mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-23 01:18:46 +00:00
214 lines
7 KiB
C++
214 lines
7 KiB
C++
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
#include "std_afx.h"
|
||
|
#include "ps_initial_pos.h"
|
||
|
//
|
||
|
#include "nel/3d/particle_system.h"
|
||
|
#include "nel/3d/ps_located.h"
|
||
|
#include "nel/3d/ps_edit.h"
|
||
|
#include "nel/3d/ps_emitter.h"
|
||
|
|
||
|
|
||
|
// CPSInitialPos implementation //
|
||
|
///////////////////////////////////
|
||
|
//******************************************************************************************************
|
||
|
void CPSInitialPos::reset()
|
||
|
{
|
||
|
_InitInfoVect.clear();
|
||
|
_RotScaleInfoVect.clear();
|
||
|
_InitialSizeVect.clear();
|
||
|
}
|
||
|
|
||
|
//******************************************************************************************************
|
||
|
void CPSInitialPos::copySystemInitialPos(NL3D::CParticleSystem *ps)
|
||
|
{
|
||
|
nlassert(!_PS);
|
||
|
reset();
|
||
|
uint32 nbLocated = ps->getNbProcess();
|
||
|
|
||
|
_PS = ps;
|
||
|
for(uint32 k = 0; k < nbLocated; ++k)
|
||
|
{
|
||
|
|
||
|
NL3D::CPSLocated *loc = dynamic_cast<NL3D::CPSLocated *>(ps->getProcess(k));
|
||
|
if (loc)
|
||
|
{
|
||
|
|
||
|
_InitialSizeVect.push_back(std::make_pair(loc, loc->getSize()) );
|
||
|
for (uint32 l = 0; l < loc->getSize(); ++l)
|
||
|
{
|
||
|
|
||
|
CInitPSInstanceInfo ii;
|
||
|
ii.Index = l;
|
||
|
ii.Loc = loc;
|
||
|
ii.Pos = loc->getPos()[l];
|
||
|
ii.Speed = loc->getSpeed()[l];
|
||
|
_InitInfoVect.push_back(ii);
|
||
|
|
||
|
for (uint32 m = 0; m < loc->getNbBoundObjects(); ++m)
|
||
|
{
|
||
|
|
||
|
if (dynamic_cast<NL3D::IPSMover *>(loc->getBoundObject(m)))
|
||
|
{
|
||
|
CRotScaleInfo rsi;
|
||
|
rsi.Loc = loc;
|
||
|
rsi.LB = loc->getBoundObject(m);
|
||
|
rsi.Index = l;
|
||
|
rsi.Psm = dynamic_cast<NL3D::IPSMover *>(loc->getBoundObject(m));
|
||
|
rsi.Scale = rsi.Psm->getScale(l);
|
||
|
rsi.Rot = rsi.Psm->getMatrix(l);
|
||
|
_RotScaleInfoVect.push_back(rsi);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// PRIVATE : a predicate used in CPSInitialPos::removeLocated
|
||
|
struct CRemoveLocatedPred
|
||
|
{
|
||
|
NL3D::CPSLocated *Loc ;
|
||
|
};
|
||
|
|
||
|
// private : predicate to remove located from a CPSInitialPos::TInitialLocatedSizeVect vector
|
||
|
struct CRemoveLocatedFromLocatedSizePred : public CRemoveLocatedPred
|
||
|
{
|
||
|
bool operator()(const std::pair<NL3D::CPSLocated *, uint32> &value) { return Loc == value.first; }
|
||
|
};
|
||
|
|
||
|
// private : predicate to remove located from a PSInitialPos::CInitPSInstanceInfo vector
|
||
|
struct CRemoveLocatedFromInitPSInstanceInfoVectPred : public CRemoveLocatedPred
|
||
|
{
|
||
|
bool operator()(const CPSInitialPos::CInitPSInstanceInfo &value) { return value.Loc == Loc; }
|
||
|
};
|
||
|
|
||
|
// private : predicate to remove located from a PSInitialPos::CRotScaleInfo vector
|
||
|
struct CRemoveLocatedFromRotScaleInfoVectPred : public CRemoveLocatedPred
|
||
|
{
|
||
|
bool operator()(const CPSInitialPos::CRotScaleInfo &value) { return value.Loc == Loc; }
|
||
|
};
|
||
|
|
||
|
// private : predicate to remove located bindable pointers in a TRotScaleInfoVect vect
|
||
|
struct CRemoveLocatedBindableFromRotScaleInfoVectPred
|
||
|
{
|
||
|
// the located bindable taht has been removed
|
||
|
NL3D::CPSLocatedBindable *LB;
|
||
|
bool operator()(const CPSInitialPos::CRotScaleInfo &value) { return value.LB == LB; }
|
||
|
};
|
||
|
|
||
|
//******************************************************************************************************
|
||
|
void CPSInitialPos::removeLocated(NL3D::CPSLocated *loc)
|
||
|
{
|
||
|
// in each container, we delete every element that has a pointer over lthe located loc
|
||
|
// , by using the dedicated predicate.
|
||
|
|
||
|
CRemoveLocatedFromLocatedSizePred p;
|
||
|
p.Loc = loc;
|
||
|
_InitialSizeVect.erase(std::remove_if(_InitialSizeVect.begin(), _InitialSizeVect.end(), p)
|
||
|
, _InitialSizeVect.end() );
|
||
|
|
||
|
CRemoveLocatedFromInitPSInstanceInfoVectPred p2;
|
||
|
p2.Loc = loc;
|
||
|
_InitInfoVect.erase(std::remove_if(_InitInfoVect.begin(), _InitInfoVect.end(), p2)
|
||
|
, _InitInfoVect.end());
|
||
|
|
||
|
CRemoveLocatedFromRotScaleInfoVectPred p3;
|
||
|
p3.Loc = loc;
|
||
|
_RotScaleInfoVect.erase(std::remove_if(_RotScaleInfoVect.begin(), _RotScaleInfoVect.end(), p3)
|
||
|
, _RotScaleInfoVect.end());
|
||
|
|
||
|
}
|
||
|
|
||
|
//******************************************************************************************************
|
||
|
void CPSInitialPos::removeLocatedBindable(NL3D::CPSLocatedBindable *lb)
|
||
|
{
|
||
|
CRemoveLocatedBindableFromRotScaleInfoVectPred p;
|
||
|
p.LB = lb;
|
||
|
_RotScaleInfoVect.erase(std::remove_if(_RotScaleInfoVect.begin(), _RotScaleInfoVect.end(), p), _RotScaleInfoVect.end() );
|
||
|
}
|
||
|
|
||
|
//******************************************************************************************************
|
||
|
// reinitialize the system with its initial instances positions
|
||
|
void CPSInitialPos::restoreSystem()
|
||
|
{
|
||
|
nlassert(_PS); // no system has been memorized yet
|
||
|
_PS->stopSound();
|
||
|
// delete all the instance of the system
|
||
|
NL3D::CPSEmitter::setBypassEmitOnDeath(true);
|
||
|
for (uint k = 0; k < _PS->getNbProcess(); ++k)
|
||
|
{
|
||
|
NL3D::CPSLocated *loc = dynamic_cast<NL3D::CPSLocated *>(_PS->getProcess(k));
|
||
|
if (loc)
|
||
|
{
|
||
|
while (loc->getSize())
|
||
|
{
|
||
|
loc->deleteElement(0);
|
||
|
}
|
||
|
|
||
|
nlassert(loc->getSize() == 0);
|
||
|
}
|
||
|
}
|
||
|
// recreate the initial number of instances
|
||
|
for (TInitialLocatedSizeVect ::iterator itSize = _InitialSizeVect.begin(); itSize != _InitialSizeVect.end(); ++itSize)
|
||
|
{
|
||
|
// nlassert(itSize->first->getSize() == 0)
|
||
|
for (uint l = 0; l < itSize->second; ++l)
|
||
|
{
|
||
|
itSize->first->newElement(NLMISC::CVector::Null, NLMISC::CVector::Null, NULL, 0, itSize->first->getMatrixMode(), 0.f);
|
||
|
}
|
||
|
|
||
|
uint realSize = itSize->first->getSize();
|
||
|
uint size = itSize->second;
|
||
|
|
||
|
}
|
||
|
NL3D::CPSEmitter::setBypassEmitOnDeath(false);
|
||
|
for (TInitInfoVect::iterator it = _InitInfoVect.begin(); it != _InitInfoVect.end(); ++it)
|
||
|
{
|
||
|
if (it->Index < it->Loc->getSize())
|
||
|
{
|
||
|
it->Loc->getPos()[it->Index] = it->Pos;
|
||
|
it->Loc->getSpeed()[it->Index] = it->Speed;
|
||
|
// If the particle has parametric infos attach, restore them too
|
||
|
if (it->Loc->isParametricMotionEnabled())
|
||
|
{
|
||
|
it->Loc->getParametricInfos()[it->Index].Pos = it->Pos;
|
||
|
it->Loc->getParametricInfos()[it->Index].Speed = it->Speed;
|
||
|
it->Loc->getParametricInfos()[it->Index].Date = 0.f;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
for (TRotScaleInfoVect::iterator it2 = _RotScaleInfoVect.begin(); it2 != _RotScaleInfoVect.end(); ++it2)
|
||
|
{
|
||
|
if (it2->Index < it2->Loc->getSize())
|
||
|
{
|
||
|
it2->Psm->setMatrix(it2->Index, it2->Rot);
|
||
|
if (it2->Psm->supportNonUniformScaling())
|
||
|
{
|
||
|
it2->Psm->setScale(it2->Index, it2->Scale);
|
||
|
}
|
||
|
else if (it2->Psm->supportUniformScaling())
|
||
|
{
|
||
|
it2->Psm->setScale(it2->Index, it2->Scale.x);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
_PS = NULL;
|
||
|
}
|