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Fixed: Use %p to display pointer
--HG-- branch : develop
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1 changed files with 1 additions and 1 deletions
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@ -125,7 +125,7 @@ uint8 *CVBDrvInfosD3D::lock (uint begin, uint end, bool readOnly)
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}
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else
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{
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nlinfo("Buffer %s at %x is Locked", (*it)->VertexBufferPtr->getName().c_str(), (int) *it);
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nlinfo("Buffer %s at %p is Locked", (*it)->VertexBufferPtr->getName().c_str(), *it);
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}
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}
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}
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