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@ -8369,7 +8369,7 @@ ADD_METHOD(void CCharacterCL::displayDebug(float x, float &y, float lineStep)) /
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// Display the Run Factor.
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// Display the Run Factor.
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TextContext->printfAt(x, y, "(Walk)Run Factor: %f", runFactor());
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TextContext->printfAt(x, y, "(Walk)Run Factor: %f", runFactor());
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y += lineStep;
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y += lineStep;
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// Display the current animation name(id)(offset)(nbloop) pour le channel MOVE.
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// Display the current animation name(id)(offset)(nbloop) for channel MOVE.
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TextContext->printfAt(x, y, "Current Animation: %s(%u)(%lf)(%u loops)", animId(MOVE)==std::numeric_limits<uint>::max()?"[NONE]":currentAnimationName().c_str(), animId(MOVE), animOffset(MOVE), _NbLoopAnim);
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TextContext->printfAt(x, y, "Current Animation: %s(%u)(%lf)(%u loops)", animId(MOVE)==std::numeric_limits<uint>::max()?"[NONE]":currentAnimationName().c_str(), animId(MOVE), animOffset(MOVE), _NbLoopAnim);
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y += lineStep;
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y += lineStep;
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// First Pos
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// First Pos
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