2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RYAI_AIDS_ACTIONS_H
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#define RYAI_AIDS_ACTIONS_H
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#include "ai_share/ai_actions.h"
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#include "ai_manager.h"
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#include <vector>
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class CAIDSActions: public CAIActions::IExecutor
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{
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public:
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//----------------------------------------------------------------------------
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// init & release
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static void init()
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{
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if (Instance==NULL)
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Instance=new CAIDSActions;
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CAIActions::init(Instance);
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}
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static void release()
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{
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if (Instance!=NULL)
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{
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CAIActions::release();
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delete Instance;
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Instance=NULL;
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}
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}
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//----------------------------------------------------------------------------
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// inheritted virtual interface
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virtual void openFile(const std::string &fileName);
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virtual void closeFile(const std::string &fileName);
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virtual void begin(const std::string &contextName);
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virtual void end(const std::string &contextName);
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virtual void execute(uint64 action,const std::vector <CAIActions::CArg> &args);
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virtual void begin(uint32 context) {}
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virtual void end(uint32 context) {}
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//----------------------------------------------------------------------------
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// public singleton data
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static uint CurrentManager;
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private:
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//----------------------------------------------------------------------------
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// This is a singleton class so make constructor private
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CAIDSActions() {}
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~CAIDSActions() {}
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//----------------------------------------------------------------------------
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// the singleton class instance
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static CAIDSActions *Instance;
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};
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#endif
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