khanat-opennel-code/code/ryzom/client/src/r2/auto_group.cpp

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "auto_group.h"
#include "editor.h"
#include "r2_config.h"
//
#include "nel/misc/i18n.h"
using namespace NLMISC;
namespace R2
{
// ***************************************************************
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CAutoGroup::CAutoGroup()
{
CPrimLook primGroup;
primGroup.init(getEditor().getEnv()["PrimRender"]["AutoGroupLook"]);
_AutoGroup.setLook(primGroup);
_AutoGroupEnabled = false;
}
// ***************************************************************
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CAutoGroup::~CAutoGroup()
{
clear();
}
// ***************************************************************
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void CAutoGroup::clear()
{
//H_AUTO(R2_CAutoGroup__clear)
if (_AutoGroup.isAddedToWorldMap())
{
CGroupMap *gm = CTool::getWorldMap();
if (gm)
{
gm->removeDeco(&_AutoGroup);
}
}
_AutoGroup.clear();
}
// ***************************************************************
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void CAutoGroup::update(const CVector &testPos, const std::string &paletteEntry, bool valid)
{
//H_AUTO(R2_CAutoGroup_update)
_TestPos = testPos;
_PaletteEntry = paletteEntry;
_AutoGroupEnabled = valid;
CInstance *candidate = getGroupingCandidate();
if (!candidate && _AutoGroup.isAddedToWorldMap())
{
clear();
}
else if (candidate)
{
// update the display
if (!_AutoGroup.isAddedToWorldMap())
{
CGroupMap *gm = CTool::getWorldMap();
if (gm)
{
gm->addDeco(&_AutoGroup);
}
}
CDisplayerVisual *dv = candidate->getDisplayerVisual();
nlassert(dv); // should not be null because getGrou^pingCandidate succeeded
_PrimRenderVertices.resize(2);
CVector pos = dv->isCompound() ? dv->getSon(0)->getWorldPos() : dv->getWorldPos();
_PrimRenderVertices[0] = pos;
_PrimRenderVertices[1] = _TestPos;
_AutoGroup.setVertices(_PrimRenderVertices);
_AutoGroup.addDecalsToRenderList();
}
}
// ***************************************************************
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CInstance *CAutoGroup::getGroupingCandidate()
{
//H_AUTO(R2_CAutoGroup_getGroupingCandidate)
if (!_AutoGroupEnabled) return NULL;
// if I'm a bot object, don't auto-group
CObject *palEntry = getEditor().getDMC().getPaletteElement(_PaletteEntry);
if (!palEntry || !palEntry->isTable()) return NULL;
if (getNumber(palEntry, "IsBotObject") == 1) return NULL;
// auto-group feature
// look in default feature and sort objects by distance
CInstance *defaultFeatInst = getEditor().getDefaultFeature(getEditor().getCurrentAct());
CInstance *baseDefaultFeatInst = getEditor().getDefaultFeature(getEditor().getBaseAct());
if (!defaultFeatInst || !baseDefaultFeatInst)
{
nlwarning("Can't access to Default Features"); // syntax error in lua was making the client crash
return NULL; //In this case there is no default features
}
CObjectTable *defaultFeat = defaultFeatInst->getObjectTable();
CObjectTable *baseDefaultFeat = baseDefaultFeatInst->getObjectTable();
CObject *components = defaultFeat->getAttr("Components");
CObject *baseComponents = baseDefaultFeat->getAttr("Components");
if (!components || !baseComponents || !palEntry->isTable()) return NULL;
_SortedComponents.clear();
for (uint k = 0; k < (components->getSize()+baseComponents->getSize()); ++k)
{
CObject *obj = NULL;
if(k<components->getSize())
obj = components->getValue(k);
else
obj = baseComponents->getValue(k - components->getSize());
CInstance *inst = getEditor().getInstanceFromObject(obj);
if (!inst)
{
nlwarning("Error: can not find create Instance of an object.");
continue;
}
CDisplayerVisual *dv = inst->getDisplayerVisual();
if (!dv) continue;
CComponentSort cs;
cs.Dist = (_TestPos - dv->getWorldPos()).norm();
if (cs.Dist > CV_AutoGroupMaxDist.get()) continue;
cs.Instance = inst;
_SortedComponents.push_back(cs);
}
// iterate through other features
CObjectTable *act = getEditor().getCurrentAct()->getObjectTable();
CObjectTable *baseAct = getEditor().getBaseAct()->getObjectTable();
if (!act || !baseAct) return NULL;
CObject *features = act->getAttr("Features");
CObject *baseFeatures = baseAct->getAttr("Features");
if (!features || !baseFeatures) return NULL;
for (uint k = 0; k < (features->getSize()+baseFeatures->getSize()); ++k)
{
CObject *obj = NULL;
if(k<features->getSize())
obj = features->getValue(k);
else
obj = baseFeatures->getValue(k - features->getSize());
CInstance *inst = getEditor().getInstanceFromObject(obj);
CDisplayerVisual *dv = inst->getDisplayerVisual();
if (!dv) continue;
if (inst->isKindOf("NpcGrpFeature"))
{
if (dv->getNumSons() == 0) continue;
CComponentSort cs;
cs.Dist = (_TestPos - dv->getSon(0)->getWorldPos()).norm();
if (cs.Dist > CV_AutoGroupMaxDist.get()) continue;
cs.Instance = inst;
_SortedComponents.push_back(cs);
}
}
std::sort(_SortedComponents.begin(), _SortedComponents.end());
CLuaState &ls = getEditor().getLua();
const CObject *categoryObj = getObject(palEntry, "Category");
if (!categoryObj)
{
nlwarning("No 'Category' field in palEntry '%s'", _PaletteEntry.c_str());
return NULL;
}
if (!categoryObj->isString()) return NULL;
std::string category = categoryObj->toString();
//
const CObject *subCategoryObj = getObject(palEntry, "SubCategory");
std::string subCategory;
if (subCategoryObj && subCategoryObj->isString())
{
subCategory = subCategoryObj->toString();
}
else
{
//nlwarning("No 'SubCategory' field in palEntry '%s'", paletteEntry.c_str());
}
//
if (category.empty()) return NULL;
for(uint k = 0; k < _SortedComponents.size(); ++k)
{
CLuaStackRestorer lsr(&ls, 0);
if (_SortedComponents[k].Instance->isKindOf("Npc"))
{
_SortedComponents[k].Instance->getLuaProjection().callMethodByNameNoThrow("isPlant", 0, 1);
if (ls.toBoolean(-1) == true) continue;
_SortedComponents[k].Instance->getLuaProjection().callMethodByNameNoThrow("isBotObject", 0, 1);
if (ls.toBoolean(-1) == true) continue;
}
else if (!_SortedComponents[k].Instance->isKindOf("NpcGrpFeature"))
{
continue;
}
std::string destCategory;
if (_SortedComponents[k].Instance->getLuaProjection().callMethodByNameNoThrow("getCategory", 0, 1))
{
destCategory = ls.toString(-1);
ls.pop();
}
if (destCategory != category) continue;
//
std::string destSubCategory;
if (_SortedComponents[k].Instance->getLuaProjection().callMethodByNameNoThrow("getSubCategory", 0, 1))
{
if (ls.isString(-1))
{
destSubCategory = ls.toString(-1);
}
ls.pop();
}
if (destSubCategory != subCategory) continue;
// good candidate
return _SortedComponents[k].Instance;
}
return NULL;
}
// ***************************************************************
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void CAutoGroup::group(CObject *newEntityDesc, const NLMISC::CVectorD &createPosition)
{
//H_AUTO(R2_CAutoGroup_group)
CInstance *destGroup = getGroupingCandidate();
if (!destGroup || !_AutoGroupEnabled) return;
_AutoGroupEnabled = false; // force user to call 'update' again
clear();
// remove any activity, dialog, or event in the copy
CObject *behav = newEntityDesc->findAttr("Behavior");
if (behav)
{
behav->setObject("Actions", new CObjectTable());
behav->setObject("Activities", new CObjectTable());
behav->setObject("ChatSequences", new CObjectTable());
newEntityDesc->setObject("ActivitiesId", new CObjectTable());
}
nlassert(newEntityDesc);
nlassert(destGroup);
std::string targetGroupId;
if (destGroup->isKindOf("NpcGrpFeature"))
{
// make relative to newgroup and insert
CVectorD relPos = createPosition;
CDisplayerVisual *vd = destGroup->getDisplayerVisual();
if (vd)
{
relPos = relPos - vd->getWorldPos();
}
newEntityDesc->setObject("Position", buildVector(relPos));
targetGroupId = destGroup->getId();
}
else
{
// other is a standalone entity -> create a new group
std::auto_ptr<CObject> newGroup(getEditor().getDMC().newComponent("NpcGrpFeature"));
if (!newGroup.get())
{
nlwarning("Syntax error in r2_features_npc_group.lua.");
getEditor().getDMC().getActionHistoric().endAction();
getEditor().getDMC().flushActions();
return;
}
ucstring readableName;
CLuaState &ls = getEditor().getLua();
R2::getEditor().getEnv()["PaletteIdToGroupTranslation"][newEntityDesc->getAttr("Base")->toString()].push();
if (ls.isString(-1))
readableName.fromUtf8(ls.toString(-1));
ucstring ucGroupName = ucstring(readableName + " " + CI18N::get("uiR2EDNameGroup").toUtf8());
newGroup->set("Name", getEditor().genInstanceName(ucGroupName).toUtf8());
getEditor().getDMC().requestInsertNode(destGroup->getParentAct()->getId(),
"Features",
-1,
"",
newGroup.get());
targetGroupId = getString(newGroup.get(), "InstanceId");
// move target instance in that group (becomes the leader)
getEditor().getDMC().requestMoveNode(destGroup->getId(), "", -1, targetGroupId, "Components", -1);
}
// move newly created entity into target group
getEditor().getDMC().requestInsertNode(targetGroupId,
"Components",
-1,
"",
newEntityDesc);
getEditor().getDMC().getActionHistoric().endAction();
getEditor().getDMC().flushActions();
}
} // R2