2012-05-29 13:31:11 +00:00
|
|
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#include "stdnet.h"
|
|
|
|
|
|
|
|
#include "nel/misc/hierarchical_timer.h"
|
|
|
|
|
|
|
|
#include "nel/net/buf_client.h"
|
|
|
|
#include "nel/misc/thread.h"
|
|
|
|
#include "nel/net/dummy_tcp_sock.h"
|
|
|
|
#include "nel/net/net_log.h"
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
# define NOMINMAX
|
|
|
|
# include <windows.h>
|
|
|
|
#elif defined NL_OS_UNIX
|
|
|
|
# include <netinet/in.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
using namespace NLMISC;
|
|
|
|
using namespace std;
|
|
|
|
|
|
|
|
|
|
|
|
namespace NLNET {
|
|
|
|
|
|
|
|
|
|
|
|
uint32 NbClientReceiveTask = 0;
|
|
|
|
|
|
|
|
|
|
|
|
/***************************************************************************************************
|
|
|
|
* User main thread (initialization)
|
|
|
|
**************************************************************************************************/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Constructor
|
|
|
|
*/
|
|
|
|
#ifdef NL_OS_UNIX
|
|
|
|
CBufClient::CBufClient( bool nodelay, bool replaymode, bool initPipeForDataAvailable ) :
|
|
|
|
CBufNetBase( initPipeForDataAvailable ),
|
|
|
|
#else
|
|
|
|
CBufClient::CBufClient( bool nodelay, bool replaymode, bool ) :
|
|
|
|
CBufNetBase(),
|
|
|
|
#endif
|
|
|
|
_NoDelay( nodelay ),
|
|
|
|
_PrevBytesDownloaded( 0 ),
|
|
|
|
_PrevBytesUploaded( 0 ),
|
|
|
|
_RecvTask( NULL ),
|
|
|
|
_RecvThread( NULL )
|
|
|
|
/*_PrevBytesReceived( 0 ),
|
|
|
|
_PrevBytesSent( 0 )*/
|
|
|
|
{
|
|
|
|
nlnettrace( "CBufClient::CBufClient" ); // don't define a global object
|
|
|
|
|
|
|
|
if ( replaymode )
|
|
|
|
{
|
|
|
|
_BufSock = new CNonBlockingBufSock( new CDummyTcpSock(), CBufNetBase::DefaultMaxExpectedBlockSize );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
|
|
|
|
_BufSock = new CNonBlockingBufSock( NULL, CBufNetBase::DefaultMaxExpectedBlockSize );
|
|
|
|
_RecvTask = new CClientReceiveTask( this, _BufSock );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Connects to the specified host
|
|
|
|
* Precond: not connected
|
|
|
|
*/
|
|
|
|
void CBufClient::connect( const CInetAddress& addr )
|
|
|
|
{
|
|
|
|
nlnettrace( "CBufClient::connect" );
|
|
|
|
nlassert( ! _BufSock->Sock->connected() );
|
|
|
|
_BufSock->setMaxExpectedBlockSize( maxExpectedBlockSize() );
|
|
|
|
_BufSock->connect( addr, _NoDelay, true );
|
|
|
|
_BufSock->setNonBlocking(); // ADDED: non-blocking client connection
|
|
|
|
_PrevBytesDownloaded = 0;
|
|
|
|
_PrevBytesUploaded = 0;
|
|
|
|
/*_PrevBytesReceived = 0;
|
|
|
|
_PrevBytesSent = 0;*/
|
|
|
|
|
|
|
|
// Allow reconnection
|
|
|
|
if ( _RecvThread != NULL )
|
|
|
|
{
|
|
|
|
delete _RecvThread;
|
|
|
|
}
|
|
|
|
|
|
|
|
_RecvThread = IThread::create( _RecvTask, 1024*4*4 );
|
|
|
|
_RecvThread->start();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/***************************************************************************************************
|
|
|
|
* User main thread (running)
|
|
|
|
**************************************************************************************************/
|
|
|
|
|
|
|
|
void CBufClient::displayThreadStat (NLMISC::CLog *log)
|
|
|
|
{
|
|
|
|
log->displayNL ("client thread %p nbloop %d", _RecvTask, _RecvTask->NbLoop);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Sends a message to the remote host
|
|
|
|
*/
|
|
|
|
void CBufClient::send( const NLMISC::CMemStream& buffer )
|
|
|
|
{
|
|
|
|
nlnettrace( "CBufClient::send" );
|
|
|
|
nlassert( buffer.length() > 0 );
|
|
|
|
nlassert( buffer.length() <= maxSentBlockSize() );
|
|
|
|
|
|
|
|
// slow down the layer H_AUTO (CBufServer_send);
|
|
|
|
|
|
|
|
if ( ! _BufSock->pushBuffer( buffer ) )
|
|
|
|
{
|
|
|
|
// Disconnection event if disconnected
|
|
|
|
_BufSock->advertiseDisconnection( this, NULL );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Checks if there are some data to receive
|
|
|
|
*/
|
|
|
|
bool CBufClient::dataAvailable()
|
|
|
|
{
|
|
|
|
// slow down the layer H_AUTO (CBufClient_dataAvailable);
|
|
|
|
{
|
|
|
|
/* If no data available, enter the 'while' loop and return false (1 volatile test)
|
|
|
|
* If there are user data available, enter the 'while' and return true immediately (1 volatile test + 1 short locking)
|
|
|
|
* If there is a disconnection event (rare), call the callback and loop
|
|
|
|
*/
|
|
|
|
while ( dataAvailableFlag() )
|
|
|
|
{
|
|
|
|
// Because _DataAvailable is true, the receive queue is not empty at this point
|
|
|
|
uint8 val;
|
|
|
|
{
|
|
|
|
CFifoAccessor recvfifo( &receiveQueue() );
|
|
|
|
val = recvfifo.value().frontLast ();
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NL_OS_UNIX
|
|
|
|
uint8 b;
|
|
|
|
if ( read( _DataAvailablePipeHandle[PipeRead], &b, 1 ) == -1 )
|
|
|
|
nlwarning( "LNETL1: Read pipe failed in dataAvailable" );
|
|
|
|
//nldebug( "Pipe: 1 byte read (client %p)", this );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Test if it the next block is a system event
|
|
|
|
switch ( val )
|
|
|
|
{
|
|
|
|
|
|
|
|
// Normal message available
|
|
|
|
case CBufNetBase::User:
|
|
|
|
return true; // return immediatly, do not extract the message
|
|
|
|
|
|
|
|
// Process disconnection event
|
|
|
|
case CBufNetBase::Disconnection:
|
|
|
|
|
|
|
|
LNETL1_DEBUG( "LNETL1: Disconnection event" );
|
|
|
|
_BufSock->setConnectedState( false );
|
|
|
|
|
|
|
|
// Call callback if needed
|
|
|
|
if ( disconnectionCallback() != NULL )
|
|
|
|
{
|
|
|
|
disconnectionCallback()( id(), argOfDisconnectionCallback() );
|
|
|
|
}
|
|
|
|
|
|
|
|
// Unlike the server version, we do not delete the CBufSock object here,
|
|
|
|
// it will be done in the destructor of CBufClient
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default: // should not occur
|
|
|
|
{
|
|
|
|
CFifoAccessor recvfifo( &receiveQueue() );
|
|
|
|
vector<uint8> buffer;
|
|
|
|
recvfifo.value().front (buffer);
|
|
|
|
LNETL1_INFO( "LNETL1: Invalid block type: %hu (should be = %hu)", (uint16)(buffer[buffer.size()-1]), (uint16)val );
|
|
|
|
LNETL1_INFO( "LNETL1: Buffer (%d B): [%s]", buffer.size(), stringFromVector(buffer).c_str() );
|
|
|
|
LNETL1_INFO( "LNETL1: Receive queue:" );
|
|
|
|
recvfifo.value().display();
|
|
|
|
nlerror( "LNETL1: Invalid system event type in client receive queue" );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Extract system event
|
|
|
|
{
|
|
|
|
CFifoAccessor recvfifo( &receiveQueue() );
|
|
|
|
recvfifo.value().pop();
|
|
|
|
setDataAvailableFlag( ! recvfifo.value().empty() );
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
// _DataAvailable is false here
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef NL_OS_UNIX
|
|
|
|
/* Wait until the receive queue contains something to read (implemented with a select()).
|
|
|
|
* This is where the connection/disconnection callbacks can be called.
|
|
|
|
* \param usecMax Max time to wait in microsecond (up to 1 sec)
|
|
|
|
*/
|
|
|
|
void CBufClient::sleepUntilDataAvailable( uint usecMax )
|
|
|
|
{
|
|
|
|
// Prevent looping infinitely if the system time was changed
|
|
|
|
if ( usecMax > 999999 ) // limit not told in Linux man but here: http://docs.hp.com/en/B9106-90009/select.2.html
|
|
|
|
usecMax = 999999;
|
|
|
|
|
|
|
|
fd_set readers;
|
|
|
|
timeval tv;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
FD_ZERO( &readers );
|
|
|
|
FD_SET( _DataAvailablePipeHandle[PipeRead], &readers );
|
|
|
|
tv.tv_sec = 0;
|
|
|
|
tv.tv_usec = usecMax;
|
|
|
|
int res = ::select( _DataAvailablePipeHandle[PipeRead]+1, &readers, NULL, NULL, &tv );
|
|
|
|
if ( res == -1 )
|
|
|
|
nlerror( "LNETL1: Select failed in sleepUntilDataAvailable (code %u)", CSock::getLastError() );
|
|
|
|
}
|
|
|
|
while ( ! dataAvailable() ); // will loop if only a connection/disconnection event was read
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Receives next block of data in the specified buffer (resizes the vector)
|
|
|
|
* Precond: dataAvailable() has returned true
|
|
|
|
*/
|
|
|
|
void CBufClient::receive( NLMISC::CMemStream& buffer )
|
|
|
|
{
|
|
|
|
nlnettrace( "CBufClient::receive" );
|
|
|
|
//nlassert( dataAvailable() );
|
|
|
|
|
|
|
|
// Extract buffer from the receive queue
|
|
|
|
{
|
|
|
|
CFifoAccessor recvfifo( &receiveQueue() );
|
|
|
|
nlassert( ! recvfifo.value().empty() );
|
|
|
|
recvfifo.value().front( buffer );
|
|
|
|
recvfifo.value().pop();
|
|
|
|
setDataAvailableFlag( ! recvfifo.value().empty() );
|
|
|
|
}
|
|
|
|
|
|
|
|
// Extract event type
|
|
|
|
nlassert( buffer.buffer()[buffer.size()-1] == CBufNetBase::User );
|
|
|
|
//commented for optimisation LNETL1_DEBUG( "LNETL1: Client read buffer (%d+%d B)", buffer.size(), sizeof(TSockId)+1 );
|
|
|
|
buffer.resize( buffer.size()-1 );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Update the network (call this method evenly)
|
|
|
|
*/
|
|
|
|
void CBufClient::update()
|
|
|
|
{
|
|
|
|
//nlnettrace( "CBufClient::update" );
|
|
|
|
|
|
|
|
// Update sending
|
|
|
|
bool sendingok = _BufSock->update();
|
|
|
|
|
|
|
|
// Disconnection event if disconnected
|
|
|
|
if ( ! ( _BufSock->Sock->connected() && sendingok ) )
|
|
|
|
{
|
|
|
|
if ( _BufSock->Sock->connected() )
|
|
|
|
{
|
|
|
|
_BufSock->Sock->disconnect();
|
|
|
|
}
|
|
|
|
_BufSock->advertiseDisconnection( this, NULL );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Disconnect the remote host
|
|
|
|
*/
|
|
|
|
void CBufClient::disconnect( bool quick )
|
|
|
|
{
|
|
|
|
nlnettrace( "CBufClient::disconnect" );
|
|
|
|
|
|
|
|
// Do not allow to disconnect a socket that is not connected
|
|
|
|
nlassert( _BufSock->connectedState() );
|
|
|
|
|
|
|
|
// When the NS tells us to remove this connection AND the connection has physically
|
|
|
|
// disconnected but not yet logically (i.e. disconnection event not processed yet),
|
|
|
|
// skip flushing and physical active disconnection
|
|
|
|
if ( _BufSock->Sock->connected() )
|
|
|
|
{
|
|
|
|
// Flush sending is asked for
|
|
|
|
if ( ! quick )
|
|
|
|
{
|
|
|
|
_BufSock->flush();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Disconnect and prevent from advertising the disconnection
|
|
|
|
_BufSock->disconnect( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
// Empty the receive queue
|
|
|
|
{
|
|
|
|
CFifoAccessor recvfifo( &receiveQueue() );
|
|
|
|
recvfifo.value().clear();
|
|
|
|
setDataAvailableFlag( false );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Utility function for newBytes...()
|
|
|
|
inline uint64 updateStatCounter( uint64& counter, uint64 newvalue )
|
|
|
|
{
|
|
|
|
uint64 result = newvalue - counter;
|
|
|
|
counter = newvalue;
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Returns the number of bytes downloaded since the previous call to this method
|
|
|
|
*/
|
|
|
|
uint64 CBufClient::newBytesDownloaded()
|
|
|
|
{
|
|
|
|
return updateStatCounter( _PrevBytesDownloaded, bytesDownloaded() );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Returns the number of bytes uploaded since the previous call to this method
|
|
|
|
*/
|
|
|
|
uint64 CBufClient::newBytesUploaded()
|
|
|
|
{
|
|
|
|
return updateStatCounter( _PrevBytesUploaded, bytesUploaded() );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Returns the number of bytes popped by receive() since the previous call to this method
|
|
|
|
*/
|
|
|
|
/*uint64 CBufClient::newBytesReceived()
|
|
|
|
{
|
|
|
|
return updateStatCounter( _PrevBytesReceived, bytesReceived() );
|
|
|
|
}*/
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Returns the number of bytes pushed by send() since the previous call to this method
|
|
|
|
*/
|
|
|
|
/*uint64 CBufClient::newBytesSent()
|
|
|
|
{
|
|
|
|
return updateStatCounter( _PrevBytesSent, bytesSent() );
|
|
|
|
}*/
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Destructor
|
|
|
|
*/
|
|
|
|
CBufClient::~CBufClient()
|
|
|
|
{
|
|
|
|
nlnettrace( "CBufClient::~CBufClient" );
|
|
|
|
|
|
|
|
// Disconnect if not done
|
|
|
|
if ( _BufSock->Sock->connected() )
|
|
|
|
{
|
|
|
|
nlassert( _BufSock->connectedState() );
|
|
|
|
|
|
|
|
disconnect( true );
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clean thread termination
|
|
|
|
if ( _RecvThread != NULL )
|
|
|
|
{
|
|
|
|
LNETL1_DEBUG( "LNETL1: Waiting for the end of the receive thread..." );
|
|
|
|
_RecvThread->wait();
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( _RecvTask != NULL )
|
|
|
|
delete _RecvTask;
|
|
|
|
|
|
|
|
if ( _RecvThread != NULL )
|
|
|
|
delete _RecvThread;
|
|
|
|
|
|
|
|
if ( _BufSock != NULL )
|
|
|
|
delete _BufSock;
|
|
|
|
|
|
|
|
nlnettrace( "Exiting CBufClient::~CBufClient" );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/***************************************************************************************************
|
|
|
|
* Receive thread
|
|
|
|
**************************************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Code of receiving thread for clients
|
|
|
|
*/
|
|
|
|
void CClientReceiveTask::run()
|
|
|
|
{
|
|
|
|
NbClientReceiveTask++;
|
|
|
|
NbNetworkTask++;
|
|
|
|
nlnettrace( "CClientReceiveTask::run" );
|
|
|
|
|
|
|
|
// 18/08/2005 : sonix : Changed time out from 60s to 1s, in some case, it
|
|
|
|
// can generate a 60 s wait on destruction of the CBufSock
|
|
|
|
// By the way, checking every 1s is not a time consuming
|
|
|
|
_NBBufSock->Sock->setTimeOutValue( 1, 0 );
|
|
|
|
|
|
|
|
bool connected = true;
|
|
|
|
while ( connected && _NBBufSock->Sock->connected())
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
// ADDED: non-blocking client connection
|
|
|
|
|
|
|
|
// Wait until some data are received (sleepin' select inside)
|
|
|
|
while ( ! _NBBufSock->Sock->dataAvailable() )
|
|
|
|
{
|
|
|
|
if ( ! _NBBufSock->Sock->connected() )
|
|
|
|
{
|
|
|
|
LNETL1_DEBUG( "LNETL1: Client connection %s closed", sockId()->asString().c_str() );
|
|
|
|
// The socket went to _Connected=false when throwing the exception
|
|
|
|
connected = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Process the data received
|
|
|
|
if ( _NBBufSock->receivePart( 1 ) ) // 1 for the event type
|
|
|
|
{
|
|
|
|
//commented out for optimisation: LNETL1_DEBUG( "LNETL1: Client %s received buffer (%u bytes)", _SockId->asString().c_str(), buffer.size()/*, stringFromVector(buffer).c_str()*/ );
|
|
|
|
// Add event type
|
|
|
|
_NBBufSock->fillEventTypeOnly();
|
|
|
|
|
|
|
|
// Push message into receive queue
|
|
|
|
_Client->pushMessageIntoReceiveQueue( _NBBufSock->receivedBuffer() );
|
|
|
|
}
|
|
|
|
|
|
|
|
NbLoop++;
|
|
|
|
}
|
|
|
|
catch (const ESocket&)
|
|
|
|
{
|
|
|
|
LNETL1_DEBUG( "LNETL1: Client connection %s broken", sockId()->asString().c_str() );
|
|
|
|
sockId()->Sock->disconnect();
|
|
|
|
connected = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
nlnettrace( "Exiting CClientReceiveTask::run()" );
|
|
|
|
NbClientReceiveTask--;
|
|
|
|
NbNetworkTask--;
|
|
|
|
}
|
|
|
|
|
|
|
|
NLMISC_CATEGORISED_VARIABLE(nel, uint32, NbClientReceiveTask, "Number of client receive thread");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} // NLNET
|