mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-08 08:19:01 +00:00
111 lines
2.6 KiB
C
111 lines
2.6 KiB
C
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#ifndef NL_COLLISION_DESC_H
|
||
|
#define NL_COLLISION_DESC_H
|
||
|
|
||
|
#include "nel/misc/types_nl.h"
|
||
|
#include "nel/misc/file.h"
|
||
|
#include "nel/misc/vector.h"
|
||
|
#include "nel/pacs/u_collision_desc.h"
|
||
|
#include <vector>
|
||
|
|
||
|
namespace NLPACS
|
||
|
{
|
||
|
|
||
|
/**
|
||
|
* Description of the contact of a collision
|
||
|
*
|
||
|
* \author Cyril 'Hulud' Corvazier
|
||
|
* \author Nevrax France
|
||
|
* \date 2001
|
||
|
*/
|
||
|
class CCollisionDesc: public UCollisionDesc
|
||
|
{
|
||
|
public:
|
||
|
// XChg contact normal 0 and 1
|
||
|
void XChgContactNormals ()
|
||
|
{
|
||
|
NLMISC::CVectorD tmp=ContactNormal0;
|
||
|
ContactNormal0=ContactNormal1;
|
||
|
ContactNormal1=tmp;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Ident of a surface.
|
||
|
*
|
||
|
* \author Lionel Berenguier
|
||
|
* \author Nevrax France
|
||
|
* \date 2001
|
||
|
*/
|
||
|
class CSurfaceIdent
|
||
|
{
|
||
|
public:
|
||
|
/// the surface mesh instance Id.
|
||
|
sint32 RetrieverInstanceId;
|
||
|
/// the surface Id of this surface mesh instance. -1 if Wall/impossible to walk through.
|
||
|
sint32 SurfaceId;
|
||
|
|
||
|
bool operator==(const CSurfaceIdent &o) const
|
||
|
{
|
||
|
return RetrieverInstanceId==o.RetrieverInstanceId && SurfaceId==o.SurfaceId;
|
||
|
}
|
||
|
|
||
|
bool operator!=(const CSurfaceIdent &o) const
|
||
|
{
|
||
|
return !(*this==o);
|
||
|
}
|
||
|
|
||
|
|
||
|
public:
|
||
|
CSurfaceIdent() {}
|
||
|
CSurfaceIdent(sint32 retInstance, sint32 surfId) : RetrieverInstanceId(retInstance), SurfaceId(surfId) {}
|
||
|
|
||
|
void serial(NLMISC::IStream &f) { f.serial(RetrieverInstanceId, SurfaceId); }
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Description of the contact of a collision against a surface (interior/zones).
|
||
|
*
|
||
|
* \author Lionel Berenguier
|
||
|
* \author Nevrax France
|
||
|
* \date 2001
|
||
|
*/
|
||
|
class CCollisionSurfaceDesc
|
||
|
{
|
||
|
public:
|
||
|
NLMISC::CVectorD ContactNormal;
|
||
|
double ContactTime;
|
||
|
|
||
|
/// To which surface we have collided.
|
||
|
CSurfaceIdent ContactSurface;
|
||
|
};
|
||
|
|
||
|
|
||
|
typedef std::vector<CCollisionSurfaceDesc> TCollisionSurfaceDescVector;
|
||
|
|
||
|
|
||
|
|
||
|
} // NLPACS
|
||
|
|
||
|
|
||
|
#endif // NL_COLLISION_DESC_H
|
||
|
|
||
|
/* End of collision_desc.h */
|