diff --git a/code/nel/include/nel/gui/view_renderer.h b/code/nel/include/nel/gui/view_renderer.h
index fe5dad405..a54708b04 100644
--- a/code/nel/include/nel/gui/view_renderer.h
+++ b/code/nel/include/nel/gui/view_renderer.h
@@ -169,7 +169,7 @@ namespace NLGUI
/*
* getScreenSize : get the screen window size changed (at last checkNewScreenSize called)
*/
- void getScreenSize (uint32 &w, uint32 &h);
+ void getScreenSize(uint32 &w, uint32 &h);
/*
* get OOW / OOH
diff --git a/code/nel/src/gui/group_container.cpp b/code/nel/src/gui/group_container.cpp
index 5003654f9..818c71278 100644
--- a/code/nel/src/gui/group_container.cpp
+++ b/code/nel/src/gui/group_container.cpp
@@ -64,7 +64,7 @@ namespace NLGUI
rVR.getClipWindow(x, y, w, h);
uint32 sw, sh;
rVR.getScreenSize(sw, sh);
- rVR.setClipWindow(0, 0, (sint32) sw, (sint32) sh);
+ rVR.setClipWindow(0, 0, (sint32)sw, (sint32)sh);
rVR.drawRotFlipBitmap (renderLayer, xreal, yreal, wreal, hreal, 0, false, rVR.getBlankTextureId(), color );
rVR.setClipWindow(x, y, w ,h);
}
@@ -350,7 +350,7 @@ namespace NLGUI
{
if (_ResizerPos & Hotspot_xR)
{
- clippedNewW = std::min((sint32) sw + _Parent->getW() - _Parent->getXReal(), clippedNewW);
+ clippedNewW = std::min((sint32)sw + _Parent->getW() - _Parent->getXReal(), clippedNewW);
}
else
{
@@ -365,7 +365,7 @@ namespace NLGUI
}
else
{
- clippedNewW = std::min((sint32) sw - _Parent->getXReal(), clippedNewW);
+ clippedNewW = std::min((sint32)sw - _Parent->getXReal(), clippedNewW);
}
}
//
diff --git a/code/nel/src/gui/group_table.cpp b/code/nel/src/gui/group_table.cpp
index c762fb15d..8b5b94b90 100644
--- a/code/nel/src/gui/group_table.cpp
+++ b/code/nel/src/gui/group_table.cpp
@@ -764,7 +764,7 @@ namespace NLGUI
}
// Resize the array
- if (column>=_Columns.size())
+ if (column >= _Columns.size())
_Columns.resize(column+1);
// Handle rowspan from previous row
@@ -773,7 +773,7 @@ namespace NLGUI
_Columns[column].RowSpan--;
column++;
// if previous row had less
elements, then we missing columns
- if (column>=_Columns.size())
+ if (column >= _Columns.size())
_Columns.resize(column+1);
}
diff --git a/code/nel/src/gui/widget_manager.cpp b/code/nel/src/gui/widget_manager.cpp
index cdbe3ec73..861866f77 100644
--- a/code/nel/src/gui/widget_manager.cpp
+++ b/code/nel/src/gui/widget_manager.cpp
@@ -1790,13 +1790,13 @@ namespace NLGUI
for (uint nMasterGroup = 0; nMasterGroup < _MasterGroups.size(); nMasterGroup++)
{
CWidgetManager::SMasterGroup &rMG = _MasterGroups[nMasterGroup];
- if(!rMG.Group || rMG.Group->getId()!="ui:interface")
+ if (!rMG.Group || rMG.Group->getId() != "ui:interface")
continue;
// For all priorities, but the worldspace one
for (uint8 nPriority = 0; nPriority < WIN_PRIORITY_MAX; nPriority++)
{
- if(nPriority==WIN_PRIORITY_WORLD_SPACE)
+ if (nPriority==WIN_PRIORITY_WORLD_SPACE)
continue;
// For All windows (only layer 0 group container)
@@ -1972,7 +1972,7 @@ namespace NLGUI
if(w!=0 && h!=0 && !CViewRenderer::getInstance()->isMinimized())
{
updateAllLocalisedElements ();
- setScreenWH( w, h );
+ setScreenWH(w, h);
}
}
@@ -2075,18 +2075,18 @@ namespace NLGUI
}
// Draw the pointer and DND Item
- if( getPointer() != NULL)
+ if (getPointer() != NULL)
{
- if ( getPointer()->getActive())
+ if (getPointer()->getActive())
getPointer()->draw ();
}
- if( CInterfaceElement::getEditorMode() )
+ if (CInterfaceElement::getEditorMode())
{
for( int i = 0; i < editorSelection.size(); i++ )
{
- CInterfaceElement *e = getElementFromId( editorSelection[ i ] );
- if( e != NULL )
+ CInterfaceElement *e = getElementFromId(editorSelection[i]);
+ if (e != NULL)
e->drawHighlight();
}
}
@@ -3541,9 +3541,9 @@ namespace NLGUI
// Resolve the widget names
for( int i = 0; i < editorSelection.size(); i++ )
{
- CInterfaceElement *e = getElementFromId( editorSelection[ i ] );
- if( e != NULL )
- elms.push_back( e );
+ CInterfaceElement *e = getElementFromId(editorSelection[i]);
+ if (e != NULL)
+ elms.push_back(e);
}
editorSelection.clear();
@@ -3564,19 +3564,19 @@ namespace NLGUI
// Reparent the widgets to the new group
for( int i = 0; i < elms.size(); i++ )
{
- CInterfaceElement *e = elms[ i ];
+ CInterfaceElement *e = elms[i];
oldId = e->getId();
CInterfaceGroup *p = e->getParent();
- if( p != NULL )
- p->takeElement( e );
+ if (p != NULL)
+ p->takeElement(e);
- g->addElement( e );
- e->setParent( g );
- e->setParentPos( g );
- e->setParentSize( g );
- e->setIdRecurse( e->getShortId() );
+ g->addElement(e);
+ e->setParent(g);
+ e->setParentPos(g);
+ e->setParentSize(g);
+ e->setIdRecurse(e->getShortId());
- onWidgetMoved( oldId, e->getId() );
+ onWidgetMoved(oldId, e->getId());
}
elms.clear();
@@ -3724,7 +3724,7 @@ namespace NLGUI
_MouseOverWindow = false;
inGame = false;
- setScreenWH( 0, 0 );
+ setScreenWH(0, 0);
_GroupSelection = false;
multiSelection = false;
diff --git a/code/ryzom/client/src/interface_v3/interface_manager.cpp b/code/ryzom/client/src/interface_v3/interface_manager.cpp
index 2624aef77..44aeaa7d6 100644
--- a/code/ryzom/client/src/interface_v3/interface_manager.cpp
+++ b/code/ryzom/client/src/interface_v3/interface_manager.cpp
@@ -495,8 +495,8 @@ CInterfaceManager::CInterfaceManager()
CViewRenderer::getInstance()->checkNewScreenSize();
{
uint32 w,h;
- CViewRenderer::getInstance()->getScreenSize( w, h );
- CWidgetManager::getInstance()->setScreenWH( w, h );
+ CViewRenderer::getInstance()->getScreenSize(w, h);
+ CWidgetManager::getInstance()->setScreenWH(w, h);
}
CViewRenderer::getInstance()->init();
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