khanat-opennel-code/code/ryzom/server/entities_game_service.cfg

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// Use with commandline: entities_game_service -C. -L. --nobreak --writepid
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// ---- config local variables
#define DONT_USE_LGS_SLAVE
AESPort="46702";
SUPort = 50505;
SUGlobalPort = 50503;
L3MasterLGSPort = 41292;
L3SlaveLGSPort = 49993;
SUHost = "localhost";
MasterLGSHost = "localhost";
SlaveLGSHost = "localhost";
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// SU - listen address of the SU service (for L5 connections)
SUAddress = SUHost+":"+SUPort;
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#include "entities_game_service_default.cfg"
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// ---- service NeL variables (used by ConfigFile class)
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AESAliasName= "egs";
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StartCommands += {
"moduleManager.createModule AnimSessionManager asm",
"asm.plug gw",
};
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// start commands for setting up the exchange level caps of different ryzom shards
StartCommands += { "setShardExchangeLimit 302 250" };
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StartCommands += { "displayShardExchangeLimits" };
StartCommands += { "EnableStlAllocatorChecker 0" };
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GraphVars += { "CharacterLoadPerTick", "0" };
GraphVars += { "CharacterLoadPerTick", "60000" };
GraphVars += { "CharacterSavePerTick", "0" };
GraphVars += { "CharacterSavePerTick", "60000" };
GraphVars += { "TickSpeedLoop", "0" };
GraphVars += { "TickSpeedLoop", "60000" };
GraphVars += { "L5CallbackCount", "0" };
GraphVars += { "L5CallbackCount", "60000" };
GraphVars += { "L5CallbackTime", "0" };
GraphVars += { "L5CallbackTime", "60000" };
GraphVars += { "MirrorCallbackCount", "0" };
GraphVars += { "MirrorCallbackCount", "60000" };
GraphVars += { "MirrorCallbackTime", "0" };
GraphVars += { "MirrorCallbackTime", "60000" };
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NSHost = "localhost";
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Paths = {
".",
"../common/data_common",
"../common/data_leveldesign",
};
PathsNoRecurse= {"."};
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// ---- service NeL variables (used by CVariable class)
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// ---- service custom variables (used by ConfigFile class)
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WebSrvHost = "http://localhost:55555/";
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NbPlayersLimit = PlayerLimit;
NbGuildLimit = 15000;
// Entity Limits (EGS)
NbObjectsLimit = 2000;
NbNpcSpawnedByEGSLimit = 5000;
NbForageSourcesLimit = 10000;
NbToxicCloudsLimit = 5000;
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#include "used_continents.cfg"
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// define the primitives configuration used.
UsedPrimitives =
{
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"newbieland_all",
};
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// the following variable must be defined but should be empty - it's presence is used to change the behaviour
// of the packed sheet reader
GeorgePaths = { "" };
HomeMainlandNames =
{
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"302", "Open", "open",
};
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/*
UsedContinents +=
{
"bagne", "0",
"fyros", "1",
"fyros_island", "2",
"fyros_newbie", "3",
"indoors", "4", // NB : this is for uninstanciated indoors building.
"matis", "5",
"matis_newbie", "7",
"matis_island", "8",
"nexus", "9",
"route_gouffre","10",
"sources", "11",
"terre", "12",
// "testroom", "13",
"tryker", "14",
"tryker_island","15",
"tryker_newbie","16",
"zorai", "17",
"zorai_island", "18",
"zorai_newbie", "19",
"newbieland", "20",
"kitiniere", "21",
};
// define the primitives configuration used.
UsedPrimitives =
{
"newbieland_all",
"matis_newbie_all",
"matis_all",
"matis_island_all",
"zorai_newbie_all",
"zorai_all",
"zorai_island_all",
"fyros_newbie_all",
"fyros_all",
"fyros_island_all",
"tryker_newbie_all",
"tryker_all",
"tryker_island_all",
"terre_all",
"sources_all",
"route_gouffre_all",
"nexus_all",
"bagne_all",
"kitiniere_all",
};
*/
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// Mirror limits
DatasetSizefe_temp = 600000;
DatasetSizefame = 26000;
// ---- service custom variables (used by CVariable class)
RingRPEnabled=0;
RingRPXPRequiredPerAction=700;
RingRPXPRequiredPerTimeSlice=700;
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MaxXPGainPerPlayer = 30.0;
DeathXPFactor = 0.1;
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MFSHost = "localhost";
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// Use Shard Unifier or not
DontUseSU = 0;
// Set this shard as a ring (1) or mainland (0) shard (main behavior switch)
IsRingShard = 0;
// Set a mainland SessionId.
// Live: Must be 0 for ring shards, non-zero (usually ShardId) for mainland shards
// Dev: Can be non-zero to initially connect a client to a ring shard
FixedSessionId = ShardId;
// Level limit for newb scenarios
FreeTrialSkillLimit=21;
// Level limit for newb scenarios
DefaultInterShardExchangeLevelCap=0;
// Disable ryzom verbose logging
VerboseMIRROR = 0;
VerboseRingRPLog = 0;
VerboseCDBGroup = 0;
// What to do with characters coming from another mainland shard?
// 0: teleport to the stored session id
// 1: let the character play anyway, but leave the stored session id unchanged
// 2: assign the stored session id with FixedSessionId and let play
AllowCharsFromAllSessions = 0;
/* Force default value for PDLib directory (e.g. SaveFilesDirectory...)
* PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO ""
* Only log analyser must have the $shard parameter to find all shards root directory
*/
PDRootDirectory = "";
// Log PD updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log
PDEnableLog = 1;
// Log PD StringManager updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log
PDEnableStringLog = 0;
// Number of seconds between 2 logs to file
PDLogUpdate = 10;
#include "backup_service_interface.cfg"
XMLSave = 0;