mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-19 21:56:13 +00:00
Changed: #1433 Merge changes from patch 1.13
This commit is contained in:
parent
b94a8fafd6
commit
24c56b74bc
86 changed files with 4372 additions and 818 deletions
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@ -423,6 +423,15 @@ void CAIS::update()
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_CreatureChangeHPList.Entities.clear();
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_CreatureChangeHPList.DeltaHp.clear();
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}
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if (!_CreatureChangeMaxHPList.Entities.empty())
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{
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nlassert(_CreatureChangeMaxHPList.Entities.size()==_CreatureChangeMaxHPList.MaxHp.size());
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nlassert(_CreatureChangeMaxHPList.Entities.size()==_CreatureChangeMaxHPList.SetFull.size());
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_CreatureChangeMaxHPList.send("EGS");
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_CreatureChangeMaxHPList.Entities.clear();
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_CreatureChangeMaxHPList.MaxHp.clear();
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_CreatureChangeMaxHPList.SetFull.clear();
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}
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}
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//
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@ -221,6 +221,11 @@ public:
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{
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return _CreatureChangeHPList;
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}
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CChangeCreatureMaxHPMsg &getCreatureChangeMaxHP()
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{
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return _CreatureChangeMaxHPList;
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}
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enum TSearchType
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{
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@ -288,6 +293,7 @@ private:
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// Faunas descriptions to be sent each frame
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CFaunaBotDescription _FaunaDescriptionList;
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CChangeCreatureHPMsg _CreatureChangeHPList;
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CChangeCreatureMaxHPMsg _CreatureChangeMaxHPList;
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/// The emot identifiers
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std::map<std::string, uint32> _EmotNames;
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@ -61,7 +61,7 @@ CAIInstance* CSpawnBot::getAIInstance() const
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void CSpawnBot::setVisualPropertiesName()
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{
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CBot& botRef = CSpawnBot::getPersistent();
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std::string name = botRef.getName();
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ucstring name = botRef.getName();
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if (CVisualPropertiesInterface::UseIdForName)
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{
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@ -85,7 +85,7 @@ void CSpawnBot::setVisualPropertiesName()
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if (! botRef.getFaunaBotUseBotName()) //false by default
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{
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if (botRef.getSheet()->ForceDisplayCreatureName())
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return;
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return;
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// the npc name is displayed as a fauna
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}
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@ -403,8 +403,8 @@ std::vector<std::string> CBot::getMultiLineInfoString() const
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pushTitle(container, "CBot");
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pushEntry(container, "id=" + getIndexString());
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container.back() += " eid=" + getEntityIdString();
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container.back() += " alias=" + getAliasTreeOwner()->getAliasString();
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container.back() += " name=" + getName();
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container.back() += " alias=" + getAliasTreeOwner()->getAliasString() + " raw alias=" + NLMISC::toString(getAliasTreeOwner()->getAlias());
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pushEntry(container, " name=" + getName());
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if (isSheetValid())
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container.back() += " sheet=" + NLMISC::CFile::getFilenameWithoutExtension(getSheet()->SheetId().toString());
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pushEntry(container, "fullname=" + getFullName());
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@ -95,7 +95,7 @@ public:
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virtual float getAggroPropagationRadius() const;
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//@}
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void setVisualPropertiesName();
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virtual void setVisualPropertiesName();
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// as there not a lot of prop (1 or 2, maybe 3) stores in this comportment, we don't need hash.
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bool getProp(size_t Id, uint32& value) const;
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@ -241,8 +241,8 @@ public:
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NLMISC::CEntityId createEntityId() const;
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const std::string& getCustomName() const { return _CustomName; }
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void setCustomName(const std::string &name) { _CustomName = name; }
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const ucstring& getCustomName() const { return _CustomName; }
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void setCustomName(const ucstring &name) { _CustomName = name; }
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virtual void setClientSheet(const std::string & clientSheetName);
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@ -272,7 +272,7 @@ private:
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bool _IgnoreOffensiveActions;
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bool _Healer;
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bool _BuildingBot;
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std::string _CustomName;
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ucstring _CustomName;
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CTimer _SetSheetTimer;
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struct CSetSheetData
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{
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@ -274,9 +274,12 @@ std::vector<std::string> CSpawnBotNpc::getMultiLineInfoString() const
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else
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{
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vector<uint32> const& missions = _CurrentChatProfile.getMissions();
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pushEntry(container, "missions: " + NLMISC::toString("%u", missions[0]));
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for (size_t i=1; i<missions.size(); ++i)
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container.back() += ", " + NLMISC::toString("%u", missions[i]);
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pushEntry(container, "missions:");
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for (size_t i=0; i<missions.size(); ++i)
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{
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string name = getAIInstance()->findMissionName(missions[i]);
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pushEntry(container, NLMISC::toString(" %u (%s)", missions[i], name.c_str()));
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}
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}
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pushFooter(container);
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@ -16,6 +16,7 @@
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#include "stdpch.h"
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#include "ai_bot_pet.h"
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#include "visual_properties_interface.h"
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#include "nel/misc/random.h"
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#include "ai_grp_pet.h"
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@ -92,3 +93,28 @@ CSpawnGroupPet& CSpawnBotPet::spawnGrp()
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{
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return static_cast<CSpawnGroupPet&>(CSpawnBot::spawnGrp());
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}
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void CSpawnBotPet::setVisualPropertiesName()
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{
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CBotPet& botRef = CSpawnBotPet::getPersistent();
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ucstring name = botRef.getName();
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if (CVisualPropertiesInterface::UseIdForName)
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{
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name = NLMISC::toString("AI:%s", botRef.getIndexString().c_str());
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}
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if (name.empty() && CVisualPropertiesInterface::ForceNames)
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{
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name = NLMISC::CFile::getFilenameWithoutExtension(botRef.getSheet()->SheetId().toString().c_str());
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}
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if (!botRef.getCustomName().empty())
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name = botRef.getCustomName();
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// no name the bot will appear without name on the client.
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if (name.empty())
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return;
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CVisualPropertiesInterface::setName(dataSetRow(), name);
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}
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@ -65,6 +65,8 @@ public:
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CPathPosition& pathPos() { return _PathPos; }
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uint32 _DeathTime;
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void setVisualPropertiesName();
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private:
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@ -653,7 +653,7 @@ static float randomAngle()
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return val;
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}
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CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName)
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CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName, const std::string &look)
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{
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if (!_EventNpcManager)
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return NULL;
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@ -689,10 +689,13 @@ CGroupNpc* CAIInstance::eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const&
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CBotNpc* const bot = NLMISC::safe_cast<CBotNpc*>(grp->bots()[i]);
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bot->setSheet(sheet);
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if (!look.empty())
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bot->setClientSheet(look);
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bot->equipmentInit();
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bot->initEnergy(/*groupEnergyCoef()*/0);
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CAIVector rpos(pos);
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if (i!=0)
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// Spawn all randomly except if only 1 bot
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if (nbBots > 1)
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{
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RYAI_MAP_CRUNCH::CWorldMap const& worldMap = CWorldContainer::getWorldMap();
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RYAI_MAP_CRUNCH::CWorldPosition wp;
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@ -857,6 +860,7 @@ void cbEventCreateNpcGroup( NLNET::CMessage& msgin, const std::string &serviceNa
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double dispersionRadius;
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bool spawnBots;
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std::string botsName;
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std::string look;
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msgin.serial(messageVersion);
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nlassert(messageVersion==1);
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msgin.serial(instanceNumber);
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@ -869,10 +873,11 @@ void cbEventCreateNpcGroup( NLNET::CMessage& msgin, const std::string &serviceNa
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msgin.serial(dispersionRadius);
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msgin.serial(spawnBots);
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msgin.serial(botsName);
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msgin.serial(look);
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CAIInstance* instance = CAIS::instance().getAIInstance(instanceNumber);
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if (instance)
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{
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CGroupNpc* npcGroup = instance->eventCreateNpcGroup(nbBots, sheetId, CAIVector((double)x/1000., (double)y/1000.), dispersionRadius, spawnBots, (double)orientation/1000., botsName);
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CGroupNpc* npcGroup = instance->eventCreateNpcGroup(nbBots, sheetId, CAIVector((double)x/1000., (double)y/1000.), dispersionRadius, spawnBots, (double)orientation/1000., botsName, look);
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if (npcGroup != NULL)
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{
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_PlayersLastCreatedNpcGroup[playerId] = npcGroup->getName();
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@ -207,7 +207,7 @@ public:
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return NULL;
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}
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CGroupNpc* eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName);
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CGroupNpc* eventCreateNpcGroup(uint nbBots, NLMISC::CSheetId const& sheetId, CAIVector const& pos, double dispersionRadius, bool spawnBots, double orientation, const std::string &botsName, const std::string &look);
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/// create a new easter egg
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CBotEasterEgg* createEasterEgg(uint32 easterEggId, NLMISC::CSheetId const& sheetId, std::string const& botName, double x, double y, double z, double heading, const std::string& look);
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@ -290,6 +290,11 @@ void CPetSpawnMsgImp::callback(std::string const& name, NLNET::TServiceId id)
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}
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botPet->setSheet(sheet);
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if (!CustomName.empty())
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{
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botPet->setCustomName(CustomName);
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}
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if (!botPet->spawn())
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{
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@ -314,7 +319,7 @@ void CPetSpawnMsgImp::callback(std::string const& name, NLNET::TServiceId id)
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#endif
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return;
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}
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botPet->getSpawn()->setAIProfile(new CAIPetProfileStand(botPet->getSpawn()));
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confirmMsg.PetMirrorRow = botPet->getSpawn()->dataSetRow();
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@ -873,14 +873,20 @@ void COutpost::createSquad(CGroupDesc<COutpostSquadFamily> const* groupDesc, COu
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// Attack only the declared ennemies of the outpost
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if (side==OUTPOSTENUMS::OutpostOwner)
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{
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// grp->faction ().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
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// grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
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// Bots factions
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grp->faction ().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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// Players faction
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
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}
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if (side==OUTPOSTENUMS::OutpostAttacker)
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{
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// grp->faction ().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
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// grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
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// Bots factions
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grp->faction ().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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// Players faction
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
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}
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grp->_AggroRange = 25;
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@ -1562,7 +1562,7 @@ void CGrpProfileGoToPoint::updateProfile(uint ticksSinceLastUpdate)
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dx+=dir.x;
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dy+=dir.y;
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// 4 rangées.
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// 4 rows
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CAIVector idealPos=groupPosition;
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if (botIndex>=_NbBotInNormalShape)
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{
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@ -2054,7 +2054,7 @@ void CGrpProfileFollowRoute::updateProfile(uint ticksSinceLastUpdate)
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dx+=dir.x;
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dy+=dir.y;
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// 4 rangées.
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// 4 rows
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CAIVector idealPos=groupPosition;
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if (botIndex>=_NbBotInNormalShape)
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{
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@ -2299,6 +2299,94 @@ void CGrpProfileStandOnVertices::updateProfile(uint ticksSinceLastUpdate)
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// CGrpProfileFollowPlayer //
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//////////////////////////////////////////////////////////////////////////////
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CGrpProfileFollowPlayer::CGrpProfileFollowPlayer(CProfileOwner* owner, TDataSetRow const& playerRow, uint32 dispersionRadius)
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: CMoveProfile(owner)
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, _PlayerRow(playerRow)
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, _DispersionRadius(dispersionRadius)
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, _PathPos(CAngle(0))
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, _PathCont(NLMISC::safe_cast<CSpawnBotNpc*>(owner)->getAStarFlag())
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{
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PROFILE_LOG("group", "follow player", "ctor", "");
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_Status = CFollowPath::FOLLOWING;
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}
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bool CGrpProfileFollowPlayer::destinationReach() const
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{
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return _Status == CFollowPath::FOLLOW_ARRIVED
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|| _Status==CFollowPath::FOLLOW_NO_PATH;
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}
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void CGrpProfileFollowPlayer::beginProfile()
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{
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_Status = CFollowPath::FOLLOWING;
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}
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// TODO: this doesn't work very well at all...
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void CGrpProfileFollowPlayer::updateProfile(uint ticksSinceLastUpdate)
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{
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H_AUTO(CGrpProfileFollowPlayerUpdate);
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CFollowPathContext fpcGrpFollowPlayerUpdate("CGrpProfileFollowPlayerUpdate");
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// check all bot to see if there need to move
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CSpawnGroupNpc* grp = static_cast<CSpawnGroupNpc*>(static_cast<CSpawnGroup*>(_Grp));
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CGroupNpc &pgrp = grp->getPersistent();
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CBotPlayer* plrPtr = dynamic_cast<CBotPlayer*>(CAIS::instance().getEntityPhysical(_PlayerRow));
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if ( ! plrPtr) {
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nlwarning("CGrpProfileFollowPlayer: No valid player position to follow");
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return;
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}
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_PathCont.setDestination(plrPtr->wpos());
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_PathPos._Angle = plrPtr->theta();
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for (uint i = 0; i < pgrp.bots().size(); ++i)
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{
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CBotNpc* bot = static_cast<CBotNpc*>(pgrp.bots()[i]);
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if (!bot)
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continue;
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// check current bot state
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CSpawnBotNpc *sbot = bot->getSpawn();
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if (!sbot)
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continue;
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// Need to wait for a correct position before moving?
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CAIVector const& dest = _PathCont.getDestination();
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if (dest.x()==0 || dest.y()==0)
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return;
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static const std::string runParameter("running");
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float dist;
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if (sbot->getPersistent().getOwner()->getSpawnObj()->checkProfileParameter(runParameter))
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dist = sbot->runSpeed()*ticksSinceLastUpdate;
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else
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dist = sbot->walkSpeed()*ticksSinceLastUpdate;
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// Move
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CFollowPath::TFollowStatus const status = CFollowPath::getInstance()->followPath(
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sbot,
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_PathPos,
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_PathCont,
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dist,
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0.f,
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0.5f);
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if (status==CFollowPath::FOLLOW_NO_PATH)
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{
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nlwarning("Problem with following player");
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// CGrpProfileIdle //
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//////////////////////////////////////////////////////////////////////////////
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@ -3687,10 +3775,14 @@ bool CGrpProfileFaction::entityHavePartOfFactions(CAIEntityPhysical const* entit
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std::set<TStringId>::const_iterator it, end = factionsSet.end();
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for (it=factionsSet.begin(); it!=end; ++it)
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{
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std::string fameFaction = scriptFactionToFameFaction(CStringMapper::unmap(*it));
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string factionInfos = CStringMapper::unmap(*it);
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string fameFaction = scriptFactionToFameFaction(factionInfos);
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// sint32 fame = CFameInterface::getInstance().getFameOrCivilisationFame(entity->getEntityId(), CStringMapper::map(fameFaction));
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sint32 const fame = entity->getFame(fameFaction);
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if (fame!=NO_FAME && fame>0)
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sint32 const value = scriptFactionToFameFactionValue(factionInfos);
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bool gt = scriptFactionToFameFactionGreaterThan(factionInfos);
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if ((fame != NO_FAME && gt && fame > value) ||
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(fame != NO_FAME && !gt && fame < value))
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{
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// nldebug("Entity has faction %s", CStringMapper::unmap(*it).c_str());
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return true;
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@ -3731,12 +3823,41 @@ std::string CGrpProfileFaction::scriptFactionToFameFaction(std::string name)
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ret += "_";
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ret += name[i]-'A'+'a';
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}
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else if (name[i] == '>' || name[i] == '<')
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{
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return ret;
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}
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else
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{
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ret += name[i];
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}
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}
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return ret;
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}
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bool CGrpProfileFaction::scriptFactionToFameFactionGreaterThan(string name)
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{
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if (name.find("<") != string::npos)
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return false;
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return true;
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}
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sint32 CGrpProfileFaction::scriptFactionToFameFactionValue(string name)
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{
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size_t start = name.find(">");
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if (start == string::npos)
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||||
{
|
||||
start = name.find("<");
|
||||
if (start == string::npos)
|
||||
return 0;
|
||||
}
|
||||
|
||||
sint32 value;
|
||||
NLMISC::fromString(name.substr(start+1), value);
|
||||
return value*6000;
|
||||
}
|
||||
|
||||
std::string CGrpProfileFaction::fameFactionToScriptFaction(std::string name)
|
||||
{
|
||||
std::string ret = "Famous";
|
||||
|
@ -3772,9 +3893,9 @@ void CGrpProfileFaction::checkTargetsAround()
|
|||
CPropertySetWithExtraList<TAllianceId> const& thisEnnemyFactions = thisGrpNpc.ennemyFaction();
|
||||
|
||||
// We don't assist or attack players if our friends/ennemies are not in factions
|
||||
bool const assistPlayers = thisFriendFactions.containsPartOfStrict(_FameFactions);
|
||||
bool const assistPlayers = (thisFriendFactions.containsPartOfStrictFilter("Famous*") || thisFriendFactions.have(AITYPES::CPropertyId("Player")));
|
||||
bool const assistBots = !thisFriendFactions.empty() && !bNoAssist;
|
||||
bool const attackPlayers = (!thisEnnemyFactions.extraSetEmpty()) || thisEnnemyFactions.containsPartOfStrict(_FameFactions) || thisEnnemyFactions.containsPartOfStrictFilter("outpost:*");
|
||||
bool const attackPlayers = (!thisEnnemyFactions.extraSetEmpty()) || thisEnnemyFactions.containsPartOfStrictFilter("Famous*") || thisEnnemyFactions.have(AITYPES::CPropertyId("Player")) || thisEnnemyFactions.containsPartOfStrictFilter("outpost:*");
|
||||
bool const attackBots = !thisEnnemyFactions.empty();
|
||||
|
||||
CAIVision<CPersistentOfPhysical> Vision;
|
||||
|
|
|
@ -628,6 +628,49 @@ private:
|
|||
CAITimer _Timer;
|
||||
};
|
||||
|
||||
class CGrpProfileFollowPlayer :
|
||||
public CMoveProfile
|
||||
{
|
||||
public:
|
||||
CGrpProfileFollowPlayer(CProfileOwner* owner, TDataSetRow const& playerRow, uint32 dispersionRadius);
|
||||
virtual ~CGrpProfileFollowPlayer() {};
|
||||
|
||||
void setBotStandProfile(AITYPES::TProfiles botStandProfileType, IAIProfileFactory* botStandProfileFactory);
|
||||
|
||||
/// @name IAIProfile implementation
|
||||
//@{
|
||||
virtual void beginProfile();
|
||||
virtual void updateProfile(uint ticksSinceLastUpdate);
|
||||
virtual void endProfile() {};
|
||||
virtual AITYPES::TProfiles getAIProfileType() const { return AITYPES::BOT_FOLLOW_POS; }
|
||||
virtual std::string getOneLineInfoString() const { return std::string("follow_player group profile"); }
|
||||
//@}
|
||||
|
||||
void stateChangeProfile() {};
|
||||
bool destinationReach() const;
|
||||
|
||||
void addBot (CBot* bot) {};
|
||||
void removeBot (CBot* bot) {};
|
||||
CPathCont* getPathCont (CBot const* bot) { return NULL; };
|
||||
|
||||
|
||||
protected:
|
||||
private:
|
||||
/// the profile type to apply to bot standing between two deplacement
|
||||
AITYPES::TProfiles _BotStandProfileType;
|
||||
/// the profile factory to apply to bot standing between two deplacement
|
||||
IAIProfileFactory*_BotStandProfileFactory;
|
||||
|
||||
CFollowPath::TFollowStatus _Status;
|
||||
CPathPosition _PathPos;
|
||||
CPathCont _PathCont;
|
||||
CAIVector _LastPos;
|
||||
|
||||
TDataSetRow _PlayerRow;
|
||||
uint32 _DispersionRadius;
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// CGrpProfileIdle //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -792,6 +835,10 @@ public:
|
|||
static std::string scriptFactionToFameFaction(std::string name);
|
||||
static std::string fameFactionToScriptFaction(std::string name);
|
||||
|
||||
static bool scriptFactionToFameFactionGreaterThan(std::string name);
|
||||
static sint32 scriptFactionToFameFactionValue(std::string name);
|
||||
|
||||
|
||||
private:
|
||||
CAITimer _checkTargetTimer;
|
||||
bool bNoAssist;
|
||||
|
|
|
@ -259,7 +259,7 @@ NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<aiInstanceId>
|
|||
std::string botsName;
|
||||
if (args.size()>8) botsName = args[8];
|
||||
|
||||
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawnBots, orientation, botsName);
|
||||
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawnBots, orientation, botsName, "");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -3013,7 +3013,10 @@ public:
|
|||
}
|
||||
|
||||
if(!_Id)
|
||||
npcChatToChannelSentence(bot->dataSetRow(),CChatGroup::say,_Sentence);
|
||||
{
|
||||
ucstring ucstr = _Sentence;
|
||||
npcChatToChannelSentence(bot->dataSetRow(),CChatGroup::say, ucstr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!_Arg)
|
||||
|
|
|
@ -697,7 +697,8 @@ void CMessages::init()
|
|||
TRANSPORT_CLASS_REGISTER (CReportStaticAIInstanceMsg);
|
||||
TRANSPORT_CLASS_REGISTER (CReportAIInstanceDespawnMsg);
|
||||
TRANSPORT_CLASS_REGISTER (CWarnBadInstanceMsgImp);
|
||||
|
||||
TRANSPORT_CLASS_REGISTER (CCreatureSetUrlMsg);
|
||||
TRANSPORT_CLASS_REGISTER (CChangeCreatureMaxHPMsg)
|
||||
TRANSPORT_CLASS_REGISTER (CChangeCreatureHPMsg);
|
||||
TRANSPORT_CLASS_REGISTER (CChangeCreatureModeMsgImp);
|
||||
TRANSPORT_CLASS_REGISTER (CQueryEgs);
|
||||
|
@ -770,10 +771,10 @@ void CAIAskForInfosOnEntityImp::callback (const std::string &name, NLNET::TServi
|
|||
}
|
||||
break;
|
||||
default:
|
||||
std::vector<std::string> strings = phys->getMultiLineInfoString();
|
||||
msg.Infos.insert(msg.Infos.end(), strings.begin(), strings.end());
|
||||
break;
|
||||
}
|
||||
std::vector<std::string> strings = phys->getMultiLineInfoString();
|
||||
msg.Infos.insert(msg.Infos.end(), strings.begin(), strings.end());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1497,6 +1497,41 @@ void setAutoSpawn_f_(CStateInstance* entity, CScriptStack& stack)
|
|||
// HP related methods
|
||||
/** @page code
|
||||
|
||||
@subsection setMaxHP_ff_
|
||||
Sets the Max HP level of each bot of the group.
|
||||
|
||||
Arguments: f(MaxHp) f(SetFull) ->
|
||||
@param[in] MaxHP is the new maximum HP for each bot
|
||||
@param[in] SetFull if not 0, will set the HP to the new maximum
|
||||
|
||||
@code
|
||||
()setMaxHP(50000,1);
|
||||
@endcode
|
||||
|
||||
*/
|
||||
// CGroup
|
||||
void setMaxHP_ff_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
bool setFull = ((float)stack.top() != 0.f); stack.pop();
|
||||
float maxHp = ((float)stack.top()); stack.pop();
|
||||
|
||||
CChangeCreatureMaxHPMsg& msgList = CAIS::instance().getCreatureChangeMaxHP();
|
||||
|
||||
FOREACH(bot, CCont<CBot>, entity->getGroup()->bots())
|
||||
{
|
||||
if (!bot->isSpawned())
|
||||
continue;
|
||||
|
||||
CSpawnBot* const sbot = bot->getSpawnObj();
|
||||
|
||||
msgList.Entities.push_back(sbot->dataSetRow());
|
||||
msgList.MaxHp.push_back((uint32)(maxHp));
|
||||
msgList.SetFull.push_back((uint8)(setFull?1:0));
|
||||
}
|
||||
}
|
||||
|
||||
/** @page code
|
||||
|
||||
@subsection setHPLevel_f_
|
||||
Sets the current HP level of each bot of the group.
|
||||
|
||||
|
@ -1573,10 +1608,42 @@ void setHPScale_f_(CStateInstance* entity, CScriptStack& stack)
|
|||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Url related method
|
||||
/** @page code
|
||||
|
||||
@subsection setUrl_ss_
|
||||
Sets the name and url of right-click action
|
||||
|
||||
Arguments: s(actionName),s(url) ->
|
||||
@param[in] actionName of action when player mouse over
|
||||
@param[in] url of action when player mouse over
|
||||
|
||||
@code
|
||||
()setUrl("Click on Me", "http://www.domain.com/script.php");
|
||||
@endcode
|
||||
|
||||
*/
|
||||
// CGroup
|
||||
void setUrl_ss_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
std::string url = (std::string)stack.top();stack.pop();
|
||||
std::string actionName = (std::string)stack.top();stack.pop();
|
||||
|
||||
CCreatureSetUrlMsg msg;
|
||||
FOREACH(botIt, CCont<CBot>, entity->getGroup()->bots())
|
||||
{
|
||||
CSpawnBot* pbot = botIt->getSpawnObj();
|
||||
if (pbot!=NULL)
|
||||
{
|
||||
msg.Entities.push_back(pbot->dataSetRow());
|
||||
}
|
||||
}
|
||||
|
||||
msg.ActionName = actionName;
|
||||
msg.Url = url;
|
||||
msg.send(egsString);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -1870,7 +1937,7 @@ Arguments: s(parameterName) ->
|
|||
@param[in] parameterName is a the id of the parameter to add
|
||||
|
||||
@code
|
||||
()addProfileParameter("running"); // équivalent à un parameter "running" dans la primitive du groupe
|
||||
()addProfileParameter("running"); // equivalent to "running" parameter in group primitive
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
@ -1898,7 +1965,7 @@ Arguments: s(parameterName),s(parameterContent) ->
|
|||
@param[in] parameterContent is the value of the parameter
|
||||
|
||||
@code
|
||||
()addProfileParameter("foo", "bar"); // équivalent à un parameter "foo:bar" dans la primitive du groupe
|
||||
()addProfileParameter("foo", "bar"); // equivalent to "foo:bar" parameter in group primitive
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
@ -1927,7 +1994,7 @@ Arguments: s(parameterName),f(parameterContent) ->
|
|||
@param[in] parameterContent is the value of the parameter
|
||||
|
||||
@code
|
||||
()addProfileParameter("foo", 0.5); // équivalent à un parameter "foo:0.5" dans la primitive du groupe
|
||||
()addProfileParameter("foo", 0.5); // equivalent to "foo:0.5" parameter in group primitive
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
@ -4456,6 +4523,37 @@ void setSheet_s_(CStateInstance* entity, CScriptStack& stack)
|
|||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/** @page code
|
||||
|
||||
@subsection setClientSheet_s_
|
||||
Change the client sheet of a creature
|
||||
|
||||
Arguments: -> s(sheetName)
|
||||
|
||||
@code
|
||||
()setClientSheet('ccdeb2');
|
||||
|
||||
@endcode
|
||||
|
||||
*/
|
||||
void setClientSheet_s_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
string sheetname = stack.top();
|
||||
stack.pop();
|
||||
|
||||
if (sheetname.find(".creature") == string::npos)
|
||||
sheetname += ".creature";
|
||||
|
||||
FOREACH(itBot, CCont<CBot>, entity->getGroup()->bots())
|
||||
{
|
||||
CBot* bot = *itBot;
|
||||
if (bot)
|
||||
{
|
||||
bot->setClientSheet(sheetname);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
|
@ -4581,6 +4679,62 @@ void setConditionSuccess_f_(CStateInstance* entity, CScriptStack& stack)
|
|||
CAILogicDynamicIfHelper::setConditionSuccess(conditionState);
|
||||
}
|
||||
|
||||
inline
|
||||
static float randomAngle()
|
||||
{
|
||||
uint32 const maxLimit = CAngle::PI*2;
|
||||
float val = (float)CAIS::rand32(maxLimit);
|
||||
return val;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/** @page code
|
||||
|
||||
@subsection facing_f_
|
||||
|
||||
The npc will face the given direction
|
||||
|
||||
|
||||
Arguments: f(direction)
|
||||
@param[in] direction is the new angle of the bot in radians
|
||||
|
||||
@code
|
||||
()facing(3.14);
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
||||
// CStateInstance
|
||||
void facing_f_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
float const theta = (float)stack.top(); stack.pop();
|
||||
CGroup* group = entity->getGroup();
|
||||
|
||||
bool bRandomAngle = false;
|
||||
if (theta > (NLMISC::Pi * 2.0) || theta < (-NLMISC::Pi * 2.0))
|
||||
bRandomAngle = true;
|
||||
|
||||
if (group->isSpawned())
|
||||
{
|
||||
FOREACH(itBot, CCont<CBot>, group->bots())
|
||||
{
|
||||
CBot* bot = *itBot;
|
||||
if (bot)
|
||||
{
|
||||
if (bot->isSpawned())
|
||||
{
|
||||
CSpawnBot *spawnBot = bot->getSpawnObj();
|
||||
|
||||
if (bRandomAngle)
|
||||
spawnBot->setTheta(randomAngle());
|
||||
else
|
||||
spawnBot->setTheta(theta);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::map<std::string, FScrptNativeFunc> nfGetGroupNativeFunctions()
|
||||
{
|
||||
|
@ -4628,6 +4782,7 @@ std::map<std::string, FScrptNativeFunc> nfGetGroupNativeFunctions()
|
|||
REGISTER_NATIVE_FUNC(functions, clearAggroList__);
|
||||
REGISTER_NATIVE_FUNC(functions, setMode_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, setAutoSpawn_f_);
|
||||
REGISTER_NATIVE_FUNC(functions, setMaxHP_ff_);
|
||||
REGISTER_NATIVE_FUNC(functions, setHPLevel_f_);
|
||||
REGISTER_NATIVE_FUNC(functions, setHPScale_f_);
|
||||
REGISTER_NATIVE_FUNC(functions, scaleHP_f_);
|
||||
|
@ -4651,10 +4806,11 @@ std::map<std::string, FScrptNativeFunc> nfGetGroupNativeFunctions()
|
|||
REGISTER_NATIVE_FUNC(functions, getEventParam_f_f);
|
||||
REGISTER_NATIVE_FUNC(functions, getEventParam_f_s);
|
||||
REGISTER_NATIVE_FUNC(functions, setSheet_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, setClientSheet_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, setHealer_f_);
|
||||
REGISTER_NATIVE_FUNC(functions, setConditionSuccess_f_);
|
||||
|
||||
|
||||
REGISTER_NATIVE_FUNC(functions, facing_f_);
|
||||
REGISTER_NATIVE_FUNC(functions, setUrl_ss_);
|
||||
|
||||
// Boss functions (custom text)
|
||||
REGISTER_NATIVE_FUNC(functions, phraseBegin__);
|
||||
|
@ -4699,10 +4855,7 @@ std::map<std::string, FScrptNativeFunc> nfGetGroupNativeFunctions()
|
|||
REGISTER_NATIVE_FUNC(functions, teleportPlayer_sffff_);
|
||||
REGISTER_NATIVE_FUNC(functions, summonPlayer_fs_);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#undef REGISTER_NATIVE_FUNC
|
||||
|
||||
return functions;
|
||||
|
|
|
@ -462,7 +462,7 @@ Arguments: f(Radius) ->
|
|||
@param[in] Radius dispersion of wander activity
|
||||
|
||||
@code
|
||||
()startWander(100); // Gives a wander activity to the group with dispersion of 100
|
||||
()startMoving(100,-100,10); // Moves the group to 100,-100 with radius of 10
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
@ -501,6 +501,56 @@ void startMoving_fff_(CStateInstance* entity, CScriptStack& stack)
|
|||
return;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/** @page code
|
||||
|
||||
@subsection followPlayer_sf_
|
||||
Set activity to follow the given player
|
||||
|
||||
Arguments: s(PlayerEid) f(Radius) ->
|
||||
@param[in] PlayerEid id of player to follow
|
||||
@param[in] Radius dispersion of wander activity
|
||||
|
||||
@code
|
||||
()followPlayer("(0x0002015bb4:01:88:88)",10);
|
||||
@endcode
|
||||
|
||||
*/
|
||||
// Spawned CGroupNpc not in a family behaviour
|
||||
void followPlayer_sf_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
uint32 dispersionRadius = (uint32)(float&)stack.top(); stack.pop();
|
||||
NLMISC::CEntityId playerId = NLMISC::CEntityId((std::string)stack.top());
|
||||
|
||||
IManagerParent* const managerParent = entity->getGroup()->getOwner()->getOwner();
|
||||
CAIInstance* const aiInstance = dynamic_cast<CAIInstance*>(managerParent);
|
||||
if (!aiInstance)
|
||||
return;
|
||||
|
||||
if (!entity) { nlwarning("followPlayer failed!"); return; }
|
||||
|
||||
CGroupNpc* group = dynamic_cast<CGroupNpc*>(entity->getGroup());
|
||||
if (!group)
|
||||
{ nlwarning("followPlayer failed: no NPC group");
|
||||
return;
|
||||
}
|
||||
CSpawnGroupNpc* spawnGroup = group->getSpawnObj();
|
||||
if (!spawnGroup)
|
||||
{ nlwarning("followPlayer failed: no spawned group");
|
||||
return;
|
||||
}
|
||||
|
||||
if (playerId == CEntityId::Unknown)
|
||||
{
|
||||
nlwarning("followPlayer failed: unknown player");
|
||||
DEBUG_STOP;
|
||||
return;
|
||||
}
|
||||
|
||||
spawnGroup->movingProfile().setAIProfile(new CGrpProfileFollowPlayer(spawnGroup, TheDataset.getDataSetRow(playerId), dispersionRadius));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
@ -2179,14 +2229,11 @@ void facing_cscs_(CStateInstance* entity, CScriptStack& stack)
|
|||
// bot1->setTheta(bot1->pos().angleTo(bot2->pos()));
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/** @page code
|
||||
|
||||
@subsection npcSay_css_
|
||||
|
||||
A new entry of the npc contextual menu will propose to the targeter player to talk to the npc.
|
||||
|
||||
Make a npc say a text
|
||||
|
||||
There are 3 type of text
|
||||
|
@ -2201,9 +2248,9 @@ Arguments: c(group), s(botname), s(text), ->
|
|||
|
||||
@code
|
||||
(@group)group_name.context();
|
||||
()emote(@group, "bob", "DSS_1601 RtEntryText_6") ;// Send To dss
|
||||
()emote(@group, "bob", "RAW Ca farte?"); // phrase direcly send to IOS as raw (for debug)
|
||||
()emote(@group, "bob", "answer_group_no_m"); //phrase id
|
||||
()npcSay(@group, "bob", "DSS_1601 RtEntryText_6") ;// Send To dss
|
||||
()npcSay(@group, "bob", "RAW Ca farte?"); // phrase direcly send to IOS as raw (for debug)
|
||||
()npcSay(@group, "bob", "answer_group_no_m"); //phrase id
|
||||
|
||||
@endcode
|
||||
|
||||
|
@ -2214,6 +2261,34 @@ Arguments: c(group), s(botname), s(text), ->
|
|||
#include "game_share/chat_group.h"
|
||||
#include "game_share/send_chat.h"
|
||||
|
||||
void execSayHelper(CSpawnBot *spawnBot, NLMISC::CSString text, CChatGroup::TGroupType mode = CChatGroup::say)
|
||||
{
|
||||
if (spawnBot)
|
||||
{
|
||||
NLMISC::CSString prefix = text.left(4);
|
||||
if (prefix=="DSS_")
|
||||
{
|
||||
|
||||
NLMISC::CSString phrase = text.right(text.length() - 4);
|
||||
NLMISC::CSString idStr = phrase.strtok(" ",false,false,false,false);
|
||||
uint32 scenarioId = atoi(idStr.c_str());
|
||||
forwardToDss(spawnBot->dataSetRow(), mode, phrase, scenarioId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (prefix=="RAW ")
|
||||
{
|
||||
std::string phrase = text.right(text.length()-4);
|
||||
ucstring ucstr = phrase;
|
||||
npcChatToChannelSentence(spawnBot->dataSetRow(), mode, ucstr);
|
||||
return;
|
||||
}
|
||||
|
||||
//Classic phrase ID
|
||||
npcChatToChannel(spawnBot->dataSetRow(), mode, text);
|
||||
}
|
||||
}
|
||||
|
||||
void npcSay_css_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
string text = (string)stack.top(); stack.pop();
|
||||
|
@ -2224,29 +2299,58 @@ void npcSay_css_(CStateInstance* entity, CScriptStack& stack)
|
|||
|
||||
if (!spawnBot) { return; }
|
||||
|
||||
execSayHelper(spawnBot, text);
|
||||
}
|
||||
|
||||
std::string prefix =NLMISC::CSString (text).left(4);
|
||||
if(prefix=="DSS_")
|
||||
{
|
||||
|
||||
NLMISC::CSString phrase = NLMISC::CSString (text).right((uint)text.length()-4);
|
||||
NLMISC::CSString idStr = phrase.strtok(" ",false,false,false,false);
|
||||
uint32 scenarioId;
|
||||
NLMISC::fromString(idStr, scenarioId);
|
||||
forwardToDss(spawnBot->dataSetRow(), CChatGroup::say, phrase, scenarioId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (prefix=="RAW ")
|
||||
{
|
||||
NLMISC::CSString phrase = NLMISC::CSString (text).right((uint)text.length()-4);
|
||||
npcChatToChannelSentence(spawnBot->dataSetRow(),CChatGroup::say, phrase);
|
||||
return;
|
||||
}
|
||||
//----------------------------------------------------------------------------
|
||||
/** @page code
|
||||
|
||||
//Classic phrase ID
|
||||
npcChatToChannel(spawnBot->dataSetRow(), CChatGroup::say, text);
|
||||
return;
|
||||
@subsection npcSay_ss_
|
||||
|
||||
Make a npc say a text
|
||||
|
||||
Arguments: s(text), s(mode) ->
|
||||
@param[in] text is the text to say. prefix with ID: to use an id
|
||||
@param[in] mode is the mode to use (say, shout)
|
||||
|
||||
@code
|
||||
()npcSay("Hello!","say"); // phrase direcly send to IOS as raw
|
||||
()npcSay("ID:answer_group_no_m","shout"); // phrase id
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
||||
void npcSay_ss_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
std::string sMode = (std::string)stack.top(); stack.pop();
|
||||
std::string text = (std::string)stack.top(); stack.pop();
|
||||
|
||||
CChatGroup::TGroupType mode = CChatGroup::say;
|
||||
mode = CChatGroup::stringToGroupType(sMode);
|
||||
CGroup* group = entity->getGroup();
|
||||
|
||||
if (group->isSpawned())
|
||||
{
|
||||
FOREACH(itBot, CCont<CBot>, group->bots())
|
||||
{
|
||||
CBot* bot = *itBot;
|
||||
if (bot)
|
||||
{
|
||||
if (bot->isSpawned())
|
||||
{
|
||||
CSpawnBot *spawnBot = bot->getSpawnObj();
|
||||
std::string prefix = NLMISC::CSString(text).left(3);
|
||||
if (NLMISC::nlstricmp(prefix.c_str(), "id:") == 0) {
|
||||
text = NLMISC::CSString(text).right(text.length()-3);
|
||||
execSayHelper(spawnBot, text, mode);
|
||||
}
|
||||
else {
|
||||
execSayHelper(spawnBot, "RAW " + text, mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -2514,6 +2618,7 @@ void rename_s_(CStateInstance* entity, CScriptStack& stack)
|
|||
msgout.serial(row);
|
||||
msgout.serial(name);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
bot->setCustomName(name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2650,6 +2755,7 @@ std::map<std::string, FScrptNativeFunc> nfGetNpcGroupNativeFunctions()
|
|||
REGISTER_NATIVE_FUNC(functions, startMoving_fff_);
|
||||
REGISTER_NATIVE_FUNC(functions, waitInZone_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, stopMoving__);
|
||||
REGISTER_NATIVE_FUNC(functions, followPlayer_sf_);
|
||||
REGISTER_NATIVE_FUNC(functions, wander__);
|
||||
REGISTER_NATIVE_FUNC(functions, setAttackable_f_);
|
||||
REGISTER_NATIVE_FUNC(functions, setPlayerAttackable_f_);
|
||||
|
@ -2687,6 +2793,7 @@ std::map<std::string, FScrptNativeFunc> nfGetNpcGroupNativeFunctions()
|
|||
REGISTER_NATIVE_FUNC(functions, rename_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, vpx_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, npcSay_css_);
|
||||
REGISTER_NATIVE_FUNC(functions, npcSay_ss_);
|
||||
REGISTER_NATIVE_FUNC(functions, dssMessage_fsss_);
|
||||
REGISTER_NATIVE_FUNC(functions, despawnBotByAlias_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, giveReward_ssssc_);
|
||||
|
|
|
@ -1000,8 +1000,8 @@ void setSimplePhrase_ss_(CStateInstance* entity, CScriptStack& stack)
|
|||
phraseContent2 += "]}";
|
||||
|
||||
ucstring ucPhraseContent;
|
||||
// ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
|
||||
ucPhraseContent = phraseContent2; // iso-8859-1 version
|
||||
ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
|
||||
//ucPhraseContent = phraseContent2; // iso-8859-1 version
|
||||
|
||||
NLNET::CMessage msgout("SET_PHRASE");
|
||||
msgout.serial(phraseName);
|
||||
|
@ -1009,6 +1009,33 @@ void setSimplePhrase_ss_(CStateInstance* entity, CScriptStack& stack)
|
|||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
void setSimplePhrase_sss_(CStateInstance* entity, CScriptStack& stack)
|
||||
{
|
||||
std::string lang = (std::string)stack.top();
|
||||
stack.pop();
|
||||
std::string phraseContent = (std::string)stack.top();
|
||||
stack.pop();
|
||||
std::string phraseName = (std::string)stack.top();
|
||||
stack.pop();
|
||||
|
||||
std::string phraseContent2;
|
||||
phraseContent2 += phraseName;
|
||||
phraseContent2 += "(){[";
|
||||
phraseContent2 += phraseContent;
|
||||
phraseContent2 += "]}";
|
||||
|
||||
ucstring ucPhraseContent;
|
||||
ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
|
||||
//ucPhraseContent = phraseContent2; // iso-8859-1 version
|
||||
|
||||
NLNET::CMessage msgout("SET_PHRASE_LANG");
|
||||
msgout.serial(phraseName);
|
||||
msgout.serial(ucPhraseContent);
|
||||
msgout.serial(lang);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/** @page code
|
||||
|
||||
|
@ -1330,6 +1357,7 @@ std::map<std::string, FScrptNativeFunc> nfGetStaticNativeFunctions()
|
|||
REGISTER_NATIVE_FUNC(functions, getNamedEntityProp_ss_s);
|
||||
REGISTER_NATIVE_FUNC(functions, destroyNamedEntity_s_);
|
||||
REGISTER_NATIVE_FUNC(functions, setSimplePhrase_ss_);
|
||||
REGISTER_NATIVE_FUNC(functions, setSimplePhrase_sss_);
|
||||
REGISTER_NATIVE_FUNC(functions, dataGetVar_s_s);
|
||||
REGISTER_NATIVE_FUNC(functions, dataGetVar_s_f);
|
||||
REGISTER_NATIVE_FUNC(functions, dataSetVar_ss_);
|
||||
|
|
|
@ -788,6 +788,13 @@ bool CNpcChatProfileImp::parseChatArgs(CAIInstance *aiInstance, const std::strin
|
|||
return true;
|
||||
}
|
||||
|
||||
// organization entry
|
||||
if (NLMISC::nlstricmp(keyword, "organization") == 0)
|
||||
{
|
||||
NLMISC::fromString(tail, _Organization);
|
||||
return true;
|
||||
}
|
||||
|
||||
// if no match found throw an error
|
||||
return false;
|
||||
}
|
||||
|
@ -830,4 +837,5 @@ void TGenNpcDescMsgImp::setChat(const CNpcChatProfileImp& chatProfile)
|
|||
_OptionalProperties = chatProfile.getOptionalProperties();
|
||||
|
||||
_Outpost = chatProfile.getOutpost();
|
||||
_Organization = chatProfile.getOrganization();
|
||||
}
|
||||
|
|
|
@ -36,7 +36,7 @@ public:
|
|||
CNpcChatProfileImp(const CNpcChatProfileImp &other0,const CNpcChatProfileImp &other1);
|
||||
|
||||
// interface for setting up chat info
|
||||
void clear() { clearShopInfo(); clearMissions(); clearCellZones(); clearContextOption(); _OptionalProperties.clear(); }
|
||||
void clear() { clearShopInfo(); clearMissions(); clearCellZones(); clearContextOption(); clearWeb(); _OptionalProperties.clear(); }
|
||||
void clearShopInfo()
|
||||
{
|
||||
_ShopTypes.clear();
|
||||
|
@ -56,6 +56,11 @@ public:
|
|||
}
|
||||
void clearCellZones() { _CellZones.clear(); }
|
||||
void clearMissions() { _Missions.clear(); }
|
||||
void clearWeb()
|
||||
{
|
||||
_WebPage.clear();
|
||||
_WebPageName.clear();
|
||||
}
|
||||
bool add(CAIInstance *aiInstance, const std::string &chatArgs) { return parseChatArgs(aiInstance, chatArgs); }
|
||||
void addMission(uint32 mission) { _Missions.push_back(mission); }
|
||||
void clearContextOption() { _ContextOptions.clear(); }
|
||||
|
|
|
@ -1083,25 +1083,33 @@ CSmartPtr<const AIVM::CByteCode> CCompiler::compileCode (const std::vector<std::
|
|||
FOREACHC(itArg, TList, sourceCodeLines)
|
||||
{
|
||||
const string &str=*itArg;
|
||||
size_t firstIndex=str.find_first_of("/",0);
|
||||
while (firstIndex!=string::npos)
|
||||
{
|
||||
firstIndex++;
|
||||
if (firstIndex>=str.size())
|
||||
size_t index = str.find("//",0);
|
||||
if (index == string::npos)
|
||||
code += str;
|
||||
else {
|
||||
// We have a potential comment. Now check if it is quoted or not
|
||||
bool inQuote = false;
|
||||
uint i = 0;
|
||||
for (;;)
|
||||
{
|
||||
firstIndex=string::npos;
|
||||
break;
|
||||
}
|
||||
if ('"' == str[i])
|
||||
inQuote = !inQuote;
|
||||
|
||||
if (str.at(firstIndex)=='/')
|
||||
{
|
||||
code+=str.substr(0, firstIndex-1);
|
||||
break;
|
||||
if ( !inQuote && ('/' == str[i]) )
|
||||
{
|
||||
++i;
|
||||
if ('/' == str[i])
|
||||
break;
|
||||
|
||||
code += '/';
|
||||
}
|
||||
code += str[i];
|
||||
++i;
|
||||
if (str.size() == i)
|
||||
break;
|
||||
}
|
||||
firstIndex=str.find_first_of("/",firstIndex);
|
||||
}
|
||||
if (firstIndex==string::npos)
|
||||
code+=str;
|
||||
|
||||
code+="\n "; // additional ..
|
||||
}
|
||||
code+="}";
|
||||
|
|
|
@ -221,10 +221,12 @@ arguments.
|
|||
- @ref moveToZone_ss_
|
||||
- @ref waitInZone_s_
|
||||
- @ref stopMoving__
|
||||
- @ref followPlayer_sf_
|
||||
- @ref wander__
|
||||
- @ref downScaleHP_f_
|
||||
- @ref upScaleHP_f_
|
||||
- @ref scaleHP_f_
|
||||
- @ref setMaxHP_ff_
|
||||
- @ref setHPLevel_f_
|
||||
- @ref addHP_f_
|
||||
- @ref aiAction_s_
|
||||
|
|
|
@ -69,7 +69,7 @@ void CVisualPropertiesInterface::release()
|
|||
}
|
||||
|
||||
// set different visual properties for a bot.
|
||||
void CVisualPropertiesInterface::setName(const TDataSetRow& dataSetRow,std::string name)
|
||||
void CVisualPropertiesInterface::setName(const TDataSetRow& dataSetRow, ucstring name)
|
||||
{
|
||||
if (!IOSHasMirrorReady)
|
||||
return;
|
||||
|
@ -77,8 +77,6 @@ void CVisualPropertiesInterface::setName(const TDataSetRow& dataSetRow,std::stri
|
|||
NLNET::CMessage msgout("CHARACTER_NAME");
|
||||
CEntityId eid=CMirrors::DataSet->getEntityId(dataSetRow);
|
||||
msgout.serial (const_cast<TDataSetRow&>(dataSetRow));
|
||||
ucstring uname;
|
||||
uname.fromUtf8(name);
|
||||
msgout.serial (uname); // Daniel: TODO update all name dependencies to ucstring in your service.
|
||||
msgout.serial (name);
|
||||
sendMessageViaMirror("IOS",msgout);
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ public:
|
|||
static void release();
|
||||
|
||||
// set different visual properties for an entity
|
||||
static void setName(const TDataSetRow& dataSetRow,std::string name);
|
||||
static void setName(const TDataSetRow& dataSetRow, ucstring name);
|
||||
|
||||
// static void setMode(CAIEntityId id,MBEHAV::EMode mode);
|
||||
// static void setBehaviour(CAIEntityId id,MBEHAV::EBehaviour behaviour);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -43,6 +43,8 @@ struct CAdminCommand
|
|||
void initAdmin ();
|
||||
void initCommandsPrivileges(const std::string & fileName);
|
||||
void initPositionFlags(const std::string & fileName);
|
||||
void initSalt();
|
||||
const std::string &getSalt();
|
||||
|
||||
CAdminCommand * findAdminCommand(const std::string & name);
|
||||
|
||||
|
|
|
@ -268,6 +268,7 @@ bool CBuildingManager::parsePhysicalBuildings( const NLLIGO::IPrimitive* prim, C
|
|||
else
|
||||
{
|
||||
_BuildingPhysicals.insert( make_pair( alias, building ) );
|
||||
_BuildingPhysicalsName.insert( make_pair( building->getName(), building));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -853,18 +854,18 @@ IBuildingPhysical * CBuildingManager::getBuildingPhysicalsByAlias( TAIAlias alia
|
|||
//----------------------------------------------------------------------------
|
||||
IBuildingPhysical* CBuildingManager::getBuildingPhysicalsByName( const std::string & name )
|
||||
{
|
||||
for ( std::map<TAIAlias,IBuildingPhysical*>::iterator it = _BuildingPhysicals.begin(); it != _BuildingPhysicals.end(); ++it )
|
||||
std::map<std::string,IBuildingPhysical*>::iterator it = _BuildingPhysicalsName.find( name );
|
||||
if ( it != _BuildingPhysicalsName.end() )
|
||||
{
|
||||
if( (*it).second == NULL )
|
||||
{
|
||||
nlwarning("<BUILDING> NULL building in building maps. Checks should be done at init time");
|
||||
return NULL;
|
||||
}
|
||||
if ( (*it).second->getName() == name )
|
||||
return (*it).second;
|
||||
return (*it).second;
|
||||
}
|
||||
return NULL;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
@ -1134,3 +1135,9 @@ void CBuildingManager::buyBuildingOption(const NLMISC::CEntityId & userId, uint8
|
|||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void CBuildingManager::buyBuilding(const NLMISC::CEntityId & userId, TAIAlias alias)
|
||||
{
|
||||
CCharacter * user = PlayerManager.getChar(userId);
|
||||
user->getRoomInterface().init( user, dynamic_cast<CBuildingPhysicalPlayer*>(getBuildingPhysicalsByAlias(alias)) );
|
||||
}
|
||||
|
|
|
@ -86,7 +86,7 @@ public:
|
|||
void registerPlayer( CCharacter * user );
|
||||
/// get a building destination from its alias.
|
||||
IBuildingPhysical* getBuildingPhysicalsByAlias( TAIAlias Alias );
|
||||
/// get a building destination from its name. WARNING : slow
|
||||
/// get a building destination from its name.
|
||||
IBuildingPhysical* getBuildingPhysicalsByName( const std::string & name );
|
||||
/// remove a player from a room
|
||||
void removePlayerFromRoom( CCharacter * user );
|
||||
|
@ -122,6 +122,7 @@ public:
|
|||
void buildBuildingTradeList(const NLMISC::CEntityId & userId, uint16 session);
|
||||
/// buy a player flat option
|
||||
void buyBuildingOption(const NLMISC::CEntityId & userId, uint8 idx);
|
||||
void buyBuilding(const NLMISC::CEntityId & userId, TAIAlias alias);
|
||||
//@}
|
||||
|
||||
private:
|
||||
|
@ -201,9 +202,12 @@ private:
|
|||
typedef CHashMap< TDataSetRow , CTriggerRequest , TDataSetRow::CHashCode > TTriggerRequestCont;
|
||||
TTriggerRequestCont _TriggerRequests;
|
||||
|
||||
/// physical buildings by name
|
||||
/// physical buildings by Alias
|
||||
std::map<TAIAlias,IBuildingPhysical*> _BuildingPhysicals;
|
||||
|
||||
/// physical buildings by name
|
||||
std::map<std::string,IBuildingPhysical*> _BuildingPhysicalsName;
|
||||
|
||||
/// room instances
|
||||
struct CRoomInstanceEntry
|
||||
{
|
||||
|
|
|
@ -109,7 +109,6 @@ void CBuildingPhysicalGuild::addGuild( uint32 guildId )
|
|||
{
|
||||
if ( std::find(_Guilds.begin(), _Guilds.end(), guildId) != _Guilds.end() )
|
||||
{
|
||||
nlwarning("<BUILDING> trying to add a guild that is already present in the building, guild id = %u", guildId);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -815,6 +815,34 @@ void cbClientCombatDodge( NLNET::CMessage& msgin, const std::string &serviceName
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// CLIENT:LEAGUE
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
void cbClientLeagueJoin( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
||||
{
|
||||
cbJoinLeague(msgin, serviceName, serviceId);
|
||||
}
|
||||
|
||||
//
|
||||
void cbClientLeagueJoinProposal( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
||||
{
|
||||
cbJoinLeagueProposal(msgin, serviceName, serviceId);
|
||||
}
|
||||
|
||||
//
|
||||
void cbClientLeagueJoinProposalDecline( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
||||
{
|
||||
cbJoinLeagueDecline(msgin, serviceName, serviceId);
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// CLIENT:TEAM
|
||||
|
@ -857,7 +885,8 @@ void cbClientTeamSetSuccessor( NLNET::CMessage& msgin, const std::string &servic
|
|||
|
||||
CEntityId id;
|
||||
uint8 idx;
|
||||
msgin.serial( id,idx );
|
||||
msgin.serial(id);
|
||||
msgin.serial(idx);
|
||||
CCharacter* user = PlayerManager.getChar( id );
|
||||
if ( !user )
|
||||
{
|
||||
|
@ -872,9 +901,17 @@ void cbClientTeamSetSuccessor( NLNET::CMessage& msgin, const std::string &servic
|
|||
}
|
||||
if ( team->getLeader() != id )
|
||||
{
|
||||
nlwarning("<TEAM> user %s is not leader : cant set successor",id.toString().c_str() );
|
||||
nlwarning("<TEAM> user %s is not leader: cant set successor",id.toString().c_str() );
|
||||
return;
|
||||
}
|
||||
if (team->getSuccessor() == id)
|
||||
{
|
||||
nlwarning("<TEAM> user %s already is successor", id.toString().c_str() );
|
||||
return;
|
||||
}
|
||||
|
||||
// increment the target index as the leader is not in its team list
|
||||
++idx;
|
||||
team->setSuccessor( idx );
|
||||
|
||||
}
|
||||
|
@ -2370,7 +2407,6 @@ void cbClientWhere( NLNET::CMessage& msgin, const std::string &serviceName, NLNE
|
|||
}\
|
||||
}
|
||||
|
||||
|
||||
// Send list of connected character name / account to client
|
||||
void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId )
|
||||
{
|
||||
|
@ -2381,6 +2417,11 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
|
|||
msgin.serial( id,opt );
|
||||
const std::vector<CEntityId> * gms = NULL;
|
||||
|
||||
// Make sure opt is not like "A(c)" for "é"
|
||||
ucstring ucopt;
|
||||
ucopt.fromUtf8(opt);
|
||||
opt = ucopt.toString();
|
||||
|
||||
uint nbAnswers = 0;
|
||||
|
||||
// standard who
|
||||
|
@ -2420,7 +2461,7 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
|
|||
&& user->getInstanceNumber() == ch->getInstanceNumber())
|
||||
{
|
||||
params[0].setEId( (*it) );
|
||||
CCharacter::sendDynamicSystemMessage( id,"WHO_REGION_LIST",params );
|
||||
CCharacter::sendDynamicSystemMessage( id,"WHO_REGION_LIST", params );
|
||||
nbAnswers++;
|
||||
}
|
||||
}
|
||||
|
@ -2429,7 +2470,7 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
|
|||
|
||||
}
|
||||
// GM who
|
||||
else if ( NLMISC::nlstricmp( opt.c_str() , "GM" ) == 0)
|
||||
else if ( NLMISC::nlstricmp( opt.c_str(), "GM" ) == 0)
|
||||
{
|
||||
TVectorParamCheck params(1);
|
||||
params[0].Type = STRING_MANAGER::player;
|
||||
|
@ -2476,6 +2517,75 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
TChanID chanID;
|
||||
|
||||
CCharacter * user = PlayerManager.getChar( id );
|
||||
if ( !user )
|
||||
{
|
||||
nlwarning("<WHO>'%s' is invalid", id.toString().c_str() );
|
||||
return;
|
||||
}
|
||||
CPlayer *p = PlayerManager.getPlayer(PlayerManager.getPlayerId(user->getId()));
|
||||
|
||||
if (NLMISC::nlstricmp( opt.c_str(), "league" ) == 0)
|
||||
{
|
||||
chanID = user->getLeagueId();
|
||||
}
|
||||
else
|
||||
{
|
||||
chanID = DynChatEGS.getChanIDFromName(opt);
|
||||
}
|
||||
|
||||
if (chanID == DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_NOT_FOUND" );
|
||||
return;
|
||||
}
|
||||
|
||||
bool havePriv = p->havePriv(":DEV:SGM:GM:");
|
||||
bool hasChannel = false;
|
||||
nbAnswers = 0;
|
||||
|
||||
vector<NLMISC::CEntityId> players;
|
||||
DynChatEGS.getPlayersInChan(chanID, players);
|
||||
ucstring playerNames("");
|
||||
uint32 shardId = CEntityIdTranslator::getInstance()->getEntityShardId(id);
|
||||
|
||||
for (uint i = 0; i < players.size(); i++)
|
||||
{
|
||||
if (players[i] == id)
|
||||
hasChannel = true;
|
||||
|
||||
ucstring name = CEntityIdTranslator::getInstance()->getByEntity(players[i]);
|
||||
if (shardId == CEntityIdTranslator::getInstance()->getEntityShardId(players[i]))
|
||||
{
|
||||
// Same shard, remove shard from name
|
||||
CEntityIdTranslator::removeShardFromName(name);
|
||||
}
|
||||
playerNames += ((i > 0) ? "\n" : "") + name ;
|
||||
}
|
||||
|
||||
if (!hasChannel && !havePriv)
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal = opt;
|
||||
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_NOT_CONNECTED", params );
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!playerNames.empty())
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_INTRO" );
|
||||
//playerNames = "Players in channel \"" + opt + "\":" + playerNames;
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal = playerNames;
|
||||
CCharacter::sendDynamicSystemMessage( id, "LITERAL", params );
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if ( nbAnswers == 0 )
|
||||
{
|
||||
|
@ -3508,9 +3618,9 @@ TUnifiedCallbackItem CbClientArray[]=
|
|||
{ "CLIENT:DUEL:REFUSE", cbClientDuelRefuse },
|
||||
{ "CLIENT:DUEL:ABANDON", cbClientDuelAbandon },
|
||||
|
||||
{ "CLIENT:PVP_CHALLENGE:ASK", cbClientPVPChallengeAsked },
|
||||
{ "CLIENT:PVP_CHALLENGE:ACCEPT", cbClientPVPChallengeAccept },
|
||||
{ "CLIENT:PVP_CHALLENGE:REFUSE", cbClientPVPChallengeRefuse },
|
||||
{ "CLIENT:PVP_CHALLENGE:ASK", cbClientLeagueJoinProposal },
|
||||
{ "CLIENT:PVP_CHALLENGE:ACCEPT", cbClientLeagueJoin },
|
||||
{ "CLIENT:PVP_CHALLENGE:REFUSE", cbClientLeagueJoinProposalDecline },
|
||||
{ "CLIENT:PVP_CHALLENGE:ABANDON", cbClientPVPChallengeAbandon },
|
||||
|
||||
// { "CLIENT:PVP_VERSUS:CLAN", cbClientPvpChooseClan },
|
||||
|
|
|
@ -145,6 +145,7 @@ CCreature::CCreature() : CEntityBase(true)
|
|||
_TicketFameRestrictionValue = 0;
|
||||
_MaxHitRangeForPC = -1.f;
|
||||
|
||||
_Organization = 0;
|
||||
// _MissionIconFlags.IsMissionStepIconDisplayable = true;
|
||||
// _MissionIconFlags.IsMissionGiverIconDisplayable = true;
|
||||
}
|
||||
|
@ -941,6 +942,8 @@ void CCreature::setBotDescription( const CGenNpcDescMsgImp& description )
|
|||
|
||||
_BotChatOutpost = description.getOutpost();
|
||||
|
||||
_Organization = description.getOrganization();
|
||||
|
||||
bool cosmeticCategory = false;
|
||||
bool tradeCategory = false;
|
||||
bool tpCategory = false;
|
||||
|
|
|
@ -496,6 +496,8 @@ public:
|
|||
const std::string &getWebPage() const {return _WebPage;}
|
||||
const std::string &getWebPageName() const {return _WebPageName;}
|
||||
|
||||
const uint32 getOrganization() const { return _Organization; }
|
||||
|
||||
const NLMISC::CSheetId &getBotChatOutpost() const {return _BotChatOutpost;}
|
||||
|
||||
const std::vector<NLMISC::CSheetId> &getExplicitActionTradeList() const {return _ExplicitActionTradeList;}
|
||||
|
@ -590,6 +592,7 @@ private:
|
|||
NLMISC::CSmartPtr<CMerchant> _Merchant; // smart pointer on CMerchant class of creature
|
||||
|
||||
uint32 _BotChatProgram; // Program enabled for bot chat
|
||||
uint32 _Organization; // Organization for bot
|
||||
|
||||
TDataSetRow _CharacterLeaderIndex; // The data set row of the beast's leader character if it's in a pack/train
|
||||
std::string _WelcomePhrase; // welcome message id of the bot
|
||||
|
|
|
@ -195,6 +195,28 @@ void CCreatureCompleteHealImp::callback(const string &, NLNET::TServiceId sid)
|
|||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CChangeCreatureMaxHPImp ::callback()
|
||||
//--------------------------------------------------------------
|
||||
void CChangeCreatureMaxHPImp::callback(const string &, NLNET::TServiceId sid)
|
||||
{
|
||||
H_AUTO(CChangeCreatureMaxHPImp);
|
||||
|
||||
// for each creature, restore full HP
|
||||
for ( uint i = 0; i < Entities.size(); ++i )
|
||||
{
|
||||
CCreature * c = CreatureManager.getCreature( Entities[i] );
|
||||
if ( c )
|
||||
{
|
||||
c->getScores()._PhysicalScores[SCORES::hit_points].Max = MaxHp[i];
|
||||
if (SetFull[i] != 0)
|
||||
c->changeCurrentHp( c->maxHp() - c->currentHp() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CChangeCreatureHPImp ::callback()
|
||||
//--------------------------------------------------------------
|
||||
|
@ -229,6 +251,50 @@ void CChangeCreatureHPImp::callback(const string &, NLNET::TServiceId sid)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CChangeCreatureMaxHPImp ::callback()
|
||||
//--------------------------------------------------------------
|
||||
void CCreatureSetUrlImp::callback(const string &, NLNET::TServiceId sid)
|
||||
{
|
||||
H_AUTO(CCreatureSetUrlImp);
|
||||
|
||||
// for each creature set url
|
||||
for ( uint i = 0; i < Entities.size(); ++i )
|
||||
{
|
||||
CCreature * c = CreatureManager.getCreature( Entities[i] );
|
||||
if ( c )
|
||||
{
|
||||
uint32 program = c->getBotChatProgram();
|
||||
if(!(program & (1<<BOTCHATTYPE::WebPageFlag)))
|
||||
{
|
||||
if(program != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
program |= 1 << BOTCHATTYPE::WebPageFlag;
|
||||
c->setBotChatProgram(program);
|
||||
}
|
||||
|
||||
const string &wp = c->getWebPage();
|
||||
if(Url == "*") {
|
||||
(string &)wp = "";
|
||||
program &= ~(1 << BOTCHATTYPE::WebPageFlag);
|
||||
c->setBotChatProgram(program);
|
||||
return;
|
||||
}
|
||||
else
|
||||
(string &)wp = Url;
|
||||
|
||||
const string &wpn = c->getWebPageName();
|
||||
(string &)wpn = ActionName;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// Constructor
|
||||
//
|
||||
|
|
|
@ -71,6 +71,15 @@ public:
|
|||
virtual void callback (const std::string &name, NLNET::TServiceId id);
|
||||
};
|
||||
|
||||
/**
|
||||
* Implementation of the set Max HP message for creatures
|
||||
*/
|
||||
class CChangeCreatureMaxHPImp : public CChangeCreatureMaxHPMsg
|
||||
{
|
||||
public:
|
||||
virtual void callback (const std::string &name, NLNET::TServiceId id);
|
||||
};
|
||||
|
||||
/**
|
||||
* Implementation of the change HP message for creatures
|
||||
*/
|
||||
|
@ -81,6 +90,16 @@ public:
|
|||
};
|
||||
|
||||
|
||||
/**
|
||||
* Implementation of the change setUrl message for creatures
|
||||
*/
|
||||
class CCreatureSetUrlImp : public CCreatureSetUrlMsg
|
||||
{
|
||||
public:
|
||||
virtual void callback (const std::string &name, NLNET::TServiceId id);
|
||||
};
|
||||
|
||||
|
||||
typedef CHashMap< NLMISC::CEntityId, CCreature *, NLMISC::CEntityIdHashMapTraits> TMapCreatures;
|
||||
|
||||
/**
|
||||
|
|
|
@ -3139,7 +3139,10 @@ void CBankAccessor_PLR::TPACK_ANIMAL::TBEAST::init(ICDBStructNode *parent, uint
|
|||
node = parent->getNode( ICDBStructNode::CTextId("DESPAWN"), false );
|
||||
nlassert(node != NULL);
|
||||
_DESPAWN = node;
|
||||
|
||||
|
||||
node = parent->getNode( ICDBStructNode::CTextId("NAME"), true );
|
||||
nlassert(node != NULL);
|
||||
_NAME = node;
|
||||
|
||||
// branch init
|
||||
|
||||
|
|
|
@ -8855,7 +8855,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
ICDBStructNode *_POS;
|
||||
ICDBStructNode *_HUNGER;
|
||||
ICDBStructNode *_DESPAWN;
|
||||
|
||||
ICDBStructNode *_NAME;
|
||||
|
||||
public:
|
||||
void init(ICDBStructNode *parent, uint index);
|
||||
|
@ -9044,7 +9044,24 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
|
|||
{
|
||||
return _DESPAWN;
|
||||
}
|
||||
|
||||
|
||||
void setNAME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
|
||||
{
|
||||
_setProp(dbGroup, _NAME, value, forceSending);
|
||||
}
|
||||
|
||||
uint32 getNAME(const CCDBSynchronised &dbGroup)
|
||||
{
|
||||
uint32 value;
|
||||
_getProp(dbGroup, _NAME, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ICDBStructNode *getNAMECDBNode()
|
||||
{
|
||||
return _NAME;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -248,6 +248,23 @@ bool CDynChatEGS::removeSession(TChanID chan,const TDataSetRow &client)
|
|||
return true;
|
||||
}
|
||||
|
||||
//============================================================================================================
|
||||
bool CDynChatEGS::getPlayersInChan(TChanID chanID, std::vector<NLMISC::CEntityId> &players)
|
||||
{
|
||||
CDynChatChan *chan = _DynChat.getChan(chanID);
|
||||
if (!chan) return false;
|
||||
|
||||
CDynChatSession *currSession = chan->getFirstSession();
|
||||
bool havePlayers = false;
|
||||
while (currSession)
|
||||
{
|
||||
players.push_back(TheDataset.getEntityId(currSession->getClient()->getID()));
|
||||
havePlayers = true;
|
||||
currSession = currSession->getNextChannelSession();
|
||||
}
|
||||
return havePlayers;
|
||||
}
|
||||
|
||||
|
||||
//============================================================================================================
|
||||
void CDynChatEGS::iosSetHistoricSize(TChanID chan, uint32 size)
|
||||
|
|
|
@ -76,6 +76,9 @@ public:
|
|||
bool setWriteRight(TChanID chan, const TDataSetRow &client, bool writeRight);
|
||||
// Set size of historic for a given channel
|
||||
void setHistoricSize(TChanID chan, uint32 size);
|
||||
// Get list of players in channel
|
||||
bool getPlayersInChan(TChanID chanID, std::vector<NLMISC::CEntityId> &players);
|
||||
|
||||
// Resend all channel / sessions to the IOS
|
||||
void iosConnection();
|
||||
// Get all channel names (for read only)
|
||||
|
@ -83,6 +86,7 @@ public:
|
|||
const TChanIDToName &getChanIDToNameMap() const { return _ChanNames.getAToBMap(); }
|
||||
// Get pointer on all channels
|
||||
void getChans(std::vector<CDynChatChan *> &channels) { _DynChat.getChans(channels); }
|
||||
const TChanID getNextChanID() const { return _NextChanID; }
|
||||
|
||||
/// Message from a service that need to create a new dynamic channel
|
||||
static void cbServiceAddChan(NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId);
|
||||
|
|
|
@ -1382,7 +1382,9 @@ void CPlayerService::init()
|
|||
TRANSPORT_CLASS_REGISTER (CReportAIInstanceDespawnMsgImp);
|
||||
TRANSPORT_CLASS_REGISTER (CWarnBadInstanceMsg);
|
||||
TRANSPORT_CLASS_REGISTER (CCreatureCompleteHealImp);
|
||||
TRANSPORT_CLASS_REGISTER (CChangeCreatureMaxHPImp);
|
||||
TRANSPORT_CLASS_REGISTER (CChangeCreatureHPImp);
|
||||
TRANSPORT_CLASS_REGISTER (CCreatureSetUrlImp);
|
||||
TRANSPORT_CLASS_REGISTER (CChangeCreatureModeMsg);
|
||||
TRANSPORT_CLASS_REGISTER (CGiveItemRequestMsgImp);
|
||||
TRANSPORT_CLASS_REGISTER (CReceiveItemRequestMsgImp);
|
||||
|
|
|
@ -446,6 +446,8 @@ void cbClientReady( CMessage& msgin, const std::string &serviceName, NLNET::TSer
|
|||
c->initAnimalHungerDb();
|
||||
|
||||
c->initFactionPointDb();
|
||||
c->initPvpPointDb();
|
||||
c->initOrganizationInfos();
|
||||
|
||||
c->updateOutpostAdminFlagInDB();
|
||||
|
||||
|
@ -516,17 +518,6 @@ void cbClientReady( CMessage& msgin, const std::string &serviceName, NLNET::TSer
|
|||
// ask backup for offline commands file
|
||||
COfflineCharacterCommand::getInstance()->characterOnline( characterId );
|
||||
|
||||
if( CGameEventManager::getInstance().getChannelEventId() != TChanID::Unknown )
|
||||
{
|
||||
if( c->haveAnyPrivilege() )
|
||||
{
|
||||
DynChatEGS.addSession(CGameEventManager::getInstance().getChannelEventId(), entityIndex, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
DynChatEGS.addSession(CGameEventManager::getInstance().getChannelEventId(), entityIndex, false);
|
||||
}
|
||||
}
|
||||
c->onConnection();
|
||||
} // cbClientReady //
|
||||
|
||||
|
@ -680,6 +671,9 @@ void finalizeClientReady( uint32 userId, uint32 index )
|
|||
CPVPManager2::getInstance()->setPVPModeInMirror( c );
|
||||
c->updatePVPClanVP();
|
||||
|
||||
// Add character to event channel if event is active
|
||||
CGameEventManager::getInstance().addCharacterToChannelEvent( c );
|
||||
|
||||
// for GM player, trigger a 'infos' command to remember their persistent state
|
||||
if (!PlayerManager.getPlayer(uint32(c->getId().getShortId())>>4)->getUserPriv().empty())
|
||||
CCommandRegistry::getInstance().execute(toString("infos %s", c->getId().toString().c_str()).c_str(), InfoLog(), true);
|
||||
|
@ -1596,6 +1590,53 @@ void cbJoinTeamProposal( NLNET::CMessage& msgin, const std::string &serviceName,
|
|||
} // cbJoinTeamProposal //
|
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// cbJoinLeague: join specified League
|
||||
//---------------------------------------------------
|
||||
void cbJoinLeague( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
||||
{
|
||||
H_AUTO(cbJoinLeague);
|
||||
|
||||
CEntityId charId;
|
||||
msgin.serial( charId );
|
||||
TeamManager.joinLeagueAccept( charId );
|
||||
} // cbJoinLeague //
|
||||
|
||||
//---------------------------------------------------
|
||||
// cbJoinLeagueDecline: player decline the proposition
|
||||
//---------------------------------------------------
|
||||
void cbJoinLeagueDecline( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
||||
{
|
||||
H_AUTO(cbJoinLeagueDecline);
|
||||
|
||||
CEntityId charId;
|
||||
msgin.serial( charId );
|
||||
TeamManager.joinLeagueDecline( charId );
|
||||
} // cbJoinLeagueDecline //
|
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// cbJoinLeagueProposal: propose a player (current target) to enter the League
|
||||
//---------------------------------------------------
|
||||
void cbJoinLeagueProposal( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
||||
{
|
||||
H_AUTO(cbJoinLeagueProposal);
|
||||
|
||||
CEntityId charId;
|
||||
msgin.serial( charId );
|
||||
|
||||
CCharacter *character = PlayerManager.getChar( charId );
|
||||
if (character == NULL || !character->getEnterFlag())
|
||||
{
|
||||
nlwarning("<cbJoinLeagueProposal> Invalid player Id %s", charId.toString().c_str() );
|
||||
return;
|
||||
}
|
||||
character->setAfkState(false);
|
||||
TeamManager.joinLeagueProposal( character, character->getTarget() );
|
||||
} // cbJoinLeagueProposal //
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// cbKickTeammate: kick your target from your team
|
||||
//---------------------------------------------------
|
||||
|
|
|
@ -82,6 +82,15 @@ void cbJoinTeamProposal( NLNET::CMessage& msgin, const std::string &serviceName,
|
|||
// kick your target from your team
|
||||
void cbKickTeammate( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId);
|
||||
|
||||
|
||||
/// callback for JOIN_LEAGUE message
|
||||
void cbJoinLeague( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId);
|
||||
/// callback for JOIN_LEAGUE_DECLINE message
|
||||
void cbJoinLeagueDecline( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId);
|
||||
/// callback for JOIN_LEAGUE_PROPOSAL message
|
||||
void cbJoinLeagueProposal( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId);
|
||||
|
||||
|
||||
// toogle god mode on / off for testing
|
||||
//void cbGodMode( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId);
|
||||
|
||||
|
|
|
@ -791,6 +791,7 @@ void CGameItem::ctor( const CSheetId& sheetId, uint32 recommended, bool destroya
|
|||
// SlotCount = slotCount;
|
||||
_Recommended = recommended;
|
||||
_TotalSaleCycle = 0;
|
||||
_PetIndex = MAX_INVENTORY_ANIMAL;
|
||||
|
||||
_Form = CSheets::getForm( sheetId );
|
||||
if (_Form)
|
||||
|
@ -1146,6 +1147,14 @@ uint32 CGameItem::getNonLockedStackSize()
|
|||
return _StackSize - _LockCount;
|
||||
}
|
||||
|
||||
void CGameItem::setLockedByOwner(bool value)
|
||||
{
|
||||
if (value != _LockedByOwner)
|
||||
{
|
||||
_LockedByOwner = value;
|
||||
callItemChanged(INVENTORIES::TItemChangeFlags(INVENTORIES::itc_lock_state));
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// getCopy :
|
||||
|
@ -1362,6 +1371,8 @@ void CGameItem::clear()
|
|||
_RequiredCharacLevel = 0;
|
||||
_HasPrerequisit= false;
|
||||
|
||||
_LockedByOwner = false;
|
||||
|
||||
_TypeSkillMods.clear();
|
||||
_PhraseId.clear();
|
||||
_CustomText.clear();
|
||||
|
|
|
@ -679,6 +679,9 @@ public :
|
|||
/// set required skill level
|
||||
inline void setRequiredSkillLevel2( uint16 l ) { _RequiredSkillLevel2 = l; }
|
||||
|
||||
bool getLockedByOwner() const { return _LockedByOwner; }
|
||||
void setLockedByOwner(bool value);
|
||||
|
||||
/// get required stat
|
||||
inline CHARACTERISTICS::TCharacteristics getRequiredCharac() const { return _RequiredCharac; }
|
||||
/// set required stat
|
||||
|
@ -702,9 +705,16 @@ public :
|
|||
const CItemCraftParameters * getCraftParameters() const { return _CraftParameters; }
|
||||
|
||||
/// get custom string (for scroll-like items)
|
||||
const ucstring& getCustomText() const { return _CustomText; }
|
||||
ucstring getCustomText() const { return _CustomText; }
|
||||
/// set custom string (for scroll-like items)
|
||||
void setCustomText(const ucstring &val);
|
||||
void setCustomText(ucstring val);
|
||||
|
||||
uint8 getPetIndex() const { return _PetIndex; }
|
||||
void setPetIndex(uint8 val) { _PetIndex = val; }
|
||||
|
||||
ucstring getCustomName() const { return _CustomName; }
|
||||
void setCustomName(ucstring val) { _CustomName = val; }
|
||||
|
||||
|
||||
protected:
|
||||
friend class CFaberPhrase;
|
||||
|
@ -947,6 +957,9 @@ private:
|
|||
std::vector<CTypeSkillMod> _TypeSkillMods;
|
||||
|
||||
ucstring _CustomText;
|
||||
bool _LockedByOwner;
|
||||
uint8 _PetIndex;
|
||||
ucstring _CustomName;
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -84,6 +84,10 @@ bool CExchangeView::putItemInExchange(uint32 bagSlot, uint32 exchangeSlot, uint3
|
|||
if (_InterlocutorView != NULL && (!form->DropOrSell && form->Family != ITEMFAMILY::PET_ANIMAL_TICKET))
|
||||
return false;
|
||||
|
||||
// Can't trade items locked by owner
|
||||
if (item->getLockedByOwner())
|
||||
return false;
|
||||
|
||||
if( getCharacter()->isAnActiveXpCatalyser(item) )
|
||||
return false;
|
||||
|
||||
|
|
|
@ -1066,6 +1066,12 @@ void CCharacterInvView::updateClientSlot(uint32 slot, const CGameItemPtr item)
|
|||
getCharacter()->queryItemPrice( item, price );
|
||||
itemBestStat = item->getCraftParameters() == 0 ? RM_FABER_STAT_TYPE::Unknown : item->getCraftParameters()->getBestItemStat();
|
||||
|
||||
BOTCHATTYPE::TBotChatResaleFlag resaleFlag = (item->durability() == item->maxDurability() ? BOTCHATTYPE::ResaleOk : BOTCHATTYPE::ResaleKOBroken);
|
||||
if (item->getLockedByOwner())
|
||||
{
|
||||
resaleFlag = BOTCHATTYPE::ResaleKOLockedByOwner;
|
||||
}
|
||||
|
||||
INVENTORIES::CItemSlot itemSlot( slot );
|
||||
itemSlot.setItemProp( INVENTORIES::Sheet, item->getSheetId().asInt() );
|
||||
itemSlot.setItemProp( INVENTORIES::Quality, item->quality() );
|
||||
|
@ -1076,7 +1082,7 @@ void CCharacterInvView::updateClientSlot(uint32 slot, const CGameItemPtr item)
|
|||
itemSlot.setItemProp( INVENTORIES::NameId, item->sendNameId(getCharacter()) );
|
||||
itemSlot.setItemProp( INVENTORIES::Enchant, item->getClientEnchantValue() );
|
||||
itemSlot.setItemProp( INVENTORIES::Price, price );
|
||||
itemSlot.setItemProp( INVENTORIES::ResaleFlag, item->durability() == item->maxDurability() ? BOTCHATTYPE::ResaleOk : BOTCHATTYPE::ResaleKOBroken );
|
||||
itemSlot.setItemProp( INVENTORIES::ResaleFlag, resaleFlag );
|
||||
itemSlot.setItemProp( INVENTORIES::ItemClass, item->getItemClass() );
|
||||
itemSlot.setItemProp( INVENTORIES::ItemBestStat, itemBestStat );
|
||||
itemSlot.setItemProp( INVENTORIES::PrerequisitValid, getCharacter()->checkPreRequired( item ) );
|
||||
|
|
|
@ -217,7 +217,7 @@ void CGuild::setBuilding(TAIAlias buildingAlias)
|
|||
if (getBuilding() != CAIAliasTranslator::Invalid)
|
||||
{
|
||||
CBuildingManager::getInstance()->removeGuildBuilding( getId() );
|
||||
_Inventory->clearInventory();
|
||||
//_Inventory->clearInventory();
|
||||
}
|
||||
|
||||
// set the new guild building
|
||||
|
@ -1298,23 +1298,34 @@ uint16 CGuild::getMaxGradeCount(EGSPD::CGuildGrade::TGuildGrade grade)const
|
|||
for ( uint i = 0; i < size; ++i )
|
||||
count+=_GradeCounts[i];
|
||||
|
||||
if ( grade == EGSPD::CGuildGrade::Leader )
|
||||
return 1;
|
||||
if ( grade == EGSPD::CGuildGrade::HighOfficer )
|
||||
switch (grade)
|
||||
{
|
||||
count *= 5;
|
||||
if ( count %100 == 0 )
|
||||
return count/100;
|
||||
else
|
||||
return count/100 + 1;
|
||||
}
|
||||
if ( grade == EGSPD::CGuildGrade::Officer )
|
||||
{
|
||||
count *= 10;
|
||||
if ( count %100 == 0 )
|
||||
return count/100;
|
||||
else
|
||||
return count/100 + 1;
|
||||
case EGSPD::CGuildGrade::Leader:
|
||||
return 1;
|
||||
break;
|
||||
case EGSPD::CGuildGrade::HighOfficer:
|
||||
{
|
||||
return GuildMaxMemberCount;
|
||||
/*
|
||||
count *= 5;
|
||||
if ( count %100 == 0 )
|
||||
return count/100;
|
||||
else
|
||||
return count/100 + 1;
|
||||
*/
|
||||
}
|
||||
break;
|
||||
case EGSPD::CGuildGrade::Officer:
|
||||
{
|
||||
return GuildMaxMemberCount;
|
||||
/*
|
||||
count *= 10;
|
||||
if ( count %100 == 0 )
|
||||
return count/100;
|
||||
else
|
||||
return count/100 + 1;
|
||||
*/
|
||||
}
|
||||
}
|
||||
return 0xFFFF;
|
||||
}
|
||||
|
@ -2238,7 +2249,7 @@ void IGuild::updateMembersStringIds()
|
|||
//-----------------------------------------------------------------------------
|
||||
/**
|
||||
* This class is used to load old guild inventory, DO NOT BREAK IT!
|
||||
* \author Sébastien 'kxu' Guignot
|
||||
* \author Sebastien 'kxu' Guignot
|
||||
* \author Nevrax France
|
||||
* \date 2005
|
||||
*/
|
||||
|
|
|
@ -100,7 +100,7 @@ void CGuildLeaderModule::quitGuild()
|
|||
CGuildMember * member = EGS_PD_CAST<CGuildMember*>( (*it).second );
|
||||
EGS_PD_AST( member );
|
||||
// ignore current leader
|
||||
if ( member->getGrade() == EGSPD::CGuildGrade::Leader )
|
||||
if ( _GuildMemberCore->getId() == member->getId() )
|
||||
continue;
|
||||
|
||||
// check if the current member is the successor
|
||||
|
|
|
@ -230,7 +230,6 @@ void cbClientGroupAbandonMission( NLNET::CMessage& msgin, const std::string &ser
|
|||
if (index < MaxGroupMissionCount)
|
||||
{
|
||||
// Team
|
||||
|
||||
CTeam * team = TeamManager.getRealTeam( user->getTeamId() );
|
||||
if ( !team )
|
||||
{
|
||||
|
@ -249,11 +248,10 @@ void cbClientGroupAbandonMission( NLNET::CMessage& msgin, const std::string &ser
|
|||
userId.toString().c_str(), index, team->getMissions().size());
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
CMissionTeam* mission = team->getMissions()[index];
|
||||
nlassert(mission);
|
||||
|
||||
|
||||
if ( mission->getFinished() == false )
|
||||
{
|
||||
CMissionTemplate * templ = CMissionManager::getInstance()->getTemplate( mission->getTemplateId() );
|
||||
|
@ -271,7 +269,7 @@ void cbClientGroupAbandonMission( NLNET::CMessage& msgin, const std::string &ser
|
|||
}
|
||||
set<CEntityId> excluded;
|
||||
excluded.insert( userId );
|
||||
|
||||
|
||||
team->sendDynamicMessageToMembers( "ABANDON_GROUP_MISSION",TVectorParamCheck(), excluded );
|
||||
}
|
||||
team->removeMission( index, mr_abandon );
|
||||
|
@ -301,7 +299,6 @@ void cbClientGroupAbandonMission( NLNET::CMessage& msgin, const std::string &ser
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
CMissionGuild* mission = guild->getMissions()[index];
|
||||
nlassert(mission);
|
||||
|
||||
|
|
|
@ -1961,7 +1961,6 @@ class CMissionActionRecvMoney : public IMissionAction
|
|||
PHRASE_UTILITIES::sendDynamicSystemMessage(user->getEntityRowId(),"MIS_GUILD_RECV_MONEY",params);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
uint _Amount;
|
||||
|
|
|
@ -48,6 +48,7 @@ class CMissionStepKillFauna : public IMissionStepTemplate
|
|||
{
|
||||
struct CSubStep
|
||||
{
|
||||
string Dynamic;
|
||||
CSheetId Sheet;
|
||||
uint16 Quantity;
|
||||
};
|
||||
|
@ -56,7 +57,7 @@ class CMissionStepKillFauna : public IMissionStepTemplate
|
|||
_SourceLine = line;
|
||||
_Place = 0xFFFF;
|
||||
bool ret = true;
|
||||
if ( script.size() < 2 || script.size() > 3)
|
||||
if (script.size() < 2 || script.size() > 3)
|
||||
{
|
||||
MISLOGSYNTAXERROR("<creature> <quantity> *[; <creature> <quantity>] [: <place>]");
|
||||
return false;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "mission_manager/mission_parser.h"
|
||||
#include "mission_manager/ai_alias_translator.h"
|
||||
#include "player_manager/character.h"
|
||||
#include "player_manager/player_manager.h"
|
||||
#include "creature_manager/creature_manager.h"
|
||||
#include "mission_manager/mission_manager.h"
|
||||
#include "game_item_manager/player_inv_xchg.h"
|
||||
|
@ -49,43 +50,55 @@ class CMissionStepTalk : public IMissionStepTemplate
|
|||
bool buildStep( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData )
|
||||
{
|
||||
_SourceLine = line;
|
||||
if ( script.size() < 3 )
|
||||
if ( script.size() < 2 )
|
||||
{
|
||||
MISLOGSYNTAXERROR("<npc_name> [: <phrase_id>*[;<param>]]");
|
||||
return false;
|
||||
}
|
||||
bool ret = true;
|
||||
// parse bot
|
||||
if ( !CMissionParser::parseBotName(script[1], _Bot, missionData) )
|
||||
//// Dynamic Mission Args : #dynamic#
|
||||
if (trim(script[1]) == "#dynamic#")
|
||||
{
|
||||
MISLOGERROR1("invalid npc '%s'", script[1].c_str());
|
||||
return false;
|
||||
}
|
||||
// parse phrase and params
|
||||
if (script.size() > 2)
|
||||
{
|
||||
// parse a specific phrase
|
||||
if (!CMissionParser::parseParamText(line, script[2], _PhraseId, _Params ))
|
||||
{
|
||||
MISLOGERROR1("invalid text '%s'", script[2].c_str());
|
||||
return false;
|
||||
}
|
||||
_Dynamic = missionData.Name;
|
||||
_PhraseId = _Dynamic+"_ACTION";
|
||||
_IsDynamic = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// use the default phrase
|
||||
_PhraseId = "MIS_TALK_TO_MENU";
|
||||
_IsDynamic = false;
|
||||
// parse bot
|
||||
if ( !CMissionParser::parseBotName(script[1], _Bot, missionData) )
|
||||
{
|
||||
MISLOGERROR1("invalid npc '%s'", script[1].c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
// parse phrase and params
|
||||
if (script.size() > 2)
|
||||
{
|
||||
// parse a specific phrase
|
||||
if (!CMissionParser::parseParamText(line, script[2], _PhraseId, _Params ))
|
||||
{
|
||||
MISLOGERROR1("invalid text '%s'", script[2].c_str());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// use the default phrase
|
||||
_PhraseId = "MIS_TALK_TO_MENU";
|
||||
}
|
||||
|
||||
// add a first default param (the name of the bot we talk to)
|
||||
_Params.insert(_Params.begin(), STRING_MANAGER::TParam());
|
||||
_Params[0].Identifier = CMissionParser::getNoBlankString(script[1]);
|
||||
}
|
||||
|
||||
// add a first default param (the name of the bot we talk to)
|
||||
_Params.insert(_Params.begin(), STRING_MANAGER::TParam());
|
||||
_Params[0].Identifier = CMissionParser::getNoBlankString(script[1]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint processEvent( const TDataSetRow & userRow, const CMissionEvent & event,uint subStepIndex,const TDataSetRow & giverRow )
|
||||
{
|
||||
_User = PlayerManager.getChar(getEntityIdFromRow(userRow));
|
||||
// not check here : they are done befor. If a talk event comes here, the step is complete
|
||||
if( event.Type == CMissionEvent::Talk )
|
||||
{
|
||||
|
@ -102,9 +115,50 @@ class CMissionStepTalk : public IMissionStepTemplate
|
|||
ret[0] = 1;
|
||||
}
|
||||
|
||||
bool getDynamicBot(TAIAlias & aliasRet)
|
||||
{
|
||||
if (_User != NULL)
|
||||
{
|
||||
vector<string> params = _User->getCustomMissionParams(_Dynamic);
|
||||
if (params.size() < 2)
|
||||
{
|
||||
MISLOG("sline:%u ERROR : talk_to (sendContextText) : invalid bot", _SourceLine);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
vector<TAIAlias> aliases;
|
||||
CAIAliasTranslator::getInstance()->getNPCAliasesFromName(params[1], aliases);
|
||||
if ( aliases.empty() )
|
||||
{
|
||||
MISLOG("sline:%u ERROR : talk_to (sendContextText) : invalid bot", _SourceLine);
|
||||
return false;
|
||||
}
|
||||
|
||||
aliasRet = aliases[0];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual uint32 sendContextText(const TDataSetRow& user, const TDataSetRow& interlocutor, CMission * instance, bool & gift, const NLMISC::CEntityId & giver )
|
||||
{
|
||||
|
||||
if (_IsDynamic)
|
||||
{
|
||||
if (!getDynamicBot(_Bot) || _User == NULL)
|
||||
{
|
||||
MISLOG("sline:%u ERROR : talk_to (sendContextText) : invalid bot", _SourceLine);
|
||||
return 0;
|
||||
}
|
||||
|
||||
TVectorParamCheck params;
|
||||
return STRING_MANAGER::sendStringToClient( user, _PhraseId, params );
|
||||
}
|
||||
|
||||
CCreature * bot = CreatureManager.getCreature( interlocutor );
|
||||
|
||||
if ( bot )
|
||||
{
|
||||
if ( ( _Bot != CAIAliasTranslator::Invalid && _Bot == bot->getAlias() ) ||
|
||||
|
@ -124,6 +178,12 @@ class CMissionStepTalk : public IMissionStepTemplate
|
|||
|
||||
virtual bool hasBotChatOption(const TDataSetRow & interlocutor, CMission * instance, bool & gift)
|
||||
{
|
||||
if (_IsDynamic && !getDynamicBot(_Bot))
|
||||
{
|
||||
MISLOG("sline:%u ERROR : talk_to (sendContextText) : invalid bot", _SourceLine);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CCreature * bot = CreatureManager.getCreature( interlocutor );
|
||||
if ( bot )
|
||||
{
|
||||
|
@ -140,6 +200,27 @@ class CMissionStepTalk : public IMissionStepTemplate
|
|||
|
||||
virtual void getTextParams( uint & nbSubSteps,const std::string* & textPtr,TVectorParamCheck& retParams, const std::vector<uint32>& subStepStates)
|
||||
{
|
||||
if (_IsDynamic && !getDynamicBot(_Bot))
|
||||
{
|
||||
MISLOG("sline:%u ERROR : talk_to (sendContextText) : invalid bot", _SourceLine);
|
||||
static const std::string stepText = "DEBUG_CRASH_P_SMG_CRASH2";
|
||||
textPtr = &stepText;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_IsDynamic && _User != NULL)
|
||||
{
|
||||
|
||||
vector<string> params = _User->getCustomMissionParams(_Dynamic);
|
||||
if (params.size() < 2)
|
||||
{
|
||||
MISLOG("sline:%u ERROR : talk_to (sendContextText) : invalid bot", _SourceLine);
|
||||
return;
|
||||
}
|
||||
_Params.insert(_Params.begin(), STRING_MANAGER::TParam());
|
||||
_Params[0].Identifier = params[1];
|
||||
}
|
||||
|
||||
nbSubSteps = 1;
|
||||
static const std::string stepText = "MIS_TALK_TO";
|
||||
textPtr = &stepText;
|
||||
|
@ -151,16 +232,23 @@ class CMissionStepTalk : public IMissionStepTemplate
|
|||
else
|
||||
retParams[0].Identifier = "giver";
|
||||
}
|
||||
|
||||
bool solveTextsParams( CMissionSpecificParsingData & missionData,CMissionTemplate * templ )
|
||||
{
|
||||
bool ret = IMissionStepTemplate::solveTextsParams(missionData,templ);
|
||||
if ( !CMissionParser::solveTextsParams(_SourceLine, _Params,missionData ) )
|
||||
ret = false;
|
||||
return ret;
|
||||
if (!_IsDynamic)
|
||||
{
|
||||
bool ret = IMissionStepTemplate::solveTextsParams(missionData,templ);
|
||||
if ( !CMissionParser::solveTextsParams(_SourceLine, _Params,missionData ) )
|
||||
ret = false;
|
||||
return ret;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual TAIAlias getInvolvedBot(bool& invalidIsGiver) const { invalidIsGiver=true; return _Bot; }
|
||||
|
||||
bool _IsDynamic;
|
||||
std::string _Dynamic;
|
||||
std::string _PhraseId;
|
||||
TVectorParamCheck _Params;
|
||||
TAIAlias _Bot;
|
||||
|
|
|
@ -102,6 +102,8 @@ uint32 IMissionStepTemplate::sendRpStepText(CCharacter * user,const std::vector<
|
|||
uint nbSteps = 0;
|
||||
const std::string* textPtr = NULL;
|
||||
|
||||
_User = user;
|
||||
|
||||
if ( !_RoleplayText.empty() )
|
||||
{
|
||||
// build the param list
|
||||
|
@ -143,6 +145,8 @@ uint32 IMissionStepTemplate::sendStepText(CCharacter * user,const std::vector<ui
|
|||
uint nbSteps = 0;
|
||||
const std::string* textPtr = NULL;
|
||||
|
||||
_User = user;
|
||||
|
||||
// build the param list
|
||||
getTextParams(nbSteps,(const std::string *&)textPtr,params,stepStates);
|
||||
|
||||
|
|
|
@ -41,7 +41,7 @@ public:
|
|||
//@{
|
||||
/// ctor
|
||||
inline IMissionStepTemplate()
|
||||
:_OOOStepIndex(0xFFFFFFFF),_Any(false),_Displayed(true),_IconDisplayedOnStepNPC(true),_IsInOverridenOOO(false) {}
|
||||
:_OOOStepIndex(0xFFFFFFFF),_Any(false),_Displayed(true),_IconDisplayedOnStepNPC(true),_IsInOverridenOOO(false),_User(NULL) {}
|
||||
|
||||
//BRIANCODE my appologies, need access to this data from CMissionStepGiveItem
|
||||
struct CSubStep
|
||||
|
@ -164,7 +164,8 @@ protected:
|
|||
bool _AddDefaultParams;
|
||||
/// flag set to true if the step is in an OOO block which text wad overriden
|
||||
bool _IsInOverridenOOO;
|
||||
|
||||
/// Player running the mission
|
||||
CCharacter * _User;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -1357,7 +1357,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
returnValue = MISSION_DESC::PreReqFail;
|
||||
logOnFail = false;*/
|
||||
}
|
||||
|
||||
}
|
||||
// check non replayable missions
|
||||
if( !Tags.Replayable )
|
||||
|
@ -1387,7 +1386,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
logOnFail = false;*/
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1474,7 +1472,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
}
|
||||
if (guild->isMissionSuccessfull(templ->Alias))
|
||||
break;
|
||||
|
||||
}
|
||||
else if ( templ->Type == MISSION_DESC::Solo )
|
||||
{
|
||||
|
@ -1534,7 +1531,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
break;
|
||||
/*if (!guild || !guild->isMissionSuccessfull(templ->Alias))
|
||||
break;*/
|
||||
|
||||
}
|
||||
else if ( templ->Type == MISSION_DESC::Solo )
|
||||
{
|
||||
|
@ -1590,7 +1586,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
{
|
||||
|
||||
/// todo guild mission
|
||||
|
||||
CGuild* guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() );
|
||||
if ( !guild )
|
||||
{
|
||||
|
@ -1606,7 +1601,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
}
|
||||
if (k != guild->getMissions().size())
|
||||
break;
|
||||
|
||||
}
|
||||
else if ( templ->Type == MISSION_DESC::Solo )
|
||||
{
|
||||
|
@ -1702,9 +1696,7 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
|
||||
if ( templ->Type == MISSION_DESC::Guild )
|
||||
{
|
||||
|
||||
/// todo guild mission
|
||||
|
||||
CGuild* guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() );
|
||||
if(!guild)
|
||||
break;
|
||||
|
@ -1717,7 +1709,6 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
|
|||
}
|
||||
if (k == guild->getMissions().size())
|
||||
break;
|
||||
|
||||
}
|
||||
else if ( templ->Type == MISSION_DESC::Solo )
|
||||
{
|
||||
|
|
|
@ -1096,10 +1096,22 @@ public:
|
|||
// this is a special user, store it in the appropriate container
|
||||
_OnlineSpecialEntities[cci.getPrivilege()].insert(charEid);
|
||||
}
|
||||
|
||||
// Update LastPlayedDate
|
||||
ICharacter *character = ICharacter::getInterface(IPlayerManager::getInstance().getActiveChar(uint32(charEid.getShortId()>>4)), true);
|
||||
if (character)
|
||||
character->setLastConnectionDate(cci.getlastConnectionDate());
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
nldebug(" Char %s has disconnected", charEid.toString().c_str());
|
||||
|
||||
// Update LastPlayedDate
|
||||
ICharacter *character = ICharacter::getInterface(IPlayerManager::getInstance().getActiveChar(uint32(charEid.getShortId()>>4)), true);
|
||||
if (character)
|
||||
character->setLastConnectionDate(0);
|
||||
|
||||
// this character disconnected
|
||||
_OnlineEntities.erase(charEid);
|
||||
|
||||
|
|
|
@ -84,7 +84,7 @@ CVariable<bool> UseProxyMoneyForOutpostCosts("egs", "UseProxyMoneyForOutpostCost
|
|||
CVariable<uint32> OutpostStateTimeOverride("egs", "OutpostStateTimeOverride", "Each state can be set to a shorter time in seconds, 0 means default computed value", true, 0, true );
|
||||
CVariable<uint32> OutpostJoinPvpTimer("egs", "OutpostJoinPvpTimer", "Max time the player has to answer the JoinPvp Window, in seconds", 10, 0, true );
|
||||
CVariable<uint32> NumberDayFactorGuildNeedForChallengeOutpost("egs","NumberDayFactorGuildNeedForChallengeOutpost","Nombre de 'level outpost / factor' jours d'existance que la guilde doit avoir pour pouvoir challenger un outpost",10,0,true);
|
||||
CVariable<sint32> NumberDaysMinusOutpostLevelForChallenge("egs","NumberDaysMinusOutpostLevelForChallenge", "Nombre à enlever au level du oupost pour avoir l'ancieneté requise pour challenger un outpost",50,0,true);
|
||||
CVariable<sint32> NumberDaysMinusOutpostLevelForChallenge("egs","NumberDaysMinusOutpostLevelForChallenge", "Number to substract from outpost level to get oldness required to challenge an outpost",50,0,true);
|
||||
|
||||
extern CPlayerManager PlayerManager;
|
||||
|
||||
|
@ -1463,50 +1463,55 @@ PVP_RELATION::TPVPRelation COutpost::getPVPRelation( CCharacter * user, CEntityB
|
|||
if( IsRingShard )
|
||||
return PVP_RELATION::Neutral;
|
||||
|
||||
|
||||
bool targetSafe = false;
|
||||
bool actorSafe = false;
|
||||
|
||||
if( target->getOutpostAlias() == 0 )
|
||||
{
|
||||
return PVP_RELATION::Neutral;
|
||||
}
|
||||
else
|
||||
{
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
if(pTarget)
|
||||
{
|
||||
if( CPVPManager2::getInstance()->inSafeZone( pTarget->getPosition() ) )
|
||||
{
|
||||
if( pTarget->getSafeInPvPSafeZone() )
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
}
|
||||
}
|
||||
if( CPVPManager2::getInstance()->inSafeZone( user->getPosition() ) )
|
||||
{
|
||||
if( user->getSafeInPvPSafeZone() )
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
}
|
||||
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
if (pTarget == 0)
|
||||
return PVP_RELATION::Unknown;
|
||||
|
||||
if( user->getOutpostAlias() != target->getOutpostAlias() )
|
||||
if (CPVPManager2::getInstance()->inSafeZone(pTarget->getPosition()))
|
||||
{
|
||||
if (pTarget->getSafeInPvPSafeZone())
|
||||
targetSafe = true;
|
||||
}
|
||||
|
||||
if( CPVPManager2::getInstance()->inSafeZone(user->getPosition()))
|
||||
{
|
||||
if( user->getSafeInPvPSafeZone())
|
||||
actorSafe = true;
|
||||
}
|
||||
|
||||
// One is safe but not other => NeutralPVP
|
||||
if ((targetSafe && !actorSafe) || (actorSafe && !targetSafe)) {
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
if( user->getOutpostAlias() == target->getOutpostAlias() )
|
||||
{
|
||||
if( user->getOutpostSide() != target->getOutpostSide() )
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( user->getOutpostSide() != target->getOutpostSide() )
|
||||
if (!targetSafe && !actorSafe)
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPOutpostEnemyReminder( true );
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
else
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPOutpostAllyReminder( true );
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPOutpostAllyReminder( true );
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
}
|
||||
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
|
||||
} // getPVPRelation //
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
|
|
@ -210,7 +210,7 @@ CVariable<uint32> SpawnedDeadMektoubDelay("egs","SpawnedDeadMektoubDelay", "nb
|
|||
CVariable<bool> ForceQuarteringRight("egs","ForceQuarteringRight", "Allow anyone to quarter a dead creature", false, 0, true );
|
||||
CVariable<bool> AllowAnimalInventoryAccessFromAnyStable("egs", "AllowAnimalInventoryAccessFromAnyStable", "If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world", true, 0, true );
|
||||
CVariable<uint32> FreeTrialSkillLimit("egs", "FreeTrialSkillLimit", "Level limit for characters belonging to free trial accounts", 125,0,true);
|
||||
CVariable<uint32> CraftFailureProbaMpLost("egs", "CraftFailureProbaMpLost", "Probabilité de destruction de chaque MP en cas d'echec du craft", 50,0,true);
|
||||
CVariable<uint32> CraftFailureProbaMpLost("egs", "CraftFailureProbaMpLost", "Probability de destruction de chaque MP en cas d'echec du craft", 50,0,true);
|
||||
|
||||
|
||||
// Number of login stats kept for a character
|
||||
|
@ -411,6 +411,8 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
|
||||
// pvp for player with privilege inactive
|
||||
_PriviledgePvp = false;
|
||||
// full pvp
|
||||
_FullPvp = false;
|
||||
// aggroable undefined
|
||||
_Aggroable = true;
|
||||
_AggroableOverride = -1;
|
||||
|
@ -421,12 +423,17 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
for (uint i = 0 ; i < (PVP_CLAN::EndClans-PVP_CLAN::BeginClans+1); ++i)
|
||||
_FactionPoint[i] = 0;
|
||||
|
||||
_PvpPoint = 0;
|
||||
_PVPFlagLastTimeChange = 0;
|
||||
_PVPFlagTimeSettedOn = 0;
|
||||
_PvPDatabaseCounter = 0;
|
||||
_PVPFlag = false;
|
||||
_PVPRecentActionTime = 0;
|
||||
|
||||
_Organization = 0;
|
||||
_OrganizationStatus = 0;
|
||||
_OrganizationPoints = 0;
|
||||
|
||||
// do not start berserk
|
||||
_IsBerserk = false;
|
||||
|
||||
|
@ -493,6 +500,9 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
///init teamId
|
||||
_TeamId= CTEAM::InvalidTeamId;
|
||||
|
||||
///init LeagueId
|
||||
_LeagueId = TChanID::Unknown;
|
||||
|
||||
// init combat flags
|
||||
_CombatEventFlagTicks.resize(32);
|
||||
for( uint i=0; i<32; ++i )
|
||||
|
@ -641,6 +651,10 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
_CurrentSessionId = _SessionId;
|
||||
_PvPSafeZoneActive = false;
|
||||
|
||||
_PVPSafeLastTimeChange = CTickEventHandler::getGameCycle();
|
||||
_PVPSafeLastTime = false;
|
||||
_PVPInSafeZoneLastTime = false;
|
||||
|
||||
// For client/server contact list communication
|
||||
_ContactIdPool= 0;
|
||||
|
||||
|
@ -653,6 +667,10 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
|
||||
_LastTickNpcControlUpdated = CTickEventHandler::getGameCycle();
|
||||
|
||||
_LastWebCommandIndex = 0;
|
||||
|
||||
_CustomMissionsParams.clear();
|
||||
|
||||
initDatabase();
|
||||
} // CCharacter //
|
||||
|
||||
|
@ -773,55 +791,20 @@ void CCharacter::initPDStructs()
|
|||
void CCharacter::updatePVPClanVP() const
|
||||
{
|
||||
TYPE_PVP_CLAN propPvpClanTemp = 0;
|
||||
uint32 maxFameCiv = 0;
|
||||
uint8 civOfMaxFame = 255;
|
||||
uint32 maxFameCult = 0;
|
||||
uint8 cultOfMaxFame = 255;
|
||||
|
||||
if (_LeagueId != DYN_CHAT_INVALID_CHAN)
|
||||
propPvpClanTemp = 1+(uint32)(_LeagueId.getShortId());
|
||||
else
|
||||
propPvpClanTemp = 0;
|
||||
|
||||
for (uint8 fameIdx = 0; fameIdx < 7; fameIdx++)
|
||||
{
|
||||
sint32 fame = CFameInterface::getInstance().getFameIndexed(_Id, fameIdx);
|
||||
if (fameIdx < 4)
|
||||
{
|
||||
if ((uint32)abs(fame) >= maxFameCiv)
|
||||
{
|
||||
civOfMaxFame = fameIdx;
|
||||
maxFameCiv = abs(fame);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((uint32)abs(fame) >= maxFameCult)
|
||||
{
|
||||
cultOfMaxFame = fameIdx - 4;
|
||||
maxFameCult = abs(fame);
|
||||
}
|
||||
}
|
||||
|
||||
if (fame >= PVPFameRequired*6000)
|
||||
{
|
||||
propPvpClanTemp |= (TYPE_PVP_CLAN(1) << (2*TYPE_PVP_CLAN(fameIdx)));
|
||||
}
|
||||
else if (fame <= -PVPFameRequired*6000)
|
||||
{
|
||||
propPvpClanTemp |= (TYPE_PVP_CLAN(1) << ((2*TYPE_PVP_CLAN(fameIdx))+1));
|
||||
}
|
||||
if (getPvPRecentActionFlag())
|
||||
{
|
||||
uint8 flagAlly = (_PVPFlagAlly & (1 << TYPE_PVP_CLAN(fameIdx))) >> TYPE_PVP_CLAN(fameIdx);
|
||||
uint8 flagEnemy = (_PVPFlagEnemy & (1 << TYPE_PVP_CLAN(fameIdx))) >> TYPE_PVP_CLAN(fameIdx);
|
||||
propPvpClanTemp |= flagAlly << (2*TYPE_PVP_CLAN(fameIdx));
|
||||
propPvpClanTemp |= flagEnemy << ((2*TYPE_PVP_CLAN(fameIdx))+1);
|
||||
}
|
||||
|
||||
}
|
||||
propPvpClanTemp |= TYPE_PVP_CLAN(civOfMaxFame) << (2*TYPE_PVP_CLAN(7));
|
||||
propPvpClanTemp |= TYPE_PVP_CLAN(cultOfMaxFame) << (2*TYPE_PVP_CLAN(8));
|
||||
CMirrorPropValue<TYPE_PVP_CLAN> propPvpClan( TheDataset, TheDataset.getDataSetRow(_Id), DSPropertyPVP_CLAN );
|
||||
|
||||
propPvpClan = (uint32)propPvpClanTemp;
|
||||
if (propPvpClan.getValue() != propPvpClanTemp)
|
||||
{
|
||||
propPvpClan = propPvpClanTemp;
|
||||
propPvpClan.setChanged();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
TYPE_PVP_CLAN CCharacter::getPVPFamesAllies()
|
||||
{
|
||||
TYPE_PVP_CLAN propPvpClanTemp = 0;
|
||||
|
@ -843,7 +826,7 @@ TYPE_PVP_CLAN CCharacter::getPVPFamesEnemies()
|
|||
return propPvpClanTemp | _PVPFlagEnemy;
|
||||
return propPvpClanTemp;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
//-----------------------------------------------
|
||||
// addPropertiesToMirror :
|
||||
|
@ -1464,6 +1447,29 @@ uint32 CCharacter::tickUpdate()
|
|||
{
|
||||
H_AUTO(CharacterUpdatePVPMode);
|
||||
|
||||
if (_PVPSafeLastTimeChange + 20 < CTickEventHandler::getGameCycle())
|
||||
{
|
||||
bool update = false;
|
||||
_PVPSafeLastTimeChange = CTickEventHandler::getGameCycle();
|
||||
|
||||
if (_PVPSafeLastTime != getSafeInPvPSafeZone())
|
||||
{
|
||||
_PVPSafeLastTime = !_PVPSafeLastTime;
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (_PVPInSafeZoneLastTime != CPVPManager2::getInstance()->inSafeZone(getPosition()))
|
||||
{
|
||||
_PVPInSafeZoneLastTime = !_PVPInSafeZoneLastTime;
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (update) {
|
||||
CPVPManager2::getInstance()->setPVPModeInMirror(this);
|
||||
updatePVPClanVP();
|
||||
}
|
||||
}
|
||||
|
||||
if( _HaveToUpdatePVPMode )
|
||||
{
|
||||
const TGameCycle waitTime = _PVPFlag ? TimeForSetPVPFlag.get() : TimeForPVPFlagOff.get();
|
||||
|
@ -2865,7 +2871,9 @@ void CCharacter::postLoadTreatment()
|
|||
{
|
||||
_PlayerPets[ i ].Slot = INVENTORIES::INVALID_INVENTORY_SLOT;
|
||||
}
|
||||
uint32 slot = _PlayerPets[ i ].initLinkAnimalToTicket( this );
|
||||
|
||||
sendPetCustomNameToClient(i);
|
||||
uint32 slot = _PlayerPets[ i ].initLinkAnimalToTicket( this, i );
|
||||
if( slot < INVENTORIES::NbPackerSlots )
|
||||
{
|
||||
tickets[ slot ] = true;
|
||||
|
@ -3625,7 +3633,7 @@ void CCharacter::setTargetBotchatProgramm( CEntityBase * target, const CEntityId
|
|||
// _PropertyDatabase.setProp( toString("TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%u:PLAYER_GIFT_NEEDED",i) , 0 );
|
||||
CBankAccessor_PLR::getTARGET().getCONTEXT_MENU().getMISSIONS_OPTIONS().getArray(i).setPLAYER_GIFT_NEEDED(_PropertyDatabase, 0 );
|
||||
// _PropertyDatabase.setProp( toString("TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%u:PRIORITY",i), 0 );
|
||||
CBankAccessor_PLR::getTARGET().getCONTEXT_MENU().getMISSIONS_OPTIONS().getArray(i).setPRIORITY(_PropertyDatabase, 0 );
|
||||
CBankAccessor_PLR::getTARGET().getCONTEXT_MENU().getMISSIONS_OPTIONS().getArray(i).setPRIORITY(_PropertyDatabase, 2 );
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
@ -4563,13 +4571,31 @@ bool CCharacter::fillFaberMaterialArray( vector<CFaberMsgItem>& materialsSelecte
|
|||
lowerMaterialQuality = USHRT_MAX;
|
||||
for( uint s = 0; s < materialsSelectedForFaber.size(); ++s )
|
||||
{
|
||||
bool bOk = false;
|
||||
CInventoryPtr pInv = NULL;
|
||||
if( materialsSelectedForFaber[ s ].getInvId() >= INVENTORIES::NUM_INVENTORY )
|
||||
{
|
||||
nlwarning("<CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid inventory index %d", s, materialsSelectedForFaber[ s ].getInvId() );
|
||||
return false;
|
||||
// Also allow crafting from player's room
|
||||
if (materialsSelectedForFaber[ s ].getInvId() == INVENTORIES::player_room)
|
||||
{
|
||||
if (getRoomInterface().isValid() && getRoomInterface().canUseInventory(this, this))
|
||||
{
|
||||
pInv = getRoomInterface().getInventory();
|
||||
bOk = true;
|
||||
}
|
||||
}
|
||||
|
||||
if ( ! bOk)
|
||||
{
|
||||
nlwarning("<CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid inventory index %d", s, materialsSelectedForFaber[ s ].getInvId() );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pInv = _Inventory[ materialsSelectedForFaber[ s ].getInvId() ];
|
||||
}
|
||||
|
||||
CInventoryPtr pInv = _Inventory[ materialsSelectedForFaber[ s ].getInvId() ];
|
||||
if( materialsSelectedForFaber[ s ].IndexInInv >= pInv->getSlotCount() )
|
||||
{
|
||||
nlwarning("<CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid index %d for inventory %d", s, materialsSelectedForFaber[ s ].IndexInInv, materialsSelectedForFaber[ s ].getInvId() );
|
||||
|
@ -5170,6 +5196,9 @@ bool CCharacter::addCharacterAnimal( const CSheetId& PetTicket, uint32 Price, CG
|
|||
{
|
||||
_PlayerPets[ i ] = pet;
|
||||
|
||||
pet.ItemPtr->setPetIndex(i);
|
||||
pet.Slot = ptr->getInventorySlot();
|
||||
|
||||
// init pet inventory
|
||||
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit
|
||||
const uint32 petMaxBulk = _PlayerPets[ i ].getAnimalMaxBulk();
|
||||
|
@ -5433,6 +5462,7 @@ bool CCharacter::spawnWaitingCharacterAnimalNear( uint index, const SGameCoordin
|
|||
msg.CharacterMirrorRow = _EntityRowId;
|
||||
msg.PetSheetId = _PlayerPets[ index ].PetSheetId;
|
||||
msg.PetIdx = index;
|
||||
msg.CustomName = _PlayerPets[ index ].CustomName;
|
||||
msg.AIInstanceId = (uint16)destAIInstance;
|
||||
CWorldInstances::instance().msgToAIInstance( msg.AIInstanceId, msg);
|
||||
// The row will be received in AnimalSpawned()
|
||||
|
@ -5544,6 +5574,7 @@ bool CCharacter::spawnCharacterAnimal(uint index )
|
|||
msg.CharacterMirrorRow = _EntityRowId;
|
||||
msg.PetSheetId = _PlayerPets[ index ].PetSheetId;
|
||||
msg.PetIdx = index;
|
||||
msg.CustomName = _PlayerPets[ index ].CustomName;
|
||||
|
||||
CVector pos;
|
||||
pos.x = msg.Coordinate_X * 0.001f;
|
||||
|
@ -6723,6 +6754,38 @@ void CCharacter::sendAnimalCommand( uint8 petIndexCode, uint8 command )
|
|||
}
|
||||
}
|
||||
|
||||
void CCharacter::setAnimalName( uint8 petIndex, ucstring customName )
|
||||
{
|
||||
if (petIndex < 0 || petIndex >= MAX_INVENTORY_ANIMAL)
|
||||
{
|
||||
nlwarning("<CCharacter::setAnimalName> Incorect animal index '%d'.", petIndex);
|
||||
return;
|
||||
}
|
||||
CPetAnimal& animal = _PlayerPets[petIndex];
|
||||
|
||||
animal.setCustomName(customName);
|
||||
sendPetCustomNameToClient(petIndex);
|
||||
|
||||
TDataSetRow row = animal.SpawnedPets;
|
||||
NLNET::CMessage msgout("CHARACTER_NAME");
|
||||
msgout.serial(row);
|
||||
msgout.serial(customName);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::sendPetCustomNameToClient(uint8 petIndex)
|
||||
{
|
||||
uint32 textId = 0;
|
||||
if (_PlayerPets[petIndex].CustomName.length() > 0)
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal= _PlayerPets[petIndex].CustomName;
|
||||
uint32 userId = PlayerManager.getPlayerId(_Id);
|
||||
textId = STRING_MANAGER::sendStringToUser(userId, "LITERAL", params);
|
||||
}
|
||||
CBankAccessor_PLR::getPACK_ANIMAL().getBEAST(petIndex).setNAME(_PropertyDatabase, textId);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
|
@ -6842,6 +6905,7 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
|
|||
}
|
||||
|
||||
// check whether this character is on a free trial account
|
||||
bool bFreeTrialLimitReached = false;
|
||||
CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
|
||||
BOMB_IF(p == NULL,"Failed to find player record for character: "<<getId().toString(),return 0.0);
|
||||
if (p->isTrialPlayer())
|
||||
|
@ -6853,7 +6917,7 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
|
|||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::skill);
|
||||
params[0].Enum = skillEnum;
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(getEntityRowId(), "PROGRESS_FREE_TRIAL_LIMIT", params);
|
||||
return 0.0;
|
||||
bFreeTrialLimitReached = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6893,6 +6957,11 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
|
|||
// update death penalty
|
||||
_DeathPenalties->addXP( *this, skillEnum, XpGain);
|
||||
|
||||
if (bFreeTrialLimitReached)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
// if no remaining XPGain, return
|
||||
if (XpGain == 0.0f)
|
||||
return 0.0;
|
||||
|
@ -8800,7 +8869,7 @@ void CCharacter::setDatabase()
|
|||
_IneffectiveAuras.activate();
|
||||
_ConsumableOverdoseEndDates.activate();
|
||||
// init the RRPs
|
||||
RingRewardPoints.initDb();
|
||||
//RingRewarsdPoints.initDb();
|
||||
|
||||
}// setDatabase //
|
||||
|
||||
|
@ -8862,7 +8931,7 @@ void CCharacter::startTradeItemSession( uint16 session )
|
|||
nlwarning("fame %u is INVALID",(uint)bot->getRace() );
|
||||
fame = MinFameToTrade;
|
||||
}
|
||||
else if ( fame < MinFameToTrade )
|
||||
else if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
|
||||
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
|
||||
|
@ -8961,14 +9030,13 @@ void CCharacter::startTradePhrases(uint16 session)
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
// *** Check the player has sufficient fame to Trade with Bot.
|
||||
sint32 fame = CFameInterface::getInstance().getFameIndexed( _Id, bot->getForm()->getFaction() );
|
||||
if ( fame == NO_FAME )
|
||||
{
|
||||
nlwarning("fame %u is INVALID",(uint)bot->getRace() );
|
||||
}
|
||||
if ( fame < MinFameToTrade )
|
||||
if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
|
||||
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
|
||||
|
@ -9738,7 +9806,7 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
|
|||
nlwarning("fame %u is INVALID",(uint)bot->getRace() );
|
||||
fame = MinFameToTrade;
|
||||
}
|
||||
else if ( fame < MinFameToTrade )
|
||||
else if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
|
||||
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
|
||||
|
@ -10087,6 +10155,84 @@ void CCharacter::initFactionPointDb()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// setPvpPoint : set the number of pvp point
|
||||
//
|
||||
//-----------------------------------------------
|
||||
void CCharacter::setPvpPoint(uint32 nbPt)
|
||||
{
|
||||
_PvpPoint = nbPt;
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(0).setVALUE(_PropertyDatabase, nbPt );
|
||||
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// getPvpPoint : get the number of pvp point
|
||||
//
|
||||
//-----------------------------------------------
|
||||
uint32 CCharacter::getPvpPoint()
|
||||
{
|
||||
return _PvpPoint;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::initPvpPointDb()
|
||||
{
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(0).setVALUE(_PropertyDatabase, _PvpPoint );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::setOrganization(uint32 org)
|
||||
{
|
||||
if (org == _Organization)
|
||||
return;
|
||||
_Organization = org;
|
||||
_OrganizationStatus = 0;
|
||||
_OrganizationPoints = 0;
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(1).setVALUE(_PropertyDatabase, _Organization );
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(2).setVALUE(_PropertyDatabase, _OrganizationStatus );
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(3).setVALUE(_PropertyDatabase, _OrganizationPoints );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::setOrganizationStatus(uint32 status)
|
||||
{
|
||||
_OrganizationStatus = status;
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(2).setVALUE(_PropertyDatabase, _OrganizationStatus );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::changeOrganizationStatus(sint32 status)
|
||||
{
|
||||
if (status < 0 && abs(status) > _OrganizationStatus)
|
||||
_OrganizationStatus = 0;
|
||||
else
|
||||
_OrganizationStatus += status;
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(2).setVALUE(_PropertyDatabase, _OrganizationStatus );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::changeOrganizationPoints(sint32 points)
|
||||
{
|
||||
if (points < 0 && abs(points) > _OrganizationPoints)
|
||||
_OrganizationPoints = 0;
|
||||
else
|
||||
_OrganizationPoints += points;
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(3).setVALUE(_PropertyDatabase, _OrganizationPoints );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::initOrganizationInfos()
|
||||
{
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(1).setVALUE(_PropertyDatabase, _Organization );
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(2).setVALUE(_PropertyDatabase, _OrganizationStatus );
|
||||
CBankAccessor_PLR::getUSER().getRRPS_LEVELS(3).setVALUE(_PropertyDatabase, _OrganizationPoints );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::sendFactionPointGainMessage(PVP_CLAN::TPVPClan clan, uint32 fpGain)
|
||||
{
|
||||
|
@ -10176,6 +10322,16 @@ void CCharacter::exchangeProposal()
|
|||
return;
|
||||
}
|
||||
|
||||
// If not a privileged player and in ignorelist, don't trade
|
||||
if ( !haveAnyPrivilege() && c->hasInIgnoreList( getId() ) )
|
||||
{
|
||||
params.resize(1);
|
||||
params[0].Type = STRING_MANAGER::player;
|
||||
params[0].setEIdAIAlias( c->getId(), CAIAliasTranslator::getInstance()->getAIAlias(c->getId()) );
|
||||
CCharacter::sendDynamicSystemMessage(_EntityRowId, "EXCHANGE_DECLINE", params);
|
||||
return;
|
||||
}
|
||||
|
||||
//set the target's exchange asker, and inform the target
|
||||
c->_ExchangeAsker = _Id;
|
||||
|
||||
|
@ -11666,7 +11822,7 @@ bool CCharacter::processMissionEventList( std::list< CMissionEvent* > & eventLis
|
|||
|
||||
// If the mission is not for guild members we just instanciate it
|
||||
if (!missionForGuild)
|
||||
CMissionManager::getInstance()->instanciateMission(this, mission, giver ,eventList, mainMission);
|
||||
CMissionManager::getInstance()->instanciateMission(this, mission, giver, eventList, mainMission);
|
||||
else
|
||||
{
|
||||
// We find the guild and each guild members and we instanciate the mission for them
|
||||
|
@ -11681,7 +11837,7 @@ bool CCharacter::processMissionEventList( std::list< CMissionEvent* > & eventLis
|
|||
nlwarning( "<MISSIONS>cant find user %s", it->first.toString().c_str() );
|
||||
continue;
|
||||
}
|
||||
CMissionManager::getInstance()->instanciateMission(guildUser, mission, giver ,eventList, mainMission);
|
||||
CMissionManager::getInstance()->instanciateMission(guildUser, mission, giver, eventList, mainMission);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13430,7 +13586,45 @@ void CCharacter::sendUrl(const string &url, const string &salt)
|
|||
PlayerManager.sendImpulseToClient(getId(), "USER:POPUP", titleId, textId);
|
||||
}
|
||||
|
||||
void CCharacter::validateDynamicMissionStep(const string &url)
|
||||
{
|
||||
sendUrl(url+"&player_eid="+getId().toString()+"&event=mission_step_finished", getSalt());
|
||||
}
|
||||
|
||||
/// set custom mission param
|
||||
void CCharacter::setCustomMissionParams(const string &missionName, const string ¶ms)
|
||||
{
|
||||
_CustomMissionsParams[missionName] = params;
|
||||
}
|
||||
|
||||
/// add custom mission param
|
||||
void CCharacter::addCustomMissionParam(const string &missionName, const string ¶m)
|
||||
{
|
||||
if (!_CustomMissionsParams.empty() && _CustomMissionsParams.find(missionName) != _CustomMissionsParams.end())
|
||||
_CustomMissionsParams[missionName] += ","+param;
|
||||
else
|
||||
_CustomMissionsParams[missionName] = param;
|
||||
}
|
||||
|
||||
/// get custom mission params
|
||||
vector<string> CCharacter::getCustomMissionParams(const string &missionName)
|
||||
{
|
||||
vector<string> params;
|
||||
if (_CustomMissionsParams.empty())
|
||||
{
|
||||
return params;
|
||||
}
|
||||
|
||||
if (!_CustomMissionsParams.empty() && _CustomMissionsParams.find(missionName) != _CustomMissionsParams.end())
|
||||
{
|
||||
if (!_CustomMissionsParams[missionName].empty())
|
||||
NLMISC::splitString(_CustomMissionsParams[missionName], ",", params);
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
|
||||
// !!! Deprecated !!!
|
||||
void CCharacter::addWebCommandCheck(const string &url, const string &data, const string &salt)
|
||||
{
|
||||
uint webCommand = getWebCommandCheck(url);
|
||||
|
@ -13494,6 +13688,7 @@ void CCharacter::addWebCommandCheck(const string &url, const string &data, const
|
|||
}
|
||||
}
|
||||
|
||||
// !!! Deprecated !!!
|
||||
uint CCharacter::getWebCommandCheck(const string &url)
|
||||
{
|
||||
CInventoryPtr inv = getInventory(INVENTORIES::bag);
|
||||
|
@ -13528,6 +13723,7 @@ uint CCharacter::getWebCommandCheck(const string &url)
|
|||
return INVENTORIES::NbBagSlots;
|
||||
}
|
||||
|
||||
// !!! Deprecated !!!
|
||||
uint CCharacter::checkWebCommand(const string &url, const string &data, const string &hmac, const string &salt)
|
||||
{
|
||||
if (salt.empty())
|
||||
|
@ -14650,7 +14846,7 @@ void CCharacter::addRoomAccessToPlayer(const NLMISC::CEntityId &id)
|
|||
//--------------------------------------------------------------
|
||||
void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
|
||||
{
|
||||
// if player not found
|
||||
/*// if player not found
|
||||
if (id == CEntityId::Unknown || PlayerManager.getChar(id)==NULL)
|
||||
{
|
||||
if ( ! (IShardUnifierEvent::getInstance() && IShardUnifierEvent::getInstance()->isCharacterOnlineAbroad(id)))
|
||||
|
@ -14659,7 +14855,7 @@ void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
|
|||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
// check not already in list
|
||||
const uint size = (uint)_FriendsList.size();
|
||||
|
@ -14721,6 +14917,82 @@ void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
|
|||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::addPlayerToLeagueList() // unused, need more tests
|
||||
//--------------------------------------------------------------
|
||||
void CCharacter::addPlayerToLeagueList(const NLMISC::CEntityId &id)
|
||||
{
|
||||
// if player not found
|
||||
/*if (id == CEntityId::Unknown || PlayerManager.getChar(id)==NULL)
|
||||
{
|
||||
if ( ! (IShardUnifierEvent::getInstance() && IShardUnifierEvent::getInstance()->isCharacterOnlineAbroad(id)))
|
||||
{
|
||||
// player not found => message
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE");
|
||||
return;
|
||||
}
|
||||
}*/
|
||||
|
||||
// check not already in list
|
||||
const uint size = _LeagueList.size();
|
||||
for ( uint i =0 ; i < size ; ++i)
|
||||
{
|
||||
if ( _LeagueList[i].EntityId.getShortId() == id.getShortId())
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(haveAnyPrivilege() == false && PlayerManager.haveAnyPriv(id))
|
||||
return; // a character without privilege can't add one with privilege.
|
||||
|
||||
uint32 playerId = PlayerManager.getPlayerId(id);
|
||||
|
||||
// check the two char aren't from the same account
|
||||
if (playerId == PlayerManager.getPlayerId(_Id))
|
||||
{
|
||||
egs_chinfo("Char %s tried to add %s in his friend list but they are from the same account->return", _Id.toString().c_str(), id.toString().c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
// reference count
|
||||
contactListRefChange( id, AddedAsLeague);
|
||||
|
||||
// add the char to friends
|
||||
CContactId contactId;
|
||||
contactId.EntityId= id;
|
||||
contactId.ContactId= _ContactIdPool++; // create a new Id for client/server communication
|
||||
_LeagueList.push_back(contactId);
|
||||
|
||||
|
||||
// send create message to client
|
||||
CMessage msgout( "IMPULSION_ID" );
|
||||
msgout.serial( _Id );
|
||||
CBitMemStream bms;
|
||||
|
||||
if ( ! GenericMsgManager.pushNameToStream( "TEAM:CONTACT_CREATE", bms) )
|
||||
{
|
||||
nlwarning("<CEntityBase::addPlayerToFriendList> Msg name TEAM:CONTACT_CREATE not found");
|
||||
return;
|
||||
}
|
||||
|
||||
TCharConnectionState onlineStatus = ccs_online;
|
||||
|
||||
uint32 nameId = CEntityIdTranslator::getInstance()->getEntityNameStringId(id);
|
||||
uint8 listIndex = 2;
|
||||
|
||||
bms.serial(contactId.ContactId);
|
||||
bms.serial(nameId);
|
||||
bms.serialShortEnum(onlineStatus);
|
||||
bms.serial(listIndex);
|
||||
|
||||
msgout.serialBufferWithSize((uint8*)bms.buffer(), bms.length());
|
||||
CUnifiedNetwork::getInstance()->send( NLNET::TServiceId(_Id.getDynamicId()), msgout );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::addPlayerToIgnoreList()
|
||||
//--------------------------------------------------------------
|
||||
|
@ -14822,6 +15094,23 @@ void CCharacter::removePlayerFromFriendListByIndex(uint16 index)
|
|||
contactListRefChange( id, RemovedFromFriends);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::removePlayerFromFriendListByIndex() // unused, need more tests
|
||||
//--------------------------------------------------------------
|
||||
void CCharacter::removePlayerFromLeagueListByIndex(uint16 index)
|
||||
{
|
||||
if (index >= _LeagueList.size())
|
||||
return;
|
||||
|
||||
const CEntityId id = _LeagueList[index].EntityId;
|
||||
uint32 contactId= _LeagueList[index].ContactId;
|
||||
|
||||
// remove entry
|
||||
_LeagueList.erase(_LeagueList.begin() + index);
|
||||
sendRemoveContactMessage(contactId, 2);
|
||||
contactListRefChange( id, RemovedFromLeague);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::removePlayerFromIgnoreListByIndex()
|
||||
//--------------------------------------------------------------
|
||||
|
@ -14901,6 +15190,25 @@ void CCharacter::removePlayerFromFriendListByEntityId(const NLMISC::CEntityId &i
|
|||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::removePlayerFromLeagueListByEntityId() // unused, need more tests
|
||||
//--------------------------------------------------------------
|
||||
void CCharacter::removePlayerFromLeagueListByEntityId(const NLMISC::CEntityId &id)
|
||||
{
|
||||
if (id == NLMISC::CEntityId::Unknown)
|
||||
return;
|
||||
|
||||
for ( uint i = 0 ; i < _LeagueList.size() ; ++i)
|
||||
{
|
||||
if ( _LeagueList[i].EntityId.getShortId() == id.getShortId() )
|
||||
{
|
||||
removePlayerFromLeagueListByIndex(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::removePlayerFromIgnoreListByEntityId()
|
||||
//--------------------------------------------------------------
|
||||
|
@ -14934,6 +15242,22 @@ void CCharacter::removePlayerFromFriendListByContactId(uint32 contactId)
|
|||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::removePlayerFromFriendListByContactId() unused, need more tests
|
||||
//--------------------------------------------------------------
|
||||
void CCharacter::removePlayerFromLeagueListByContactId(uint32 contactId)
|
||||
{
|
||||
for ( uint i = 0 ; i < _LeagueList.size() ; ++i)
|
||||
{
|
||||
if ( _LeagueList[i].ContactId == contactId )
|
||||
{
|
||||
removePlayerFromLeagueListByIndex(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::removePlayerFromIgnoreListByContactId()
|
||||
//--------------------------------------------------------------
|
||||
|
@ -15329,6 +15653,15 @@ void CCharacter::sendRemoveContactMessage(uint32 contactId, uint8 listNumber)
|
|||
CUnifiedNetwork::getInstance()->send( NLNET::TServiceId(_Id.getDynamicId()), msgout );
|
||||
} // sendRemoveContactMessage //
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::setLastConnectionDate()
|
||||
//--------------------------------------------------------------
|
||||
void CCharacter::setLastConnectionDate(uint32 date)
|
||||
{
|
||||
_LastConnectedDate = date;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::destroyCharacter()
|
||||
//--------------------------------------------------------------
|
||||
|
@ -15476,8 +15809,6 @@ void CCharacter::onConnection()
|
|||
{
|
||||
// Add all handledAIGroups for all missions of the player
|
||||
spawnAllHandledAIGroup();
|
||||
// add character to event channel if event occurs
|
||||
CGameEventManager::getInstance().addCharacterToChannelEvent( this );
|
||||
|
||||
// update for the unified entity locator
|
||||
if (IShardUnifierEvent::getInstance() != NULL)
|
||||
|
@ -15874,6 +16205,7 @@ void CCharacter::sendEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviour beha
|
|||
uint32 txtId = STRING_MANAGER::sendStringToClient( targetRow, phraseCont->TargetTarget, params );
|
||||
// send emote message to IOS
|
||||
NLNET::CMessage msgout("EMOTE_PLAYER");
|
||||
msgout.serial( const_cast<TDataSetRow&>( getEntityRowId() ) );
|
||||
msgout.serial( targetRow );
|
||||
msgout.serial(txtId);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
|
@ -15884,7 +16216,8 @@ void CCharacter::sendEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviour beha
|
|||
uint32 txtId = STRING_MANAGER::sendStringToClient(getEntityRowId(), *self, params );
|
||||
// send emote message to IOS
|
||||
NLNET::CMessage msgout("EMOTE_PLAYER");
|
||||
msgout.serial( const_cast<TDataSetRow&>( getEntityRowId() ) );
|
||||
msgout.serial( const_cast<TDataSetRow&>( getEntityRowId() ) ); // sender
|
||||
msgout.serial( const_cast<TDataSetRow&>( getEntityRowId() ) ); // receiver
|
||||
msgout.serial(txtId);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
|
||||
|
@ -16226,7 +16559,14 @@ NLMISC::TGameCycle CCharacter::getMissionLastSuccess(const CMissionTemplate & te
|
|||
{
|
||||
std::map< TAIAlias, TMissionHistory >::iterator it(_MissionHistories.find(templ.Alias));
|
||||
if (it != _MissionHistories.end())
|
||||
{
|
||||
TGameCycle lastSuccessDate = it->second.LastSuccessDate;
|
||||
|
||||
if (lastSuccessDate > CTickEventHandler::getGameCycle())
|
||||
return 0;
|
||||
|
||||
return it->second.LastSuccessDate;
|
||||
}
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
@ -17049,6 +17389,9 @@ void CCharacter::setPVPFlag( bool pvpFlag )
|
|||
// set the new pvp flag and time last change for apply timer delay before this change become effective
|
||||
if( pvpFlag == false )
|
||||
{
|
||||
if (_PVPFlagTimeSettedOn > CTickEventHandler::getGameCycle())
|
||||
_PVPFlagTimeSettedOn = CTickEventHandler::getGameCycle() - TimeForResetPVPFlag;
|
||||
|
||||
if( _PVPFlagTimeSettedOn + TimeForResetPVPFlag > CTickEventHandler::getGameCycle() )
|
||||
{
|
||||
// we need wait a minimal of time before reset your pvp tag
|
||||
|
@ -17146,13 +17489,6 @@ void CCharacter::setPVPRecentActionFlag(CCharacter *target)
|
|||
|
||||
_PVPRecentActionTime = CTickEventHandler::getGameCycle();
|
||||
|
||||
if (target != NULL)
|
||||
{
|
||||
_PVPFlagAlly |= target->getPVPFamesAllies();
|
||||
_PVPFlagEnemy |= target->getPVPFamesEnemies();
|
||||
updatePVPClanVP();
|
||||
}
|
||||
|
||||
// _PropertyDatabase.setProp("CHARACTER_INFO:PVP_FACTION_TAG:FLAG_PVP_TIME_LEFT", _PVPRecentActionTime + PVPActionTimer );
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getPVP_FACTION_TAG().setFLAG_PVP_TIME_LEFT(_PropertyDatabase, _PVPRecentActionTime + PVPActionTimer );
|
||||
|
||||
|
@ -17880,7 +18216,7 @@ void CPetAnimal::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
|
||||
uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c, uint8 index )
|
||||
{
|
||||
if( c )
|
||||
{
|
||||
|
@ -17888,6 +18224,8 @@ uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
|
|||
if( ( ItemPtr != 0 ) && ( ItemPtr->getStaticForm() != NULL ) && ( ItemPtr->getStaticForm()->Family == ITEMFAMILY::PET_ANIMAL_TICKET ) )
|
||||
{
|
||||
// Slot = ItemPtr->getLocSlot();
|
||||
ItemPtr->setPetIndex(index);
|
||||
ItemPtr->setCustomName(CustomName);
|
||||
Slot = ItemPtr->getInventorySlot();
|
||||
return Slot;
|
||||
}
|
||||
|
@ -17900,6 +18238,8 @@ uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
|
|||
{
|
||||
// Slot = ItemPtr->getLocSlot();
|
||||
Slot = ItemPtr->getInventorySlot();
|
||||
ItemPtr->setPetIndex(index);
|
||||
ItemPtr->setCustomName(CustomName);
|
||||
return Slot;
|
||||
}
|
||||
else
|
||||
|
@ -17916,7 +18256,6 @@ uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
|
|||
return INVENTORIES::INVALID_INVENTORY_SLOT;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// getAnimalMaxBulk
|
||||
//-----------------------------------------------
|
||||
|
@ -18697,8 +19036,42 @@ void CCharacter::teleportCharacter( sint32 x, sint32 y)
|
|||
void CCharacter::setTeamId(uint16 id)
|
||||
{
|
||||
_TeamId = id;
|
||||
updatePVPClanVP();
|
||||
}
|
||||
|
||||
void CCharacter::setLeagueId(TChanID id, bool removeIfEmpty)
|
||||
{
|
||||
|
||||
ucstring name = CEntityIdTranslator::getInstance()->getByEntity(getId());
|
||||
CEntityIdTranslator::removeShardFromName(name);
|
||||
|
||||
// Remove old dynamic channel
|
||||
if (_LeagueId != DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
CPVPManager2::getInstance()->broadcastMessage(_LeagueId, string("<INFO>"), name+" -->[]");
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(getEntityRowId(), "TEAM_QUIT_LEAGUE");
|
||||
DynChatEGS.removeSession(_LeagueId, getEntityRowId());
|
||||
|
||||
vector<CEntityId> players;
|
||||
bool isEmpty = DynChatEGS.getPlayersInChan(_LeagueId, players);
|
||||
|
||||
if (isEmpty)
|
||||
{
|
||||
if (removeIfEmpty)
|
||||
DynChatEGS.removeChan(_LeagueId);
|
||||
}
|
||||
}
|
||||
|
||||
if (id != DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(getEntityRowId(), "TEAM_JOIN_LEAGUE");
|
||||
DynChatEGS.addSession(id, getEntityRowId(), true);
|
||||
CPVPManager2::getInstance()->broadcastMessage(id, string("<INFO>"), "<-- "+name);
|
||||
}
|
||||
|
||||
_LeagueId = id;
|
||||
updatePVPClanVP();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
@ -18707,6 +19080,12 @@ void CCharacter::setTeamInvitor(const NLMISC::CEntityId & invitorId)
|
|||
_TeamInvitor = invitorId;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void CCharacter::setLeagueInvitor(const NLMISC::CEntityId & invitorId)
|
||||
{
|
||||
_LeagueInvitor = invitorId;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
@ -19871,6 +20250,13 @@ void CCharacter::setPriviledgePVP( bool b )
|
|||
_PriviledgePvp = b;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void CCharacter::setFullPVP( bool b )
|
||||
{
|
||||
_FullPvp = b;
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
// Game Share
|
||||
#include "game_share/bot_chat_types.h"
|
||||
#include "game_share/brick_flags.h"
|
||||
#include "server_share/pet_interface_msg.h"
|
||||
#include "game_share/power_types.h"
|
||||
#include "game_share/roles.h"
|
||||
#include "game_share/temp_inventory_mode.h"
|
||||
|
@ -297,6 +298,7 @@ struct CPetAnimal
|
|||
bool IsMounted;
|
||||
bool IsTpAllowed;
|
||||
bool spawnFlag;
|
||||
ucstring CustomName;
|
||||
|
||||
// ctor
|
||||
CPetAnimal();
|
||||
|
@ -305,10 +307,12 @@ struct CPetAnimal
|
|||
void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
|
||||
|
||||
// init found ticket item pointer with slot
|
||||
uint32 initLinkAnimalToTicket( CCharacter * c );
|
||||
uint32 initLinkAnimalToTicket( CCharacter * c, uint8 index);
|
||||
|
||||
// get the max bulk of the animal inventory
|
||||
uint32 getAnimalMaxBulk();
|
||||
|
||||
void setCustomName(const ucstring& customName) { CustomName = customName; }
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -416,6 +420,10 @@ private:
|
|||
RemoveFriend,
|
||||
RemoveIgnored,
|
||||
|
||||
AddedAsLeague,
|
||||
RemovedFromLeague,
|
||||
RemoveLeague,
|
||||
|
||||
NB_CONTACT_LIST_ACTIONS,
|
||||
UnknownContactListAction= NB_CONTACT_LIST_ACTIONS,
|
||||
};
|
||||
|
@ -737,6 +745,9 @@ public:
|
|||
|
||||
// return the season in which is the current character
|
||||
uint8 getRingSeason() const { return _RingSeason;}
|
||||
|
||||
/// get the League id
|
||||
TChanID getLeagueId() const { return _LeagueId;}
|
||||
|
||||
|
||||
|
||||
|
@ -746,10 +757,16 @@ public:
|
|||
uint16 getTeamId() const;
|
||||
/// set the team Id of this player
|
||||
void setTeamId(uint16 id);
|
||||
/// set the League id
|
||||
void setLeagueId(TChanID id, bool removeIfEmpty=false);
|
||||
/// get team invitor
|
||||
const NLMISC::CEntityId & getTeamInvitor() const;
|
||||
/// set team invitor
|
||||
void setTeamInvitor(const NLMISC::CEntityId & invitorId);
|
||||
/// get League invitor
|
||||
const NLMISC::CEntityId & getLeagueInvitor() const;
|
||||
/// set League invitor
|
||||
void setLeagueInvitor(const NLMISC::CEntityId & invitorId);
|
||||
//@}
|
||||
|
||||
/// Set fighting target
|
||||
|
@ -975,6 +992,11 @@ public:
|
|||
// return the index of a player pet, or -1 if not found
|
||||
sint32 getPlayerPet( const TDataSetRow& petRowId ) const;
|
||||
|
||||
// Set the name of the animal
|
||||
void setAnimalName( uint8 petIndex, ucstring customName );
|
||||
|
||||
void sendPetCustomNameToClient(uint8 petIndex);
|
||||
|
||||
// near character's pets are TP with player (continent tp)
|
||||
void allowNearPetTp();
|
||||
bool isNearPetTpIsAllowed() const;
|
||||
|
@ -1151,6 +1173,12 @@ public:
|
|||
/// get the number of faction point given a faction
|
||||
uint32 getFactionPoint(PVP_CLAN::TPVPClan clan);
|
||||
|
||||
/// set the number of pvp point
|
||||
void setPvpPoint(uint32 nbPt);
|
||||
|
||||
/// get the number of pvp point given a faction
|
||||
uint32 getPvpPoint();
|
||||
|
||||
/// set the SDB path where player wins HoF points in PvP (if not empty)
|
||||
void setSDBPvPPath(const std::string & sdbPvPPath);
|
||||
|
||||
|
@ -1160,6 +1188,15 @@ public:
|
|||
/// init faction point in client database
|
||||
void initFactionPointDb();
|
||||
|
||||
/// init pvp point in client database
|
||||
void initPvpPointDb();
|
||||
|
||||
void initOrganizationInfos();
|
||||
void setOrganization(uint32 org);
|
||||
void setOrganizationStatus(uint32 status);
|
||||
void changeOrganizationStatus(sint32 status);
|
||||
void changeOrganizationPoints(sint32 points);
|
||||
|
||||
/// send faction point gain phrase to the client
|
||||
void sendFactionPointGainMessage(PVP_CLAN::TPVPClan clan, uint32 fpGain);
|
||||
/// send faction point gain kill phrase to the client
|
||||
|
@ -1614,6 +1651,18 @@ public:
|
|||
/// send custom url
|
||||
void sendUrl(const std::string &url, const std::string &salt);
|
||||
|
||||
/// set custom mission param
|
||||
void setCustomMissionParams(const std::string &missionName, const std::string ¶ms);
|
||||
|
||||
/// add custom mission param
|
||||
void addCustomMissionParam(const std::string &missionName, const std::string ¶m);
|
||||
|
||||
/// get custom mission params
|
||||
std::vector<std::string> getCustomMissionParams(const std::string &missionName);
|
||||
|
||||
/// validate dynamic mission step sending url
|
||||
void validateDynamicMissionStep(const std::string &url);
|
||||
|
||||
/// add web command validation check
|
||||
void addWebCommandCheck(const std::string &url, const std::string &data, const std::string &salt);
|
||||
|
||||
|
@ -1856,15 +1905,18 @@ public:
|
|||
/// add a player to friend list by name
|
||||
void addPlayerToFriendList(const ucstring &name);
|
||||
|
||||
/// add a player to friend list by id
|
||||
void addPlayerToFriendList(const NLMISC::CEntityId &id);
|
||||
|
||||
/// add a player to ignore list by name
|
||||
void addPlayerToIgnoreList(const ucstring &name);
|
||||
|
||||
/// add a player to ignore list by Id
|
||||
void addPlayerToIgnoreList(const NLMISC::CEntityId &id);
|
||||
|
||||
/// add a player to league list by id
|
||||
void addPlayerToLeagueList(const NLMISC::CEntityId &id);
|
||||
|
||||
/// add a player to friend list by id
|
||||
void addPlayerToFriendList(const NLMISC::CEntityId &id);
|
||||
|
||||
/// get a player from friend or ignore list, by contact id
|
||||
const NLMISC::CEntityId &getFriendByContactId(uint32 contactId);
|
||||
const NLMISC::CEntityId &getIgnoreByContactId(uint32 contactId);
|
||||
|
@ -1885,6 +1937,9 @@ public:
|
|||
/// remove room acces to player
|
||||
void removeRoomAccesToPlayer(const NLMISC::CEntityId &id, bool kick);
|
||||
|
||||
/// remove player from league list
|
||||
void removePlayerFromLeagueListByContactId(uint32 contactId);
|
||||
void removePlayerFromLeagueListByEntityId(const NLMISC::CEntityId &id);
|
||||
|
||||
/// remove player from ignore list
|
||||
void removePlayerFromIgnoreListByContactId(uint32 contactId);
|
||||
|
@ -1923,6 +1978,9 @@ public:
|
|||
/// player is going online or offline
|
||||
void online(bool onlineStatus);
|
||||
|
||||
/// player last connection date (from SU, exactly like on mysql db)
|
||||
void setLastConnectionDate(uint32 date);
|
||||
|
||||
/// player is permanently erased, unreferenced it from all contact lists
|
||||
void destroyCharacter();
|
||||
|
||||
|
@ -2230,6 +2288,8 @@ public:
|
|||
// priviledge PVP mode
|
||||
void setPriviledgePVP( bool b );
|
||||
bool priviledgePVP();
|
||||
// full PVP mode
|
||||
void setFullPVP( bool b );
|
||||
/// set the current PVP zone where the player is
|
||||
void setCurrentPVPZone(TAIAlias alias);
|
||||
/// get the current PVP zone where the player is
|
||||
|
@ -2246,6 +2306,8 @@ public:
|
|||
void openPVPVersusDialog() const;
|
||||
/// get priviledgePvp
|
||||
bool getPriviledgePVP() const {return _PriviledgePvp;};
|
||||
/// get fullPvp
|
||||
bool getFullPVP() const {return _FullPvp;};
|
||||
/// get character pvp flag
|
||||
bool getPVPFlag( bool updatePVPModeInMirror = true ) const;
|
||||
/// change pvp flag
|
||||
|
@ -2274,7 +2336,7 @@ public:
|
|||
/// Set an allegiance to neutral from indetermined status, used for process message from client want set it's allegiance to neutral when it's idetermined, over case are managed by missions.
|
||||
void setAllegianceFromIndeterminedStatus(PVP_CLAN::TPVPClan allegiance);
|
||||
/// true if pvp safe zone active for character
|
||||
bool getSafeInPvPSafeZone();
|
||||
bool getSafeInPvPSafeZone() const;
|
||||
/// set pvp safe zone to true
|
||||
void setPvPSafeZoneActive();
|
||||
/// clear pvp zone safe flag
|
||||
|
@ -2316,7 +2378,9 @@ public:
|
|||
/// character log stats accessors
|
||||
uint32 getFirstConnectedTime() const;
|
||||
uint32 getLastConnectedTime() const;
|
||||
uint32 getLastConnectedDate() const;
|
||||
uint32 getPlayedTime() const;
|
||||
uint32 getOrganization() const;
|
||||
const std::list<TCharacterLogTime>& getLastLogStats() const;
|
||||
void updateConnexionStat();
|
||||
void setDisconnexionTime();
|
||||
|
@ -2339,7 +2403,7 @@ public:
|
|||
bool isAnActiveXpCatalyser( CGameItemPtr item );
|
||||
|
||||
void setShowFactionChannelsMode(TChanID channel, bool s);
|
||||
bool showFactionChannelsMode(TChanID channel) const;
|
||||
bool showFactionChannelsMode(TChanID channel);
|
||||
|
||||
// from offline command
|
||||
void contactListRefChangeFromCommand(const NLMISC::CEntityId &id, const std::string &operation);
|
||||
|
@ -2635,6 +2699,8 @@ private:
|
|||
|
||||
/// remove player from friend list
|
||||
void removePlayerFromFriendListByIndex(uint16 index);
|
||||
/// remove player from league list
|
||||
void removePlayerFromLeagueListByIndex(uint16 index);
|
||||
/// remove player from ignore list
|
||||
void removePlayerFromIgnoreListByIndex(uint16 index);
|
||||
|
||||
|
@ -2934,6 +3000,12 @@ private:
|
|||
|
||||
uint32 _FactionPoint[PVP_CLAN::EndClans-PVP_CLAN::BeginClans+1];
|
||||
|
||||
uint32 _PvpPoint;
|
||||
|
||||
uint32 _Organization;
|
||||
uint32 _OrganizationStatus;
|
||||
uint32 _OrganizationPoints;
|
||||
|
||||
/// SDB path where player wins HoF points in PvP (if not empty)
|
||||
std::string _SDBPvPPath;
|
||||
|
||||
|
@ -2944,9 +3016,14 @@ private:
|
|||
/// if this player has an invitation for another team, keep the team here
|
||||
NLMISC::CEntityId _TeamInvitor;
|
||||
|
||||
/// if this player has an invitation for League, keep the invitor here
|
||||
NLMISC::CEntityId _LeagueInvitor;
|
||||
|
||||
// id of the current team
|
||||
CMirrorPropValueAlice< uint16, CPropLocationPacked<2> > _TeamId;
|
||||
|
||||
TChanID _LeagueId;
|
||||
|
||||
/// temp values used to test if team bars need an update or not
|
||||
mutable uint8 _OldHpBarSentToTeam;
|
||||
mutable uint8 _OldSapBarSentToTeam;
|
||||
|
@ -3178,6 +3255,11 @@ private:
|
|||
/// nb of users channels
|
||||
uint8 _NbUserChannels;
|
||||
|
||||
/// last webcommand index
|
||||
uint32 _LastWebCommandIndex;
|
||||
|
||||
std::map<std::string, std::string> _CustomMissionsParams;
|
||||
|
||||
// for a power/combat event, stores start and end ticks
|
||||
struct CFlagTickRange {
|
||||
|
||||
|
@ -3243,6 +3325,8 @@ private:
|
|||
|
||||
// friends list
|
||||
std::vector<CContactId> _FriendsList;
|
||||
// league list
|
||||
std::vector<CContactId> _LeagueList;
|
||||
// ignore list
|
||||
std::vector<CContactId> _IgnoreList;
|
||||
// list of players for whom this player is in the friendlist (to update online status and to remove from players list if this char is permanently deleted)
|
||||
|
@ -3380,8 +3464,14 @@ private:
|
|||
CPVPInterface *_PVPInterface;
|
||||
// set pvp mode for priviledge player
|
||||
bool _PriviledgePvp;
|
||||
// set full pvp mode for player
|
||||
bool _FullPvp;
|
||||
// flag PVP, true for player involved in Faction PVP and other PVP
|
||||
bool _PVPFlag;
|
||||
// time of last change in pvp safe
|
||||
NLMISC::TGameCycle _PVPSafeLastTimeChange;
|
||||
bool _PVPSafeLastTime;
|
||||
bool _PVPInSafeZoneLastTime;
|
||||
// time of last change in pvp flag (for prevent change PVP flag exploits)
|
||||
NLMISC::TGameCycle _PVPFlagLastTimeChange;
|
||||
// time of pvp flag are setted to on (for prevent change PVP flag exploits)
|
||||
|
@ -3571,7 +3661,8 @@ private:
|
|||
std::set<NLMISC::CEntityId> _EntitiesToSaveWithMe;
|
||||
|
||||
uint32 _FirstConnectedTime; //first connected time in second since midnight (00:00:00), January 1, 1970
|
||||
uint32 _LastConnectedTime; //last connected time in second since midnight (00:00:00), January 1, 1970
|
||||
uint32 _LastConnectedTime; //last connected time in second since midnight (00:00:00), January 1, 1970 (change each tick update)
|
||||
uint32 _LastConnectedDate; //last connected time in second since midnight (00:00:00), January 1, 1970 (never change after login, exactly like in mysql db)
|
||||
uint32 _PlayedTime; //cumulated played time in second
|
||||
mutable std::list<TCharacterLogTime> _LastLogStats; //keep n login/duration/logoff time
|
||||
|
||||
|
@ -3625,6 +3716,11 @@ private:
|
|||
/// General god flag for persistence
|
||||
bool _GodModeSave;
|
||||
public:
|
||||
|
||||
void setWebCommandIndex(uint32 index) { _LastWebCommandIndex = index;}
|
||||
uint32 getWebCommandIndex() const { return _LastWebCommandIndex;}
|
||||
|
||||
|
||||
bool getInvisibility() const { return _Invisibility;}
|
||||
/// Set the invisibility flag, NB : just for persistence, do not change nothing.
|
||||
void setInvisibility(bool invisible)
|
||||
|
|
|
@ -2357,7 +2357,7 @@ void CPlayerManager::broadcastMessageUpdate()
|
|||
msg= msg.replace("$seconds$",secondsStr.c_str());
|
||||
msg= msg.replace("$minutes$",minutesStr.c_str());
|
||||
msg= msg.replace("$hours$",hoursStr.c_str());
|
||||
nlinfo("braodcasting message: %s",msg.c_str());
|
||||
nlinfo("broadcasting message: %s",msg.c_str());
|
||||
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal.fromUtf8(msg);
|
||||
|
|
|
@ -1095,14 +1095,14 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
|
||||
nlassert(victimChar != NULL);
|
||||
|
||||
PVP_CLAN::TPVPClan victimFaction;
|
||||
bool victimLosesFactionPoints;
|
||||
if (!playerInFactionPvP(victimChar, &victimFaction, &victimLosesFactionPoints))
|
||||
return;
|
||||
// PVP_CLAN::TPVPClan victimFaction;
|
||||
bool victimLosesFactionPoints = false;
|
||||
// if (!playerInFactionPvP(victimChar, &victimFaction, &victimLosesFactionPoints))
|
||||
// return;
|
||||
|
||||
PVP_CLAN::TPVPClan finalBlowerFaction;
|
||||
if (!playerInFactionPvP(finalBlower, &finalBlowerFaction))
|
||||
return;
|
||||
// PVP_CLAN::TPVPClan finalBlowerFaction;
|
||||
// if (!playerInFactionPvP(finalBlower, &finalBlowerFaction))
|
||||
// return;
|
||||
|
||||
// check if victim and final blower are in PvP Faction (by tag or by a pvp versus zone)
|
||||
/* if(!CPVPManager2::getInstance()->factionWarOccurs(victimFaction, finalBlowerFaction))
|
||||
|
@ -1204,9 +1204,13 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
BOMB_IF(winnerChar == NULL, "invalid winner!", continue);
|
||||
|
||||
PVP_CLAN::TPVPClan winnerFaction;
|
||||
bool winnerGainFactionPoints;
|
||||
if(!playerInFactionPvP(winnerChar, &winnerFaction, &winnerGainFactionPoints))
|
||||
continue; // can be in Duel or in other pvp mode.
|
||||
bool winnerGainFactionPoints = true;
|
||||
|
||||
if (!canPlayerWinPoints(winnerChar, victimChar))
|
||||
continue;
|
||||
|
||||
//if(!playerInFactionPvP(winnerChar, &winnerFaction, &winnerGainFactionPoints))
|
||||
// continue; // can be in Duel or in other pvp mode.
|
||||
|
||||
CRewardedKills::CRewardedKiller * noPointPlayer = getRewardedKiller(winnerChar->getId(), noPointPlayers);
|
||||
if (noPointPlayer != NULL)
|
||||
|
@ -1227,9 +1231,27 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
|
||||
if (winnerGainFactionPoints)
|
||||
{
|
||||
// Compute Fames delta
|
||||
sint32 fameFactor = 0;
|
||||
for (uint8 fameIdx = 0; fameIdx < 7; fameIdx++)
|
||||
{
|
||||
sint32 victimFame = CFameInterface::getInstance().getFameIndexed(victimChar->getId(), fameIdx);
|
||||
sint32 winnerFame = CFameInterface::getInstance().getFameIndexed(winnerChar->getId(), fameIdx);
|
||||
|
||||
if ( (victimFame >= 25*6000 && winnerFame <= -25*6000) ||
|
||||
(winnerFame >= 25*6000 && victimFame <= -25*6000) )
|
||||
fameFactor++;
|
||||
|
||||
if ( (victimFame >= 25*6000 && winnerFame >= 25*6000) ||
|
||||
(victimFame <= -25*6000 && winnerFame <= -25*6000) )
|
||||
fameFactor--;
|
||||
}
|
||||
clamp(fameFactor, 0, 3);
|
||||
nlinfo("points = %d * %d", fpPerPlayer, fameFactor);
|
||||
|
||||
// player gains faction points
|
||||
changePlayerFactionPoints(winnerChar, winnerFaction, sint32(fpPerPlayer));
|
||||
winnerChar->sendFactionPointGainKillMessage(winnerFaction, fpPerPlayer, victimChar->getId());
|
||||
changePlayerPvpPoints(winnerChar, sint32(fpPerPlayer) * fameFactor);
|
||||
winnerChar->sendFactionPointGainKillMessage(winnerFaction, fpPerPlayer * fameFactor, victimChar->getId());
|
||||
}
|
||||
|
||||
// player gains HoF points
|
||||
|
@ -1237,13 +1259,14 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
// and a way for known if an episode occurs (and specs for known if other episode pemrti to win HoF point...)
|
||||
//changePlayerHoFPoints(winnerChar, sint32(hofpPerPlayer));
|
||||
|
||||
/*
|
||||
// PvP faction winner HOF reward
|
||||
CPVPManager2::getInstance()->characterKillerInPvPFaction( winnerChar, winnerFaction, (sint32)fpPerPlayer );
|
||||
if( finalBlower == winnerChar )
|
||||
{
|
||||
CPVPManager2::getInstance()->finalBlowerKillerInPvPFaction( winnerChar, winnerFaction, victimChar );
|
||||
}
|
||||
|
||||
*/
|
||||
rewardedKillers.push_back(winnerChar->getId());
|
||||
nbRewardedMembers++;
|
||||
}
|
||||
|
@ -1273,7 +1296,7 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
hofpLoss = uint32(double(hofpLoss) * PVPHoFPointLossFactor.get() + 0.5);
|
||||
|
||||
// keep the point loss to apply if the victim respawn
|
||||
CPointLoss pointLoss;
|
||||
/*CPointLoss pointLoss;
|
||||
pointLoss.PlayerLosesFactionPoints = victimLosesFactionPoints;
|
||||
pointLoss.PlayerFaction = victimFaction;
|
||||
pointLoss.FactionPointLoss = fpLoss;
|
||||
|
@ -1282,8 +1305,8 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
_PointLossByPlayer[victimChar->getId()] = pointLoss;
|
||||
|
||||
// PvP faction looser lost
|
||||
CPVPManager2::getInstance()->characterKilledInPvPFaction( victimChar, victimFaction, -(sint32) fpLoss );
|
||||
|
||||
//CPVPManager2::getInstance()->characterKilledInPvPFaction( victimChar, victimFaction, -(sint32) fpLoss );
|
||||
*/
|
||||
// delete the score table of the victim
|
||||
removeDamageScoreTable(victimChar->getEntityRowId());
|
||||
}
|
||||
|
@ -1429,6 +1452,7 @@ void CDamageScoreManager::playerRespawn(CCharacter * victimChar)
|
|||
|
||||
const CPointLoss & pointLoss = (*it).second;
|
||||
|
||||
/*
|
||||
if (pointLoss.PlayerLosesFactionPoints)
|
||||
{
|
||||
// victim loses faction points
|
||||
|
@ -1438,6 +1462,7 @@ void CDamageScoreManager::playerRespawn(CCharacter * victimChar)
|
|||
|
||||
// victim loses HoF points
|
||||
changePlayerHoFPoints(victimChar, -sint32(pointLoss.HoFPointLoss));
|
||||
*/
|
||||
|
||||
// remove the applied entry
|
||||
_PointLossByPlayer.erase(it);
|
||||
|
@ -1684,9 +1709,9 @@ bool CDamageScoreManager::playerInFactionPvP(const CCharacter * playerChar, PVP_
|
|||
return true;
|
||||
}
|
||||
}
|
||||
else if( playerChar->getPVPFlag() )
|
||||
else if( playerChar->getPVPFlag(false) )
|
||||
{
|
||||
pair<PVP_CLAN::TPVPClan, PVP_CLAN::TPVPClan> allegiance = playerChar->getAllegiance();
|
||||
/*pair<PVP_CLAN::TPVPClan, PVP_CLAN::TPVPClan> allegiance = playerChar->getAllegiance();
|
||||
if( (allegiance.first != PVP_CLAN::Neutral) && (allegiance.first != PVP_CLAN::None) )
|
||||
{
|
||||
if (faction)
|
||||
|
@ -1695,7 +1720,7 @@ bool CDamageScoreManager::playerInFactionPvP(const CCharacter * playerChar, PVP_
|
|||
*withFactionPoints = true;
|
||||
return true;
|
||||
}
|
||||
/*if ( allegiance.second != PVP_CLAN::Neutral)
|
||||
if ( allegiance.second != PVP_CLAN::Neutral)
|
||||
{
|
||||
if (faction)
|
||||
*faction = allegiance.second;
|
||||
|
@ -1703,10 +1728,45 @@ bool CDamageScoreManager::playerInFactionPvP(const CCharacter * playerChar, PVP_
|
|||
*withFactionPoints = true;
|
||||
return true;
|
||||
}*/
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CDamageScoreManager::canPlayerWinPoints(const CCharacter * winnerChar, CCharacter * victimeChar) const
|
||||
{
|
||||
// Don't win points if in duel
|
||||
if ( winnerChar->getDuelOpponent() && (winnerChar->getDuelOpponent()->getId() == victimeChar->getId()) )
|
||||
return false;
|
||||
|
||||
if (victimeChar->getPVPRecentActionFlag())
|
||||
nlinfo("PVP recent flag");
|
||||
// Only win points if victime is Flag
|
||||
if( winnerChar->getPVPFlag(false))
|
||||
{
|
||||
if ( true/*victimeChar->getPVPRecentActionFlag()*/ )
|
||||
{
|
||||
nlinfo("Teams : %d, %d", winnerChar->getTeamId(), victimeChar->getTeamId());
|
||||
// Don't win points if in same Team
|
||||
if ( winnerChar->getTeamId() != CTEAM::InvalidTeamId && victimeChar->getTeamId() != CTEAM::InvalidTeamId && (winnerChar->getTeamId() == victimeChar->getTeamId()) )
|
||||
return false;
|
||||
|
||||
// Don't win points if in same Guild
|
||||
nlinfo("Guild : %d, %d", winnerChar->getGuildId(), victimeChar->getGuildId());
|
||||
if ( winnerChar->getGuildId() != 0 && victimeChar->getGuildId() != 0 && (winnerChar->getGuildId() == victimeChar->getGuildId()) )
|
||||
return false;
|
||||
|
||||
// Don't win points if in same League
|
||||
if ( winnerChar->getLeagueId() != DYN_CHAT_INVALID_CHAN && victimeChar->getLeagueId() != DYN_CHAT_INVALID_CHAN && (winnerChar->getLeagueId() == victimeChar->getLeagueId()) )
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
uint32 CDamageScoreManager::computeFactionPointsForWinner(const CDamageScoreTable::CWinner & winner, uint32 victimSkillValue)
|
||||
{
|
||||
|
@ -1795,6 +1855,28 @@ sint32 CDamageScoreManager::changePlayerFactionPoints(CCharacter * playerChar, P
|
|||
return fpDelta;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
sint32 CDamageScoreManager::changePlayerPvpPoints(CCharacter * playerChar, sint32 fpDelta)
|
||||
{
|
||||
nlassert(playerChar != NULL);
|
||||
|
||||
if (fpDelta == 0)
|
||||
return 0;
|
||||
|
||||
uint32 points = playerChar->getPvpPoint();
|
||||
|
||||
// player cannot have negative pvp points
|
||||
fpDelta = max(fpDelta, -sint32(points));
|
||||
|
||||
points += fpDelta;
|
||||
|
||||
// set the new pvp points
|
||||
playerChar->setPvpPoint(points);
|
||||
|
||||
return fpDelta;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CDamageScoreManager::changePlayerHoFPoints(CCharacter * playerChar, sint32 hofpDelta)
|
||||
{
|
||||
|
|
|
@ -42,7 +42,7 @@ typedef uint16 TTeamId;
|
|||
/**
|
||||
* A damage score table keeps all damages done by a player/team/creature on a player
|
||||
*
|
||||
* \author Sébastien 'kxu' Guignot
|
||||
* \author Sebastien 'kxu' Guignot
|
||||
* \author Nevrax France
|
||||
* \date 2005
|
||||
*/
|
||||
|
@ -193,7 +193,7 @@ private:
|
|||
* It permits to find all players wounded by an entity (player/team/creature)
|
||||
* ie to find all players on which the entity has a damage score.
|
||||
*
|
||||
* \author Sébastien 'kxu' Guignot
|
||||
* \author Sebastien 'kxu' Guignot
|
||||
* \author Nevrax France
|
||||
* \date 2005
|
||||
*/
|
||||
|
@ -229,7 +229,7 @@ private:
|
|||
/**
|
||||
* It keeps kills that have been rewarded and which cannot be rewarded again for a lapse of time.
|
||||
*
|
||||
* \author Sébastien 'kxu' Guignot
|
||||
* \author Sebastien 'kxu' Guignot
|
||||
* \author Nevrax France
|
||||
* \date 2005
|
||||
*/
|
||||
|
@ -273,7 +273,7 @@ private:
|
|||
* and keeps their damage scores on each attacked player.
|
||||
* It also gives faction and HoF points to players.
|
||||
*
|
||||
* \author Sébastien 'kxu' Guignot
|
||||
* \author Sebastien 'kxu' Guignot
|
||||
* \author Nevrax France
|
||||
* \date 2005
|
||||
*/
|
||||
|
@ -342,6 +342,8 @@ private:
|
|||
/// return true if the given action is curative
|
||||
bool isCurativeAction(const TReportAction & action) const;
|
||||
|
||||
bool canPlayerWinPoints(const CCharacter * winnerChar, CCharacter * victimeChar) const;
|
||||
|
||||
/// return true if the given player is in 'faction PvP' (in a faction PvP zone)
|
||||
/// \param faction : if not NULL return the faction of the player in the PvP zone where he is
|
||||
/// \param gainFactionPoints : if not NULL return true if the zone gives faction points or not
|
||||
|
@ -357,6 +359,10 @@ private:
|
|||
/// \return the applied delta (a negative delta may have been modified up to zero to keep faction points positive)
|
||||
sint32 changePlayerFactionPoints(CCharacter * playerChar, PVP_CLAN::TPVPClan faction, sint32 fpDelta);
|
||||
|
||||
/// add/remove pvp points to a player
|
||||
/// \return the applied delta (a negative delta may have been modified up to zero to keep pvp points positive)
|
||||
sint32 changePlayerPvpPoints(CCharacter * playerChar, sint32 fpDelta);
|
||||
|
||||
/// add/remove HoF points to a player and his guild if his SDB PvP path is defined
|
||||
void changePlayerHoFPoints(CCharacter * playerChar, sint32 hofpDelta);
|
||||
|
||||
|
@ -388,7 +394,7 @@ private:
|
|||
/**
|
||||
* This is the interface for the character progression in PvP
|
||||
*
|
||||
* \author Sébastien 'kxu' Guignot
|
||||
* \author Sebastien 'kxu' Guignot
|
||||
* \author Nevrax France
|
||||
* \date 2005
|
||||
*/
|
||||
|
|
|
@ -39,6 +39,13 @@ PVP_RELATION::TPVPRelation CPVPFaction::getPVPRelation( CCharacter * actor, CEnt
|
|||
CPVPManager2::getInstance()->setPVPFactionAllyReminder( false );
|
||||
CPVPManager2::getInstance()->setPVPFactionEnemyReminder( false );
|
||||
|
||||
bool isAlly = false;
|
||||
|
||||
bool targetSafe = false;
|
||||
bool actorSafe = false;
|
||||
bool targetInSafeZone = false;
|
||||
bool actorInSafeZone = false;
|
||||
|
||||
// Check actor and target validity
|
||||
if (actor == 0 || target == 0)
|
||||
{
|
||||
|
@ -50,70 +57,85 @@ PVP_RELATION::TPVPRelation CPVPFaction::getPVPRelation( CCharacter * actor, CEnt
|
|||
if (pTarget == 0)
|
||||
return PVP_RELATION::Unknown;
|
||||
|
||||
// if target is not tagged then he's neutral
|
||||
if (!pTarget->getPVPFlag() && !pTarget->getPvPRecentActionFlag())
|
||||
return PVP_RELATION::Neutral;
|
||||
|
||||
// Check safe zones
|
||||
if (CPVPManager2::getInstance()->inSafeZone(pTarget->getPosition()))
|
||||
{
|
||||
targetInSafeZone = true;
|
||||
if (pTarget->getSafeInPvPSafeZone())
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
targetSafe = true;
|
||||
}
|
||||
|
||||
if( CPVPManager2::getInstance()->inSafeZone(actor->getPosition()))
|
||||
{
|
||||
actorInSafeZone = true;
|
||||
if( actor->getSafeInPvPSafeZone())
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
actorSafe = true;
|
||||
}
|
||||
|
||||
// Target is not tagged => Neutral
|
||||
if (!pTarget->getPVPFlag() && !pTarget->getPvPRecentActionFlag())
|
||||
return PVP_RELATION::Neutral;
|
||||
|
||||
// Check fames
|
||||
if( actor->getPVPFlag() || actor->getPvPRecentActionFlag() )
|
||||
// Actor is not tagged => Check target
|
||||
if (!actor->getPVPFlag() && !actor->getPvPRecentActionFlag())
|
||||
{
|
||||
// In same Team
|
||||
if ((pTarget->getTeamId() != CTEAM::InvalidTeamId) && (actor->getTeamId() != CTEAM::InvalidTeamId) && (actor->getTeamId() == pTarget->getTeamId()))
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPFactionAllyReminder( true );
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
|
||||
// In same Guild
|
||||
if ((pTarget->getGuildId() != 0) && (actor->getGuildId() != 0) && (actor->getGuildId() == pTarget->getGuildId()))
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPFactionAllyReminder( true );
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
|
||||
// check if he's an ennemy
|
||||
if ((actor->getPVPFamesAllies() & pTarget->getPVPFamesEnemies()) || (actor->getPVPFamesEnemies() & pTarget->getPVPFamesAllies()))
|
||||
{
|
||||
// Actor can heal an ennemi if not PvPRecentActionFlaged
|
||||
if (curative && !pTarget->getPvPRecentActionFlag())
|
||||
{
|
||||
return PVP_RELATION::Neutral;
|
||||
}
|
||||
else
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPFactionEnemyReminder(true);
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
}
|
||||
// check if he's an ally
|
||||
else if ((actor->getPVPFamesAllies() & pTarget->getPVPFamesAllies()) || (actor->getPVPFamesEnemies() & pTarget->getPVPFamesEnemies()))
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPFactionAllyReminder(true);
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Check if actor is not PvPFlag and try to heal a PvPRecentActionFlag
|
||||
if (curative && pTarget->getPvPRecentActionFlag())
|
||||
// Target flag => NeutralPVP
|
||||
if (pTarget->getPvPRecentActionFlag())
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
else
|
||||
return PVP_RELATION::Neutral;
|
||||
}
|
||||
|
||||
// default is neutral
|
||||
return PVP_RELATION::Neutral;
|
||||
|
||||
// In same Team => Ally
|
||||
if ((pTarget->getTeamId() != CTEAM::InvalidTeamId) && (actor->getTeamId() != CTEAM::InvalidTeamId) && (actor->getTeamId() == pTarget->getTeamId()))
|
||||
{
|
||||
isAlly = true;
|
||||
}
|
||||
|
||||
// In Same League => Ally
|
||||
if ((pTarget->getLeagueId() != DYN_CHAT_INVALID_CHAN) && (actor->getLeagueId() != DYN_CHAT_INVALID_CHAN) && (actor->getLeagueId() == pTarget->getLeagueId()))
|
||||
{
|
||||
isAlly = true;
|
||||
}
|
||||
|
||||
// In same Guild and not Leagued => Ally
|
||||
if ((pTarget->getGuildId() != 0) && (actor->getGuildId() != 0) && (actor->getGuildId() == pTarget->getGuildId()) && (pTarget->getLeagueId() == DYN_CHAT_INVALID_CHAN) && (actor->getLeagueId() == DYN_CHAT_INVALID_CHAN))
|
||||
{
|
||||
isAlly = true;
|
||||
}
|
||||
|
||||
if (isAlly)
|
||||
{
|
||||
// One is in safe zone but not other => NeutralPVP
|
||||
if ((targetInSafeZone && !actorInSafeZone) || (actorInSafeZone && !targetInSafeZone))
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
// One is safe but not other => NeutralPVP
|
||||
if (targetSafe != actorSafe)
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
CPVPManager2::getInstance()->setPVPFactionAllyReminder(true);
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
|
||||
// If one is safe => NeutralPVP
|
||||
if (targetSafe || actorSafe)
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
//
|
||||
if ((targetInSafeZone && !pTarget->getPvPRecentActionFlag()) || (actorInSafeZone && !actor->getPvPRecentActionFlag()))
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
CPVPManager2::getInstance()->setPVPFactionEnemyReminder(true);
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#include "game_share/utils.h"
|
||||
#include "game_share/msg_client_server.h"
|
||||
#include "game_share/fame.h"
|
||||
#include "game_share/send_chat.h"
|
||||
|
||||
#include "pvp_manager/pvp_manager_2.h"
|
||||
#include "pvp_manager/pvp_manager.h"
|
||||
|
@ -176,6 +177,21 @@ TChanID CPVPManager2::getUserDynChannel( const std::string& channelName)
|
|||
return DYN_CHAT_INVALID_CHAN;
|
||||
}
|
||||
|
||||
std::string CPVPManager2::getUserDynChannel(const TChanID& channelId)
|
||||
{
|
||||
TMAPExtraFactionChannel::iterator it;
|
||||
for (it = _UserChannel.begin(); it != _UserChannel.end(); ++it)
|
||||
{
|
||||
if ((*it).second == channelId)
|
||||
{
|
||||
return (*it).first;
|
||||
}
|
||||
}
|
||||
// should not get here
|
||||
nlassert(false);
|
||||
return "";
|
||||
}
|
||||
|
||||
const std::string & CPVPManager2::getPassUserChannel( TChanID channelId)
|
||||
{
|
||||
// Search in user channels
|
||||
|
@ -353,7 +369,7 @@ void CPVPManager2::broadcastMessage(TChanID channel, const ucstring& speakerName
|
|||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
void CPVPManager2::sendChannelUsers(TChanID channel, CCharacter * user)
|
||||
void CPVPManager2::sendChannelUsers(TChanID channel, CCharacter * user, bool outputToSys)
|
||||
{
|
||||
std::vector<NLMISC::CEntityId> lst;
|
||||
|
||||
|
@ -361,21 +377,40 @@ void CPVPManager2::sendChannelUsers(TChanID channel, CCharacter * user)
|
|||
if(it != _UserChannelCharacters.end())
|
||||
{
|
||||
lst = (*it).second;
|
||||
string players = "";
|
||||
ucstring players;
|
||||
uint32 shardId = CEntityIdTranslator::getInstance()->getEntityShardId(user->getId());
|
||||
for (uint i = 0; i < lst.size(); i++)
|
||||
{
|
||||
players += "\n"+CEntityIdTranslator::getInstance()->getByEntity(lst[i]).toString();
|
||||
ucstring name = CEntityIdTranslator::getInstance()->getByEntity(lst[i]);
|
||||
if (shardId == CEntityIdTranslator::getInstance()->getEntityShardId(lst[i]))
|
||||
{
|
||||
// Same shard, remove shard from name
|
||||
CEntityIdTranslator::removeShardFromName(name);
|
||||
}
|
||||
players += "\n" + name ;
|
||||
}
|
||||
|
||||
CMessage msgout("DYN_CHAT:SERVICE_TELL");
|
||||
msgout.serial(channel);
|
||||
ucstring users = ucstring("<USERS>");
|
||||
msgout.serial(const_cast<ucstring&>(users));
|
||||
TDataSetRow senderRow = TheDataset.getDataSetRow(user->getId());
|
||||
msgout.serial(senderRow);
|
||||
ucstring txt = ucstring(players);
|
||||
msgout.serial(const_cast<ucstring&>(txt));
|
||||
sendMessageViaMirror( "IOS", msgout);
|
||||
if (outputToSys)
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( user->getId(), "WHO_CHANNEL_INTRO" );
|
||||
//players = "Players in channel \"" + getUserDynChannel(channel) + "\": " + players;
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal = players;
|
||||
CCharacter::sendDynamicSystemMessage( user->getId(), "LITERAL", params );
|
||||
}
|
||||
else
|
||||
{
|
||||
CMessage msgout("DYN_CHAT:SERVICE_TELL");
|
||||
msgout.serial(channel);
|
||||
ucstring users = ucstring("<USERS>");
|
||||
msgout.serial(const_cast<ucstring&>(users));
|
||||
msgout.serial(senderRow);
|
||||
ucstring txt = ucstring(players);
|
||||
msgout.serial(const_cast<ucstring&>(txt));
|
||||
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -559,10 +594,10 @@ void CPVPManager2::playerTeleports(CCharacter * user)
|
|||
void CPVPManager2::setPVPModeInMirror( const CCharacter * user ) const
|
||||
{
|
||||
nlassert(user);
|
||||
uint8 pvpMode = 0;
|
||||
TYPE_PVP_MODE pvpMode = 0;
|
||||
|
||||
// Full pvp
|
||||
if ( user->getPriviledgePVP() )
|
||||
if ( user->getFullPVP() )
|
||||
{
|
||||
pvpMode |= PVP_MODE::PvpChallenge;
|
||||
}
|
||||
|
@ -588,6 +623,16 @@ void CPVPManager2::setPVPModeInMirror( const CCharacter * user ) const
|
|||
pvpMode |= PVP_MODE::PvpDuel;
|
||||
}
|
||||
}
|
||||
// in Safe zone
|
||||
{
|
||||
if (CPVPManager2::getInstance()->inSafeZone(user->getPosition()))
|
||||
{
|
||||
pvpMode |= PVP_MODE::PvpZoneSafe;
|
||||
if (user->getSafeInPvPSafeZone())
|
||||
pvpMode |= PVP_MODE::PvpSafe;
|
||||
}
|
||||
}
|
||||
|
||||
// pvp session (i.e everything else)
|
||||
{
|
||||
if ( user->getPVPInterface().isValid() )
|
||||
|
@ -596,9 +641,15 @@ void CPVPManager2::setPVPModeInMirror( const CCharacter * user ) const
|
|||
pvpMode |= interf.getPVPSession()->getPVPMode();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyPVP_MODE );
|
||||
propPvpMode = pvpMode;
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode2( TheDataset, user->getEntityRowId(), DSPropertyEVENT_FACTION_ID );
|
||||
if (propPvpMode.getValue() != pvpMode)
|
||||
{
|
||||
nlinfo("New pvp Mode : %d", pvpMode);
|
||||
propPvpMode = pvpMode;
|
||||
propPvpMode2 = pvpMode;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
@ -648,22 +699,16 @@ PVP_RELATION::TPVPRelation CPVPManager2::getPVPRelation( CCharacter * actor, CEn
|
|||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
if( pTarget )
|
||||
{
|
||||
// priviledgePVP is Full PVP, only ally of teammates anf guildmates
|
||||
if (pTarget->priviledgePVP() || actor->priviledgePVP())
|
||||
// Full PVP is ennemy of everybody
|
||||
if (pTarget->getFullPVP() || actor->getFullPVP())
|
||||
{
|
||||
if ((pTarget->getTeamId() != CTEAM::InvalidTeamId) && (actor->getTeamId() != CTEAM::InvalidTeamId) && (actor->getTeamId() == pTarget->getTeamId()))
|
||||
return PVP_RELATION::Ally;
|
||||
|
||||
if ((pTarget->getGuildId() != 0) && (actor->getGuildId() != 0) && (actor->getGuildId() == pTarget->getGuildId()))
|
||||
return PVP_RELATION::Ally;
|
||||
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
|
||||
if( IsRingShard )
|
||||
return relation; // disable PVP on Ring shards (only if target is a CCharacter, because we must let attack NPCs)
|
||||
|
||||
// //////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////
|
||||
// temp : until new manager is finished we have to check the char pvp session too
|
||||
IPVP * pvpSession = pTarget->getPVPInterface().getPVPSession();
|
||||
if( pvpSession )
|
||||
|
@ -713,8 +758,8 @@ PVP_RELATION::TPVPRelation CPVPManager2::getPVPRelation( CCharacter * actor, CEn
|
|||
if( relationTmp == PVP_RELATION::NeutralPVP )
|
||||
relation = PVP_RELATION::NeutralPVP;
|
||||
|
||||
// Check if ally (neutralpvp has priority over ally)
|
||||
if( relationTmp == PVP_RELATION::Ally && relation != PVP_RELATION::NeutralPVP )
|
||||
// Check if ally (neutralpvp and active has priority over ally)
|
||||
if (relationTmp == PVP_RELATION::Ally && relation != PVP_RELATION::NeutralPVP)
|
||||
relation = PVP_RELATION::Ally;
|
||||
}
|
||||
|
||||
|
@ -730,6 +775,7 @@ bool CPVPManager2::isCurativeActionValid( CCharacter * actor, CEntityBase * targ
|
|||
|
||||
PVP_RELATION::TPVPRelation pvpRelation = getPVPRelation( actor, target, true );
|
||||
bool actionValid;
|
||||
nlinfo("Pvp relation = %d", pvpRelation);
|
||||
switch( pvpRelation )
|
||||
{
|
||||
case PVP_RELATION::Ally :
|
||||
|
@ -757,11 +803,12 @@ bool CPVPManager2::isCurativeActionValid( CCharacter * actor, CEntityBase * targ
|
|||
if( actionValid && !checkMode )
|
||||
{
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
if(pTarget)
|
||||
actor->clearSafeInPvPSafeZone();
|
||||
|
||||
//if(pTarget)
|
||||
// actor->clearSafeInPvPSafeZone();
|
||||
|
||||
// propagate faction pvp flag
|
||||
if( pvpRelation == PVP_RELATION::Ally )
|
||||
if( pvpRelation == PVP_RELATION::Ally)
|
||||
{
|
||||
if( _PVPFactionAllyReminder )
|
||||
{
|
||||
|
@ -782,10 +829,6 @@ bool CPVPManager2::isCurativeActionValid( CCharacter * actor, CEntityBase * targ
|
|||
{
|
||||
actor->refreshOutpostLeavingTimer();
|
||||
}
|
||||
|
||||
// propagate full pvp
|
||||
if( pTarget->priviledgePVP() )
|
||||
actor->setPriviledgePVP(true);
|
||||
}
|
||||
}
|
||||
return actionValid;
|
||||
|
@ -832,7 +875,13 @@ bool CPVPManager2::isOffensiveActionValid( CCharacter * actor, CEntityBase * tar
|
|||
{
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
if(pTarget)
|
||||
actor->clearSafeInPvPSafeZone();
|
||||
{
|
||||
if (actor->getDuelOpponent() == pTarget) // No _PVPFactionEnemyReminder when in duel
|
||||
CPVPManager2::getInstance()->setPVPFactionAllyReminder(false);
|
||||
else
|
||||
actor->clearSafeInPvPSafeZone();
|
||||
}
|
||||
|
||||
if( _PVPFactionEnemyReminder )
|
||||
{
|
||||
actor->setPVPRecentActionFlag();
|
||||
|
@ -886,10 +935,20 @@ bool CPVPManager2::canApplyAreaEffect(CCharacter* actor, CEntityBase * areaTarge
|
|||
|
||||
if( actionValid )
|
||||
{
|
||||
/* if ((pTarget->getGuildId() != 0) && (actor->getGuildId() != 0) && (actor->getGuildId() != pTarget->getGuildId()))
|
||||
return false;
|
||||
*/
|
||||
|
||||
if( areaTarget->getId().getType() == RYZOMID::player )
|
||||
{
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(areaTarget);
|
||||
if(pTarget)
|
||||
if (!offensive)
|
||||
{
|
||||
if (actor->getTeamId() != pTarget->getTeamId() && actor->getLeagueId() != pTarget->getLeagueId() )
|
||||
return false;
|
||||
}
|
||||
|
||||
if(pTarget && offensive)
|
||||
actor->clearSafeInPvPSafeZone();
|
||||
// set faction flag
|
||||
if( offensive && _PVPFactionEnemyReminder )
|
||||
|
@ -1096,6 +1155,11 @@ void CPVPManager2::createExtraFactionChannel(const std::string & channelName)
|
|||
|
||||
TChanID CPVPManager2::createUserChannel(const std::string & channelName, const std::string & pass)
|
||||
{
|
||||
// Don't allow channels called "GM" (to not clash with the /who gm command)
|
||||
if (NLMISC::nlstricmp( channelName.c_str() , "GM" ) == 0)
|
||||
{
|
||||
return DYN_CHAT_INVALID_CHAN;
|
||||
}
|
||||
|
||||
TMAPExtraFactionChannel::iterator it = _UserChannel.find(channelName);
|
||||
if( it == _UserChannel.end() )
|
||||
|
@ -1244,6 +1308,14 @@ void CPVPManager2::askForDuel( const NLMISC::CEntityId & userId )
|
|||
return;
|
||||
}
|
||||
|
||||
// If not a privileged player and in ignorelist, cannot duel
|
||||
if ( !user->haveAnyPrivilege() && target->hasInIgnoreList( user->getId() ) )
|
||||
{
|
||||
params[0].setEIdAIAlias( target->getId(), CAIAliasTranslator::getInstance()->getAIAlias(target->getId()) );
|
||||
CCharacter::sendDynamicSystemMessage(userId, "DUEL_REFUSE_INVITATION", params);
|
||||
return;
|
||||
}
|
||||
|
||||
// remove previous invitation, and check that user is not invited
|
||||
bool problem = false;
|
||||
|
||||
|
|
|
@ -76,10 +76,12 @@ public:
|
|||
void onIOSMirrorUp();
|
||||
/// callback called at each tick
|
||||
void tickUpdate();
|
||||
/// return dynamic channel TChanID attribued to a faction
|
||||
/// return dynamic channel TChanID attributed to a faction
|
||||
TChanID getFactionDynChannel( const std::string& channelName );
|
||||
/// return dynamic channel TChanID attribued to an user
|
||||
/// return user dynamic channel TChanID
|
||||
TChanID getUserDynChannel( const std::string& channelName);
|
||||
/// return user dynamic channel name
|
||||
std::string getUserDynChannel(const TChanID& channelId);
|
||||
/// return dynamic channel TChanID attribued to a faction
|
||||
const std::string &getPassUserChannel( TChanID channelId);
|
||||
/// return dynamic channel TChanID character must have, DYN_CHAT_INVALID_CHAN if he must don't have faction channel
|
||||
|
@ -91,7 +93,7 @@ public:
|
|||
// brodcast message to channel
|
||||
void broadcastMessage(TChanID channel, const ucstring& speakerName ,const ucstring& txt);
|
||||
// send list of users to player
|
||||
void sendChannelUsers(TChanID channel, CCharacter * user);
|
||||
void sendChannelUsers(TChanID channel, CCharacter * user, bool outputToSys = false);
|
||||
// add faction channel to character if needed
|
||||
void addFactionChannelToCharacter(TChanID channel, CCharacter * user, bool writeRight = true, bool userChannel = false);
|
||||
// remove faction channel for character
|
||||
|
|
|
@ -63,6 +63,15 @@ namespace PVP_ZONE_TYPE
|
|||
} // namespace PVP_ZONE_TYPE
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
static inline bool inSameLeague(CCharacter * c1, CCharacter * c2)
|
||||
{
|
||||
if (c1 == NULL || c2 == NULL)
|
||||
return false;
|
||||
|
||||
return ( c1 == c2 ) || ( c1->getLeagueId() != DYN_CHAT_INVALID_CHAN && c1->getLeagueId() == c2->getLeagueId() );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
static inline bool inSameTeam(CCharacter * c1, CCharacter * c2)
|
||||
{
|
||||
|
@ -372,35 +381,47 @@ PVP_RELATION::TPVPRelation CPVPFreeZone::getPVPRelation( CCharacter * user, CEnt
|
|||
nlassert(user);
|
||||
nlassert(target);
|
||||
|
||||
if( target->getId().getType() != RYZOMID::player )
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
|
||||
bool targetSafe = false;
|
||||
bool actorSafe = false;
|
||||
|
||||
if (target->getId().getType() != RYZOMID::player)
|
||||
{
|
||||
return PVP_RELATION::Unknown;
|
||||
}
|
||||
|
||||
// if target is in same zone then he's an ennemy or ally
|
||||
if ( _Users.find( target->getEntityRowId() ) != _Users.end() )
|
||||
if (CPVPManager2::getInstance()->inSafeZone(pTarget->getPosition()))
|
||||
{
|
||||
if( inSameTeam( user, (CCharacter *)target ) )
|
||||
if (pTarget->getSafeInPvPSafeZone())
|
||||
targetSafe = true;
|
||||
}
|
||||
|
||||
if (CPVPManager2::getInstance()->inSafeZone(user->getPosition()))
|
||||
{
|
||||
if( user->getSafeInPvPSafeZone())
|
||||
actorSafe = true;
|
||||
}
|
||||
|
||||
if ((targetSafe && !actorSafe) || (actorSafe && !targetSafe)) {
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
// In same Zone
|
||||
if (_Users.find( target->getEntityRowId() ) != _Users.end())
|
||||
{
|
||||
// In Same Team or League => Ally
|
||||
if (inSameTeam( user, pTarget ) || inSameLeague( user, pTarget ))
|
||||
{
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// If both not in safe zone => Ennemy
|
||||
if (!targetSafe && !actorSafe)
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
}
|
||||
|
||||
// if target is in free pvp then he's neutral pvp
|
||||
const CCharacter * targetChar = static_cast<const CCharacter*>(target);
|
||||
if( targetChar->getPVPInterface().isValid() )
|
||||
{
|
||||
if( targetChar->getPVPInterface().getPVPSession()->getPVPMode() == PVP_MODE::PvpZoneFree );
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
}
|
||||
|
||||
return PVP_RELATION::Neutral;
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
@ -1135,36 +1156,53 @@ PVP_RELATION::TPVPRelation CPVPGuildZone::getPVPRelation( CCharacter * user, CEn
|
|||
nlassert(user);
|
||||
nlassert(target);
|
||||
|
||||
// target has to be a char
|
||||
CCharacter *targetChar = dynamic_cast<CCharacter*>(target);
|
||||
if ( !targetChar )
|
||||
CCharacter * pTarget = dynamic_cast<CCharacter*>(target);
|
||||
|
||||
bool targetSafe = false;
|
||||
bool actorSafe = false;
|
||||
|
||||
if( target->getId().getType() != RYZOMID::player )
|
||||
{
|
||||
return PVP_RELATION::Unknown;
|
||||
}
|
||||
|
||||
// check that target is in the same zone than user (discards bots)
|
||||
|
||||
if (CPVPManager2::getInstance()->inSafeZone(pTarget->getPosition()))
|
||||
{
|
||||
if (pTarget->getSafeInPvPSafeZone())
|
||||
targetSafe = true;
|
||||
}
|
||||
|
||||
if( CPVPManager2::getInstance()->inSafeZone(user->getPosition()))
|
||||
{
|
||||
if( user->getSafeInPvPSafeZone())
|
||||
actorSafe = true;
|
||||
}
|
||||
|
||||
if ((targetSafe && !actorSafe) || (actorSafe && !targetSafe)) {
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
// if target is in same zone then he's an ennemy or ally
|
||||
if ( _Users.find( target->getEntityRowId() ) != _Users.end() )
|
||||
{
|
||||
if ( inSameGuild(targetChar,user) || inSameTeam( targetChar, user) )
|
||||
// In Same Team or League => Ally
|
||||
if (inSameTeam( user, pTarget ) || inSameLeague( user, pTarget ))
|
||||
{
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
else
|
||||
|
||||
// in same Guild and not in Leagues => Ally
|
||||
if (inSameGuild( user, pTarget ) && user->getLeagueId() == DYN_CHAT_INVALID_CHAN && pTarget->getLeagueId() == DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
}
|
||||
|
||||
// if target is in guild pvp then he's neutral pvp
|
||||
if( targetChar->getPVPInterface().isValid() )
|
||||
{
|
||||
if( targetChar->getPVPInterface().getPVPSession()->getPVPMode() == PVP_MODE::PvpZoneGuild )
|
||||
{
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
return PVP_RELATION::Ally;
|
||||
}
|
||||
|
||||
// If both not in safe zone => Ennemy
|
||||
if (!targetSafe && !actorSafe)
|
||||
return PVP_RELATION::Ennemy;
|
||||
}
|
||||
|
||||
return PVP_RELATION::Neutral;
|
||||
|
||||
return PVP_RELATION::NeutralPVP;
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
@ -155,6 +155,12 @@ void CTradeBase::copy( IItemTrade * itt )
|
|||
else _ItemPtr = 0;
|
||||
}
|
||||
|
||||
TGameCycle CItemForSale::getGameCycleLeft() const
|
||||
{
|
||||
TGameCycle dt = CTickEventHandler::getGameCycle() - _StartSaleCycle;
|
||||
return (TGameCycle) ( (sint32) std::max( (sint32)0, (sint32)( ((sint32) MaxGameCycleSaleStore) - (sint32)( dt + _ItemPtr->getTotalSaleCycle() ) ) ) );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//uint32 CTradeBase::getFactionPointPrice() const
|
||||
//{
|
||||
|
|
|
@ -202,7 +202,8 @@ public:
|
|||
void setAvailable( bool a );
|
||||
|
||||
// return game cycle left for item in store
|
||||
NLMISC::TGameCycle getGameCycleLeft() const { return (NLMISC::TGameCycle) ( (sint32) std::max( (sint32)0, (sint32)( ((sint32) MaxGameCycleSaleStore) - ( ( CTickEventHandler::getGameCycle() - _StartSaleCycle ) + _ItemPtr->getTotalSaleCycle() ) ) ) ); }
|
||||
// NLMISC::TGameCycle getGameCycleLeft() const { return (NLMISC::TGameCycle) ( (sint32) std::max( (sint32)0, (sint32)( ((sint32) MaxGameCycleSaleStore) - ( ( CTickEventHandler::getGameCycle() - _StartSaleCycle ) + _ItemPtr->getTotalSaleCycle() ) ) ) ); }
|
||||
NLMISC::TGameCycle getGameCycleLeft() const;
|
||||
|
||||
// get quantity
|
||||
uint32 getQuantity() const { return _Quantity; }
|
||||
|
|
|
@ -57,6 +57,7 @@ void CTeam::init( CCharacter* leader, uint16 teamId )
|
|||
_ValidityFlags.Fake = false;
|
||||
_NbMembers = 1;
|
||||
_TeamId = teamId;
|
||||
_LeagueId = leader->getLeagueId();
|
||||
_LeaderId = leader->getId();
|
||||
_TeamMembers.push_back(_LeaderId);
|
||||
// init the team chat group
|
||||
|
@ -120,6 +121,12 @@ void CTeam::release()
|
|||
PROGRESSIONPVE::CCharacterProgressionPVE::getInstance()->disbandTeam(_TeamId, _TeamMembers);
|
||||
PROGRESSIONPVP::CCharacterProgressionPVP::getInstance()->disbandTeam(_TeamId, _TeamMembers);
|
||||
|
||||
if (_LeagueId != DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
DynChatEGS.removeChan(_LeagueId);
|
||||
}
|
||||
|
||||
_LeagueId = DYN_CHAT_INVALID_CHAN;
|
||||
_TeamId = CTEAM::InvalidTeamId;
|
||||
_TeamMembers.clear();
|
||||
_NbMembers = 0;
|
||||
|
@ -167,7 +174,8 @@ void CTeam::addCharacter(CCharacter *newCharacter)
|
|||
else
|
||||
{
|
||||
// newCharacter->_PropertyDatabase.setProp( "GROUP:SUCCESSOR_INDEX", 1 );
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(newCharacter->_PropertyDatabase, 1);
|
||||
uint8 index = getSuccessorIndex();
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(newCharacter->_PropertyDatabase, index);
|
||||
}
|
||||
|
||||
// update all member's DB
|
||||
|
@ -283,6 +291,9 @@ void CTeam::addCharacter(CCharacter *newCharacter)
|
|||
// set the character team
|
||||
newCharacter->setTeamId(_TeamId);
|
||||
|
||||
// set the character alliance
|
||||
newCharacter->setLeagueId(_LeagueId);
|
||||
|
||||
// Add character to chat group
|
||||
TGroupId idGroupe = CHAT_GROUPS_IDS::getTeamChatGroupId(_TeamId);
|
||||
CMessage msgout("ADD_TO_GROUP");
|
||||
|
@ -383,6 +394,7 @@ void CTeam::removeCharacter( CCharacter * player )
|
|||
|
||||
///\todo give him a player team Id
|
||||
player->setTeamId( CTEAM::InvalidTeamId );
|
||||
player->setLeagueId(DYN_CHAT_INVALID_CHAN);
|
||||
player->updateTargetingChars();
|
||||
|
||||
// tell progression system this player has been removed from his team
|
||||
|
@ -410,13 +422,19 @@ void CTeam::removeCharacter( CCharacter * player )
|
|||
clearPlayerTeamDB( *_TeamMembers.begin() );
|
||||
CCharacter * lastPlayer = PlayerManager.getOnlineChar( *_TeamMembers.begin() );
|
||||
if ( lastPlayer )
|
||||
{
|
||||
lastPlayer->setTeamId( CTEAM::InvalidTeamId );
|
||||
lastPlayer->setLeagueId(DYN_CHAT_INVALID_CHAN);
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning("<CTeam removeCharacter> charId %s not found in the team", (*_TeamMembers.begin()).toString().c_str() );
|
||||
return;
|
||||
}
|
||||
|
||||
// remove league
|
||||
setLeague("");
|
||||
|
||||
// remove the team chat group
|
||||
TGroupId idGroupe = CHAT_GROUPS_IDS::getTeamChatGroupId(_TeamId);
|
||||
CMessage msgRemoveGroup("REMOVE_GROUP");
|
||||
|
@ -437,80 +455,26 @@ void CTeam::removeCharacter( CCharacter * player )
|
|||
// if that was the leader, get another one
|
||||
else if ( _LeaderId == charId )
|
||||
{
|
||||
_LeaderId = _SuccessorId;
|
||||
_SuccessorId = CEntityId::Unknown;
|
||||
for (list<CEntityId>::const_iterator it = _TeamMembers.begin(); it != _TeamMembers.end(); ++it)
|
||||
{
|
||||
if ( (*it) != _LeaderId )
|
||||
{
|
||||
_SuccessorId = (*it );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// switch dyn chat speaker
|
||||
CMissionManager::getInstance()->switchDynChatSpeaker(player,_LeaderId);
|
||||
|
||||
// inform the new leader
|
||||
SM_STATIC_PARAMS_1(params1, STRING_MANAGER::player);
|
||||
params1[0].setEId( charId );
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(TheDataset.getDataSetRow(_LeaderId), "TEAM_YOU_NEW_LEADER", params1);
|
||||
|
||||
// inform the group
|
||||
SM_STATIC_PARAMS_2(params, STRING_MANAGER::player, STRING_MANAGER::player);
|
||||
params[0].setEId( charId );
|
||||
params[1].setEId( _LeaderId );
|
||||
|
||||
set<CEntityId> exclude;
|
||||
exclude.insert( _LeaderId );
|
||||
exclude.insert( charId );
|
||||
sendDynamicMessageToMembers("TEAM_NEW_LEADER", params, exclude);
|
||||
|
||||
// update leader DB
|
||||
CCharacter *leader = PlayerManager.getOnlineChar( _LeaderId );
|
||||
if (leader)
|
||||
{
|
||||
// leader->_PropertyDatabase.setProp( "GROUP:LEADER_INDEX", -1 );
|
||||
CBankAccessor_PLR::getGROUP().setLEADER_INDEX(leader->_PropertyDatabase, 0xf);
|
||||
// leader->_PropertyDatabase.setProp( "GROUP:SUCCESSOR_INDEX", 0 );
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(leader->_PropertyDatabase, 0);
|
||||
}
|
||||
else
|
||||
nlwarning("<CTeam removeCharacter> invalid new leader %s", _LeaderId.toString().c_str() );
|
||||
setLeader(_SuccessorId);
|
||||
}
|
||||
// if that was the successor, inform the new one
|
||||
/* else if ( formerPos == 1 && _NbMembers > 2)
|
||||
{
|
||||
list<CEntityId>::iterator itTmp = _TeamMembers.begin();
|
||||
++itTmp;
|
||||
const CEntityId & successorId = *(itTmp);
|
||||
CCharacter *successor = PlayerManager.getOnlineChar( successorId );
|
||||
if (successor)
|
||||
{
|
||||
successor->_PropertyDatabase.setProp( "GROUP:SUCCESSOR_INDEX", -1 );
|
||||
}
|
||||
else
|
||||
nlwarning("<CTeam removeCharacter> invalid new successor %s", successorId.toString().c_str() );
|
||||
|
||||
}
|
||||
*/
|
||||
else if ( _SuccessorId == charId )
|
||||
{
|
||||
for (list<CEntityId>::const_iterator it = _TeamMembers.begin(); it != _TeamMembers.end(); ++it)
|
||||
// The current successor dropped from team; set it to the next in line after leader
|
||||
setSuccessor(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// A random member dropped from team; make sure the current successor is shown currectly
|
||||
// in all team lists.
|
||||
uint8 index = 0;
|
||||
for (std::list<NLMISC::CEntityId>::iterator it = _TeamMembers.begin() ; it != _TeamMembers.end() ; ++it)
|
||||
{
|
||||
if ( (*it) != _LeaderId )
|
||||
{
|
||||
_SuccessorId = (*it );
|
||||
CCharacter *successor = PlayerManager.getOnlineChar( _SuccessorId );
|
||||
if (successor)
|
||||
{
|
||||
// successor->_PropertyDatabase.setProp( "GROUP:SUCCESSOR_INDEX", -1 );
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(successor->_PropertyDatabase, 0xf);
|
||||
}
|
||||
if (_SuccessorId == (*it))
|
||||
break;
|
||||
}
|
||||
++index;
|
||||
}
|
||||
// Don't show a message because the successor hasn't actually changed.
|
||||
setSuccessor(index, false);
|
||||
}
|
||||
|
||||
for (std::list<NLMISC::CEntityId>::iterator it = _TeamMembers.begin() ; it != _TeamMembers.end() ; ++it)
|
||||
|
@ -607,9 +571,106 @@ void CTeam::removeCharacter( CCharacter * player )
|
|||
|
||||
}// CTeam removeCharacter
|
||||
|
||||
void CTeam::setSuccessor( uint8 memberIdx )
|
||||
void CTeam::setLeague(const string &leagueName)
|
||||
{
|
||||
TChanID chanId = _LeagueId;
|
||||
if (_LeagueId != DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
// Remove players from previous channel
|
||||
_LeagueId = DYN_CHAT_INVALID_CHAN;
|
||||
updateLeague();
|
||||
// Remove channel if empty
|
||||
vector<CEntityId> players;
|
||||
if (!DynChatEGS.getPlayersInChan(chanId, players))
|
||||
DynChatEGS.removeChan(chanId);
|
||||
}
|
||||
|
||||
if (!leagueName.empty())
|
||||
{
|
||||
_LeagueId = DynChatEGS.addChan("league_"+toString(DynChatEGS.getNextChanID()), leagueName);
|
||||
if (_LeagueId == DYN_CHAT_INVALID_CHAN)
|
||||
{
|
||||
nlinfo("Error channel creation !!!");
|
||||
return;
|
||||
}
|
||||
// set historic size of the newly created channel
|
||||
DynChatEGS.setHistoricSize(_LeagueId, 100);
|
||||
}
|
||||
|
||||
updateLeague();
|
||||
}
|
||||
|
||||
void CTeam::updateLeague()
|
||||
{
|
||||
for (list<CEntityId>::iterator it = _TeamMembers.begin() ; it != _TeamMembers.end() ; ++it)
|
||||
{
|
||||
CCharacter * ch = PlayerManager.getOnlineChar((*it));
|
||||
if (ch != NULL && ch->getLeagueId() != _LeagueId)
|
||||
{
|
||||
ch->setLeagueId(_LeagueId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint8 CTeam::getSuccessorIndex()
|
||||
{
|
||||
list<CEntityId>::const_iterator it = _TeamMembers.begin();
|
||||
uint8 i = 0;
|
||||
for (; it != _TeamMembers.end(); ++it)
|
||||
{
|
||||
if ( (*it) == _SuccessorId )
|
||||
break;
|
||||
++i;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
void CTeam::setLeader(CEntityId id, bool bMessage)
|
||||
{
|
||||
_LeaderId = id;
|
||||
|
||||
// Move new leader to top of list
|
||||
_TeamMembers.remove(_LeaderId);
|
||||
_TeamMembers.insert(_TeamMembers.begin(), _LeaderId);
|
||||
|
||||
// inform the new leader
|
||||
SM_STATIC_PARAMS_1(params1, STRING_MANAGER::player);
|
||||
params1[0].setEId( id );
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(TheDataset.getDataSetRow(_LeaderId), "TEAM_YOU_NEW_LEADER", params1);
|
||||
|
||||
// inform the group
|
||||
SM_STATIC_PARAMS_2(params, STRING_MANAGER::player, STRING_MANAGER::player);
|
||||
params[0].setEId( id );
|
||||
params[1].setEId( _LeaderId );
|
||||
|
||||
set<CEntityId> exclude;
|
||||
exclude.insert( _LeaderId );
|
||||
exclude.insert( id );
|
||||
sendDynamicMessageToMembers("TEAM_NEW_LEADER", params, exclude);
|
||||
|
||||
// New leader was successor, choose a new successor
|
||||
if (id == _SuccessorId)
|
||||
{
|
||||
_SuccessorId = CEntityId::Unknown;
|
||||
// Set the new successor to next in line
|
||||
setSuccessor(1);
|
||||
}
|
||||
|
||||
// update leader DB
|
||||
CCharacter *leader = PlayerManager.getOnlineChar( _LeaderId );
|
||||
if (leader)
|
||||
{
|
||||
// switch dyn chat speaker
|
||||
CMissionManager::getInstance()->switchDynChatSpeaker(leader, _LeaderId);
|
||||
|
||||
CBankAccessor_PLR::getGROUP().setLEADER_INDEX(leader->_PropertyDatabase, 0xf);
|
||||
}
|
||||
else
|
||||
nlwarning("<CTeam setLeader> invalid new leader %s", _LeaderId.toString().c_str() );
|
||||
}
|
||||
|
||||
void CTeam::setLeader(uint8 memberIdx, bool bMessage)
|
||||
{
|
||||
/*
|
||||
list<CEntityId>::const_iterator it = _TeamMembers.begin();
|
||||
uint8 i = 0;
|
||||
for (; it != _TeamMembers.end(); ++it)
|
||||
|
@ -623,98 +684,58 @@ void CTeam::setSuccessor( uint8 memberIdx )
|
|||
nlwarning("invalid team member %u : count is %u", memberIdx,_TeamMembers.size() );
|
||||
return;
|
||||
}
|
||||
_SuccessorId = (*it);
|
||||
SM_STATIC_PARAMS_1( params,STRING_MANAGER::player );
|
||||
params[0].EId = (*it );
|
||||
sendDynamicMessageToMembers("TEAM_NEW_SUCCESSOR",params);
|
||||
CEntityId newLeaderId = (*it);
|
||||
setLeader(newLeaderId, bMessage);
|
||||
}
|
||||
|
||||
for (std::list<CEntityId>::const_iterator it = _TeamMembers.begin() ; it != _TeamMembers.end() ; ++it)
|
||||
void CTeam::setSuccessor( uint8 memberIdx, bool bMessage)
|
||||
{
|
||||
list<CEntityId>::const_iterator it = _TeamMembers.begin();
|
||||
uint8 i = 0;
|
||||
for (; it != _TeamMembers.end(); ++it)
|
||||
{
|
||||
uint8 hp, sap, stamina;
|
||||
uint32 nameId;
|
||||
CCharacter* character = PlayerManager.getOnlineChar( (*it) );
|
||||
if (character != NULL)
|
||||
{
|
||||
// update the current character team slot
|
||||
///\todo: can be done outside the loop
|
||||
if ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Max != 0)
|
||||
hp = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Current ) ) / ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Max ) );
|
||||
else
|
||||
hp = 0;
|
||||
|
||||
if ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::sap ].Max != 0)
|
||||
sap = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::sap ].Current ) ) / ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::sap ].Max ) );
|
||||
else
|
||||
sap = 0;
|
||||
|
||||
if ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::stamina ].Max != 0)
|
||||
stamina = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::stamina ].Current ) ) / ( newCharacter->getPhysScores()._PhysicalScores[ SCORES::stamina ].Max ) );
|
||||
else
|
||||
stamina = 0;
|
||||
|
||||
CMirrorPropValueRO<uint32> nameIndexValue1( TheDataset, newCharacter->getId(), "NameIndex" );
|
||||
nameId = nameIndexValue1();
|
||||
|
||||
sprintf(buffer, "GROUP:%d:HP",position );
|
||||
character->_PropertyDatabase.setProp( buffer, hp );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:SAP",position );
|
||||
character->_PropertyDatabase.setProp( buffer, sap );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:STA",position );
|
||||
character->_PropertyDatabase.setProp( buffer, stamina );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:NAME",position );
|
||||
character->_PropertyDatabase.setProp( buffer, nameId );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:UID",position );
|
||||
character->_PropertyDatabase.setProp( buffer, newCharacter->getEntityRowId().getCompressedIndex() );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:PRESENT",position );
|
||||
character->_PropertyDatabase.setProp( buffer, (uint8)1 );
|
||||
|
||||
// update the new character team slot corresponding to character
|
||||
if ( character->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Max != 0)
|
||||
hp = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( character->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Current ) ) / ( character->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Max ) );
|
||||
else
|
||||
hp = 0;
|
||||
|
||||
if ( character->getPhysScores()._PhysicalScores[ SCORES::sap ].Max != 0)
|
||||
sap = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( character->getPhysScores()._PhysicalScores[ SCORES::sap ].Current ) ) / ( character->getPhysScores()._PhysicalScores[ SCORES::sap ].Max ) );
|
||||
else
|
||||
sap = 0;
|
||||
|
||||
if ( character->getPhysScores()._PhysicalScores[ SCORES::stamina ].Max != 0)
|
||||
stamina = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( character->getPhysScores()._PhysicalScores[ SCORES::stamina ].Current ) ) / ( character->getPhysScores()._PhysicalScores[ SCORES::stamina ].Max ) );
|
||||
else
|
||||
stamina = 0;
|
||||
|
||||
CMirrorPropValueRO<uint32> nameIndexValue2( TheDataset, character->getId(), "NameIndex" );
|
||||
nameId = nameIndexValue2();
|
||||
|
||||
sprintf(buffer, "GROUP:%d:HP",i );
|
||||
newCharacter->_PropertyDatabase.setProp( buffer, hp );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:SAP",i );
|
||||
newCharacter->_PropertyDatabase.setProp( buffer, sap );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:STA",i );
|
||||
newCharacter->_PropertyDatabase.setProp( buffer, stamina );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:NAME",i );
|
||||
newCharacter->_PropertyDatabase.setProp( buffer, nameId );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:UID",i );
|
||||
newCharacter->_PropertyDatabase.setProp( buffer, character->getEntityRowId().getCompressedIndex() );
|
||||
|
||||
sprintf(buffer, "GROUP:%d:PRESENT",i );
|
||||
newCharacter->_PropertyDatabase.setProp( buffer, (uint8)1 );
|
||||
}
|
||||
else
|
||||
nlwarning("<CTeam::addCharacter> Unknown character %s", (*it).toString().c_str() );
|
||||
if ( i == memberIdx )
|
||||
break;
|
||||
++i;
|
||||
}
|
||||
*/
|
||||
if ( it == _TeamMembers.end() )
|
||||
{
|
||||
nlwarning("invalid team member %u : count is %u", memberIdx,_TeamMembers.size() );
|
||||
return;
|
||||
}
|
||||
|
||||
_SuccessorId = (*it);
|
||||
i = 0;
|
||||
for (it = _TeamMembers.begin() ; it != _TeamMembers.end() ; ++it)
|
||||
{
|
||||
CCharacter * ch = PlayerManager.getOnlineChar( (*it) );
|
||||
if (ch)
|
||||
{
|
||||
// If this char is the successor, don't show
|
||||
if (i == memberIdx)
|
||||
{
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(ch->_PropertyDatabase, 0xf);
|
||||
}
|
||||
else if (i < memberIdx)
|
||||
{
|
||||
// If the successor comes after this player in the list,
|
||||
// bump it up one.
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(ch->_PropertyDatabase, memberIdx - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
CBankAccessor_PLR::getGROUP().setSUCCESSOR_INDEX(ch->_PropertyDatabase, memberIdx);
|
||||
}
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
if (bMessage)
|
||||
{
|
||||
SM_STATIC_PARAMS_1( params,STRING_MANAGER::player );
|
||||
params[0].setEIdAIAlias(_SuccessorId, CAIAliasTranslator::getInstance()->getAIAlias(_SuccessorId));
|
||||
sendDynamicMessageToMembers("TEAM_NEW_SUCCESSOR", params);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------
|
||||
|
@ -1130,22 +1151,65 @@ CMissionTeam* CTeam::getMissionByAlias( TAIAlias missionAlias )
|
|||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void CTeam::updateMembersDb()
|
||||
{
|
||||
for (std::list<NLMISC::CEntityId>::iterator it = _TeamMembers.begin() ; it != _TeamMembers.end() ; ++it)
|
||||
{
|
||||
uint8 hp, sap, stamina;
|
||||
uint32 nameId;
|
||||
uint pos = 0;
|
||||
|
||||
CCharacter * ch1 = PlayerManager.getOnlineChar( (*it) );
|
||||
|
||||
if (ch1->getId() == _LeaderId)
|
||||
{
|
||||
CBankAccessor_PLR::getGROUP().setLEADER_INDEX(ch1->_PropertyDatabase, 0xf);
|
||||
}
|
||||
else
|
||||
{
|
||||
CBankAccessor_PLR::getGROUP().setLEADER_INDEX(ch1->_PropertyDatabase, 0);
|
||||
}
|
||||
///\todo log if nothing
|
||||
if (ch1)
|
||||
{
|
||||
for (std::list<NLMISC::CEntityId>::iterator it2 = _TeamMembers.begin() ; it2 != _TeamMembers.end() ; ++it2)
|
||||
{
|
||||
if ( (*it) == (*it2) )
|
||||
continue;
|
||||
|
||||
CBankAccessor_PLR::TGROUP::TArray &groupItem = CBankAccessor_PLR::getGROUP().getArray(pos);
|
||||
|
||||
CCharacter * ch2 = PlayerManager.getOnlineChar( (*it2) );
|
||||
if (ch2 != NULL)
|
||||
{
|
||||
// update new char for old char
|
||||
if ( ch2->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Max != 0)
|
||||
hp = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( ch2->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Current ) ) / ( ch2->getPhysScores()._PhysicalScores[ SCORES::hit_points ].Max ) );
|
||||
else
|
||||
hp = 0;
|
||||
if ( ch2->getPhysScores()._PhysicalScores[ SCORES::sap ].Max != 0)
|
||||
sap = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( ch2->getPhysScores()._PhysicalScores[ SCORES::sap ].Current ) ) / ( ch2->getPhysScores()._PhysicalScores[ SCORES::sap ].Max ) );
|
||||
else
|
||||
sap = 0;
|
||||
if ( ch2->getPhysScores()._PhysicalScores[ SCORES::stamina ].Max != 0)
|
||||
stamina = (uint8) ( ( float(TeamMembersStatusMaxValue) * ( ch2->getPhysScores()._PhysicalScores[ SCORES::stamina ].Current ) ) / ( ch2->getPhysScores()._PhysicalScores[ SCORES::stamina ].Max ) );
|
||||
else
|
||||
stamina = 0;
|
||||
|
||||
CMirrorPropValueRO<uint32> nameIndexValue( TheDataset, ch2->getId(), "NameIndex" );
|
||||
nameId = nameIndexValue();
|
||||
|
||||
groupItem.setHP(ch1->_PropertyDatabase, hp);
|
||||
groupItem.setSAP(ch1->_PropertyDatabase, sap);
|
||||
groupItem.setSTA(ch1->_PropertyDatabase, stamina);
|
||||
groupItem.setNAME(ch1->_PropertyDatabase, nameId);
|
||||
groupItem.setUID(ch1->_PropertyDatabase, ch2->getEntityRowId().getCompressedIndex());
|
||||
groupItem.setPRESENT(ch1->_PropertyDatabase, true);
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "game_share/misc_const.h"
|
||||
#include "game_share/string_manager_sender.h"
|
||||
#include "game_share/scores.h"
|
||||
#include "game_share/dyn_chat.h"
|
||||
#include "mission_manager/mission_event.h"
|
||||
#include "mission_manager/ai_alias_translator.h"
|
||||
#include "team_manager/reward_sharing.h"
|
||||
|
@ -73,17 +74,54 @@ public:
|
|||
void removeCharacter( CCharacter * newChar );
|
||||
|
||||
/**
|
||||
* set the successor of the team leader
|
||||
* \param memberIdx is the index of the member in hte team
|
||||
* return the index of team leader successor
|
||||
*
|
||||
*/
|
||||
void setSuccessor( uint8 memberIdx );
|
||||
uint8 getSuccessorIndex(void);
|
||||
|
||||
/**
|
||||
* set the League
|
||||
* \param leagueName is the name of League
|
||||
*/
|
||||
void setLeague(const std::string &leagueName);
|
||||
/**
|
||||
* update the League (set LeagueId to all teammates)
|
||||
*/
|
||||
void updateLeague();
|
||||
|
||||
/**
|
||||
* set the team leader
|
||||
* \param id is the Entity ID of the member in the team
|
||||
* \param bMessage whether to show the message
|
||||
*/
|
||||
void setLeader(NLMISC::CEntityId id, bool bMessage = true);
|
||||
|
||||
/**
|
||||
* set the team leader
|
||||
* \param memberIdx is the index of the member in the team
|
||||
* \param bMessage whether to show the message
|
||||
*/
|
||||
void setLeader(uint8 memberIdx, bool bMessage = true);
|
||||
|
||||
/**
|
||||
* set the successor of the team leader
|
||||
* \param memberIdx is the index of the member in the team
|
||||
* \param bMessage whether to show the message
|
||||
*/
|
||||
void setSuccessor( uint8 memberIdx, bool bMessage = true );
|
||||
|
||||
/**
|
||||
* get the leader of the team
|
||||
* \return team leader Id
|
||||
*/
|
||||
inline const NLMISC::CEntityId & getLeader() const { return _LeaderId; }
|
||||
|
||||
/**
|
||||
* get the successor of the team
|
||||
* \return successor Id
|
||||
*/
|
||||
inline const NLMISC::CEntityId & getSuccessor() const { return _SuccessorId; }
|
||||
|
||||
///\return number of team members
|
||||
inline uint8 getTeamSize() const { return _NbMembers; }
|
||||
|
||||
|
@ -108,6 +146,12 @@ public:
|
|||
///\return the team id
|
||||
inline uint16 getTeamId() const { return _TeamId; }
|
||||
|
||||
///\return the League id
|
||||
inline TChanID getLeagueId() const { return _LeagueId; }
|
||||
|
||||
///\return the League id
|
||||
inline void setLeagueId(TChanID id) { _LeagueId = id; }
|
||||
|
||||
/// send a message to the team
|
||||
void sendDynamicMessageToMembers(const std::string &msgName, const TVectorParamCheck ¶ms, const std::set<NLMISC::CEntityId> &excluded) const;
|
||||
inline void sendDynamicMessageToMembers(const std::string &msgName, const TVectorParamCheck ¶ms) const
|
||||
|
@ -171,7 +215,8 @@ public:
|
|||
|
||||
CMissionTeam* getMissionByAlias( TAIAlias missionAlias );
|
||||
|
||||
/*
|
||||
void updateMembersDb();
|
||||
/*
|
||||
bool processMissionStepEvent(std::list< const CMissionEvent* > & eventList, uint missionIndex, uint32 stepIndex );
|
||||
bool processMissionEvent( std::list< const CMissionEvent* > & eventList, uint missionIndex, uint32 stepIndex );
|
||||
*/
|
||||
|
@ -204,6 +249,9 @@ private:
|
|||
///\id of the team
|
||||
uint16 _TeamId;
|
||||
|
||||
///\id of the League (it's id of channel)
|
||||
TChanID _LeagueId;
|
||||
|
||||
/// Team Members. The index of an entity in the container is its position
|
||||
std::list<NLMISC::CEntityId> _TeamMembers;
|
||||
|
||||
|
@ -212,6 +260,7 @@ private:
|
|||
|
||||
/// id of the team leader
|
||||
NLMISC::CEntityId _LeaderId;
|
||||
|
||||
/// successor id
|
||||
NLMISC::CEntityId _SuccessorId;
|
||||
|
||||
|
|
|
@ -71,6 +71,195 @@ void CTeamManager::addAllTeamsToChatGroup()
|
|||
}
|
||||
} // addAllTeamsToChatGroup //
|
||||
|
||||
//---------------------------------------------------
|
||||
// leagueJoinProposal :
|
||||
//---------------------------------------------------
|
||||
void CTeamManager::joinLeagueProposal( CCharacter * leader, const CEntityId &targetId)
|
||||
{
|
||||
//check already done
|
||||
nlassert(leader);
|
||||
|
||||
const NLMISC::CEntityId &leaderId = leader->getId();
|
||||
if (targetId == leaderId )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"INVALID_LEAGUE_TARGET" );
|
||||
return;
|
||||
}
|
||||
|
||||
// get targeted player
|
||||
CCharacter *invitedPlayer = PlayerManager.getOnlineChar( targetId );
|
||||
if ( invitedPlayer == NULL )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"INVALID_LEAGUE_TARGET" );
|
||||
return;
|
||||
}
|
||||
|
||||
// god player are forbidden to team
|
||||
if (leader->godMode() || invitedPlayer->godMode())
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueProposal> Player %s invited %s, but at least on of them is god, forbidden",
|
||||
leaderId.toString().c_str(),
|
||||
targetId.toString().c_str());
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"TEAM_GOD_FORBIDDEN" );
|
||||
return;
|
||||
}
|
||||
|
||||
TInviteRetCode code = isLeagueInvitableBy(invitedPlayer,leader);
|
||||
if ( code == AlreadyInvited )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"LEAGUE_ALREADY_INVITED" );
|
||||
return;
|
||||
}
|
||||
else if ( code == AlreadyInLeague )
|
||||
{
|
||||
CTeam * team = getRealTeam( invitedPlayer->getTeamId() );
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"LEAGUE_ALREADY_IN_LEAGUE" );
|
||||
return;
|
||||
}
|
||||
else if ( code == NotLeader )
|
||||
{
|
||||
CTeam * team = getRealTeam( invitedPlayer->getTeamId() );
|
||||
joinLeagueProposal(leader, team->getLeader());
|
||||
return;
|
||||
}
|
||||
else if ( code == CantInvite )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"LEAGUE_INVITOR_NOT_LEADER" );
|
||||
return;
|
||||
}
|
||||
|
||||
/// the invitor must not be in the ignore list of the target
|
||||
if(invitedPlayer->hasInIgnoreList(leaderId))
|
||||
{
|
||||
SM_STATIC_PARAMS_1( params1, STRING_MANAGER::player );
|
||||
params1[0].setEIdAIAlias( targetId, CAIAliasTranslator::getInstance()->getAIAlias( targetId) );
|
||||
// Use the standard "player declines your offer". Don't use specific message because
|
||||
// maybe not a good idea to inform a player that someone ignores him
|
||||
CCharacter::sendDynamicSystemMessage( leaderId, "TEAM_DECLINE", params1 );
|
||||
return;
|
||||
}
|
||||
|
||||
//set the target's invitor
|
||||
invitedPlayer->setLeagueInvitor(leaderId);
|
||||
|
||||
CEntityId msgTargetEId = targetId;
|
||||
|
||||
//send the appropriate string to the client
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::player);
|
||||
params[0].setEIdAIAlias( leaderId, CAIAliasTranslator::getInstance()->getAIAlias(leaderId) );
|
||||
uint32 txt = STRING_MANAGER::sendStringToClient(TheDataset.getDataSetRow(targetId), "LEAGUE_PROPOSAL", params );
|
||||
|
||||
CMessage msgout( "IMPULSION_ID" );
|
||||
msgout.serial( const_cast<CEntityId&>(msgTargetEId) );
|
||||
CBitMemStream bms;
|
||||
nlverify ( GenericMsgManager.pushNameToStream( "PVP_CHALLENGE:INVITATION", bms) );
|
||||
bms.serial( txt );
|
||||
msgout.serialBufferWithSize((uint8*)bms.buffer(), bms.length());
|
||||
sendMessageViaMirror( NLNET::TServiceId(msgTargetEId.getDynamicId()), msgout );
|
||||
|
||||
params[0].setEIdAIAlias( targetId, CAIAliasTranslator::getInstance()->getAIAlias( targetId ) );
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(leader->getEntityRowId(), "LEAGUE_INVITE", params);
|
||||
|
||||
leader->updateTarget();
|
||||
}
|
||||
|
||||
//---------------------------------------------------
|
||||
// joinLeagueDecline :
|
||||
//---------------------------------------------------
|
||||
void CTeamManager::joinLeagueDecline( const NLMISC::CEntityId &charId)
|
||||
{
|
||||
CCharacter * invited = PlayerManager.getOnlineChar(charId);
|
||||
if ( invited == NULL )
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueDecline>Invalid char %s",charId.toString().c_str());
|
||||
return;
|
||||
}
|
||||
invited->setAfkState(false);
|
||||
if ( invited->getLeagueInvitor() == CEntityId::Unknown )
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueDecline>character %s has an Invalid invitor",charId.toString().c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
//inform both players
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::player);
|
||||
params[0].setEIdAIAlias( charId, CAIAliasTranslator::getInstance()->getAIAlias( charId) );
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(TheDataset.getDataSetRow(invited->getTeamInvitor()), "LEAGUE_DECLINE", params);
|
||||
|
||||
params[0].setEIdAIAlias( invited->getTeamInvitor(), CAIAliasTranslator::getInstance()->getAIAlias( invited->getTeamInvitor() ) );
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(invited->getEntityRowId(), "LEAGUE_YOU_DECLINE", params);
|
||||
|
||||
//cancel the proposal
|
||||
invited->setLeagueInvitor( CEntityId::Unknown );
|
||||
} // joinLeagueDecline //
|
||||
|
||||
//---------------------------------------------------
|
||||
// joinLeagueAccept :
|
||||
//---------------------------------------------------
|
||||
void CTeamManager::joinLeagueAccept( const NLMISC::CEntityId &charId)
|
||||
{
|
||||
// get the invited char
|
||||
CCharacter * invited = PlayerManager.getOnlineChar(charId);
|
||||
if ( invited == NULL )
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueAccept>Invalid char %s",charId.toString().c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
// get the invitor id
|
||||
const NLMISC::CEntityId & invitorId = invited->getLeagueInvitor();
|
||||
|
||||
if ( invitorId == CEntityId::Unknown )
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueAccept>character %s has an Invalid invitor",charId.toString().c_str());
|
||||
return;
|
||||
}
|
||||
//get the invitor char
|
||||
CCharacter * invitor = PlayerManager.getOnlineChar(invitorId);
|
||||
if ( invitor == NULL )
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueAccept>character %s, Invalid invitor id %s",charId.toString().c_str(),invitorId.toString().c_str());
|
||||
invited->setLeagueInvitor( CEntityId::Unknown );
|
||||
return;
|
||||
}
|
||||
invitor->setAfkState(false);
|
||||
|
||||
//cancel the proposal
|
||||
invited->setLeagueInvitor( CEntityId::Unknown );
|
||||
|
||||
CTeam *teamInvitor;
|
||||
CTeam *teamInvited;
|
||||
//if the invited player had a fake team, remove it
|
||||
teamInvited = getRealTeam(invited->getTeamId());
|
||||
teamInvitor = getRealTeam(invitor->getTeamId());
|
||||
|
||||
if ( !teamInvitor )
|
||||
{
|
||||
nlwarning("<CTeamManager joinLeagueAccept>character %s, invitor id %s, the invited or invitor player is not in a valid team. ",charId.toString().c_str(),invitor->getId().toString().c_str() );
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// check that the invitor team have league else create them
|
||||
if (teamInvitor->getLeagueId() == DYN_CHAT_INVALID_CHAN )
|
||||
{
|
||||
teamInvitor->setLeague("League");
|
||||
}
|
||||
|
||||
if (teamInvited) {
|
||||
const string playerName = CEntityIdTranslator::getInstance()->getByEntity(invited->getId()).toString();
|
||||
CPVPManager2::getInstance()->broadcastMessage(teamInvitor->getLeagueId(), string("<TEAM>"), "<-- "+playerName);
|
||||
teamInvited->setLeagueId(teamInvitor->getLeagueId());
|
||||
teamInvited->updateLeague();
|
||||
} else {
|
||||
const string playerName = CEntityIdTranslator::getInstance()->getByEntity(invited->getId()).toString();
|
||||
CPVPManager2::getInstance()->broadcastMessage(teamInvitor->getLeagueId(), string("<PLAYER>"), "<-- "+playerName);
|
||||
invited->setLeagueId(teamInvitor->getLeagueId(), true);
|
||||
}
|
||||
|
||||
} // joinLeagueAccept //
|
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// joinProposal :
|
||||
//---------------------------------------------------
|
||||
|
@ -90,7 +279,7 @@ void CTeamManager::joinProposal( CCharacter * leader, const CEntityId &targetId)
|
|||
CCharacter *invitedPlayer = PlayerManager.getOnlineChar( targetId );
|
||||
if ( invitedPlayer == NULL )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"INVALID_TEAM_TARGET" );
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"INVALID_LEAGUE_TARGET" );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -117,7 +306,7 @@ void CTeamManager::joinProposal( CCharacter * leader, const CEntityId &targetId)
|
|||
}
|
||||
else if ( code == CantInviteEnemy )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"TEAM_CANT_INVITE_ENEMIE" );
|
||||
CCharacter::sendDynamicSystemMessage( leader->getId(),"TEAM_CANT_INVITE_ENEMY" );
|
||||
return;
|
||||
}
|
||||
else if ( code == CantInvite )
|
||||
|
@ -423,7 +612,7 @@ void CTeamManager::removeCharacter( const CEntityId &charId )
|
|||
{
|
||||
const list<CEntityId> &members = team->getTeamMembers();
|
||||
|
||||
CEntityId eId(*(++members.begin()));
|
||||
CEntityId eId(team->getSuccessor());
|
||||
params[0].setEIdAIAlias( eId, CAIAliasTranslator::getInstance()->getAIAlias(eId) );
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(TheDataset.getDataSetRow(charId), "TEAM_YOU_LEAVE_LEADER", params);
|
||||
}
|
||||
|
@ -505,6 +694,48 @@ void CTeamManager::removeFakeTeam(CCharacter * player)
|
|||
nlwarning("<CTeamManager removeFakeTeam> char %s the team id %d is out of bounds (nb teams = %d)",player->getId().toString().c_str(),player->getTeamId(),_Teams.size());
|
||||
}// removeFakeTeam
|
||||
|
||||
//---------------------------------------------------
|
||||
// isLeagueInvitableBy :
|
||||
//---------------------------------------------------
|
||||
CTeamManager::TInviteRetCode CTeamManager::isLeagueInvitableBy(CCharacter * invited, CCharacter * invitor )
|
||||
{
|
||||
// check must be done before
|
||||
nlassert( invited );
|
||||
nlassert( invitor );
|
||||
|
||||
if ( !TheDataset.isAccessible(invited->getEntityRowId()) || !TheDataset.isAccessible(invitor->getEntityRowId()))
|
||||
return CantInvite;
|
||||
|
||||
// check that the invitor is in team
|
||||
CTeam * team = getRealTeam( invitor->getTeamId() );
|
||||
if (!team)
|
||||
return CantInvite;
|
||||
|
||||
// check that the invitor is the leader
|
||||
if (team->getLeader() != invitor->getId() )
|
||||
return CantInvite;
|
||||
|
||||
// check that the invited don't have league
|
||||
if (invited->getLeagueId() != DYN_CHAT_INVALID_CHAN)
|
||||
return AlreadyInLeague;
|
||||
|
||||
// check if target is not already invited
|
||||
if( invited->getLeagueInvitor() != CEntityId::Unknown )
|
||||
return AlreadyInvited;
|
||||
|
||||
// get the target team
|
||||
team = getRealTeam( invited->getTeamId() );
|
||||
if (!team)
|
||||
return NotInTeam;
|
||||
|
||||
// check that the invited is the leader
|
||||
if (team->getLeader() != invited->getId() )
|
||||
return NotLeader;
|
||||
|
||||
return Ok;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// processMissionTeamEvent :
|
||||
//---------------------------------------------------
|
||||
|
@ -519,6 +750,7 @@ CTeamManager::TInviteRetCode CTeamManager::isInvitableBy(CCharacter * invited, C
|
|||
{
|
||||
return AlreadyInvited;
|
||||
}
|
||||
|
||||
// get the target team, which must be fake
|
||||
CTeam * team = getRealTeam( invited->getTeamId() );
|
||||
if( team )
|
||||
|
@ -528,7 +760,8 @@ CTeamManager::TInviteRetCode CTeamManager::isInvitableBy(CCharacter * invited, C
|
|||
|
||||
// check that the invitor is alone or a group leader
|
||||
team = getRealTeam( invitor->getTeamId() );
|
||||
if ( team && team->getLeader()!= invitor->getId() )
|
||||
|
||||
if (team && team->getLeader()!= invitor->getId())
|
||||
{
|
||||
return CantInvite;
|
||||
}
|
||||
|
@ -538,9 +771,9 @@ CTeamManager::TInviteRetCode CTeamManager::isInvitableBy(CCharacter * invited, C
|
|||
return CantInvite;
|
||||
|
||||
// cannot invite enemy in faction PvP zones
|
||||
if( CPVPManager2::getInstance()->isOffensiveActionValid( invited, invitor, true ) )
|
||||
/* if( CPVPManager2::getInstance()->isOffensiveActionValid( invited, invitor, true ) )
|
||||
if( invited->getPvPRecentActionFlag() || invitor->getPvPRecentActionFlag() )
|
||||
return CantInviteEnemy;
|
||||
return CantInviteEnemy;*/
|
||||
return Ok;
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ class CCharacter;
|
|||
|
||||
///\todo: avoid team reallocation problems?
|
||||
///\todo: check if we have to remove team from IOS if crash/shutdown
|
||||
///\todo successor index sert à rien???
|
||||
///\todo successor index is useful ?
|
||||
|
||||
/**
|
||||
* CTeamManager
|
||||
|
@ -47,9 +47,12 @@ public:
|
|||
{
|
||||
AlreadyInvited,
|
||||
AlreadyInTeam,
|
||||
AlreadyInLeague,
|
||||
CantInviteEnemy,
|
||||
CantInvite,
|
||||
Ok,
|
||||
NotInTeam,
|
||||
NotLeader,
|
||||
};
|
||||
/// default constructor
|
||||
CTeamManager()
|
||||
|
@ -58,6 +61,13 @@ public:
|
|||
/// add all created to chat groups
|
||||
void addAllTeamsToChatGroup();
|
||||
|
||||
/// player leaderId invites player targetId to join his League. Only leaders can invite other leaders
|
||||
void joinLeagueProposal( CCharacter * leader, const NLMISC::CEntityId &targetId );
|
||||
/// player charId declines an invitation
|
||||
void joinLeagueDecline( const NLMISC::CEntityId &charId );
|
||||
/// player charId accepts an invitation
|
||||
void joinLeagueAccept( const NLMISC::CEntityId &charId );
|
||||
|
||||
/// player leaderId invites plyer targetId to join his team. Only leaders can invite
|
||||
void joinProposal( CCharacter * leader, const NLMISC::CEntityId &targetId );
|
||||
|
||||
|
@ -104,6 +114,13 @@ public:
|
|||
*/
|
||||
TInviteRetCode isInvitableBy(CCharacter * invited, CCharacter * invitor );
|
||||
|
||||
/**
|
||||
* \param invited: character being invited
|
||||
* \param invitor: character inviting the other one
|
||||
* \return true if the invited is invitable by the invitor
|
||||
*/
|
||||
TInviteRetCode isLeagueInvitableBy(CCharacter * invited, CCharacter * invitor );
|
||||
|
||||
/**
|
||||
* PvP attack occurs in a team
|
||||
* \param actor is the attacker character
|
||||
|
|
|
@ -248,9 +248,9 @@ public :
|
|||
* \param target is the id of the target char
|
||||
* \param phraseId is the phrase id (uint32)
|
||||
*/
|
||||
void sendEmoteTextToPlayer( const TDataSetRow& target,uint32 phraseId )
|
||||
void sendEmoteTextToPlayer( const TDataSetRow& sender, const TDataSetRow& target, uint32 phraseId )
|
||||
{
|
||||
sendChat2Ex( CChatGroup::say, target, phraseId );
|
||||
sendChat2Ex( CChatGroup::say, target, phraseId, sender );
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -495,8 +495,8 @@ void CInputOutputService::scanMirrorChanges()
|
|||
if (entityId.getType() == RYZOMID::player)
|
||||
{
|
||||
// init event faction ID in mirror
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propEventFactionId( TheDataset, entityIndex, DSPropertyEVENT_FACTION_ID );
|
||||
propEventFactionId = 0;
|
||||
//CMirrorPropValue<TYPE_EVENT_FACTION_ID> propEventFactionId( TheDataset, entityIndex, DSPropertyEVENT_FACTION_ID );
|
||||
//propEventFactionId = 0;
|
||||
}
|
||||
|
||||
entityIndex = DataSet->getNextAddedEntity();
|
||||
|
@ -620,7 +620,7 @@ void CInputOutputService::addCharacterName( const TDataSetRow& chId, const ucstr
|
|||
if( itInfos == _NameToInfos.end() )
|
||||
{
|
||||
// New name does not exist
|
||||
charInfos->ShortName = ucstring(name);
|
||||
charInfos->ShortName.fromUtf8(name);
|
||||
}
|
||||
|
||||
// Save the old name only if new name is not found (and the player is getting original name back)
|
||||
|
|
|
@ -709,8 +709,8 @@ static void cbCharacterEventFaction(CMessage& msgin, const string &serviceName,
|
|||
else
|
||||
ci->UntranslatedEventFactionId = SM->storeString( eventFaction );
|
||||
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propEventFactionId( TheDataset, chId, DSPropertyEVENT_FACTION_ID );
|
||||
propEventFactionId = SM->translateEventFaction( ci->UntranslatedEventFactionId );
|
||||
// CMirrorPropValue<TYPE_EVENT_FACTION_ID> propEventFactionId( TheDataset, chId, DSPropertyEVENT_FACTION_ID );
|
||||
// propEventFactionId = SM->translateEventFaction( ci->UntranslatedEventFactionId );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1513,12 +1513,14 @@ void cbEmoteCrowd( CMessage& msgin, const string &serviceName, TServiceId servic
|
|||
//-----------------------------------------------
|
||||
void cbEmoteSolePlayer( CMessage& msgin, const string &serviceName, TServiceId serviceId )
|
||||
{
|
||||
TDataSetRow sender;
|
||||
TDataSetRow target;
|
||||
uint32 phraseId;
|
||||
msgin.serial(sender);
|
||||
msgin.serial(target);
|
||||
msgin.serial(phraseId);
|
||||
CChatManager &cm = IOS->getChatManager();
|
||||
cm.sendEmoteTextToPlayer( target,phraseId );
|
||||
cm.sendEmoteTextToPlayer(sender, target, phraseId );
|
||||
}
|
||||
|
||||
|
||||
|
@ -1567,6 +1569,10 @@ void cbSetPhrase( CMessage& msgin, const string &serviceName, TServiceId service
|
|||
SM->setPhrase(msgin);
|
||||
}
|
||||
|
||||
void cbSetPhraseLang( CMessage& msgin, const string& serviceName, TServiceId serviceId )
|
||||
{
|
||||
SM->setPhraseLang(msgin);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Add a new channel in the dyn chat
|
||||
|
@ -2048,6 +2054,7 @@ TUnifiedCallbackItem CbIOSArray[]=
|
|||
{ "CUSTOM_EMOTE", cbCustomEmote }, // EGS wants IOS to dispatch an emote custom text to all users around
|
||||
|
||||
{ "SET_PHRASE", cbSetPhrase }, // AIS wants IOS to change a phrase content
|
||||
{ "SET_PHRASE_LANG", cbSetPhraseLang }, // AIS or EGS wants IOS to change a phrase content for a language
|
||||
|
||||
{ "UPDATE_AIALIAS", cbUpdateAIAlias},
|
||||
|
||||
|
|
|
@ -231,7 +231,8 @@ public:
|
|||
{
|
||||
|
||||
static const string NAME("name");
|
||||
if (rep.Format != NAME)
|
||||
CSString format = rep.Format;
|
||||
if (format.left(4) != NAME)
|
||||
{
|
||||
// can't replace this parameter, write a del char
|
||||
const static string s("\010");
|
||||
|
@ -270,7 +271,8 @@ public:
|
|||
if (playerInfo != 0)
|
||||
{
|
||||
static const string NAME("name");
|
||||
if (rep.Format != NAME)
|
||||
CSString format = rep.Format;
|
||||
if (format.left(4) != NAME)
|
||||
{
|
||||
// can't replace this parameter, write a del char
|
||||
const static string s("\010");
|
||||
|
|
|
@ -1110,6 +1110,30 @@ void CStringManager::setPhrase(NLNET::CMessage &message)
|
|||
setPhrase(phraseName, phraseContent);
|
||||
}
|
||||
|
||||
/*
|
||||
* Replace a phrase in specified language (message handler)
|
||||
*/
|
||||
void CStringManager::setPhraseLang(NLNET::CMessage &message)
|
||||
{
|
||||
std::string phraseName;
|
||||
ucstring phraseContent;
|
||||
std::string langString;
|
||||
try
|
||||
{
|
||||
message.serial(phraseName);
|
||||
message.serial(phraseContent);
|
||||
message.serial(langString);
|
||||
}
|
||||
catch( Exception& e )
|
||||
{
|
||||
nlwarning("<setPhrase> %s",e.what());
|
||||
return;
|
||||
}
|
||||
|
||||
TLanguages lang = checkLanguageCode(langString);
|
||||
setPhrase(phraseName, phraseContent, lang);
|
||||
}
|
||||
|
||||
/*
|
||||
* Replace a phrase in default language(s)
|
||||
*/
|
||||
|
|
|
@ -673,6 +673,7 @@ public:
|
|||
}
|
||||
|
||||
void setPhrase(NLNET::CMessage &message);
|
||||
void setPhraseLang(NLNET::CMessage &message);
|
||||
void setPhrase(std::string const& phraseName, ucstring const& phraseContent);
|
||||
void setPhrase(std::string const& phraseName, ucstring const& phraseContent, TLanguages language);
|
||||
/// Returns the language used in the setPhrase command.
|
||||
|
|
|
@ -1799,8 +1799,8 @@ void CStringManager::reloadEventFactions(NLMISC::CLog * log, std::string fileNam
|
|||
{
|
||||
if ( TheDataset.isAccessible(ci->DataSetIndex) )
|
||||
{
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propEventFactionId( TheDataset, ci->DataSetIndex, DSPropertyEVENT_FACTION_ID );
|
||||
propEventFactionId = SM->translateEventFaction( ci->UntranslatedEventFactionId );
|
||||
// CMirrorPropValue<TYPE_EVENT_FACTION_ID> propEventFactionId( TheDataset, ci->DataSetIndex, DSPropertyEVENT_FACTION_ID );
|
||||
// propEventFactionId = SM->translateEventFaction( ci->UntranslatedEventFactionId );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -98,7 +98,7 @@ namespace ENTITYLOC
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void serial(NLMISC::IStream &s)
|
||||
{
|
||||
s.serial(_CharEId);
|
||||
|
@ -137,12 +137,12 @@ namespace ENTITYLOC
|
|||
_Interceptor.init(this, module);
|
||||
}
|
||||
|
||||
// unused interceptors
|
||||
// unused interceptors
|
||||
std::string fwdBuildModuleManifest() const { return std::string(); }
|
||||
void fwdOnModuleUp(NLNET::IModuleProxy *moduleProxy) {};
|
||||
void fwdOnModuleDown(NLNET::IModuleProxy *moduleProxy) {};
|
||||
void fwdOnModuleSecurityChange(NLNET::IModuleProxy *moduleProxy) {};
|
||||
|
||||
|
||||
// process module message interceptor
|
||||
bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
|
||||
private:
|
||||
|
@ -273,8 +273,10 @@ namespace ENTITYLOC
|
|||
uint32 _CharId;
|
||||
// Type of the event : true for a connection, false otherwise
|
||||
bool _Connection;
|
||||
// The privilege of the character (e.g :GM:)
|
||||
// The privilege of the character (e.g :GM:DEV:)
|
||||
std::string _Privilege;
|
||||
// Last Connection Date
|
||||
uint32 _lastConnectionDate;
|
||||
public:
|
||||
// The character id of the character
|
||||
uint32 getCharId() const
|
||||
|
@ -300,7 +302,7 @@ namespace ENTITYLOC
|
|||
_Connection = value;
|
||||
|
||||
}
|
||||
// The privilege of the character (e.g :GM:)
|
||||
// The privilege of the character (e.g :GM:DEV:)
|
||||
std::string getPrivilege() const
|
||||
{
|
||||
return _Privilege;
|
||||
|
@ -311,13 +313,26 @@ namespace ENTITYLOC
|
|||
|
||||
_Privilege = value;
|
||||
|
||||
}
|
||||
// Last Connection Date
|
||||
uint32 getlastConnectionDate() const
|
||||
{
|
||||
return _lastConnectionDate;
|
||||
}
|
||||
|
||||
void setlastConnectionDate(uint32 value)
|
||||
{
|
||||
|
||||
_lastConnectionDate = value;
|
||||
|
||||
}
|
||||
|
||||
bool operator == (const TCharConnectionEvent &other) const
|
||||
{
|
||||
return _CharId == other._CharId
|
||||
&& _Connection == other._Connection
|
||||
&& _Privilege == other._Privilege;
|
||||
&& _Privilege == other._Privilege
|
||||
&& _lastConnectionDate == other._lastConnectionDate;
|
||||
}
|
||||
|
||||
|
||||
|
@ -326,12 +341,13 @@ namespace ENTITYLOC
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void serial(NLMISC::IStream &s)
|
||||
{
|
||||
s.serial(_CharId);
|
||||
s.serial(_Connection);
|
||||
s.serial(_Privilege);
|
||||
s.serial(_lastConnectionDate);
|
||||
|
||||
}
|
||||
|
||||
|
@ -366,12 +382,12 @@ namespace ENTITYLOC
|
|||
_Interceptor.init(this, module);
|
||||
}
|
||||
|
||||
// unused interceptors
|
||||
// unused interceptors
|
||||
std::string fwdBuildModuleManifest() const { return std::string(); }
|
||||
void fwdOnModuleUp(NLNET::IModuleProxy *moduleProxy) {};
|
||||
void fwdOnModuleDown(NLNET::IModuleProxy *moduleProxy) {};
|
||||
void fwdOnModuleSecurityChange(NLNET::IModuleProxy *moduleProxy) {};
|
||||
|
||||
|
||||
// process module message interceptor
|
||||
bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
|
||||
private:
|
||||
|
@ -454,7 +470,7 @@ namespace ENTITYLOC
|
|||
static void broadcast_connectionEvents(ProxyIterator first, ProxyIterator last, NLNET::IModule *sender, const std::vector < TCharConnectionEvent > &events)
|
||||
{
|
||||
NLNET::CMessage message;
|
||||
|
||||
|
||||
// create the message to send to multiple dest
|
||||
buildMessageFor_connectionEvents(message , events);
|
||||
|
||||
|
|
|
@ -70,7 +70,8 @@
|
|||
|
||||
<property type="uint32" name="CharId" doc="The character id the the character"/>
|
||||
<property type="bool" name="Connection" doc="Type of the event : true for a connection, false otherwise"/>
|
||||
<property type="std::string" name="Privilege" doc="The privilege of the character (e.g :GM:)"/>
|
||||
<property type="std::string" name="Privilege" doc="The privilege of the character (e.g :GM:DEV:)"/>
|
||||
<property type="uint32" name="lastConnectionDate" doc="Last Connection Date"/>
|
||||
</class>
|
||||
|
||||
|
||||
|
|
|
@ -503,6 +503,26 @@ public:
|
|||
virtual void callback (const std::string &name, NLNET::TServiceId id) {}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// AIS -> EGS send bot url information
|
||||
//----------------------------------------------------------------------------
|
||||
class CCreatureSetUrlMsg : public CMirrorTransportClass
|
||||
{
|
||||
public:
|
||||
std::vector<TDataSetRow> Entities;
|
||||
std::string ActionName;
|
||||
std::string Url;
|
||||
|
||||
virtual void description ()
|
||||
{
|
||||
className ("CCreatureSetUrlMsg");
|
||||
propertyCont ("Entities", PropDataSetRow, Entities);
|
||||
property ("ActionName", PropString, std::string(), ActionName);
|
||||
property ("Url", PropString, std::string(), Url);
|
||||
}
|
||||
virtual void callback (const std::string &name, NLNET::TServiceId id) {}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// AIS -> EGS send despawn of aiinstance
|
||||
//----------------------------------------------------------------------------
|
||||
|
@ -582,6 +602,27 @@ public:
|
|||
virtual void callback (const std::string &name, NLNET::TServiceId id) {}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// AIS -> EGS ais change creature Max HP
|
||||
//----------------------------------------------------------------------------
|
||||
class CChangeCreatureMaxHPMsg : public CMirrorTransportClass
|
||||
{
|
||||
public:
|
||||
std::vector<TDataSetRow> Entities;
|
||||
std::vector<uint32> MaxHp;
|
||||
std::vector<uint8> SetFull;
|
||||
|
||||
virtual void description ()
|
||||
{
|
||||
className ("CChangeCreatureMaxHPMsg");
|
||||
propertyCont ("Entities", PropDataSetRow, Entities);
|
||||
propertyCont ("MaxHp", PropUInt32, MaxHp);
|
||||
propertyCont ("SetFull", PropUInt8, SetFull);
|
||||
}
|
||||
|
||||
virtual void callback (const std::string &name, NLNET::TServiceId id) {}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// AIS -> EGS ais change creature HP
|
||||
//----------------------------------------------------------------------------
|
||||
|
|
|
@ -47,7 +47,7 @@ std::string buildChatDebugString(const std::vector<uint32> &ShopCategories,
|
|||
class CNpcChatProfile
|
||||
{
|
||||
public:
|
||||
CNpcChatProfile() : /*_guildCreator(false),*/ /*_dynamicMissionGiver(false),*/ _FilterExplicitActionTradeByPlayerRace(false),
|
||||
CNpcChatProfile() : /*_guildCreator(false),*/ /*_dynamicMissionGiver(false),*/ _Organization(0), _FilterExplicitActionTradeByPlayerRace(false),
|
||||
_ExplicitActionSPType(EGSPD::CSPType::Unknown), _FilterExplicitActionTradeByBotRace(true){}
|
||||
CNpcChatProfile(const CNpcChatProfile &other0,const CNpcChatProfile &other1);
|
||||
virtual ~CNpcChatProfile() {}
|
||||
|
@ -84,6 +84,7 @@ public:
|
|||
const std::string &getWebPageName() const { return _WebPageName; }
|
||||
|
||||
const NLMISC::CSheetId &getOutpost() const { return _Outpost; }
|
||||
const uint32 getOrganization() const { return _Organization; }
|
||||
|
||||
protected:
|
||||
std::vector< RYMSG::TExplicitSale > _ExplicitSales;
|
||||
|
@ -125,6 +126,8 @@ protected:
|
|||
std::vector<std::string> _OptionalProperties;
|
||||
|
||||
NLMISC::CSheetId _Outpost;
|
||||
|
||||
uint32 _Organization;
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------
|
||||
|
|
|
@ -42,6 +42,7 @@ public:
|
|||
uint16 PetIdx; // must be returned to EGS with CPetSpawnConfirmationMsg class
|
||||
sint32 Coordinate_X, Coordinate_Y, Coordinate_H; //For NEAR_POINT mode
|
||||
float Heading; //For NEAR_POINT mode
|
||||
ucstring CustomName;
|
||||
|
||||
virtual void description ()
|
||||
{
|
||||
|
@ -55,6 +56,7 @@ public:
|
|||
property ("Coordinate_Y", PropSInt32, (sint32)0, Coordinate_Y);
|
||||
property ("Coordinate_H", PropSInt32, (sint32)0, Coordinate_H);
|
||||
property ("Heading", PropFloat, 0.0f, Heading);
|
||||
property ("CustomName", PropUCString, ucstring(""), CustomName);
|
||||
}
|
||||
|
||||
virtual void callback (const std::string &name, NLNET::TServiceId id) {};
|
||||
|
|
|
@ -23,10 +23,10 @@ namespace PVP_RELATION
|
|||
{
|
||||
enum TPVPRelation
|
||||
{
|
||||
Neutral,
|
||||
NeutralPVP,
|
||||
Ally,
|
||||
Ennemy,
|
||||
Neutral, // Only Heal, no propagation
|
||||
NeutralPVP, // No Heal, No attack
|
||||
Ally, // Only heal, propagation
|
||||
Ennemy, // Only attack, propagation
|
||||
Unknown
|
||||
};
|
||||
|
||||
|
|
|
@ -582,6 +582,8 @@ namespace ENTITYLOC
|
|||
|
||||
void _charConnected(NLNET::IModuleProxy *sender, uint32 charId, uint32 lastDisconnectionDate, uint32 shardId)
|
||||
{
|
||||
uint32 lastConnectionDate = CTime::getSecondsSince1970();
|
||||
|
||||
TCharMap::iterator it(_ConnectedChars.find(charId));
|
||||
if (it != _ConnectedChars.end())
|
||||
{
|
||||
|
@ -605,7 +607,7 @@ namespace ENTITYLOC
|
|||
ci.CharName = toLower(fullName);
|
||||
|
||||
// update the last played date
|
||||
character->setLastPlayedDate(CTime::getSecondsSince1970());
|
||||
character->setLastPlayedDate(lastConnectionDate);
|
||||
character->update(_RingDB);
|
||||
}
|
||||
|
||||
|
@ -634,6 +636,7 @@ namespace ENTITYLOC
|
|||
cce.setCharId(charId);
|
||||
cce.setConnection(true);
|
||||
cce.setPrivilege(privilege);
|
||||
cce.setlastConnectionDate(lastConnectionDate);
|
||||
connections.push_back(cce);
|
||||
|
||||
CEntityLocatorClientProxy::broadcast_connectionEvents(_ClientTracker.getTrackedModules().begin(), _ClientTracker.getTrackedModules().end(),
|
||||
|
@ -658,7 +661,7 @@ namespace ENTITYLOC
|
|||
if (character !=NULL)
|
||||
{
|
||||
// update the last played date
|
||||
character->setLastPlayedDate(CTime::getSecondsSince1970());
|
||||
character->setLastPlayedDate(0);
|
||||
character->update(_RingDB);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue