mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-23 01:18:46 +00:00
Fixed: #1059 Make cocoa the default subsystem on Mac OS X
This commit is contained in:
parent
70d892c7ba
commit
13f3d267fe
15 changed files with 67 additions and 110 deletions
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@ -107,15 +107,12 @@ IF(WITH_3D)
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IF(NOT WIN32)
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IF(APPLE)
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FIND_LIBRARY(CARBON NAMES Carbon)
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IF(WITH_COCOA)
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FIND_LIBRARY(COCOA NAMES Cocoa)
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ENDIF(WITH_COCOA)
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ENDIF(APPLE)
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IF(NOT WITH_COCOA)
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ELSE(APPLE)
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FIND_PACKAGE(X11)
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FIND_PACKAGE(XF86VidMode)
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FIND_PACKAGE(XRandR)
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ENDIF(NOT WITH_COCOA)
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ENDIF(APPLE)
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ENDIF(NOT WIN32)
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ENDIF(WITH_DRIVER_OPENGL)
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@ -196,7 +196,6 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
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OPTION(WITH_TESTS "Build NeL Unit Tests" ON )
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OPTION(WITH_GTK "With GTK Support" OFF)
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OPTION(WITH_QT "With QT Support" OFF)
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OPTION(WITH_COCOA "Build with native Mac OS X Cocoa support" OFF)
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OPTION(WITH_STLPORT "With STLport support." OFF)
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OPTION(BUILD_DASHBOARD "Build to the CDash dashboard" OFF)
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ENDMACRO(NL_SETUP_DEFAULT_OPTIONS)
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@ -244,9 +243,6 @@ MACRO(NL_SETUP_BUILD)
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SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -O6 -g")
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SET(NL_RELEASEDEBUG_CFLAGS "-DNL_RELEASE_DEBUG -g -finline-functions -O3 ")
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SET(NL_NONE_CFLAGS "-DNL_RELEASE -g -finline-functions -O2 ")
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IF(WITH_COCOA)
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SET(PLATFORM_CFLAGS "-DNL_MAC_NATIVE")
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ENDIF(WITH_COCOA)
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ENDIF(WIN32)
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# Determine host CPU
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@ -45,7 +45,7 @@
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#ifdef NL_OS_WINDOWS
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typedef HWND nlWindow;
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#define EmptyWindow NULL
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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typedef void* nlWindow;
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#define EmptyWindow NULL
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#elif defined(NL_OS_UNIX)
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@ -1,8 +1,8 @@
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FILE(GLOB SRC *.cpp *.h *.def)
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IF(WITH_COCOA)
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IF(APPLE)
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FILE(GLOB MAC_SRC mac/*.h mac/*.m mac/*.mm mac/*.cpp)
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SET(SRC ${SRC} ${MAC_SRC})
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ENDIF(WITH_COCOA)
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ENDIF(APPLE)
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IF(WIN32)
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SET(NLDRV_OGL_LIB "nel_drv_opengl_win")
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@ -25,15 +25,7 @@ IF(WIN32)
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ELSE(WIN32)
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IF(APPLE)
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TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${CARBON})
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IF(WITH_COCOA)
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TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${COCOA})
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ELSE(WITH_COCOA)
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# NOTE: I know, those hardcoded things are evil. But FindOpenGL on Mac
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# simply does not look for X11's OpenGL, just for the native one.
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INCLUDE_DIRECTORIES("/usr/X11/include")
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TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB}
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"-L/usr/X11/lib" "-lGL" ${X11_LIBRARIES})
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ENDIF(WITH_COCOA)
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ELSE(APPLE)
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TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${X11_LIBRARIES})
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IF(XF86VidMode_FOUND)
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@ -51,9 +43,9 @@ ENDIF(WIN32)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
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IF(NOT WITH_COCOA AND WITH_PCH)
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IF(NOT APPLE AND WITH_PCH)
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ADD_NATIVE_PRECOMPILED_HEADER(${NLDRV_OGL_LIB} ${CMAKE_CURRENT_SOURCE_DIR}/stdopengl.h ${CMAKE_CURRENT_SOURCE_DIR}/stdopengl.cpp)
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ENDIF(NOT WITH_COCOA AND WITH_PCH)
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ENDIF(NOT APPLE AND WITH_PCH)
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INSTALL(TARGETS ${NLDRV_OGL_LIB} LIBRARY DESTINATION lib ARCHIVE DESTINATION lib RUNTIME DESTINATION bin COMPONENT drivers3d)
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IF(WITH_MAXPLUGIN)
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@ -28,7 +28,7 @@
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# include <windowsx.h>
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# include <string>
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# include <GL/gl.h>
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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# include "mac/glext.h"
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@ -187,7 +187,7 @@ CDriverGL::CDriverGL()
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_NeedToRestaureGammaRamp = false;
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_Interval = 1;
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::ctor();
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@ -330,7 +330,7 @@ CDriverGL::~CDriverGL()
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H_AUTO_OGL(CDriverGL_CDriverGLDtor)
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release();
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#if defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#if defined(NL_OS_MAC)
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NL3D::MAC::dtor();
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#endif
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}
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@ -858,7 +858,7 @@ bool CDriverGL::swapBuffers()
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SwapBuffers(_hDC);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::swapBuffers(_win);
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@ -2306,7 +2306,7 @@ void CDriverGL::retrieveATIDriverVersion()
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}
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RegCloseKey(parentKey);
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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# warning "OpenGL Driver: Missing Mac Implementation"
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nlwarning("OpenGL Driver: Missing Mac Implementation");
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@ -31,7 +31,7 @@
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# define NOMINMAX
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# include <windows.h>
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# include <GL/gl.h>
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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#elif defined (NL_OS_UNIX)
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@ -70,7 +70,7 @@
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#ifdef NL_OS_WINDOWS
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#include "nel/misc/win_event_emitter.h"
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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#include "mac/cocoa_event_emitter.h"
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#elif defined (NL_OS_UNIX)
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#include "unix_event_emitter.h"
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@ -111,7 +111,7 @@ class COcclusionQueryGL;
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bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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#elif defined (NL_MAC_NATIVE)
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#elif defined (NL_OS_MAC)
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// TODO: change that
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bool GlWndProc(CDriverGL *driver);
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@ -698,7 +698,7 @@ private:
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// Off-screen rendering in Dib section
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HPBUFFERARB _PBuffer;
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NLMISC::CCocoaEventEmitter _EventEmitter;
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@ -26,7 +26,7 @@
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# include <windows.h>
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# include <GL/gl.h>
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# include <GL/glext.h> // Please download it from http://www.opengl.org/registry/
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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# include "mac/glext.h"
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@ -20,7 +20,7 @@
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#include "nel/misc/types_nl.h"
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#ifdef NL_MAC_NATIVE
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#ifdef NL_OS_MAC
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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# include "mac/glext.h"
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@ -20,7 +20,7 @@
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#include "nel/misc/types_nl.h"
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#include "nel/3d/vertex_buffer.h"
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#ifdef NL_MAC_NATIVE
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#ifdef NL_OS_MAC
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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#else
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@ -24,7 +24,7 @@
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#ifdef NL_OS_WINDOWS
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# include <windowsx.h>
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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# include "mac/glext.h"
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@ -139,7 +139,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
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return trapMessage ? 0 : DefWindowProcW(hWnd, message, wParam, lParam);
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}
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#elif defined (NL_MAC_NATIVE)
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#elif defined (NL_OS_MAC)
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bool GlWndProc(CDriverGL *driver)
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{
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@ -284,7 +284,7 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
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// ati specific : try to retrieve driver version
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retrieveATIDriverVersion();
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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if(!NL3D::MAC::init(windowIcon, exitFunc))
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{
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@ -379,7 +379,7 @@ bool CDriverGL::unInit()
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}
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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if(!NL3D::MAC::unInit())
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{
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@ -887,7 +887,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
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nlinfo(e.what());
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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_win = NL3D::MAC::setDisplay(wnd, mode, show, resizeable);
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@ -994,7 +994,7 @@ bool CDriverGL::saveScreenMode()
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// don't need to save it because Windows will use default desktop resolution
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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// no need to store because the screen mode is never really changed
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@ -1058,7 +1058,7 @@ bool CDriverGL::restoreScreenMode()
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res = (ChangeDisplaySettings(NULL, 0) == DISP_CHANGE_SUCCESSFUL);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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// no need to restore because the screen mode was never really changed
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res = true;
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@ -1196,7 +1196,7 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
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return false;
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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// no need to do anything here, on mac os, the screen mode is never changed
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@ -1310,7 +1310,7 @@ bool CDriverGL::createWindow(const GfxMode &mode)
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return false;
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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window = NL3D::MAC::createWindow(mode);
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@ -1388,7 +1388,7 @@ bool CDriverGL::destroyWindow()
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DestroyWindow(_win);
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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if(_DestroyWindow)
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{
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@ -1483,7 +1483,7 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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// else if (isMaximized && isVisible)
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// ShowWindow(_hWnd, SW_RESTORE);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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if(!NL3D::MAC::setWindowStyle(_win, windowStyle == EWSFullscreen))
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{
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@ -1493,10 +1493,6 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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#elif defined(NL_OS_UNIX)
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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// Toggle fullscreen
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XEvent xev;
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xev.xclient.type = ClientMessage;
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@ -1521,8 +1517,6 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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if (_WindowVisible)
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XMapRaised(_dpy, _win);
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#endif
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#endif // NL_OS_WINDOWS
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return true;
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@ -1542,12 +1536,7 @@ bool CDriverGL::setMode(const GfxMode& mode)
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if (!mode.Windowed)
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_Depth = mode.Depth;
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#if defined(NL_OS_MAC) && !defined(NL_MAC_NATIVE)
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// X11 under Mac OS can't use fullscreen
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_FullScreen = false;
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#else
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_FullScreen = !mode.Windowed;
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#endif // NL_MAC_NATIVE
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setWindowSize(mode.Width, mode.Height);
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setWindowPos(_WindowX, _WindowY);
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@ -1581,7 +1570,7 @@ bool CDriverGL::getModes(std::vector<GfxMode> &modes)
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modeIndex++;
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::getModes(modes);
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@ -1692,7 +1681,7 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
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mode.Height = (uint16)devmode.dmPelsHeight;
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mode.AntiAlias = _AntiAliasing;
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::getCurrentScreenMode(_win, mode);
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@ -1783,11 +1772,6 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
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nldebug("Current mode: %dx%d, %d Hz, %dbit", mode.Width, mode.Height, mode.Frequency, mode.Depth);
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}
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#if defined(NL_OS_MAC)
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// x11 fullscreen is not working on mac os x
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mode.Windowed = true;
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#endif // NL_OS_MAC
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#endif // NL_OS_UNIX
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return true;
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@ -1805,7 +1789,7 @@ void CDriverGL::setWindowTitle(const ucstring &title)
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SetWindowTextW(_win, (WCHAR*)title.c_str());
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::setWindowTitle(_win, title);
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@ -1837,7 +1821,7 @@ void CDriverGL::setWindowPos(sint32 x, sint32 y)
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SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::setWindowPos(_win, x, y);
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@ -1867,8 +1851,10 @@ void CDriverGL::showWindow(bool show)
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_WindowVisible = show;
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#ifdef NL_OS_WINDOWS
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ShowWindow (_win, show ? SW_SHOW:SW_HIDE);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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MAC::showWindow(show);
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@ -1913,7 +1899,7 @@ bool CDriverGL::activate()
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if (hglrc != _hRC)
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wglMakeCurrent(_hDC, _hRC);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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if(!MAC::activate(_win))
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{
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@ -1997,7 +1983,7 @@ void CDriverGL::showCursor(bool b)
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;
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::showCursor(b);
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@ -2050,7 +2036,7 @@ void CDriverGL::setMousePos(float x, float y)
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ClientToScreen (_win, &pt);
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SetCursorPos(pt.x, pt.y);
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC)
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NL3D::MAC::setMousePos(_win, x, y);
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@ -2065,11 +2051,11 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
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{
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H_AUTO_OGL(CDriverGL_getWindowSize)
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#ifdef NL_MAC_NATIVE
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#ifdef NL_OS_MAC
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NL3D::MAC::getWindowSize(_win, width, height);
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#else
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#else // NL_OS_MAC
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// Off-screen rendering ?
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if (_OffScreen)
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@ -2088,7 +2074,7 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
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height = _WindowHeight;
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}
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#endif // NL_MAC_NATIVE
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#endif // NL_OS_MAC
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||||
}
|
||||
|
||||
void CDriverGL::setWindowSize(uint32 width, uint32 height)
|
||||
|
@ -2119,7 +2105,7 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
|
|||
_WindowX = clientRect.left;
|
||||
_WindowY = clientRect.top;
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
|
||||
NL3D::MAC::setWindowSize(_win, width, height);
|
||||
|
||||
|
@ -2156,11 +2142,11 @@ void CDriverGL::getWindowPos(sint32 &x, sint32 &y)
|
|||
{
|
||||
H_AUTO_OGL(CDriverGL_getWindowPos)
|
||||
|
||||
#ifdef NL_MAC_NATIVE
|
||||
#ifdef NL_OS_MAC
|
||||
|
||||
NL3D::MAC::getWindowPos(_win, x, y);
|
||||
|
||||
#else
|
||||
#else // NL_OS_MAC
|
||||
|
||||
// Off-screen rendering ?
|
||||
if (_OffScreen)
|
||||
|
@ -2176,7 +2162,7 @@ void CDriverGL::getWindowPos(sint32 &x, sint32 &y)
|
|||
}
|
||||
}
|
||||
|
||||
#endif // NL_MAC_NATIVE
|
||||
#endif // NL_OS_MAC
|
||||
}
|
||||
|
||||
// --------------------------------------------------
|
||||
|
@ -2193,7 +2179,7 @@ bool CDriverGL::isActive()
|
|||
|
||||
res = (IsWindow(_win) != FALSE);
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
# warning "OpenGL Driver: Missing Mac Implementation"
|
||||
// nlwarning("OpenGL Driver: Missing Mac Implementation");
|
||||
|
||||
|
@ -2237,7 +2223,7 @@ void CDriverGL::setCapture (bool b)
|
|||
ReleaseCapture ();
|
||||
*/
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
|
||||
NL3D::MAC::setCapture(b);
|
||||
|
||||
|
@ -2290,7 +2276,7 @@ NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive
|
|||
diee->releaseMouse();
|
||||
}
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
# warning "OpenGL Driver: Missing Mac Implementation"
|
||||
nlwarning("OpenGL Driver: Missing Mac Implementation");
|
||||
|
||||
|
@ -2332,7 +2318,7 @@ NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
|
|||
diee->releaseKeyboard();
|
||||
}
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
# warning "OpenGL Driver: Missing Mac Implementation"
|
||||
nlwarning("OpenGL Driver: Missing Mac Implementation");
|
||||
|
||||
|
@ -2355,7 +2341,7 @@ NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager()
|
|||
if (_EventEmitter.getNumEmitters() > 1)
|
||||
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
# warning "OpenGL Driver: Missing Mac Implementation"
|
||||
nlwarning("OpenGL Driver: Missing Mac Implementation");
|
||||
|
||||
|
@ -2403,7 +2389,7 @@ uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
|
|||
res = ::GetDoubleClickTime();
|
||||
}
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
# warning "OpenGL Driver: Missing Mac Implementation"
|
||||
nlwarning("OpenGL Driver: Missing Mac Implementation");
|
||||
|
||||
|
@ -2466,7 +2452,7 @@ bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &proper
|
|||
nlwarning ("(CDriverGL::setMonitorColorProperties): can't create DC");
|
||||
}
|
||||
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#elif defined(NL_OS_MAC)
|
||||
# warning "OpenGL Driver: Missing Mac Implementation"
|
||||
nlwarning("OpenGL Driver: Missing Mac Implementation");
|
||||
|
||||
|
|
|
@ -15,17 +15,15 @@
|
|||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdopengl.h"
|
||||
#include "unix_event_emitter.h"
|
||||
|
||||
#ifdef NL_OS_UNIX
|
||||
|
||||
#ifndef NL_MAC_NATIVE
|
||||
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
||||
|
||||
#include <X11/keysym.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
|
||||
#include "nel/misc/debug.h"
|
||||
#include "unix_event_emitter.h"
|
||||
|
||||
|
||||
typedef bool (*x11Proc)(NL3D::IDriver *drv, XEvent *e);
|
||||
|
||||
|
@ -603,6 +601,4 @@ bool CUnixEventEmitter::processMessage (XEvent &event, CEventServer *server)
|
|||
|
||||
} // NLMISC
|
||||
|
||||
#endif // NL_MAC_NATIVE
|
||||
|
||||
#endif // NL_OS_UNIX
|
||||
#endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
||||
|
|
|
@ -17,14 +17,12 @@
|
|||
#ifndef NL_UNIX_EVENT_EMITTER_H
|
||||
#define NL_UNIX_EVENT_EMITTER_H
|
||||
|
||||
#ifndef NL_MAC_NATIVE
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/event_emitter.h"
|
||||
#include "nel/misc/events.h"
|
||||
#include "nel/misc/game_device_events.h"
|
||||
|
||||
#ifdef NL_OS_UNIX
|
||||
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
|
@ -104,9 +102,7 @@ private:
|
|||
|
||||
} // NLMISC
|
||||
|
||||
#endif // NL_OS_UNIX
|
||||
|
||||
#endif // NL_MAC_NATIVE
|
||||
#endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
||||
|
||||
#endif // NL_UNIX_EVENT_EMITTER_H
|
||||
|
||||
|
|
|
@ -85,11 +85,9 @@ ENDIF(WITH_LUA51)
|
|||
FIND_PACKAGE(CURL REQUIRED)
|
||||
FIND_PACKAGE(Libwww)
|
||||
FIND_PACKAGE(ZLIB)
|
||||
IF(NOT WIN32)
|
||||
IF(NOT WITH_COCOA)
|
||||
IF(NOT WIN32 AND NOT APPLE)
|
||||
FIND_PACKAGE(X11)
|
||||
ENDIF(NOT WITH_COCOA)
|
||||
ENDIF(NOT WIN32)
|
||||
ENDIF(NOT WIN32 AND NOT APPLE)
|
||||
|
||||
NL_SETUP_BUILD()
|
||||
|
||||
|
|
|
@ -40,7 +40,6 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
|
|||
###
|
||||
OPTION(WITH_SOUND "Build Sound Support" OFF)
|
||||
OPTION(BUILD_DASHBOARD "Build to the CDash dashboard" OFF)
|
||||
OPTION(WITH_COCOA "Build with native Mac OS X Cocoa support" OFF)
|
||||
ENDMACRO(NL_SETUP_DEFAULT_OPTIONS)
|
||||
|
||||
|
||||
|
@ -84,9 +83,6 @@ MACRO(NL_SETUP_BUILD)
|
|||
SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -O6 -g")
|
||||
SET(NL_RELEASEDEBUG_CFLAGS "-DNL_RELEASE_DEBUG -g -finline-functions -O3 ")
|
||||
SET(NL_NONE_CFLAGS "-DNL_RELEASE -g -finline-functions -O2 ")
|
||||
IF(WITH_COCOA)
|
||||
SET(PLATFORM_CFLAGS "-DNL_MAC_NATIVE")
|
||||
ENDIF(WITH_COCOA)
|
||||
ENDIF(WIN32)
|
||||
|
||||
# Determine host CPU
|
||||
|
|
|
@ -89,9 +89,9 @@ TARGET_LINK_LIBRARIES(ryzom_client ${PLATFORM_LINKFLAGS}
|
|||
luabind # TODO: find luabind and expat cleanly using a find script
|
||||
expat)
|
||||
|
||||
IF(NOT WITH_COCOA)
|
||||
IF(NOT APPLE AND NOT WIN32)
|
||||
TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES})
|
||||
ENDIF(NOT WITH_COCOA)
|
||||
ENDIF(NOT APPLE AND NOT WIN32)
|
||||
|
||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||
|
||||
|
|
Loading…
Reference in a new issue