneBuilder;
|
||||
|
||||
/**
|
||||
@class ZoneListWidget
|
||||
@brief ZoneListWidget displays list available zones in accordance with the filter settings
|
||||
@details
|
||||
*/
|
||||
class ListZonesWidget: public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
ListZonesWidget(QWidget *parent = 0);
|
||||
~ListZonesWidget();
|
||||
|
||||
void updateUi();
|
||||
|
||||
// Set zone builder, call this method before using this class
|
||||
void setZoneBuilder(ZoneBuilder *zoneBuilder);
|
||||
|
||||
// Get current zone name which user selected from list.
|
||||
QString currentZoneName();
|
||||
|
||||
// Get current rotation value which user selected (Rot 0-0deg, 1-90deg, 2-180deg, 3-270deg).
|
||||
int currentRot();
|
||||
|
||||
// Get current flip value which user selected (Flip 0-false, 1-true).
|
||||
int currentFlip();
|
||||
|
||||
bool isNotPropogate() const;
|
||||
bool isForce() const;
|
||||
|
||||
private Q_SLOTS:
|
||||
void updateFilters_1(const QString &value);
|
||||
void updateFilters_2(const QString &value);
|
||||
void updateFilters_3(const QString &value);
|
||||
void updateFilters_4(const QString &value);
|
||||
void updateListZones();
|
||||
|
||||
private:
|
||||
void disableSignals(bool block);
|
||||
|
||||
int m_rotCycle, m_flipCycle;
|
||||
int m_zoneNameCycle;
|
||||
QStringList m_listSelection;
|
||||
|
||||
ListZonesModel *m_listZonesModel;
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
Ui::ListZonesWidget m_ui;
|
||||
}; /* ZoneListWidget */
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LIST_ZONES_WIDGET_H
|
|
@ -0,0 +1,493 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ListZonesWidget</class>
|
||||
<widget class="QWidget" name="ListZonesWidget">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>359</width>
|
||||
<height>579</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<property name="margin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Filter</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<property name="margin">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_1"/>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_1"/>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QComboBox" name="zoneSelectComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Select</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fyll cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<widget class="QComboBox" name="logicComboBox_2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="QComboBox" name="logicComboBox_3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="QComboBox" name="logicComboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QToolButton" name="addFilterButton_1">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../core/core.qrc">
|
||||
<normaloff>:/core/icons/ic_nel_add_item.png</normaloff>
|
||||
<normalon>:/core/icons/ic_nel_delete_item.png</normalon>:/core/icons/ic_nel_add_item.png</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QToolButton" name="addFilterButton_2">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../core/core.qrc">
|
||||
<normaloff>:/core/icons/ic_nel_add_item.png</normaloff>
|
||||
<normalon>:/core/icons/ic_nel_delete_item.png</normalon>:/core/icons/ic_nel_add_item.png</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QToolButton" name="addFilterButton_3">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../core/core.qrc">
|
||||
<normaloff>:/core/icons/ic_nel_add_item.png</normaloff>
|
||||
<normalon>:/core/icons/ic_nel_delete_item.png</normalon>:/core/icons/ic_nel_add_item.png</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Placement</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="margin">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QComboBox" name="rotComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>0°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>90°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>180°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>270°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Full cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="flipComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>NoFlip</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flip</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fyll cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QCheckBox" name="forceCheckBox">
|
||||
<property name="text">
|
||||
<string>Force</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QCheckBox" name="propogateCheckBox">
|
||||
<property name="text">
|
||||
<string>Not propogate</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QListView" name="listView">
|
||||
<property name="alternatingRowColors">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="verticalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerPixel</enum>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>1</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="../core/core.qrc"/>
|
||||
</resources>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryTypeComboBox_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>36</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>81</x>
|
||||
<y>53</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryValueComboBox_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>24</x>
|
||||
<y>32</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>181</x>
|
||||
<y>50</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>logicComboBox_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>31</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>301</x>
|
||||
<y>55</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryTypeComboBox_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>27</x>
|
||||
<y>62</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>57</x>
|
||||
<y>75</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryValueComboBox_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>23</x>
|
||||
<y>58</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>156</x>
|
||||
<y>76</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>logicComboBox_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>23</x>
|
||||
<y>53</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>255</x>
|
||||
<y>77</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_3</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryTypeComboBox_4</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>32</x>
|
||||
<y>94</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>44</x>
|
||||
<y>104</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_3</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryValueComboBox_4</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>32</x>
|
||||
<y>94</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>207</x>
|
||||
<y>103</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_3</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>logicComboBox_4</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>21</x>
|
||||
<y>81</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>278</x>
|
||||
<y>104</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>addFilterButton_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>15</x>
|
||||
<y>59</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>16</x>
|
||||
<y>80</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>addFilterButton_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>13</x>
|
||||
<y>35</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>17</x>
|
||||
<y>60</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -0,0 +1,152 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "pixmap_database.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// STL includes
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QDir>
|
||||
#include <QtGui/QPainter>
|
||||
#include <QtGui/QMessageBox>
|
||||
#include <QtGui/QApplication>
|
||||
#include <QtGui/QProgressDialog>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
PixmapDatabase::PixmapDatabase(int textureSize)
|
||||
: m_textureSize(textureSize),
|
||||
m_errorPixmap(0)
|
||||
{
|
||||
m_errorPixmap = new QPixmap(QSize(m_textureSize, m_textureSize));
|
||||
QPainter painter(m_errorPixmap);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
painter.fillRect(m_errorPixmap->rect(), QBrush(QColor(Qt::black)));
|
||||
painter.setFont(QFont("Helvetica [Cronyx]", 14));
|
||||
painter.setPen(QPen(Qt::red, 2, Qt::SolidLine));
|
||||
painter.drawText(m_errorPixmap->rect(), Qt::AlignCenter | Qt::TextWordWrap,
|
||||
QObject::tr("Pixmap and LIGO files not found. Set the correct data path and reload landscape."));
|
||||
painter.end();
|
||||
}
|
||||
|
||||
PixmapDatabase::~PixmapDatabase()
|
||||
{
|
||||
delete m_errorPixmap;
|
||||
reset();
|
||||
}
|
||||
|
||||
bool PixmapDatabase::loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank, bool displayProgress)
|
||||
{
|
||||
QProgressDialog *progressDialog;
|
||||
std::vector<std::string> listNames;
|
||||
zoneBank.getCategoryValues ("zone", listNames);
|
||||
if (displayProgress)
|
||||
{
|
||||
progressDialog = new QProgressDialog("Loading ligo zones.", "Cancel", 0, listNames.size());
|
||||
progressDialog->show();
|
||||
}
|
||||
|
||||
for (uint i = 0; i < listNames.size(); ++i)
|
||||
{
|
||||
QApplication::processEvents();
|
||||
|
||||
if (displayProgress)
|
||||
progressDialog->setValue(i);
|
||||
|
||||
NLLIGO::CZoneBankElement *zoneBankItem = zoneBank.getElementByZoneName (listNames[i]);
|
||||
|
||||
// Read the texture file
|
||||
QString zonePixmapName(listNames[i].c_str());
|
||||
uint8 sizeX = zoneBankItem->getSizeX();
|
||||
uint8 sizeY = zoneBankItem->getSizeY();
|
||||
|
||||
QPixmap *pixmap = new QPixmap(zonePath + zonePixmapName + ".png");
|
||||
if (pixmap->isNull())
|
||||
{
|
||||
// Generate filled pixmap
|
||||
QPixmap *emptyPixmap = new QPixmap(QSize(sizeX * m_textureSize, sizeY * m_textureSize));
|
||||
QPainter painter(emptyPixmap);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
painter.fillRect(emptyPixmap->rect(), QBrush(QColor(Qt::black)));
|
||||
painter.setFont(QFont("Helvetica [Cronyx]", 18));
|
||||
painter.setPen(QPen(Qt::red, 2, Qt::SolidLine));
|
||||
painter.drawText(emptyPixmap->rect(), Qt::AlignCenter, QObject::tr("Pixmap not found"));
|
||||
painter.end();
|
||||
delete pixmap;
|
||||
m_pixmapMap.insert(zonePixmapName, emptyPixmap);
|
||||
}
|
||||
// All pixmaps must be have same size
|
||||
else if (pixmap->width() != sizeX * m_textureSize)
|
||||
{
|
||||
QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(sizeX * m_textureSize, sizeY * m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
delete pixmap;
|
||||
m_pixmapMap.insert(zonePixmapName, scaledPixmap);
|
||||
}
|
||||
else
|
||||
m_pixmapMap.insert(zonePixmapName, pixmap);
|
||||
}
|
||||
|
||||
QPixmap *pixmap = new QPixmap(zonePath + "_unused_.png");
|
||||
QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(m_textureSize, m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
delete pixmap;
|
||||
m_pixmapMap.insert(QString(STRING_UNUSED), scaledPixmap);
|
||||
|
||||
if (displayProgress)
|
||||
delete progressDialog;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PixmapDatabase::reset()
|
||||
{
|
||||
QStringList listNames(m_pixmapMap.keys());
|
||||
Q_FOREACH(QString name, listNames)
|
||||
{
|
||||
QPixmap *pixmap = m_pixmapMap.value(name);
|
||||
delete pixmap;
|
||||
}
|
||||
m_pixmapMap.clear();
|
||||
}
|
||||
|
||||
QStringList PixmapDatabase::listPixmaps() const
|
||||
{
|
||||
return m_pixmapMap.keys();
|
||||
}
|
||||
|
||||
QPixmap *PixmapDatabase::pixmap(const QString &zoneName) const
|
||||
{
|
||||
QPixmap *result = m_errorPixmap;
|
||||
if (!m_pixmapMap.contains(zoneName))
|
||||
nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
|
||||
else
|
||||
result = m_pixmapMap.value(zoneName);
|
||||
return result;
|
||||
}
|
||||
|
||||
int PixmapDatabase::textureSize() const
|
||||
{
|
||||
return m_textureSize;
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,69 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef PIXMAP_DATABASE_H
|
||||
#define PIXMAP_DATABASE_H
|
||||
|
||||
// Project includes
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QString>
|
||||
#include <QtCore/QMap>
|
||||
#include <QtGui/QPixmap>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
/**
|
||||
@class PixmapDatabase
|
||||
@brief PixmapDatabase contains the image database
|
||||
@details
|
||||
*/
|
||||
class LANDSCAPE_EDITOR_EXPORT PixmapDatabase
|
||||
{
|
||||
public:
|
||||
PixmapDatabase(int textureSize = 256);
|
||||
~PixmapDatabase();
|
||||
|
||||
/// Load all images(png) from zonePath, list images gets from zoneBank
|
||||
bool loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank, bool displayProgress = false);
|
||||
|
||||
/// Unload all images
|
||||
void reset();
|
||||
|
||||
/// Get list names all loaded pixmaps
|
||||
QStringList listPixmaps() const;
|
||||
|
||||
/// Get original pixmap
|
||||
/// @return QPixmap* if the image is in the database ; otherwise returns 0.
|
||||
QPixmap *pixmap(const QString &zoneName) const;
|
||||
|
||||
int textureSize() const;
|
||||
|
||||
private:
|
||||
|
||||
int m_textureSize;
|
||||
QPixmap *m_errorPixmap;
|
||||
QMap<QString, QPixmap *> m_pixmapMap;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // PIXMAP_DATABASE_H
|
|
@ -0,0 +1,61 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "project_settings_dialog.h"
|
||||
#include "landscape_editor_constants.h"
|
||||
|
||||
#include "../core/icore.h"
|
||||
#include "../core/core_constants.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QSettings>
|
||||
#include <QtGui/QFileDialog>
|
||||
#include <QtGui/QFileDialog>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
ProjectSettingsDialog::ProjectSettingsDialog(const QString &dataPath, QWidget *parent)
|
||||
: QDialog(parent)
|
||||
{
|
||||
m_ui.setupUi(this);
|
||||
m_ui.pathLineEdit->setText(dataPath);
|
||||
setFixedHeight(sizeHint().height());
|
||||
connect(m_ui.selectPathButton, SIGNAL(clicked()), this, SLOT(selectPath()));
|
||||
}
|
||||
|
||||
ProjectSettingsDialog::~ProjectSettingsDialog()
|
||||
{
|
||||
}
|
||||
|
||||
QString ProjectSettingsDialog::dataPath() const
|
||||
{
|
||||
return m_ui.pathLineEdit->text();
|
||||
}
|
||||
|
||||
void ProjectSettingsDialog::selectPath()
|
||||
{
|
||||
QString dataPath = QFileDialog::getExistingDirectory(this, tr("Select data path"), m_ui.pathLineEdit->text());
|
||||
if (!dataPath.isEmpty())
|
||||
m_ui.pathLineEdit->setText(dataPath);
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,50 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef PROJECT_SETTINGS_DIALOG_H
|
||||
#define PROJECT_SETTINGS_DIALOG_H
|
||||
|
||||
// Project includes
|
||||
#include "ui_project_settings_dialog.h"
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
class LANDSCAPE_EDITOR_EXPORT ProjectSettingsDialog: public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
ProjectSettingsDialog(const QString &dataPath, QWidget *parent = 0);
|
||||
~ProjectSettingsDialog();
|
||||
|
||||
QString dataPath() const;
|
||||
|
||||
private Q_SLOTS:
|
||||
void selectPath();
|
||||
|
||||
private:
|
||||
|
||||
Ui::ProjectSettingsDialog m_ui;
|
||||
}; /* class ProjectSettingsDialog */
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // PROJECT_SETTINGS_DIALOG_H
|
|
@ -0,0 +1,103 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ProjectSettingsDialog</class>
|
||||
<widget class="QDialog" name="ProjectSettingsDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>419</width>
|
||||
<height>93</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Project settings</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_landscape_settings.png</normaloff>:/icons/ic_nel_landscape_settings.png</iconset>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Data directory:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>pathLineEdit</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="pathLineEdit"/>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QToolButton" name="selectPathButton">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Context:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>contextComboBox</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" colspan="2">
|
||||
<widget class="QComboBox" name="contextComboBox"/>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="3">
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="landscape_editor.qrc"/>
|
||||
</resources>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ProjectSettingsDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>257</x>
|
||||
<y>83</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ProjectSettingsDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>325</x>
|
||||
<y>83</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -0,0 +1,228 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>SnapshotDialog</class>
|
||||
<widget class="QDialog" name="SnapshotDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>230</width>
|
||||
<height>187</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Snapshot</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset resource="landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_snapshot.png</normaloff>:/icons/ic_snapshot.png</iconset>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="0" column="0">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QRadioButton" name="originalSizeRadioButton">
|
||||
<property name="text">
|
||||
<string>Original size</string>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="resSpinBox">
|
||||
<property name="maximum">
|
||||
<number>1024</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>128</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QRadioButton" name="customSizeRadioButton">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Custom size</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string/>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="widthSpinBox">
|
||||
<property name="maximum">
|
||||
<number>99999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>512</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Height:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>heightSpinBox</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="heightSpinBox">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>99999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>512</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Width:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>widthSpinBox</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="keepRatioCheckBox">
|
||||
<property name="text">
|
||||
<string>Keep bitmap ratio</string>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<tabstops>
|
||||
<tabstop>originalSizeRadioButton</tabstop>
|
||||
<tabstop>customSizeRadioButton</tabstop>
|
||||
<tabstop>widthSpinBox</tabstop>
|
||||
<tabstop>heightSpinBox</tabstop>
|
||||
<tabstop>keepRatioCheckBox</tabstop>
|
||||
<tabstop>buttonBox</tabstop>
|
||||
</tabstops>
|
||||
<resources>
|
||||
<include location="landscape_editor.qrc"/>
|
||||
</resources>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>SnapshotDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>227</x>
|
||||
<y>164</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>158</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>SnapshotDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>276</x>
|
||||
<y>170</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>285</x>
|
||||
<y>158</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>customSizeRadioButton</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>groupBox</receiver>
|
||||
<slot>setEnabled(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>59</x>
|
||||
<y>39</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>78</x>
|
||||
<y>62</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>keepRatioCheckBox</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>heightSpinBox</receiver>
|
||||
<slot>setDisabled(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>84</x>
|
||||
<y>122</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>178</x>
|
||||
<y>106</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>keepRatioCheckBox</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>label_2</receiver>
|
||||
<slot>setDisabled(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>55</x>
|
||||
<y>129</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>48</x>
|
||||
<y>103</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -0,0 +1,71 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "snapshot_dialog.h"
|
||||
#include "landscape_editor_constants.h"
|
||||
|
||||
#include "../core/icore.h"
|
||||
#include "../core/core_constants.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QSettings>
|
||||
#include <QtGui/QFileDialog>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
SnapshotDialog::SnapshotDialog(QWidget *parent)
|
||||
: QDialog(parent)
|
||||
{
|
||||
m_ui.setupUi(this);
|
||||
setFixedHeight(sizeHint().height());
|
||||
}
|
||||
|
||||
SnapshotDialog::~SnapshotDialog()
|
||||
{
|
||||
}
|
||||
|
||||
bool SnapshotDialog::isCustomSize() const
|
||||
{
|
||||
return m_ui.customSizeRadioButton->isChecked();
|
||||
}
|
||||
|
||||
bool SnapshotDialog::isKeepRatio() const
|
||||
{
|
||||
return m_ui.keepRatioCheckBox->isChecked();
|
||||
}
|
||||
|
||||
int SnapshotDialog::resolutionZone() const
|
||||
{
|
||||
return m_ui.resSpinBox->value();
|
||||
}
|
||||
|
||||
int SnapshotDialog::widthSnapshot() const
|
||||
{
|
||||
return m_ui.widthSpinBox->value();
|
||||
}
|
||||
|
||||
int SnapshotDialog::heightSnapshot() const
|
||||
{
|
||||
return m_ui.heightSpinBox->value();
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,53 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef SNAPSHOT_DIALOG_H
|
||||
#define SNAPSHOT_DIALOG_H
|
||||
|
||||
// Project includes
|
||||
#include "ui_shapshot_dialog.h"
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
class SnapshotDialog: public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SnapshotDialog(QWidget *parent = 0);
|
||||
~SnapshotDialog();
|
||||
|
||||
bool isCustomSize() const;
|
||||
bool isKeepRatio() const;
|
||||
int resolutionZone() const;
|
||||
int widthSnapshot() const;
|
||||
int heightSnapshot() const;
|
||||
|
||||
private Q_SLOTS:
|
||||
|
||||
|
||||
private:
|
||||
|
||||
Ui::SnapshotDialog m_ui;
|
||||
}; /* class SnapshotDialog */
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // SNAPSHOT_DIALOG_H
|
|
@ -0,0 +1,193 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "zone_region_editor.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/i_xml.h>
|
||||
#include <nel/misc/o_xml.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QMessageBox>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
ZoneRegionObject::ZoneRegionObject()
|
||||
{
|
||||
m_fileName = "";
|
||||
}
|
||||
|
||||
ZoneRegionObject::~ZoneRegionObject()
|
||||
{
|
||||
}
|
||||
|
||||
bool ZoneRegionObject::load(const std::string &fileName)
|
||||
{
|
||||
bool result = true;
|
||||
try
|
||||
{
|
||||
// Open it
|
||||
NLMISC::CIFile fileIn;
|
||||
if (fileIn.open(fileName))
|
||||
{
|
||||
NLMISC::CIXml xml(true);
|
||||
xml.init(fileIn);
|
||||
m_zoneRegion.serial(xml);
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning("Can't open file %s for reading", fileName.c_str());
|
||||
result = false;
|
||||
}
|
||||
}
|
||||
catch (NLMISC::Exception &e)
|
||||
{
|
||||
nlwarning("Error reading file %s : %s", fileName.c_str(), e.what ());
|
||||
result = false;
|
||||
}
|
||||
if (result)
|
||||
m_fileName = fileName;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool ZoneRegionObject::save()
|
||||
{
|
||||
if (m_fileName.empty())
|
||||
return false;
|
||||
|
||||
bool result = true;
|
||||
// Save the landscape
|
||||
try
|
||||
{
|
||||
|
||||
// Open file for writing
|
||||
NLMISC::COFile fileOut;
|
||||
if (fileOut.open(m_fileName, false, false, true))
|
||||
{
|
||||
// Be careful with the flushing of the COXml object
|
||||
{
|
||||
NLMISC::COXml xmlOut;
|
||||
xmlOut.init(&fileOut);
|
||||
m_zoneRegion.serial(xmlOut);
|
||||
// Done
|
||||
m_modified = false;
|
||||
}
|
||||
fileOut.close();
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning("Can't open file %s for writing.", m_fileName.c_str());
|
||||
result = false;
|
||||
}
|
||||
}
|
||||
catch (NLMISC::Exception &e)
|
||||
{
|
||||
nlwarning("Error writing file %s : %s", m_fileName.c_str(), e.what());
|
||||
result = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string ZoneRegionObject::fileName() const
|
||||
{
|
||||
return m_fileName;
|
||||
}
|
||||
|
||||
void ZoneRegionObject::setFileName(const std::string &fileName)
|
||||
{
|
||||
m_fileName = fileName;
|
||||
}
|
||||
|
||||
void ZoneRegionObject::ligoData(LigoData &data, const sint32 x, const sint32 y)
|
||||
{
|
||||
/*
|
||||
nlassert((x >= m_zoneRegion.getMinX()) &&
|
||||
(x <= m_zoneRegion.getMaxX()) &&
|
||||
(y >= m_zoneRegion.getMinY()) &&
|
||||
(y <= m_zoneRegion.getMaxY()));
|
||||
*/
|
||||
data.posX = m_zoneRegion.getPosX(x, y);
|
||||
data.posY = m_zoneRegion.getPosY(x, y);
|
||||
data.zoneName = m_zoneRegion.getName(x, y);
|
||||
data.rot = m_zoneRegion.getRot(x, y);
|
||||
data.flip = m_zoneRegion.getFlip(x, y);
|
||||
data.sharingMatNames[0] = m_zoneRegion.getSharingMatNames(x, y, 0);
|
||||
data.sharingMatNames[1] = m_zoneRegion.getSharingMatNames(x, y, 1);
|
||||
data.sharingMatNames[2] = m_zoneRegion.getSharingMatNames(x, y, 2);
|
||||
data.sharingMatNames[3] = m_zoneRegion.getSharingMatNames(x, y, 3);
|
||||
data.sharingCutEdges[0] = m_zoneRegion.getSharingCutEdges(x, y, 0);
|
||||
data.sharingCutEdges[1] = m_zoneRegion.getSharingCutEdges(x, y, 1);
|
||||
data.sharingCutEdges[2] = m_zoneRegion.getSharingCutEdges(x, y, 2);
|
||||
data.sharingCutEdges[3] = m_zoneRegion.getSharingCutEdges(x, y, 3);
|
||||
}
|
||||
|
||||
void ZoneRegionObject::setLigoData(const LigoData &data, const sint32 x, const sint32 y)
|
||||
{
|
||||
/*
|
||||
nlassert((x >= m_zoneRegion.getMinX()) &&
|
||||
(x <= m_zoneRegion.getMaxX()) &&
|
||||
(y >= m_zoneRegion.getMinY()) &&
|
||||
(y <= m_zoneRegion.getMaxY()));
|
||||
*/
|
||||
m_zoneRegion.setPosX(x, y, data.posX);
|
||||
m_zoneRegion.setPosY(x, y, data.posY);
|
||||
m_zoneRegion.setName(x, y, data.zoneName);
|
||||
m_zoneRegion.setRot(x, y, data.rot);
|
||||
m_zoneRegion.setFlip(x, y, data.flip);
|
||||
m_zoneRegion.setSharingMatNames(x, y, 0, data.sharingMatNames[0]);
|
||||
m_zoneRegion.setSharingMatNames(x, y, 1, data.sharingMatNames[1]);
|
||||
m_zoneRegion.setSharingMatNames(x, y, 2, data.sharingMatNames[2]);
|
||||
m_zoneRegion.setSharingMatNames(x, y, 3, data.sharingMatNames[3]);
|
||||
m_zoneRegion.setSharingCutEdges(x, y, 0, data.sharingCutEdges[0]);
|
||||
m_zoneRegion.setSharingCutEdges(x, y, 1, data.sharingCutEdges[1]);
|
||||
m_zoneRegion.setSharingCutEdges(x, y, 2, data.sharingCutEdges[2]);
|
||||
m_zoneRegion.setSharingCutEdges(x, y, 3, data.sharingCutEdges[3]);
|
||||
}
|
||||
|
||||
NLLIGO::CZoneRegion &ZoneRegionObject::ligoZoneRegion()
|
||||
{
|
||||
return m_zoneRegion;
|
||||
}
|
||||
|
||||
void ZoneRegionObject::setLigoZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
|
||||
{
|
||||
m_zoneRegion = zoneRegion;
|
||||
}
|
||||
|
||||
bool ZoneRegionObject::checkPos(const sint32 x, const sint32 y)
|
||||
{
|
||||
return ((x >= m_zoneRegion.getMinX()) &&
|
||||
(x <= m_zoneRegion.getMaxX()) &&
|
||||
(y >= m_zoneRegion.getMinY()) &&
|
||||
(y <= m_zoneRegion.getMaxY()));
|
||||
}
|
||||
|
||||
bool ZoneRegionObject::isModified() const
|
||||
{
|
||||
return m_modified;
|
||||
}
|
||||
|
||||
void ZoneRegionObject::setModified(bool modified)
|
||||
{
|
||||
m_modified = modified;
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,135 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LANDSCAPE_EDITOR_H
|
||||
#define LANDSCAPE_EDITOR_H
|
||||
|
||||
// Project includes
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
|
||||
// Data
|
||||
struct LigoData
|
||||
{
|
||||
uint8 posX;
|
||||
uint8 posY;
|
||||
uint8 rot;
|
||||
uint8 flip;
|
||||
std::string zoneName;
|
||||
std::string sharingMatNames[4];
|
||||
uint8 sharingCutEdges[4];
|
||||
|
||||
LigoData()
|
||||
{
|
||||
posX = 0;
|
||||
posY = 0;
|
||||
zoneName = "";
|
||||
rot = 0;
|
||||
flip = 0;
|
||||
sharingMatNames[0] = "";
|
||||
sharingMatNames[1] = "";
|
||||
sharingMatNames[2] = "";
|
||||
sharingMatNames[3] = "";
|
||||
sharingCutEdges[0] = 0;
|
||||
sharingCutEdges[1] = 0;
|
||||
sharingCutEdges[2] = 0;
|
||||
sharingCutEdges[3] = 0;
|
||||
}
|
||||
bool operator!= (const LigoData &other) const
|
||||
{
|
||||
return (posX != other.posX) ||
|
||||
(posY != other.posY) ||
|
||||
(rot != other.rot) ||
|
||||
(flip != other.flip) ||
|
||||
(zoneName != other.zoneName) ||
|
||||
(sharingMatNames[0] != other.sharingMatNames[0]) ||
|
||||
(sharingMatNames[1] != other.sharingMatNames[1]) ||
|
||||
(sharingMatNames[2] != other.sharingMatNames[2]) ||
|
||||
(sharingMatNames[3] != other.sharingMatNames[3]) ||
|
||||
(sharingCutEdges[0] != other.sharingCutEdges[0]) ||
|
||||
(sharingCutEdges[1] != other.sharingCutEdges[1]) ||
|
||||
(sharingCutEdges[2] != other.sharingCutEdges[2]) ||
|
||||
(sharingCutEdges[3] != other.sharingCutEdges[3]);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
@class ZoneRegionObject
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LANDSCAPE_EDITOR_EXPORT ZoneRegionObject
|
||||
{
|
||||
public:
|
||||
ZoneRegionObject();
|
||||
~ZoneRegionObject();
|
||||
|
||||
/// Load landscape data from file
|
||||
bool load(const std::string &fileName);
|
||||
|
||||
/// Save landscape data to file (before save, should set file name).
|
||||
bool save();
|
||||
|
||||
/// Get ligo data
|
||||
void ligoData(LigoData &data, const sint32 x, const sint32 y);
|
||||
|
||||
/// Set ligo data
|
||||
void setLigoData(const LigoData &data, const sint32 x, const sint32 y);
|
||||
|
||||
/// Get file name
|
||||
std::string fileName() const;
|
||||
|
||||
/// Set file name, use for saving data in file
|
||||
void setFileName(const std::string &fileName);
|
||||
|
||||
/// Accessor to LIGO CZoneRegion
|
||||
NLLIGO::CZoneRegion &ligoZoneRegion();
|
||||
|
||||
void setLigoZoneRegion(const NLLIGO::CZoneRegion &zoneRegion);
|
||||
|
||||
/// Check position, it belongs to the landscape
|
||||
bool checkPos(const sint32 x, const sint32 y);
|
||||
|
||||
/// Helper flag to know if a ps has been modified
|
||||
/// @{
|
||||
bool isModified() const;
|
||||
|
||||
void setModified(bool modified);
|
||||
/// @}
|
||||
|
||||
private:
|
||||
|
||||
bool m_modified;
|
||||
bool m_editable;
|
||||
std::string m_fileName;
|
||||
NLLIGO::CZoneRegion m_zoneRegion;
|
||||
};
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LANDSCAPE_EDITOR_H
|
|
@ -0,0 +1,51 @@
|
|||
INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${LIBXML2_INCLUDE_DIR}
|
||||
${QT_INCLUDES})
|
||||
|
||||
FILE(GLOB SRC *.cpp *.h)
|
||||
|
||||
SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin_manager.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin_spec.h)
|
||||
|
||||
SET(OVQT_PLUGIN_WORLD_EDITOR_HDR world_editor_plugin.h
|
||||
world_editor_window.h
|
||||
world_editor_scene.h
|
||||
primitives_model.h
|
||||
primitives_view.h
|
||||
)
|
||||
|
||||
SET(OVQT_PLUGIN_WORLD_EDITOR_UIS world_editor_window.ui
|
||||
)
|
||||
|
||||
SET(OVQT_PLUGIN_WORLD_EDITOR_RCS world_editor.qrc)
|
||||
|
||||
SET(QT_USE_QTGUI TRUE)
|
||||
SET(QT_USE_QTOPENGL TRUE)
|
||||
|
||||
QT4_ADD_RESOURCES(OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS ${OVQT_PLUGIN_WORLD_EDITOR_RCS})
|
||||
QT4_WRAP_CPP(OVQT_PLUGIN_WORLD_EDITOR_MOC_SRC ${OVQT_PLUGIN_WORLD_EDITOR_HDR})
|
||||
QT4_WRAP_UI(OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS ${OVQT_PLUGIN_WORLD_EDITOR_UIS})
|
||||
|
||||
SOURCE_GROUP(QtResources FILES ${OVQT_PLUGIN_WORLD_EDITOR_UIS})
|
||||
SOURCE_GROUP(QtGeneratedUiHdr FILES ${OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS})
|
||||
SOURCE_GROUP(QtGeneratedMocQrcSrc FILES ${OVQT_PLUGIN_WORLD_EDITOR_MOC_SRC} OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS)
|
||||
SOURCE_GROUP("World Editor Plugin" FILES ${SRC})
|
||||
SOURCE_GROUP("OVQT Extension System" FILES ${OVQT_EXT_SYS_SRC})
|
||||
|
||||
ADD_LIBRARY(ovqt_plugin_world_editor MODULE ${SRC}
|
||||
${OVQT_PLUGIN_WORLD_EDITOR_MOC_SRC}
|
||||
${OVQT_EXT_SYS_SRC}
|
||||
${OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS}
|
||||
${OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS})
|
||||
|
||||
TARGET_LINK_LIBRARIES(ovqt_plugin_world_editor ovqt_plugin_core ovqt_plugin_landscape_editor nelmisc nel3d ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY})
|
||||
|
||||
NL_DEFAULT_PROPS(ovqt_plugin_world_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: World Editor")
|
||||
NL_ADD_RUNTIME_FLAGS(ovqt_plugin_world_editor)
|
||||
NL_ADD_LIB_SUFFIX(ovqt_plugin_world_editor)
|
||||
|
||||
ADD_DEFINITIONS(-DWORLD_EDITOR_LIBRARY ${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS})
|
||||
|
||||
INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
|
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 4 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 43 KiB |
|
@ -0,0 +1,257 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "primitive_item.h"
|
||||
#include "world_editor_misc.h"
|
||||
#include "world_editor_constants.h"
|
||||
|
||||
#include "../landscape_editor/landscape_editor_constants.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QStringList>
|
||||
#include <QtCore/QFile>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
Node::Node()
|
||||
: m_parent(0)
|
||||
{
|
||||
}
|
||||
|
||||
Node::~Node()
|
||||
{
|
||||
if (m_parent)
|
||||
m_parent->removeChildNode(this);
|
||||
|
||||
qDeleteAll(m_children);
|
||||
nlassert(m_children.isEmpty());
|
||||
m_data.clear();
|
||||
}
|
||||
|
||||
void Node::prependChildNode(Node *node)
|
||||
{
|
||||
// Node is already a child
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
// Node already has a parent
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
m_children.prepend(node);
|
||||
node->m_parent = this;
|
||||
}
|
||||
|
||||
void Node::appendChildNode(Node *node)
|
||||
{
|
||||
// Node is already a child
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
// Node already has a parent
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
m_children.append(node);
|
||||
node->m_parent = this;
|
||||
}
|
||||
|
||||
void Node::insertChildNodeBefore(Node *node, Node *before)
|
||||
{
|
||||
// Node is already a child
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
// Node already has a parent
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
int idx = before ? m_children.indexOf(before) : -1;
|
||||
if (idx == -1)
|
||||
m_children.append(node);
|
||||
else
|
||||
m_children.insert(idx, node);
|
||||
node->m_parent = this;
|
||||
}
|
||||
|
||||
void Node::insertChildNodeAfter(Node *node, Node *after)
|
||||
{
|
||||
// Node is already a child
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
// Node already has a parent
|
||||
nlassert(!m_children.contains(node));
|
||||
|
||||
int idx = after ? m_children.indexOf(after) : -1;
|
||||
if (idx == -1)
|
||||
m_children.append(node);
|
||||
else
|
||||
m_children.insert(idx + 1, node);
|
||||
node->m_parent = this;
|
||||
}
|
||||
|
||||
void Node::removeChildNode(Node *node)
|
||||
{
|
||||
nlassert(m_children.contains(node));
|
||||
nlassert(node->parent() == this);
|
||||
|
||||
m_children.removeOne(node);
|
||||
|
||||
node->m_parent = 0;
|
||||
}
|
||||
|
||||
Node *Node::child(int row)
|
||||
{
|
||||
return m_children.at(row);
|
||||
}
|
||||
|
||||
int Node::childCount() const
|
||||
{
|
||||
return m_children.count();
|
||||
}
|
||||
|
||||
QVariant Node::data(int key) const
|
||||
{
|
||||
return m_data[key];
|
||||
}
|
||||
|
||||
void Node::setData(int key, const QVariant &data)
|
||||
{
|
||||
m_data[key] = data;
|
||||
}
|
||||
|
||||
Node *Node::parent()
|
||||
{
|
||||
return m_parent;
|
||||
}
|
||||
|
||||
int Node::row() const
|
||||
{
|
||||
if (m_parent)
|
||||
return m_parent->m_children.indexOf(const_cast<Node *>(this));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Node::NodeType Node::type() const
|
||||
{
|
||||
return BasicNodeType;
|
||||
}
|
||||
|
||||
WorldEditNode::WorldEditNode(const QString &name)
|
||||
{
|
||||
setData(Qt::DisplayRole, name);
|
||||
setData(Qt::DecorationRole, QIcon(Constants::ICON_WORLD_EDITOR));
|
||||
}
|
||||
|
||||
WorldEditNode::~WorldEditNode()
|
||||
{
|
||||
}
|
||||
|
||||
Node::NodeType WorldEditNode::type() const
|
||||
{
|
||||
return WorldEditNodeType;
|
||||
}
|
||||
|
||||
LandscapeNode::LandscapeNode(const QString &name)
|
||||
{
|
||||
setData(Qt::DisplayRole, name);
|
||||
setData(Qt::DecorationRole, QIcon(LandscapeEditor::Constants::ICON_ZONE_ITEM));
|
||||
}
|
||||
|
||||
LandscapeNode::~LandscapeNode()
|
||||
{
|
||||
}
|
||||
|
||||
Node::NodeType LandscapeNode::type() const
|
||||
{
|
||||
return LandscapeNodeType;
|
||||
}
|
||||
|
||||
PrimitiveNode::PrimitiveNode(NLLIGO::IPrimitive *primitive)
|
||||
: m_primitive(primitive)
|
||||
{
|
||||
setData(Qt::DisplayRole, QString(m_primitive->getName().c_str()));
|
||||
setData(Qt::ToolTipRole, QString(m_primitive->getClassName().c_str()));
|
||||
|
||||
std::string className;
|
||||
m_primitive->getPropertyByName("class", className);
|
||||
|
||||
// Set Icon
|
||||
QString nameIcon = QString("./old_ico/%1.ico").arg(className.c_str());
|
||||
QIcon icon(nameIcon);
|
||||
if (!QFile::exists(nameIcon))
|
||||
{
|
||||
if (primitive->getParent() == NULL)
|
||||
icon = QIcon("./old_ico/root.ico");
|
||||
else if (primitive->getNumChildren() == 0)
|
||||
icon = QIcon("./old_ico/property.ico");
|
||||
else
|
||||
icon = QIcon("./old_ico/folder_h.ico");
|
||||
}
|
||||
setData(Qt::DecorationRole, icon);
|
||||
|
||||
//setData(3, QString(className.c_str()));
|
||||
}
|
||||
|
||||
PrimitiveNode::~PrimitiveNode()
|
||||
{
|
||||
}
|
||||
|
||||
NLLIGO::IPrimitive *PrimitiveNode::primitive() const
|
||||
{
|
||||
return m_primitive;
|
||||
}
|
||||
|
||||
const NLLIGO::CPrimitiveClass *PrimitiveNode::primitiveClass() const
|
||||
{
|
||||
return NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->getPrimitiveClass(*m_primitive);
|
||||
}
|
||||
|
||||
RootPrimitiveNode *PrimitiveNode::rootPrimitiveNode()
|
||||
{
|
||||
Node *node = this;
|
||||
while (node && (node->type() != Node::RootPrimitiveNodeType))
|
||||
node = node->parent();
|
||||
return (RootPrimitiveNode *)node;
|
||||
}
|
||||
|
||||
Node::NodeType PrimitiveNode::type() const
|
||||
{
|
||||
return PrimitiveNodeType;
|
||||
}
|
||||
|
||||
RootPrimitiveNode::RootPrimitiveNode(const QString &name, NLLIGO::CPrimitives *primitives)
|
||||
: PrimitiveNode(primitives->RootNode),
|
||||
m_primitives(primitives)
|
||||
{
|
||||
setData(Qt::DisplayRole, name);
|
||||
}
|
||||
|
||||
RootPrimitiveNode::~RootPrimitiveNode()
|
||||
{
|
||||
}
|
||||
|
||||
NLLIGO::CPrimitives *RootPrimitiveNode::primitives() const
|
||||
{
|
||||
return m_primitives;
|
||||
}
|
||||
|
||||
Node::NodeType RootPrimitiveNode::type() const
|
||||
{
|
||||
return RootPrimitiveNodeType;
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -0,0 +1,179 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef PRIMITIVE_ITEM_H
|
||||
#define PRIMITIVE_ITEM_H
|
||||
|
||||
// Project includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/primitive_class.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QList>
|
||||
#include <QIcon>
|
||||
#include <QVariant>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
class WorldEditNode;
|
||||
class RootPrimitiveNode;
|
||||
class LandscapeNode;
|
||||
class PrimitiveNode;
|
||||
|
||||
/*
|
||||
@class Node
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class Node
|
||||
{
|
||||
public:
|
||||
|
||||
enum NodeType
|
||||
{
|
||||
BasicNodeType,
|
||||
WorldEditNodeType,
|
||||
RootPrimitiveNodeType,
|
||||
LandscapeNodeType,
|
||||
PrimitiveNodeType,
|
||||
UserNodeType = 1024
|
||||
};
|
||||
|
||||
Node();
|
||||
virtual ~Node();
|
||||
|
||||
/// Remove child node from the child list.
|
||||
void removeChildNode(Node *node);
|
||||
|
||||
/// Insert node at the beginning of the list.
|
||||
void prependChildNode(Node *node);
|
||||
|
||||
/// Insert node at the end of the list.
|
||||
void appendChildNode(Node *node);
|
||||
|
||||
/// Insert node in front of the node pointed to by the pointer before.
|
||||
void insertChildNodeBefore(Node *node, Node *before);
|
||||
|
||||
/// Insert node in back of the node pointed to by the pointer after.
|
||||
void insertChildNodeAfter(Node *node, Node *after);
|
||||
|
||||
/// Return the node at index position row in the child list.
|
||||
Node *child(int row);
|
||||
|
||||
/// Return the number of nodes in the list.
|
||||
int childCount() const;
|
||||
|
||||
/// Return a row index this node.
|
||||
int row() const;
|
||||
|
||||
/// Return a pointer to this node's parent item. If this node does not have a parent, 0 is returned.
|
||||
Node *parent();
|
||||
|
||||
/// Set this node's custom data for the key key to value.
|
||||
void setData(int key, const QVariant &data);
|
||||
|
||||
/// Return this node's custom data for the key key as a QVariant.
|
||||
QVariant data(int key) const;
|
||||
|
||||
/// Return a type this node.
|
||||
virtual NodeType type() const;
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY(Node)
|
||||
|
||||
Node *m_parent;
|
||||
QList<Node *> m_children;
|
||||
QHash<int, QVariant> m_data;
|
||||
};
|
||||
|
||||
/*
|
||||
@class WorldEditNode
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class WorldEditNode: public Node
|
||||
{
|
||||
public:
|
||||
WorldEditNode(const QString &name);
|
||||
virtual ~WorldEditNode();
|
||||
|
||||
virtual NodeType type() const;
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
/*
|
||||
@class LandscapeNode
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LandscapeNode: public Node
|
||||
{
|
||||
public:
|
||||
LandscapeNode(const QString &name);
|
||||
virtual ~LandscapeNode();
|
||||
|
||||
virtual NodeType type() const;
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
/*
|
||||
@class PrimitiveNode
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class PrimitiveNode: public Node
|
||||
{
|
||||
public:
|
||||
PrimitiveNode(NLLIGO::IPrimitive *primitive);
|
||||
virtual ~PrimitiveNode();
|
||||
|
||||
NLLIGO::IPrimitive *primitive() const;
|
||||
const NLLIGO::CPrimitiveClass *primitiveClass() const;
|
||||
RootPrimitiveNode *rootPrimitiveNode();
|
||||
|
||||
virtual NodeType type() const;
|
||||
|
||||
private:
|
||||
NLLIGO::IPrimitive *m_primitive;
|
||||
};
|
||||
|
||||
/*
|
||||
@class RootPrimitiveNode
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class RootPrimitiveNode: public PrimitiveNode
|
||||
{
|
||||
public:
|
||||
RootPrimitiveNode(const QString &name, NLLIGO::CPrimitives *primitives);
|
||||
virtual ~RootPrimitiveNode();
|
||||
|
||||
NLLIGO::CPrimitives *primitives() const;
|
||||
|
||||
virtual NodeType type() const;
|
||||
|
||||
private:
|
||||
NLLIGO::CPrimitives *m_primitives;
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // PRIMITIVE_ITEM_H
|
|
@ -0,0 +1,278 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "primitive_item.h"
|
||||
#include "primitives_model.h"
|
||||
#include "world_editor_misc.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
PrimitivesTreeModel::PrimitivesTreeModel(QObject *parent)
|
||||
: QAbstractItemModel(parent),
|
||||
m_worldEditNode(0)
|
||||
{
|
||||
m_rootNode = new Node();
|
||||
m_rootNode->setData(Qt::DisplayRole, "Name");
|
||||
}
|
||||
|
||||
PrimitivesTreeModel::~PrimitivesTreeModel()
|
||||
{
|
||||
delete m_rootNode;
|
||||
}
|
||||
|
||||
int PrimitivesTreeModel::columnCount(const QModelIndex &parent) const
|
||||
{
|
||||
/* if (parent.isValid())
|
||||
return static_cast<BaseTreeItem *>(parent.internalPointer())->columnCount();
|
||||
else
|
||||
return m_rootItem->columnCount();
|
||||
*/
|
||||
return 1;
|
||||
}
|
||||
|
||||
QVariant PrimitivesTreeModel::data(const QModelIndex &index, int role) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
return QVariant();
|
||||
|
||||
Node *item = static_cast<Node *>(index.internalPointer());
|
||||
switch (role)
|
||||
{
|
||||
// case Qt::TextAlignmentRole:
|
||||
// return int(Qt::AlignLeft | Qt::AlignVCenter);
|
||||
case Qt::DisplayRole:
|
||||
return item->data(Qt::DisplayRole);
|
||||
case Qt::DecorationRole:
|
||||
return item->data(Qt::DecorationRole);
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
}
|
||||
|
||||
Qt::ItemFlags PrimitivesTreeModel::flags(const QModelIndex &index) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
return 0;
|
||||
|
||||
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
|
||||
}
|
||||
|
||||
QVariant PrimitivesTreeModel::headerData(int section, Qt::Orientation orientation, int role) const
|
||||
{
|
||||
if (orientation == Qt::Horizontal && role == Qt::DisplayRole)
|
||||
// return m_rootNode->data(section);
|
||||
return m_rootNode->data(Qt::DisplayRole);
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
QModelIndex PrimitivesTreeModel::index(int row, int column, const QModelIndex &parent) const
|
||||
{
|
||||
if (!hasIndex(row, column, parent))
|
||||
return QModelIndex();
|
||||
|
||||
Node *parentNode;
|
||||
|
||||
if (!parent.isValid())
|
||||
parentNode = m_rootNode;
|
||||
else
|
||||
parentNode = static_cast<Node *>(parent.internalPointer());
|
||||
|
||||
Node *childNode = parentNode->child(row);
|
||||
if (childNode)
|
||||
return createIndex(row, column, childNode);
|
||||
else
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
QModelIndex PrimitivesTreeModel::parent(const QModelIndex &index) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
return QModelIndex();
|
||||
|
||||
Node *childNode = static_cast<Node *>(index.internalPointer());
|
||||
Node *parentNode = childNode->parent();
|
||||
|
||||
if (parentNode == m_rootNode)
|
||||
return QModelIndex();
|
||||
|
||||
return createIndex(parentNode->row(), 0, parentNode);
|
||||
}
|
||||
|
||||
int PrimitivesTreeModel::rowCount(const QModelIndex &parent) const
|
||||
{
|
||||
Node *parentNode;
|
||||
if (parent.column() > 0)
|
||||
return 0;
|
||||
|
||||
if (!parent.isValid())
|
||||
parentNode = m_rootNode;
|
||||
else
|
||||
parentNode = static_cast<Node *>(parent.internalPointer());
|
||||
|
||||
return parentNode->childCount();
|
||||
}
|
||||
|
||||
Path PrimitivesTreeModel::pathFromIndex(const QModelIndex &index)
|
||||
{
|
||||
QModelIndex iter = index;
|
||||
Path path;
|
||||
while(iter.isValid())
|
||||
{
|
||||
path.prepend(PathItem(iter.row(), iter.column()));
|
||||
iter = iter.parent();
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
QModelIndex PrimitivesTreeModel::pathToIndex(const Path &path)
|
||||
{
|
||||
QModelIndex iter;
|
||||
for(int i = 0; i < path.size(); i++)
|
||||
{
|
||||
iter = index(path[i].first, path[i].second, iter);
|
||||
}
|
||||
return iter;
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::createWorldEditNode(const QString &fileName)
|
||||
{
|
||||
beginResetModel();
|
||||
m_worldEditNode = new WorldEditNode(fileName);
|
||||
m_rootNode->appendChildNode(m_worldEditNode);
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::deleteWorldEditNode()
|
||||
{
|
||||
beginResetModel();
|
||||
if (m_worldEditNode != 0)
|
||||
{
|
||||
delete m_worldEditNode;
|
||||
m_worldEditNode = 0;
|
||||
}
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
Path PrimitivesTreeModel::createLandscapeNode(const QString &fileName)
|
||||
{
|
||||
if (m_worldEditNode == 0)
|
||||
createWorldEditNode("NewWorldEdit");
|
||||
|
||||
QModelIndex parentIndex = index(0, 0, QModelIndex());
|
||||
beginInsertRows(parentIndex, 0, 0);
|
||||
LandscapeNode *newNode = new LandscapeNode(fileName);
|
||||
m_worldEditNode->prependChildNode(newNode);
|
||||
endInsertRows();
|
||||
return pathFromIndex(index(0, 0, index(0, 0, QModelIndex())));
|
||||
}
|
||||
|
||||
|
||||
Path PrimitivesTreeModel::createRootPrimitiveNode(const QString &fileName, NLLIGO::CPrimitives *primitives)
|
||||
{
|
||||
if (m_worldEditNode == 0)
|
||||
createWorldEditNode("NewWorldEdit");
|
||||
|
||||
// Get position
|
||||
int pos = m_worldEditNode->childCount();
|
||||
|
||||
QModelIndex parentIndex = index(0, 0, QModelIndex());
|
||||
|
||||
// Add root node in tree model
|
||||
beginInsertRows(parentIndex, pos, pos);
|
||||
RootPrimitiveNode *newNode = new RootPrimitiveNode(fileName, primitives);
|
||||
m_worldEditNode->appendChildNode(newNode);
|
||||
endInsertRows();
|
||||
|
||||
QModelIndex rootPrimIndex = index(pos, 0, parentIndex);
|
||||
|
||||
// Scan childs items and add in the tree model
|
||||
for (uint i = 0; i < primitives->RootNode->getNumChildren(); ++i)
|
||||
{
|
||||
NLLIGO::IPrimitive *childPrim;
|
||||
primitives->RootNode->getChild(childPrim, i);
|
||||
createChildNodes(childPrim, rootPrimIndex);
|
||||
}
|
||||
|
||||
return pathFromIndex(rootPrimIndex);
|
||||
}
|
||||
|
||||
Path PrimitivesTreeModel::createPrimitiveNode(NLLIGO::IPrimitive *primitive, const Path &parent)
|
||||
{
|
||||
QModelIndex parentIndex = pathToIndex(parent);
|
||||
Node *parentNode = static_cast<Node *>(parentIndex.internalPointer());
|
||||
int pos = parentNode->childCount();
|
||||
|
||||
createChildNodes(primitive, parentIndex);
|
||||
|
||||
return pathFromIndex(index(pos, 0, parentIndex));
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::deleteNode(const Path &path)
|
||||
{
|
||||
QModelIndex nodeIndex = pathToIndex(path);
|
||||
QModelIndex parentIndex = nodeIndex.parent();
|
||||
Node *node = static_cast<Node *>(nodeIndex.internalPointer());
|
||||
|
||||
// Scan childs items and delete from the tree model
|
||||
removeChildNodes(node, parentIndex);
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::createChildNodes(NLLIGO::IPrimitive *primitive, const QModelIndex &parent)
|
||||
{
|
||||
Node *parentNode = static_cast<Node *>(parent.internalPointer());
|
||||
|
||||
int pos = parentNode->childCount();
|
||||
|
||||
// Add node in the tree model
|
||||
beginInsertRows(parent, pos, pos);
|
||||
PrimitiveNode *newNode = new PrimitiveNode(primitive);
|
||||
parentNode->appendChildNode(newNode);
|
||||
endInsertRows();
|
||||
|
||||
// Scan childs items and add in the tree model
|
||||
QModelIndex childIndex = index(pos, 0, parent);
|
||||
for (uint i = 0; i < primitive->getNumChildren(); ++i)
|
||||
{
|
||||
NLLIGO::IPrimitive *childPrim;
|
||||
primitive->getChild(childPrim, i);
|
||||
createChildNodes(childPrim, childIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::removeChildNodes(Node *node, const QModelIndex &parent)
|
||||
{
|
||||
// Delete all child nodes from the tree model
|
||||
while (node->childCount() != 0)
|
||||
removeChildNodes(node->child(node->childCount() - 1), parent.child(node->row(), 0));
|
||||
|
||||
// Delete node from the tree model
|
||||
beginRemoveRows(parent, node->row(), node->row());
|
||||
delete node;
|
||||
endRemoveRows();
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -0,0 +1,99 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef PRIMITIVES_MODEL_H
|
||||
#define PRIMITIVES_MODEL_H
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/vector.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/primitive_class.h>
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QAbstractItemModel>
|
||||
#include <QModelIndex>
|
||||
#include <QVariant>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
class Node;
|
||||
class WorldEditNode;
|
||||
|
||||
typedef QPair<int, int> PathItem;
|
||||
/*
|
||||
@typedef Path
|
||||
@brief It store a list of row and column numbers which have to walk through from the root index of the model to reach the need item
|
||||
*/
|
||||
typedef QList<PathItem> Path;
|
||||
|
||||
/**
|
||||
@class PrimitivesTreeModel
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class PrimitivesTreeModel : public QAbstractItemModel
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
PrimitivesTreeModel(QObject *parent = 0);
|
||||
~PrimitivesTreeModel();
|
||||
|
||||
QVariant data(const QModelIndex &index, int role) const;
|
||||
Qt::ItemFlags flags(const QModelIndex &index) const;
|
||||
QVariant headerData(int section, Qt::Orientation orientation,
|
||||
int role = Qt::DisplayRole) const;
|
||||
QModelIndex index(int row, int column,
|
||||
const QModelIndex &parent = QModelIndex()) const;
|
||||
QModelIndex parent(const QModelIndex &index) const;
|
||||
int rowCount(const QModelIndex &parent = QModelIndex()) const;
|
||||
int columnCount(const QModelIndex &parent = QModelIndex()) const;
|
||||
|
||||
/// Convert QModelIndex to the persistent index - @Path.
|
||||
/// @Path is a list of [row,column] pairs showing us the way through the model.
|
||||
Path pathFromIndex(const QModelIndex &index);
|
||||
|
||||
QModelIndex pathToIndex(const Path &path);
|
||||
|
||||
void createWorldEditNode(const QString &fileName);
|
||||
void deleteWorldEditNode();
|
||||
|
||||
/// Add new landscape node in tree model.
|
||||
Path createLandscapeNode(const QString &fileName);
|
||||
|
||||
/// Add new root primitive node and all sub-primitives in the tree model.
|
||||
Path createRootPrimitiveNode(const QString &fileName, NLLIGO::CPrimitives *primitives);
|
||||
|
||||
/// Add new primitive node and all sub-primitives in the tree model.
|
||||
Path createPrimitiveNode(NLLIGO::IPrimitive *primitive, const Path &parent);
|
||||
|
||||
/// Delete node and all child nodes from the tree model
|
||||
void deleteNode(const Path &path);
|
||||
|
||||
private:
|
||||
void createChildNodes(NLLIGO::IPrimitive *primitive, const QModelIndex &parent);
|
||||
|
||||
void removeChildNodes(Node *node, const QModelIndex &parent);
|
||||
|
||||
Node *m_rootNode;
|
||||
WorldEditNode *m_worldEditNode;
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // PRIMITIVES_MODEL_H
|
|
@ -0,0 +1,373 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "primitives_view.h"
|
||||
#include "primitive_item.h"
|
||||
#include "primitives_model.h"
|
||||
#include "world_editor_actions.h"
|
||||
|
||||
#include "../core/core_constants.h"
|
||||
#include "../landscape_editor/landscape_editor_constants.h"
|
||||
#include "../landscape_editor/builder_zone_base.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
#include <nel/ligo/primitive_class.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QContextMenuEvent>
|
||||
#include <QtGui/QMenu>
|
||||
#include <QtGui/QFileDialog>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
PrimitivesView::PrimitivesView(QWidget *parent)
|
||||
: QTreeView(parent),
|
||||
m_undoStack(0),
|
||||
m_zoneBuilder(0),
|
||||
m_primitivesTreeModel(0)
|
||||
{
|
||||
setContextMenuPolicy(Qt::DefaultContextMenu);
|
||||
|
||||
m_unloadAction = new QAction("Unload", this);
|
||||
m_unloadAction->setEnabled(false);
|
||||
|
||||
m_saveAction = new QAction("Save", this);
|
||||
m_saveAction->setEnabled(false);
|
||||
m_saveAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
|
||||
|
||||
m_saveAsAction = new QAction("Save As...", this);
|
||||
m_saveAsAction->setIcon(QIcon(Core::Constants::ICON_SAVE_AS));
|
||||
m_saveAsAction->setEnabled(false);
|
||||
|
||||
m_loadLandAction = new QAction("Load landscape file", this);
|
||||
m_loadLandAction->setIcon(QIcon(LandscapeEditor::Constants::ICON_ZONE_ITEM));
|
||||
|
||||
m_loadPrimitiveAction = new QAction("Load primitive file", this);
|
||||
m_loadPrimitiveAction->setIcon(QIcon("./old_ico/root.ico"));
|
||||
|
||||
m_newPrimitiveAction = new QAction("New primitive", this);
|
||||
|
||||
m_deleteAction = new QAction("Delete", this);
|
||||
m_deleteAction->setEnabled(false);
|
||||
|
||||
m_selectChildrenAction = new QAction("Select children", this);
|
||||
|
||||
m_helpAction = new QAction("Help", this);
|
||||
m_helpAction->setEnabled(false);
|
||||
|
||||
m_showAction = new QAction("Show", this);
|
||||
m_showAction->setEnabled(false);
|
||||
|
||||
m_hideAction = new QAction("Hide", this);
|
||||
m_hideAction->setEnabled(false);
|
||||
|
||||
connect(m_loadLandAction, SIGNAL(triggered()), this, SLOT(loadLandscape()));
|
||||
connect(m_loadPrimitiveAction, SIGNAL(triggered()), this, SLOT(loadRootPrimitive()));
|
||||
connect(m_newPrimitiveAction, SIGNAL(triggered()), this, SLOT(createRootPrimitive()));
|
||||
connect(m_selectChildrenAction, SIGNAL(triggered()), this, SLOT(selectChildren()));
|
||||
connect(m_deleteAction, SIGNAL(triggered()), this, SLOT(deletePrimitives()));
|
||||
|
||||
#ifdef Q_OS_DARWIN
|
||||
setVerticalScrollMode(QAbstractItemView::ScrollPerPixel);
|
||||
#endif
|
||||
}
|
||||
|
||||
PrimitivesView::~PrimitivesView()
|
||||
{
|
||||
}
|
||||
|
||||
void PrimitivesView::setUndoStack(QUndoStack *undoStack)
|
||||
{
|
||||
m_undoStack = undoStack;
|
||||
}
|
||||
|
||||
void PrimitivesView::setZoneBuilder(LandscapeEditor::ZoneBuilderBase *zoneBuilder)
|
||||
{
|
||||
m_zoneBuilder = zoneBuilder;
|
||||
}
|
||||
|
||||
void PrimitivesView::setModel(PrimitivesTreeModel *model)
|
||||
{
|
||||
QTreeView::setModel(model);
|
||||
m_primitivesTreeModel = model;
|
||||
}
|
||||
|
||||
void PrimitivesView::loadRootPrimitive()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QStringList fileNames = QFileDialog::getOpenFileNames(this,
|
||||
tr("Open NeL Ligo primitive file"), m_lastDir,
|
||||
tr("All NeL Ligo primitive files (*.primitive)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
if (!fileNames.isEmpty())
|
||||
{
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->beginMacro("Load primitive files");
|
||||
|
||||
Q_FOREACH(QString fileName, fileNames)
|
||||
{
|
||||
m_lastDir = QFileInfo(fileName).absolutePath();
|
||||
m_undoStack->push(new LoadRootPrimitiveCommand(fileName, m_primitivesTreeModel));
|
||||
}
|
||||
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void PrimitivesView::loadLandscape()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_zoneBuilder);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QStringList fileNames = QFileDialog::getOpenFileNames(this,
|
||||
tr("Open NeL Ligo land file"), m_lastDir,
|
||||
tr("All NeL Ligo land files (*.land)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
if (!fileNames.isEmpty())
|
||||
{
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->beginMacro("Load land files");
|
||||
|
||||
Q_FOREACH(QString fileName, fileNames)
|
||||
{
|
||||
m_lastDir = QFileInfo(fileName).absolutePath();
|
||||
m_undoStack->push(new LoadLandscapeCommand(fileName, m_primitivesTreeModel, m_zoneBuilder));
|
||||
}
|
||||
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void PrimitivesView::createRootPrimitive()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
m_undoStack->push(new CreateRootPrimitiveCommand("NewPrimitive", m_primitivesTreeModel));
|
||||
}
|
||||
|
||||
void PrimitivesView::selectChildren()
|
||||
{
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
QModelIndex parentIndex = indexList.first();
|
||||
|
||||
selectionModel()->clearSelection();
|
||||
selectChildren(parentIndex);
|
||||
}
|
||||
|
||||
void PrimitivesView::deletePrimitives()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
}
|
||||
|
||||
void PrimitivesView::addNewPrimitiveByClass(int value)
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
|
||||
PrimitiveNode *node = static_cast<PrimitiveNode *>(indexList.first().internalPointer());
|
||||
|
||||
// Get class name
|
||||
QString className = node->primitiveClass()->DynamicChildren[value].ClassName.c_str();
|
||||
|
||||
m_undoStack->push(new AddPrimitiveByClassCommand(className, m_primitivesTreeModel->pathFromIndex(indexList.first()),
|
||||
m_primitivesTreeModel));
|
||||
}
|
||||
|
||||
void PrimitivesView::generatePrimitives(int value)
|
||||
{
|
||||
}
|
||||
|
||||
void PrimitivesView::openItem(int value)
|
||||
{
|
||||
}
|
||||
|
||||
void PrimitivesView::contextMenuEvent(QContextMenuEvent *event)
|
||||
{
|
||||
QWidget::contextMenuEvent(event);
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
if (indexList.size() == 0)
|
||||
return;
|
||||
|
||||
QMenu *popurMenu = new QMenu(this);
|
||||
|
||||
if (indexList.size() == 1)
|
||||
{
|
||||
Node *node = static_cast<Node *>(indexList.first().internalPointer());
|
||||
switch (node->type())
|
||||
{
|
||||
case Node::WorldEditNodeType:
|
||||
fillMenu_WorldEdit(popurMenu);
|
||||
break;
|
||||
case Node::RootPrimitiveNodeType:
|
||||
fillMenu_RootPrimitive(popurMenu, indexList.first());
|
||||
break;
|
||||
case Node::LandscapeNodeType:
|
||||
fillMenu_Landscape(popurMenu);
|
||||
break;
|
||||
case Node::PrimitiveNodeType:
|
||||
fillMenu_Primitive(popurMenu, indexList.first());
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
popurMenu->exec(event->globalPos());
|
||||
delete popurMenu;
|
||||
event->accept();
|
||||
}
|
||||
|
||||
void PrimitivesView::selectChildren(const QModelIndex &parent)
|
||||
{
|
||||
const int rowCount = model()->rowCount(parent);
|
||||
|
||||
for (int i = 0; i < rowCount; ++i)
|
||||
{
|
||||
QModelIndex childIndex = parent.child(i, 0);
|
||||
selectionModel()->select(childIndex, QItemSelectionModel::Select);
|
||||
selectChildren(childIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_WorldEdit(QMenu *menu)
|
||||
{
|
||||
menu->addAction(m_unloadAction);
|
||||
menu->addAction(m_saveAction);
|
||||
menu->addAction(m_saveAsAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_loadLandAction);
|
||||
menu->addAction(m_loadPrimitiveAction);
|
||||
menu->addAction(m_newPrimitiveAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_helpAction);
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_Landscape(QMenu *menu)
|
||||
{
|
||||
menu->addAction(m_deleteAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_showAction);
|
||||
menu->addAction(m_hideAction);
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_RootPrimitive(QMenu *menu, const QModelIndex &index)
|
||||
{
|
||||
menu->addAction(m_saveAction);
|
||||
menu->addAction(m_saveAsAction);
|
||||
fillMenu_Primitive(menu, index);
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_Primitive(QMenu *menu, const QModelIndex &index)
|
||||
{
|
||||
menu->addAction(m_deleteAction);
|
||||
menu->addAction(m_selectChildrenAction);
|
||||
menu->addAction(m_helpAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_showAction);
|
||||
menu->addAction(m_hideAction);
|
||||
|
||||
QSignalMapper *addSignalMapper = new QSignalMapper(menu);
|
||||
QSignalMapper *generateSignalMapper = new QSignalMapper(menu);
|
||||
QSignalMapper *openSignalMapper = new QSignalMapper(menu);
|
||||
connect(addSignalMapper, SIGNAL(mapped(int)), this, SLOT(addNewPrimitiveByClass(int)));
|
||||
connect(generateSignalMapper, SIGNAL(mapped(int)), this, SLOT(generatePrimitives(int)));
|
||||
//connect(openSignalMapper, SIGNAL(mapped(int)), this, SLOT(openItem(int)));
|
||||
|
||||
PrimitiveNode *node = static_cast<PrimitiveNode *>(index.internalPointer());
|
||||
const NLLIGO::CPrimitiveClass *primClass = node->primitiveClass();
|
||||
|
||||
// What class is it ?
|
||||
if (primClass && primClass->DynamicChildren.size())
|
||||
{
|
||||
menu->addSeparator();
|
||||
|
||||
// For each child, add a create method
|
||||
for (size_t i = 0; i < primClass->DynamicChildren.size(); i++)
|
||||
{
|
||||
// Get class name
|
||||
QString className = primClass->DynamicChildren[i].ClassName.c_str();
|
||||
|
||||
// Get icon
|
||||
QIcon icon(QString("./old_ico/%1.ico").arg(className));
|
||||
|
||||
// Create and add action in popur menu
|
||||
QAction *action = menu->addAction(icon, QString("Add %1").arg(className));
|
||||
addSignalMapper->setMapping(action, i);
|
||||
connect(action, SIGNAL(triggered()), addSignalMapper, SLOT(map()));
|
||||
}
|
||||
}
|
||||
|
||||
// What class is it ?
|
||||
if (primClass && primClass->GeneratedChildren.size())
|
||||
{
|
||||
menu->addSeparator();
|
||||
|
||||
// For each child, add a create method
|
||||
for (size_t i = 0; i < primClass->GeneratedChildren.size(); i++)
|
||||
{
|
||||
// Get class name
|
||||
QString childName = primClass->GeneratedChildren[i].ClassName.c_str();
|
||||
|
||||
// Create and add action in popur menu
|
||||
QAction *action = menu->addAction(QString("Generate %1").arg(childName));
|
||||
generateSignalMapper->setMapping(action, i);
|
||||
connect(generateSignalMapper, SIGNAL(triggered()), addSignalMapper, SLOT(map()));
|
||||
}
|
||||
}
|
||||
/*
|
||||
// What class is it ?
|
||||
if (primClass)
|
||||
{
|
||||
// Look for files
|
||||
std::vector<std::string> filenames;
|
||||
|
||||
// Filenames
|
||||
buildFilenameVector (*Selection.front (), filenames);
|
||||
|
||||
// File names ?
|
||||
if (!filenames.empty ())
|
||||
{
|
||||
// Add separator
|
||||
popurMenu->addSeparator();
|
||||
|
||||
// Found ?
|
||||
for (uint i = 0; i < filenames.size(); i++)
|
||||
{
|
||||
// Add a menu entry
|
||||
pMenu->AppendMenu (MF_STRING, ID_EDIT_OPEN_FILE_BEGIN+i, ("Open "+NLMISC::CFile::getFilename (filenames[i])).c_str ());
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -0,0 +1,101 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef PRIMITIVES_VIEW_H
|
||||
#define PRIMITIVES_VIEW_H
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/primitive.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QAction>
|
||||
#include <QtGui/QTreeView>
|
||||
#include <QtCore/QModelIndex>
|
||||
#include <QtCore/QVariant>
|
||||
#include <QtCore/QSignalMapper>
|
||||
#include <QPersistentModelIndex>
|
||||
#include <QtGui/QUndoStack>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilderBase;
|
||||
}
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
class PrimitivesTreeModel;
|
||||
|
||||
/**
|
||||
@class PrimitivesView
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class PrimitivesView : public QTreeView
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
PrimitivesView(QWidget *parent = 0);
|
||||
~PrimitivesView();
|
||||
|
||||
void setUndoStack(QUndoStack *undoStack);
|
||||
void setZoneBuilder(LandscapeEditor::ZoneBuilderBase *zoneBuilder);
|
||||
virtual void setModel(PrimitivesTreeModel *model);
|
||||
|
||||
private Q_SLOTS:
|
||||
void loadLandscape();
|
||||
void loadRootPrimitive();
|
||||
void createRootPrimitive();
|
||||
void selectChildren();
|
||||
|
||||
void deletePrimitives();
|
||||
void addNewPrimitiveByClass(int value);
|
||||
void generatePrimitives(int value);
|
||||
void openItem(int value);
|
||||
|
||||
protected:
|
||||
void contextMenuEvent(QContextMenuEvent *event);
|
||||
|
||||
private:
|
||||
void selectChildren(const QModelIndex &parent);
|
||||
void fillMenu_WorldEdit(QMenu *menu);
|
||||
void fillMenu_Landscape(QMenu *menu);
|
||||
void fillMenu_RootPrimitive(QMenu *menu, const QModelIndex &index);
|
||||
void fillMenu_Primitive(QMenu *menu, const QModelIndex &index);
|
||||
|
||||
QString m_lastDir;
|
||||
|
||||
QAction *m_unloadAction;
|
||||
QAction *m_saveAction;
|
||||
QAction *m_saveAsAction;
|
||||
QAction *m_loadLandAction;
|
||||
QAction *m_loadPrimitiveAction;
|
||||
QAction *m_newPrimitiveAction;
|
||||
QAction *m_deleteAction;
|
||||
QAction *m_selectChildrenAction;
|
||||
QAction *m_helpAction;
|
||||
QAction *m_showAction;
|
||||
QAction *m_hideAction;
|
||||
|
||||
QUndoStack *m_undoStack;
|
||||
LandscapeEditor::ZoneBuilderBase *m_zoneBuilder;
|
||||
PrimitivesTreeModel *m_primitivesTreeModel;
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // PRIMITIVES_VIEW_H
|
|
@ -0,0 +1,10 @@
|
|||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>icons/ic_nel_select.png</file>
|
||||
<file>icons/ic_nel_scale.png</file>
|
||||
<file>icons/ic_nel_rotate.png</file>
|
||||
<file>icons/ic_nel_move.png</file>
|
||||
<file>icons/ic_nel_turn.png</file>
|
||||
<file>icons/ic_nel_world_editor.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
|
@ -0,0 +1,226 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_actions.h"
|
||||
#include "world_editor_misc.h"
|
||||
#include "primitive_item.h"
|
||||
|
||||
// Lanscape Editor plugin
|
||||
#include "../landscape_editor/builder_zone_base.h"
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/misc/file.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QModelIndex>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
CreateWorldCommand::CreateWorldCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName),
|
||||
m_model(model)
|
||||
{
|
||||
setText("Create new world");
|
||||
}
|
||||
|
||||
CreateWorldCommand::~CreateWorldCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void CreateWorldCommand::undo()
|
||||
{
|
||||
m_model->deleteWorldEditNode();
|
||||
}
|
||||
|
||||
void CreateWorldCommand::redo()
|
||||
{
|
||||
m_model->createWorldEditNode(m_fileName);
|
||||
}
|
||||
|
||||
LoadLandscapeCommand::LoadLandscapeCommand(const QString &fileName, PrimitivesTreeModel *model,
|
||||
LandscapeEditor::ZoneBuilderBase *zoneBuilder, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_id(-1),
|
||||
m_fileName(fileName),
|
||||
m_model(model),
|
||||
m_zoneBuilder(zoneBuilder)
|
||||
{
|
||||
setText("Load land file");
|
||||
}
|
||||
|
||||
LoadLandscapeCommand::~LoadLandscapeCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void LoadLandscapeCommand::undo()
|
||||
{
|
||||
m_zoneBuilder->deleteZoneRegion(m_id);
|
||||
m_model->deleteNode(landIndex);
|
||||
}
|
||||
|
||||
void LoadLandscapeCommand::redo()
|
||||
{
|
||||
if (m_id == -1)
|
||||
m_id = m_zoneBuilder->loadZoneRegion(m_fileName);
|
||||
else
|
||||
m_zoneBuilder->loadZoneRegion(m_fileName, m_id);
|
||||
|
||||
landIndex = m_model->createLandscapeNode(m_fileName);
|
||||
}
|
||||
|
||||
CreateRootPrimitiveCommand::CreateRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName),
|
||||
m_model(model)
|
||||
{
|
||||
setText("Create new primitive");
|
||||
}
|
||||
|
||||
CreateRootPrimitiveCommand::~CreateRootPrimitiveCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void CreateRootPrimitiveCommand::undo()
|
||||
{
|
||||
QModelIndex index = m_model->pathToIndex(m_rootPrimIndex);
|
||||
|
||||
RootPrimitiveNode *node = static_cast<RootPrimitiveNode *>(index.internalPointer());
|
||||
|
||||
delete node->primitives();
|
||||
|
||||
m_model->deleteNode(m_rootPrimIndex);
|
||||
}
|
||||
|
||||
void CreateRootPrimitiveCommand::redo()
|
||||
{
|
||||
NLLIGO::CPrimitives *newRootPrim = new NLLIGO::CPrimitives();
|
||||
m_rootPrimIndex = m_model->createRootPrimitiveNode(m_fileName, newRootPrim);
|
||||
}
|
||||
|
||||
|
||||
LoadRootPrimitiveCommand::LoadRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName),
|
||||
m_model(model)
|
||||
{
|
||||
setText("Load primitive file");
|
||||
}
|
||||
|
||||
LoadRootPrimitiveCommand::~LoadRootPrimitiveCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void LoadRootPrimitiveCommand::undo()
|
||||
{
|
||||
QModelIndex index = m_model->pathToIndex(m_rootPrimIndex);
|
||||
|
||||
RootPrimitiveNode *node = static_cast<RootPrimitiveNode *>(index.internalPointer());
|
||||
|
||||
delete node->primitives();
|
||||
|
||||
m_model->deleteNode(m_rootPrimIndex);
|
||||
}
|
||||
|
||||
void LoadRootPrimitiveCommand::redo()
|
||||
{
|
||||
NLLIGO::CPrimitives *primitives = new NLLIGO::CPrimitives();
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = primitives;
|
||||
|
||||
NLLIGO::loadXmlPrimitiveFile(*primitives, m_fileName.toStdString(), *NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig);
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
|
||||
// Initialize default values
|
||||
Utils::recursiveUpdateDefaultValues(primitives->RootNode);
|
||||
|
||||
// Check property types
|
||||
if (Utils::recursiveUpdateDefaultValues(primitives->RootNode))
|
||||
{
|
||||
nlwarning("In file (%s) : Some primitives have been modified to initialise their default values\nor to change their properties type.", m_fileName.toStdString().c_str());
|
||||
}
|
||||
|
||||
m_rootPrimIndex = m_model->createRootPrimitiveNode(m_fileName, primitives);
|
||||
}
|
||||
|
||||
AddPrimitiveByClassCommand::AddPrimitiveByClassCommand(const QString &className, const Path &parentIndex,
|
||||
PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_className(className),
|
||||
m_parentIndex(parentIndex),
|
||||
m_model(model)
|
||||
{
|
||||
setText(QString("Add %1").arg(m_className));
|
||||
}
|
||||
|
||||
AddPrimitiveByClassCommand::~AddPrimitiveByClassCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void AddPrimitiveByClassCommand::undo()
|
||||
{
|
||||
QModelIndex index = m_model->pathToIndex(m_newPrimIndex);
|
||||
PrimitiveNode *node = static_cast<PrimitiveNode *>(index.internalPointer());
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = node->rootPrimitiveNode()->primitives();
|
||||
|
||||
Utils::deletePrimitive(node->primitive());
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
m_model->deleteNode(m_newPrimIndex);
|
||||
}
|
||||
|
||||
void AddPrimitiveByClassCommand::redo()
|
||||
{
|
||||
QModelIndex parentIndex = m_model->pathToIndex(m_parentIndex);
|
||||
PrimitiveNode *parentNode = static_cast<PrimitiveNode *>(parentIndex.internalPointer());
|
||||
const NLLIGO::CPrimitiveClass *primClass = parentNode->primitiveClass();
|
||||
|
||||
float delta = 10;
|
||||
int id = 0;
|
||||
while (primClass->DynamicChildren[id].ClassName != m_className.toStdString())
|
||||
++id;
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = parentNode->rootPrimitiveNode()->primitives();
|
||||
|
||||
QString namePrimititve = QString("%1_%2").arg(m_className).arg(parentNode->childCount());
|
||||
NLLIGO::IPrimitive *newPrimitive = Utils::createPrimitive(m_className.toStdString().c_str(), namePrimititve.toStdString().c_str(),
|
||||
NLMISC::CVector(), delta, primClass->DynamicChildren[id].Parameters, parentNode->primitive());
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
m_newPrimIndex = m_model->createPrimitiveNode(newPrimitive, m_parentIndex);
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -0,0 +1,138 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_ACTIONS_H
|
||||
#define WORLD_EDITOR_ACTIONS_H
|
||||
|
||||
// Project includes
|
||||
#include "primitives_model.h"
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QUndoCommand>
|
||||
#include <QtGui/QGraphicsScene>
|
||||
#include <QtGui/QGraphicsItem>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilderBase;
|
||||
}
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
/**
|
||||
@class CreateWorldCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class CreateWorldCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
CreateWorldCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~CreateWorldCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
const QString m_fileName;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
};
|
||||
|
||||
/**
|
||||
@class LoadLandscapeCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LoadLandscapeCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
LoadLandscapeCommand(const QString &fileName, PrimitivesTreeModel *model,
|
||||
LandscapeEditor::ZoneBuilderBase *zoneBuilder, QUndoCommand *parent = 0);
|
||||
virtual ~LoadLandscapeCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
Path landIndex;
|
||||
int m_id;
|
||||
const QString m_fileName;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
LandscapeEditor::ZoneBuilderBase *const m_zoneBuilder;
|
||||
};
|
||||
|
||||
class CreateRootPrimitiveCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
CreateRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~CreateRootPrimitiveCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
const QString m_fileName;
|
||||
Path m_rootPrimIndex;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
};
|
||||
|
||||
/**
|
||||
@class LoadPrimitiveCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LoadRootPrimitiveCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
LoadRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~LoadRootPrimitiveCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
Path m_rootPrimIndex;
|
||||
const QString m_fileName;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
};
|
||||
|
||||
/**
|
||||
@class AddPrimitiveCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class AddPrimitiveByClassCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
AddPrimitiveByClassCommand(const QString &className, const Path &parentIndex,
|
||||
PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~AddPrimitiveByClassCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
const QString m_className;
|
||||
Path m_parentIndex, m_newPrimIndex;
|
||||
PrimitivesTreeModel *m_model;
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // WORLD_EDITOR_ACTIONS_H
|
|
@ -0,0 +1,43 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_CONSTANTS_H
|
||||
#define WORLD_EDITOR_CONSTANTS_H
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
namespace Constants
|
||||
{
|
||||
const char *const WORLD_EDITOR_PLUGIN = "WorldEditor";
|
||||
|
||||
//settings
|
||||
const char *const WORLD_EDITOR_SECTION = "WorldEditor";
|
||||
const char *const WORLD_WINDOW_STATE = "WorldWindowState";
|
||||
const char *const WORLD_WINDOW_GEOMETRY = "WorldWindowGeometry";
|
||||
const char *const WORLD_EDITOR_CELL_SIZE = "WorldEditorCellSize";
|
||||
const char *const WORLD_EDITOR_SNAP = "WorldEditorSnap";
|
||||
const char *const ZONE_SNAPSHOT_RES = "WorldEditorZoneSnapshotRes";
|
||||
const char *const PRIMITIVE_CLASS_FILENAME = "WorldEditorPrimitiveClassFilename";
|
||||
|
||||
//resources
|
||||
const char *const ICON_WORLD_EDITOR = ":/icons/ic_nel_world_editor.png";
|
||||
|
||||
|
||||
} // namespace Constants
|
||||
} // namespace WorldEditor
|
||||
|
||||
#endif // WORLD_EDITOR_CONSTANTS_H
|
|
@ -0,0 +1,30 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
// Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_GLOBAL_H
|
||||
#define WORLD_EDITOR_GLOBAL_H
|
||||
|
||||
#include <QtCore/qglobal.h>
|
||||
|
||||
#if defined(WORLD_EDITOR_LIBRARY)
|
||||
# define WORLD_EDITOR_EXPORT Q_DECL_EXPORT
|
||||
#else
|
||||
# define WORLD_EDITOR_EXPORT Q_DECL_IMPORT
|
||||
#endif
|
||||
|
||||
#endif // WORLD_EDITOR_GLOBAL_H
|
|
@ -0,0 +1,692 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_misc.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/i_xml.h>
|
||||
#include <nel/misc/o_xml.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
namespace Utils
|
||||
{
|
||||
|
||||
void syntaxError(const char *filename, xmlNodePtr xmlNode, const char *format, ...)
|
||||
{
|
||||
char buffer[1024];
|
||||
|
||||
if (format)
|
||||
{
|
||||
va_list args;
|
||||
va_start( args, format );
|
||||
sint ret = vsnprintf( buffer, 1024, format, args );
|
||||
va_end( args );
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy(buffer, "Unknown error");
|
||||
}
|
||||
|
||||
nlerror("(%s), node (%s), line (%d) :\n%s", filename, xmlNode->name, (int)xmlNode->content, buffer);
|
||||
}
|
||||
|
||||
bool getPropertyString(std::string &result, const char *filename, xmlNodePtr xmlNode, const char *propName)
|
||||
{
|
||||
// Call the CIXml version
|
||||
if (!NLMISC::CIXml::getPropertyString(result, xmlNode, propName))
|
||||
{
|
||||
// Output a formated error
|
||||
syntaxError(filename, xmlNode, "Missing XML node property (%s)", propName);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 getUniqueId()
|
||||
{
|
||||
// Wait 1 ms
|
||||
sint64 time = NLMISC::CTime::getLocalTime ();
|
||||
sint64 time2;
|
||||
while ((time2 = NLMISC::CTime::getLocalTime ()) == time)
|
||||
{
|
||||
}
|
||||
|
||||
return (uint32)time2;
|
||||
}
|
||||
|
||||
bool loadWorldEditFile(const std::string &fileName, WorldEditList &worldEditList)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
// Load the document
|
||||
NLMISC::CIFile file;
|
||||
if (file.open(fileName))
|
||||
{
|
||||
try
|
||||
{
|
||||
// Load the document in XML
|
||||
NLMISC::CIXml xml;
|
||||
xml.init(file);
|
||||
|
||||
// Get root node
|
||||
xmlNodePtr rootNode = xml.getRootNode();
|
||||
if (rootNode)
|
||||
{
|
||||
// Good header ?
|
||||
if (strcmp((const char *)(rootNode->name), "NEL_WORLD_EDITOR_PROJECT") == 0)
|
||||
{
|
||||
// Read the version
|
||||
int version = -1;
|
||||
|
||||
// Read the parameters
|
||||
xmlNodePtr node = NLMISC::CIXml::getFirstChildNode(rootNode, "VERSION");
|
||||
if (node)
|
||||
{
|
||||
std::string versionString;
|
||||
if (NLMISC::CIXml::getContentString (versionString, node))
|
||||
version = atoi(versionString.c_str ());
|
||||
}
|
||||
|
||||
if (version == -1)
|
||||
{
|
||||
// Error
|
||||
syntaxError(fileName.c_str(), rootNode, "No version node");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Old format,
|
||||
if (version <= 1)
|
||||
{
|
||||
syntaxError(fileName.c_str(), rootNode, "Old version node");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Read it
|
||||
if (version > WORLD_EDITOR_FILE_VERSION)
|
||||
{
|
||||
syntaxError(fileName.c_str(), node, "Unknown file version");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Read data directory
|
||||
node = NLMISC::CIXml::getFirstChildNode(rootNode, "DATA_DIRECTORY");
|
||||
if (node)
|
||||
{
|
||||
std::string dataDir;
|
||||
NLMISC::CIXml::getPropertyString(dataDir, node, "VALUE");
|
||||
worldEditList.push_back(WorldEditItem(DataDirectoryType, dataDir));
|
||||
}
|
||||
|
||||
// Read data directory
|
||||
node = NLMISC::CIXml::getFirstChildNode(rootNode, "CONTEXT");
|
||||
if (node)
|
||||
{
|
||||
std::string context;
|
||||
NLMISC::CIXml::getPropertyString(context, node, "VALUE");
|
||||
worldEditList.push_back(WorldEditItem(ContextType, context));
|
||||
}
|
||||
|
||||
// Read the database element
|
||||
node = NLMISC::CIXml::getFirstChildNode(rootNode, "DATABASE_ELEMENT");
|
||||
if (node)
|
||||
{
|
||||
do
|
||||
{
|
||||
// Get the type
|
||||
std::string type;
|
||||
if (getPropertyString(type, fileName.c_str(), node, "TYPE"))
|
||||
{
|
||||
// Read the filename
|
||||
std::string filenameChild;
|
||||
if (getPropertyString(filenameChild, fileName.c_str(), node, "FILENAME"))
|
||||
{
|
||||
// Is it a landscape ?
|
||||
if (type == "landscape")
|
||||
{
|
||||
worldEditList.push_back(WorldEditItem(LandscapeType, filenameChild));
|
||||
|
||||
// Get the primitives
|
||||
xmlNodePtr primitives = NLMISC::CIXml::getFirstChildNode(node, "PRIMITIVES");
|
||||
if (primitives)
|
||||
{
|
||||
NLLIGO::CPrimitives ligoPrimitives;
|
||||
|
||||
// Read it
|
||||
ligoPrimitives.read(primitives, fileName.c_str(), *NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig);
|
||||
//_DataHierarchy.back ().Primitives.read (primitives, filename, theApp.Config);
|
||||
|
||||
// Set the filename
|
||||
//_DataHierarchy.back ().Filename = filenameChild;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
worldEditList.push_back(WorldEditItem(PrimitiveType, filenameChild));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
while (node = NLMISC::CIXml::getNextChildNode(node, "DATABASE_ELEMENT"));
|
||||
}
|
||||
|
||||
// Done
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Error
|
||||
syntaxError(fileName.c_str(), rootNode, "Unknown file header : %s", rootNode->name);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (NLMISC::Exception &e)
|
||||
{
|
||||
nlerror("Error reading file %s : %s", fileName.c_str(), e.what());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nlerror("Can't open the file %s for reading.", fileName.c_str());
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
NLLIGO::IPrimitive *getRootPrimitive(NLLIGO::IPrimitive *primitive)
|
||||
{
|
||||
nlassert(primitive);
|
||||
|
||||
if (primitive->getParent() == NULL)
|
||||
return primitive;
|
||||
else
|
||||
return getRootPrimitive(primitive->getParent());
|
||||
}
|
||||
|
||||
void initPrimitiveParameters(const NLLIGO::CPrimitiveClass &primClass, NLLIGO::IPrimitive &primitive,
|
||||
const std::vector<NLLIGO::CPrimitiveClass::CInitParameters> &initParameters)
|
||||
{
|
||||
// Other parameters
|
||||
for (uint p = 0; p < initParameters.size(); ++p)
|
||||
{
|
||||
// The property
|
||||
const NLLIGO::CPrimitiveClass::CInitParameters ¶meter = initParameters[p];
|
||||
|
||||
// Look for it in the class
|
||||
uint cp;
|
||||
for (cp = 0; cp < primClass.Parameters.size(); ++cp)
|
||||
{
|
||||
// Good one ?
|
||||
if (primClass.Parameters[cp].Name == initParameters[p].Name)
|
||||
break;
|
||||
}
|
||||
|
||||
// The primitive type
|
||||
NLLIGO::CPrimitiveClass::CParameter::TType type;
|
||||
|
||||
// Found ?
|
||||
if (cp < primClass.Parameters.size())
|
||||
type = primClass.Parameters[cp].Type;
|
||||
|
||||
// Name ?
|
||||
if (initParameters[p].Name == "name")
|
||||
type = NLLIGO::CPrimitiveClass::CParameter::String;
|
||||
|
||||
// Continue ?
|
||||
if (cp<primClass.Parameters.size () || (initParameters[p].Name == "name"))
|
||||
{
|
||||
// Default value ?
|
||||
if (!parameter.DefaultValue.empty())
|
||||
{
|
||||
// Type of property
|
||||
switch (type)
|
||||
{
|
||||
case NLLIGO::CPrimitiveClass::CParameter::Boolean:
|
||||
case NLLIGO::CPrimitiveClass::CParameter::ConstString:
|
||||
case NLLIGO::CPrimitiveClass::CParameter::String:
|
||||
{
|
||||
// Some feedback
|
||||
if (parameter.DefaultValue.size() > 1)
|
||||
nlerror("Warning: parameter (%s) in class name (%s) has more than 1 default value (%d).",
|
||||
parameter.Name.c_str(), primClass.Name.c_str(), parameter.DefaultValue.size());
|
||||
|
||||
if ((cp < primClass.Parameters.size() && !primClass.Parameters[cp].Visible)
|
||||
|| parameter.DefaultValue[0].GenID)
|
||||
{
|
||||
// Remove this property
|
||||
primitive.removePropertyByName(parameter.Name.c_str());
|
||||
|
||||
// Add this property
|
||||
primitive.addPropertyByName(parameter.Name.c_str(),
|
||||
new NLLIGO::CPropertyString((parameter.DefaultValue[0].GenID ? NLMISC::toString(getUniqueId()) : "").c_str ()));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case NLLIGO::CPrimitiveClass::CParameter::ConstStringArray:
|
||||
case NLLIGO::CPrimitiveClass::CParameter::StringArray:
|
||||
{
|
||||
bool Visible = false;
|
||||
if (cp < primClass.Parameters.size() && !primClass.Parameters[cp].Visible)
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
for (size_t i = 0; i < parameter.DefaultValue.size(); ++i)
|
||||
{
|
||||
// Generate a unique id ?
|
||||
if (parameter.DefaultValue[i].GenID)
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
}
|
||||
if (Visible)
|
||||
{
|
||||
// Remove this property
|
||||
primitive.removePropertyByName (parameter.Name.c_str());
|
||||
|
||||
// Add this property
|
||||
NLLIGO::CPropertyStringArray *str = new NLLIGO::CPropertyStringArray();
|
||||
str->StringArray.resize (parameter.DefaultValue.size());
|
||||
for (size_t i = 0; i < parameter.DefaultValue.size(); ++i)
|
||||
{
|
||||
// Generate a unique id ?
|
||||
if (parameter.DefaultValue[i].GenID)
|
||||
{
|
||||
str->StringArray[i] = NLMISC::toString(getUniqueId());
|
||||
}
|
||||
else
|
||||
{
|
||||
str->StringArray[i] = "";
|
||||
}
|
||||
}
|
||||
primitive.addPropertyByName(parameter.Name.c_str(), str);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Some feedback
|
||||
nlerror("Warning: parameter (%s) doesn't exist in class (%s).",
|
||||
initParameters[p].Name.c_str(), primClass.Name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NLLIGO::IPrimitive *createPrimitive(const char *className, const char *primName,
|
||||
const NLMISC::CVector &initPos, float deltaPos,
|
||||
const std::vector<NLLIGO::CPrimitiveClass::CInitParameters> &initParameters,
|
||||
NLLIGO::IPrimitive *parent)
|
||||
{
|
||||
// Get the prim class
|
||||
const NLLIGO::CPrimitiveClass *primClass = NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->getPrimitiveClass(className);
|
||||
if (primClass)
|
||||
{
|
||||
// Create the base primitive
|
||||
NLLIGO::IPrimitive *primitive = NULL;
|
||||
switch (primClass->Type)
|
||||
{
|
||||
case NLLIGO::CPrimitiveClass::Node:
|
||||
primitive = new NLLIGO::CPrimNode;
|
||||
break;
|
||||
case NLLIGO::CPrimitiveClass::Point:
|
||||
{
|
||||
NLLIGO::CPrimPoint *point = new NLLIGO::CPrimPoint;
|
||||
primitive = point;
|
||||
point->Point.CVector::operator = (initPos);
|
||||
}
|
||||
break;
|
||||
case NLLIGO::CPrimitiveClass::Path:
|
||||
primitive = new NLLIGO::CPrimPath;
|
||||
break;
|
||||
case NLLIGO::CPrimitiveClass::Zone:
|
||||
primitive = new NLLIGO::CPrimZone;
|
||||
break;
|
||||
case NLLIGO::CPrimitiveClass::Alias:
|
||||
primitive = new NLLIGO::CPrimAlias;
|
||||
break;
|
||||
case NLLIGO::CPrimitiveClass::Bitmap:
|
||||
primitive = new NLLIGO::CPrimNode;
|
||||
break;
|
||||
}
|
||||
nlassert(primitive);
|
||||
|
||||
// Add properties
|
||||
primitive->addPropertyByName("class", new NLLIGO::CPropertyString(className));
|
||||
primitive->addPropertyByName("name", new NLLIGO::CPropertyString(primName, primName[0] == 0));
|
||||
|
||||
// Init with default parameters
|
||||
std::vector<NLLIGO::CPrimitiveClass::CInitParameters> tempParam;
|
||||
tempParam.reserve(primClass->Parameters.size());
|
||||
for (size_t i = 0; i < primClass->Parameters.size(); i++)
|
||||
tempParam.push_back (primClass->Parameters[i]);
|
||||
initPrimitiveParameters (*primClass, *primitive, tempParam);
|
||||
|
||||
// Init with option parameters
|
||||
initPrimitiveParameters(*primClass, *primitive, initParameters);
|
||||
|
||||
parent->insertChild(primitive);
|
||||
/*
|
||||
// Insert the primitive
|
||||
insertPrimitive (locator, primitive);
|
||||
*/
|
||||
// The new pos
|
||||
NLMISC::CVector newPos = initPos;
|
||||
newPos.x += deltaPos;
|
||||
|
||||
// Create static children
|
||||
uint c;
|
||||
for (c = 0; c < primClass->StaticChildren.size(); c++)
|
||||
{
|
||||
// The child ref
|
||||
const NLLIGO::CPrimitiveClass::CChild &child = primClass->StaticChildren[c];
|
||||
|
||||
// Create the child
|
||||
const NLLIGO::IPrimitive *childPrim = createPrimitive(child.ClassName.c_str(), child.Name.c_str(),
|
||||
newPos, deltaPos, primClass->StaticChildren[c].Parameters, primitive);
|
||||
|
||||
// The new pos
|
||||
newPos.y += deltaPos;
|
||||
}
|
||||
|
||||
// Canceled ?
|
||||
if (c < primClass->StaticChildren.size())
|
||||
{
|
||||
deletePrimitive(primitive);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Prim file ?
|
||||
if (primClass->Type == NLLIGO::CPrimitiveClass::Bitmap)
|
||||
{
|
||||
// Create a dialog file
|
||||
//CFileDialogEx dialog (BASE_REGISTRY_KEY, "image", TRUE, primClass->FileExtension.c_str (), NULL, OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
|
||||
// (primClass->FileType+" (*."+primClass->FileExtension+")|*."+primClass->FileExtension+"|All Files (*.*)|*.*||").c_str (), getMainFrame ());
|
||||
//if (dialog.DoModal() == IDOK)
|
||||
//{
|
||||
// Save filename
|
||||
// static_cast<CPrimBitmap*>(primitive)->init(dialog.GetPathName ());
|
||||
//}
|
||||
}
|
||||
|
||||
// Continue ?
|
||||
if (primitive)
|
||||
{
|
||||
// Auto init ?
|
||||
if (!primClass->AutoInit)
|
||||
{
|
||||
// Make a vector of locator
|
||||
//CDatabaseLocatorPointer locatorPtr;
|
||||
//getLocator (locatorPtr, locator);
|
||||
std::list<NLLIGO::IPrimitive *> locators;
|
||||
//locators.push_back (const_cast<IPrimitive*> (locatorPtr.Primitive));
|
||||
|
||||
// Yes, go
|
||||
//CDialogProperties dialogProperty (locators, getMainFrame ());
|
||||
//dialogProperty.DoModal ();
|
||||
}
|
||||
|
||||
// Eval the default name property
|
||||
std::string name;
|
||||
if (!primitive->getPropertyByName ("name", name) || name.empty())
|
||||
{
|
||||
const NLLIGO::CPrimitiveClass *primClass = NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->getPrimitiveClass(*primitive);
|
||||
if (primClass)
|
||||
{
|
||||
for (size_t i = 0; i < primClass->Parameters.size(); ++i)
|
||||
{
|
||||
if (primClass->Parameters[i].Name == "name")
|
||||
{
|
||||
std::string result;
|
||||
primClass->Parameters[i].getDefaultValue(result, *primitive, *primClass, NULL);
|
||||
if (!result.empty())
|
||||
{
|
||||
primitive->removePropertyByName("name");
|
||||
primitive->addPropertyByName("name", new NLLIGO::CPropertyString(result.c_str(), true));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Init primitive default values
|
||||
primitive->initDefaultValues(*NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig);
|
||||
}
|
||||
|
||||
// Done
|
||||
return primitive;
|
||||
}
|
||||
else
|
||||
{
|
||||
nlerror("Unknown primitive class name : %s", className);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void deletePrimitive(NLLIGO::IPrimitive *primitive)
|
||||
{
|
||||
// Get the parent
|
||||
NLLIGO::IPrimitive *parent = primitive->getParent();
|
||||
nlassert(parent);
|
||||
|
||||
// Get the child id
|
||||
uint childId;
|
||||
nlverify(parent->getChildId(childId, primitive));
|
||||
|
||||
// Delete the child
|
||||
nlverify(parent->removeChild(childId));
|
||||
}
|
||||
|
||||
bool updateDefaultValues(NLLIGO::IPrimitive *primitive)
|
||||
{
|
||||
// Modified
|
||||
bool modified = false;
|
||||
|
||||
// Get the prim class
|
||||
const NLLIGO::CPrimitiveClass *primClass = NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->getPrimitiveClass(*primitive);
|
||||
nlassert(primClass);
|
||||
|
||||
if (primClass)
|
||||
{
|
||||
// For each parameters
|
||||
for (uint i = 0; i < primClass->Parameters.size(); i++)
|
||||
{
|
||||
// First check the primitive property has to good type
|
||||
NLLIGO::IProperty *prop;
|
||||
if (primitive->getPropertyByName(primClass->Parameters[i].Name.c_str(), prop))
|
||||
{
|
||||
// String to array ?
|
||||
NLLIGO::CPropertyString *propString = dynamic_cast<NLLIGO::CPropertyString *>(prop);
|
||||
const bool classStringArray = primClass->Parameters[i].Type == NLLIGO::CPrimitiveClass::CParameter::StringArray ||
|
||||
primClass->Parameters[i].Type == NLLIGO::CPrimitiveClass::CParameter::ConstStringArray;
|
||||
if (propString && classStringArray)
|
||||
{
|
||||
// Build an array string
|
||||
std::vector<std::string> strings;
|
||||
if (!propString->String.empty())
|
||||
strings.push_back(propString->String);
|
||||
prop = new NLLIGO::CPropertyStringArray(strings);
|
||||
primitive->removePropertyByName(primClass->Parameters[i].Name.c_str());
|
||||
primitive->addPropertyByName(primClass->Parameters[i].Name.c_str(), prop);
|
||||
modified = true;
|
||||
}
|
||||
|
||||
// Array to string ?
|
||||
NLLIGO::CPropertyStringArray *propStringArray = dynamic_cast<NLLIGO::CPropertyStringArray *>(prop);
|
||||
if (propStringArray && !classStringArray)
|
||||
{
|
||||
// Build an array string
|
||||
std::string str;
|
||||
if (!propStringArray->StringArray.empty())
|
||||
str = propStringArray->StringArray[0];
|
||||
prop = new NLLIGO::CPropertyString(str);
|
||||
primitive->removePropertyByName(primClass->Parameters[i].Name.c_str());
|
||||
primitive->addPropertyByName(primClass->Parameters[i].Name.c_str(), prop);
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
|
||||
// String or string array ?
|
||||
if (primClass->Parameters[i].Type == NLLIGO::CPrimitiveClass::CParameter::String)
|
||||
{
|
||||
// Default value available ?
|
||||
if (!primClass->Parameters[i].DefaultValue.empty ())
|
||||
{
|
||||
// Unique Id ?
|
||||
if (primClass->Parameters[i].DefaultValue[0].GenID)
|
||||
{
|
||||
// The doesn't exist ?
|
||||
std::string result;
|
||||
if (!primitive->getPropertyByName(primClass->Parameters[i].Name.c_str(), result))
|
||||
{
|
||||
// Add it !
|
||||
primitive->addPropertyByName(primClass->Parameters[i].Name.c_str(), new NLLIGO::CPropertyString(NLMISC::toString(getUniqueId()).c_str()));
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
// Hidden ?
|
||||
else if (!primClass->Parameters[i].Visible)
|
||||
{
|
||||
// The doesn't exist ?
|
||||
std::string result;
|
||||
if (!primitive->getPropertyByName (primClass->Parameters[i].Name.c_str (), result))
|
||||
{
|
||||
// Add it !
|
||||
primitive->addPropertyByName (primClass->Parameters[i].Name.c_str (), new NLLIGO::CPropertyString (""));
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((primClass->Parameters[i].Type == NLLIGO::CPrimitiveClass::CParameter::StringArray) ||
|
||||
(primClass->Parameters[i].Type == NLLIGO::CPrimitiveClass::CParameter::ConstStringArray))
|
||||
{
|
||||
for (uint j = 0; j < primClass->Parameters[i].DefaultValue.size(); j++)
|
||||
{
|
||||
// Unique Id ?
|
||||
if (primClass->Parameters[i].DefaultValue[j].GenID)
|
||||
{
|
||||
// The doesn't exist ?
|
||||
std::vector<std::string> result;
|
||||
std::vector<std::string> *resultPtr = NULL;
|
||||
if (!primitive->getPropertyByName(primClass->Parameters[i].Name.c_str(), resultPtr) ||
|
||||
(resultPtr->size() <= j))
|
||||
{
|
||||
// Copy
|
||||
if (resultPtr)
|
||||
result = *resultPtr;
|
||||
|
||||
// Resize
|
||||
if (result.size() <= j)
|
||||
result.resize(j + 1);
|
||||
|
||||
// Resize to it
|
||||
primitive->removePropertyByName(primClass->Parameters[i].Name.c_str());
|
||||
|
||||
// Set the value
|
||||
result[j] = NLMISC::toString(getUniqueId());
|
||||
|
||||
// Add the new property array
|
||||
primitive->addPropertyByName(primClass->Parameters[i].Name.c_str(), new NLLIGO::CPropertyStringArray(result));
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
// Hidden ?
|
||||
else if (!primClass->Parameters[i].Visible)
|
||||
{
|
||||
// The doesn't exist ?
|
||||
std::vector<std::string> result;
|
||||
std::vector<std::string> *resultPtr = NULL;
|
||||
if (!primitive->getPropertyByName(primClass->Parameters[i].Name.c_str(), resultPtr) || (resultPtr->size () <= j))
|
||||
{
|
||||
// Copy
|
||||
if (resultPtr)
|
||||
result = *resultPtr;
|
||||
|
||||
// Resize
|
||||
if (result.size() <= j)
|
||||
result.resize(j + 1);
|
||||
|
||||
// Resize to it
|
||||
primitive->removePropertyByName(primClass->Parameters[i].Name.c_str());
|
||||
|
||||
// Set the value
|
||||
result[j] = "";
|
||||
|
||||
// Add the new property array
|
||||
primitive->addPropertyByName(primClass->Parameters[i].Name.c_str(), new NLLIGO::CPropertyStringArray(result));
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Default value available ?
|
||||
if (!primClass->Parameters[i].DefaultValue.empty ())
|
||||
{
|
||||
// Hidden ?
|
||||
if (!primClass->Parameters[i].Visible)
|
||||
{
|
||||
// The doesn't exist ?
|
||||
std::string result;
|
||||
if (!primitive->getPropertyByName(primClass->Parameters[i].Name.c_str(), result))
|
||||
{
|
||||
// Add it !
|
||||
primitive->addPropertyByName(primClass->Parameters[i].Name.c_str(), new NLLIGO::CPropertyString(""));
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return modified;
|
||||
}
|
||||
|
||||
bool recursiveUpdateDefaultValues(NLLIGO::IPrimitive *primitive)
|
||||
{
|
||||
bool modified = updateDefaultValues(primitive);
|
||||
|
||||
const uint count = primitive->getNumChildren();
|
||||
for (uint i = 0; i < count; ++i)
|
||||
{
|
||||
// Get the child
|
||||
NLLIGO::IPrimitive *child;
|
||||
nlverify(primitive->getChild(child, i));
|
||||
modified |= recursiveUpdateDefaultValues(child);
|
||||
}
|
||||
|
||||
return modified;
|
||||
}
|
||||
|
||||
} /* namespace Utils */
|
||||
} /* namespace WorldEditor */
|
|
@ -0,0 +1,80 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_MISC_H
|
||||
#define WORLD_EDITOR_MISC_H
|
||||
|
||||
// Project includes
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/vector.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/primitive_class.h>
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define WORLD_EDITOR_FILE_VERSION 2
|
||||
#define WORLD_EDITOR_DATABASE_SIZE 100
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
namespace Utils
|
||||
{
|
||||
enum ItemType
|
||||
{
|
||||
DataDirectoryType = 0,
|
||||
ContextType,
|
||||
LandscapeType,
|
||||
PrimitiveType
|
||||
};
|
||||
|
||||
typedef std::pair<ItemType, std::string> WorldEditItem;
|
||||
typedef std::vector<WorldEditItem> WorldEditList;
|
||||
|
||||
// Generate unique identificator
|
||||
uint32 getUniqueId();
|
||||
|
||||
// Load *.worldedit file and return list primitives and landscapes.
|
||||
bool loadWorldEditFile(const std::string &fileName, WorldEditList &worldEditList);
|
||||
|
||||
// Get root primitive
|
||||
NLLIGO::IPrimitive *getRootPrimitive(NLLIGO::IPrimitive *primitive);
|
||||
|
||||
// Init a primitive parameters
|
||||
void initPrimitiveParameters(const NLLIGO::CPrimitiveClass &primClass, NLLIGO::IPrimitive &primitive,
|
||||
const std::vector<NLLIGO::CPrimitiveClass::CInitParameters> &initParameters);
|
||||
|
||||
NLLIGO::IPrimitive *createPrimitive(const char *className, const char *primName,
|
||||
const NLMISC::CVector &initPos, float deltaPos,
|
||||
const std::vector<NLLIGO::CPrimitiveClass::CInitParameters> &initParameters,
|
||||
NLLIGO::IPrimitive *parent);
|
||||
|
||||
// Remove the primitive and don't delete it.
|
||||
//void takeAtPrimitive(NLLIGO::IPrimitive *primitive);
|
||||
|
||||
void deletePrimitive(NLLIGO::IPrimitive *primitive);
|
||||
|
||||
bool updateDefaultValues(NLLIGO::IPrimitive *primitive);
|
||||
|
||||
bool recursiveUpdateDefaultValues(NLLIGO::IPrimitive *primitive);
|
||||
|
||||
} /* namespace Utils */
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // WORLD_EDITOR_MISC_H
|
|
@ -0,0 +1,158 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_plugin.h"
|
||||
#include "world_editor_window.h"
|
||||
|
||||
#include "../core/icore.h"
|
||||
#include "../core/core_constants.h"
|
||||
|
||||
// NeL includes
|
||||
#include "nel/misc/debug.h"
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QObject>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
WorldEditorPlugin::~WorldEditorPlugin()
|
||||
{
|
||||
Q_FOREACH(QObject *obj, m_autoReleaseObjects)
|
||||
{
|
||||
m_plugMan->removeObject(obj);
|
||||
}
|
||||
qDeleteAll(m_autoReleaseObjects);
|
||||
m_autoReleaseObjects.clear();
|
||||
}
|
||||
|
||||
bool WorldEditorPlugin::initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString)
|
||||
{
|
||||
m_plugMan = pluginManager;
|
||||
QSettings *settings = Core::ICore::instance()->settings();
|
||||
settings->beginGroup(Constants::WORLD_EDITOR_SECTION);
|
||||
m_ligoConfig.CellSize = settings->value(Constants::WORLD_EDITOR_CELL_SIZE, "160").toFloat();
|
||||
m_ligoConfig.Snap = settings->value(Constants::WORLD_EDITOR_SNAP, "1").toFloat();
|
||||
m_ligoConfig.ZoneSnapShotRes = settings->value(Constants::ZONE_SNAPSHOT_RES, "128").toUInt();
|
||||
QString fileName = settings->value(Constants::PRIMITIVE_CLASS_FILENAME, "world_editor_classes.xml").toString();
|
||||
settings->endGroup();
|
||||
try
|
||||
{
|
||||
// Search path of file world_editor_classes.xml
|
||||
std::string ligoPath = NLMISC::CPath::lookup(fileName.toStdString());
|
||||
// Init LIGO
|
||||
m_ligoConfig.readPrimitiveClass(ligoPath.c_str(), true);
|
||||
NLLIGO::Register();
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig = &m_ligoConfig;
|
||||
}
|
||||
catch (NLMISC::Exception &e)
|
||||
{
|
||||
*errorString = tr("(%1)").arg(e.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reset
|
||||
m_ligoConfig.resetPrimitiveConfiguration ();
|
||||
|
||||
// Load
|
||||
m_ligoConfig.readPrimitiveClass ("world_editor_primitive_configuration.xml", true);
|
||||
|
||||
|
||||
addAutoReleasedObject(new WorldEditorContext(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
void WorldEditorPlugin::extensionsInitialized()
|
||||
{
|
||||
}
|
||||
|
||||
void WorldEditorPlugin::shutdown()
|
||||
{
|
||||
}
|
||||
|
||||
void WorldEditorPlugin::setNelContext(NLMISC::INelContext *nelContext)
|
||||
{
|
||||
#ifdef NL_OS_WINDOWS
|
||||
// Ensure that a context doesn't exist yet.
|
||||
// This only applies to platforms without PIC, e.g. Windows.
|
||||
nlassert(!NLMISC::INelContext::isContextInitialised());
|
||||
#endif // NL_OS_WINDOWS
|
||||
m_libContext = new NLMISC::CLibraryContext(*nelContext);
|
||||
}
|
||||
|
||||
QString WorldEditorPlugin::name() const
|
||||
{
|
||||
return tr("WorldEditor");
|
||||
}
|
||||
|
||||
QString WorldEditorPlugin::version() const
|
||||
{
|
||||
return "0.0.1";
|
||||
}
|
||||
|
||||
QString WorldEditorPlugin::vendor() const
|
||||
{
|
||||
return "GSoC2011_dnk-88";
|
||||
}
|
||||
|
||||
QString WorldEditorPlugin::description() const
|
||||
{
|
||||
return "World editor ovqt plugin.";
|
||||
}
|
||||
|
||||
QStringList WorldEditorPlugin::dependencies() const
|
||||
{
|
||||
QStringList list;
|
||||
list.append(Core::Constants::OVQT_CORE_PLUGIN);
|
||||
return list;
|
||||
}
|
||||
|
||||
void WorldEditorPlugin::addAutoReleasedObject(QObject *obj)
|
||||
{
|
||||
m_plugMan->addObject(obj);
|
||||
m_autoReleaseObjects.prepend(obj);
|
||||
}
|
||||
|
||||
WorldEditorContext::WorldEditorContext(QObject *parent)
|
||||
: IContext(parent),
|
||||
m_worldEditorWindow(0)
|
||||
{
|
||||
m_worldEditorWindow = new WorldEditorWindow();
|
||||
}
|
||||
|
||||
QUndoStack *WorldEditorContext::undoStack()
|
||||
{
|
||||
return m_worldEditorWindow->undoStack();
|
||||
}
|
||||
|
||||
void WorldEditorContext::open()
|
||||
{
|
||||
m_worldEditorWindow->open();
|
||||
}
|
||||
|
||||
QWidget *WorldEditorContext::widget()
|
||||
{
|
||||
return m_worldEditorWindow;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Q_EXPORT_PLUGIN(WorldEditor::WorldEditorPlugin)
|
|
@ -0,0 +1,110 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_PLUGIN_H
|
||||
#define WORLD_EDITOR_PLUGIN_H
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_constants.h"
|
||||
#include "../../extension_system/iplugin.h"
|
||||
#include "../core/icontext.h"
|
||||
|
||||
// NeL includes
|
||||
#include "nel/misc/app_context.h"
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QObject>
|
||||
#include <QtGui/QIcon>
|
||||
|
||||
namespace NLMISC
|
||||
{
|
||||
class CLibraryContext;
|
||||
}
|
||||
|
||||
namespace ExtensionSystem
|
||||
{
|
||||
class IPluginSpec;
|
||||
}
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
class WorldEditorWindow;
|
||||
|
||||
class WorldEditorPlugin : public QObject, public ExtensionSystem::IPlugin
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_INTERFACES(ExtensionSystem::IPlugin)
|
||||
public:
|
||||
|
||||
virtual ~WorldEditorPlugin();
|
||||
|
||||
bool initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString);
|
||||
void extensionsInitialized();
|
||||
void shutdown();
|
||||
|
||||
void setNelContext(NLMISC::INelContext *nelContext);
|
||||
|
||||
QString name() const;
|
||||
QString version() const;
|
||||
QString vendor() const;
|
||||
QString description() const;
|
||||
QStringList dependencies() const;
|
||||
|
||||
void addAutoReleasedObject(QObject *obj);
|
||||
|
||||
protected:
|
||||
NLMISC::CLibraryContext *m_libContext;
|
||||
|
||||
private:
|
||||
NLLIGO::CLigoConfig m_ligoConfig;
|
||||
ExtensionSystem::IPluginManager *m_plugMan;
|
||||
QList<QObject *> m_autoReleaseObjects;
|
||||
};
|
||||
|
||||
class WorldEditorContext: public Core::IContext
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
WorldEditorContext(QObject *parent = 0);
|
||||
virtual ~WorldEditorContext() {}
|
||||
|
||||
virtual QString id() const
|
||||
{
|
||||
return QLatin1String("WorldEditorContext");
|
||||
}
|
||||
virtual QString trName() const
|
||||
{
|
||||
return tr("World Editor");
|
||||
}
|
||||
virtual QIcon icon() const
|
||||
{
|
||||
return QIcon(Constants::ICON_WORLD_EDITOR);
|
||||
}
|
||||
|
||||
virtual void open();
|
||||
|
||||
virtual QUndoStack *undoStack();
|
||||
|
||||
virtual QWidget *widget();
|
||||
|
||||
WorldEditorWindow *m_worldEditorWindow;
|
||||
};
|
||||
|
||||
} // namespace WorldEditor
|
||||
|
||||
#endif // WORLD_EDITOR_PLUGIN_H
|
|
@ -0,0 +1,71 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_scene.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QPainter>
|
||||
#include <QtGui/QGraphicsPixmapItem>
|
||||
#include <QtGui/QGraphicsSimpleTextItem>
|
||||
#include <QApplication>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
WorldEditorScene::WorldEditorScene(int sizeCell, QObject *parent)
|
||||
: LandscapeEditor::LandscapeSceneBase(sizeCell, parent)
|
||||
{
|
||||
}
|
||||
|
||||
WorldEditorScene::~WorldEditorScene()
|
||||
{
|
||||
}
|
||||
/*
|
||||
void LandscapeSceneBase::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
QGraphicsScene::mousePressEvent(mouseEvent);
|
||||
|
||||
qreal x = mouseEvent->scenePos().x();
|
||||
qreal y = mouseEvent->scenePos().y();
|
||||
m_posX = sint32(floor(x / m_cellSize));
|
||||
m_posY = sint32(-floor(y / m_cellSize));
|
||||
|
||||
m_mouseButton = mouseEvent->button();
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
m_mouseX = mouseEvent->scenePos().x();
|
||||
m_mouseY = mouseEvent->scenePos().y() - m_cellSize;
|
||||
|
||||
m_posX = sint32(floor(m_mouseX / m_cellSize));
|
||||
m_posY = sint32(-floor(m_mouseY / m_cellSize));
|
||||
|
||||
QGraphicsScene::mouseMoveEvent(mouseEvent);
|
||||
}
|
||||
|
||||
void LandscapeSceneBase::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
|
||||
{
|
||||
QGraphicsScene::mouseReleaseEvent(mouseEvent);
|
||||
m_mouseButton = Qt::NoButton;
|
||||
}
|
||||
*/
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -0,0 +1,57 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_SCENE_H
|
||||
#define WORLD_EDITOR_SCENE_H
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_global.h"
|
||||
|
||||
#include "../landscape_editor/landscape_scene_base.h"
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
/*
|
||||
@class WorldEditorScene
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class WORLD_EDITOR_EXPORT WorldEditorScene : public LandscapeEditor::LandscapeSceneBase
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
WorldEditorScene(int sizeCell = 160, QObject *parent = 0);
|
||||
virtual ~WorldEditorScene();
|
||||
|
||||
public Q_SLOTS:
|
||||
|
||||
protected:
|
||||
// virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
// virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
// virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // WORLD_EDITOR_SCENE_H
|
|
@ -0,0 +1,227 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// Project includes
|
||||
#include "world_editor_window.h"
|
||||
#include "world_editor_constants.h"
|
||||
#include "primitives_model.h"
|
||||
#include "world_editor_scene.h"
|
||||
#include "world_editor_misc.h"
|
||||
#include "world_editor_actions.h"
|
||||
|
||||
// Core
|
||||
#include "../core/icore.h"
|
||||
#include "../core/imenu_manager.h"
|
||||
#include "../core/core_constants.h"
|
||||
|
||||
// Lanscape Editor plugin
|
||||
#include "../landscape_editor/builder_zone_base.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QSettings>
|
||||
#include <QtCore/QSignalMapper>
|
||||
#include <QtGui/QFileDialog>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
WorldEditorWindow::WorldEditorWindow(QWidget *parent)
|
||||
: QMainWindow(parent),
|
||||
m_primitivesModel(0),
|
||||
m_undoStack(0)
|
||||
{
|
||||
m_ui.setupUi(this);
|
||||
m_undoStack = new QUndoStack(this);
|
||||
|
||||
m_worldEditorScene = new WorldEditorScene(NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->CellSize, this);
|
||||
m_zoneBuilderBase = new LandscapeEditor::ZoneBuilderBase(m_worldEditorScene);
|
||||
|
||||
m_worldEditorScene->setZoneBuilder(m_zoneBuilderBase);
|
||||
m_ui.graphicsView->setScene(m_worldEditorScene);
|
||||
|
||||
QActionGroup *sceneModeGroup = new QActionGroup(this);
|
||||
sceneModeGroup->addAction(m_ui.selectAction);
|
||||
sceneModeGroup->addAction(m_ui.moveAction);
|
||||
sceneModeGroup->addAction(m_ui.rotateAction);
|
||||
sceneModeGroup->addAction(m_ui.scaleAction);
|
||||
sceneModeGroup->addAction(m_ui.turnAction);
|
||||
sceneModeGroup->addAction(m_ui.radiusAction);
|
||||
m_ui.selectAction->setChecked(true);
|
||||
|
||||
m_ui.newWorldEditAction->setIcon(QIcon(Core::Constants::ICON_NEW));
|
||||
m_ui.saveWorldEditAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
|
||||
|
||||
m_primitivesModel = new PrimitivesTreeModel();
|
||||
m_ui.treePrimitivesView->setModel(m_primitivesModel);
|
||||
|
||||
// TODO: ?
|
||||
m_ui.treePrimitivesView->setUndoStack(m_undoStack);
|
||||
m_ui.treePrimitivesView->setZoneBuilder(m_zoneBuilderBase);
|
||||
|
||||
createMenus();
|
||||
createToolBars();
|
||||
readSettings();
|
||||
|
||||
connect(m_ui.newWorldEditAction, SIGNAL(triggered()), this, SLOT(newWorldEditFile()));
|
||||
connect(m_ui.saveWorldEditAction, SIGNAL(triggered()), this, SLOT(saveWorldEditFile()));
|
||||
|
||||
}
|
||||
|
||||
WorldEditorWindow::~WorldEditorWindow()
|
||||
{
|
||||
writeSettings();
|
||||
|
||||
delete m_zoneBuilderBase;
|
||||
}
|
||||
|
||||
QUndoStack *WorldEditorWindow::undoStack() const
|
||||
{
|
||||
return m_undoStack;
|
||||
}
|
||||
|
||||
void WorldEditorWindow::open()
|
||||
{
|
||||
QString fileName = QFileDialog::getOpenFileName(this,
|
||||
tr("Open NeL World Edit file"), m_lastDir,
|
||||
tr("All NeL World Editor file (*.worldedit)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
if (!fileName.isEmpty())
|
||||
{
|
||||
m_lastDir = QFileInfo(fileName).absolutePath();
|
||||
loadWorldEditFile(fileName);
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void WorldEditorWindow::loadWorldEditFile(const QString &fileName)
|
||||
{
|
||||
Utils::WorldEditList worldEditList;
|
||||
if (!Utils::loadWorldEditFile(fileName.toStdString(), worldEditList))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_undoStack->beginMacro(QString("Load %1").arg(fileName));
|
||||
|
||||
checkCurrentWorld();
|
||||
|
||||
m_undoStack->push(new CreateWorldCommand(fileName, m_primitivesModel));
|
||||
for (size_t i = 0; i < worldEditList.size(); ++i)
|
||||
{
|
||||
switch (worldEditList[i].first)
|
||||
{
|
||||
case Utils::DataDirectoryType:
|
||||
m_zoneBuilderBase->init(QString(worldEditList[i].second.c_str()), true);
|
||||
break;
|
||||
case Utils::ContextType:
|
||||
break;
|
||||
case Utils::LandscapeType:
|
||||
m_undoStack->push(new LoadLandscapeCommand(QString(worldEditList[i].second.c_str()), m_primitivesModel, m_zoneBuilderBase));
|
||||
break;
|
||||
case Utils::PrimitiveType:
|
||||
m_undoStack->push(new LoadRootPrimitiveCommand(QString(worldEditList[i].second.c_str()), m_primitivesModel));
|
||||
break;
|
||||
};
|
||||
}
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
|
||||
void WorldEditorWindow::checkCurrentWorld()
|
||||
{
|
||||
}
|
||||
|
||||
void WorldEditorWindow::newWorldEditFile()
|
||||
{
|
||||
checkCurrentWorld();
|
||||
|
||||
m_undoStack->push(new CreateWorldCommand("NewWorldEdit", m_primitivesModel));
|
||||
}
|
||||
|
||||
void WorldEditorWindow::saveWorldEditFile()
|
||||
{
|
||||
}
|
||||
|
||||
void WorldEditorWindow::openProjectSettings()
|
||||
{
|
||||
/*
|
||||
LandscapeEditor::ProjectSettingsDialog *dialog = new LandscapeEditor::ProjectSettingsDialog("", this);
|
||||
dialog->show();
|
||||
int ok = dialog->exec();
|
||||
if (ok == QDialog::Accepted)
|
||||
{
|
||||
}
|
||||
delete dialog;
|
||||
*/
|
||||
}
|
||||
|
||||
void WorldEditorWindow::createMenus()
|
||||
{
|
||||
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
|
||||
}
|
||||
|
||||
void WorldEditorWindow::createToolBars()
|
||||
{
|
||||
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
|
||||
//QAction *action = menuManager->action(Core::Constants::NEW);
|
||||
//m_ui.fileToolBar->addAction(action);
|
||||
|
||||
m_ui.fileToolBar->addAction(m_ui.newWorldEditAction);
|
||||
QAction *action = menuManager->action(Core::Constants::OPEN);
|
||||
m_ui.fileToolBar->addAction(action);
|
||||
m_ui.fileToolBar->addAction(m_ui.saveWorldEditAction);
|
||||
m_ui.fileToolBar->addSeparator();
|
||||
|
||||
action = menuManager->action(Core::Constants::UNDO);
|
||||
if (action != 0)
|
||||
m_ui.fileToolBar->addAction(action);
|
||||
|
||||
action = menuManager->action(Core::Constants::REDO);
|
||||
if (action != 0)
|
||||
m_ui.fileToolBar->addAction(action);
|
||||
|
||||
//action = menuManager->action(Core::Constants::SAVE);
|
||||
//m_ui.fileToolBar->addAction(action);
|
||||
//action = menuManager->action(Core::Constants::SAVE_AS);
|
||||
//m_ui.fileToolBar->addAction(action);
|
||||
}
|
||||
|
||||
void WorldEditorWindow::readSettings()
|
||||
{
|
||||
QSettings *settings = Core::ICore::instance()->settings();
|
||||
settings->beginGroup(Constants::WORLD_EDITOR_SECTION);
|
||||
restoreState(settings->value(Constants::WORLD_WINDOW_STATE).toByteArray());
|
||||
restoreGeometry(settings->value(Constants::WORLD_WINDOW_GEOMETRY).toByteArray());
|
||||
settings->endGroup();
|
||||
}
|
||||
|
||||
void WorldEditorWindow::writeSettings()
|
||||
{
|
||||
QSettings *settings = Core::ICore::instance()->settings();
|
||||
settings->beginGroup(Constants::WORLD_EDITOR_SECTION);
|
||||
settings->setValue(Constants::WORLD_WINDOW_STATE, saveState());
|
||||
settings->setValue(Constants::WORLD_WINDOW_GEOMETRY, saveGeometry());
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,75 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_WINDOW_H
|
||||
#define WORLD_EDITOR_WINDOW_H
|
||||
|
||||
// Project includes
|
||||
#include "ui_world_editor_window.h"
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QUndoStack>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilderBase;
|
||||
}
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
class PrimitivesTreeModel;
|
||||
class WorldEditorScene;
|
||||
|
||||
class WorldEditorWindow: public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
WorldEditorWindow(QWidget *parent = 0);
|
||||
~WorldEditorWindow();
|
||||
|
||||
QUndoStack *undoStack() const;
|
||||
|
||||
Q_SIGNALS:
|
||||
public Q_SLOTS:
|
||||
void open();
|
||||
|
||||
private Q_SLOTS:
|
||||
void newWorldEditFile();
|
||||
void saveWorldEditFile();
|
||||
void openProjectSettings();
|
||||
|
||||
private:
|
||||
void createMenus();
|
||||
void createToolBars();
|
||||
void readSettings();
|
||||
void writeSettings();
|
||||
|
||||
void loadWorldEditFile(const QString &fileName);
|
||||
void checkCurrentWorld();
|
||||
|
||||
QString m_lastDir;
|
||||
|
||||
PrimitivesTreeModel *m_primitivesModel;
|
||||
QUndoStack *m_undoStack;
|
||||
WorldEditorScene *m_worldEditorScene;
|
||||
LandscapeEditor::ZoneBuilderBase *m_zoneBuilderBase;
|
||||
Ui::WorldEditorWindow m_ui;
|
||||
}; /* class WorldEditorWindow */
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // WORLD_EDITOR_WINDOW_H
|
|
@ -0,0 +1,305 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>WorldEditorWindow</class>
|
||||
<widget class="QMainWindow" name="WorldEditorWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>600</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>MainWindow</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_world_editor.png</normaloff>:/icons/ic_nel_world_editor.png</iconset>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="LandscapeEditor::LandscapeView" name="graphicsView">
|
||||
<property name="dragMode">
|
||||
<enum>QGraphicsView::RubberBandDrag</enum>
|
||||
</property>
|
||||
<property name="transformationAnchor">
|
||||
<enum>QGraphicsView::AnchorUnderMouse</enum>
|
||||
</property>
|
||||
<property name="resizeAnchor">
|
||||
<enum>QGraphicsView::AnchorUnderMouse</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="fileToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="worldEditToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<addaction name="selectAction"/>
|
||||
<addaction name="moveAction"/>
|
||||
<addaction name="rotateAction"/>
|
||||
<addaction name="scaleAction"/>
|
||||
<addaction name="turnAction"/>
|
||||
<addaction name="radiusAction"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="pointsAction"/>
|
||||
</widget>
|
||||
<widget class="QDockWidget" name="treePrimitivesDockWidget">
|
||||
<property name="windowTitle">
|
||||
<string>Primitives</string>
|
||||
</property>
|
||||
<attribute name="dockWidgetArea">
|
||||
<number>2</number>
|
||||
</attribute>
|
||||
<widget class="QWidget" name="dockWidgetContents">
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<property name="margin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="WorldEditor::PrimitivesView" name="treePrimitivesView">
|
||||
<property name="alternatingRowColors">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::ExtendedSelection</enum>
|
||||
</property>
|
||||
<property name="animated">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<attribute name="headerCascadingSectionResizes">
|
||||
<bool>true</bool>
|
||||
</attribute>
|
||||
<attribute name="headerDefaultSectionSize">
|
||||
<number>250</number>
|
||||
</attribute>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="shToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<addaction name="visibleLandAction"/>
|
||||
<addaction name="visiblePrimitivesAction"/>
|
||||
<addaction name="visibleLayersAction"/>
|
||||
<addaction name="visibleDetailsAction"/>
|
||||
<addaction name="visibleGridAction"/>
|
||||
<addaction name="visibleGridPointsAction"/>
|
||||
</widget>
|
||||
<action name="loadPrimitiveAction">
|
||||
<property name="text">
|
||||
<string>loadPrimitive</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="newPrimitiveAction">
|
||||
<property name="text">
|
||||
<string>newPrimitive</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="loadLandAction">
|
||||
<property name="icon">
|
||||
<iconset resource="../landscape_editor/landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_zonel.png</normaloff>:/icons/ic_nel_zonel.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>loadLand</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="landSettingsAction">
|
||||
<property name="icon">
|
||||
<iconset resource="../landscape_editor/landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_landscape_settings.png</normaloff>:/icons/ic_nel_landscape_settings.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>LandSettings</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="visibleLandAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>S/H Land</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="visiblePrimitivesAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>S/H Primitives</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="visibleLayersAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>S/H Layers</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="visibleDetailsAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>S/H Details</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="visibleGridAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../landscape_editor/landscape_editor.qrc">
|
||||
<normaloff>:/icons/ic_grid.png</normaloff>:/icons/ic_grid.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>S/H Grid</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="visibleGridPointsAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>S/H Grid points</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="newWorldEditAction">
|
||||
<property name="text">
|
||||
<string>New World Edit file</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="saveWorldEditAction">
|
||||
<property name="text">
|
||||
<string>Save World Edit file</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="selectAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_select.png</normaloff>:/icons/ic_nel_select.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Select</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="moveAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_move.png</normaloff>:/icons/ic_nel_move.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Move</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="rotateAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_rotate.png</normaloff>:/icons/ic_nel_rotate.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Rotate</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="scaleAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_scale.png</normaloff>:/icons/ic_nel_scale.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="turnAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_turn.png</normaloff>:/icons/ic_nel_turn.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Turn</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="radiusAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Radius</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="pointsAction">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Edit points</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>LandscapeEditor::LandscapeView</class>
|
||||
<extends>QGraphicsView</extends>
|
||||
<header>../landscape_editor/landscape_view.h</header>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>WorldEditor::PrimitivesView</class>
|
||||
<extends>QTreeView</extends>
|
||||
<header>primitives_view.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="world_editor.qrc"/>
|
||||
<include location="../landscape_editor/landscape_editor.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|