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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-18 05:11:42 +00:00
Changed: #573 Added new checks for FBO extensions and multisample
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0c5c352a78
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1239912829
2 changed files with 91 additions and 2 deletions
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@ -417,6 +417,17 @@ NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT;
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NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT;
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NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT;
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NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT;
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NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT;
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NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT;
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// GL_EXT_framebuffer_blit
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NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT;
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// GL_EXT_framebuffer_multisample
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NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT;
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// GL_ARB_multisample
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NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB;
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#ifdef NL_OS_WINDOWS
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PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV;
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@ -889,6 +900,17 @@ static bool setupWGLARBPBuffer(const char *glext)
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return true;
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}
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// *********************************
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static bool setupARBMultisample(const char *glext)
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{
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H_AUTO_OGL(setupARBMultisample);
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CHECK_EXT("GL_ARB_multisample");
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CHECK_ADDRESS(NEL_PFNGLSAMPLECOVERAGEARBPROC, glSampleCoverageARB);
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return true;
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}
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#ifdef NL_OS_WINDOWS
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// *********************************
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static bool setupWGLARBPixelFormat (const char *glext)
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@ -1188,6 +1210,14 @@ static bool setupARBTextureRectangle(const char *glext)
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return true;
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}
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// ***************************************************************************
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static bool setupEXTTextureFilterAnisotropic(const char *glext)
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{
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H_AUTO_OGL(setupEXTTextureFilterAnisotropic);
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CHECK_EXT("GL_EXT_texture_filter_anisotropic");
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return true;
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}
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// ***************************************************************************
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static bool setupFrameBufferObject(const char *glext)
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{
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@ -1206,6 +1236,30 @@ static bool setupFrameBufferObject(const char *glext)
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CHECK_ADDRESS(NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT);
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CHECK_ADDRESS(NEL_PFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT);
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CHECK_ADDRESS(NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT);
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CHECK_ADDRESS(NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT);
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CHECK_ADDRESS(NEL_PFNGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT);
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return true;
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}
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// ***************************************************************************
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static bool setupFrameBufferBlit(const char *glext)
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{
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H_AUTO_OGL(setupFrameBufferBlit);
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CHECK_EXT("GL_EXT_framebuffer_blit");
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CHECK_ADDRESS(NEL_PFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT);
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return true;
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}
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// ***************************************************************************
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static bool setupFrameBufferMultisample(const char *glext)
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{
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H_AUTO_OGL(setupFrameBufferMultisample);
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CHECK_EXT("GL_EXT_framebuffer_multisample");
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CHECK_ADDRESS(NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC, glRenderbufferStorageMultisampleEXT);
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return true;
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}
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@ -1268,6 +1322,9 @@ void registerGlExtensions(CGlExtensions &ext)
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// Check ARBTextureNonPowerOfTwo
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ext.ARBTextureNonPowerOfTwo= setupARBTextureNonPowerOfTwo(glext);
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// Check ARBMultisample
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ext.ARBMultisample = setupARBMultisample(glext);
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// Check NVVertexArrayRange
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// Disable feature ???
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if(!ext.DisableHardwareVertexArrayAGP)
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@ -1360,9 +1417,18 @@ void registerGlExtensions(CGlExtensions &ext)
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// Check GL_ARB_texture_rectangle
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ext.ARBTextureRectangle = setupARBTextureRectangle(glext);
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// Check GL_EXT_texture_filter_anisotropic
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ext.EXTTextureFilterAnisotropic = setupEXTTextureFilterAnisotropic(glext);
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// Check GL_EXT_framebuffer_object
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ext.FrameBufferObject = setupFrameBufferObject(glext);
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// Check GL_EXT_framebuffer_blit
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ext.FrameBufferBlit = setupFrameBufferBlit(glext);
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// Check GL_EXT_framebuffer_multisample
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ext.FrameBufferMultisample = setupFrameBufferMultisample(glext);
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// Check GL_EXT_packed_depth_stencil
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ext.PackedDepthStencil = setupPackedDepthStencil(glext);
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@ -80,7 +80,10 @@ struct CGlExtensions
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bool EXTTextureRectangle;
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bool ARBTextureRectangle;
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bool FrameBufferObject;
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bool FrameBufferBlit;
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bool FrameBufferMultisample;
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bool PackedDepthStencil;
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bool EXTTextureFilterAnisotropic;
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// true if NVVertexProgram and if we know that VP is emulated
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bool NVVertexProgramEmulated;
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bool EXTSecondaryColor;
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@ -114,6 +117,7 @@ struct CGlExtensions
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bool ARBVertexBufferObject;
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bool ARBVertexProgram;
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bool ARBTextureNonPowerOfTwo;
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bool ARBMultisample;
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public:
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@ -165,10 +169,14 @@ public:
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ARBVertexProgram = false;
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NVTextureRectangle = false;
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EXTTextureRectangle = false;
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EXTTextureFilterAnisotropic = false;
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ARBTextureRectangle = false;
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ARBTextureNonPowerOfTwo = false;
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ARBMultisample = false;
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NVOcclusionQuery = false;
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FrameBufferObject = false;
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FrameBufferBlit = false;
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FrameBufferMultisample = false;
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PackedDepthStencil = false;
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NVVertexArrayRange2 = false;
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NVStateVARWithoutFlush = 0;
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@ -177,7 +185,7 @@ public:
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DisableHardwareVertexProgram= false;
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DisableHardwareVertexArrayAGP= false;
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DisableHardwareTextureShader= false;
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};
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}
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std::string toString()
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{
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@ -198,6 +206,7 @@ public:
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result += NVTextureRectangle ? "NVTextureRectangle " : "";
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result += EXTTextureRectangle ? "EXTTextureRectangle " : "";
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result += ARBTextureRectangle ? "ARBTextureRectangle " : "";
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result += EXTTextureFilterAnisotropic ? "EXTTextureFilterAnisotropic " : "";
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result += ARBTextureNonPowerOfTwo ? "ARBTextureNonPowerOfTwo " : "";
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result += "texture stages(*) = ";
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result += NLMISC::toString(NbTextureStages);
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@ -218,6 +227,7 @@ public:
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result += EXTBlendColor ? "EXTBlendColor " : "";
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result += NVOcclusionQuery ? "NVOcclusionQuery " : "";
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result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : "";
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result += ARBMultisample ? "ARBMultisample " : "";
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#ifdef NL_OS_WINDOWS
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result += "\n WindowsGL: ";
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@ -241,6 +251,8 @@ public:
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result += "\n FBO: ";
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result += FrameBufferObject ? "FramebufferObject " : "";
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result += FrameBufferBlit ? "FrameBufferBlit " : "";
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result += FrameBufferMultisample ? "FrameBufferMultisample " : "";
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result += PackedDepthStencil ? "PackedDepthStencil " : "";
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return result;
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@ -329,6 +341,7 @@ extern NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB;
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//====================
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extern NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV;
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extern NEL_PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV;
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#ifdef NL_OS_WINDOWS
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extern PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV;
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extern PFNWGLFREEMEMORYNVPROC nwglFreeMemoryNV;
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@ -712,6 +725,16 @@ extern NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT;
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extern NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT;
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extern NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT;
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extern NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT;
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extern NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT;
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extern NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT;
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// GL_EXT_framebuffer_blit
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extern NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT;
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// GL_EXT_framebuffer_multisample
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extern NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT;
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// GL_ARB_multisample
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extern NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB;
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#endif // NL_OPENGL_EXTENSION_H
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