khanat-opennel-code/code/snowballs2/CMakeModules/FindNeL.cmake

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2010-05-12 10:40:30 +00:00
# - Locate NeL 3D library
# This module defines
# NEL3D_LIBRARY, the library to link against
# NEL_FOUND, if false, do not try to link to NEL3D
# NEL_INCLUDE_DIR, where to find headers.
IF(NELMISC_LIBRARY AND NEL_INCLUDE_DIR)
# in cache already
SET(NEL_FIND_QUIETLY TRUE)
ENDIF(NELMISC_LIBRARY AND NEL_INCLUDE_DIR)
# Assume we find NeL and correct it along the way.
SET(NEL_FOUND "YES")
# determine the components to retrieve.
IF(NOT NeL_FIND_COMPONENTS)
# We must always have nelmisc.
SET(NeL_FIND_COMPONENTS nelmisc)
ELSE(NOT NeL_FIND_COMPONENTS)
# Make sure we have nelmisc in the list.
LIST(FIND NeL_FIND_COMPONENTS nelmisc TMP_FIND_NELMISC)
IF(TMP_FIND_NELMISC EQUAL -1)
LIST(APPEND NeL_FIND_COMPONENTS nelmisc)
ENDIF(TMP_FIND_NELMISC EQUAL -1)
ENDIF(NOT NeL_FIND_COMPONENTS)
# Find the path to the NeL includes.
FIND_PATH(NEL_INCLUDE_DIR nel/misc/types_nl.h
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\NeL\\NeL;]/include
$ENV{ProgramFiles}/NeL/include
$ENV{NEL_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include)
# Make sure we found the include files.
IF(NOT NEL_INCLUDE_DIR)
SET(NEL_FOUND "NO")
ENDIF(NOT NEL_INCLUDE_DIR)
# A utility macro to wrap NeL finds...
MACRO(FIND_NEL_LIBRARY MYLIBRARY)
FIND_LIBRARY(${MYLIBRARY}
NAMES ${ARGN}
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\NeL\\NeL;]/lib
$ENV{ProgramFiles}/NeL/lib
$ENV{NEL_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64)
ENDMACRO(FIND_NEL_LIBRARY MYLIBRARY)
# Find the library for each required library.
FOREACH(NL_F_COMPONENT ${NeL_FIND_COMPONENTS})
# Check for NeL Misc
IF(NL_F_COMPONENT STREQUAL "nelmisc")
FIND_NEL_LIBRARY(NELMISC_LIBRARY nelmisc nelmisc_r nelmisc_d)
IF(NOT NELMISC_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELMISC_LIBRARY)
# Check for NeL 3D
ELSEIF(NL_F_COMPONENT STREQUAL "nel3d")
FIND_NEL_LIBRARY(NEL3D_LIBRARY nel3d nel3d_r nel3d_d)
IF(NOT NEL3D_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NEL3D_LIBRARY)
# Check for NeL Georges
ELSEIF(NL_F_COMPONENT STREQUAL "nelgeorges")
FIND_NEL_LIBRARY(NELGEORGES_LIBRARY nelgeorges nelgeorges_r nelgeorges_d)
IF(NOT NELGEORGES_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELGEORGES_LIBRARY)
# Check for NeL Net
ELSEIF(NL_F_COMPONENT STREQUAL "nelnet")
FIND_NEL_LIBRARY(NELNET_LIBRARY nelnet nelnet_r nelnet_d)
IF(NOT NELNET_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELNET_LIBRARY)
# Check for NeL PACS
ELSEIF(NL_F_COMPONENT STREQUAL "nelpacs")
FIND_NEL_LIBRARY(NELPACS_LIBRARY nelpacs nelpacs_r nelpacs_d)
IF(NOT NELPACS_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELPACS_LIBRARY)
# Check for NeL Ligoscape
ELSEIF(NL_F_COMPONENT STREQUAL "nelligo")
FIND_NEL_LIBRARY(NELLIGO_LIBRARY nelligo nelligo_r nelligo_d)
IF(NOT NELLIGO_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELLIGO_LIBRARY)
# Check for NeL Sound Lowlevel
ELSEIF(NL_F_COMPONENT STREQUAL "nelsnd_lowlevel")
FIND_NEL_LIBRARY(NELSNDDRV_LIBRARY nelsnd_lowlevel nelsnd_lowlevel_r nelsnd_lowlevel_d)
IF(NOT NELSNDDRV_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELSNDDRV_LIBRARY)
# Check for NeL Sound
ELSEIF(NL_F_COMPONENT STREQUAL "nelsound")
FIND_NEL_LIBRARY(NELSOUND_LIBRARY nelsound nelsound_r nelsound_d)
IF(NOT NELSOUND_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELSOUND_LIBRARY)
# Output an error message if an unknown component is requested.
ELSE(NL_F_COMPONENT STREQUAL "nelmisc")
MESSAGE(ERROR " Unknown component ${NL_F_COMPONENT}!!")
SET(NEL_FOUND "NO")
ENDIF(NL_F_COMPONENT STREQUAL "nelmisc")
ENDFOREACH(NL_F_COMPONENT ${NeL_FIND_COMPONENTS})
IF(NEL_FOUND STREQUAL "YES")
IF(NOT NEL_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL: ${NELMISC_LIBRARY}")
ENDIF(NOT NEL_FIND_QUIETLY)
ELSE(NEL_FOUND STREQUAL "YES")
IF(NOT NEL_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL!")
ENDIF(NOT NEL_FIND_QUIETLY)
ENDIF(NEL_FOUND STREQUAL "YES")