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Fix #229 missing include in tools sources
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3 changed files with 4 additions and 0 deletions
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@ -17,6 +17,7 @@
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#ifndef UTILS_H_
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#ifndef UTILS_H_
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#define UTILS_H_
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#define UTILS_H_
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#include <limits>
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// DtName must be the 1st one
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// DtName must be the 1st one
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enum TDataCol { DtName, DtTitle, DtRMFamily, DtGroup, DtEcosystem, DtLevelZone, DtStatQuality, DtProp, DtCreature, DtCreaTitle, DtCraftSlotName, DtCraftCivSpec, DtColor, DtAverageEnergy, DtMaxLevel, DtCustomizedProperties, DtNbCols };
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enum TDataCol { DtName, DtTitle, DtRMFamily, DtGroup, DtEcosystem, DtLevelZone, DtStatQuality, DtProp, DtCreature, DtCreaTitle, DtCraftSlotName, DtCraftCivSpec, DtColor, DtAverageEnergy, DtMaxLevel, DtCustomizedProperties, DtNbCols };
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@ -19,6 +19,7 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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#include <cstdio>
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#include <cstdio>
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#include <limits>
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#include "game_share/bnp_patch.h"
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#include "game_share/bnp_patch.h"
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#include "nel/misc/path.h"
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#include "nel/misc/path.h"
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@ -32,6 +32,8 @@
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// AI share
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// AI share
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#include "ai_share/world_map.h"
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#include "ai_share/world_map.h"
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// STL
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#include <limits>
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//-------------------------------------------------------------------------------------------------
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//-------------------------------------------------------------------------------------------------
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// using namespaces...
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// using namespaces...
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