merge default to gsoc2011_worldeditorqt

This commit is contained in:
dnk-88 2011-05-30 21:37:36 +03:00
commit 06e79a3308
57 changed files with 1726 additions and 409 deletions

View file

@ -288,6 +288,26 @@ MACRO(NL_SETUP_BUILD)
ENDIF(CMAKE_BUILD_TYPE MATCHES "Release") ENDIF(CMAKE_BUILD_TYPE MATCHES "Release")
ENDIF(CMAKE_BUILD_TYPE MATCHES "Debug") ENDIF(CMAKE_BUILD_TYPE MATCHES "Debug")
# Determine target CPU
# IF(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
IF(NOT CMAKE_SIZEOF_VOID_P)
INCLUDE (CheckTypeSize)
CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P)
ENDIF(NOT CMAKE_SIZEOF_VOID_P)
# Using 32 or 64 bits libraries
SET(TARGET_X86 1)
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(ARCH "x86_64")
SET(TARGET_X64 1)
ADD_DEFINITIONS(-DHAVE_X86_64)
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(ARCH "x86")
ADD_DEFINITIONS(-DHAVE_X86)
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
# ADD_DEFINITIONS(-DHAVE_IA64)
# ENDIF(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
IF(WIN32) IF(WIN32)
IF(MSVC10) IF(MSVC10)
# /Ox is working with VC++ 2010, but custom optimizations don't exist # /Ox is working with VC++ 2010, but custom optimizations don't exist
@ -301,13 +321,23 @@ MACRO(NL_SETUP_BUILD)
SET(MIN_OPTIMIZATIONS "/Ob1") SET(MIN_OPTIMIZATIONS "/Ob1")
ENDIF(MSVC10) ENDIF(MSVC10)
SET(PLATFORM_CFLAGS "/D_CRT_SECURE_NO_WARNINGS /DWIN32 /D_WINDOWS /W3 /Zi /Zm1000 /MP") SET(PLATFORM_CFLAGS "/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_WARNINGS /DWIN32 /D_WINDOWS /W3 /Zi /Zm1000 /MP /Gy-")
# Exceptions are only set for C++
SET(PLATFORM_CXXFLAGS "${PLATFORM_CFLAGS} /EHa")
# Common link flags # Common link flags
SET(PLATFORM_LINKFLAGS "-DEBUG") SET(PLATFORM_LINKFLAGS "-DEBUG")
IF(TARGET_X64)
# Fix a bug with Intellisense
SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} /D_WIN64")
# Fix a compilation error for some big C++ files
SET(MIN_OPTIMIZATIONS "${MIN_OPTIMIZATIONS} /bigobj")
ELSE(TARGET_X64)
# Allows 32 bits applications to use 3 GB of RAM
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /LARGEADDRESSAWARE")
ENDIF(TARGET_X64)
# Exceptions are only set for C++
SET(PLATFORM_CXXFLAGS "${PLATFORM_CFLAGS} /EHa")
SET(NL_DEBUG_CFLAGS "/MDd /RTC1 /D_DEBUG ${MIN_OPTIMIZATIONS}") SET(NL_DEBUG_CFLAGS "/MDd /RTC1 /D_DEBUG ${MIN_OPTIMIZATIONS}")
SET(NL_RELEASE_CFLAGS "/MD /D NDEBUG ${SPEED_OPTIMIZATIONS}") SET(NL_RELEASE_CFLAGS "/MD /D NDEBUG ${SPEED_OPTIMIZATIONS}")
@ -331,29 +361,7 @@ MACRO(NL_SETUP_BUILD)
SET(NL_DEBUG_CFLAGS "-DNL_DEBUG -D_DEBUG") SET(NL_DEBUG_CFLAGS "-DNL_DEBUG -D_DEBUG")
SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -DNDEBUG -O6") SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -DNDEBUG -O6")
ENDIF(WIN32) ENDIF(WIN32)
# Determine target CPU
# IF(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
IF(NOT CMAKE_SIZEOF_VOID_P)
INCLUDE (CheckTypeSize)
CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P)
ENDIF(NOT CMAKE_SIZEOF_VOID_P)
# Using 32 or 64 bits libraries
SET(TARGET_X86 1)
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(ARCH "x86_64")
SET(TARGET_X64 1)
ADD_DEFINITIONS(-DHAVE_X86_64)
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(ARCH "x86")
ADD_DEFINITIONS(-DHAVE_X86)
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
# ADD_DEFINITIONS(-DHAVE_IA64)
# ENDIF(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
ENDMACRO(NL_SETUP_BUILD) ENDMACRO(NL_SETUP_BUILD)
MACRO(NL_SETUP_BUILD_FLAGS) MACRO(NL_SETUP_BUILD_FLAGS)

View file

@ -945,10 +945,13 @@ inline CSString operator+(const char* s0,const CSString& s1)
return CSString(s0)+s1; return CSString(s0)+s1;
} }
#ifndef NL_COMP_VC10
// TODO: check if it can be disabled for other compilers too
inline CSString operator+(const std::string& s0,const CSString& s1) inline CSString operator+(const std::string& s0,const CSString& s1)
{ {
return s0+static_cast<const std::string&>(s1); return s0+static_cast<const std::string&>(s1);
} }
#endif // NL_COMP_VC10
} // NLMISC } // NLMISC

View file

@ -318,7 +318,7 @@ bool CDriverD3D::setupMaterial(CMaterial &mat)
if (!mat._MatDrvInfo) if (!mat._MatDrvInfo)
{ {
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL); ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
*it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it); *it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it);

View file

@ -347,7 +347,7 @@ bool CDriverD3D::activeShader(CShader *shd)
if ( !shd->_DrvInfo ) if ( !shd->_DrvInfo )
{ {
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), NULL); ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), (NL3D::IShaderDrvInfos*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
shaderInfo = new CShaderDrvInfosD3D(this, it); shaderInfo = new CShaderDrvInfosD3D(this, it);
*it= shd->_DrvInfo = shaderInfo; *it= shd->_DrvInfo = shaderInfo;

View file

@ -514,7 +514,7 @@ bool CDriverD3D::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded
if ( !tex.TextureDrvShare ) if ( !tex.TextureDrvShare )
{ {
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL); ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex); *it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);

View file

@ -276,7 +276,7 @@ bool CDriverGL::setupMaterial(CMaterial& mat)
if (!mat._MatDrvInfo) if (!mat._MatDrvInfo)
{ {
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL); ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
*it= mat._MatDrvInfo= new CShaderGL(this, it); *it= mat._MatDrvInfo= new CShaderGL(this, it);

View file

@ -626,7 +626,7 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
{ {
//nldebug("3D: creating CTextureDrvShare()"); //nldebug("3D: creating CTextureDrvShare()");
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL); ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex); *it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);

View file

@ -140,7 +140,7 @@ bool CDriverGL::setupVertexBuffer(CVertexBuffer& VB)
// 1. Retrieve/Create driver shader. // 1. Retrieve/Create driver shader.
//================================== //==================================
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), NULL); ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), (NL3D::IVBDrvInfos*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB); CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB);
*it= VB.DrvInfos = info; *it= VB.DrvInfos = info;

View file

@ -111,7 +111,7 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
} }
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL); ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info // Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it); *it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
@ -1472,7 +1472,7 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
return false; return false;
} }
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL); ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info // Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it); *it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
@ -1554,7 +1554,7 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
*/ */
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL); ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info // Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it); *it = drvInfo = new CVertexProgamDrvInfosGL (this, it);

View file

@ -29,6 +29,7 @@
#include "nel/misc/bit_mem_stream.h" #include "nel/misc/bit_mem_stream.h"
// //
#include <limits> #include <limits>
#include <iterator>
// //

View file

@ -969,14 +969,12 @@ void force_exception_frame(...) {std::cout.flush();}
static void exceptionTranslator(unsigned, EXCEPTION_POINTERS *pexp) static void exceptionTranslator(unsigned, EXCEPTION_POINTERS *pexp)
{ {
#ifndef NL_NO_DEBUG_FILES #ifndef NL_NO_DEBUG_FILES
FILE *file = fopen ("exception_catched", "wb"); CFile::createEmptyFile(getLogDirectory() + "exception_catched");
fclose (file);
#endif #endif
if (pexp->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT) if (pexp->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT)
{ {
#ifndef NL_NO_DEBUG_FILES #ifndef NL_NO_DEBUG_FILES
FILE *file2 = fopen ("breakpointed", "wb"); CFile::createEmptyFile(getLogDirectory() + "breakpointed");
fclose (file2);
#endif #endif
return; return;
} }
@ -1683,12 +1681,18 @@ NLMISC_CATEGORISED_COMMAND(nel, writeaccess, "write a uint8 value in an invalid
uint8 val = 123; uint8 val = 123;
uint8 *adr = (uint8*)0; uint8 *adr = (uint8*)0;
if(args.size() >= 1) if(args.size() >= 1)
{
#ifdef HAVE_X86_64 #ifdef HAVE_X86_64
adr = (uint8*)(uint64)atoi(args[0].c_str()); uint64 addr64;
NLMISC::fromString(args[0], addr64);
adr = (uint8*)addr64;
#else #else
adr = (uint8*)atoi(args[0].c_str()); uint32 addr32;
NLMISC::fromString(args[0], addr32);
adr = (uint8*)addr32;
#endif #endif
if(args.size() >= 2) val = (uint8)atoi(args[1].c_str()); }
if(args.size() >= 2) NLMISC::fromString(args[1], val);
*adr = val; *adr = val;
return true; return true;
} }
@ -1698,11 +1702,17 @@ NLMISC_CATEGORISED_COMMAND(nel, readaccess, "read a uint8 value in an invalid ad
uint8 val; uint8 val;
uint8 *adr = (uint8*)0; uint8 *adr = (uint8*)0;
if(args.size() == 1) if(args.size() == 1)
{
#ifdef HAVE_X86_64 #ifdef HAVE_X86_64
adr = (uint8*)(uint64)atoi(args[0].c_str()); uint64 addr64;
NLMISC::fromString(args[0], addr64);
adr = (uint8*)addr64;
#else #else
adr = (uint8*)atoi(args[0].c_str()); uint32 addr32;
NLMISC::fromString(args[0], addr32);
adr = (uint8*)addr32;
#endif #endif
}
val = *adr; val = *adr;
log.displayNL("value is %hu", (uint16)val); log.displayNL("value is %hu", (uint16)val);
return true; return true;

View file

@ -836,7 +836,7 @@ void CAudioMixerUser::buildSampleBankList()
nlinfo("Compiling sample bank [%s]", bankname.c_str()); nlinfo("Compiling sample bank [%s]", bankname.c_str());
std::string filename = buildSampleBank(bankDir[i], sbp, bankname); std::string filename = buildSampleBank(bankDir[i], sbp, bankname);
if (bankFile.size() < i + 1) bankFile.resize(i + 1); if (bankFile.size() < i + 1) bankFile.resize(i + 1);
else bankFile.insert(bankFile.begin() + i, NULL); else bankFile.insert(bankFile.begin() + i, std::string());
bankFile[i] = filename; bankFile[i] = filename;
} }
else if (bankname < CFile::getFilenameWithoutExtension(bankDir[i])) else if (bankname < CFile::getFilenameWithoutExtension(bankDir[i]))

View file

@ -77,7 +77,7 @@ void CSimpleSound::getSubSoundList(std::vector<std::pair<std::string, CSound*
{ {
// A little hack, we use the reference vector to tag unavailable sample. // A little hack, we use the reference vector to tag unavailable sample.
if (!(_Buffername == CStringMapper::emptyId()) && const_cast<CSimpleSound*>(this)->getBuffer() == 0) if (!(_Buffername == CStringMapper::emptyId()) && const_cast<CSimpleSound*>(this)->getBuffer() == 0)
subsounds.push_back(pair<string, CSound*>(CStringMapper::unmap(_Buffername)+" (sample)", 0)); subsounds.push_back(pair<string, CSound*>(CStringMapper::unmap(_Buffername)+" (sample)", (CSound*)NULL));
} }

View file

@ -36,6 +36,7 @@
#include <limits> #include <limits>
#include <numeric> #include <numeric>
#include <iomanip> #include <iomanip>
#include <iterator>
#include "nel/misc/vector.h" #include "nel/misc/vector.h"
#include "nel/misc/path.h" #include "nel/misc/path.h"

View file

@ -5,4 +5,5 @@ ADD_SUBDIRECTORY(landscape_editor)
ADD_SUBDIRECTORY(log) ADD_SUBDIRECTORY(log)
ADD_SUBDIRECTORY(disp_sheet_id) ADD_SUBDIRECTORY(disp_sheet_id)
ADD_SUBDIRECTORY(object_viewer) ADD_SUBDIRECTORY(object_viewer)
ADD_SUBDIRECTORY(zone_painter) ADD_SUBDIRECTORY(zone_painter)
ADD_SUBDIRECTORY(georges_editor)

View file

@ -6,6 +6,9 @@
<file>icons/ic_nel_down_item.png</file> <file>icons/ic_nel_down_item.png</file>
<file>icons/ic_nel_generic_settings.png</file> <file>icons/ic_nel_generic_settings.png</file>
<file>icons/ic_nel_open.png</file> <file>icons/ic_nel_open.png</file>
<file>icons/ic_nel_new.png</file>
<file>icons/ic_nel_save.png</file>
<file>icons/ic_nel_save_as.png</file>
<file>icons/ic_nel_path_settings.png</file> <file>icons/ic_nel_path_settings.png</file>
<file>icons/ic_nel_pill.png</file> <file>icons/ic_nel_pill.png</file>
<file>icons/ic_nel_reset_all.png</file> <file>icons/ic_nel_reset_all.png</file>

View file

@ -1,93 +1,103 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by> // Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the // published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version. // License, or (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details. // GNU Affero General Public License for more details.
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CORE_CONSTANTS_H #ifndef CORE_CONSTANTS_H
#define CORE_CONSTANTS_H #define CORE_CONSTANTS_H
namespace Core namespace Core
{ {
namespace Constants namespace Constants
{ {
const char * const OVQT_VERSION_LONG = "0.0.1"; const char * const OVQT_VERSION_LONG = "0.0.1";
const char * const OVQT_VENDOR = "Ryzom Core"; const char * const OVQT_VENDOR = "Ryzom Core";
const char * const OVQT_YEAR = "2010, 2011"; const char * const OVQT_YEAR = "2010, 2011";
const char * const OVQT_CORE_PLUGIN = "Core"; const char * const OVQT_CORE_PLUGIN = "Core";
//mainwindow //mainwindow
const char * const MAIN_WINDOW = "ObjectViewerQt.MainWindow"; const char * const MAIN_WINDOW = "ObjectViewerQt.MainWindow";
//menubar //menubar
const char * const MENU_BAR = "ObjectViewerQt.MenuBar"; const char * const MENU_BAR = "ObjectViewerQt.MenuBar";
//menus //menus
const char * const M_FILE = "ObjectViewerQt.Menu.File"; const char * const M_FILE = "ObjectViewerQt.Menu.File";
const char * const M_EDIT = "ObjectViewerQt.Menu.Edit"; const char * const M_EDIT = "ObjectViewerQt.Menu.Edit";
const char * const M_VIEW = "ObjectViewerQt.Menu.View"; const char * const M_VIEW = "ObjectViewerQt.Menu.View";
const char * const M_SCENE = "ObjectViewerQt.Menu.Scene"; const char * const M_SCENE = "ObjectViewerQt.Menu.Scene";
const char * const M_TOOLS = "ObjectViewerQt.Menu.Tools"; const char * const M_TOOLS = "ObjectViewerQt.Menu.Tools";
const char * const M_WINDOW = "ObjectViewerQt.Menu.Window"; const char * const M_WINDOW = "ObjectViewerQt.Menu.Window";
const char * const M_HELP = "ObjectViewerQt.Menu.Help"; const char * const M_HELP = "ObjectViewerQt.Menu.Help";
const char * const M_SHEET = "ObjectViewerQt.Menu.Sheet"; const char * const M_SHEET = "ObjectViewerQt.Menu.Sheet";
//actions //actions
const char * const NEW = "ObjectViewerQt.New"; const char * const NEW = "ObjectViewerQt.New";
const char * const OPEN = "ObjectViewerQt.Open"; const char * const OPEN = "ObjectViewerQt.Open";
const char * const EXIT = "ObjectViewerQt.Exit"; const char * const EXIT = "ObjectViewerQt.Exit";
const char * const SETTINGS = "ObjectViewerQt.Settings"; const char * const SETTINGS = "ObjectViewerQt.Settings";
const char * const TOGGLE_FULLSCREEN = "ObjectViewerQt.ToggleFullScreen"; const char * const TOGGLE_FULLSCREEN = "ObjectViewerQt.ToggleFullScreen";
const char * const CLOSE = "ObjectViewerQt.Close"; const char * const CLOSE = "ObjectViewerQt.Close";
const char * const CLOSEALL = "ObjectViewerQt.CloseAll"; const char * const CLOSEALL = "ObjectViewerQt.CloseAll";
const char * const CLOSEOTHERS = "ObjectViewerQt.CloseOthers"; const char * const CLOSEOTHERS = "ObjectViewerQt.CloseOthers";
const char * const ABOUT = "ObjectViewerQt.About"; const char * const ABOUT = "ObjectViewerQt.About";
const char * const ABOUT_PLUGINS = "ObjectViewerQt.AboutPlugins"; const char * const ABOUT_PLUGINS = "ObjectViewerQt.AboutPlugins";
const char * const ABOUT_QT = "ObjectViewerQt.AboutQt"; const char * const ABOUT_QT = "ObjectViewerQt.AboutQt";
//settings //settings
const char * const SETTINGS_CATEGORY_GENERAL = "general"; const char * const SETTINGS_CATEGORY_GENERAL = "general";
const char * const SETTINGS_CATEGORY_GENERAL_ICON = ":/icons/ic_nel_generic_settings.png"; const char * const SETTINGS_CATEGORY_GENERAL_ICON = ":/icons/ic_nel_generic_settings.png";
const char * const SETTINGS_TR_CATEGORY_GENERAL = QT_TR_NOOP("General"); const char * const SETTINGS_TR_CATEGORY_GENERAL = QT_TR_NOOP("General");
const char * const MAIN_WINDOW_SECTION = "MainWindow"; const char * const MAIN_WINDOW_SECTION = "MainWindow";
const char * const MAIN_WINDOW_STATE = "WindowState"; const char * const MAIN_WINDOW_STATE = "WindowState";
const char * const MAIN_WINDOW_GEOMETRY = "WindowGeometry"; const char * const MAIN_WINDOW_GEOMETRY = "WindowGeometry";
const char * const QT_STYLE = "QtStyle"; const char * const QT_STYLE = "QtStyle";
const char * const QT_PALETTE = "QtPalette"; const char * const QT_PALETTE = "QtPalette";
const char * const LANGUAGE = "Language"; const char * const LANGUAGE = "Language";
const char * const PLUGINS_PATH = "PluginPath"; const char * const PLUGINS_PATH = "PluginPath";
const char * const DATA_PATH_SECTION = "DataPath"; const char * const DATA_PATH_SECTION = "DataPath";
const char * const SEARCH_PATHS = "SearchPaths"; const char * const SEARCH_PATHS = "SearchPaths";
const char * const RECURSIVE_SEARCH_PATHS = "RecursiveSearchPathes"; const char * const RECURSIVE_SEARCH_PATHS = "RecursiveSearchPathes";
const char * const LEVELDESIGN_PATH = "LevelDesignPath"; const char * const LEVELDESIGN_PATH = "LevelDesignPath";
const char * const ASSETS_PATH = "AssetsPath"; const char * const ASSETS_PATH = "AssetsPath";
const char * const REMAP_EXTENSIONS = "RemapExtensions"; const char * const REMAP_EXTENSIONS = "RemapExtensions";
//resources const char * const LOG_SECTION = "LogSettings";
const char * const ICON_NEL = ":/core/images/nel.png"; const char * const LOG_ERROR = "LogError";
const char * const ICON_SETTINGS = ":/core/images/preferences.png"; const char * const LOG_WARNING = "LogWarning";
const char * const ICON_PILL = ":/core/icons/ic_nel_pill.png"; const char * const LOG_DEBUG = "LogDebug";
const char * const ICON_OPEN = ":/core/icons/ic_nel_open.png"; const char * const LOG_ASSERT = "LogAssert";
const char * const ICON_CRASH = ":/core/icons/ic_nel_crash.png"; const char * const LOG_INFO = "LogInfo";
} // namespace Constants //resources
} // namespace Core const char * const ICON_NEL = ":/core/images/nel.png";
const char * const ICON_SETTINGS = ":/core/images/preferences.png";
#endif // CORE_CONSTANTS_H const char * const ICON_PILL = ":/core/icons/ic_nel_pill.png";
const char * const ICON_OPEN = ":/core/icons/ic_nel_open.png";
const char * const ICON_NEW = ":/core/icons/ic_nel_new.png";
const char * const ICON_SAVE = ":/core/icons/ic_nel_save.png";
const char * const ICON_SAVE_AS = ":/core/icons/ic_nel_save_as.png";
const char * const ICON_CRASH = ":/core/icons/ic_nel_crash.png";
} // namespace Constants
} // namespace Core
#endif // CORE_CONSTANTS_H

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@ -98,10 +98,11 @@ bool MainWindow::initialize(QString *errorString)
void MainWindow::extensionsInitialized() void MainWindow::extensionsInitialized()
{ {
readSettings(); readSettings();
connect(m_contextManager, SIGNAL(currentContextChanged(Core::IContext*)), connect(m_contextManager, SIGNAL(currentContextChanged(Core::IContext*)),
this, SLOT(updateContext(Core::IContext*))); this, SLOT(updateContext(Core::IContext*)));
updateContext(m_contextManager->currentContext()); if (m_contextManager->currentContext() != NULL)
updateContext(m_contextManager->currentContext());
show(); show();
} }

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@ -0,0 +1,43 @@
INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${LIBXML2_INCLUDE_DIR}
${QT_INCLUDES})
FILE(GLOB SRC *.cpp *.h)
SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.h
${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin_manager.h
${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin_spec.h)
SET(OVQT_PLUG_GEORGES_EDITOR_HDR georges_editor_plugin.h
georges_editor_form.h
georges_dirtree_dialog.h)
SET(OVQT_PLUG_GEORGES_EDITOR_UIS georges_editor_form.ui
georges_dirtree_form.ui)
SET(OVQT_PLUGIN_GEORGES_EDITOR_RCS georges_editor.qrc)
SET(QT_USE_QTGUI TRUE)
SET(QT_USE_QTOPENGL TRUE)
QT4_ADD_RESOURCES(OVQT_PLUGIN_GEORGES_EDITOR_RC_SRCS ${OVQT_PLUGIN_GEORGES_EDITOR_RCS})
QT4_WRAP_CPP(OVQT_PLUG_GEORGES_EDITOR_MOC_SRC ${OVQT_PLUG_GEORGES_EDITOR_HDR})
QT4_WRAP_UI( OVQT_PLUG_GEORGES_EDITOR_UI_HDRS ${OVQT_PLUG_GEORGES_EDITOR_UIS} )
SOURCE_GROUP(QtResources FILES ${OVQT_PLUG_GEORGES_EDITOR_UIS} ${OVQT_PLUGIN_GEORGES_EDITOR_RCS})
SOURCE_GROUP(QtGeneratedUiHdr FILES ${OVQT_PLUG_GEORGES_EDITOR_UI_HDRS})
SOURCE_GROUP(QtGeneratedMocSrc FILES ${OVQT_PLUG_GEORGES_EDITOR_MOC_SRC})
SOURCE_GROUP("Georges Editor Plugin" FILES ${SRC})
SOURCE_GROUP("OVQT Extension System" FILES ${OVQT_EXT_SYS_SRC})
ADD_LIBRARY(ovqt_plugin_georges_editor MODULE ${SRC} ${OVQT_PLUG_GEORGES_EDITOR_MOC_SRC} ${OVQT_EXT_SYS_SRC} ${OVQT_PLUG_GEORGES_EDITOR_UI_HDRS} ${OVQT_PLUGIN_GEORGES_EDITOR_RC_SRCS})
TARGET_LINK_LIBRARIES(ovqt_plugin_georges_editor ovqt_plugin_core nelmisc ${QT_LIBRARIES})
NL_DEFAULT_PROPS(ovqt_plugin_georges_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: Georges Editor")
NL_ADD_RUNTIME_FLAGS(ovqt_plugin_georges_editor)
NL_ADD_LIB_SUFFIX(ovqt_plugin_georges_editor)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS})
INSTALL(TARGETS ovqt_plugin_georges_editor LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)

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@ -0,0 +1,99 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "georges_dirtree_dialog.h"
// Qt includes
#include <QtGui/QWidget>
#include <QSettings>
// NeL includes
//using namespace NLMISC;
namespace Plugin
{
CGeorgesDirTreeDialog::CGeorgesDirTreeDialog(QString ldPath, QWidget *parent)
:QDockWidget(parent), m_ldPath(ldPath)
{
m_ui.setupUi(this);
m_dirModel = new CGeorgesFileSystemModel(m_ldPath);
m_ui.dirTree->setModel(m_dirModel);
if (m_dirModel->isCorrectLDPath())
{
m_dirModel->setRootPath(m_ldPath);
m_ui.dirTree->setRootIndex(m_dirModel->index(m_ldPath));
}
else
{
m_dirModel->setRootPath(QDir::currentPath());
}
m_ui.dirTree->setAnimated(false);
m_ui.dirTree->setIndentation(20);
connect(m_ui.dirTree, SIGNAL(activated(QModelIndex)),
this, SLOT(fileSelected(QModelIndex)));
}
CGeorgesDirTreeDialog::~CGeorgesDirTreeDialog()
{
delete m_dirModel;
}
void CGeorgesDirTreeDialog::fileSelected(QModelIndex index)
{
QString name;
if (index.isValid() && !m_dirModel->isDir(index))
{
Q_EMIT selectedForm(m_dirModel->fileName(index));
}
}
void CGeorgesDirTreeDialog::changeFile(QString file)
{
QModelIndex index = m_dirModel->index(file);
m_ui.dirTree->selectionModel()->select(index,QItemSelectionModel::ClearAndSelect);
m_ui.dirTree->scrollTo(index,QAbstractItemView::PositionAtCenter);
fileSelected(index);
}
void CGeorgesDirTreeDialog::ldPathChanged(QString path)
{
m_ldPath = path;
delete m_dirModel;
m_dirModel = new CGeorgesFileSystemModel(m_ldPath);
m_ui.dirTree->setModel(m_dirModel);
if (m_dirModel->isCorrectLDPath())
{
m_dirModel->setRootPath(m_ldPath);
m_ui.dirTree->setRootIndex(m_dirModel->index(m_ldPath));
}
else
{
m_dirModel->setRootPath(QDir::currentPath());
}
}
} /* namespace NLQT */

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@ -0,0 +1,62 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GEORGES_DIRTREE_DIALOG_H
#define GEORGES_DIRTREE_DIALOG_H
// Qt includes
#include <QtGui/QWidget>
// STL includes
// NeL includes
// Project includes
#include "ui_georges_dirtree_form.h"
#include "georges_filesystem_model.h"
namespace Plugin
{
class CGeorgesDirTreeDialog: public QDockWidget
{
Q_OBJECT
public:
CGeorgesDirTreeDialog(QString ldPath, QWidget *parent = 0);
~CGeorgesDirTreeDialog();
void ldPathChanged(QString);
private:
Ui::CGeorgesDirTreeDialog m_ui;
CGeorgesFileSystemModel *m_dirModel;
QString m_ldPath;
Q_SIGNALS:
void selectedForm(const QString);
private Q_SLOTS:
void fileSelected(QModelIndex index);
void changeFile(QString file);
friend class CMainWindow;
}; /* CGEorgesDirTreeDialog */
} /* namespace NLQT */
#endif // GEORGES_DIRTREE_DIALOG_H

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@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>CGeorgesDirTreeDialog</class>
<widget class="QDockWidget" name="CGeorgesDirTreeDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>200</width>
<height>111</height>
</size>
</property>
<property name="features">
<set>QDockWidget::DockWidgetFloatable|QDockWidget::DockWidgetMovable</set>
</property>
<property name="windowTitle">
<string>Leveldesign Path</string>
</property>
<widget class="QWidget" name="dockWidgetContents">
<property name="minimumSize">
<size>
<width>50</width>
<height>0</height>
</size>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QTreeView" name="dirTree">
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
<resources/>
<connections/>
</ui>

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@ -0,0 +1,5 @@
<RCC>
<qresource>
<file>images/ic_nel_georges_editor.png</file>
</qresource>
</RCC>

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@ -0,0 +1,31 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GEORGES_EDITOR_CONSTANTS_H
#define GEORGES_EDITOR_CONSTANTS_H
namespace Plugin
{
namespace Constants
{
//settings
const char * const GEORGES_EDITOR_SECTION = "GeorgesEditor";
} // namespace Constants
} // namespace Plugin
#endif // GEORGES_EDITOR_CONSTANTS_H

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@ -0,0 +1,139 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "georges_editor_form.h"
#include "georges_editor_constants.h"
#include "georges_dirtree_dialog.h"
#include "../core/icore.h"
#include "../core/imenu_manager.h"
#include "../core/core_constants.h"
// NeL includes
#include <nel/misc/debug.h>
// Qt includes
#include <QSettings>
#include <QFileDialog>
#include <QToolBar>
namespace Plugin
{
GeorgesEditorForm::GeorgesEditorForm(QWidget *parent)
: QMainWindow(parent),
m_georgesDirTreeDialog(0)
{
m_ui.setupUi(this);
m_undoStack = new QUndoStack(this);
_openAction = new QAction(tr("&Open..."), this);
_openAction->setIcon(QIcon(Core::Constants::ICON_OPEN));
_openAction->setShortcut(QKeySequence::Open);
_openAction->setStatusTip(tr("Open an existing file"));
connect(_openAction, SIGNAL(triggered()), this, SLOT(open()));
_newAction = new QAction(tr("&New..."), this);
_newAction->setIcon(QIcon(Core::Constants::ICON_NEW));
_newAction->setShortcut(QKeySequence::New);
_newAction->setStatusTip(tr("Create a new file"));
connect(_newAction, SIGNAL(triggered()), this, SLOT(newFile()));
_saveAction = new QAction(tr("&Save..."), this);
_saveAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
_saveAction->setShortcut(QKeySequence::Save);
_saveAction->setStatusTip(tr("Save the current file"));
connect(_saveAction, SIGNAL(triggered()), this, SLOT(save()));
_fileToolBar = addToolBar(tr("&File"));
_fileToolBar->addAction(_openAction);
_fileToolBar->addAction(_newAction);
_fileToolBar->addAction(_saveAction);
readSettings();
// create leveldesign directory tree dockwidget
m_georgesDirTreeDialog = new CGeorgesDirTreeDialog(m_leveldesignPath, this);
addDockWidget(Qt::LeftDockWidgetArea, m_georgesDirTreeDialog);
//m_georgesDirTreeDialog->setVisible(false);
connect(Core::ICore::instance(), SIGNAL(changeSettings()),
this, SLOT(settingsChanged()));
}
GeorgesEditorForm::~GeorgesEditorForm()
{
writeSettings();
}
QUndoStack *GeorgesEditorForm::undoStack() const
{
return m_undoStack;
}
void GeorgesEditorForm::open()
{
// TODO: FileDialog & loadFile();
//QString fileName = QFileDialog::getOpenFileName();
//loadFile(fileName);
}
void GeorgesEditorForm::newFile()
{
}
void GeorgesEditorForm::save()
{
}
void GeorgesEditorForm::readSettings()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Constants::GEORGES_EDITOR_SECTION);
settings->endGroup();
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
m_leveldesignPath = settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString();
settings->endGroup();
}
void GeorgesEditorForm::writeSettings()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Constants::GEORGES_EDITOR_SECTION);
settings->endGroup();
settings->sync();
}
void GeorgesEditorForm::settingsChanged()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
QString oldLDPath = m_leveldesignPath;
m_leveldesignPath = settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString();
settings->endGroup();
if (oldLDPath != m_leveldesignPath)
{
m_georgesDirTreeDialog->ldPathChanged(m_leveldesignPath);
}
}
} /* namespace Plugin */

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@ -0,0 +1,64 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GEORGES_EDITOR_FORM_H
#define GEORGES_EDITOR_FORM_H
// Project includes
#include "ui_georges_editor_form.h"
// Qt includes
#include <QtGui/QUndoStack>
namespace Plugin
{
class CGeorgesDirTreeDialog;
class GeorgesEditorForm: public QMainWindow
{
Q_OBJECT
public:
GeorgesEditorForm(QWidget *parent = 0);
~GeorgesEditorForm();
QUndoStack *undoStack() const;
public Q_SLOTS:
void open();
void newFile();
void save();
void settingsChanged();
private:
void readSettings();
void writeSettings();
QUndoStack *m_undoStack;
Ui::GeorgesEditorForm m_ui;
CGeorgesDirTreeDialog *m_georgesDirTreeDialog;
QToolBar *_fileToolBar;
QAction *_openAction;
QAction *_newAction;
QAction *_saveAction;
QString m_leveldesignPath;
}; /* class GeorgesEditorForm */
} /* namespace Plugin */
#endif // GEORGES_EDITOR_FORM_H

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@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>GeorgesEditorForm</class>
<widget class="QMainWindow" name="GeorgesEditorForm">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<property name="windowTitle">
<string>Georges Editor</string>
</property>
<widget class="QWidget" name="centralwidget">
<property name="styleSheet">
<string notr="true">QWidget#centralwidget {
image: url(:/images/ic_nel_georges_editor.png);
}</string>
</property>
</widget>
</widget>
<resources>
<include location="georges_editor.qrc"/>
</resources>
<connections/>
</ui>

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@ -0,0 +1,128 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "georges_editor_plugin.h"
#include "georges_editor_form.h"
#include "../core/icore.h"
#include "../core/core_constants.h"
// NeL includes
#include "nel/misc/debug.h"
// Qt includes
#include <QtCore/QObject>
namespace Plugin
{
GeorgesEditorPlugin::~GeorgesEditorPlugin()
{
Q_FOREACH(QObject *obj, m_autoReleaseObjects)
{
m_plugMan->removeObject(obj);
}
qDeleteAll(m_autoReleaseObjects);
m_autoReleaseObjects.clear();
}
bool GeorgesEditorPlugin::initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString)
{
Q_UNUSED(errorString);
m_plugMan = pluginManager;
addAutoReleasedObject(new GeorgesEditorContext(this));
return true;
}
void GeorgesEditorPlugin::extensionsInitialized()
{
}
void GeorgesEditorPlugin::shutdown()
{
}
void GeorgesEditorPlugin::setNelContext(NLMISC::INelContext *nelContext)
{
#ifdef NL_OS_WINDOWS
// Ensure that a context doesn't exist yet.
// This only applies to platforms without PIC, e.g. Windows.
nlassert(!NLMISC::INelContext::isContextInitialised());
#endif // NL_OS_WINDOWS
m_libContext = new NLMISC::CLibraryContext(*nelContext);
}
QString GeorgesEditorPlugin::name() const
{
return tr("Georges Editor");
}
QString GeorgesEditorPlugin::version() const
{
return "0.2";
}
QString GeorgesEditorPlugin::vendor() const
{
return "aquiles";
}
QString GeorgesEditorPlugin::description() const
{
return tr("Tool to create & edit sheets or forms.");
}
QStringList GeorgesEditorPlugin::dependencies() const
{
QStringList list;
list.append(Core::Constants::OVQT_CORE_PLUGIN);
list.append("ObjectViewer"); // TODO
return list;
}
void GeorgesEditorPlugin::addAutoReleasedObject(QObject *obj)
{
m_plugMan->addObject(obj);
m_autoReleaseObjects.prepend(obj);
}
GeorgesEditorContext::GeorgesEditorContext(QObject *parent)
: IContext(parent),
m_georgesEditorForm(0)
{
m_georgesEditorForm = new GeorgesEditorForm();
}
QUndoStack *GeorgesEditorContext::undoStack()
{
return m_georgesEditorForm->undoStack();
}
void GeorgesEditorContext::open()
{
m_georgesEditorForm->open();
}
QWidget *GeorgesEditorContext::widget()
{
return m_georgesEditorForm;
}
}
Q_EXPORT_PLUGIN(Plugin::GeorgesEditorPlugin)

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@ -0,0 +1,105 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GEORGES_EDITOR_PLUGIN_H
#define GEORGES_EDITOR_PLUGIN_H
// Project includes
#include "../../extension_system/iplugin.h"
#include "../core/icontext.h"
// NeL includes
#include "nel/misc/app_context.h"
// Qt includes
#include <QtCore/QObject>
#include <QtGui/QIcon>
namespace NLMISC
{
class CLibraryContext;
}
namespace ExtensionSystem
{
class IPluginSpec;
}
namespace Plugin
{
class GeorgesEditorForm;
class GeorgesEditorPlugin : public QObject, public ExtensionSystem::IPlugin
{
Q_OBJECT
Q_INTERFACES(ExtensionSystem::IPlugin)
public:
virtual ~GeorgesEditorPlugin();
bool initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString);
void extensionsInitialized();
void shutdown();
void setNelContext(NLMISC::INelContext *nelContext);
QString name() const;
QString version() const;
QString vendor() const;
QString description() const;
QStringList dependencies() const;
void addAutoReleasedObject(QObject *obj);
protected:
NLMISC::CLibraryContext *m_libContext;
private:
ExtensionSystem::IPluginManager *m_plugMan;
QList<QObject *> m_autoReleaseObjects;
};
class GeorgesEditorContext: public Core::IContext
{
Q_OBJECT
public:
GeorgesEditorContext(QObject *parent = 0);
virtual ~GeorgesEditorContext() {}
virtual QString id() const
{
return QLatin1String("GeorgesEditorContext");
}
virtual QString trName() const
{
return tr("Georges Editor");
}
virtual QIcon icon() const
{
return QIcon(":/images/ic_nel_georges_editor.png");
}
virtual void open();
virtual QUndoStack *undoStack();
virtual QWidget *widget();
GeorgesEditorForm *m_georgesEditorForm;
};
} // namespace Plugin
#endif // LANDSCAPE_EDITOR_PLUGIN_H

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@ -0,0 +1,95 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "georges_filesystem_model.h"
#include <QApplication>
#include <QStyle>
namespace Plugin
{
CGeorgesFileSystemModel::CGeorgesFileSystemModel(QString ldPath, QObject *parent)
: QFileSystemModel(parent),
m_ldPath(ldPath),
m_correct(false)
{
checkLDPath();
}
CGeorgesFileSystemModel::~CGeorgesFileSystemModel()
{
}
QVariant CGeorgesFileSystemModel::data(const QModelIndex& index, int role) const
{
if (role == Qt::DecorationRole)
{
if (!m_correct)
return QVariant();
if (isDir(index))
return QApplication::style()->standardIcon(QStyle::SP_DirIcon);
}
if (!m_correct && role == Qt::DisplayRole)
{
if (index.parent().isValid())
return QVariant();
return tr("Set a correct leveldesign path ...");
}
return QFileSystemModel::data(index, role);
}
int CGeorgesFileSystemModel::columnCount(const QModelIndex &/*parent*/) const
{
return 1;
}
int CGeorgesFileSystemModel::rowCount(const QModelIndex &parent) const
{
if (!m_correct)
{
if(parent.isValid())
{
return 0;
}
else
{
return qMin(QFileSystemModel::rowCount(parent),1);
}
}
return QFileSystemModel::rowCount(parent);
}
void CGeorgesFileSystemModel::checkLDPath()
{
QFileInfo check1(QString("%1/game_element").arg(m_ldPath));
QFileInfo check2(QString("%1/DFN").arg(m_ldPath));
if (check1.exists() && check2.exists())
{
m_correct = true;
}
else
{
m_correct = false;
}
}
} /* namespace NLQT */
/* end of file */

View file

@ -0,0 +1,50 @@
// Object Viewer Qt - Georges Editor Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GEORGES_FILESYSTEM_MODEL_H
#define GEORGES_FILESYSTEM_MODEL_H
#include <QtGui/QFileSystemModel>
namespace Plugin
{
class CGeorgesFileSystemModel : public QFileSystemModel
{
QString m_ldPath;
public:
CGeorgesFileSystemModel(QString ldPath, QObject *parent = 0);
~CGeorgesFileSystemModel();
int columnCount(const QModelIndex &/*parent*/) const;
int rowCount(const QModelIndex &/*parent*/) const;
QVariant data(const QModelIndex& index, int role) const ;
bool isCorrectLDPath()
{
return m_correct;
}
void checkLDPath();
private:
bool m_correct;
};/* class CGeorgesFileSystemModel */
} /* namespace NLQT */
#endif // GEORGES_FILESYSTEM_MODEL_H

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@ -1,7 +1,7 @@
INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR} INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}
${LIBXML2_INCLUDE_DIR} ${LIBXML2_INCLUDE_DIR}
${QT_INCLUDES}) ${QT_INCLUDES})
FILE(GLOB SRC *.cpp *.h) FILE(GLOB SRC *.cpp *.h)
SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.h SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.h

View file

@ -1,24 +1,28 @@
/* // Object Viewer Qt - Log Plugin - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
Log Plugin Qt // Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com> //
// This program is free software: you can redistribute it and/or modify
This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as
it under the terms of the GNU General Public License as published by // published by the Free Software Foundation, either version 3 of the
the Free Software Foundation, either version 3 of the License, or // License, or (at your option) any later version.
(at your option) any later version. //
// This program is distributed in the hope that it will be useful,
This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of
but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details.
GNU General Public License for more details. //
// You should have received a copy of the GNU Affero General Public License
You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Project includes
#include "log_plugin.h" #include "log_plugin.h"
#include "log_settings_page.h" #include "log_settings_page.h"
#include "qt_displayer.h"
#include "../core/icore.h"
#include "../core/core_constants.h"
#include "../core/imenu_manager.h"
#include "../../extension_system/iplugin_spec.h"
// Qt includes // Qt includes
#include <QtCore/QObject> #include <QtCore/QObject>
@ -35,103 +39,153 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// NeL includes // NeL includes
#include <nel/misc/debug.h> #include <nel/misc/debug.h>
// Project includes namespace Plugin
#include "../core/icore.h"
#include "../core/core_constants.h"
#include "../core/imenu_manager.h"
#include "qt_displayer.h"
using namespace Plugin;
namespace ExtensionSystem
{ {
class IPluginSpec;
}
CLogPlugin::CLogPlugin(QWidget *parent): QDockWidget(parent) CLogPlugin::CLogPlugin(QWidget *parent): QDockWidget(parent)
{ {
_ui.setupUi(this); m_ui.setupUi(this);
} }
CLogPlugin::~CLogPlugin() CLogPlugin::~CLogPlugin()
{ {
//_plugMan->removeObject(_logSettingsPage); Q_FOREACH(QObject *obj, m_autoReleaseObjects)
delete _logSettingsPage; {
m_plugMan->removeObject(obj);
}
qDeleteAll(m_autoReleaseObjects);
m_autoReleaseObjects.clear();
NLMISC::ErrorLog->removeDisplayer(_displayer); NLMISC::ErrorLog->removeDisplayer(m_displayer);
NLMISC::WarningLog->removeDisplayer(_displayer); NLMISC::WarningLog->removeDisplayer(m_displayer);
NLMISC::DebugLog->removeDisplayer(_displayer); NLMISC::DebugLog->removeDisplayer(m_displayer);
NLMISC::AssertLog->removeDisplayer(_displayer); NLMISC::AssertLog->removeDisplayer(m_displayer);
NLMISC::InfoLog->removeDisplayer(_displayer); NLMISC::InfoLog->removeDisplayer(m_displayer);
delete _displayer; delete m_displayer;
} }
bool CLogPlugin::initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString) bool CLogPlugin::initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString)
{ {
Q_UNUSED(errorString); Q_UNUSED(errorString);
_plugMan = pluginManager; m_plugMan = pluginManager;
_logSettingsPage = new CLogSettingsPage(this); m_logSettingsPage = new CLogSettingsPage(this);
//_plugMan->addObject(_logSettingsPage); addAutoReleasedObject(m_logSettingsPage);
return true; return true;
} }
void CLogPlugin::extensionsInitialized() void CLogPlugin::extensionsInitialized()
{ {
NLMISC::ErrorLog->addDisplayer(_displayer); setDisplayers();
NLMISC::WarningLog->addDisplayer(_displayer);
NLMISC::DebugLog->addDisplayer(_displayer);
NLMISC::AssertLog->addDisplayer(_displayer);
NLMISC::InfoLog->addDisplayer(_displayer);
Core::ICore *core = Core::ICore::instance(); Core::ICore *core = Core::ICore::instance();
Core::IMenuManager *menuManager = core->menuManager(); Core::IMenuManager *menuManager = core->menuManager();
QMenu *viewMenu = menuManager->menu(Core::Constants::M_VIEW); QMenu *viewMenu = menuManager->menu(Core::Constants::M_VIEW);
QMainWindow *wnd = Core::ICore::instance()->mainWindow(); QMainWindow *wnd = Core::ICore::instance()->mainWindow();
wnd->addDockWidget(Qt::RightDockWidgetArea, this); wnd->addDockWidget(Qt::RightDockWidgetArea, this);
hide(); hide();
viewMenu->addAction(this->toggleViewAction()); viewMenu->addAction(this->toggleViewAction());
} }
void CLogPlugin::setNelContext(NLMISC::INelContext *nelContext) void CLogPlugin::setNelContext(NLMISC::INelContext *nelContext)
{ {
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
// Ensure that a context doesn't exist yet. // Ensure that a context doesn't exist yet.
// This only applies to platforms without PIC, e.g. Windows. // This only applies to platforms without PIC, e.g. Windows.
nlassert(!NLMISC::INelContext::isContextInitialised()); nlassert(!NLMISC::INelContext::isContextInitialised());
#endif // fdef NL_OS_WINDOWS^M #endif // fdef NL_OS_WINDOWS^M
_LibContext = new NLMISC::CLibraryContext(*nelContext); m_libContext = new NLMISC::CLibraryContext(*nelContext);
_displayer = new NLQT::CQtDisplayer(_ui.plainTextEdit); m_displayer = new NLQT::CQtDisplayer(m_ui.plainTextEdit);
}
QString CLogPlugin::name() const
{
return "NeL Log";
}
QString CLogPlugin::version() const
{
return "1.1";
}
QString CLogPlugin::vendor() const
{
return "aquiles";
}
QString CLogPlugin::description() const
{
return tr("DockWidget to display all log messages from NeL.");
}
QStringList CLogPlugin::dependencies() const
{
QStringList list;
list.append(Core::Constants::OVQT_CORE_PLUGIN);
return list;
}
void CLogPlugin::addAutoReleasedObject(QObject *obj)
{
m_plugMan->addObject(obj);
m_autoReleaseObjects.prepend(obj);
}
void CLogPlugin::setDisplayers()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::LOG_SECTION);
bool error = settings->value(Core::Constants::LOG_ERROR, true).toBool();
bool warning = settings->value(Core::Constants::LOG_WARNING, true).toBool();
bool debug = settings->value(Core::Constants::LOG_DEBUG, true).toBool();
bool assert = settings->value(Core::Constants::LOG_ASSERT, true).toBool();
bool info = settings->value(Core::Constants::LOG_INFO, true).toBool();
settings->endGroup();
if (error) {
if (!NLMISC::ErrorLog->attached(m_displayer))
NLMISC::ErrorLog->addDisplayer(m_displayer);
} else {
if (m_displayer) {
NLMISC::ErrorLog->removeDisplayer(m_displayer);
}
}
if (warning) {
if (!NLMISC::WarningLog->attached(m_displayer))
NLMISC::WarningLog->addDisplayer(m_displayer);
} else {
if (m_displayer) {
NLMISC::WarningLog->removeDisplayer(m_displayer);
}
}
if (debug) {
if (!NLMISC::DebugLog->attached(m_displayer))
NLMISC::DebugLog->addDisplayer(m_displayer);
} else {
if (m_displayer) {
NLMISC::DebugLog->removeDisplayer(m_displayer);
}
}
if (assert) {
if (!NLMISC::AssertLog->attached(m_displayer))
NLMISC::AssertLog->addDisplayer(m_displayer);
} else {
if (m_displayer) {
NLMISC::AssertLog->removeDisplayer(m_displayer);
}
}
if (info) {
if (!NLMISC::InfoLog->attached(m_displayer))
NLMISC::InfoLog->addDisplayer(m_displayer);
} else {
if (m_displayer) {
NLMISC::InfoLog->removeDisplayer(m_displayer);
}
}
}
} }
Q_EXPORT_PLUGIN(Plugin::CLogPlugin)
QString CLogPlugin::name() const
{
return "LogPlugin";
}
QString CLogPlugin::version() const
{
return "1.0";
}
QString CLogPlugin::vendor() const
{
return "aquiles";
}
QString CLogPlugin::description() const
{
return "DockWidget to display all log messages from NeL.";
}
QStringList CLogPlugin::dependencies() const
{
QStringList list;
list.append(Core::Constants::OVQT_CORE_PLUGIN);
return list;
}
Q_EXPORT_PLUGIN(CLogPlugin)

View file

@ -1,6 +1,6 @@
/* /*
Log Plugin Qt Log Plugin Qt
Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com> Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -20,16 +20,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef LOG_PLUGIN_H #ifndef LOG_PLUGIN_H
#define LOG_PLUGIN_H #define LOG_PLUGIN_H
// Project includes
#include "ui_log_form.h"
#include "../../extension_system/iplugin.h" #include "../../extension_system/iplugin.h"
// NeL includes
#include "nel/misc/app_context.h" #include "nel/misc/app_context.h"
// Qt includes // Qt includes
#include <QDockWidget> #include <QDockWidget>
// Project includes
#include "ui_log_form.h"
namespace NLMISC namespace NLMISC
{ {
class CLibraryContext; class CLibraryContext;
@ -52,7 +52,7 @@ namespace Plugin
class CLogPlugin : public QDockWidget, public ExtensionSystem::IPlugin class CLogPlugin : public QDockWidget, public ExtensionSystem::IPlugin
{ {
Q_OBJECT Q_OBJECT
Q_INTERFACES(ExtensionSystem::IPlugin) Q_INTERFACES(ExtensionSystem::IPlugin)
public: public:
CLogPlugin(QWidget *parent = 0); CLogPlugin(QWidget *parent = 0);
~CLogPlugin(); ~CLogPlugin();
@ -61,7 +61,7 @@ namespace Plugin
void extensionsInitialized(); void extensionsInitialized();
void setNelContext(NLMISC::INelContext *nelContext); void setNelContext(NLMISC::INelContext *nelContext);
NLQT::CQtDisplayer* displayer() { return _displayer; } NLQT::CQtDisplayer* displayer() { return m_displayer; }
QString name() const; QString name() const;
QString version() const; QString version() const;
@ -69,16 +69,21 @@ namespace Plugin
QString description() const; QString description() const;
QStringList dependencies() const; QStringList dependencies() const;
void addAutoReleasedObject(QObject *obj);
void setDisplayers();
protected: protected:
NLMISC::CLibraryContext *_LibContext; NLMISC::CLibraryContext *m_libContext;
private: private:
ExtensionSystem::IPluginManager *_plugMan; ExtensionSystem::IPluginManager *m_plugMan;
CLogSettingsPage *_logSettingsPage; QList<QObject *> m_autoReleaseObjects;
CLogSettingsPage *m_logSettingsPage;
Ui::CLogPlugin _ui; Ui::CLogPlugin m_ui;
NLQT::CQtDisplayer *_displayer; NLQT::CQtDisplayer *m_displayer;
}; };

View file

@ -1,6 +1,6 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by> // Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -15,31 +15,43 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "log_settings_page.h" #include "log_settings_page.h"
#include "log_plugin.h"
// Qt includes #include "../core/core_constants.h"
#include <QtGui/QWidget> #include "../core/icore.h"
#include "../../extension_system/plugin_manager.h"
// NeL includes // NeL includes
// Project includes // Qt includes
#include <QtGui/QWidget>
#include <QtCore/QSettings>
namespace ExtensionSystem namespace ExtensionSystem
{ {
class IPluginManager; class IPluginManager;
} }
namespace Plugin namespace Plugin
{ {
class CLogPlugin;
CLogSettingsPage::CLogSettingsPage(QObject *parent) CLogSettingsPage::CLogSettingsPage(QObject *parent)
: IOptionsPage(parent), : IOptionsPage(parent),
_currentPage(NULL) m_currentPage(NULL),
m_error(true),
m_warning(true),
m_debug(true),
m_assert(true),
m_info(true)
{ {
} }
QString CLogSettingsPage::id() const QString CLogSettingsPage::id() const
{ {
return QLatin1String("Log"); return QLatin1String("log");
} }
QString CLogSettingsPage::trName() const QString CLogSettingsPage::trName() const
@ -49,32 +61,78 @@ namespace Plugin
QString CLogSettingsPage::category() const QString CLogSettingsPage::category() const
{ {
return QLatin1String("General"); return QLatin1String(Core::Constants::SETTINGS_CATEGORY_GENERAL);
} }
QString CLogSettingsPage::trCategory() const QString CLogSettingsPage::trCategory() const
{ {
return tr("General"); return tr(Core::Constants::SETTINGS_TR_CATEGORY_GENERAL);
}
QIcon CLogSettingsPage::categoryIcon() const
{
return QIcon();
} }
QWidget *CLogSettingsPage::createPage(QWidget *parent) QWidget *CLogSettingsPage::createPage(QWidget *parent)
{ {
_currentPage = new QWidget(parent); m_currentPage = new QWidget(parent);
_ui.setupUi(_currentPage); m_ui.setupUi(m_currentPage);
return _currentPage;
readSettings();
m_ui.errorCheck->setChecked(m_error);
m_ui.warningCheck->setChecked(m_warning);
m_ui.debugCheck->setChecked(m_debug);
m_ui.assertCheck->setChecked(m_assert);
m_ui.infoCheck->setChecked(m_info);
return m_currentPage;
} }
void CLogSettingsPage::apply() void CLogSettingsPage::apply()
{ {
//ExtensionSystem::IPluginSpec *spec, _plugMan->plugins() m_error = m_ui.errorCheck->isChecked();
//ExtensionSystem::IPluginManager; m_warning = m_ui.warningCheck->isChecked();
//if (_ui.errorCheck->isChecked()) { m_debug = m_ui.debugCheck->isChecked();
//displayer(); m_assert = m_ui.assertCheck->isChecked();
//} m_info = m_ui.infoCheck->isChecked();
//if (_ui.warningCheck->isChecked());
//if (_ui.debugCheck->isChecked()); writeSettings();
//if (_ui.assertCheck->isChecked()); ExtensionSystem::IPluginManager *p = Core::ICore::instance()->pluginManager();
//if (_ui.infoCheck->isChecked()); ExtensionSystem::IPlugin *plugin = p->pluginByName("LogPlugin")->plugin();
CLogPlugin* lp = dynamic_cast<CLogPlugin*>(plugin);
if (lp)
{
lp->setDisplayers();
}
}
void CLogSettingsPage::readSettings()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::LOG_SECTION);
m_error = settings->value(Core::Constants::LOG_ERROR, true).toBool();
m_warning = settings->value(Core::Constants::LOG_WARNING, true).toBool();
m_debug = settings->value(Core::Constants::LOG_DEBUG, true).toBool();
m_assert = settings->value(Core::Constants::LOG_ASSERT, true).toBool();
m_info = settings->value(Core::Constants::LOG_INFO, true).toBool();
settings->endGroup();
}
void CLogSettingsPage::writeSettings()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::LOG_SECTION);
settings->setValue(Core::Constants::LOG_ERROR, m_error);
settings->setValue(Core::Constants::LOG_WARNING, m_warning);
settings->setValue(Core::Constants::LOG_DEBUG, m_debug);
settings->setValue(Core::Constants::LOG_ASSERT, m_assert);
settings->setValue(Core::Constants::LOG_INFO, m_info);
settings->endGroup();
settings->sync();
} }
} /* namespace Plugin */ } /* namespace Plugin */

View file

@ -29,29 +29,39 @@ class QWidget;
namespace Plugin namespace Plugin
{ {
/** /**
@class CLogSettingsPage @class CLogSettingsPage
*/ */
class CLogSettingsPage : public Core::IOptionsPage class CLogSettingsPage : public Core::IOptionsPage
{ {
Q_OBJECT Q_OBJECT
public: public:
CLogSettingsPage(QObject *parent = 0); CLogSettingsPage(QObject *parent = 0);
virtual ~CLogSettingsPage() {} virtual ~CLogSettingsPage() {}
virtual QString id() const; virtual QString id() const;
virtual QString trName() const; virtual QString trName() const;
virtual QString category() const; virtual QString category() const;
virtual QString trCategory() const; virtual QString trCategory() const;
virtual QWidget *createPage(QWidget *parent); QIcon categoryIcon() const;
virtual QWidget *createPage(QWidget *parent);
virtual void apply(); virtual void apply();
virtual void finish() {} virtual void finish() {}
private: private:
QWidget *_currentPage; void readSettings();
Ui::CLogSettingsPage _ui; void writeSettings();
};
QWidget *m_currentPage;
Ui::CLogSettingsPage m_ui;
bool m_error;
bool m_warning;
bool m_debug;
bool m_assert;
bool m_info;
};
} // namespace Core } // namespace Core

View file

@ -1,24 +1,21 @@
/* // Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
Georges Editor Qt // Copyright (C) 2010 Winch Gate Property Limited
Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com> // Copyright (C) 2011 Adrian Jaekel <aj at elane2k dot com>
//
This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by // it under the terms of the GNU Affero General Public License as
the Free Software Foundation, either version 3 of the License, or // published by the Free Software Foundation, either version 3 of the
(at your option) any later version. // License, or (at your option) any later version.
//
This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. // GNU Affero General Public License for more details.
//
You should have received a copy of the GNU General Public License // You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Nel includes // Nel includes
#include "qt_displayer.h" #include "qt_displayer.h"
#include <nel/misc/common.h> #include <nel/misc/common.h>
#include <nel/misc/file.h> #include <nel/misc/file.h>

View file

@ -6,13 +6,13 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>361</width> <width>206</width>
<height>555</height> <height>555</height>
</rect> </rect>
</property> </property>
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>300</width> <width>200</width>
<height>83</height> <height>83</height>
</size> </size>
</property> </property>
@ -33,21 +33,21 @@
<item row="0" column="0"> <item row="0" column="0">
<widget class="QTabWidget" name="tabWidget"> <widget class="QTabWidget" name="tabWidget">
<property name="currentIndex"> <property name="currentIndex">
<number>0</number> <number>2</number>
</property> </property>
<widget class="QWidget" name="tileTab"> <widget class="QWidget" name="tileTab">
<attribute name="title"> <attribute name="title">
<string>Paint Tiles</string> <string>Tiles</string>
</attribute> </attribute>
</widget> </widget>
<widget class="QWidget" name="colorTab"> <widget class="QWidget" name="colorTab">
<attribute name="title"> <attribute name="title">
<string>Paint Colors</string> <string>Colors</string>
</attribute> </attribute>
</widget> </widget>
<widget class="QWidget" name="displaceTab"> <widget class="QWidget" name="displaceTab">
<attribute name="title"> <attribute name="title">
<string>Paint Displacement</string> <string>Displacement</string>
</attribute> </attribute>
</widget> </widget>
</widget> </widget>

View file

@ -1,9 +1,18 @@
#include "zone_painter_main_window.h" #include "zone_painter_main_window.h"
#include "ui_zone_painter_main_window.h" #include "ui_zone_painter_main_window.h"
#include <QMenu>
#include <QSignalMapper>
#include <QColor>
#include <QColorDialog>
#include <QSettings>
#include "qnel_widget.h" #include "qnel_widget.h"
#include "painter_dock_widget.h" #include "painter_dock_widget.h"
#include <QtGui/QMenu>
#include "../core/icore.h"
#include "../core/imenu_manager.h"
#include "../core/core_constants.h"
ZonePainterMainWindow::ZonePainterMainWindow(QWidget *parent) : ZonePainterMainWindow::ZonePainterMainWindow(QWidget *parent) :
QMainWindow(parent), QMainWindow(parent),
@ -13,45 +22,141 @@ ZonePainterMainWindow::ZonePainterMainWindow(QWidget *parent) :
m_nelWidget = new NLQT::QNLWidget(this); m_nelWidget = new NLQT::QNLWidget(this);
setCentralWidget(m_nelWidget); setCentralWidget(m_nelWidget);
// Load the settings.
loadConfig();
// Set up dock widget(s) and toolbar. // Set up dock widget(s) and toolbar.
m_painterDockWidget = new PainterDockWidget(this); m_painterDockWidget = new PainterDockWidget(this);
addDockWidget(Qt::RightDockWidgetArea, m_painterDockWidget); addDockWidget(Qt::RightDockWidgetArea, m_painterDockWidget);
m_painterDockWidget->setVisible(true); m_painterDockWidget->setVisible(true);
// Insert tool modes // Insert tool modes
_toolModeMenu = new QMenu(tr("Tool Mode"), ui->painterToolBar); _toolModeMenu = new QMenu(tr("Tool Mode"), ui->painterToolBar);
_toolModeMenu->setIcon(QIcon(":/painterTools/images/draw-brush.png")); _toolModeMenu->setIcon(QIcon(":/painterTools/images/draw-brush.png"));
ui->painterToolBar->addAction(_toolModeMenu->menuAction()); ui->painterToolBar->addAction(_toolModeMenu->menuAction());
//connect(_renderModeMenu->menuAction(), SIGNAL(triggered()), this, SLOT(setRenderMode())); //connect(_renderModeMenu->menuAction(), SIGNAL(triggered()), this, SLOT(setRenderMode()));
//QSignalMapper *modeMapper = new QSignalMapper(this); QSignalMapper *modeMapper = new QSignalMapper(this);
_toolPaintModeAction = _toolModeMenu->addAction(tr("Paint Mode")); _toolPaintModeAction = _toolModeMenu->addAction(tr("Paint Mode"));
_toolPaintModeAction->setIcon(QIcon(":/painterTools/images/draw-brush.png")); _toolPaintModeAction->setIcon(QIcon(":/painterTools/images/draw-brush.png"));
_toolPaintModeAction->setStatusTip(tr("Set paint mode")); _toolPaintModeAction->setStatusTip(tr("Set paint mode"));
//connect(_pointRenderModeAction, SIGNAL(triggered()), modeMapper, SLOT(map())); connect(_toolPaintModeAction, SIGNAL(triggered()), modeMapper, SLOT(map()));
//modeMapper->setMapping(_pointRenderModeAction, 0); modeMapper->setMapping(_toolPaintModeAction, 0);
_toolFillModeAction = _toolModeMenu->addAction(tr("Fill Mode")); _toolFillModeAction = _toolModeMenu->addAction(tr("Fill Mode"));
_toolFillModeAction->setStatusTip(tr("Set fill mode")); _toolFillModeAction->setStatusTip(tr("Set fill mode"));
_toolFillModeAction->setIcon(QIcon(":/painterTools/images/color-fill.png")); _toolFillModeAction->setIcon(QIcon(":/painterTools/images/color-fill.png"));
//connect(_lineRenderModeAction, SIGNAL(triggered()), modeMapper, SLOT(map())); connect(_toolFillModeAction, SIGNAL(triggered()), modeMapper, SLOT(map()));
//modeMapper->setMapping(_lineRenderModeAction, 1); modeMapper->setMapping(_toolFillModeAction, 1);
_toolSelectModeAction = _toolModeMenu->addAction(tr("Select mode")); _toolSelectModeAction = _toolModeMenu->addAction(tr("Select mode"));
_toolSelectModeAction->setIcon(QIcon(":/painterTools/images/go-jump-4.png")); _toolSelectModeAction->setIcon(QIcon(":/painterTools/images/go-jump-4.png"));
_toolSelectModeAction->setStatusTip(tr("Set select mode")); _toolSelectModeAction->setStatusTip(tr("Set select mode"));
//connect(_fillRenderModeAction, SIGNAL(triggered()), modeMapper, SLOT(map())); connect(_toolSelectModeAction, SIGNAL(triggered()), modeMapper, SLOT(map()));
//modeMapper->setMapping(_fillRenderModeAction, 2); modeMapper->setMapping(_toolSelectModeAction, 2);
_toolPickModeAction = _toolModeMenu->addAction(tr("Pick mode")); _toolPickModeAction = _toolModeMenu->addAction(tr("Pick mode"));
_toolPickModeAction->setIcon(QIcon(":/painterTools/images/color-picker-black.png")); _toolPickModeAction->setIcon(QIcon(":/painterTools/images/color-picker-black.png"));
_toolPickModeAction->setStatusTip(tr("Set color picking mode")); _toolPickModeAction->setStatusTip(tr("Set color picking mode"));
//connect(_fillRenderModeAction, SIGNAL(triggered()), modeMapper, SLOT(map())); connect(_toolPickModeAction, SIGNAL(triggered()), modeMapper, SLOT(map()));
//modeMapper->setMapping(_fillRenderModeAction, 2); modeMapper->setMapping(_toolPickModeAction, 2);
//connect(modeMapper, SIGNAL(mapped(int)), this, SLOT(setRenderMode(int))); connect(modeMapper, SIGNAL(mapped(int)), this, SLOT(setToolMode(int)));
m_statusBarTimer = new QTimer(this);
connect(m_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
m_statusInfo = new QLabel(this);
m_statusInfo->hide();
// Set Background Color Toolbar
connect(ui->actionBackground_Dlg, SIGNAL(triggered()), this, SLOT(setBackgroundColor()));
Core::ICore::instance()->mainWindow()->statusBar()->addPermanentWidget(m_statusInfo);
}
void ZonePainterMainWindow::showEvent(QShowEvent *showEvent)
{
QMainWindow::showEvent(showEvent);
m_statusBarTimer->start(1000);
m_statusInfo->show();
}
void ZonePainterMainWindow::hideEvent(QHideEvent *hideEvent)
{
m_statusBarTimer->stop();
m_statusInfo->hide();
QMainWindow::hideEvent(hideEvent);
}
void ZonePainterMainWindow::updateStatusBar()
{
m_statusInfo->setText(QString("Tool Mode: Paint Mode"));
}
void ZonePainterMainWindow::setToolMode(int value)
{
switch (value)
{
case 0:
//Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Point);
break;
case 1:
//Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Line);
break;
case 2:
//Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Filled);
break;
}
}
void ZonePainterMainWindow::setToolMode()
{
//switch (Modules::objView().getDriver()->getPolygonMode())
//{
//case NL3D::UDriver::Filled:
// Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Line);
// break;
//case NL3D::UDriver::Line:
// Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Point);
// break;
//case NL3D::UDriver::Point:
// Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Filled);
// break;
//}
}
void ZonePainterMainWindow::setBackgroundColor() {
QColor color = QColorDialog::getColor(QColor(m_nelWidget->backgroundColor().R,
m_nelWidget->backgroundColor().G,
m_nelWidget->backgroundColor().B));
if (color.isValid())
m_nelWidget->setBackgroundColor(NLMISC::CRGBA(color.red(), color.green(), color.blue()));
}
void ZonePainterMainWindow::loadConfig() {
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup("ZonePainter");
QColor color;
color = settings->value("BackgroundColor", QColor(80, 80, 80)).value<QColor>();
m_nelWidget->setBackgroundColor(NLMISC::CRGBA(color.red(), color.green(), color.blue(), color.alpha()));
}
void ZonePainterMainWindow::saveConfig() {
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup("ZonePainter" );
QColor color(m_nelWidget->backgroundColor().R, m_nelWidget->backgroundColor().G, m_nelWidget->backgroundColor().B, m_nelWidget->backgroundColor().A);
settings->setValue("BackgroundColor", color);
settings->endGroup();
settings->sync();
} }
ZonePainterMainWindow::~ZonePainterMainWindow() ZonePainterMainWindow::~ZonePainterMainWindow()

View file

@ -2,6 +2,9 @@
#define ZONE_PAINTER_MAIN_WINDOW_H #define ZONE_PAINTER_MAIN_WINDOW_H
#include <QMainWindow> #include <QMainWindow>
#include <QTimer>
#include <QLabel>
#include <QAction>
namespace NLQT { namespace NLQT {
class QNLWidget; class QNLWidget;
@ -21,16 +24,33 @@ public:
explicit ZonePainterMainWindow(QWidget *parent = 0); explicit ZonePainterMainWindow(QWidget *parent = 0);
~ZonePainterMainWindow(); ~ZonePainterMainWindow();
void loadConfig();
void saveConfig();
public Q_SLOTS:
void setToolMode(int value);
void setToolMode();
void updateStatusBar();
void setBackgroundColor();
protected:
virtual void showEvent(QShowEvent *showEvent);
virtual void hideEvent(QHideEvent *hideEvent);
private: private:
Ui::ZonePainterMainWindow *ui; Ui::ZonePainterMainWindow *ui;
NLQT::QNLWidget *m_nelWidget; NLQT::QNLWidget *m_nelWidget;
PainterDockWidget *m_painterDockWidget; PainterDockWidget *m_painterDockWidget;
QTimer *m_statusBarTimer;
QLabel *m_statusInfo;
QAction *_toolPaintModeAction; QAction *_toolPaintModeAction;
QAction *_toolFillModeAction; QAction *_toolFillModeAction;
QAction *_toolSelectModeAction; QAction *_toolSelectModeAction;
QAction *_toolPickModeAction; QAction *_toolPickModeAction;
QMenu *_toolModeMenu; QMenu *_toolModeMenu;
//QAction *m_setBackColorAction;
}; };
#endif // ZONE_PAINTER_MAIN_WINDOW_H #endif // ZONE_PAINTER_MAIN_WINDOW_H

View file

@ -1156,7 +1156,7 @@ void CGroupSubMenu::addSeparatorAtIndex(uint index, const std::string &id)
tmp.CheckBox = NULL; tmp.CheckBox = NULL;
tmp.RightArrow = NULL; tmp.RightArrow = NULL;
_Lines.insert(_Lines.begin() + index, tmp); _Lines.insert(_Lines.begin() + index, tmp);
_SubMenus.insert(_SubMenus.begin() + index, NULL); _SubMenus.insert(_SubMenus.begin() + index, (CGroupSubMenu*)NULL);
_GroupMenu->invalidateCoords(); _GroupMenu->invalidateCoords();
} }
@ -1304,7 +1304,7 @@ CViewTextMenu* CGroupSubMenu::addLineAtIndex(uint index, const ucstring &name,
_Lines.insert(_Lines.begin() + index, tmp); _Lines.insert(_Lines.begin() + index, tmp);
// Add an empty sub menu by default // Add an empty sub menu by default
_SubMenus.insert(_SubMenus.begin() + index, NULL); _SubMenus.insert(_SubMenus.begin() + index, (CGroupSubMenu*)NULL);
_GroupMenu->invalidateCoords(); _GroupMenu->invalidateCoords();

View file

@ -155,7 +155,7 @@ void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
{ {
if(i==index) if(i==index)
{ {
tabB->setId(string("tab") + count); tabB->setId("tab" + NLMISC::toString(count));
tabB->setParentPos(lastTab); tabB->setParentPos(lastTab);
if(i==0) if(i==0)
tabB->setParentPosRef(Hotspot_TL); tabB->setParentPosRef(Hotspot_TL);
@ -168,7 +168,7 @@ void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
count++; count++;
} }
buttons[i]->setId(string("tab") + count); buttons[i]->setId("tab" + NLMISC::toString(count));
buttons[i]->setParentPos(lastTab); buttons[i]->setParentPos(lastTab);
if(i==0 && index!=0) if(i==0 && index!=0)
buttons[i]->setParentPosRef(Hotspot_TL); buttons[i]->setParentPosRef(Hotspot_TL);
@ -297,7 +297,7 @@ void CGroupTab::removeTab(sint index)
{ {
if(i!=index) if(i!=index)
{ {
buttons[i]->setId(string("tab")+count); buttons[i]->setId("tab"+NLMISC::toString(count));
buttons[i]->setParentPos(lastTab); buttons[i]->setParentPos(lastTab);
if((i==0) || (index==0 && i==1)) if((i==0) || (index==0 && i==1))
buttons[i]->setParentPosRef(Hotspot_TL); buttons[i]->setParentPosRef(Hotspot_TL);

View file

@ -986,7 +986,7 @@ void CDisplayerVisualEntity::updateName()
} }
std::string firstPart = ""; std::string firstPart = "";
if(actNb>0) if(actNb>0)
firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + actNb; firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + NLMISC::toString(actNb);
if (act->isString("Name")) if (act->isString("Name"))
actName = act->toString("Name"); actName = act->toString("Name");

View file

@ -37,6 +37,7 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <limits> #include <limits>
#include <iterator>
#include <nel/misc/common.h> #include <nel/misc/common.h>
#include <nel/misc/debug.h> #include <nel/misc/debug.h>

View file

@ -688,12 +688,15 @@
<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/> <DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
<DYNAMIC_CHILD CLASS_NAME="recv_xp"/> <DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
<DYNAMIC_CHILD CLASS_NAME="destroy_item"/> <DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
<DYNAMIC_CHILD CLASS_NAME="give_control" />
<DYNAMIC_CHILD CLASS_NAME="recv_charge_point" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/>
<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -835,11 +838,20 @@
<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="point" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="point" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_control" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="outpost_name" TYPE="string" VISIBLE="true" />
</PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_charge_point" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="charge_points" TYPE="string" VISIBLE="true" />
</PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/>
<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -852,6 +864,7 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -1007,6 +1020,7 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -1019,6 +1033,7 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<!-- Fin actions --> <!-- Fin actions -->
@ -1093,6 +1108,8 @@
<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/> <DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
<DYNAMIC_CHILD CLASS_NAME="recv_xp"/> <DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
<DYNAMIC_CHILD CLASS_NAME="destroy_item"/> <DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
<DYNAMIC_CHILD CLASS_NAME="give_control" />
<DYNAMIC_CHILD CLASS_NAME="recv_charge_point" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent">
@ -1106,6 +1123,9 @@
<PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent">
@ -1115,7 +1135,9 @@
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/> <PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent">
@ -1124,24 +1146,34 @@
<PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent">
@ -1150,20 +1182,27 @@
<PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent">
@ -1173,7 +1212,9 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent">
@ -1182,7 +1223,9 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent">
@ -1190,7 +1233,9 @@
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent">
@ -1198,26 +1243,35 @@
<PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/>
<PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/>
<PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/>
<PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent">
@ -1250,13 +1304,18 @@
<CONTEXT_VALUE VALUE="zorai_newbie"/> <CONTEXT_VALUE VALUE="zorai_newbie"/>
</COMBO_VALUES> </COMBO_VALUES>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/>
<PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>

View file

@ -674,7 +674,7 @@ void md5sum_s_s(CStateInstance* entity, CScriptStack& stack)
{ {
std::string str = (std::string)stack.top(); std::string str = (std::string)stack.top();
std::string value = NLMISC::getMD5((uint8*)&str[0], str.size() ).toString(); std::string value = NLMISC::getMD5((uint8*)&str[0], (uint32)str.size() ).toString();
nlinfo(value.c_str()); nlinfo(value.c_str());
stack.top() = value; stack.top() = value;
} }

View file

@ -52,6 +52,7 @@
#include <utility> #include <utility>
#include <deque> #include <deque>
#include <limits> #include <limits>
#include <iterator>
//---------------------------------------------------------------- //----------------------------------------------------------------

View file

@ -21,6 +21,7 @@
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include <memory> #include <memory>
#include <iterator>
#include "nel/misc/common.h" #include "nel/misc/common.h"

View file

@ -10,11 +10,11 @@ ADD_SUBDIRECTORY(named_items_2_csv)
IF(WIN32) IF(WIN32)
ADD_SUBDIRECTORY(export) ADD_SUBDIRECTORY(export)
ADD_SUBDIRECTORY(world_editor) ADD_SUBDIRECTORY(world_editor)
IF(WITH_MFC)
ADD_SUBDIRECTORY(mission_compiler_fe)
ENDIF(WITH_MFC)
ENDIF(WIN32) ENDIF(WIN32)
IF(WITH_MFC)
ADD_SUBDIRECTORY(mission_compiler_fe)
ENDIF(WITH_MFC)
IF(WITH_QT) IF(WITH_QT)
ADD_SUBDIRECTORY(georges_editor_qt) ADD_SUBDIRECTORY(georges_editor_qt)

View file

@ -17,6 +17,7 @@
#include "mission_compiler.h" #include "mission_compiler.h"
#include "step.h" #include "step.h"
#include "nel/misc/i18n.h" #include "nel/misc/i18n.h"
#include "nel/ligo/primitive_utils.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;
@ -526,7 +527,12 @@ bool CMissionCompiler::compileMission(NLLIGO::IPrimitive *rootPrim, const std::s
} }
// first, start by reading mission variables // first, start by reading mission variables
IPrimitive *variables = getPrimitiveChild(mission, TPrimitiveClassPredicate("variables")); IPrimitive *variables;
{
TPrimitiveClassPredicate predTmp("variables");
variables= NLLIGO::getPrimitiveChild(mission, predTmp);
}
if (!variables) if (!variables)
{ {
nlwarning("Can't find variables !"); nlwarning("Can't find variables !");
@ -540,7 +546,12 @@ bool CMissionCompiler::compileMission(NLLIGO::IPrimitive *rootPrim, const std::s
// now, we can init the mission header phrase (they need variable knwoled) // now, we can init the mission header phrase (they need variable knwoled)
md.initHeaderPhrase(rootPrim); md.initHeaderPhrase(rootPrim);
IPrimitive *preReq = getPrimitiveChild(mission, TPrimitiveClassPredicate("pre_requisite")); IPrimitive *preReq;
{
TPrimitiveClassPredicate predTmp("pre_requisite");
preReq = getPrimitiveChild(mission, predTmp);
}
if (!preReq) if (!preReq)
{ {
nlwarning("Can't find pre requisite !"); nlwarning("Can't find pre requisite !");
@ -598,7 +609,8 @@ bool CMissionCompiler::compileMissions(IPrimitive *rootPrim, const std::string &
CPrimitiveSet<TPrimitiveClassPredicate> scriptsSet; CPrimitiveSet<TPrimitiveClassPredicate> scriptsSet;
scriptsSet.buildSet(rootPrim, TPrimitiveClassPredicate("mission_tree"), missionTrees); TPrimitiveClassPredicate pred("mission_tree");
scriptsSet.buildSet(rootPrim, pred, missionTrees);
nlinfo("Found %u mission tree in the primitive file", missionTrees.size()); nlinfo("Found %u mission tree in the primitive file", missionTrees.size());
@ -667,7 +679,8 @@ bool CMissionCompiler::installCompiledMission(NLLIGO::CLigoConfig &ligoConfig, c
TPrimitiveSet scripts; TPrimitiveSet scripts;
CPrimitiveSet<TPrimitiveClassPredicate> filter; CPrimitiveSet<TPrimitiveClassPredicate> filter;
filter.buildSet(primDoc->RootNode, TPrimitiveClassPredicate("mission"), scripts); TPrimitiveClassPredicate pred("mission");
filter.buildSet(primDoc->RootNode, pred, scripts);
// for each script, check if it was generated, and if so, check the name // for each script, check if it was generated, and if so, check the name
// of the source primitive file. // of the source primitive file.
@ -732,7 +745,8 @@ bool CMissionCompiler::installCompiledMission(NLLIGO::CLigoConfig &ligoConfig, c
TPrimitiveSet bots; TPrimitiveSet bots;
CPrimitiveSet<TPrimitiveClassAndNamePredicate> filter; CPrimitiveSet<TPrimitiveClassAndNamePredicate> filter;
filter.buildSet(primDoc->RootNode, TPrimitiveClassAndNamePredicate("npc_bot", mission.getGiverName()), bots); TPrimitiveClassAndNamePredicate pred("npc_bot", mission.getGiverName());
filter.buildSet(primDoc->RootNode, pred, bots);
if (bots.empty()) if (bots.empty())
{ {
@ -961,7 +975,8 @@ bool CMissionCompiler::parseOneStep(CMissionData &md, IPrimitive *stepToParse, I
bool CMissionCompiler::parseSteps(CMissionData &md, IPrimitive *steps, IStep *parent) bool CMissionCompiler::parseSteps(CMissionData &md, IPrimitive *steps, IStep *parent)
{ {
TPrimitiveSet childs; TPrimitiveSet childs;
filterPrimitiveChilds(steps, TPrimitivePropertyPredicate("step_tag", "true"), childs); TPrimitivePropertyPredicate pred("step_tag", "true");
filterPrimitiveChilds(steps, pred, childs);
if (childs.empty()) if (childs.empty())
{ {

View file

@ -55,7 +55,11 @@ IStep::IStep(CMissionData &md, NLLIGO::IPrimitive *prim)
// parse the sub prim to create action & objectives; // parse the sub prim to create action & objectives;
IPrimitive *child; IPrimitive *child;
// parse the preactions // parse the preactions
child = getPrimitiveChild(prim, TPrimitiveClassAndNamePredicate("actions", "pre_actions")); {
TPrimitiveClassAndNamePredicate pred("actions", "pre_actions");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
for (uint i=0; i<child->getNumChildren(); ++i) for (uint i=0; i<child->getNumChildren(); ++i)
@ -72,7 +76,10 @@ IStep::IStep(CMissionData &md, NLLIGO::IPrimitive *prim)
} }
} }
// parse the objectives // parse the objectives
child = getPrimitiveChild(prim, TPrimitiveClassAndNamePredicate("mission_objectives", "objectives")); {
TPrimitiveClassAndNamePredicate pred("mission_objectives", "objectives");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
for (uint i=0; i<child->getNumChildren(); ++i) for (uint i=0; i<child->getNumChildren(); ++i)
@ -89,7 +96,10 @@ IStep::IStep(CMissionData &md, NLLIGO::IPrimitive *prim)
} }
} }
// parse the post actions // parse the post actions
child = getPrimitiveChild(prim, TPrimitiveClassAndNamePredicate("actions", "post_actions")); {
TPrimitiveClassAndNamePredicate pred("actions", "post_actions");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
for (uint i=0; i<child->getNumChildren(); ++i) for (uint i=0; i<child->getNumChildren(); ++i)
@ -447,7 +457,10 @@ public:
// parse the sub prim to create action & objectives; // parse the sub prim to create action & objectives;
IPrimitive *child; IPrimitive *child;
// parse the pre-actions // parse the pre-actions
child = getPrimitiveChild(prim, TPrimitiveClassAndNamePredicate("actions", "actions")); {
TPrimitiveClassAndNamePredicate pred("actions", "actions");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
for (uint i=0; i<child->getNumChildren(); ++i) for (uint i=0; i<child->getNumChildren(); ++i)
@ -464,7 +477,10 @@ public:
} }
} }
// look for an optional jump // look for an optional jump
child = getPrimitiveChild(prim, TPrimitiveClassPredicate("jump_to")); {
TPrimitiveClassPredicate pred("jump_to");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
// ok, we have a jump at end of fail step // ok, we have a jump at end of fail step
@ -515,7 +531,10 @@ public:
// parse the sub prim to create action & objectives; // parse the sub prim to create action & objectives;
IPrimitive *child; IPrimitive *child;
// parse the pre-actions // parse the pre-actions
child = getPrimitiveChild(prim, TPrimitiveClassAndNamePredicate("actions", "actions")); {
TPrimitiveClassAndNamePredicate pred("actions", "actions");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
for (uint i=0; i<child->getNumChildren(); ++i) for (uint i=0; i<child->getNumChildren(); ++i)
@ -546,7 +565,10 @@ public:
} }
// look for an optional jump // look for an optional jump
child = getPrimitiveChild(prim, TPrimitiveClassPredicate("jump_to")); {
TPrimitiveClassPredicate pred("jump_to");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
// ok, we have a jump at end of fail step // ok, we have a jump at end of fail step
@ -607,14 +629,20 @@ CStepPlayerReconnect::CStepPlayerReconnect(CMissionData &md, IPrimitive *prim) :
IPrimitive *child; IPrimitive *child;
TPrimitiveSet resp; TPrimitiveSet resp;
filterPrimitiveChilds(prim, TPrimitivePropertyPredicate("step_tag", "true"), resp); {
TPrimitivePropertyPredicate pred("step_tag", "true");
filterPrimitiveChilds(prim, pred, resp);
}
for (uint i=0; i<resp.size(); ++i) for (uint i=0; i<resp.size(); ++i)
{ {
_SubBranchs.push_back(resp[i]); _SubBranchs.push_back(resp[i]);
} }
// look for an optional jump // look for an optional jump
child = getPrimitiveChild(prim, TPrimitiveClassPredicate("jump_to")); {
TPrimitiveClassPredicate pred("jump_to");
child = getPrimitiveChild(prim, pred);
}
if (child) if (child)
{ {
// ok, we have a jump at end of fail step // ok, we have a jump at end of fail step
@ -721,12 +749,19 @@ public:
} }
// build the sub branch list // build the sub branch list
IPrimitive *noResp = getPrimitiveChild(prim, TPrimitiveClassPredicate("no_answer")); IPrimitive *noResp;
{
TPrimitiveClassPredicate pred("no_answer");
noResp = getPrimitiveChild(prim, pred);
}
nlassert(noResp); nlassert(noResp);
_SubBranchs.push_back(noResp); _SubBranchs.push_back(noResp);
TPrimitiveSet resp; TPrimitiveSet resp;
filterPrimitiveChilds(prim, TPrimitiveClassPredicate("dyn_answer"), resp); {
TPrimitiveClassPredicate pred("dyn_answer");
filterPrimitiveChilds(prim, pred, resp);
}
_Responses.resize(resp.size()); _Responses.resize(resp.size());
for (uint i=0; i<resp.size(); ++i) for (uint i=0; i<resp.size(); ++i)
{ {
@ -750,7 +785,10 @@ public:
for (uint i = 0; i < _SubBranchs.size(); ++i) for (uint i = 0; i < _SubBranchs.size(); ++i)
{ {
TPrimitiveSet childs; TPrimitiveSet childs;
filterPrimitiveChilds(_SubBranchs[i], TPrimitivePropertyPredicate("step_tag", "true"), childs); {
TPrimitivePropertyPredicate pred("step_tag", "true");
filterPrimitiveChilds(_SubBranchs[i], pred, childs);
}
for (uint j = 0; j < childs.size(); ++j) for (uint j = 0; j < childs.size(); ++j)
vStepsToReturn.push_back(childs[j]); vStepsToReturn.push_back(childs[j]);
} }
@ -1008,7 +1046,10 @@ TPrimitiveSet CStepIf::getSubBranchs()
for (uint i = 0; i < _SubBranchs.size(); ++i) for (uint i = 0; i < _SubBranchs.size(); ++i)
{ {
TPrimitiveSet childs; TPrimitiveSet childs;
filterPrimitiveChilds(_SubBranchs[i], TPrimitivePropertyPredicate("step_tag", "true"), childs); {
TPrimitivePropertyPredicate pred("step_tag", "true");
filterPrimitiveChilds(_SubBranchs[i], pred, childs);
}
for (uint j = 0; j < childs.size(); ++j) for (uint j = 0; j < childs.size(); ++j)
vStepsToReturn.push_back(childs[j]); vStepsToReturn.push_back(childs[j]);
} }
@ -1055,7 +1096,10 @@ string CStepIf::genCode(CMissionData &md)
vector<IStep*> noSteps; vector<IStep*> noSteps;
// Get the 'yes branch' jump point // Get the 'yes branch' jump point
filterPrimitiveChilds(_SubBranchs[1], TPrimitivePropertyPredicate("step_tag", "true"), childs); {
TPrimitivePropertyPredicate pred("step_tag", "true");
filterPrimitiveChilds(_SubBranchs[1], pred, childs);
}
if (!childs.empty()) if (!childs.empty())
{ {
for (i = 0; i < _SubSteps.size(); ++i) for (i = 0; i < _SubSteps.size(); ++i)
@ -1071,7 +1115,10 @@ string CStepIf::genCode(CMissionData &md)
// Get the 'no branch' jump point // Get the 'no branch' jump point
childs.clear(); childs.clear();
filterPrimitiveChilds(_SubBranchs[0], TPrimitivePropertyPredicate("step_tag", "true"), childs); {
TPrimitivePropertyPredicate pred("step_tag", "true");
filterPrimitiveChilds(_SubBranchs[0], pred, childs);
}
if (!childs.empty()) if (!childs.empty())
{ {
for (i = 0; i < _SubSteps.size(); ++i) for (i = 0; i < _SubSteps.size(); ++i)

View file

@ -1305,7 +1305,7 @@ void ItemNamesSave()
output = "i"; output = "i";
output += data.splitTo( "prospector", true ); output += data.splitTo( "prospector", true );
set<CSString, CUnsensitiveSStringLessPred>::iterator it = itemNames.begin(); CSortedStringSet::const_iterator it = itemNames.begin();
while ( it != itemNames.end() ) while ( it != itemNames.end() )
{ {

View file

@ -61,9 +61,11 @@
* trans_tool update_phrase_work * trans_tool update_phrase_work
* trans_tool inject_clause * trans_tool inject_clause
* trans_tool sort_trans_phrase * trans_tool sort_trans_phrase
* trans_tool make_worksheet_diff
* trans_tool merge_worksheet_diff
* trans_tool crop_lines
* trans_tool extract_bot_names
* trans_tool extract_new_sheet_names
*/ */
@ -78,6 +80,7 @@
#include <algorithm> #include <algorithm>
#include <stdio.h> #include <stdio.h>
#include <time.h> #include <time.h>
#include <iterator>
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;