khanat-opennel-code/code/nel/tools/3d/object_viewer/set_value_dlg.cpp

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2014-02-08 03:29:36 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// set_value_dlg.cpp : implementation file
//
#include "std_afx.h"
#include "object_viewer.h"
#include "set_value_dlg.h"
/////////////////////////////////////////////////////////////////////////////
// CSetValueDlg dialog
CSetValueDlg::CSetValueDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSetValueDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSetValueDlg)
Value = _T("");
//}}AFX_DATA_INIT
}
void CSetValueDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSetValueDlg)
DDX_Text(pDX, IDC_VALUE, Value);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSetValueDlg, CDialog)
//{{AFX_MSG_MAP(CSetValueDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSetValueDlg message handlers
BOOL CSetValueDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
SetWindowText (Title);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}