Changed: Removed trailing spaces at EOL

This commit is contained in:
kervala 2016-10-23 16:16:48 +02:00
parent 73b691df36
commit 306ee45cc5

View file

@ -230,7 +230,7 @@
win_priority="%win_priority_world_space"
posref="BL BM"
use_cursor="false">
<group id="right"
child_resize_w="true"
child_resize_h="true"
@ -347,7 +347,7 @@
render_layer="1"
texture=""
global_color="false" />
<view type="bitmap"
id="win_top"
posparent="info2"
@ -455,7 +455,7 @@
color="128 128 128 255"
global_color="false" />
</group>
<ctrl type="sheet"
id="guild_logo"
posref="TL TR"
@ -484,7 +484,7 @@
render_layer="2"
texture=""
global_color="false" />
<group id="right_pvp"
posref="TR TL"
posparent="right"
@ -746,7 +746,7 @@
opened="true"
child_resize_w="true"
child_resize_h="true"
win_priority="%win_priority_world_space"
posref="BL BM"
use_cursor="true">
@ -1028,9 +1028,9 @@
<!-- NOT USED FOR THE MOMENT !!!
<template name="3dbulle_R" id="" >
<group id="#id" type="container" header_active="false" options="no_bordure" openable="false" savable="false" resizer="true" movable="false" right_button="false" opened="true" child_resize_w="true" w="0" max_w="256" min_w="48" h="48" >
<group id="header_opened" x="0" y="0" child_resize_w="true" w="0" child_resize_h="true" h="0" max_w="256" min_w="48" max_h="256" min_h="48" posref="TL TL" >
<group id="window" x="0" y="0" child_resize_w="true" w="0" child_resize_h="true" h="0" posref="TL TL" >
<view type="bitmap" id="win_M" posref="MM MM" scale="true" sizeref="wh" w="-10" h="-10" texture="Bulle_M.tga" global_color="false"/>
<view type="bitmap" id="win_T" posparent="win_M" posref="TL BL" scale="true" sizeref="w" w="0" h="5" texture="Bulle_T.tga" global_color="false"/>
@ -1041,19 +1041,19 @@
<view type="bitmap" id="win_TR" posref="TR TR" texture="Bulle_TR.tga" global_color="false"/>
<view type="bitmap" id="win_BL" posref="BL BL" texture="Bulle_BL.tga" global_color="false"/>
<view type="bitmap" id="win_BR" posref="BR BR" texture="Bulle_BR.tga" global_color="false"/>
<view type="text" id="text" posref="TL TL" x="5" y="-5" hardtext="#hardtext"
fontsize="12" justification="justified" color="0 0 0 255" global_color="false"
<view type="text" id="text" posref="TL TL" x="5" y="-5" hardtext="#hardtext"
fontsize="12" justification="justified" color="0 0 0 255" global_color="false"
multi_line="true" multi_line_space="0" line_maxw="160" multi_line_maxw_only="true" />
<! - Yoyo: Fake to have minimum bubble size - >
<group id="min_w" posparent="text" posref="TL TL" x="0" y="0" w="48" h="14" />
</group>
<view type="bitmap" id="win_talk" posref="BL TL" x="24" y="2" posparent="window" texture="Bulle_Say_R.tga" global_color="false"/>
</group>
</group>
</template>
-->
@ -1249,7 +1249,7 @@
</group>
</group>
</template>
<!-- * Bulle de dialogue dynamique a gauche du perso
<!-- * Bulle de dialogue dynamique a gauche du perso
textid of the views are updated by code * -->
<style style="dynchat_desc"
type="text"
@ -1938,13 +1938,13 @@
<proc id="test_can_drop"> -->
<!-- If the item is from the inventory, can drop if it is an item -->
<!--
<action handler="isitem" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"/>
<action handler="isitem" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"/>
-->
<!-- If the items comes from a bot inventory, can drop on an empty slot only. The source must also be an item -->
<!--
<action handler="itemtoemptyslottest" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'buy_selection')"/>
-->
<!--
<!--
</proc>
-->
<proc id="test_can_drop">
@ -2414,7 +2414,7 @@
<!-- ********** -->
<!-- * SETS * -->
<!-- ********** -->
<!-- test if drop can be done depending on the mode
<!-- test if drop can be done depending on the mode
Param 0 is src=... (filled by code)
-->
<proc id="slot_can_drop">
@ -2426,7 +2426,7 @@
params="@0|test_empty=true" />
</proc>
<!-- Exemple of ifthenelse function
<view type="text" id="notabene" posparent="handr" posref="MM MM" color="255 255 255 255" fontsize="12" shadow="true" hardtext="0" />
<view type="text" id="notabene" posparent="handr" posref="MM MM" color="255 255 255 255" fontsize="12" shadow="true" hardtext="0" />
<link expr="ifthenelse(isRangeWeapon (@%set_base:#setnumber:%set_r),str('RW'),str('.'))" target="notabene:hardtext" />
-->
<!-- template for border inside of a group -->
@ -4112,7 +4112,7 @@
texture="ico_heal.tga"
global_color="false"
posref="BL TL"
posparent="text"
posparent="text"
active="true"/>
<view type="bitmap"
id="sta_buff"
@ -4282,7 +4282,7 @@
posparent="text"
xcost="230"
line_maxw="185"
multi_line_maxw_only="true"
multi_line_maxw_only="true"
param_deltax="13"
sizeref="none"
child_resize_w="true"
@ -4290,7 +4290,7 @@
global_color="false"/>
</group>
<!-- Over Text used for SingleLine TextView that are clamped (group_tree, keys interface....) -->
<group id="over_extend_view_text"
child_resize_w="true"
@ -4654,7 +4654,7 @@
params="dblink=%inventory_open_value|value=isOpen('ui:interface:inventory')" />
<!-- force to open the inventory -->
<!-- <action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbags|open='true'"/>
<action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbag1|open='true'"/>
<action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbag1|open='true'"/>
<action handler="set_open" cond="le(2,@%bag_nb)" params="target=ui:interface:userbag2|open='true'"/>
<action handler="set_open" cond="le(3,@%bag_nb)" params="target=ui:interface:userbag3|open='true'"/>
<action handler="set_open" cond="le(4,@%bag_nb)" params="target=ui:interface:userbag4|open='true'"/>
@ -4678,7 +4678,7 @@
<action handler="set_open" cond="and(eq(@%bag2_touched, 0), le(2,@%bag_nb))" params="target=ui:interface:userbag2|open=@@%bag2_open_value"/>
<action handler="set_open" cond="and(eq(@%bag3_touched, 0), le(3,@%bag_nb))" params="target=ui:interface:userbag3|open=@@%bag3_open_value"/>
<action handler="set_open" cond="and(eq(@%bag4_touched, 0), le(4,@%bag_nb))" params="target=ui:interface:userbag4|open=@@%bag4_open_value"/>
<action handler="set_open" cond="and(eq(@%bags_touched, 0), le(1,@%bag_nb))" params="target=ui:interface:userbags|open=@@%bags_open_value"/>
<action handler="set_open" cond="and(eq(@%bags_touched, 0), le(1,@%bag_nb))" params="target=ui:interface:userbags|open=@@%bags_open_value"/>
<action handler="set_open" cond="eq(@%player_touched, 0)" params="target=ui:interface:player|open=@@%player_open_value"/>
<action handler="set_open" cond="eq(@%money_touched, 0)" params="target=ui:interface:usermoney|open=@@%money_open_value"/>-->
<action handler="set_open"
@ -4822,7 +4822,7 @@
<!-- ******************* -->
<!-- * STYLES * -->
<!-- ******************* -->
<!-- Common Style of a Modal Container. user should define
<!-- Common Style of a Modal Container. user should define
- the "modal_parent" window
- and the "on_enter" ActionHandler to support all "Modal Container" aspects.
-->
@ -5626,7 +5626,7 @@
child_resize_w="false"
child_resize_wmargin="0"
line_maxw="170"
multi_line_maxw_only="false"
multi_line_maxw_only="false"
xcost="215"
auto_grayed="false"
global_color="true">
@ -5835,7 +5835,7 @@
tooltip="uittKeepInfo"
onclick_l="help_keep"
params_l="#index" />
<!--
<!--
<ctrl style="text_button_16" button_type="toggle_button" id="keep" posref="MR MR" x="-16" y="1" wmargin="8" hardtext="uiKeepInfoButton" tooltip="uittKeepInfo" onclick_l="help_keep" params_l="#index" />
-->
</group>
@ -6011,9 +6011,9 @@
far="4.0" />
</scene3d>
</group>
<!-- Item preview 3D window -->
<group id="item_preview"
posref="TL TL"
sizeref="w"
@ -6021,12 +6021,12 @@
h="300"
x="0"
y="-60">
<scene3d id="scene_item_preview"
<scene3d id="scene_item_preview"
sizeref="wh"
w="-2"
h="-2"
posref="TL TL"
posref="TL TL"
x="1"
curcam="cam_item_preview"
user_interaction="true"
@ -6048,19 +6048,19 @@
rot="0.0 0.0 -60.0"
anim="1" />
<camera id="cam_item_preview"
fov="5"
fov="5"
pos="0.0 -40.0 0.0"
target="0.0 0.0 -0.85"
target="0.0 0.0 -0.85"
roll="0" />
<light id="back" pos="0.0 28.2 1.6" color="96 64 32" near="1.0" far="4.0" />
<light id="lgt" pos="0.0 25.3 2.48" color="255 255 255" near="1.0" far="4.0" />
</scene3d>
</group>
</group>
</group>
<ctrl style="skin_scroll"
id="sv"
posref="TL TL"
@ -6844,7 +6844,7 @@
posref="MR MR"
x="-4"
texture="W_arrow_down_2.tga" />
<!-- SYSTEM
<!-- SYSTEM
<view type="text" id="text" posref="ML ML" x="2" />-->
<group id="text_group"
posparent="parent"