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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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Merge with develop
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868b362c47
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0fdc6bdec0
4 changed files with 2 additions and 58 deletions
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@ -3318,9 +3318,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
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<variable entry="UI:SAVE:ISDETACHED:REGION_CHAT"
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<variable entry="UI:SAVE:ISDETACHED:REGION_CHAT"
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type="sint32"
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type="sint32"
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value="0" />
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value="0" />
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<variable entry="UI:SAVE:ISDETACHED:YUBO_CHAT"
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type="sint32"
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value="0" />
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<variable entry="UI:SAVE:ISENABLED:AROUND_ME"
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<variable entry="UI:SAVE:ISENABLED:AROUND_ME"
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type="sint32"
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type="sint32"
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value="1" />
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value="1" />
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@ -3339,9 +3336,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
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<variable entry="UI:SAVE:ISENABLED:SYSTEM_INFO"
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<variable entry="UI:SAVE:ISENABLED:SYSTEM_INFO"
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type="sint32"
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type="sint32"
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value="1" />
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value="1" />
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<variable entry="UI:SAVE:ISENABLED:YUBO_CHAT"
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type="sint32"
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value="1" />
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<!-- List Menu 5 -->
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<!-- List Menu 5 -->
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<variable entry="UI:VARIABLES:ISACTIVE:BONUS_MALUS"
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<variable entry="UI:VARIABLES:ISACTIVE:BONUS_MALUS"
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type="sint32"
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type="sint32"
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@ -3702,20 +3696,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
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<define id="item_type_to_item_sheet_JOB_ELEMENT"
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<define id="item_type_to_item_sheet_JOB_ELEMENT"
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value="rpjob_elementary.sitem" />
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value="rpjob_elementary.sitem" />
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<!-- ************************ -->
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<!-- ************************ -->
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<!-- * YUBO CHAT * -->
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<!-- ************************ -->
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<!--
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The Yubo Chat is a special telnet chat for Game Masters, same channel as the Yubo Klient
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-->
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<variable entry="UI:VARIABLES:ISACTIVE:YUBO_CHAT"
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type="sint32"
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value="0" />
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<variable entry="UI:VARIABLES:YUBO_CHAT_PRESENT"
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type="sint32"
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value="0" />
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<define id="is_yubo_chat_present"
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value="ne(@UI:VARIABLES:YUBO_CHAT_PRESENT,0)" />
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<!-- ************************ -->
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<!-- * DYNAMIC CHAT * -->
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<!-- * DYNAMIC CHAT * -->
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<!-- ************************ -->
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<!-- ************************ -->
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<define id="max_dyn_chan_per_player"
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<define id="max_dyn_chan_per_player"
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@ -85,6 +85,7 @@ function game:mcwOnColorChanged()
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else
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else
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uiPath = uiPath .. 'pick2';
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uiPath = uiPath .. 'pick2';
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end
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end
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local ui = getUI(uiPath);
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local ui = getUI(uiPath);
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game.ColorPicker.r = ui.r;
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game.ColorPicker.r = ui.r;
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game.ColorPicker.g = ui.g;
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game.ColorPicker.g = ui.g;
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@ -1108,23 +1108,12 @@
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params_l="user"
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params_l="user"
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tooltip="uittChatUser"
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tooltip="uittChatUser"
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tooltip_parent="win" />
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tooltip_parent="win" />
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<ctrl style="tab_button_new"
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id="tab6"
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posparent="tab5"
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group="content:cb:yubo_chat"
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hardtext="uitabChatYuboChat"
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onclick_r="set"
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params_r="dblink=UI:SAVE:ISDETACHED:YUBO_CHAT|value=1"
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onclick_l="chat_group_filter"
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params_l="yubo_chat"
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tooltip="uittChatYubo"
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tooltip_parent="win" />
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<!-- Fixed number of dynamic chat allowed. force _firstpos and _nextpos to have correctly aligned tab-->
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<!-- Fixed number of dynamic chat allowed. force _firstpos and _nextpos to have correctly aligned tab-->
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<vector template="temp_tab_dyn_chat"
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<vector template="temp_tab_dyn_chat"
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_size="%max_dyn_chan_per_player"
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_size="%max_dyn_chan_per_player"
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id="tab_array0_$i"
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id="tab_array0_$i"
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nb="$i"
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nb="$i"
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posparent="tab6"
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posparent="tab5"
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_firstpos="TR TL"
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_firstpos="TR TL"
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_nextpos="TR TL" />
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_nextpos="TR TL" />
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<!-- Show or hide tabs : a tab is visible if it is not filtered into the user chat AND not detached -->
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<!-- Show or hide tabs : a tab is visible if it is not filtered into the user chat AND not detached -->
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@ -1148,9 +1137,6 @@
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target="tab4:active" />
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target="tab4:active" />
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<link expr="not(@UI:SAVE:ISDETACHED:USER_CHAT)"
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<link expr="not(@UI:SAVE:ISDETACHED:USER_CHAT)"
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target="tab5:active" />
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target="tab5:active" />
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<link expr="and(and(%is_yubo_chat_present, @UI:SAVE:ISENABLED:YUBO_CHAT),
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not(@UI:SAVE:ISDETACHED:YUBO_CHAT))"
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target="tab6:active" />
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<!-- Show individual chat windows if needed -->
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<!-- Show individual chat windows if needed -->
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<link expr="and (@UI:SAVE:ISENABLED:AROUND_ME,
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<link expr="and (@UI:SAVE:ISENABLED:AROUND_ME,
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@UI:SAVE:ISDETACHED:AROUND_ME)"
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@UI:SAVE:ISDETACHED:AROUND_ME)"
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@ -1172,9 +1158,6 @@
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target="ui:interface:system_info:active" />
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target="ui:interface:system_info:active" />
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<link expr="@UI:SAVE:ISDETACHED:USER_CHAT"
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<link expr="@UI:SAVE:ISDETACHED:USER_CHAT"
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target="ui:interface:user_chat:active" />
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target="ui:interface:user_chat:active" />
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<link expr="and(and(%is_yubo_chat_present, @UI:SAVE:ISENABLED:YUBO_CHAT),
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@UI:SAVE:ISDETACHED:YUBO_CHAT)"
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target="ui:interface:yubo_chat:active" />
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</group>
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</group>
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<view type="bitmap"
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<view type="bitmap"
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id="sep"
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id="sep"
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@ -1248,13 +1231,6 @@
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y="0"
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y="0"
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w="0"
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w="0"
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h="0" />
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h="0" />
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<instance template="chat_box_mainchat"
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id="yubo_chat"
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posref="TL TL"
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sizeref="wh"
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y="0"
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w="0"
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h="0" />
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<!-- Fixed number of dynamic chat allowed -->
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<!-- Fixed number of dynamic chat allowed -->
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<vector template="chat_box_mainchat"
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<vector template="chat_box_mainchat"
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id="dyn_chat$i"
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id="dyn_chat$i"
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@ -1957,10 +1933,6 @@
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name="uiSystemInfo"
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name="uiSystemInfo"
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usergroup_l="chat_menu_button"
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usergroup_l="chat_menu_button"
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usergroup_params_l="chat_db=SYSTEM_INFO" />
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usergroup_params_l="chat_db=SYSTEM_INFO" />
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<action id="yubo_chat"
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name="uitabChatYuboChat"
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usergroup_l="chat_menu_button"
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usergroup_params_l="chat_db=YUBO_CHAT" />
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<!-- Bit of a hack as vector is not supported inside a submenu -->
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<!-- Bit of a hack as vector is not supported inside a submenu -->
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<action id="dyn0"
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<action id="dyn0"
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name="0"
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name="0"
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@ -3060,13 +3032,6 @@
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<tree node="debug_console">
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<tree node="debug_console">
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</tree>
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</tree>
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-->
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-->
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<!-- ************* -->
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<!-- * YUBO CHAT * -->
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<!-- ************* -->
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<proc id="yubo_chat_proc_close">
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<action handler="set"
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params="dblink=UI:SAVE:ISDETACHED:YUBO_CHAT|value=0" />
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</proc>
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<!-- **************** -->
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<!-- **************** -->
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<!-- * DYNAMIC CHAT * -->
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<!-- * DYNAMIC CHAT * -->
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<!-- **************** -->
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<!-- **************** -->
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@ -321,14 +321,12 @@
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:USER_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:USER_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:UNIVERSE_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:UNIVERSE_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:REGION_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:REGION_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISDETACHED:YUBO_CHAT|value=0" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:AROUND_ME|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:AROUND_ME|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:REGION_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:REGION_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:TEAM_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:TEAM_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:GUILD_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:GUILD_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:UNIVERSE_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:UNIVERSE_CHAT|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:SYSTEM_INFO|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:SYSTEM_INFO|value=1" />
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<action handler="set" params="dblink=UI:SAVE:ISENABLED:YUBO_CHAT|value=1" />
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<action handler="reset_virtual_desktop" params="vdesk=0" />
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<action handler="reset_virtual_desktop" params="vdesk=0" />
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<action handler="reset_virtual_desktop" params="vdesk=1" />
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<action handler="reset_virtual_desktop" params="vdesk=1" />
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